Talk:RCOXML Objects: Difference between revisions
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(Created page with "*Objects not used in PS3 official firmware (some of them maybe supported) [ObjUnknown0xB] [XItem] [ModelObject] [LItem] [Icon] [UButton] [ObjUnknown0x1B]") |
(floating point conversions, explain and online converter) |
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=Objects not used in PS3 official firmware= | |||
Some of them maybe supported | |||
[ObjUnknown0xB] | [ObjUnknown0xB] | ||
[XItem] | [XItem] | ||
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[UButton] | [UButton] | ||
[ObjUnknown0x1B] | [ObjUnknown0x1B] | ||
=Float conversions= | |||
Some of the values in the tables in frontpage (in the red marked rows as speculative) was dumped by rcomage as type "unk" but are "floats", for this reason rcomage didnt made the float-to-decimal conversion and appears as a hexidecimal value with the endianess swapped (bytes reversed) and the starting zeroes removed | |||
To make the decimal conversion you can use this web http://www.h-schmidt.net/FloatConverter/IEEE754.html | |||
Example, a value '''0xa0c0''' was extracted by using the type "unk". After changing endianess manually the value is '''0xc0a00000'''. And after the decimal conversion the result is '''-5''' |
Revision as of 18:20, 21 November 2015
Objects not used in PS3 official firmware
Some of them maybe supported
[ObjUnknown0xB] [XItem] [ModelObject] [LItem] [Icon] [UButton] [ObjUnknown0x1B]
Float conversions
Some of the values in the tables in frontpage (in the red marked rows as speculative) was dumped by rcomage as type "unk" but are "floats", for this reason rcomage didnt made the float-to-decimal conversion and appears as a hexidecimal value with the endianess swapped (bytes reversed) and the starting zeroes removed
To make the decimal conversion you can use this web http://www.h-schmidt.net/FloatConverter/IEEE754.html
Example, a value 0xa0c0 was extracted by using the type "unk". After changing endianess manually the value is 0xc0a00000. And after the decimal conversion the result is -5