Content Information Files: Difference between revisions
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[[Category:Software]] | [[Category:Software]] | ||
==Content Information Files== | |||
'''Content Information Files''' are multimedia files used to display the content in the [[XMB]]. | |||
All this files are optionall and there is no security over them, so can be removed, replaced or added without problems, the system doesn't needs them to load the content. | |||
The rest of the information (imputs/outputs) related with the content is stored by [[PARAM.SFO]]. | |||
===Games=== | ===Games=== | ||
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{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
! File !! Size !! Description | ! File !! Language specific files !! Size !! Description | ||
|- | |- | ||
| ICON0.PNG || 320x176 || | | ICON0.PNG || ICON0_'''xx'''.PNG || 320x176 || Content Icon | ||
|- | |- | ||
| | | ICON1.PAM || ICON1_'''xx'''.PAM || 320x176 and 2.4MB* || Content Icon Video | ||
|- | |- | ||
| | | SND0.AT3 || SND0_'''xx'''.AT3 || 2.4MB* || Content Icon Sound | ||
|- | |- | ||
| | | | ||
|- | |- | ||
| | | PIC0.PNG || PIC0_'''xx'''.PNG || 1000x560 || Overlay picture | ||
|- | |- | ||
| | | PIC1.PNG || PIC1_'''xx'''.PNG || 1920x1080 || Background picture | ||
|- | |- | ||
| | | PIC2.PNG || PIC2_'''xx'''.PNG || 310x250 || | ||
|- | |- | ||
| | | PIC3.PNG || PIC3_'''xx'''.PNG || 1920x1080 || | ||
|- | |- | ||
|} | |} | ||
*The sum of the sizes of SND0.AT3 + ICON1.PAM | *The sum of the sizes of SND0.AT3 + ICON1.PAM cant be higher than 2.4MB | ||
=== | ====PS3_EXTRA==== | ||
In some discs with extra content there is a specific display mode for the content that "mimics" the "PStore news" menu with largue moving icons. For more info see the disc structures under [[PARAM.SFO#CATEGORY]] | |||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
! File !! Size !! Description | ! File !! Language specific files !! Size !! Description | ||
|- | |- | ||
| ICON2.PNG || 486x405 || | | ICON2.PNG || ICON2_'''xx'''.PNG || 486x405 || Extra Content Icon | ||
|- | |- | ||
| ICON3.SWF || ICON3_'''xx'''.SWF || 486x405 || Extra Content Icon Video | |||
| ICON3.SWF | | |||
| ICON3_'''xx'''.SWF || 486x405 || | |||
|- | |- | ||
|} | |} | ||
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! File !! Size !! Description | ! File !! Size !! Description | ||
|- | |- | ||
| ICON0.PNG || 320x176 || Trophyset | | ICON0.PNG || 320x176 || Trophyset Icon | ||
|- | |||
| TROP'''xxx'''.PNG || 240x240 || Trophy Icon (from 000 to 999) | |||
|- | |- | ||
| | | | ||
|- | |- | ||
| | | GR'''xxx'''.PNG || 320x176 || Trophyset Group Icon (from 000 to 999), used for groups of thropies related with additionall content | ||
|- | |- | ||
|} | |} | ||
== | ==Languages== | ||
Its possible to create "language specific files" by adding a | Its possible to create "'''language specific files'''" by adding a number to the end of the file name, this files will be loaded by the PS3 only if the user has configured their profile with the same language. | ||
This | This language codes are used in several places when talking about the content in a PS3 e.g: | ||
* | *Some parameters inside .SFO contains language specific names (e.g. TITLE_'''xx''') | ||
* | *Audio tracks of .BIK video files (.BIK format supports 1 video track + severall audio tracks, the system decides wich ones to play) | ||
* | *Trophy installers contains several files for several languages used as "source files", only one is installed | ||
{| class="wikitable" | {| class="wikitable" |
Revision as of 17:31, 17 February 2012
Content Information Files
Content Information Files are multimedia files used to display the content in the XMB.
All this files are optionall and there is no security over them, so can be removed, replaced or added without problems, the system doesn't needs them to load the content.
The rest of the information (imputs/outputs) related with the content is stored by PARAM.SFO.
Games
File | Language specific files | Size | Description |
---|---|---|---|
ICON0.PNG | ICON0_xx.PNG | 320x176 | Content Icon |
ICON1.PAM | ICON1_xx.PAM | 320x176 and 2.4MB* | Content Icon Video |
SND0.AT3 | SND0_xx.AT3 | 2.4MB* | Content Icon Sound |
PIC0.PNG | PIC0_xx.PNG | 1000x560 | Overlay picture |
PIC1.PNG | PIC1_xx.PNG | 1920x1080 | Background picture |
PIC2.PNG | PIC2_xx.PNG | 310x250 | |
PIC3.PNG | PIC3_xx.PNG | 1920x1080 |
- The sum of the sizes of SND0.AT3 + ICON1.PAM cant be higher than 2.4MB
PS3_EXTRA
In some discs with extra content there is a specific display mode for the content that "mimics" the "PStore news" menu with largue moving icons. For more info see the disc structures under PARAM.SFO#CATEGORY
File | Language specific files | Size | Description |
---|---|---|---|
ICON2.PNG | ICON2_xx.PNG | 486x405 | Extra Content Icon |
ICON3.SWF | ICON3_xx.SWF | 486x405 | Extra Content Icon Video |
Trophies
File | Size | Description |
---|---|---|
ICON0.PNG | 320x176 | Trophyset Icon |
TROPxxx.PNG | 240x240 | Trophy Icon (from 000 to 999) |
GRxxx.PNG | 320x176 | Trophyset Group Icon (from 000 to 999), used for groups of thropies related with additionall content |
Languages
Its possible to create "language specific files" by adding a number to the end of the file name, this files will be loaded by the PS3 only if the user has configured their profile with the same language.
This language codes are used in several places when talking about the content in a PS3 e.g:
- Some parameters inside .SFO contains language specific names (e.g. TITLE_xx)
- Audio tracks of .BIK video files (.BIK format supports 1 video track + severall audio tracks, the system decides wich ones to play)
- Trophy installers contains several files for several languages used as "source files", only one is installed
Number | Language |
---|---|
00 | Japanese |
01 | English |
02 | French |
03 | Spanish |
04 | German |
05 | Italian |
06 | Dutch |
07 | Portuguese |
08 | Russian |
09 | Korean |
10 | Trad.Chinese |
11 | Simp.Chinese |
12 | Finnish |
13 | Swedish |
14 | Danish |
15 | Norwegian |
16 | Polish |
File Formats
Images
- PNG
Supports 24 bits for RGB channels + 8 bits of a alpha transparency layer. For a totall of 32 bits when transparent areas are used.
Interlaced option (available when exporting the image to .PNG format) its not supported by the PS3
72 dpi, 1 frame
Audios
- AT3
Can be created by saving the file as a .WAV container using the ATRAC3 Codec @ 66Kbps.
Videos
- PAM
There is no "copyrighted-free" PAMF codec/decoder tools :(
- SWF
Shockwave Flash