Talk:GimConv

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Revision as of 03:32, 4 March 2015 by Sandungas (talk | contribs)
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gimconv.cfg custom changes made for rcomage

Rcomage uses a GimConv configuration file edited by Zinga Burga initially to improve interoperativity with rcoedit/rcomage for PSP, and later to add compatibility with PS3

  • Changes in the help screen
Type This
'''C:\rcomage-v1.1.1\GimConv>GimConv.exe'''
 gimconv ver 1.20h --- generic picture converter
 Copyright (C) 2006 Sony Computer Entertainment Inc.
  All Rights Reserved.
 
 usage:
        gimconv <input files> [options]
 
 options:
        -o <filename>   specify output file name
        -s <w,h>        resize image data
        -P              resize image data to a power of two
        -N              output in normal (not faster) pixel storage format
        -X              swap RGBA <-> ABGR
        -ps3            output ps3 style GIM
        -bpp<n>         color output bit depth; n is: 4, 8, 16, 16p, 16a or 32
                        4, 8 are indexed; 16, 16a, 16p, 32 are RGBA format
 
        -S              output text format
        -interact       input additional options
        -pictures       merge files as pictures
        -frames         merge files as frames
        -levels         merge files as levels
        -prompt         prompt always
        -warning        prompt on warning
        -error          prompt on error
  • changed under default settings section:
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  • added under process option section:
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  • removed under default settings section:
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  • removed under mode option section:
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  • removed under process option section:
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  • removed under PS3 OSD specific options section:
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gimconv settings

<sandungas> the problem about some images for ps3 rco's in gim dxt5 format ---> http://endlessparadigm.com/forum/showthread.php?tid=19501&pid=350611#pid350611
<sandungas> damn, this is completly solved by changing a setting in the .cfg of gimconvert
<sandungas> it seems ps3 uses different types of .gim inside the rco's
<sandungas> and rcomage doesnt manages that differences :/
<sandungas> look, there is some problem when rebilding gim's
<sandungas> http://endlessparadigm.com/forum/showthread.php?tid=19501&pid=352551#pid352551
<sandungas> all the messages from this "mugi" are about ps3