Talk:CXML Containers: Difference between revisions
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(vita header just for curiosity sake... feel free to mess with it, the only purpose is to identify the tables usage and eventually to move to vita wiki later) |
m (→Other sony consoles: some tables identifyed) |
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Line 15: | Line 15: | ||
| 0x04 || 0x04 || 10 01 00 00 || Version || | | 0x04 || 0x04 || 10 01 00 00 || Version || | ||
|- bgcolor="#ff8888" | |- bgcolor="#ff8888" | ||
| 0x08 || 0x04 || 50 00 00 00 || | | 0x08 || 0x04 || 50 00 00 00 || Data table absolute start offset, also header size || in PS3 = Data table absolute start offset | ||
|- bgcolor="#ff8888" | |- bgcolor="#ff8888" | ||
| 0x0C || 0x04 || 2C 15 00 00 || | | 0x0C || 0x04 || 2C 15 00 00 || Data table size || in PS3 = Data table size | ||
|- bgcolor="#88ff88" | |- bgcolor="#88ff88" | ||
| 0x10 || 0x04 || 80 15 00 00 || || in PS3 = Filename table absolute start offset | | 0x10 || 0x04 || 80 15 00 00 || Filename table absolute start offset || in PS3 = Filename table absolute start offset | ||
|- bgcolor="#88ff88" | |- bgcolor="#88ff88" | ||
| 0x14 || 0x04 || B0 00 00 00 || || in PS3 = Filename table size | | 0x14 || 0x04 || B0 00 00 00 || Filename table size || in PS3 = Filename table size | ||
|- bgcolor="#8888ff" | |- bgcolor="#8888ff" | ||
| 0x18 || 0x04 || 30 16 00 00 || || in PS3 = Strings table absolute start offset | | 0x18 || 0x04 || 30 16 00 00 || new weird table ! || in PS3 = Strings table absolute start offset | ||
|- bgcolor="#8888ff" | |- bgcolor="#8888ff" | ||
| 0x1C || 0x04 || 98 00 00 00 || || in PS3 = Strings table size | | 0x1C || 0x04 || 98 00 00 00 || new weird table size ! || in PS3 = Strings table size | ||
|- bgcolor="#ffeedd" | |- bgcolor="#ffeedd" | ||
| 0x20 || 0x04 || D0 16 00 00 || || in PS3 = Integer array absolute start offset | | 0x20 || 0x04 || D0 16 00 00 || Strings table absolute start offset || in PS3 = Integer array absolute start offset | ||
|- bgcolor="#ffeedd" | |- bgcolor="#ffeedd" | ||
| 0x24 || 0x04 || F1 01 00 00 || || in PS3 = Integer array size | | 0x24 || 0x04 || F1 01 00 00 || Strings table size || in PS3 = Integer array size | ||
|- bgcolor="#ffeebb" | |- bgcolor="#ffeebb" | ||
| 0x28 || 0x04 || D0 18 00 00 || overlapped (not used, but present in the header to keep the structure standards) || in PS3 = Float array absolute start offset | | 0x28 || 0x04 || D0 18 00 00 || overlapped (not used, but present in the header to keep the structure standards) || in PS3 = Float array absolute start offset | ||
Line 35: | Line 35: | ||
| 0x2C || 0x04 || 00 00 00 00 || empty || in PS3 = Float array size | | 0x2C || 0x04 || 00 00 00 00 || empty || in PS3 = Float array size | ||
|- bgcolor="#ffee99" | |- bgcolor="#ffee99" | ||
| 0x30 || 0x04 || D0 18 00 00 || || in PS3 = File table absolute start offset | | 0x30 || 0x04 || D0 18 00 00 || new weird table ! || in PS3 = File table absolute start offset | ||
|- bgcolor="#ffee99" | |- bgcolor="#ffee99" | ||
| 0x34 || 0x04 || 34 00 00 00 || || in PS3 = File table size | | 0x34 || 0x04 || 34 00 00 00 || new weird table size ! || in PS3 = File table size | ||
|- bgcolor="#ffee77" | |- bgcolor="#ffee77" | ||
| 0x38 || 0x04 || 10 19 00 00 || || in PS3 = Unknown area absolute start offset | | 0x38 || 0x04 || 10 19 00 00 || || in PS3 = Unknown area absolute start offset |
Revision as of 16:55, 28 November 2014
Other sony consoles
- In PSvita the RCO's uses a cxml structure, with a header size of 0x50 and the magic identifyer RCOF
- RCOF header is 0x10 bytes bigger than any cxml header in PS3 (this means there are 2 new tables added for the new cxml variant used in vita rco's). And endianess changed
Offset | Size | Example | Name | Notes |
---|---|---|---|---|
CXML Header | ||||
0x00 | 0x04 | RCOF | Magic | |
0x04 | 0x04 | 10 01 00 00 | Version | |
0x08 | 0x04 | 50 00 00 00 | Data table absolute start offset, also header size | in PS3 = Data table absolute start offset |
0x0C | 0x04 | 2C 15 00 00 | Data table size | in PS3 = Data table size |
0x10 | 0x04 | 80 15 00 00 | Filename table absolute start offset | in PS3 = Filename table absolute start offset |
0x14 | 0x04 | B0 00 00 00 | Filename table size | in PS3 = Filename table size |
0x18 | 0x04 | 30 16 00 00 | new weird table ! | in PS3 = Strings table absolute start offset |
0x1C | 0x04 | 98 00 00 00 | new weird table size ! | in PS3 = Strings table size |
0x20 | 0x04 | D0 16 00 00 | Strings table absolute start offset | in PS3 = Integer array absolute start offset |
0x24 | 0x04 | F1 01 00 00 | Strings table size | in PS3 = Integer array size |
0x28 | 0x04 | D0 18 00 00 | overlapped (not used, but present in the header to keep the structure standards) | in PS3 = Float array absolute start offset |
0x2C | 0x04 | 00 00 00 00 | empty | in PS3 = Float array size |
0x30 | 0x04 | D0 18 00 00 | new weird table ! | in PS3 = File table absolute start offset |
0x34 | 0x04 | 34 00 00 00 | new weird table size ! | in PS3 = File table size |
0x38 | 0x04 | 10 19 00 00 | in PS3 = Unknown area absolute start offset | |
0x3C | 0x04 | 2C 00 00 00 | in PS3 = Unknown area size | |
0x40 | 0x04 | 40 19 00 00 | in PS3 = Not present | |
0x44 | 0x04 | 8C 00 00 00 | in PS3 = Not present | |
0x48 | 0x04 | D0 19 00 00 | in PS3 = Not present | |
0x4C | 0x04 | 60 89 00 00 | in PS3 = Not present | |
CXML Header | ||||
0x50 | first table starts here |