Game Engines: Difference between revisions

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= Description =
= Description =
{| class="wikitable"
|-
! Game !! Engines !! Notes
|-
| Assassin's Creed series || Anvil + Havok || ubisoft
|}


= Game Engines used in PS3 =
= Game Engines used in PS3 =
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*http://en.wikipedia.org/wiki/List_of_game_engines
*http://en.wikipedia.org/wiki/List_of_game_engines


== Anvyl ==
== Anvil ==
*http://en.wikipedia.org/wiki/Anvil_%28game_engine%29
*http://en.wikipedia.org/wiki/Anvil_%28game_engine%29
Can be recognized by looking at the game file extensions, using .forge for most of the files (used to pack everything except: audio, savedata resources, extras as "uplay", and videos) and .pck for localized audio languages
Can be recognized by looking at the game file extensions, using .forge for most of the files (used to pack everything except: audio, savedata resources, extras as "uplay", and videos) and .pck for localized audio languages

Revision as of 00:51, 15 August 2014

Description

Game Engines Notes
Assassin's Creed series Anvil + Havok ubisoft

Game Engines used in PS3

Anvil

Can be recognized by looking at the game file extensions, using .forge for most of the files (used to pack everything except: audio, savedata resources, extras as "uplay", and videos) and .pck for localized audio languages


Physics Engines used in PS3

Havok