Template talk:TITLE ID for Physical Media: Difference between revisions
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= Regioning = | |||
{|class="wikitable" | |||
|- | |||
! PS1<br />DiscID's !! PS1<br />Region !! PS3<br />SKU suffix !! PS3<br />TargetID's | |||
|- | |||
| SLPS<br />SLPM<br />SIPS<br />PAPX<br />PCPX || [http://en.wikipedia.org/wiki/NTSC-J NTSC-J]<br />(Japan and Asia) || 00 (Japan)<br />05 (South Korea)<br />06 (Singapore / Malaysia)<br />07 (Taiwan)<br />09 (China)<br />12 (Hong Kong) || 0x83<br />0x86<br />0x8A<br />0x8B<br />0x8D | |||
|- | |||
| SLUS<br />SCUS<br />SCUD<br />SLUD<br />PBPX<br />LSP || [http://en.wikipedia.org/wiki/NTSC NTSC-U/C]<br />(North America) || 01 (North America)<br />11 (Mexico) || 0x84<br />0x88 | |||
|- | |||
| SLES<br />SCES<br />SCED<br />SLED || [http://en.wikipedia.org/wiki/PAL PAL]<br />(Europe and Oceania) || 02 (Australia / New Zealand)<br />03 (U.K. / Ireland)<br />04 (Europe / Middle East / Africa)<br />08 (Russia / India) || 0x89<br />0x87<br />0x85<br />0x8C | |||
|- | |||
| SLPS<br />SLPM<br />SIPS<br />PAPX<br />PCPX<br />SLUS<br />SCUS<br />SCUD<br />SLUD<br />PBPX<br />LSP<br />SLES<br />SCES<br />SCED<br />SLED || Region Free || Debugging Station || 0x82 | |||
|- | |||
|} | |||
== DiscID explained == | |||
* The first letter indicates the storage format (always S=CD/DVD for PSX/PSone and PS2/PStwo, for PS3 it is B=Bluray). | |||
* The second letter indicates if the game is first party (C = Sony), or licensed from third party (L = others). | |||
* The third letter indicates: A=Asia, P or J=Japan, U=United States, or E=Europe (K = HongKong). | |||
* The last letter indicates the type: D = Demo, S = Full Retail Game, M = ?. | |||
Note that for some third party games, Sony may take it and repackage with appropriate material for other territories, thus the game become first party as well. | |||
DiscID ([[Productcode]]) reference: http://sonyindex.com/ <br /> | |||
e.g. PS3 Bluray: | |||
Japan [BCAS, BCJS, BLAS, BLJM, BLJS] | |||
US [BCUS, BLUS, BCUD] | |||
EU [BCES, BLES, BCED] | |||
HongKong [BCKS, BLKS, BCKD] | |||
Sidestep, PSVita uses PCSF / PCSB : http://forum.trophies-ps3.de/spiele-and-trophaeen/90720-die-vita-pcsf-pcsb-liste.html (Sony = f = first party, B = backparty release ?) | |||
=Media letter codes for other sony consoles= | =Media letter codes for other sony consoles= | ||
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*VCAS34001: Uncharted golden abyss http://4.bp.blogspot.com/-tI1sKeMVlSU/T2ScVVCxmAI/AAAAAAAAV5Q/9UEx3Vxok_4/s1600/20120317_221105.jpg | *VCAS34001: Uncharted golden abyss http://4.bp.blogspot.com/-tI1sKeMVlSU/T2ScVVCxmAI/AAAAAAAAV5Q/9UEx3Vxok_4/s1600/20120317_221105.jpg | ||
The other doesnt respect the old naming standard | The other doesnt respect the old naming standard: | ||
*PCSF00001: Uncharted golden abyss http://fronttowardsgamer.com/wp-content/uploads/2012/02/IMG_09952.jpg | *PCSF00001: Uncharted golden abyss http://fronttowardsgamer.com/wp-content/uploads/2012/02/IMG_09952.jpg | ||
*PCSF00002: ModNation Racers Roadtrip http://eftm.com.au/wp-content/uploads/2012/03/Sony-PS-Vita-game.jpg | *PCSF00002: ModNation Racers Roadtrip http://eftm.com.au/wp-content/uploads/2012/03/Sony-PS-Vita-game.jpg | ||
*PCSF00007: Wipeout 2048 http://img1.lesnumeriques.com/test/65/6596/UMD_3DS_SD_VITA%281%29.jpg | *PCSF00007: Wipeout 2048 http://img1.lesnumeriques.com/test/65/6596/UMD_3DS_SD_VITA%281%29.jpg | ||
*PCSB00118: Metal Gear Solid HD Collection http://vagrantesque.files.wordpress.com/2013/05/3ds_vita_chipsss.jpg | *PCSB00118: Metal Gear Solid HD Collection http://vagrantesque.files.wordpress.com/2013/05/3ds_vita_chipsss.jpg | ||
See: [{{Ps4wikiurl}}Productcode] | See: [{{Ps4wikiurl}}Productcode] | ||
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The numbers in position '''1''' and '''2''' in the naming format: ABCD'''12'''345 seems to have some indirect relationship with regions (looks redundant because the region is the third letter '''C''' but released games proves this is correct in some way, at least partially) | The numbers in position '''1''' and '''2''' in the naming format: ABCD'''12'''345 seems to have some indirect relationship with regions (looks redundant because the region is the third letter '''C''' but released games proves this is correct in some way, at least partially) | ||
*'''from 00 up to | *'''from 00 up to 02''' (or up to 04 ?) = EURO ? | ||
**Examples: BCES'''00'''001: Resistance, BLES'''01'''000: Racket Sports, BLES''' | **Examples: BCES'''00'''001: Resistance, BLES'''01'''000: Racket Sports, BLES'''02'''007: Short Peace Ranko Tsukigime's Longest Day | ||
*'''from 20 up to ??''' (or up to 24 ?) = | *'''from 20 up to ??''' (or up to 24 ?) = KOREA ? | ||
**Examples: BLKS'''20'''001 Armored Core 4 | **Examples: BLKS'''20'''001 Armored Core 4 | ||
*'''from 30 up to 31''' (or up to 34 ?) = USA, Licensed ? | *'''from 30 up to 31''' (or up to 34 ?) = USA, Licensed ? | ||
**Examples: BLUS'''30'''001: RIdge Racer 7, BLUS'''31'''000: Heavy Fire Shattered Spear | **Examples: BLUS'''30'''001: RIdge Racer 7, BLUS'''31'''000: Heavy Fire Shattered Spear | ||
*'''from 50 up to ??''' (or up to | *'''from 41'''... (or from 40 up to 44 ?) = USA, Licensed ? | ||
**Examples: BLAS'''50'''001: Mobile Suit Gundam Target in sight | **Examples: BLUS'''41'''045: Dark Souls II | ||
*'''from 50 up to ??''' (or up to 57 ?) = ASIA ? | |||
**Examples: BLAS'''50'''001: Mobile Suit Gundam Target in sight, BLAS'''57'''004: FIFA 19 | |||
*'''from 60 up to 61''' (or up to 64 ?) = JAPAN ? | *'''from 60 up to 61''' (or up to 64 ?) = JAPAN ? | ||
**Examples: BLJM'''60'''006: Sonic the hedgehog, BLJM'''61'''106: World Soccer Winning Eleven 2014 | **Examples: BLJM'''60'''006: Sonic the hedgehog, BLJM'''61'''106: World Soccer Winning Eleven 2014 | ||
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*Notes | *Notes | ||
**Probably a few more thousands of | **Probably a few more thousands of number ranges are reserved for each region | ||
*It works in the same way with digital contents license numbers (PKG's starting with TITLE_ID's like: NP*******) | *It works in the same way with digital contents license numbers (PKG's starting with TITLE_ID's like: NP*******) | ||
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*Other games with TITLE_ID's that breaks this grouping: | *Other games with TITLE_ID's that breaks this grouping: | ||
**NPJB'''00'''178: Mobile Suit Gundam Battle Operation | **NPJB'''00'''178: Mobile Suit Gundam Battle Operation | ||
**BCJS'''30'''001: Gran Turismo 5 (First Print Limited Edition) | |||
*Special prizes for funny license numbers:P | |||
**BCES01337 Move Fitness (leet prize) | |||
**BLES00666, BCES00666 (the name of the beast prize)... never used/rejected | |||
**BCES01234 Starhawk (straight flush prize) | |||
---- | ---- | ||
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''Not in table:'' | ''Not in table:'' | ||
* http://forum.trophies-ps3.de/allgemeine-diskussion/8357-die-bles-blus-bces-blas-code-liste.html | * http://forum.trophies-ps3.de/allgemeine-diskussion/8357-die-bles-blus-bces-blas-code-liste.html | ||
=Others= | |||
<div style="float:right">[[File:PCPX DVDvideo.jpg|210px|thumb|right|PCPX DVD video.jpg]]</div> | |||
SCJC-80003 PlayStation 3 System Software Update (version 2.0) https://www.psdevwiki.com/ps3/File:YxUzKTS.jpg | |||
PCPX-**** [https://www.suruga-ya.jp/search_buy?category=300&search_word=&restrict%5B%5D=brand=%E3%82%BD%E3%83%8B%E3%83%BC%E3%83%BB%E3%82%B3%E3%83%B3%E3%83%94%E3%83%A5%E3%83%BC%E3%82%BF%E3%82%A8%E3%83%B3%E3%82%BF%E3%83%86%E3%82%A4%E3%83%B3%E3%83%A1%E3%83%B3%E3%83%88 some samples] | |||
== Added <abbr title="C=Copyrighted by sony, S=Retail release">CS disc</abbr> examples == | |||
=== PS1 === | |||
PTPX-97001<br> | |||
PUPX-93001<br> | |||
PEPX-94001 | |||
=== PS2 === | |||
PTPX-19009<br> | |||
PUPX-19005<br> | |||
PEPX-19006 | |||
=== PS3 === | |||
BCJV-98001<br> | |||
BCJZ-99801<br> | |||
BCJZ-99802<br> | |||
BCJZ-99701 |
Latest revision as of 03:09, 4 May 2023
Regioning[edit source]
PS1 DiscID's |
PS1 Region |
PS3 SKU suffix |
PS3 TargetID's |
---|---|---|---|
SLPS SLPM SIPS PAPX PCPX |
NTSC-J (Japan and Asia) |
00 (Japan) 05 (South Korea) 06 (Singapore / Malaysia) 07 (Taiwan) 09 (China) 12 (Hong Kong) |
0x83 0x86 0x8A 0x8B 0x8D |
SLUS SCUS SCUD SLUD PBPX LSP |
NTSC-U/C (North America) |
01 (North America) 11 (Mexico) |
0x84 0x88 |
SLES SCES SCED SLED |
PAL (Europe and Oceania) |
02 (Australia / New Zealand) 03 (U.K. / Ireland) 04 (Europe / Middle East / Africa) 08 (Russia / India) |
0x89 0x87 0x85 0x8C |
SLPS SLPM SIPS PAPX PCPX SLUS SCUS SCUD SLUD PBPX LSP SLES SCES SCED SLED |
Region Free | Debugging Station | 0x82 |
DiscID explained[edit source]
- The first letter indicates the storage format (always S=CD/DVD for PSX/PSone and PS2/PStwo, for PS3 it is B=Bluray).
- The second letter indicates if the game is first party (C = Sony), or licensed from third party (L = others).
- The third letter indicates: A=Asia, P or J=Japan, U=United States, or E=Europe (K = HongKong).
- The last letter indicates the type: D = Demo, S = Full Retail Game, M = ?.
Note that for some third party games, Sony may take it and repackage with appropriate material for other territories, thus the game become first party as well.
DiscID (Productcode) reference: http://sonyindex.com/
e.g. PS3 Bluray:
Japan [BCAS, BCJS, BLAS, BLJM, BLJS] US [BCUS, BLUS, BCUD] EU [BCES, BLES, BCED] HongKong [BCKS, BLKS, BCKD]
Sidestep, PSVita uses PCSF / PCSB : http://forum.trophies-ps3.de/spiele-and-trophaeen/90720-die-vita-pcsf-pcsb-liste.html (Sony = f = first party, B = backparty release ?)
Media letter codes for other sony consoles[edit source]
PSvita
There are 2 naming standards used in PSvita, one of them fits pretty fine with the "old" naming convention used in previous sony consoles (where the "V" is a "PSvita card"), examples:
- VCAS34001: Uncharted golden abyss http://4.bp.blogspot.com/-tI1sKeMVlSU/T2ScVVCxmAI/AAAAAAAAV5Q/9UEx3Vxok_4/s1600/20120317_221105.jpg
The other doesnt respect the old naming standard:
- PCSF00001: Uncharted golden abyss http://fronttowardsgamer.com/wp-content/uploads/2012/02/IMG_09952.jpg
- PCSF00002: ModNation Racers Roadtrip http://eftm.com.au/wp-content/uploads/2012/03/Sony-PS-Vita-game.jpg
- PCSF00007: Wipeout 2048 http://img1.lesnumeriques.com/test/65/6596/UMD_3DS_SD_VITA%281%29.jpg
- PCSB00118: Metal Gear Solid HD Collection http://vagrantesque.files.wordpress.com/2013/05/3ds_vita_chipsss.jpg
See: [1]
The first 2 numbers in the TITLE_ID[edit source]
/!\WARNING/!\ open brainstorming area /!\WARNING/!\
The numbers in position 1 and 2 in the naming format: ABCD12345 seems to have some indirect relationship with regions (looks redundant because the region is the third letter C but released games proves this is correct in some way, at least partially)
- from 00 up to 02 (or up to 04 ?) = EURO ?
- Examples: BCES00001: Resistance, BLES01000: Racket Sports, BLES02007: Short Peace Ranko Tsukigime's Longest Day
- from 20 up to ?? (or up to 24 ?) = KOREA ?
- Examples: BLKS20001 Armored Core 4
- from 30 up to 31 (or up to 34 ?) = USA, Licensed ?
- Examples: BLUS30001: RIdge Racer 7, BLUS31000: Heavy Fire Shattered Spear
- from 41... (or from 40 up to 44 ?) = USA, Licensed ?
- Examples: BLUS41045: Dark Souls II
- from 50 up to ?? (or up to 57 ?) = ASIA ?
- Examples: BLAS50001: Mobile Suit Gundam Target in sight, BLAS57004: FIFA 19
- from 60 up to 61 (or up to 64 ?) = JAPAN ?
- Examples: BLJM60006: Sonic the hedgehog, BLJM61106: World Soccer Winning Eleven 2014
- from 80 up to ?? = USA ?
- Examples: NPUA80001: Flow
- from 94 up to ?? (or from 90 up to 94 ?) = USA, First party ?
- Examples: BCUS94344: SingStar Latino
- from 98 up to 99 (or from 95 up to 99 ?) = USA, First party ?
- Examples: BCUS98103: Uncharted Drake's Fortune, BCUS99247: Gran Turismo 6
- Notes
- Probably a few more thousands of number ranges are reserved for each region
- It works in the same way with digital contents license numbers (PKG's starting with TITLE_ID's like: NP*******)
- Other games with TITLE_ID's that breaks this grouping:
- NPJB00178: Mobile Suit Gundam Battle Operation
- BCJS30001: Gran Turismo 5 (First Print Limited Edition)
- Special prizes for funny license numbers:P
- BCES01337 Move Fitness (leet prize)
- BLES00666, BCES00666 (the name of the beast prize)... never used/rejected
- BCES01234 Starhawk (straight flush prize)
Facts:
Region | Lists | Lists |
---|---|---|
SCE Asia ASIA / SCEK KOREA / SCEH HONG KONG / SCEJ JAPAN | PS3-JAPAN, PS3-ASIA, PSP-CHINA, PSP-JAPAN, PSP-KOREA, PSN-CHINA, PSN-JAPAN, PSN-KOREA | PS1 PS2 PS3 PSP |
SCEA / USA | PS3, PSP, PSN | PS1, PS2, PS3, PSP |
SCEE / EURO | PS3, PSP, PSN | PS1, PS2, PS3, PSP |
SCEI / INTERNATIONAL / multilicencee | PS3-INT | |
Not in table:
Others[edit source]
SCJC-80003 PlayStation 3 System Software Update (version 2.0) https://www.psdevwiki.com/ps3/File:YxUzKTS.jpg
PCPX-**** some samples
Added CS disc examples[edit source]
PS1[edit source]
PTPX-97001
PUPX-93001
PEPX-94001
PS2[edit source]
PTPX-19009
PUPX-19005
PEPX-19006
PS3[edit source]
BCJV-98001
BCJZ-99801
BCJZ-99802
BCJZ-99701