Talk:Coldboot.raf: Difference between revisions
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==Coldboot.sxml== | ==Coldboot.sxml== | ||
The '''coldboot.xml''' example below has been generated by the "CXML decompiler". It should be considered a representation of the coldboot.raf contents ( | The '''coldboot.xml''' example below has been generated by the "CXML decompiler". It should be considered a representation of the coldboot.raf contents (this file doesnt exists inside coldboot.raf and is different than the scene.xml used to create coldboot.raf) | ||
{{Boxcode|code=<syntaxhighlight lang="xml"> | |||
{{Boxcode| | |||
<?xml version="1.0" encoding="utf-8"?> | <?xml version="1.0" encoding="utf-8"?> | ||
<raf version="1.0"> | <raf version="1.0"> | ||
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==tools== | ==tools== | ||
ps3 coldboot logo creator by zembor0 http://psx-scene.com/forums/f118/%5Brelease%5D-custom-ps3-boot-logo-creator-81351/ | ps3 coldboot logo creator by zembor0 http://psx-scene.com/forums/f118/%5Brelease%5D-custom-ps3-boot-logo-creator-81351/ | ||
Latest revision as of 06:03, 30 August 2021
dev_flash\vsh\resource\coldboot_multi.ac3 705 KB 1.02-2.80: MD5:931D05254C198ED5D202ECAE9A0BC6E2 (in dupe present with below coldboot2 audio files in 2.70-2.80, replaced for MD5:D837AA7B7AEC6C1A090CBA51CCA9434E in 3.00-3.01) dev_flash\vsh\resource\coldboot_stereo.ac3 705 KB 1.02-2.80: MD5:5EB0E4ECE6F221ED07D3128D416ADB44 (in dupe present with below coldboot2 audio files in 2.70-2.80, replaced for MD5:83D2B05CC85F65A1392614989F71ECFA in 3.00-3.01)
dev_flash\vsh\resource\coldboot2_multi.ac3 783 KB since 2.70: MD5:D837AA7B7AEC6C1A090CBA51CCA9434E (only single coldboot_multi.ac3 in 3.10 and higher) dev_flash\vsh\resource\coldboot2_stereo.ac3 783 KB since 2.70: MD5:83D2B05CC85F65A1392614989F71ECFA (only single coldboot_stereo.ac3 in 3.10 and higher)
dev_flash\vsh\resource\coldboot.raf 51 KB since 2.70: MD5:FBFD819D6CD834AC2BDDA02EE3D5375F
Audio Files[edit source]
Samplefiles as seen in 2.70-2.80:
coldboot_multi.ac3[edit source]
Complete name : \dev_flash\vsh\resource\coldboot_multi.ac3 Format : AC-3 Format/Info : Audio Coding 3 File size : 705 KiB (721.920 bytes) Duration : 9s 24ms Overall bit rate : 640 Kbps Format : AC-3 Format/Info : Audio Coding 3 Mode extension : CM (complete main) Duration : 9s 24ms Bit rate mode : Constant Bit rate : 640 Kbps Channel(s) : 6 channels Channel positions : Front: L C R, Side: L R, LFE Sampling rate : 48.0 KHz Bit depth : 16 bits Stream size : 705 KiB (100%)
coldboot_stereo.ac3[edit source]
Complete name : \dev_flash\vsh\resource\coldboot_stereo.ac3 Format : AC-3 Format/Info : Audio Coding 3 File size : 705 KiB (721.920 bytes) Duration : 9s 24ms Overall bit rate : 640 Kbps Format : AC-3 Format/Info : Audio Coding 3 Mode extension : CM (complete main) Duration : 9s 24ms Bit rate mode : Constant Bit rate : 640 Kbps Channel(s) : 2 channels Channel positions : Front: L R Sampling rate : 48.0 KHz Bit depth : 16 bits Stream size : 705 KiB (100%)
coldboot2_multi.ac3[edit source]
Complete name : \dev_flash\vsh\resource\coldboot2_multi.ac3 Format : AC-3 Format/Info : Audio Coding 3 File size : 783 KiB (801.280 bytes) Duration : 10s 16ms Overall bit rate : 640 Kbps Format : AC-3 Format/Info : Audio Coding 3 Mode extension : CM (complete main) Duration : 10s 16ms Bit rate mode : Constant Bit rate : 640 Kbps Channel(s) : 6 channels Channel positions : Front: L C R, Side: L R, LFE Sampling rate : 48.0 KHz Bit depth : 16 bits Stream size : 783 KiB (100%)
coldboot2_stereo.ac3[edit source]
Complete name : \dev_flash\vsh\resource\coldboot2_stereo.ac3 Format : AC-3 Format/Info : Audio Coding 3 File size : 783 KiB (801.280 bytes) Duration : 10s 16ms Overall bit rate : 640 Kbps Format : AC-3 Format/Info : Audio Coding 3 Mode extension : ME (music and effects) Duration : 10s 16ms Bit rate mode : Constant Bit rate : 640 Kbps Channel(s) : 2 channels Channel positions : Front: L R Sampling rate : 48.0 KHz Bit depth : 16 bits Stream size : 783 KiB (100%)
Coldboot sounds in firmware 1.00[edit source]
http://www.youtube.com/watch?v=fKLcUkiODuY (turn up the volume)
Coldboot.sxml[edit source]
The coldboot.xml example below has been generated by the "CXML decompiler". It should be considered a representation of the coldboot.raf contents (this file doesnt exists inside coldboot.raf and is different than the scene.xml used to create coldboot.raf)
<?xml version="1.0" encoding="utf-8"?> <raf version="1.0"> <scene camera_num="1" light_num="2" script_num="1" actor_num="6"> <actor anim_speed="1.0,1.0,1.0,1.0" scale="1.28,0.64,0.64" uv_offset="0.0,0.0" color="1.0,1.0,1.0,1.0" anim_weight="1.0,0.0,0.0,0.0" material="mtrl_logo" uv_scale="1.0,-1.0" id="logo" anim_time="0.0,0.0,0.0,0.0" position="1.85,0.0,0.0" model="plane" rotation="1.570796,0.0,0.0" /> <actor anim_speed="1.0,1.0,1.0,1.0" scale="1.28,0.64,0.64" uv_offset="0.0,0.0" color="1.0,1.0,1.0,1.0" anim_weight="1.0,0.0,0.0,0.0" material="mtrl_footer" uv_scale="1.0,-1.0" id="footer" anim_time="0.0,0.0,0.0,0.0" position="1.85,0.0,0.0001" model="plane" rotation="1.570796,0.0,0.0" /> <actor anim_speed="1.0,1.0,1.0,1.0" scale="1.28,0.64,0.64" uv_offset="0.0,0.0" color="1.0,1.0,1.0,1.0" anim_weight="1.0,0.0,0.0,0.0" material="mtrl_blur" uv_scale="1.0,-1.0" id="blur" anim_time="0.0,0.0,0.0,0.0" position="1.85,0.0,0.001" model="plane" rotation="1.570796,0.0,0.0" /> <actor anim_speed="1.0,1.0,1.0,1.0" scale="1.28,0.64,0.64" uv_offset="0.0,0.0" color="1.0,1.0,1.0,1.0" anim_weight="1.0,0.0,0.0,0.0" material="mtrl_logo_sd" uv_scale="1.0,-1.0" id="logo_sd" anim_time="0.0,0.0,0.0,0.0" position="1.85,0.0,0.0" model="plane" rotation="1.570796,0.0,0.0" /> <actor anim_speed="1.0,1.0,1.0,1.0" scale="1.28,0.64,0.64" uv_offset="0.0,0.0" color="1.0,1.0,1.0,1.0" anim_weight="1.0,0.0,0.0,0.0" material="mtrl_footer_sd" uv_scale="1.0,-1.0" id="footer_sd" anim_time="0.0,0.0,0.0,0.0" position="1.85,0.0,0.0001" model="plane" rotation="1.570796,0.0,0.0" /> <actor anim_speed="1.0,1.0,1.0,1.0" scale="1.28,0.64,0.64" uv_offset="0.0,0.0" color="1.0,1.0,1.0,1.0" anim_weight="1.0,0.0,0.0,0.0" material="mtrl_blur_sd" uv_scale="1.0,-1.0" id="blur_sd" anim_time="0.0,0.0,0.0,0.0" position="1.85,0.0,0.001" model="plane" rotation="1.570796,0.0,0.0" /> <camera direction="0.0,0.0,-2.0" yfov="0.927292" up="0.0,1.0,0.0" zfar="1000.0" znear="0.01" position="0.0,0.0,4.0" ymag="0.0" type="0" id="camera" /> <light color="1.0,1.0,1.0" position="0.0,1.0,0.0" attenuation="0.0,1.0,4.0" type="0" id="pointlight" /> <light color="0.0,0.0,0.0" type="2" id="ambientlight" /> <script fileref="coldboot.jsx" fileindex="8" /> </scene> <model-table num="1"> <model id="plane"> <geometry fileref="plane.edge" fileindex="0" /> <skeleton fileref="plane.skel" fileindex="1" /> </model> </model-table> <material-table num="6"> <material id="mtrl_logo" effect="sce01"> <_texture texref="_new_logo.gtf" /> </material> <material id="mtrl_footer" effect="sce01"> <_texture texref="_new_logo_footer.gtf" /> </material> <material id="mtrl_blur" effect="sce01"> <_texture texref="_new_logo_blur.gtf" /> </material> <material id="mtrl_logo_sd" effect="sce01"> <_texture texref="_new_logo_sd.gtf" /> </material> <material id="mtrl_footer_sd" effect="sce01"> <_texture texref="_new_logo_sd_footer.gtf" /> </material> <material id="mtrl_blur_sd" effect="sce01"> <_texture texref="_new_logo_sd_blur.gtf" /> </material> </material-table> <texture-table num="6"> <texture min_filter="0" mip_filter="0" fileindex="2" mag_filter="0" ext="1" wrap_t="1" wrap_s="1" wrap_p="1" fileref="new_logo.gtf" type="0" id="_new_logo.gtf" /> <texture min_filter="0" mip_filter="0" fileindex="3" mag_filter="0" ext="1" wrap_t="1" wrap_s="1" wrap_p="1" fileref="new_logo_footer.gtf" type="0" id="_new_logo_footer.gtf" /> <texture min_filter="0" mip_filter="0" fileindex="4" mag_filter="0" ext="1" wrap_t="1" wrap_s="1" wrap_p="1" fileref="new_logo_blur.gtf" type="0" id="_new_logo_blur.gtf" /> <texture min_filter="0" mip_filter="0" fileindex="5" mag_filter="0" ext="1" wrap_t="1" wrap_s="1" wrap_p="1" fileref="new_logo_sd.gtf" type="0" id="_new_logo_sd.gtf" /> <texture min_filter="0" mip_filter="0" fileindex="6" mag_filter="0" ext="1" wrap_t="1" wrap_s="1" wrap_p="1" fileref="new_logo_sd_footer.gtf" type="0" id="_new_logo_sd_footer.gtf" /> <texture min_filter="0" mip_filter="0" fileindex="7" mag_filter="0" ext="1" wrap_t="1" wrap_s="1" wrap_p="1" fileref="new_logo_sd_blur.gtf" type="0" id="_new_logo_sd_blur.gtf" /> </texture-table> <file-table num="9"> <file src="c:\coldboot\plane.edge" type="0" id="plane.edge" /> <file src="c:\coldboot\plane.skel" type="2" id="plane.skel" /> <file src="c:\coldboot\new_logo.gtf" type="4" id="new_logo.gtf" /> <file src="c:\coldboot\new_logo_footer.gtf" type="4" id="new_logo_footer.gtf" /> <file src="c:\coldboot\new_logo_blur.gtf" type="4" id="new_logo_blur.gtf" /> <file src="c:\coldboot\new_logo_sd.gtf" type="4" id="new_logo_sd.gtf" /> <file src="c:\coldboot\new_logo_sd_footer.gtf" type="4" id="new_logo_sd_footer.gtf" /> <file src="c:\coldboot\new_logo_sd_blur.gtf" type="4" id="new_logo_sd_blur.gtf" /> <file src="c:\coldboot\coldboot.jsx" type="5" id="coldboot.jsx" /> </file-table> </raf>
Unofficials colboot.raf[edit source]
Firmware | Size (bytes) | Hash (MD5) | Notes |
---|---|---|---|
Rebug | 51.867 | B69F4F4908F39CC50EE7A2F1E00C2B7B | Same for all rebug firmwares ? |
tools[edit source]
ps3 coldboot logo creator by zembor0 http://psx-scene.com/forums/f118/%5Brelease%5D-custom-ps3-boot-logo-creator-81351/