Template:Savedata common terms: Difference between revisions
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(Created page with "{{ed right|Savedata common terms}} {{Boxframe1|content=<br> *'''<userid>''' The number assigned by the system to this user when his account was created (is a counter). Stored...") |
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*'''<TITLE_ID>''' Name of the folder where the game was installed (different than the TITLE_ID in his PARAM.SFO that refers to the original ID when the game was released years ago as a disc) | *'''<TITLE_ID>''' Name of the folder where the game was installed (different than the TITLE_ID in his PARAM.SFO that refers to the original ID when the game was released years ago as a disc) | ||
*'''<virtual_memcard>''' The name assigned to the card when it was created from the "Memory Card Utility (PS/PS2)" in XMB | *'''<virtual_memcard>''' The name assigned to the card when it was created from the "Memory Card Utility (PS/PS2)" in XMB | ||
*'''Any_Other_Files''' Represents all the other files in the folder generated by the game with any filename and filextensions that are dependant of each game and can vary, e.g: "PROFILE.BIN | *'''Any_Other_Files''' Represents all the other files in the folder generated by the game with any filename and filextensions that are dependant of each game and can vary, e.g: "PROFILE.BIN"(in PS3 Game Saves) or "SECURE.BIN" (in Minis Game Saves) etc... | ||
*'''<MC_Save_ID>''' Identifyer of each Game Save of a PS1 or PS2 Memory Card. Used as the file name when a single Game Save is exported to USB, e.g: '''BESLES-53702535953'''.PSV | *'''<MC_Save_ID>''' Identifyer of each Game Save of a PS1 or PS2 Memory Card. Used as the file name when a single Game Save is exported to USB, e.g: '''BESLES-53702535953'''.PSV | ||
*'''MC_Slot''' Inside a PS1 or PS2 Memory card, real or virtual, every one of the savedata items represented with an icon, A single savedata can use <abbr title="because PS1 memory cards doesnt uses a filesystem, every slot is 8 kilobytes, there are games that needs more than 8kb for the savedata so uses several slots for a single savedata">one or several slots in PS1</abbr>, and always <abbr title="because PS2 memory cards uses a filesystem, it contains a folder with files inside with variable total size">only one slot in PS2</abbr> | |||
*[[PARAM.SFO]] Information about the Game Save. This one is never encrypted. | *[[PARAM.SFO]] Information about the Game Save. This one is never encrypted. | ||
*[[PARAM.PFD]] Signatures of some of the other files in the folder. | *[[PARAM.PFD]] Signatures of some of the other files in the folder. | ||
}}<noinclude>[[Category:Templates]]</noinclude> | }}<noinclude>[[Category:Templates]]</noinclude> |
Revision as of 19:18, 14 October 2017
- <userid> The number assigned by the system to this user when his account was created (is a counter). Stored in XRegistry.sys, e.g: 00000001
- <SAVEDATA_DIRECTORY> Name of the folder where the savedata files are stored, composed by TITLE_ID + some variable characters added by the game, e.g: BLES00001-nick01save01
- <TITLE_ID> Name of the folder where the game was installed (different than the TITLE_ID in his PARAM.SFO that refers to the original ID when the game was released years ago as a disc)
- <virtual_memcard> The name assigned to the card when it was created from the "Memory Card Utility (PS/PS2)" in XMB
- Any_Other_Files Represents all the other files in the folder generated by the game with any filename and filextensions that are dependant of each game and can vary, e.g: "PROFILE.BIN"(in PS3 Game Saves) or "SECURE.BIN" (in Minis Game Saves) etc...
- <MC_Save_ID> Identifyer of each Game Save of a PS1 or PS2 Memory Card. Used as the file name when a single Game Save is exported to USB, e.g: BESLES-53702535953.PSV
- MC_Slot Inside a PS1 or PS2 Memory card, real or virtual, every one of the savedata items represented with an icon, A single savedata can use one or several slots in PS1, and always only one slot in PS2
- PARAM.SFO Information about the Game Save. This one is never encrypted.
- PARAM.PFD Signatures of some of the other files in the folder.