Talk:CXML Containers: Difference between revisions

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=Other sony consoles=
=Other sony consoles=
*In PSvita the RCO's uses a cxml structure, with a header size of 0x50 and the magic identifyer '''RCOF'''
*In PSvita the RCO's uses a cxml structure, with a header size of 0x50 and the magic identifyer '''RCOF'''
**RCOF header is 0x10 bytes bigger than any cxml header in PS3 (this means there are 2 new tables added for the new cxml variant used in vita rco's). And endianess changed
**RCOF header is 0x10 bytes bigger than any cxml header in PS3 (this means there are 2 new tables added for the new cxml variant used in vita rco's). And endianess changed because PSVita processor arquitecture
**Some of the extracted files (after cropped and zlib decompressed) are another variant of a cxml structure with identifyer '''RCSF'''
**Some of the extracted files (after cropped and zlib decompressed) are another variant of a cxml structure with identifyer '''RCSF'''
**More info about this cxml variants in [http://www.vitadevwiki.com/index.php?title=RCO PSVita wiki]
**More info about this cxml variants in [http://www.vitadevwiki.com/index.php?title=RCO PSVita wiki]

Revision as of 08:07, 11 December 2014

Other sony consoles

  • In PSvita the RCO's uses a cxml structure, with a header size of 0x50 and the magic identifyer RCOF
    • RCOF header is 0x10 bytes bigger than any cxml header in PS3 (this means there are 2 new tables added for the new cxml variant used in vita rco's). And endianess changed because PSVita processor arquitecture
    • Some of the extracted files (after cropped and zlib decompressed) are another variant of a cxml structure with identifyer RCSF
    • More info about this cxml variants in PSVita wiki