Talk:CXML Containers: Difference between revisions
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*In PSvita the RCO's uses a cxml structure, with a header size of 0x50 and the magic identifyer '''RCOF''' | *In PSvita the RCO's uses a cxml structure, with a header size of 0x50 and the magic identifyer '''RCOF''' | ||
**RCOF header is 0x10 bytes bigger than any cxml header in PS3 (this means there are 2 new tables added for the new cxml variant used in vita rco's). And endianess changed | **RCOF header is 0x10 bytes bigger than any cxml header in PS3 (this means there are 2 new tables added for the new cxml variant used in vita rco's). And endianess changed | ||
**Some of the extracted files (after cropped and zlib decompressed) are another variant of a cxml structure with identifyer '''RCSF''' | **Some of the extracted files (after cropped and zlib decompressed) are another variant of a cxml structure with identifyer '''RCSF''' | ||
**More info about this cxml variants in [http://www.vitadevwiki.com/index.php?title=RCO PSVita wiki] | |||
Revision as of 08:05, 11 December 2014
Other sony consoles
- In PSvita the RCO's uses a cxml structure, with a header size of 0x50 and the magic identifyer RCOF
- RCOF header is 0x10 bytes bigger than any cxml header in PS3 (this means there are 2 new tables added for the new cxml variant used in vita rco's). And endianess changed
- Some of the extracted files (after cropped and zlib decompressed) are another variant of a cxml structure with identifyer RCSF
- More info about this cxml variants in PSVita wiki