Multimedia Formats and Tools: Difference between revisions

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(→‎Interactive: MPO moved from "content information files" talk page)
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==SWF==
==SWF==
Shockwave Flash, used in [[Content Information Files]] and [[Widgets]]
Shockwave Flash, used in [[Content Information Files]] and [[Widgets]]
==MPO==
Instead of creating new page, it can be better to start document this format here (even it s not content information, it s about JPG format. The MPO MA for 3DS is different and this is not so much documented, it might be Sony/PS3 specific enough to be on wiki for basic comments but if not appropriate please delete.
Since fw 3.70 with specifics sixasis controls (on PlayMemories but also from XMB), PS3 as well as Nintendo 3DS or some Sony & Fuji camera can read MPO images as specific format (otherwise display as simple JPG).
MPO Splitter: code&credit (and compiled) https://anonfiles.com/file/c70ac8535cc097ca13541e00261f8952
*MPO MA & MPO 3D
On the Sony MPO format Multi Angle (rco image), e.g.: the picture is 15 embedded Jpg Exif images with no padding (but can be modulate probably).
Fuji format:


=3D=
=3D=

Revision as of 14:41, 13 November 2013


This page is intended to move here all info about multimedia file formats that is commonly used in other wiki pages and the related PC tools

A lot more fileformats not added yet to the page are listed in: http://www.psdevwiki.com/ps3/XMB_database#Promoter

Image

DDS

GTF

Graphics Texture Format (GTF) is a container for storing one or multiple textures ("pack GTF") data in a layout that can be used as is by RSX.

JPEG

PNG

PS3 supports PNG images in 24 bits (for RGB channels), and 32 bits with transparency (24 bits for RGB channels + 8 bits for an alpha layer). "PNG Interlaced" and "APNG (Animated Portable Network Graphics)" formats are not supported by the PS3.

Audio

VAG

AT3

Can be created by saving the file as a .WAV container using the ATRAC3 Codec @ 66Kbps.

Mono and stereo channels are supported

Video

PAM

Pam files can contain audio or have the audio separwted in a .AT3 track, used in Content Information Files

Interactive

SWF

Shockwave Flash, used in Content Information Files and Widgets

MPO

Instead of creating new page, it can be better to start document this format here (even it s not content information, it s about JPG format. The MPO MA for 3DS is different and this is not so much documented, it might be Sony/PS3 specific enough to be on wiki for basic comments but if not appropriate please delete.

Since fw 3.70 with specifics sixasis controls (on PlayMemories but also from XMB), PS3 as well as Nintendo 3DS or some Sony & Fuji camera can read MPO images as specific format (otherwise display as simple JPG).

MPO Splitter: code&credit (and compiled) https://anonfiles.com/file/c70ac8535cc097ca13541e00261f8952

  • MPO MA & MPO 3D

On the Sony MPO format Multi Angle (rco image), e.g.: the picture is 15 embedded Jpg Exif images with no padding (but can be modulate probably).

Fuji format:

3D

DAE

DAE (Digital Asset Exchange) is an XML file that contains COLLADA content. COLLADA is an open standard created by sony for interactive 3D applications. Is used to export and import files from 3-D authoring applications (Maya, SoftImage, and 3ds max) in .dae format https://collada.org/

There is a collada plugin for [Blender] (link is at bottom of page). Both blender and the collada plugin are free and open source projects

Generic Tools

  • Irfanview: Imageviewer with lots of supported formats [Irfanview] (there is a plugin for .DDS)