PlayStation 3 Theme (P3T)
Description
- FW 2.00:
- Ability to modify the PlayStation 3 XMB Home Menu icons or background design by using a theme compiler
- [Colour], [Background] and [Font] have been added as options under [Theme Settings].
- Ability to select [Brightness] as an option under [Theme Settings] > [Background].
- FW 3.00:
- Support for new Dynamic Custom Themes.
- The default theme has been changed to an updated version of the 'Original' waves theme (the original theme has been renamed 'Classic').
- XMB icons now change colour along with the theme depending on the time of day.
- Installation
- From USB (and CF/SD/MS memorycards): /PS3/THEME/*.p3t
- From disc (or fake disc): Infos on Creating Discs
- From PS3 INTERNET browser & SEN STORE
- From FW
- From Games
- From PKG (with EDATA)
- Manually by copying the *.p3t inside the /dev_hdd0/theme folder
Theme Contents
Theme Scene (.XML)
Code Sample
Variations
- Reduced infotable
This is the minimal tested by me --Sandungas 14:05, 11 February 2013 (MSK) if you find some item of this table is not needed please delete the line
Code Sample
- Localized info
This texts replaces the "Theme Name" in the <infotable> with different languages for each region, the languages are the same ones used in Content_Information_Files#Languages and are only displayed when the XMB is configured in the same language
When the theme doesnt contains <localizedinfo> the default "theme Name" from <infotable> is used , for this reason is preferable to dont include <localizedinfo> (are not needed, and the name of the theme doesnt need to be translated in most cases)
Code Sample
Themeicon and Authoricon (.PNG)
Theme Preview (.PNG)
XMB Icons (.PNG)
- Notes
icon_default_v and icon_default_v are used when the theme don t have newest icons needed by XMB (or not build with). E.g. when installing a theme made in 2008 in a firmware released in 2013
Notification window (.PNG)
Mouse Pointers (.PNG)
Sound effects as PlayStation Compressed Sound File.
-Total sound data under 256 KB.
- Stereo Sounds
Code Sample
Background (.JPG .RAF)
- The background image (in themes without a .raf background)
-Max size of an image (JPEG normal format): 2MB. -One theme file can contain at most 24 background images.
Static and slideshow Themes (JPG)
Contain the background(s) of the theme.
You can have different background for SD (640x480) or HD (1920x1080) resolutions.
Can be compiled into RAF directly (.DDS can be used also).
- Animated background
On the background image used: You can have more than one, each time you boot back to XMB, a new background will be display. In that case it ll look like this: (here it s 2 static JPEG background, SD or HD according to monitor resolution, 4 anim with different dynamic background)
Code Sample
Animated and 3D Themes (RAF)
RAF (rich appearance format) is considered an "image format", themes can contain a raf file that is used as the background of the theme. This same format is used for the coldboot.raf animation when PS3 boots.
It must comply with these restrictions :
-Textures size max: 15 mb -Geometry & script size max: 1mb -Actor size max: 1.20mb -Actor number max: 128 -Cameras: 1 -Lights: 2 (ambient + point) -Scripts: 1 -Models: 64 (with 8 animations each model)
- Object, skelleton, animation, lights
DAE (digital asset exchange) is an XML file that contains COLLADA content. COLLADA is an open standard created by sony for interactive 3D applications. Is used to export and import files from 3-D authoring applications (Maya, and 3ds max) in .dae format https://collada.org/
- Script
.js (playstation javascript derivate, also known as PSJS)
- Textures
JPEG, DDS
XMB color and bright settings
Color of the option menu (and XMB waves when there are no background image) can be selected among the 12 (original per month or per default if none valid value) displayed on Theme Settings/Color (see color table below):
Color Sample | Color Selection | Month |
---|---|---|
1 | January | |
2 | February | |
3 | March | |
4 | April | |
5 | May | |
6 | June | |
7 | July | |
8 | August | |
9 | September | |
10 | October | |
11 | November | |
12 | December |
Tutorials & Tools Links
official:
- Theme Settings manual:
http://manuals.playstation.net/document/en/ps3/current/settings/themesettings.html
- How do I create my own theme for the PlayStation®3 computer entertainment system?
http://us.playstation.com/support/answer/index.htm?a_id=1205
- Playstation 3 custom theme guidelines v2.00 (official p3tcompiler.exe with a sample theme). This toolset doesnt contains the raf compilers !
Others:
- Resources&tools, tutorials (Slide Show etc..): http://www.ps3-themes.com/
- MFW : PS3MFW_Builder
- Rich Apparence Maker http://r.a.m.games-hack.fr/index.php guide http://r.a.m.games-hack.fr/doc/Rich%20Appearance%20Maker%20-%20Quick%20Start%20Guide.pdf
- "Playstation 3 Theme Builder" and "Xross Media Simulator" http://www.lili-chan.com/
- Interesting info about Animations/3D support in themes http://www.ps3hax.net/showthread.php?t=28426
- See also: QGL page
- DDS tools
- GIMP plug-in (not mandatory to use DDS for Slide Show Pro if picture compiled directly to RAF) http://code.google.com/p/gimp-dds/
- NVIDIA DDS Plug-in for Adobe Photoshop https://developer.nvidia.com/nvidia-texture-tools-adobe-photoshop
- NVIDIA DDS Plug-in for 3ds Max https://developer.nvidia.com/content/3ds-max-dds-plugin-1008271100
- NVIDIA DDS Thumbnail Viewer for windows explorer https://developer.nvidia.com/sites/default/files/akamai/tools/files/DDS_viewer.exe
- NVIDIA Legacy Texture Tools (includes a command line converter) https://developer.nvidia.com/sites/default/files/akamai/tools/files/DDS_Utilities_8.31.1127.1645.exe
- Imageviewer with lot of supported formats http://www.irfanview.com/