Editing XMB In-game background music
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XMB In-Game Background Music was implemented in firmware 2.40 | XMB In-Game Background Music was implemented in firmware 2.40 | ||
Activated by a flag in the ATTRIBUTE of PARAM.SFO inside the game disc or inside the .pkg installation folder, see [[PARAM.SFO]] | Activated by a flag in the ATTRIBUTE of PARAM.SFO inside the game disc or inside the .pkg installation folder, see [[PARAM.SFO]] | ||
*Compatibility notes: | *Compatibility notes: | ||
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*Reasons (speculation): | *Reasons (speculation): | ||
Conflict with others system utility (E.G.:system chat voice, recording utility used on fews titles such PAIN, ), Network/Trophy ID (i.e. NPRWRTBOX_00) needed maybe, eboot compiled with old SDK or others restrictions (?) | Conflict with others system utility (E.G.:system chat voice, recording utility used on fews titles [http://www.ps3devwiki.com/wiki/PS4#Console such PAIN], ), Network/Trophy ID (i.e. NPRWRTBOX_00) needed maybe, eboot compiled with old SDK or others restrictions (?) | ||
*[[QA_Flagging#Debug_Menu_settings_not_in_Retail.2FCEX_QA | Debug Menu]]: | *[[QA_Flagging#Debug_Menu_settings_not_in_Retail.2FCEX_QA | Debug Menu]]: | ||
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Torne (gdc) | Torne (gdc) | ||
00 00 80 81 | 00 00 80 81 | ||
For Torne: http://www. | For Torne: http://www.vitadevwiki.com/index.php?title=System_File_Object_(SFO)_(PSF) | ||
Note: for Torne, it could have been a typo from the source. | Note: for Torne, it could have been a typo from the source. |