Console ID: Difference between revisions
Jump to navigation
Jump to search
Line 16: | Line 16: | ||
| serial? || 0x8 || 04 00 f3 44 ac 4f 8d 2f | | serial? || 0x8 || 04 00 f3 44 ac 4f 8d 2f | ||
|- | |- | ||
| unknown || | | unknown || 0x16 || 00000000000000000000000000000000 || perhaps [[PSID]],<br />in case 00's could mean '''all accounts''' | ||
|- | |- | ||
|} | |} |
Revision as of 16:42, 21 April 2013
Console ID structure
48byte (0x30) sequence, seems to be based on IDPS followed by PSID
Name | length | Example | Notes |
---|---|---|---|
unknown | 0x4 | 00 00 00 01 | IDPS |
Target ID | 0x2 | 00 84 | |
SKU | 0x2 | 00 01 | |
serial? | 0x8 | 04 00 f3 44 ac 4f 8d 2f | |
unknown | 0x16 | 00000000000000000000000000000000 | perhaps PSID, in case 00's could mean all accounts |
example of use for Console ID instead of PSID for consolebans: File:PSN BAN.png
People used to zerofill their IDPS(e.g. F*ckPSN) to avoid console ban or to return on PSN with a banned console. This method was patched by Sony though.