Talk:RCOXML Animations
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Tests
Dual table with common and specific attributes + using the same headers than the tables on Resource Container (RCO)
The purpose is to standarize a bit the tables used in wiki by creating tables that contains templates, and move all the info related to attribute entry types to separated wiki pages
Also, is needed to include in the table info about how are represented the values inside the TOC (raw values like in an hexeditor view with offset, length, etc...) and in the RCOXML (values converted to XML), also the data types that indicates the conversion method from TOC to XML for every value
Attribute | How it works | ||||
---|---|---|---|---|---|
Name | Type | Examples | |||
object | ref | Yes | Yes | object:ps3logo | links the animation to an object |
duration | float | Yes | Yes | 1000 | |
accelMode | int | Yes | Yes | 0x0 | |
x | float | Yes | Yes | updates the value of attribute PositionX from the animated object | |
y | float | Yes | Yes | updates the value of attribute PositionY from the animated object | |
z | float | Yes | Yes | updates the value of attribute PositionZ from the animated object | |
unknownInt5 | int | No | Yes | either updates SizeX, or is an override ? | |
unknownInt6 | int | No | Yes | either updates SizeY, or is an override ? | |
unknown7 | unk | No | Yes | either updates SizeZ, or is an override ? |