User talk:Mysis: Difference between revisions

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--[[User:Mysis|Mysis]]
--[[User:Mysis|Mysis]]


===Emulation page split===
==PSPemu==
Kozarovv and me have been talking about splitting emulation page, i know this is something a lot of people thought before but it involves moving lot of texts, in some way is "easy" to do but it represents a big change in wiki pages and main page templates so is not so easy to do it "well". We have been waiting to talk with you before doing any important change, we dont want to rush and would like to hear your opinion about how to do it and the details you consider important, please join #casabonita irc to talk this weekend if posible--[[User:Sandungas|Sandungas]] ([[User talk:Sandungas|talk]]) 13:12, 23 September 2017 (UTC)
 
Any chance for release psp minis2 patch? I mean one that allow non-encrypted config to be read by emulator? This help a lot in creating compatibility list, and testing. Btw. I found compatibility patches for ppsspp that can be ported in some cases to ps3 config: https://github.com/hrydgard/ppsspp/commits/525cce095a6e4ac569736c14dbcde7b64a92328f/assets/compat.ini
 
--[[User:kozarovv|kozarovv]]
 
== Min Version ==
 
[http://www.psdevwiki.com/ps3/index.php?title=SC_EEPROM&curid=144&diff=49918&oldid=49875]<br/>
I would say these strings store the version which Sony wants to be the minimal version, although the real minimal version is lower (or higher), because the manufacturing updater is able to rewrite this section. The info doesn't get checked in service mode or by the ebootrom lv1 proc, so it's only meant to be used for regular updates (or downgrades using downgrader PUPs), which is safe if the info is still valid.<br/>
All my prototype console do have a different build id in this section compared to the released ("normal") PUPs, which means the min version is probably higher and the initial firmware is a special build.
 
--[[User:M4j0r|M4j0r]]
 
 
Factory preinstalled version is there. manufacturing_updater_for_reset.self sets it using function ss::update_manager_if::write_industry_area(uint offset, uint size, void *buf) in main
 
--[[User:Zer0Tolerance|Zer0Tolerance]]
 
 
== Why kernel-prx ? ==
https://www.psdevwiki.com/ps3/index.php?title=SELF_Types&curid=1737&diff=53886&oldid=49809
 
== MediaFire Links ==
 
Hey Mysis, were you the one who uploaded the "Loader" files [[Remote_Play#Remote_Play_with_Playstation_3|on this page]]? They're flagged as dangerous downloads, so they can't be downloaded by anyone else. Would definitely like to upload them directly on the site if you still have them. [[User:Derf|Derf]] ([[User talk:Derf|talk]]) 04:52, 28 April 2023 (CEST)

Latest revision as of 03:52, 28 April 2023

PS2 classics PSN lists[edit source]

[1]:

Disney´s Donald Duck PK : EP1006-NPED00087_00-GDONALDPKX000001 (AU BH BE BG HR CY CZ DK DE ES FI FR GB GR HU IS IN IE IL IT KW LB LU MT NL NZ NO AT OM PL PT QA RO RU SA CH SE SK SI TR UA AE ZA)

MX World Tour : EP4037-NPED00055_00-GMXWORLDTO000001 (AU BH BE BG HR CY CZ DK DE ES FI FR GB GR HU IS IN IE IL IT KW LB LU MT NL NZ NO AT OM PL PT QA RO RU SA CH SE SK SI TR UA AE ZA)


Grandia II : JP0184-NPJD00062_00-0000000000000000 (JP)

Dynasty Warriors 3 : JP0106-NPJD00031_00-0000000000000000 (JP)

Raw Danger! : JP0025-NPJD00079_00-0000000000000000 (JP)

Feedback[edit source]

XMBML files[edit source]

second round[edit source]

Remember this edit you made time ago ? http://www.psdevwiki.com/ps3/index.php?title=XMB&diff=40676&oldid=39344

I guessed you posted it there because you could not find a better place (and i understand you because we could make a new page for it, is something i had in mind but never did), but actually if posible it should be added to this template http://www.psdevwiki.com/ps3/Template:PS3_XMBML_Configuration_Files basically we should rebuild that template by adding the info you posted about numerical ID

We never tolk about it, and at the time you posted it you didnt explained where are located those ID's, how are selected, and some other details... so personally i dont get it, but i made a table with what you wrote here http://www.psdevwiki.com/ps3/Template_talk:PS3_XMBML_Configuration_Files (at bottom of the talk page), the goal is to rebuild the template at front page at some point

Im advising you to review that new table, also it seems you forgot to list the ID's for settings XMB column (category_sysconf.xml), and im guessing there are some more missing (such the others arcade XMB icons)

Im not asking you to complete the info because i know you are busy with other things, but please write some explain about them in XMB page (where you found them, how it works, whatever, even if is a bit speculative), also feel free to edit the new template, or if you consider there could be a better way to show all that together in a new table make a new one under it for wiki experiments

--Sandungas (talk) 02:28, 24 July 2017 (UTC)

Hi Sandungas,

I noticed them inside the explore_* plugins. It's been a while and I dont really know what is up with those values anymore.

--Mysis

PSPemu[edit source]

Any chance for release psp minis2 patch? I mean one that allow non-encrypted config to be read by emulator? This help a lot in creating compatibility list, and testing. Btw. I found compatibility patches for ppsspp that can be ported in some cases to ps3 config: https://github.com/hrydgard/ppsspp/commits/525cce095a6e4ac569736c14dbcde7b64a92328f/assets/compat.ini

--kozarovv

Min Version[edit source]

[2]
I would say these strings store the version which Sony wants to be the minimal version, although the real minimal version is lower (or higher), because the manufacturing updater is able to rewrite this section. The info doesn't get checked in service mode or by the ebootrom lv1 proc, so it's only meant to be used for regular updates (or downgrades using downgrader PUPs), which is safe if the info is still valid.
All my prototype console do have a different build id in this section compared to the released ("normal") PUPs, which means the min version is probably higher and the initial firmware is a special build.

--M4j0r


Factory preinstalled version is there. manufacturing_updater_for_reset.self sets it using function ss::update_manager_if::write_industry_area(uint offset, uint size, void *buf) in main

--Zer0Tolerance


Why kernel-prx ?[edit source]

https://www.psdevwiki.com/ps3/index.php?title=SELF_Types&curid=1737&diff=53886&oldid=49809

MediaFire Links[edit source]

Hey Mysis, were you the one who uploaded the "Loader" files on this page? They're flagged as dangerous downloads, so they can't be downloaded by anyone else. Would definitely like to upload them directly on the site if you still have them. Derf (talk) 04:52, 28 April 2023 (CEST)