Template talk:TITLE ID for Physical Media: Difference between revisions
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= Regioning = | |||
{|class="wikitable" | |||
|- | |||
! PS1<br />DiscID's !! PS1<br />Region !! PS3<br />SKU suffix !! PS3<br />TargetID's | |||
|- | |||
| SLPS<br />SLPM<br />SIPS<br />PAPX<br />PCPX || [http://en.wikipedia.org/wiki/NTSC-J NTSC-J]<br />(Japan and Asia) || 00 (Japan)<br />05 (South Korea)<br />06 (Singapore / Malaysia)<br />07 (Taiwan)<br />09 (China)<br />12 (Hong Kong) || 0x83<br />0x86<br />0x8A<br />0x8B<br />0x8D | |||
|- | |||
| SLUS<br />SCUS<br />SCUD<br />SLUD<br />PBPX<br />LSP || [http://en.wikipedia.org/wiki/NTSC NTSC-U/C]<br />(North America) || 01 (North America)<br />11 (Mexico) || 0x84<br />0x88 | |||
|- | |||
| SLES<br />SCES<br />SCED<br />SLED || [http://en.wikipedia.org/wiki/PAL PAL]<br />(Europe and Oceania) || 02 (Australia / New Zealand)<br />03 (U.K. / Ireland)<br />04 (Europe / Middle East / Africa)<br />08 (Russia / India) || 0x89<br />0x87<br />0x85<br />0x8C | |||
|- | |||
| SLPS<br />SLPM<br />SIPS<br />PAPX<br />PCPX<br />SLUS<br />SCUS<br />SCUD<br />SLUD<br />PBPX<br />LSP<br />SLES<br />SCES<br />SCED<br />SLED || Region Free || Debugging Station || 0x82 | |||
|- | |||
|} | |||
== DiscID explained == | |||
* The first letter indicates the storage format (always S=CD/DVD for PSX/PSone and PS2/PStwo, for PS3 it is B=Bluray). | |||
* The second letter indicates if the game is first party (C = Sony), or licensed from third party (L = others). | |||
* The third letter indicates: A=Asia, P or J=Japan, U=United States, or E=Europe (K = HongKong). | |||
* The last letter indicates the type: D = Demo, S = Full Retail Game, M = ?. | |||
Note that for some third party games, Sony may take it and repackage with appropriate material for other territories, thus the game become first party as well. | |||
DiscID ([[Productcode]]) reference: http://sonyindex.com/ <br /> | |||
e.g. PS3 Bluray: | |||
Japan [BCAS, BCJS, BLAS, BLJM, BLJS] | |||
US [BCUS, BLUS, BCUD] | |||
EU [BCES, BLES, BCED] | |||
HongKong [BCKS, BLKS, BCKD] | |||
Sidestep, PSVita uses PCSF / PCSB : http://forum.trophies-ps3.de/spiele-and-trophaeen/90720-die-vita-pcsf-pcsb-liste.html (Sony = f = first party, B = backparty release ?) | |||
=Media letter codes for other sony consoles= | =Media letter codes for other sony consoles= | ||
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*VCAS34001: Uncharted golden abyss http://4.bp.blogspot.com/-tI1sKeMVlSU/T2ScVVCxmAI/AAAAAAAAV5Q/9UEx3Vxok_4/s1600/20120317_221105.jpg | *VCAS34001: Uncharted golden abyss http://4.bp.blogspot.com/-tI1sKeMVlSU/T2ScVVCxmAI/AAAAAAAAV5Q/9UEx3Vxok_4/s1600/20120317_221105.jpg | ||
The other doesnt respect the old naming standard | The other doesnt respect the old naming standard: | ||
*PCSF00001: Uncharted golden abyss http://fronttowardsgamer.com/wp-content/uploads/2012/02/IMG_09952.jpg | *PCSF00001: Uncharted golden abyss http://fronttowardsgamer.com/wp-content/uploads/2012/02/IMG_09952.jpg | ||
*PCSF00002: ModNation Racers Roadtrip http://eftm.com.au/wp-content/uploads/2012/03/Sony-PS-Vita-game.jpg | *PCSF00002: ModNation Racers Roadtrip http://eftm.com.au/wp-content/uploads/2012/03/Sony-PS-Vita-game.jpg | ||
*PCSF00007: Wipeout 2048 http://img1.lesnumeriques.com/test/65/6596/UMD_3DS_SD_VITA%281%29.jpg | *PCSF00007: Wipeout 2048 http://img1.lesnumeriques.com/test/65/6596/UMD_3DS_SD_VITA%281%29.jpg | ||
*PCSB00118: Metal Gear Solid HD Collection http://vagrantesque.files.wordpress.com/2013/05/3ds_vita_chipsss.jpg | *PCSB00118: Metal Gear Solid HD Collection http://vagrantesque.files.wordpress.com/2013/05/3ds_vita_chipsss.jpg | ||
See: [{{Ps4wikiurl}}Productcode] | See: [{{Ps4wikiurl}}Productcode] | ||
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*'''from 00 up to 02''' (or up to 04 ?) = EURO ? | *'''from 00 up to 02''' (or up to 04 ?) = EURO ? | ||
**Examples: BCES'''00'''001: Resistance, BLES'''01'''000: Racket Sports, BLES'''02'''007: Short Peace Ranko Tsukigime's Longest Day | **Examples: BCES'''00'''001: Resistance, BLES'''01'''000: Racket Sports, BLES'''02'''007: Short Peace Ranko Tsukigime's Longest Day | ||
*'''from 20 up to ??''' (or up to 24 ?) = | *'''from 20 up to ??''' (or up to 24 ?) = KOREA ? | ||
**Examples: BLKS'''20'''001 Armored Core 4 | **Examples: BLKS'''20'''001 Armored Core 4 | ||
*'''from 30 up to 31''' (or up to 34 ?) = USA, Licensed ? | *'''from 30 up to 31''' (or up to 34 ?) = USA, Licensed ? | ||
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*'''from 41'''... (or from 40 up to 44 ?) = USA, Licensed ? | *'''from 41'''... (or from 40 up to 44 ?) = USA, Licensed ? | ||
**Examples: BLUS'''41'''045: Dark Souls II | **Examples: BLUS'''41'''045: Dark Souls II | ||
*'''from 50 up to ??''' (or up to | *'''from 50 up to ??''' (or up to 57 ?) = ASIA ? | ||
**Examples: BLAS'''50'''001: Mobile Suit Gundam Target in sight | **Examples: BLAS'''50'''001: Mobile Suit Gundam Target in sight, BLAS'''57'''004: FIFA 19 | ||
*'''from 60 up to 61''' (or up to 64 ?) = JAPAN ? | *'''from 60 up to 61''' (or up to 64 ?) = JAPAN ? | ||
**Examples: BLJM'''60'''006: Sonic the hedgehog, BLJM'''61'''106: World Soccer Winning Eleven 2014 | **Examples: BLJM'''60'''006: Sonic the hedgehog, BLJM'''61'''106: World Soccer Winning Eleven 2014 | ||
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=Others= | =Others= | ||
SCJC-80003 PlayStation 3 System Software Update (version 2.0) | <div style="float:right">[[File:PCPX DVDvideo.jpg|210px|thumb|right|PCPX DVD video.jpg]]</div> | ||
SCJC-80003 PlayStation 3 System Software Update (version 2.0) https://www.psdevwiki.com/ps3/File:YxUzKTS.jpg | |||
PCPX-**** [https://www.suruga-ya.jp/search_buy?category=300&search_word=&restrict%5B%5D=brand=%E3%82%BD%E3%83%8B%E3%83%BC%E3%83%BB%E3%82%B3%E3%83%B3%E3%83%94%E3%83%A5%E3%83%BC%E3%82%BF%E3%82%A8%E3%83%B3%E3%82%BF%E3%83%86%E3%82%A4%E3%83%B3%E3%83%A1%E3%83%B3%E3%83%88 some samples] | |||
== | == Added <abbr title="C=Copyrighted by sony, S=Retail release">CS disc</abbr> examples == | ||
=== PS1 === | === PS1 === |
Latest revision as of 03:09, 4 May 2023
Regioning[edit source]
PS1 DiscID's |
PS1 Region |
PS3 SKU suffix |
PS3 TargetID's |
---|---|---|---|
SLPS SLPM SIPS PAPX PCPX |
NTSC-J (Japan and Asia) |
00 (Japan) 05 (South Korea) 06 (Singapore / Malaysia) 07 (Taiwan) 09 (China) 12 (Hong Kong) |
0x83 0x86 0x8A 0x8B 0x8D |
SLUS SCUS SCUD SLUD PBPX LSP |
NTSC-U/C (North America) |
01 (North America) 11 (Mexico) |
0x84 0x88 |
SLES SCES SCED SLED |
PAL (Europe and Oceania) |
02 (Australia / New Zealand) 03 (U.K. / Ireland) 04 (Europe / Middle East / Africa) 08 (Russia / India) |
0x89 0x87 0x85 0x8C |
SLPS SLPM SIPS PAPX PCPX SLUS SCUS SCUD SLUD PBPX LSP SLES SCES SCED SLED |
Region Free | Debugging Station | 0x82 |
DiscID explained[edit source]
- The first letter indicates the storage format (always S=CD/DVD for PSX/PSone and PS2/PStwo, for PS3 it is B=Bluray).
- The second letter indicates if the game is first party (C = Sony), or licensed from third party (L = others).
- The third letter indicates: A=Asia, P or J=Japan, U=United States, or E=Europe (K = HongKong).
- The last letter indicates the type: D = Demo, S = Full Retail Game, M = ?.
Note that for some third party games, Sony may take it and repackage with appropriate material for other territories, thus the game become first party as well.
DiscID (Productcode) reference: http://sonyindex.com/
e.g. PS3 Bluray:
Japan [BCAS, BCJS, BLAS, BLJM, BLJS] US [BCUS, BLUS, BCUD] EU [BCES, BLES, BCED] HongKong [BCKS, BLKS, BCKD]
Sidestep, PSVita uses PCSF / PCSB : http://forum.trophies-ps3.de/spiele-and-trophaeen/90720-die-vita-pcsf-pcsb-liste.html (Sony = f = first party, B = backparty release ?)
Media letter codes for other sony consoles[edit source]
PSvita
There are 2 naming standards used in PSvita, one of them fits pretty fine with the "old" naming convention used in previous sony consoles (where the "V" is a "PSvita card"), examples:
- VCAS34001: Uncharted golden abyss http://4.bp.blogspot.com/-tI1sKeMVlSU/T2ScVVCxmAI/AAAAAAAAV5Q/9UEx3Vxok_4/s1600/20120317_221105.jpg
The other doesnt respect the old naming standard:
- PCSF00001: Uncharted golden abyss http://fronttowardsgamer.com/wp-content/uploads/2012/02/IMG_09952.jpg
- PCSF00002: ModNation Racers Roadtrip http://eftm.com.au/wp-content/uploads/2012/03/Sony-PS-Vita-game.jpg
- PCSF00007: Wipeout 2048 http://img1.lesnumeriques.com/test/65/6596/UMD_3DS_SD_VITA%281%29.jpg
- PCSB00118: Metal Gear Solid HD Collection http://vagrantesque.files.wordpress.com/2013/05/3ds_vita_chipsss.jpg
See: [1]
The first 2 numbers in the TITLE_ID[edit source]
/!\WARNING/!\ open brainstorming area /!\WARNING/!\
The numbers in position 1 and 2 in the naming format: ABCD12345 seems to have some indirect relationship with regions (looks redundant because the region is the third letter C but released games proves this is correct in some way, at least partially)
- from 00 up to 02 (or up to 04 ?) = EURO ?
- Examples: BCES00001: Resistance, BLES01000: Racket Sports, BLES02007: Short Peace Ranko Tsukigime's Longest Day
- from 20 up to ?? (or up to 24 ?) = KOREA ?
- Examples: BLKS20001 Armored Core 4
- from 30 up to 31 (or up to 34 ?) = USA, Licensed ?
- Examples: BLUS30001: RIdge Racer 7, BLUS31000: Heavy Fire Shattered Spear
- from 41... (or from 40 up to 44 ?) = USA, Licensed ?
- Examples: BLUS41045: Dark Souls II
- from 50 up to ?? (or up to 57 ?) = ASIA ?
- Examples: BLAS50001: Mobile Suit Gundam Target in sight, BLAS57004: FIFA 19
- from 60 up to 61 (or up to 64 ?) = JAPAN ?
- Examples: BLJM60006: Sonic the hedgehog, BLJM61106: World Soccer Winning Eleven 2014
- from 80 up to ?? = USA ?
- Examples: NPUA80001: Flow
- from 94 up to ?? (or from 90 up to 94 ?) = USA, First party ?
- Examples: BCUS94344: SingStar Latino
- from 98 up to 99 (or from 95 up to 99 ?) = USA, First party ?
- Examples: BCUS98103: Uncharted Drake's Fortune, BCUS99247: Gran Turismo 6
- Notes
- Probably a few more thousands of number ranges are reserved for each region
- It works in the same way with digital contents license numbers (PKG's starting with TITLE_ID's like: NP*******)
- Other games with TITLE_ID's that breaks this grouping:
- NPJB00178: Mobile Suit Gundam Battle Operation
- BCJS30001: Gran Turismo 5 (First Print Limited Edition)
- Special prizes for funny license numbers:P
- BCES01337 Move Fitness (leet prize)
- BLES00666, BCES00666 (the name of the beast prize)... never used/rejected
- BCES01234 Starhawk (straight flush prize)
Facts:
Region | Lists | Lists |
---|---|---|
SCE Asia ASIA / SCEK KOREA / SCEH HONG KONG / SCEJ JAPAN | PS3-JAPAN, PS3-ASIA, PSP-CHINA, PSP-JAPAN, PSP-KOREA, PSN-CHINA, PSN-JAPAN, PSN-KOREA | PS1 PS2 PS3 PSP |
SCEA / USA | PS3, PSP, PSN | PS1, PS2, PS3, PSP |
SCEE / EURO | PS3, PSP, PSN | PS1, PS2, PS3, PSP |
SCEI / INTERNATIONAL / multilicencee | PS3-INT | |
Not in table:
Others[edit source]
SCJC-80003 PlayStation 3 System Software Update (version 2.0) https://www.psdevwiki.com/ps3/File:YxUzKTS.jpg
PCPX-**** some samples
Added CS disc examples[edit source]
PS1[edit source]
PTPX-97001
PUPX-93001
PEPX-94001
PS2[edit source]
PTPX-19009
PUPX-19005
PEPX-19006
PS3[edit source]
BCJV-98001
BCJZ-99801
BCJZ-99802
BCJZ-99701