Talk:Hardware flashing: Difference between revisions

From PS3 Developer wiki
Jump to navigation Jump to search
mNo edit summary
mNo edit summary
Line 1: Line 1:
=== A/B Trick ===
(to be inserted in main page later)
{insert here}
----
==NAND==
==NAND==
NAND (256MB, old FAT models, needs 32 wires, 15 per NAND + GND + VCC)<br />
NAND (256MB, old FAT models, needs 32 wires, 15 per NAND + GND + VCC)<br />

Revision as of 13:20, 3 September 2011

A/B Trick

(to be inserted in main page later)

{insert here}






NAND

NAND (256MB, old FAT models, needs 32 wires, 15 per NAND + GND + VCC)
2 chips: Samsung K9F1G08U0A-PIB0

FlowRebuilder v.4.1.0.0



NOR

NOR 16MB, newer FAT models + Slims
needs 44 I/O wires: 23 address lines:A0-A22 + 16 Data lines:D0-D15 + 5 control lines: CE#,OE#,WE#,RESET#,TRISTATE (optional:#RY-BY) + GND + VCC
(NB: RY/BY is optional only for Teensy, Progskeet NEED ALL controllines!)

1 chip: Spansion S29GL128N90TFIR2 or Samsung K8Q2815UQB-P14B

NOR uses 1024 byte sector, just as NAND.




Simple dumping NOR from Linux:

dd if=/dev/ps3nflasha of=NOR.BIN bs=1024

Alternatives for Infectus2 and Teensy 2.0++:


Atmel AT90USB1286 datasheet