Template:Standard attributes for RCOXML objects: Difference between revisions

From PS3 Developer wiki
Jump to navigation Jump to search
m (i just realized this was redundant)
m (Undo revision 42431 by Sandungas (talk) my mistake, by just saying "scale XYZ" is not clear if what you are scaling is "size XYZ" or "position XYZ")
Line 5: Line 5:
! Name !! Type !! {{icon content psp|50px}} !! {{icon content ps3|50px}} !! Examples
! Name !! Type !! {{icon content psp|50px}} !! {{icon content ps3|50px}} !! Examples
|-
|-
| stdPositionX || float || {{yes}} || {{yes}} ||  || rowspan="3" | '''XYZ position''', in pixels
| stdPositionX || float || {{yes}} || {{yes}} ||  || rowspan="3" | XYZ '''position''', in pixels
|-
|-
| stdPositionY || float || {{yes}} || {{yes}} ||  
| stdPositionY || float || {{yes}} || {{yes}} ||  
Line 11: Line 11:
| stdPositionZ || float || {{yes}} || {{yes}} ||  
| stdPositionZ || float || {{yes}} || {{yes}} ||  
|-
|-
| stdScaleR || float || {{yes}} || {{yes}} ||  || rowspan="4" | '''RGBA scale''' (from 0 up to 1)
| stdColorScaleR || float || {{yes}} || {{yes}} ||  || rowspan="4" | RGBA '''color scaler''' (from 0 up to 1)
|-
|-
| stdScaleG || float || {{yes}} || {{yes}} ||  
| stdColorScaleG || float || {{yes}} || {{yes}} ||  
|-
|-
| stdScaleB || float || {{yes}} || {{yes}} ||  
| stdColorScaleB || float || {{yes}} || {{yes}} ||  
|-
|-
| stdScaleA || float || {{yes}} || {{yes}} ||  
| stdColorScaleA || float || {{yes}} || {{yes}} ||  
|-
|-
| stdSizeX || float || {{yes}} || {{yes}} ||  || rowspan="3" | '''XYZ size''', in pixels
| stdSizeX || float || {{yes}} || {{yes}} ||  || rowspan="3" | XYZ '''size''', in pixels
|-
|-
| stdSizeY || float || {{yes}} || {{yes}} ||  
| stdSizeY || float || {{yes}} || {{yes}} ||  
Line 25: Line 25:
| stdSizeZ || float || {{yes}} || {{yes}} ||  
| stdSizeZ || float || {{yes}} || {{yes}} ||  
|-
|-
| stdScaleX || float || {{yes}} || {{yes}} ||  || rowspan="3" | '''XYZ scale''' (from 0 up to 1)
| stdSizeScaleX || float || {{yes}} || {{yes}} ||  || rowspan="3" | XYZ '''size scaler''' (from 0 up to 1)
|-
|-
| stdScaleY || float || {{yes}} || {{yes}} ||  
| stdSizeScaleY || float || {{yes}} || {{yes}} ||  
|-
|-
| stdScaleZ || float || {{yes}} || {{yes}} ||  
| stdSizeScaleZ || float || {{yes}} || {{yes}} ||  
|-{{cellcolors|#DD6666}}
|-{{cellcolors|#DD6666}}
| stdAnchorPointMode || int || {{yes}} || {{yes}} ||  || Partially unknown
| stdAnchorPointMode || int || {{yes}} || {{yes}} ||  || Partially unknown

Revision as of 10:39, 28 August 2016

standard attributes for RCOXML objects
Attribute How it works
Name Type PSP icon PS3 icon Examples
stdPositionX float Yes Yes XYZ position, in pixels
stdPositionY float Yes Yes
stdPositionZ float Yes Yes
stdColorScaleR float Yes Yes RGBA color scaler (from 0 up to 1)
stdColorScaleG float Yes Yes
stdColorScaleB float Yes Yes
stdColorScaleA float Yes Yes
stdSizeX float Yes Yes XYZ size, in pixels
stdSizeY float Yes Yes
stdSizeZ float Yes Yes
stdSizeScaleX float Yes Yes XYZ size scaler (from 0 up to 1)
stdSizeScaleY float Yes Yes
stdSizeScaleZ float Yes Yes
stdAnchorPointMode int Yes Yes Partially unknown
stdOnInit event Yes Yes Triggers an event, see RCOXML Structure
stdOverridePositionX unk No Yes Overrides stdPositionX, stdPositionY, stdPositionZ with values from XMB Layouts
stdOverridePositionY unk No Yes
stdOverridePositionZ unk No Yes
stdOverrideSizeX unk No Yes Overrides stdSizeX, stdSizeY, stdSizeZ with values from XMB Layouts
stdOverrideSizeY unk No Yes
stdOverrideSizeZ unk No Yes