Talk:Custom render plugin: Difference between revisions

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m (thx eussNL for the help, we planned to do this time ago and i was lazy, but by looking at the files i just realized now is the perfect timing because this is going to expose a few misteries ;)
mNo edit summary
 
(26 intermediate revisions by 2 users not shown)
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! rowspan="2" | File Name !! rowspan="2" | Size<BR />(bytes) !! rowspan="2" | Hash<BR />(MD5) !! colspan="4" | Firmware !! rowspan="2" | Notes
! rowspan="2" | File Name !! rowspan="2" | Size<BR />(bytes) !! rowspan="2" | Hash<BR />(MD5) !! colspan="4" | Firmware !! rowspan="2" | Notes
|-
|-
! [[1.00_CEX|1.00]]~[[2.60_CEX|2.60]] !! [[2.70_CEX|2.70]]~[[2.80_CEX|2.80]] !! [[3.00_CEX|3.00]]~[[3.01_CEX|3.01]] !! [[3.10_CEX|3.10]]~{{latest}}
! [[1.00_CEX|1.00]]~[[2.60_CEX|2.60]] !! [[2.70_CEX|2.70]]~[[2.80_CEX|2.80]] !! [[3.00_CEX|3.00]]~[[3.01_CEX|3.01]] !! [[3.10_CEX|3.10]]~{{latestPS3}}
|-
|-
! gameboot_stereo.ac3
! gameboot_stereo.ac3
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|}
|}


=custom_render_plugin.rco changelog (retail/CEX)=
=Debug stuff=
*Contents:
Inside custom_render_plugin.sprx. Directlly related with [[Lines.qrc]] files, libraries, and settings
**image files (same files from 1.00 firmware up to 4.76 firmware. Never changed)
'''ParticlesHackMenu'''
***tex_ps3logo.gim (MD5: 87068679DB28FE5347700FADBF281E5A)
***tex_scelogo.gim (MD5: 6158E31B5274DEE04F6193873F731B7F)
**[[RCOXML Structure | RCOXML]] embedded code
***ImageTreee (indexed image files)
***ObjectTree (objects definitions)
***AnimTree (animations definitions)
 
{| class="wikitable"
|-
! Version !! MD5 !! RCOset !! Changes
|-
| 1.00-1.02 || 957F706965F317698EFEB7FE3D878D18 || rcoset || zzzzz
|-
| 1.10-1.11 || AA737527F6A61CEE01924044DBDB48F3 || rcoset || zzzzz
|-
| 1.30-1.32 || 7F5C343DB404DE3701B885BEAA7BE6CD || rcoset || zzzzz
|-
| 1.50-1.54 || AA737527F6A61CEE01924044DBDB48F3 || rcoset || zzzzz
|-
| 1.60-1.70 || 3D1DDD9E61045D37EDBDA930FEB1B341 || rcoset || zzzzz
|-
| 1.80-1.82 || D7E4F234F6C0D564C81E65B04C2E283D || rcoset || zzzzz
|-
| 1.90-1.94 || 55E2E5125019CF23B65933B0DB4388DE || rcoset || zzzzz
|-
| 2.00-2.01 || 2282751BD5FE8F58D5849959C021BCC4 || rcoset || zzzzz
|-
| 2.10-2.17 || 075C785C3B310D4D4F99CE9CD6A652B4 || rcoset || zzzzz
|-
| 2.20 || BB10C1C57EB9DD91532CAFD865B80DAD || rcoset || zzzzz
|-
| 2.30-2.36 || 8C070B74082E2B7650D0358E347AED80 || rcoset || zzzzz
|-
| 2.40-2.43 || 2CA56107EDE4A0E83C8B706C2B7A2F1B || rcoset || zzzzz
|-
| 2.50-2.53 || E4F69377DF56EC728DC29D6AB814ED63 || rcoset || zzzzz
|-
| 2.60 || EBCB8B2BF2D0122A7E7AA43459B989A3 || rcoset || zzzzz
|-
| 2.70-2.76 || 07A2E2F30C97FFE508234585420C1BCF || rcoset || zzzzz
|-
| 2.80 || 52551D13219AF705B1EE17B80B611948 || rcoset || zzzzz
|-
| 3.00-3.01 || 7540C3BAF80AD5BAE4B4342149BC5116 || rcoset || zzzzz
|-
| 3.10-3.21 || 5B821E62F74ECBA55C02CB90D88ED929 || rcoset || zzzzz
|-
| 3.30 || 9F16A32EF5EDBB802A9DFD2E5F46E88E || rcoset || zzzzz
|-
| 3.40-3.56 || 0D6054717B3C7573047BBF8CF0C37E32 || rcoset || zzzzz
|-
| 3.60-3.74 || 56CFE845364C511FC2C5D4154FFD2CCD || rcoset || zzzzz
|-
| 4.00-4.26 || 9764A4790A360C0769359DE8741A55AE || rcoset || zzzzz
|-
| 4.30-4.46 || 02251196DCEF6ABC756499A18B6A9BFC || rcoset || zzzzz
|-
| 4.50-4.75 || FB9C8E467A0A1E2C38397D6F266FC997 || rcoset || zzzzz
|-
|}

Latest revision as of 16:32, 13 July 2021

Custom_render_plugin Function 2[edit source]

used by:

game_ext_plugin with Parameter:
3 = anim_otherboot for Category "CB", "HM", "AV", "AM", "AT"
2 (older fw) = anim_gameboot


Enforce gameboot animation[edit source]

game_ext_plugin.sprx : 
38 80 00 00 7B E3 00 20 -> 38 80 00 00 38 60 00 02 + add gameboot_multi + gameboot_stereo
if not found on newer fw try:
2F 89 00 00 7B C3 00 20 -> 2F 89 00 00 38 60 00 02 + add gameboot_multi + gameboot_stereo

gameboot sounds[edit source]

http://www.ps3hax.net/showthread.php?t=34085

Gameboot Sounds versions
File Name Size
(bytes)
Hash
(MD5)
Firmware Notes
1.00~2.60 2.70~2.80 3.00~3.01 3.10~4.91
gameboot_stereo.ac3 243.200 E311AD59E14A751C6907E300E11841F7 Yes No Old gameboot sound files
gameboot_multi.ac3 243.200 9C845DB9802B4F5A8953C23833D18F37

Debug stuff[edit source]

Inside custom_render_plugin.sprx. Directlly related with Lines.qrc files, libraries, and settings

ParticlesHackMenu