Talk:Rcomage
Jump to navigation
Jump to search
Missing descriptors in current versions of rcomage
- Languages
- unknown0x10.xml is Polish
- unknown0x11.xml is Portuguese (Brazil)
- unknown0x12.xml is English (Great Britain)
- unknown0x13.xml is Turkish
- The languages are listed in the file miscmap.ini... you can add the unknowns by yourself to the languages table, example:
[languages] 00_Japanese ; ja 01_EnglishUSA ; en 02_French ; fr 03_Spanish ; es 04_German ; de 05_Italian ; it 06_Dutch ; nl 07_PortuguesePT ; pt 08_Russian ; ru 09_Korean ; ko 10_ChineseTrad ; zh_t 11_ChineseSimpl ; zh_s 12_Finnish ; fi 13_Swedish ; sv 14_Danish ; da 15_Norwegian ; no 16_Polish ; pl 17_PortugueseBR ; pt_br 18_EnglishGB ; en_g 19_Turkish ; tr
- changes i made...--Sandungas (talk) 00:08, 23 October 2014 (EDT)
- Added language id number before the filenames
- Added the 4 unknowns (Polish, PortugueseBR, EnglishGB, and Turkish)
- Changed filenames for variants of PortuguesePT/BR, and EnglishUSA/GB
- Fixed "Portugese" typo
- Notes: language letter codes "pt_br", and "en_g" are doubtfull (based on vita languages), and "jp" has been replaced by "ja". I have no idea if are internall firmware identifyers or custom rcomage identifyers (the correct letter codes are the same used in themes)
gimconvert settings
<sandungas> the problem about some images for ps3 rco's in gim dxt5 format ---> http://endlessparadigm.com/forum/showthread.php?tid=19501&pid=350611#pid350611 <sandungas> damn, this is completly solved by changing a setting in the .cfg of gimconvert <sandungas> it seems ps3 uses different types of .gim inside the rco's <sandungas> and rcomage doesnt manages that differences :/ <sandungas> look, there is some problem when rebilding gim's <sandungas> http://endlessparadigm.com/forum/showthread.php?tid=19501&pid=352551#pid352551 <sandungas> all the messages from this "mugi" are about ps3