Editing Talk:PSP Emulation
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== TRANSLATOR_PATCH == | |||
What does the TRANSLATOR_PATCH is responsible for? Patching the PSP RAM, maybe? | |||
* Yeah, looks like it. Patch is done right before entering recompiler/emitter, right before mips code is read. Worth to add that patch seems to affect only code that gets recompiled, which mean no patches to data, only to code(?). --[[User:Kozarovv|Kozarovv]] ([[User talk:Kozarovv|talk]]) 17:45, 4 March 2023 (CET) | |||
** Looking for ways to fix the shitty Patapon 3. Patch (for PAL version) skips the sceIo functions to avoid loading the DATAMS.BND file from ms0:/ during the bootup. Of course it does not work on the PS3, in contrary to the PPSSPP. I do not have a time and wish to play with the EBOOT file encryption/decryption. --[[User:Agrippa|Agrippa]] ([[User talk:Agrippa|talk]]) 20:58, 10 March 2023 (CET) | |||
TRANSLATOR_PATCH[2] = { 08844B7C 08844B80 10000036 00A08821 } |