Template talk:PS3 XMBML Configuration Files
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- upload_list.xml and download_list.xml contains some "View ID" with the word "root", but are not root ID's (accessed in first term)... these files are accesed indirectly when called from the main "category" .xml files
- upload_list.xml and download_list.xml are lists used as an intermediary filter when searching items in the "XMB database", is posible to access them from any other .xml and for this reason his "View ID" should not be considered as "root" (additionally are the only .xml files built in inverse order, from bottom to top), his "fake root" IDs are listed here to remember it:
- upload_list.xml (fake root ID's)
- upload_photo_root
- upload_hdd_all_root
- download_list.xml (fake root ID's)
- upload_photo_root
- download_photo_root
- download_music_root
- download_video_root
- download_unknown_root
- upload_list.xml (fake root ID's)
File access by numerical ID
This is based on the edit made by mysis here http://www.psdevwiki.com/ps3/index.php?title=XMB&diff=40676&oldid=39344 and some edits he made in the next days to his own texts
Is just a temporal table (imo needed because i dont get it) to understand how that numerical ID's works, the final goal is to include this info in the table in front page, also to compare if there is some mistake because that table was made mostly by deduction, and after solving lot of problems to represent all that info together (like the fact that there is not a specific target ID for SHOP, but there are some xml files and view id's in string format specific for it)
ID | Users |
Settings |
Photo |
Music |
Video |
TV/Video Services |
Game |
Network |
PlayStation Network |
Friends |
---|---|---|---|---|---|---|---|---|---|---|
0x1 | category_user.xml#root | category_sysconf.xml#root ? | category_photo.xml#root | category_music.xml#root | category_video.xml#root | category_tv.xml#root | category_game.xml#root | category_network.xml#root | category_psn.xml#root | category_friend.xml#root |
category_network_shop.xml#shop_staff_root | category_psn.xml#shop_staff_root | |||||||||
0x2 | category_user.xml#root | ? | category_photo.xml#root | category_music.xml#root_for_dex | category_video.xml#root_for_dex | category_tv.xml#root | category_game_tool2.xml#root | category_network_tool2.xml#root | category_psn.xml#tool_root | category_friend.xml#root |
0x3 | category_user_login.xml#root | ? | ? | ? | ? | ? | ? | ? | ? | ? |
0x4 | ? | ? | ? | ? | category_video_bdponly.xml#root | ? | ? | ? | ? | ? |
0x5 | category_user.xml#root | ? | category_photo.xml#root | category_music.xml#root_for_dex | category_video.xml#root_for_dex | category_tv.xml#root | category_game_tool2.xml#root_dex | category_network_tool2.xml#root | category_psn.xml#tool_root | category_friend.xml#root |
0x6 | category_user_shop.xml#root | category_sysconf_shop.xml#root ? | category_photo.xml#shop_root | category_music.xml#root | category_video.xml#root | category_tv.xml#root | category_game.xml#shop_guest_root | category_network_shop.xml#root | category_psn.xml#shop_guest_root | category_friend_shop.xml#root |
0x7 | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? |
0x8 | ? | ? | ? | ? | ? | ? | category_game_tool2.xml#root_arcade | ? | ? | ? |
0x9 | ? | ? | ? | ? | ? | ? | ? | category_network.xml#root | ? | ? |
0xA | category_user.xml#root_power_only | ? | category_photo.xml#root | category_music.xml#root | ? | ? | category_game.xml#root_for_BDU | ? | ? | ? |
- Missing entries
- category_user.xml#root_for_BDU
- category_sysconf.xml#root (has been added in the table for 0x1 as especulative, probably is used by other ID's)
- category_sysconf_shop.xml#root (has been added in the table for 0x6 as especulative, probably is not used by any other ID)
- category_friend.xml#root_hide_friend
- All others listed as "obsolete" and "unknown" shown in the old table in front page (related with stage_demo, widget, gaikai, xai, etc...)
- Non-retail and non-default path accessess has been colored to have a better overview of everything... though doesnt looks like a good idea, are needed too many colors (up to 0xA)
- After knowing how this works this page needs to be updated, in it i used the concept of "XMB enviroments" conscious that it was not accurate but was good enought for a time http://www.psdevwiki.com/ps3/Talk:XMBML_Coding#Suggestions.2C_etc