Talk:Dev Tools: Difference between revisions

From PS3 Developer wiki
Jump to navigation Jump to search
mNo edit summary
mNo edit summary
Line 1: Line 1:
== sputnik - Cell/SPU Pipeline viewer==
http://www.ps3hax.net/2011/08/sputnik-build-3-cellspu-pipeline-viewer/
* [http://dl.dropbox.com/u/334837/Sputnik.exe.zip Windows] (will also need [http://qt.nokia.com/downloads QT runtime files])
* [http://dl.dropbox.com/u/334837/Sputnik.dmg MAC OSX]
== netrpc ==
== netrpc ==



Revision as of 21:27, 3 August 2011

sputnik - Cell/SPU Pipeline viewer

http://www.ps3hax.net/2011/08/sputnik-build-3-cellspu-pipeline-viewer/

netrpc

git://gist.github.com/1041214.git
https://gist.github.com/1041214


Objdump

If you, for whatever reason, need to disassemble non-x86 binary files, you usually look out for a disassembler. If there's nothing free available for your platform (e.g.: ARM) one of the few solutions may be buying something like IDA Pro.

But wait, if you only need to "analyze" a small portion (boot-sector, single routine, ...) and someone already ported GNUs GCC and bintools to your platform, using OBJDUMP may do the trick...

If "raw.bin" is your binary file, just typing

  objdump -d raw.bin
  objdump: raw.bin: File format not recognized

will not work. Objdump needs a file system object or file.

Just do it like this:

  # create an empty file
  touch empty.c

  # compile this empty file
  gcc -c -o empty.o empty.c

  # add binary as a raw section
  objcopy --add-section raw=raw.bin empty.o
	
  # remove ".comment" section to join
  objcopy -R .comment empty.o

  # now run objdump on it
  objdump -d empty.o

Source: http://askrprojects.net/software/objdump.html