Content Information Files: Difference between revisions

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[[Category:Software]]
[[Category:Software]]


'''Content Information Files''' are the multimedia files used to display the content in the [[XMB]]
==Content Information Files==
 
The rest of the information (imputs/outputs) related with the content is stored by [[PARAM.SFO]]
 
----


'''Content Information Files''' are multimedia files used to display the content in the [[XMB]].


All this files are optionall and there is no security over them, so can be removed, replaced or added without problems, the system doesn't needs them to load the content.


==Content Information Files==
The rest of the information (imputs/outputs) related with the content is stored by [[PARAM.SFO]].


===Games===
===Games===
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{| class="wikitable"
{| class="wikitable"
|-
|-
! File !! Size !! Description
! File !! Language specific files !! Size !! Description
|-
|-
| ICON0.PNG || 320x176 || PNG image containing the image to be displayed in XMB
| ICON0.PNG || ICON0_'''xx'''.PNG || 320x176 || Content Icon
|-
|-
| ICON0_'''xx'''.PNG || 320x176 || Same than ICON0.PNG but for specific language (from 00 to 16)
| ICON1.PAM || ICON1_'''xx'''.PAM || 320x176 and 2.4MB* || Content Icon Video
|-
|-
| ICON1.PNG || 1000x560 || PNG image containing the image to be displayed in XMB
| SND0.AT3 || SND0_'''xx'''.AT3 || 2.4MB* || Content Icon Sound
|-
|-
| SND0.AT3 || 2.4MB* || Sound file to be played (optional).
|
|-
|-
| ICON1.PAM || 320x176 and 2.4MB* || Video file to be shown (optional).
| PIC0.PNG || PIC0_'''xx'''.PNG || 1000x560 || Overlay picture
|-
|-
| ICON1_'''xx'''.PAM || 320x176 and 2.4MB* || Same than ICON1.PAM but for specific languages (from 00 to 16)
| PIC1.PNG || PIC1_'''xx'''.PNG || 1920x1080 || Background picture
|-
|-
| PIC0.PNG || 1000x560 || Overlay picture (optional).
| PIC2.PNG || PIC2_'''xx'''.PNG || 310x250 ||
|-
|-
| PIC1.PNG || 1920x1080 || Background picture (optional).
| PIC3.PNG || PIC3_'''xx'''.PNG || 1920x1080 ||
|-
| PIC2.PNG || 310x250 || (optional).
|-
| PIC2_'''xx'''.PNG || 310x250 || Same than PIC2.PNG but for specific languages (from 00 to 16)
|-
|-
|}
|}


*The sum of the sizes of SND0.AT3 + ICON1.PAM (or ICON1_'''xx'''.PAM) cant be higher than 2.4MB
*The sum of the sizes of SND0.AT3 + ICON1.PAM cant be higher than 2.4MB


===Discs (in PS3_EXTRA folder)===
====PS3_EXTRA====
In some discs with extra content there is a specific display mode for the content that "mimics" the "PStore news" menu with largue moving icons. For more info see the disc structures under [[PARAM.SFO#CATEGORY]]


{| class="wikitable"
{| class="wikitable"
|-
|-
! File !! Size !! Description
! File !! Language specific files !! Size !! Description
|-
|-
| ICON2.PNG || 486x405 || PNG image containing the image to be displayed in XMB
| ICON2.PNG || ICON2_'''xx'''.PNG || 486x405 || Extra Content Icon
|-
|-
| ICON2_'''xx'''.PNG || 486x405 || Same than ICON2.PNG but for specific language (from 00 to 16)
| ICON3.SWF || ICON3_'''xx'''.SWF || 486x405 || Extra Content Icon Video
|-
| ICON3.SWF || 486x405 || Video file to be shown (optional).
|-
| ICON3_'''xx'''.SWF || 486x405 || Same than ICON3.SWF but for specific languages (from 00 to 16)
|-
|-
|}
|}
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! File !! Size !! Description
! File !! Size !! Description
|-
|-
| ICON0.PNG || 320x176 || Trophyset main icon
| ICON0.PNG || 320x176 || Trophyset Icon
|-
| TROP'''xxx'''.PNG || 240x240 || Trophy Icon (from 000 to 999)
|-
|-
| GR00'''x'''.PNG || 320x176 || Group '''x''' main icon (only used for gropus of thropies related with additionall content)
|
|-
|-
| TROP'''xxx'''.PNG || 240x240 || One icon for every trophie, from 000 to a maximun of 999
| GR'''xxx'''.PNG || 320x176 || Trophyset Group Icon (from 000 to 999), used for groups of thropies related with additionall content
|-
|-
|}
|}




==Regional codes in file names (languages)==
==Languages==


Its possible to create "language specific files" by adding a numeric code to the end of the file name, this files will be visibles/loaded only if the user has configured their profile with the same language
Its possible to create "'''language specific files'''" by adding a number to the end of the file name, this files will be loaded by the PS3 only if the user has configured their profile with the same language.


This regional codes are used in several places when talking about the content in a PS3 context e.g:
This language codes are used in several places when talking about the content in a PS3 e.g:
*In some parameters inside a .SFO containing language specific names
*Some parameters inside .SFO contains language specific names (e.g. TITLE_'''xx''')
*Inside .BIK files (video format used in games) to index the audio tracks (a .BIK can contain 1 video + lot of audio tracks)
*Audio tracks of .BIK video files (.BIK format supports 1 video track + severall audio tracks, the system decides wich ones to play)
*Trophye installers contains several files for several languages, only one (according to the XMB language) is installed
*Trophy installers contains several files for several languages used as "source files", only one is installed


{| class="wikitable"
{| class="wikitable"

Revision as of 17:31, 17 February 2012


Content Information Files

Content Information Files are multimedia files used to display the content in the XMB.

All this files are optionall and there is no security over them, so can be removed, replaced or added without problems, the system doesn't needs them to load the content.

The rest of the information (imputs/outputs) related with the content is stored by PARAM.SFO.

Games

File Language specific files Size Description
ICON0.PNG ICON0_xx.PNG 320x176 Content Icon
ICON1.PAM ICON1_xx.PAM 320x176 and 2.4MB* Content Icon Video
SND0.AT3 SND0_xx.AT3 2.4MB* Content Icon Sound
PIC0.PNG PIC0_xx.PNG 1000x560 Overlay picture
PIC1.PNG PIC1_xx.PNG 1920x1080 Background picture
PIC2.PNG PIC2_xx.PNG 310x250
PIC3.PNG PIC3_xx.PNG 1920x1080
  • The sum of the sizes of SND0.AT3 + ICON1.PAM cant be higher than 2.4MB

PS3_EXTRA

In some discs with extra content there is a specific display mode for the content that "mimics" the "PStore news" menu with largue moving icons. For more info see the disc structures under PARAM.SFO#CATEGORY

File Language specific files Size Description
ICON2.PNG ICON2_xx.PNG 486x405 Extra Content Icon
ICON3.SWF ICON3_xx.SWF 486x405 Extra Content Icon Video

Trophies

File Size Description
ICON0.PNG 320x176 Trophyset Icon
TROPxxx.PNG 240x240 Trophy Icon (from 000 to 999)
GRxxx.PNG 320x176 Trophyset Group Icon (from 000 to 999), used for groups of thropies related with additionall content


Languages

Its possible to create "language specific files" by adding a number to the end of the file name, this files will be loaded by the PS3 only if the user has configured their profile with the same language.

This language codes are used in several places when talking about the content in a PS3 e.g:

  • Some parameters inside .SFO contains language specific names (e.g. TITLE_xx)
  • Audio tracks of .BIK video files (.BIK format supports 1 video track + severall audio tracks, the system decides wich ones to play)
  • Trophy installers contains several files for several languages used as "source files", only one is installed
Number Language
00 Japanese
01 English
02 French
03 Spanish
04 German
05 Italian
06 Dutch
07 Portuguese
08 Russian
09 Korean
10 Trad.Chinese
11 Simp.Chinese
12 Finnish
13 Swedish
14 Danish
15 Norwegian
16 Polish


File Formats

Images

  • PNG

Supports 24 bits for RGB channels + 8 bits of a alpha transparency layer. For a totall of 32 bits when transparent areas are used.

Interlaced option (available when exporting the image to .PNG format) its not supported by the PS3

72 dpi, 1 frame

Audios

  • AT3

Can be created by saving the file as a .WAV container using the ATRAC3 Codec @ 66Kbps.

Videos

  • PAM

There is no "copyrighted-free" PAMF codec/decoder tools :(

  • SWF

Shockwave Flash