Console ID: Difference between revisions
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== Console ID structure == | == Console ID structure == | ||
32byte (0x20) sequence, seems to be based on [[IDPS]] followed by [[PSID]] | |||
{| class="wikitable" | {| class="wikitable" | ||
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| SKU || 0x2 || 00 01 | | SKU || 0x2 || 00 01 | ||
|- | |- | ||
| | | Chassis || 0x2 || 04 00 | ||
|- | |- | ||
| unknown || | | unknown || 0x6 || f3 44 ac 4f 8d 2f | ||
|- | |||
| unknown || 0x10 || 00000000000000000000000000000000 || perhaps [[PSID]],<br />in case 00's could mean '''all accounts''' | |||
|- | |- | ||
|} | |} |
Revision as of 19:40, 21 April 2013
Console ID structure
32byte (0x20) sequence, seems to be based on IDPS followed by PSID
Name | length | Example | Notes |
---|---|---|---|
unknown | 0x4 | 00 00 00 01 | IDPS |
Target ID | 0x2 | 00 84 | |
SKU | 0x2 | 00 01 | |
Chassis | 0x2 | 04 00 | |
unknown | 0x6 | f3 44 ac 4f 8d 2f | |
unknown | 0x10 | 00000000000000000000000000000000 | perhaps PSID, in case 00's could mean all accounts |
example of use for Console ID instead of PSID for consolebans: File:PSN BAN.png
People used to zerofill their IDPS(e.g. F*ckPSN) to avoid console ban or to return on PSN with a banned console. This method was patched by Sony though.