Multimedia Formats and Tools
This page is intended to move here all info about multimedia file formats that is commonly used in other wiki pages and the related PC tools
A lot more fileformats not added yet to the page are listed in: http://www.psdevwiki.com/ps3/XMB_database#Promoter
Image
DDS
- DDS tools
- GIMP plug-in (not mandatory to use DDS for Slide Show Pro if picture compiled directly to RAF) http://code.google.com/p/gimp-dds/
- NVIDIA DDS Plug-in for Adobe Photoshop https://developer.nvidia.com/nvidia-texture-tools-adobe-photoshop
- NVIDIA DDS Plug-in for 3ds Max https://developer.nvidia.com/content/3ds-max-dds-plugin-1008271100
- NVIDIA DDS Thumbnail Viewer for windows explorer https://developer.nvidia.com/sites/default/files/akamai/tools/files/DDS_viewer.exe
- NVIDIA Legacy Texture Tools (includes a command line converter) https://developer.nvidia.com/legacy-texture-tools and https://developer.nvidia.com/sites/default/files/akamai/tools/files/DDS_Utilities_8.31.1127.1645.exe
GTF
Graphics Texture Format (GTF) is a container for storing one or multiple textures ("pack GTF") data in a layout that can be used as is by RSX.
JPEG
PNG
PS3 supports PNG images in 24 bits (for RGB channels), and 32 bits with transparency (24 bits for RGB channels + 8 bits for an alpha layer). "PNG Interlaced" and "APNG (Animated Portable Network Graphics)" formats are not supported by the PS3.
Audio
VAG
AT3
Can be created by saving the file as a .WAV container using the ATRAC3 Codec @ 66Kbps.
Mono and stereo channels are supported
Video
PAM
Pam files can contain audio or have the audio separwted in a .AT3 track, used in Content Information Files
Interactive
SWF
Shockwave Flash, used in Content Information Files and Widgets
MPO
Instead of creating new page, it can be better to start document this format here (even it s not content information, it s about JPG format. The MPO MA for 3DS is different and this is not so much documented, it might be Sony/PS3 specific enough to be on wiki for basic comments but if not appropriate please delete.
Since fw 3.70 with specifics sixasis controls (on PlayMemories but also from XMB), PS3 as well as Nintendo 3DS or some Sony & Fuji camera can read MPO images as specific format (otherwise display as simple JPG).
MPO Splitter: code&credit (and compiled) https://anonfiles.com/file/c70ac8535cc097ca13541e00261f8952
- MPO MA & MPO 3D
On the Sony MPO format Multi Angle (rco image), e.g.: the picture is 15 embedded Jpg Exif images with no padding (but can be modulate probably).
Fuji format:
3D
DAE
DAE (Digital Asset Exchange) is an XML file that contains COLLADA content. COLLADA is an open standard created by sony for interactive 3D applications. Is used to export and import files from 3-D authoring applications (Maya, SoftImage, and 3ds max) in .dae format https://collada.org/
There is a collada plugin for [Blender] (link is at bottom of page). Both blender and the collada plugin are free and open source projects
- DAE tools
- COLLADA plugin for Blender http://colladablender.illusoft.com/ http://sourceforge.net/projects/colladablender/
Generic Tools
- Irfanview: Imageviewer with lots of supported formats [Irfanview] (there is a plugin for .DDS)