Talk:XMB Layouts: Difference between revisions

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**Based on a "messed up because suffered lot of changes" script used in the official compilation enviroment for PS3 firmware. In other words, the firmware doesnt cares and doesnt knows about the order and simply loads individual values after reading the position from the .rco file
**Based on a "messed up because suffered lot of changes" script used in the official compilation enviroment for PS3 firmware. In other words, the firmware doesnt cares and doesnt knows about the order and simply loads individual values after reading the position from the .rco file


===stdAnchorPointMode==
===stdAnchorPointMode===
Some of the items in XMB are defined by a central point (not by an square composed by width and heigth where the image must fit)... like the main category icons of the XMB that uses a central point to scalate the icon proportionally in all directions when the cursor is focused on his column. Actually this icons are originally 128x128 pixels, but when displayed in XMB are reduced to half his size (64x64 or so), and when focused are displayed a bit bigger (100x100 or so)
Some of the items in XMB are defined by a central point (not by an square composed by width and heigth where the image must fit)... like the main category icons of the XMB that uses a central point to scalate the icon proportionally in all directions when the cursor is focused on his column. Actually this icons are originally 128x128 pixels, but when displayed in XMB are reduced to half his size (64x64 or so), and when focused are displayed a bit bigger (100x100 or so)


===Other images===
===Other images===
The "XMB cross" also known as "XMB cursor". Is a position located always in the same place, defined in lines 258 and 259 of '''layout_factor_table_1080.txt'''. By changing the values to -750 and 200 the result is the whole XMB is displaced to the left-top corner ---> https://www.youtube.com/watch?v=Tet5QwvGvgg
The "XMB cross" also known as "XMB cursor". Is a position located always in the same place, defined in lines 258 and 259 of '''layout_factor_table_1080.txt'''. By changing the values to -750 and 200 the result is the whole XMB is displaced to the left-top corner https://www.youtube.com/watch?v=Tet5QwvGvgg
  -395
  -395
  35
  35

Revision as of 11:00, 27 August 2016

Discussion/Speculation

RCO indexing priority

Usually the values from a specific .rco file are stored consecutivelly. But other values could be loaded by several .rco files (as example, the position of ICON0.PNG is used by several firmware functions, every .rco associated with this functions could load the position from the same value, this allows for some coherence when designing XMB and to modify several display settings from different functions by a single change)

  • There are 122 .rco files in firmware 4.76, the order of how are stored here the groups of values for every .rco is not clear, some posible options:
    • Based in a identifyer from the associated module.srpx
    • Based on a list in vsh.self
    • Alphabetical order
    • Based on a "messed up because suffered lot of changes" script used in the official compilation enviroment for PS3 firmware. In other words, the firmware doesnt cares and doesnt knows about the order and simply loads individual values after reading the position from the .rco file

stdAnchorPointMode

Some of the items in XMB are defined by a central point (not by an square composed by width and heigth where the image must fit)... like the main category icons of the XMB that uses a central point to scalate the icon proportionally in all directions when the cursor is focused on his column. Actually this icons are originally 128x128 pixels, but when displayed in XMB are reduced to half his size (64x64 or so), and when focused are displayed a bit bigger (100x100 or so)

Other images

The "XMB cross" also known as "XMB cursor". Is a position located always in the same place, defined in lines 258 and 259 of layout_factor_table_1080.txt. By changing the values to -750 and 200 the result is the whole XMB is displaced to the left-top corner https://www.youtube.com/watch?v=Tet5QwvGvgg

-395
35

Safety Notes

When making tests with this files keep in mind the safest ones are the modes your TV doesnt uses by default and/or remoteplay layouts because after a reboot the PS3 doesnt loads them (only loaded when enabling remote play from XMB, not at boot time)... also keep in mind that the other layouts should be common with the "recovery menu" and "service mode" display modes... and you can change your TV resolution in the options in XMB settings column, then return to default resolution with a button combo at boot time