Talk:GimConv: Difference between revisions
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= gimconv settings = | |||
<sandungas> the problem about some images for ps3 rco's in gim dxt5 format ---> http://endlessparadigm.com/forum/showthread.php?tid=19501&pid=350611#pid350611 | |||
<sandungas> damn, this is completly solved by changing a setting in the .cfg of gimconvert | |||
<sandungas> it seems ps3 uses different types of .gim inside the rco's | |||
<sandungas> and rcomage doesnt manages that differences :/ | |||
<sandungas> look, there is some problem when rebilding gim's | |||
<sandungas> http://endlessparadigm.com/forum/showthread.php?tid=19501&pid=352551#pid352551 | |||
<sandungas> all the messages from this "mugi" are about ps3 |
Revision as of 18:05, 2 March 2015
gimconv.cfg unnofficial changes made for rcomage
The version used as an standard unofficially is the one included in rcomage that uses a configuration file (named GimConv.cfg) initially edited by Zinga Burga to improve compatibility with rcomage, and later to add compatibility with ps3 rco's (there are some specific settings for ps3 that was added at some point, but now can be considered incorrect for ps3, or not generic enought)
The command line help of GimConv.exe gives a very limited explain of a few options (the ones at top are not real options, are more like groups of presets)
C:\rcomage-v1.1.1\GimConv>GimConv.exe gimconv ver 1.20h --- generic picture converter Copyright (C) 2006 Sony Computer Entertainment Inc. All Rights Reserved. usage: gimconv <input files> [options] options: -o <filename> specify output file name -s <w,h> resize image data -P resize image data to a power of two -N output in normal (not faster) pixel storage format -X swap RGBA <-> ABGR -ps3 output ps3 style GIM -bpp<n> color output bit depth; n is: 4, 8, 16, 16p, 16a or 32 4, 8 are indexed; 16, 16a, 16p, 32 are RGBA format -S output text format -interact input additional options -pictures merge files as pictures -frames merge files as frames -levels merge files as levels -prompt prompt always -warning prompt on warning -error prompt on error
Some of the options that appears in the help of the command line what are really doing is to load the real options from GimConv.cfg, where all the options are listed and is posible to specify his default values, or to create groups of options, is also the only place where is posible to see all the different settings availables of the tool
These options was added by Zinga Burga to improve compatibility with rcomage, and later to add compatibility with ps3 rco's
- changed under default settings section:
Code Sample
- added under process option section:
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- removed under default settings section:
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- removed under mode option section:
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- removed under process option section:
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- removed under PS3 OSD specific options section:
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gimconv settings
<sandungas> the problem about some images for ps3 rco's in gim dxt5 format ---> http://endlessparadigm.com/forum/showthread.php?tid=19501&pid=350611#pid350611 <sandungas> damn, this is completly solved by changing a setting in the .cfg of gimconvert <sandungas> it seems ps3 uses different types of .gim inside the rco's <sandungas> and rcomage doesnt manages that differences :/ <sandungas> look, there is some problem when rebilding gim's <sandungas> http://endlessparadigm.com/forum/showthread.php?tid=19501&pid=352551#pid352551 <sandungas> all the messages from this "mugi" are about ps3