Template:XMB Layout Tables
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Path | Filename | Usage | Resolution | Aspect Ratio |
---|---|---|---|---|
dev_flash/vsh/etc/ | layout_grid_table_1080.txt layout_factor_table_1080.txt |
1080p and 1080i for Full HD TV's | 1920x1080 | 16/9 |
layout_grid_table_720.txt layout_factor_table_720.txt |
720p for HD TV's | 1280x720 | ||
layout_grid_table_480.txt layout_factor_table_480.txt |
480p for ED TV's | 640x480 | 4/3 | |
layout_grid_table_272.txt layout_factor_table_272.txt |
PSP/PSVita Remote Play | 854x480 | non standard |
- Notes & speculation
- The values at grid lines 8 & 9 are loaded by the object ps3logo_back_color that belongs to page_gameboot from inside gamelib_plugin.rco. Are the sizeX and sizeY of a full screen plane recolored to pure black
- PSP screen resolution is 480x272 https://forum.beyond3d.com/threads/why-in-the-world-does-the-psp-have-a-480-x-272-resolution-screen.46223/
- PSVita remoteplay as 852x480 due to 2 (vertical?) lines being reserved because of scaler (Vita framebuffer size is 480x272, 640x368, 720x408, or 960x544)