Editing Talk:PSP Emulation
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== Playstation Portable | ==PSP Emulator Types and Revisions== | ||
<div> | |||
<div style="float:top; text-align:center;">'''PSP Emulators Types and Revisions'''</div> | |||
<div style="float:left; width:33%;"> | |||
{| class="wikitable" style="font-size:xx-small;" | |||
|+ psp_emulator.elf (decrypted) | |||
! Firmware !! Bytes !! MD5 !! <abbr title="Revision">Rev</abbr> | |||
|- | |||
! [[1.00_CEX|1.00]] ~ [[3.10_CEX|3.10]] | |||
| colspan="3" {{no}} | |||
|- | |||
! [[3.15_CEX|3.15]] | |||
| ? || ? || ? | |||
|- | |||
! ? | |||
| ? || ? || ? | |||
|- | |||
! ? | |||
| ? || ? || ? | |||
|- | |||
! [[3.66_CEX|3.66]] | |||
| 419.120 || DFED8FCDB36A4284A27369304D47674F || ? | |||
|-{{cellcolors|#ddddff}} | |||
! [[3.70_CEX|3.70]] | |||
| rowspan="3" | 419.176 || 0F6F1D92D045A86565DF705276776A41 || rowspan="3" | same | |||
|-{{cellcolors|#ddddff}} | |||
! ~ | |||
| style="text-align:center; background-color:#ddddff;" | ''Any'' | |||
|-{{cellcolors|#ddddff}} | |||
! [[3.74_CEX|3.74]] | |||
| DC8C67FEEB605D73D073BBCAD8F17E6A | |||
|-{{cellcolors|#bbbbff}} | |||
! [[4.00_CEX|4.00]] | |||
| rowspan="2" | 419.416 || 7371A95BB0ACB1152EB13EA11C866F87 || rowspan="2" | same | |||
|-{{cellcolors|#bbbbff}} | |||
! [[4.01_CEX|4.01]] | |||
| C17EE35A278E64227558FA9C39E805B5 | |||
|-{{cellcolors|#ddddff}} | |||
! [[4.10_CEX|4.10]] | |||
| rowspan="2" | 419.472 || DAA4E9816037E1EFFFF15B344B61BD1D || rowspan="2" | same | |||
|-{{cellcolors|#ddddff}} | |||
! [[4.11_CEX|4.11]] | |||
| 2DF5AFE349E082A79AF4E50B8100F80A | |||
|- | |||
! [[4.15_CEX|4.15]] | |||
| ? || ? || ? | |||
|-{{cellcolors|#bbbbff}} | |||
! [[4.20_CEX|4.20]] | |||
| rowspan="3" | 419.480 || 540422B0759D20738BF498337E33B7E2 || rowspan="3" | same | |||
|-{{cellcolors|#bbbbff}} | |||
! ~ | |||
| style="text-align:center; background-color:#bbbbff;" | ''Any'' | |||
|-{{cellcolors|#bbbbff}} | |||
! [[4.25_CEX|4.25]] | |||
| 5D20DFAE9E0D704F6DD17D2A807A1D2C | |||
|- | |||
! ? | |||
| ? || ? || ? | |||
|- | |||
! ? | |||
| ? || ? || ? | |||
|- | |||
! ? | |||
| ? || ? || ? | |||
|-{{cellcolors|#ddddff}} | |||
! [[4.78_CEX|4.78]] | |||
| rowspan="3" | 419.520 || EFEA0DFDDD6E7C479983B5E4E8B95295 || rowspan="3" | same | |||
|-{{cellcolors|#ddddff}} | |||
! ~ | |||
| style="text-align:center; background-color:#ddddff;" | ''Any'' | |||
|-{{cellcolors|#ddddff}} | |||
! [[4.82_CEX|4.82]] | |||
| 5CAC36C3F940749B4DD5E03DB02C732A | |||
|} | |||
<span style="font-size:small"> | |||
{{widedot}}'''Decrypted (elf)''': changes <abbr title="when comparing two decrypted files of the same revision from different firmwares the only difference is the target firmware">every firmware version</abbr><br> | |||
{{widedot}}'''<abbr title="0x20 bytes">Build label</abbr>''': no/unknown<br> | |||
{{widedot}}'''<abbr title="2 bytes">Target Firmware</abbr>''': yes, repeated '''two''' times<br> | |||
{{widedot}}'''Revision''': unknown | |||
</span> | |||
</div> | |||
<div style="float:left; width:33%;"> | |||
{| class="wikitable" style="font-size:xx-small;" | |||
|+ psp_translator.elf (decrypted) | |||
! Firmware !! Bytes !! MD5 !! <abbr title="Revision">Rev</abbr> | |||
|- | |||
! [[1.00_CEX|1.00]] ~ [[3.10_CEX|3.10]] | |||
| colspan="3" {{no}} | |||
|- | |||
! [[3.15_CEX|3.15]] | |||
| ? || ? || ? | |||
|- | |||
! ? | |||
| ? || ? || ? | |||
|- | |||
! ? | |||
| ? || ? || ? | |||
|- | |||
! [[3.66_CEX|3.66]] | |||
| 283.128 || 0F52CE7666276B71FF5C560D7BD28014 || ? | |||
|-{{cellcolors|#ddddff}} | |||
! [[3.70_CEX|3.70]] | |||
| rowspan="3" | 283.128 || C35D80E8B1A4A61212EA773C061BF1DC || rowspan="3" | same | |||
|-{{cellcolors|#ddddff}} | |||
! ~ | |||
| style="text-align:center; background-color:#ddddff;" | ''Any'' | |||
|-{{cellcolors|#ddddff}} | |||
! [[3.74_CEX|3.74]] | |||
| A42CD1453C52149297A975F2BA5B2D38 | |||
|-{{cellcolors|#bbbbff}} | |||
! [[4.00_CEX|4.00]] | |||
| rowspan="2" | 283.128 || DF07955312D1C09DC2DC355EBA47F8AA || rowspan="2" | same | |||
|-{{cellcolors|#bbbbff}} | |||
! [[4.01_CEX|4.01]] | |||
| A06E7BF7C1D062878593E1D4EA85B4C9 | |||
|-{{cellcolors|#ddddff}} | |||
! [[4.10_CEX|4.10]] | |||
| rowspan="2" | 283.128 || FB4801625CA15AC58DB28A4223EFD4A2 || rowspan="2" | same | |||
|-{{cellcolors|#ddddff}} | |||
! [[4.11_CEX|4.11]] | |||
| 3154FF57D36E3D7C4F2C061393816482 | |||
|- | |||
! [[4.15_CEX|4.15]] | |||
| ? || ? || ? | |||
|-{{cellcolors|#bbbbff}} | |||
! [[4.20_CEX|4.20]] | |||
| rowspan="3" | 283.120 || C125A486D3C48EA2C957EAFC0AB69B39 || rowspan="3" | same | |||
|-{{cellcolors|#bbbbff}} | |||
! ~ | |||
| style="text-align:center; background-color:#bbbbff;" | ''Any'' | |||
|-{{cellcolors|#bbbbff}} | |||
! [[4.23_SEX|4.23 S]] | |||
| C469B41798157C53C3E7794E9BDF9D36 | |||
|- | |||
! [[4.25_CEX|4.25]] | |||
| 283.120 || A675423F5C8B9FD02AA2150D46B953AE || ? | |||
|- | |||
! ? | |||
| ? || ? || ? | |||
|- | |||
! ? | |||
| ? || ? || ? | |||
|- | |||
! ? | |||
| ? || ? || ? | |||
|-{{cellcolors|#ddddff}} | |||
! [[4.78_CEX|4.78]] | |||
| rowspan="3" | 283.120 || A35809CE6C184F3E3B52C18E0AE19217 || rowspan="3" | same | |||
|-{{cellcolors|#ddddff}} | |||
! ~ | |||
| style="text-align:center; background-color:#ddddff;" | ''Any'' | |||
|-{{cellcolors|#ddddff}} | |||
! [[4.82_CEX|4.82]] | |||
| 58E104453AC60DE2B671E43F09D96E80 | |||
|} | |||
<span style="font-size:small"> | |||
{{widedot}}'''Decrypted (elf)''': changes <abbr title="when comparing two decrypted files of the same revision from different firmwares the only difference is the target firmware">every firmware version</abbr><br> | |||
{{widedot}}'''<abbr title="0x20 bytes">Build label</abbr>''': no/unknown<br> | |||
{{widedot}}'''<abbr title="2 bytes">Target Firmware</abbr>''': yes, repeated '''one''' time<br> | |||
{{widedot}}'''Revision''': unknown | |||
</span> | |||
</div> | |||
</div> | |||
<br style="clear: both;" /> | |||
== Playstation Portable == | |||
PPSSPP | PPSSPP | ||
00010000 Scratchpad | 00010000 Scratchpad | ||
Line 10: | Line 175: | ||
B0000000 Default load address | B0000000 Default load address | ||
== | === Crypto === | ||
== emulator_api errors == | Supported Kirk Crypto ? (1,4,7,11,12,13,14,16,17,18,19) | ||
=== emulator_api errors === | |||
Google translations from japanese error messages: | Google translations from japanese error messages: | ||
Line 78: | Line 244: | ||
S7004 We were leaving from the room. | S7004 We were leaving from the room. | ||
== | ===NPEZ00093 TETRIS=== | ||
MINIS2 SETTINGS | |||
AW.SINGLE_BUF = 80 | |||
AW.REUSE_ADRS = 110000 | |||
PPSSPP <br> | |||
<pre> | |||
23:10:028 user_main I[SCEGE]: Common\FramebufferCommon.cpp:331 Creating FBO for 00110000 : 280 x 20 x 3<br> | |||
23:10:030 user_main W[SCEGE]: Common\FramebufferCommon.cpp:373 FBO reusing depthbuffer, 00110000/00044000 and 00088000/00044000<br> | |||
23:10:041 user_main I[G3D]: GLES\ShaderManager.cpp:140 Linked shader: vs 31 fs 32<br> | |||
23:15:969 user_main I[IO]: HLE\sceIo.cpp:906 stdout: >L<br> | |||
23:16:302 user_main I[IO]: HLE\sceIo.cpp:906 stdout: <OK<br> | |||
23:16:377 user_main W[G3D]: GLES\TextureCache.cpp:336 Render to texture with different strides 256 != 280<br> | |||
23:19:096 user_main I[SCEGE]: GLES\Framebuffer.cpp:730 Resizing FBO for 00110000 : 256 x 272 x 3<br> | |||
23:39:980 user_main I[SCEGE]: GLES\Framebuffer.cpp:730 Resizing FBO for 00110000 : 256 x 272 x 3<br> | |||
</pre> | |||
=== | ===Crashes=== | ||
====Black Rock Shooter==== | |||
<pre> | |||
lv2(2): # | |||
lv2(2): # | |||
lv2(2): # SDK version: 446000 | |||
lv2(2): # system software version: 4.46 (DEX) | |||
lv2(2): # revision: 49873 | |||
lv2(2): # | |||
lv2(2): # Lv-2 detected an interrupt(exception) in a user PPU Thread. | |||
lv2(2): # | |||
lv2(2): # Interrupt(exception) Info. | |||
lv2(2): # Type : Data Storage | |||
lv2(2): # SRR0 : 0x00000000016a8d94 00000000000C8D94 lwz r17, 0x454(r15) ; r15 = 0 | |||
lv2(2): # SRR1 : 0x800000000200e032 | |||
lv2(2): # DSISR: 0x0000000040000000 | |||
lv2(2): # DAR : 0x0000000000000454 | |||
lv2(2): # TB : 0x000000028bed73b7 | |||
lv2(2): # HW Thread #: 1 | |||
lv2(2): # | |||
lv2(2): # Backtrace | |||
lv2(2): # 0x00000000016a8d88 sub_c8CB0 + 0xD8 | |||
lv2(2): # 0x00000000015e36ac PEmuCoreLib_7EBDEE23 + -0x20 | |||
lv2(2): # 0x0000000000b7d25c ThreadManForKernel_D3C08E1A + 0x2A0 | |||
lv2(2): # 0x000000000163bc48 sub_5B0C8 + 0xB78 | |||
lv2(2): # 0x000000000163c68c sub_5C32C + 0x348 | |||
lv2(2): # 0x000000000163dc14 sub_5DA7C + 0x1E8 | |||
lv2(2): # 0x000000000163ddd8 | |||
lv2(2): # 0x00000000016697c8 | |||
lv2(2): # 0xbadadd0010700fcc | |||
lv2(2): # | |||
lv2(2): # User PPU Thread Info. | |||
lv2(2): # ID : 0x010700fd | |||
lv2(2): # Name : PEmuExecThread | |||
lv2(2): # Stack addr: 0x00000000d00ab000 | |||
lv2(2): # Stack size: 0x0000000000020000 | |||
lv2(2): # Priority : 1001 | |||
lv2(2): # Proc name : /dev_flash/pspemu/psp_emulator.self | |||
lv2(2): # Proc ID : 0x1030200 | |||
lv2(2): # | |||
lv2(2): # Register Info. | |||
lv2(2): # LR: 0x00000000016a8d8c CR:0x4824202a | |||
lv2(2): # CTR: 0x00000000000a512c | |||
lv2(2): # | |||
lv2(2): # GPR 0: 0x00000000016a8d8c GPR 1: 0x00000000d00c9f50 | |||
lv2(2): # GPR 2: 0x000000000191ef80 GPR 3: 0x0000000000000000 | |||
lv2(2): # GPR 4: 0x80000000006ac990 GPR 5: 0x0000000000000000 | |||
lv2(2): # GPR 6: 0x0000000000000000 GPR 7: 0x0000000000000000 | |||
lv2(2): # GPR 8: 0x00000000300000c0 GPR 9: 0x0000000000000001 | |||
lv2(2): # GPR10: 0x00000000010700fd GPR11: 0x0000000000000000 | |||
lv2(2): # GPR12: 0x00000000000c0308 GPR13: 0x000000001000cf50 | |||
lv2(2): # GPR14: 0x0000000001abc4f0 GPR15: 0x0000000000000000 | |||
lv2(2): # GPR16: 0x000000004824202a GPR17: 0x00000000801a4730 | |||
lv2(2): # GPR18: 0x00000000089a6550 GPR19: 0x0000000000000000 | |||
lv2(2): # GPR20: 0x0000000000057e40 GPR21: 0x0000000000000002 | |||
lv2(2): # GPR22: 0x0000000009979e00 GPR23: 0x0000000000000800 | |||
lv2(2): # GPR24: 0x00000000089a6550 GPR25: 0x0000000009973e00 | |||
lv2(2): # GPR26: 0x0000000009983e00 GPR27: 0x0000000009983e00 | |||
lv2(2): # GPR28: 0x0000000009983e00 GPR29: 0x0000000009983e00 | |||
lv2(2): # GPR30: 0x0000000009fec650 GPR31: 0x0000000008815618 | |||
lv2(2): # | |||
lv2(2): # XER: 0x0000000000000000 FPSCR: 0x82008000 | |||
lv2(2): # | |||
lv2(2): # FPR 0: 0xc000000000000000 FPR 1: 0x0000000000000000 | |||
lv2(2): # FPR 2: 0x0000000000000000 FPR 3: 0x0000000000000000 | |||
lv2(2): # FPR 4: 0xfff8000082008000 FPR 5: 0x408c200000000000 | |||
lv2(2): # FPR 6: 0x3f52345680000000 FPR 7: 0x00000010703fd000 | |||
lv2(2): # FPR 8: 0x0000000000000000 FPR 9: 0x0000000000000000 | |||
lv2(2): # FPR10: 0x0000000000000000 FPR11: 0x00000010703fd000 | |||
lv2(2): # FPR12: 0xfff8000082008000 FPR13: 0x407f400000000000 | |||
lv2(2): # FPR14: 0x00000010703fd000 FPR15: 0x00000010703fd000 | |||
lv2(2): # FPR16: 0x00000010703fd000 FPR17: 0x00000010703fd000 | |||
lv2(2): # FPR18: 0x00000010703fd000 FPR19: 0x00000010703fd000 | |||
lv2(2): # FPR20: 0x00000010703fd000 FPR21: 0x00000010703fd000 | |||
lv2(2): # FPR22: 0x00000010703fd000 FPR23: 0x00000010703fd000 | |||
lv2(2): # FPR24: 0x00000010703fd000 FPR25: 0x00000010703fd000 | |||
lv2(2): # FPR26: 0x00000010703fd000 FPR27: 0x00000010703fd000 | |||
lv2(2): # FPR28.. | |||
r31 = 8815618 | |||
0881560C addu s1,s0,s1 | |||
08815610 jal zz_sceAtracReleaseAtracID | |||
08815614 nop | |||
08815618 li a0,-0x1 | |||
0881561C sw a0,0x2020(s2) | |||
08815620 lb s1,0x20A0(s1) | |||
08815624 beq s1,zero,pos_08815634 | |||
</pre> | |||
crash #2 on loading | |||
<pre> | |||
lv2(2): # Interrupt(exception) Info. | |||
lv2(2): # Type : Data Storage | |||
( | lv2(2): # SRR0 : 0x00000000016a8d94 | ||
( | lv2(2): # SRR1 : 0x800000000200e032 | ||
lv2(2): # DSISR: 0x0000000040000000 | |||
( | lv2(2): # DAR : 0x0000000000000454 | ||
lv2(2): # TB : 0x0000000106f65ac5 | |||
lv2(2): # HW Thread #: 1 | |||
lv2(2): # | |||
lv2(2): # Backtrace | |||
lv2(2): # 0x00000000016a8d88 | |||
lv2(2): # 0x00000000015e36ac | |||
lv2(2): # 0x0000000000b7d25c | |||
lv2(2): # 0x000000000163bc48 | |||
lv2(2): # 0x000000000163c68c | |||
lv2(2): # 0x000000000163dc14 | |||
lv2(2): # 0x000000000163ddd8 | |||
lv2(2): # 0x00000000016697c8 | |||
lv2(2): # 0xbadadd001030068c | |||
lv2(2): # | |||
lv2(2): # User PPU Thread Info. | |||
lv2(2): # ID : 0x01030069 | |||
lv2(2): # Name : PEmuExecThread | |||
lv2(2): # Stack addr: 0x00000000d00ab000 | |||
lv2(2): # Stack size: 0x0000000000020000 | |||
lv2(2): # Priority : 1001 | |||
lv2(2): # Proc name : /dev_flash/pspemu/psp_emulator.self | |||
lv2(2): # Proc ID : 0x1010200 | |||
lv2(2): # | |||
lv2(2): # Register Info. | |||
lv2(2): # LR: 0x00000000016a8d8c CR:0x4824208a | |||
lv2(2): # CTR: 0x00000000000a512c | |||
lv2(2): # | |||
lv2(2): # GPR 0: 0x00000000016a8d8c GPR 1: 0x00000000d00c9f50 | |||
lv2(2): # GPR 2: 0x000000000191ef80 GPR 3: 0x0000000000000000 | |||
lv2(2): # GPR 4: 0x80000000006768a0 GPR 5: 0x0000000000000000 | |||
lv2(2): # GPR 6: 0x0000000000000000 GPR 7: 0x0000000000000000 | |||
lv2(2): # GPR 8: 0x00000000300000c0 GPR 9: 0x0000000000000001 | |||
lv2(2): # GPR10: 0x0000000001030069 GPR11: 0x0000000000000000 | |||
lv2(2): # GPR12: 0x00000000000c0308 GPR13: 0x000000001000cf50 | |||
lv2(2): # GPR14: 0x0000000001abc4f0 GPR15: 0x0000000000000000 | |||
lv2(2): # GPR16: 0x000000004824208a GPR17: 0x00000000805c3858 | |||
lv2(2): # GPR18: 0x0000000000000001 GPR19: 0x0000000009e28010 | |||
lv2(2): # GPR20: 0x0000000000000001 GPR21: 0x0000000000000001 | |||
lv2(2): # GPR22: 0x0000000000000000 GPR23: 0x0000000000000000 | |||
lv2(2): # GPR24: 0x0000000004000000 GPR25: 0x0000000000000080 | |||
lv2(2): # GPR26: 0x0000000000000001 GPR27: 0x0000000009e28010 | |||
lv2(2): # GPR28: 0x0000000000000001 GPR29: 0x0000000000000001 | |||
lv2(2): # GPR30: 0x0000000009ffda80 GPR31: 0x0000000008814a94 jal zz_sceCtrlReadBufferPositive | |||
lv2(2): # | |||
lv2(2): # XER: 0x0000000000000000 FPSCR: 0x82004000 | |||
lv2(2): # | |||
lv2(2): # FPR 0: 0x407be00000000000 FPR 1: 0x0000000000000000 | |||
lv2(2): # FPR 2: 0x406e000000000000 FPR 3: 0x0000000000000000 | |||
lv2(2): # FPR 4: 0xfff8000082004000 FPR 5: 0x4040000000000000 | |||
lv2(2): # FPR 6: 0x3fef000000000000 FPR 7: 0x0000001030369000 | |||
lv2(2): # FPR 8: 0x407be00000000000 FPR 9: 0x406e000000000000 | |||
lv2(2): # FPR10: 0x0000000000000000 FPR11: 0x0000001030369000 | |||
lv2(2): # FPR12: 0xfff8000082004000 FPR13: 0x407f400000000000 | |||
lv2(2): # FPR14: 0x0000001030369000 FPR15: 0x0000001030369000 | |||
lv2(2): # FPR16: 0x0000001030369000 FPR17: 0x0000001030369000 | |||
lv2(2): # FPR18: 0x0000001030369000 FPR19: 0x0000001030369000 | |||
lv2(2): # FPR20: 0x0000001030369000 FPR21: 0x0000001030369000 | |||
lv2(2): # FPR22: 0x0000001030369000 FPR23: 0x0000001030369000 | |||
lv2(2): # FPR24: 0x0000001030369000 FPR25: 0x0000001030369000 | |||
lv2(2): # FPR26: 0x0000001030369000 FPR27: 0x0000001030369000 | |||
lv2(2): # FPR28: 0x0000001030369000 FPR29: 0x0000001030369000 | |||
lv2(2): # FPR30: 0x0000001030369000 FPR31: 0x0000001030369000 | |||
lv2(2): # | |||
</pre> | |||
zz_sceAtracReleaseAtracID | |||
zz_sceCtrlReadBufferPositive | |||
Its a thread? timing/sync problem. | |||
====Cars==== | |||
Cars Race-O-Rama | |||
<pre> | <pre> | ||
rsx-err 262 | |||
</pre> | </pre> | ||
_CELL_DBG_RSX_ERROR_GRAPH_COMMAND_ERROR | |||
* invalid data is specified for a command | |||
* this error indicates that the command is supported but the data for that command is a value outside of the allowable range | |||
====Dissidia 012==== | |||
<pre> | |||
lv2(2): # Interrupt(exception) Info. | |||
lv2(2): # Type : Instruction Segment | |||
lv2(2): # SRR0 : 0xbadadd0010800610 | |||
lv2(2): # SRR1 : 0x800000000000c032 | |||
lv2(2): # DSISR: 0x0000000000200000 | |||
lv2(2): # DAR : 0x0000000010005f20 | |||
lv2(2): # TB : 0x000000022782edce | |||
lv2(2): # HW Thread #: 0 | |||
lv2(2): # Register Info. | |||
lv2(2): # LR: 0xbadadd0010800610 CR:0x28000022 | |||
lv2(2): # CTR: 0x00000000000a512c | |||
lv2(2): # | |||
lv2(2): # GPR 0: 0xbadadd0010800610 GPR 1: 0x00000000d00caf90 | |||
lv2(2): # GPR 2: 0x000000000191ef80 GPR 3: 0x0000000000000000 | |||
lv2(2): # GPR 4: 0x8000000000638750 GPR 5: 0x0000000000000000 | |||
lv2(2): # GPR 6: 0x0000000000000000 GPR 7: 0x0000000000000095 | |||
lv2(2): # GPR 8: 0x0000000030000070 GPR 9: 0x0108006100000000 | |||
lv2(2): # GPR10: 0x0000000001080061 GPR11: 0x0000000000000000 | |||
lv2(2): # GPR12: 0x00000000000c0308 GPR13: 0x000000001000cf50 | |||
lv2(2): # GPR14: 0x0000000000000000 GPR15: 0x0000000000000000 | |||
lv2(2): # GPR16: 0x0000000000000000 GPR17: 0x0000000000000000 | |||
lv2(2): # GPR18: 0x0000000000000000 GPR19: 0x0000000000000000 | |||
lv2(2): # GPR20: 0x0000000000000000 GPR21: 0x0000000000000000 | |||
lv2(2): # GPR22: 0x0000000000000000 GPR23: 0x0000000000000000 | |||
lv2(2): # GPR24: 0x0000000000000000 GPR25: 0x0000000000000000 | |||
lv2(2): # GPR26: 0x0000000000000000 GPR27: 0x0000000000000000 | |||
lv2(2): # GPR28: 0x0000000000000000 GPR29: 0x0000000000000000 | |||
lv2(2): # GPR30: 0x0000000000000000 GPR31: 0x0000000000000000 | |||
lv2(2): # | |||
lv2(2): # XER: 0x0000000000000000 FPSCR: 0x82004000 | |||
lv2(2): # | |||
lv2(2): # FPR 0: 0x0000000000000000 FPR 1: 0x0000000000000000 | |||
lv2(2): # FPR 2: 0x0000000000000000 FPR 3: 0x0000000000000000 | |||
lv2(2): # FPR 4: 0xfff8000082004000 FPR 5: 0x403b800000000000 | |||
lv2(2): # FPR 6: 0x0000000000000000 FPR 7: 0x0000000000000000 | |||
lv2(2): # FPR 8: 0x0000000000000000 FPR 9: 0x0000000000000000 | |||
lv2(2): # FPR10: 0x3ff0000000000000 FPR11: 0x0000000000000000 | |||
lv2(2): # FPR12: 0xfff8000082004000 FPR13: 0xbff0000000000000 | |||
lv2(2): # FPR14: 0x0000001080361000 FPR15: 0x0000001080361000 | |||
lv2(2): # FPR16: 0x0000001080361000 FPR17: 0x0000001080361000 | |||
lv2(2): # FPR18: 0x0000001080361000 FPR19: 0x0000001080361000 | |||
lv2(2): # FPR20: 0x0000001080361000 FPR21: 0x0000001080361000 | |||
lv2(2): # FPR22: 0x0000001080361000 FPR23: 0x0000001080361000 | |||
lv2(2): # FPR24: 0x0000001080361000 FPR25: 0x0000001080361000 | |||
lv2(2): # FPR26: 0x0000001080361000 FPR27: 0x0000001080361000 | |||
lv2(2): # FPR28: 0x0000001080361000 FPR29: 0x0000001080361000 | |||
lv2(2): # FPR30: 0x0000001080361000 FPR31: 0x0000001080361000 | |||
</pre> | |||
<pre> | |||
lui a0,0x886 | |||
lui a1,0x886 | |||
addiu a0,a0,0x64C4 | |||
jal z_un_088eceb0 | |||
addiu a1,a1,0x64FC | |||
li a0,0x264 | |||
li a1,0x2 | |||
jal z_un_088ecfd4 | |||
li a2,0x2 | |||
jal z_un_088ee754 | |||
nop | |||
li a0,0x1 | |||
... | |||
z_un_088ecfd4: | |||
addiu sp,sp,-0x20 | |||
sw s0,0x0(sp) | |||
sw s1,0x4(sp) | |||
move s0,a2 | |||
move s1,a1 | |||
sw s2,0x8(sp) | |||
sw s3,0xC(sp) | |||
sw ra,0x10(sp) | |||
jal z_un_088ecf48 | |||
move s2,a0 | |||
lui s3,0x89D | |||
lw a0,0x7F00(s3) | |||
beq a0,zero,pos_088ED0B8 | |||
nop | |||
lbu a0,0x0(a0) | |||
bne a0,zero,pos_088ED0B0 | |||
nop | |||
slti a0,s2,0x264 | |||
bne a0,zero,pos_088ED0A8 | |||
nop | |||
slti a0,s1,0x2 | |||
bne a0,zero,pos_088ED0A0 | |||
nop | |||
slti a0,s0,0x2 | |||
bne a0,zero,pos_088ED098 | |||
nop | |||
move a0,s2 | |||
move a1,s1 | |||
jal z_un_088ef658 | |||
move a2,s0 | |||
jal zz_sceMpegInit | |||
... | |||
z_un_088ee754: | |||
addiu sp,sp,-0x20 | |||
sw s0,0x4(sp) | |||
lui s0,0x89D | |||
lw a0,0x7F00(s0) | |||
sw s1,0x8(sp) | |||
sw s2,0xC(sp) | |||
sw s3,0x10(sp) | |||
sw ra,0x14(sp) | |||
beq a0,zero,pos_088EE7E0 | |||
nop | |||
lbu a1,0x0(a0) | |||
beq a1,zero,pos_088EE7D8 | |||
nop | |||
lbu a0,0x1(a0) | |||
bne a0,zero,pos_088EE7D0 | |||
nop | |||
jal zz_sceMpegQueryMemSize | |||
... | |||
</pre> | |||
launching OVL process | |||
====Gods Eater Burst==== | |||
Original EBOOT.PBP, no EBOOT.BIN resigned. | |||
<pre> | |||
lv2(2): # Interrupt(exception) Info. | |||
lv2(2): # Type : Instruction Segment | |||
lv2(2): # SRR0 : 0xbadadd0010800010 | |||
lv2(2): # SRR1 : 0x800000000000c032 | |||
lv2(2): # DSISR: 0x0000000000200000 | |||
lv2(2): # DAR : 0x800000020011c010 | |||
lv2(2): # TB : 0x000000018b2e5560 | |||
lv2(2): # HW Thread #: 0 | |||
lv2(2): # | |||
lv2(2): # Backtrace | |||
lv2(2): # 0xbadadd001080000c | |||
lv2(2): # Register Info. | |||
lv2(2): # LR: 0xbadadd0010800010 CR:0x24000028 | |||
lv2(2): # CTR: 0x000000000163c62c | |||
lv2(2): # | |||
lv2(2): # GPR 0: 0xbadadd0010800010 GPR 1: 0x00000000d00caf90 | |||
lv2(2): # GPR 2: 0x000000000191ef80 GPR 3: 0xffffffffffffffff | |||
lv2(2): # GPR 4: 0x00000000300e4af0 GPR 5: 0x0000000000000021 | |||
lv2(2): # GPR 6: 0x0000000000010000 GPR 7: 0x0000000000000000 | |||
lv2(2): # GPR 8: 0x00000000d00cad90 GPR 9: 0x0000000000000000 | |||
lv2(2): # GPR10: 0xffffffff80020001 GPR11: 0x0000000000000002 | |||
lv2(2): # GPR12: 0x0000000024000028 GPR13: 0x000000001000cf50 | |||
lv2(2): # GPR14: 0x0000000000000000 GPR15: 0x0000000000000000 | |||
lv2(2): # GPR16: 0x0000000000000000 GPR17: 0x0000000000000000 | |||
lv2(2): # GPR18: 0x0000000000000000 GPR19: 0x0000000000000000 | |||
lv2(2): # GPR20: 0x0000000000000000 GPR21: 0x0000000000000000 | |||
lv2(2): # GPR22: 0x0000000000000000 GPR23: 0x0000000000000000 | |||
lv2(2): # GPR24: 0x0000000000000000 GPR25: 0x0000000000000000 | |||
lv2(2): # GPR26: 0x0000000000000000 GPR27: 0x0000000000000000 | |||
lv2(2): # GPR28: 0x0000000000000000 GPR29: 0x0000000000000000 | |||
lv2(2): # GPR30: 0x0000000000000000 GPR31: 0x0000000000000000 | |||
lv2(2): # | |||
lv2(2): # XER: 0x0000000000000000 FPSCR: 0x00000000 | |||
lv2(2): # | |||
lv2(2): # FPR 0: 0x0000001080301000 FPR 1: 0x0000000000000000 | |||
lv2(2): # FPR 2: 0x0000000000000000 FPR 3: 0x0000000000000000 | |||
lv2(2): # FPR 4: 0x0000000000000000 FPR 5: 0x0000000000000000 | |||
lv2(2): # FPR 6: 0x0000000000000000 FPR 7: 0x0000000000000000 | |||
lv2(2): # FPR 8: 0x0000000000000000 FPR 9: 0x0000000000000000 | |||
lv2(2): # FPR10: 0x0000000000000000 FPR11: 0x0000000000000000 | |||
lv2(2): # FPR12: 0x0000000000000000 FPR13: 0x0000000000000000 | |||
lv2(2): # FPR14: 0x0000000000000000 FPR15: 0x0000000000000000 | |||
lv2(2): # FPR16: 0x0000000000000000 FPR17: 0x0000000000000000 | |||
lv2(2): # FPR18: 0x0000000000000000 FPR19: 0x0000000000000000 | |||
lv2(2): # FPR20: 0x0000000000000000 FPR21: 0x0000000000000000 | |||
lv2(2): # FPR22: 0x0000000000000000 FPR23: 0x0000000000000000 | |||
lv2(2): # FPR24: 0x0000000000000000 FPR25: 0x0000000000000000 | |||
lv2(2): # FPR26: 0x0000000000000000 FPR27: 0x0000000000000000 | |||
lv2(2): # FPR28: 0x0000000000000000 FPR29: 0x0000000000000000 | |||
lv2(2): # FPR30: 0x0000000000000000 FPR31: 0x0000000000000000 | |||
</pre> | |||
Suggestion 0xbadadd..... is related to EBOOT sign, decryption,.... | |||
====Evangelion==== | |||
PS3 - crashes on unsupported scePauth_F7AA47F6 which it cant resolve | |||
<pre> | |||
[FILE LOADING]:map/free/freemap.xml | |||
[FILE LOADING]:sound/se/se_map00.phb | |||
Lo[FILE LOADING]:ui/free/place.bin | |||
ad : [sound/se/se_map00][3,-1] | |||
[8]ui/free/place.bin | |||
[FILE LOADING]:ui/common/fm_00.bin | |||
[9]ui/common/fm_00.bin | |||
[FILE LOADING]:ui/common/fm_01.bin | |||
[10]ui/common/fm_01.bin | |||
[FILE LOADING]:ui/common/fm_02.bin | |||
[11]ui/common/fm_02.bin | |||
[FILE LOADING]:ui/free/command00.bin | |||
[12]ui/free/command00.bin | |||
[FILE LOADING]:ui/free/command00.bin | |||
[13]ui/free/command00.bin | |||
[FILE LOADING]:ui/free/rs_02.bin | |||
[14]ui/free/rs_02.bin | |||
[FILE LOADING]:ui/free/bn_c000.gim | |||
[FILE LOADING]:ui/free/com_nm.gim | |||
ERROR 0x9ffed84 | |||
SQ:lv2(2): # | |||
lv2(2): # | |||
lv2(2): # SDK version: 446000 | |||
lv2(2): # system software version: 4.46 (DEX) | |||
lv2(2): # revision: 49873 | |||
lv2(2): # | |||
lv2(2): # Lv-2 detected an interrupt(exception) in a user PPU Thread. | |||
lv2(2): # | |||
lv2(2): # Interrupt(exception) Info. | |||
lv2(2): # Type : Data Storage | |||
lv2(2): decrypt line = (1) column = (0) : error unexpected character(control) | |||
lv2(2): # SRR0 : 0x0000000081052170 | |||
lv2(2): # SRR1 : 0x800000000200e032 | |||
lv2(2): # DSISR: 0x0000000042000000 | |||
lv2(2): # DAR : 0x00000000b182b18e | |||
lv2(2): # TB : 0x00000003e747def9 | |||
lv2(2): # HW Thread #: 0 | |||
lv2(2): # | |||
lv2(2): # Backtrace | |||
lv2(2): # 0x00000000016a8d88 sub_C8CB0 + 0xD8 | |||
lv2(2): # 0x00000000015e36ac | |||
lv2(2): # 0x0000000000b7d25c | |||
lv2(2): # 0x000000000163bc48 bl _ThreadManForUser_D3C08E1A | |||
lv2(2): # 0x000000000163c68c bl sub_5B0C8 | |||
lv2(2): # 0x000000000163dc14 bl sub_5C32C | |||
lv2(2): # 0x000000000163ddd8 bl sub_5DA7C / SceModmgrStart | |||
lv2(2): # 0x00000000016697c8 - PEmuExecThread | |||
lv2(2): # 0xbadadd0010800a3c | |||
lv2(2): # | |||
lv2(2): # User PPU Thread Info. | |||
lv2(2): # ID : 0x010800a4 | |||
lv2(2): # Name : PEmuExecThread | |||
lv2(2): # Stack addr: 0x00000000d00ab000 | |||
lv2(2): # Stack size: 0x0000000000020000 | |||
lv2(2): # Priority : 1001 | |||
lv2(2): # Proc name : /dev_flash/pspemu/psp_emulator.self | |||
lv2(2): # Proc ID : 0x1030200 | |||
lv2(2): # | |||
lv2(2): # Register Info. | |||
lv2(2): # LR: 0x0000000080bc1cf4 CR:0x28228082 | |||
lv2(2): # CTR: 0x0000000081051ab8 | |||
lv2(2): # | |||
lv2(2): # GPR 0: 0x0000000000000000 GPR 1: 0x00000000d00c9f50 | |||
lv2(2): # GPR 2: 0x000000000191ef80 GPR 3: 0x00000000b3900000 | |||
lv2(2): # GPR 4: 0x0000000000000000 GPR 5: 0x0000000001abc4f0 | |||
lv2(2): # GPR 6: 0x00000000089ee400 GPR 7: 0x0000000081051ab8 | |||
lv2(2): # GPR 8: 0x00000000300000c0 GPR 9: 0x0000000000000001 | |||
lv2(2): # GPR10: 0x00000000b8c050b0 GPR11: 0x00000000b182b18e | |||
lv2(2): # GPR12: 0x00000000b182b182 GPR13: 0x000000001000cf50 | |||
lv2(2): # GPR14: 0x0000000001abc4f0 GPR15: 0x00000000300e55c0 | |||
lv2(2): # GPR16: 0x000000008107c290 GPR17: 0x0000000008aa6c88 | |||
lv2(2): # GPR18: 0x0000000008aa6cb0 GPR19: 0x0000000008aa6958 | |||
lv2(2): # GPR20: 0x0000000008aa6c80 GPR21: 0xfffffffffffffffc | |||
lv2(2): # GPR22: 0x00000000000000b0 GPR23: 0x0000000008c05088 | |||
lv2(2): # GPR24: 0x000000006d92e082 GPR25: 0x0000000008ca4690 | |||
lv2(2): # GPR26: 0x0000000000000002 GPR27: 0x0000000008000000 | |||
lv2(2): # GPR28: 0x00000000000003e8 GPR29: 0x0000000000000032 | |||
lv2(2): # GPR30: 0x0000000009ffe8d0 GPR31: 0x00000000089ee400 | |||
lv2(2): # | |||
lv2(2): # XER: 0x0000000000000000 FPSCR: 0x82064000 | |||
lv2(2): # | |||
lv2(2): # FPR 0: 0xbfe3542760000000 FPR 1: 0x0000000000000000 | |||
lv2(2): # FPR 2: 0x407c800000000000 FPR 3: 0x0000000000000000 | |||
lv2(2): # FPR 4: 0xfff8000082064000 FPR 5: 0x408e000000000000 | |||
lv2(2): # FPR 6: 0x3f51111120000000 FPR 7: 0x0000000000000000 | |||
lv2(2): # FPR 8: 0x4070000000000000 FPR 9: 0x0000000000000000 | |||
lv2(2): # FPR10: 0x0000000000000000 FPR11: 0x0000000000000000 | |||
lv2(2): # FPR12: 0xfff8000082064000 FPR13: 0xbff0000000000000 | |||
lv2(2): # FPR14: 0x00000010803a4000 FPR15: 0x00000010803a4000 | |||
lv2(2): # FPR16: 0x00000010803a4000 FPR17: 0x00000010803a4000 | |||
lv2(2): # FPR18: 0x00000010803a4000 FPR19: 0x00000010803a4000 | |||
lv2(2): # FPR20: 0x00000010803a4000 FPR21: 0x00000010803a4000 | |||
lv2(2): # FPR22: 0x00000010803a4000 FPR23: 0x00000010803a4000 | |||
lv2(2): # FPR24: 0x00000010803a4000 FPR25: 0x00000010803a4000 | |||
lv2(2): # FPR26: 0x00000010803a4000 FPR27: 0x00000010803a4000 | |||
lv2(2): # FPR28: 0x00000010803a4000 FPR29: 0x00000010803a4000 | |||
lv2(2): # FPR30: 0x00000010803a4000 FPR31: 0x00000010803a4000 | |||
</pre> | |||
PPSSPP | |||
<pre> | |||
28:02:573 user_main I[IO]: HLE\sceIo.cpp:906 stdout: [FILE LOADING]:map/free/freemap.xml | |||
28:02:576 user_main I[IO]: HLE\sceIo.cpp:906 stdout: [FILE LOADING]:sound/se/se_map00.phb | |||
28:02:593 user_main I[KERNEL]: HLE\sceKernelMemory.cpp:1140 sceKernelPrintf: Load : [sound/se/se_map00][3,-1] | |||
28:02:594 user_main I[IO]: HLE\sceIo.cpp:906 stdout: [FILE LOADING]:ui/free/place.bin | |||
28:02:608 user_main I[IO]: HLE\sceIo.cpp:906 stdout: [8]ui/free/place.bin | |||
28:02:609 user_main I[IO]: HLE\sceIo.cpp:906 stdout: [FILE LOADING]:ui/common/fm_00.bin | |||
28:02:615 user_main I[IO]: HLE\sceIo.cpp:906 stdout: [9]ui/common/fm_00.bin | |||
28:02:615 user_main I[IO]: HLE\sceIo.cpp:906 stdout: [FILE LOADING]:ui/common/fm_01.bin | |||
28:02:618 user_main I[IO]: HLE\sceIo.cpp:906 stdout: [10]ui/common/fm_01.bin | |||
28:02:618 user_main I[IO]: HLE\sceIo.cpp:906 stdout: [FILE LOADING]:ui/common/fm_02.bin | |||
28:02:620 user_main I[IO]: HLE\sceIo.cpp:906 stdout: [11]ui/common/fm_02.bin | |||
28:02:621 user_main I[IO]: HLE\sceIo.cpp:906 stdout: [FILE LOADING]:ui/free/command00.bin | |||
28:02:622 user_main I[IO]: HLE\sceIo.cpp:906 stdout: [12]ui/free/command00.bin | |||
28:02:623 user_main I[IO]: HLE\sceIo.cpp:906 stdout: [FILE LOADING]:ui/free/command00.bin | |||
28:02:624 user_main I[IO]: HLE\sceIo.cpp:906 stdout: [13]ui/free/command00.bin | |||
28:02:624 user_main I[IO]: HLE\sceIo.cpp:906 stdout: [FILE LOADING]:ui/free/rs_02.bin | |||
28:02:627 user_main I[IO]: HLE\sceIo.cpp:906 stdout: [14]ui/free/rs_02.bin | |||
28:02:628 user_main I[IO]: HLE\sceIo.cpp:906 stdout: [FILE LOADING]:ui/free/bn_c000.gim | |||
28:02:634 user_main I[IO]: HLE\sceIo.cpp:906 stdout: [FILE LOADING]:ui/free/com_nm.gim | |||
28:02:638 user_main I[HLE]: HLE\scePauth.cpp:38 scePauth_F7AA47F6(08c2cc40, 00000df0, 0bffed80, 0bffed84) | |||
28:02:639 user_main I[COMMON]: FileUtil.cpp:248 CreateDir: directory ...\ppsspp_win\memstick/PAUTH | |||
28:02:660 user_main E[HLE]: HLE\scePauth.cpp:63 No decrypted file found! save as ...\ppsspp_win\memstick/PAUTH/pauth_5fb505c3.bin | |||
28:02:676 user_main I[IO]: HLE\sceIo.cpp:906 stdout: ERROR 0xffffffff | |||
28:02:679 user_main I[IO]: HLE\sceIo.cpp:906 stdout: [FILE LOADING]:char/free/c000.xml | |||
28:02:682 user_main I[IO]: HLE\sceIo.cpp:906 stdout: [FILE LOADING]:char/free/c000/c000_00a.gmo | |||
28:02:720 user_main I[IO]: HLE\sceIo.cpp:906 stdout: [FILE LOADING]:char/freemot/a000b.gmo | |||
28:02:738 user_main I[IO]: HLE\sceIo.cpp:906 stdout: [FILE LOADING]:char/freemot/a010b.gmo | |||
28:02:771 user_main I[IO]: HLE\sceIo.cpp:906 stdout: [FILE LOADING]:char/freemot/a011a.gmo | |||
</pre> | |||
====Harry Potter and the Half-Blood Prince==== | |||
<pre> | |||
rsx-err 262 | |||
</pre> | |||
====Killzone Liberation==== | |||
<pre> | |||
lv2(2): # Interrupt(exception) Info. | |||
lv2(2): # Type : Instruction Segment | |||
lv2(2): # SRR0 : 0xbadadd0010b00760 | |||
lv2(2): # SRR1 : 0x800000000000c032 | |||
lv2(2): # DSISR: 0x0000000002200000 | |||
lv2(2): # DAR : 0x8000000100078ad0 | |||
lv2(2): # TB : 0x00000007828ccc76 | |||
lv2(2): # HW Thread #: 1 | |||
lv2(2): # Register Info. | |||
lv2(2): # LR: 0xbadadd0010b00760 CR:0x24000028 | |||
lv2(2): # CTR: 0x000000000163c62c | |||
lv2(2): # | |||
lv2(2): # GPR 0: 0xbadadd0010b00760 GPR 1: 0x00000000d00caf90 | |||
lv2(2): # GPR 2: 0x000000000191ef80 GPR 3: 0xffffffffffffffff | |||
lv2(2): # GPR 4: 0x00000000300e4630 GPR 5: 0x0000000000000021 | |||
lv2(2): # GPR 6: 0x0000000000010000 GPR 7: 0x0000000000000000 | |||
lv2(2): # GPR 8: 0x00000000d00cad90 GPR 9: 0x0000000000000000 | |||
lv2(2): # GPR10: 0xffffffff80020001 GPR11: 0x0000000000000002 | |||
lv2(2): # GPR12: 0x0000000024000028 GPR13: 0x000000001000cf50 | |||
lv2(2): # GPR14: 0x0000000000000000 GPR15: 0x0000000000000000 | |||
lv2(2): # GPR16: 0x0000000000000000 GPR17: 0x0000000000000000 | |||
lv2(2): # GPR18: 0x0000000000000000 GPR19: 0x0000000000000000 | |||
lv2(2): # GPR20: 0x0000000000000000 GPR21: 0x0000000000000000 | |||
lv2(2): # GPR22: 0x0000000000000000 GPR23: 0x0000000000000000 | |||
lv2(2): # GPR24: 0x0000000000000000 GPR25: 0x0000000000000000 | |||
lv2(2): # GPR26: 0x0000000000000000 GPR27: 0x0000000000000000 | |||
lv2(2): # GPR28: 0x0000000000000000 GPR29: 0x0000000000000000 | |||
lv2(2): # GPR30: 0x0000000000000000 GPR31: 0x0000000000000000 | |||
lv2(2): # | |||
lv2(2): # XER: 0x0000000000000000 FPSCR: 0x00000000 | |||
lv2(2): # | |||
lv2(2): # FPR 0: 0x00000010b0376000 FPR 1: 0x0000000000000000 | |||
lv2(2): # FPR 2: 0x0000000000000000 FPR 3: 0x0000000000000000 | |||
lv2(2): # FPR 4: 0x0000000000000000 FPR 5: 0x0000000000000000 | |||
lv2(2): # FPR 6: 0x0000000000000000 FPR 7: 0x0000000000000000 | |||
lv2(2): # FPR 8: 0x0000000000000000 FPR 9: 0x0000000000000000 | |||
lv2(2): # FPR10: 0x0000000000000000 FPR11: 0x0000000000000000 | |||
lv2(2): # FPR12: 0x0000000000000000 FPR13: 0x0000000000000000 | |||
lv2(2): # FPR14: 0x0000000000000000 FPR15: 0x0000000000000000 | |||
lv2(2): # FPR16: 0x0000000000000000 FPR17: 0x0000000000000000 | |||
lv2(2): # FPR18: 0x0000000000000000 FPR19: 0x0000000000000000 | |||
lv2(2): # FPR20: 0x0000000000000000 FPR21: 0x0000000000000000 | |||
lv2(2): # FPR22: 0x0000000000000000 FPR23: 0x0000000000000000 | |||
lv2(2): # FPR24: 0x0000000000000000 FPR25: 0x0000000000000000 | |||
lv2(2): # FPR26: 0x0000000000000000 FPR27: 0x0000000000000000 | |||
lv2(2): # FPR28: 0x0000000000000000 FPR29: 0x0000000000000000 | |||
lv2(2): # FPR30: 0x0000000000000000 FPR31: 0x0000000000000000 | |||
</pre> | |||
Fix: | |||
<pre> | |||
ELF_PATH = disc0:/PSP_GAME/USRDIR/KZL.PRX | |||
</pre> | |||
Crash was happening because emulator does not support game prx via loader. | |||
KZL PRX crash after guerilla logo | |||
<pre> | |||
lv2(2): # Interrupt(exception) Info. | |||
lv2(2): # Type : Data Storage | |||
lv2(2): # SRR0 : 0x000000000165d70c sub_7CBB8 + 0xB54 | |||
lv2(2): # SRR1 : 0x800000000200e032 | |||
lv2(2): # DSISR: 0x0000000040000000 | |||
lv2(2): # DAR : 0x0000000000000000 | |||
lv2(2): # TB : 0x00000009f27df9f0 | |||
lv2(2): # HW Thread #: 1 | |||
lv2(2): # | |||
lv2(2): # Backtrace | |||
lv2(2): # 0x00000000d00cfd0c | |||
lv2(2): # 0x000000000162dfcc sub_4DF98 + 0x34 - 0x779242A2 0x00220920 sceRtcConvertLocalTimeToUTC | |||
lv2(2): # 0x0000000001602bf4 cvt.s.w %s,%s | |||
lv2(2): # 0x00000000016c8d88 | |||
lv2(2): # 0x00000000016036ac vmone.t %s | |||
lv2(2): # 0x0000000000b9d25c | |||
lv2(2): # 0x000000000165bc48 | |||
lv2(2): # 0x000000000165c68c | |||
lv2(2): # 0x000000000165dc14 | |||
lv2(2): # 0x000000000165ddd8 | |||
lv2(2): # 0x00000000016897c8 | |||
lv2(2): # 0xbadadd0018100c7c | |||
lv2(2): # | |||
lv2(2): # User PPU Thread Info. | |||
lv2(2): # ID : 0x018100c8 | |||
lv2(2): # Name : PEmuExecThread | |||
lv2(2): # Stack addr: 0x00000000d00b1000 | |||
lv2(2): # Stack size: 0x0000000000020000 | |||
lv2(2): # Priority : 1001 | |||
lv2(2): # Proc name : /dev_flash/pspemu/psp_emulator.self | |||
lv2(2): # Proc ID : 0x1050200 | |||
lv2(2): # | |||
lv2(2): # Register Info. | |||
lv2(2): # LR: 0x000000000165d704 CR:0x28242042 | |||
lv2(2): # CTR: 0x00000000000a512c | |||
lv2(2): # | |||
lv2(2): # GPR 0: 0x0000000008e92184 GPR 1: 0x00000000d00cfc80 | |||
lv2(2): # GPR 2: 0x000000000191ef80 GPR 3: 0x0000000000000000 | |||
lv2(2): # GPR 4: 0x0000000000000001 GPR 5: 0x0000000009f000b4 | |||
lv2(2): # GPR 6: 0x0000000000000000 GPR 7: 0x00000000400e4630 | |||
lv2(2): # GPR 8: 0x0000000009f000b4 GPR 9: 0x000000000011db40 | |||
lv2(2): # GPR10: 0x0000000008820300 GPR11: 0x0000000001a6c658 | |||
lv2(2): # GPR12: 0x00000000000c0308 GPR13: 0x000000001000d260 | |||
lv2(2): # GPR14: 0x0000000001abc4f0 GPR15: 0x00000000400e5170 | |||
lv2(2): # GPR16: 0x0000000028242042 GPR17: 0x000000008004b1a0 | |||
lv2(2): # GPR18: 0x0000000000000000 GPR19: 0x0000000000000001 | |||
lv2(2): # GPR20: 0x0000000000000000 GPR21: 0x0000000000000000 | |||
lv2(2): # GPR22: 0x0000000001abc4f0 GPR23: 0x00000000400e5170 | |||
lv2(2): # GPR24: 0x0000000000000000 GPR25: 0x0000000000000001 | |||
lv2(2): # GPR26: 0x0000000000000000 GPR27: 0x0000000000000000 | |||
lv2(2): # GPR28: 0x0000000000000000 GPR29: 0x0000000000000000 | |||
lv2(2): # GPR30: 0x0000000000000000 GPR31: 0x0000000000000000 | |||
lv2(2): # | |||
lv2(2): # XER: 0x0000000000000000 FPSCR: 0x00000000 | |||
lv2(2): # | |||
lv2(2): # FPR 0: 0x00000018103c8000 FPR 1: 0x00000018103c8000 | |||
lv2(2): # FPR 2: 0x00000018103c8000 FPR 3: 0x00000018103c8000 | |||
lv2(2): # FPR 4: 0xfff8000000000000 FPR 5: 0x00000018103c8000 | |||
lv2(2): # FPR 6: 0x00000018103c8000 FPR 7: 0x00000018103c8000 | |||
lv2(2): # FPR 8: 0x00000018103c8000 FPR 9: 0x00000018103c8000 | |||
lv2(2): # FPR10: 0x00000018103c8000 FPR11: 0x00000018103c8000 | |||
lv2(2): # FPR12: 0xfff8000000000000 FPR13: 0x00000018103c8000 | |||
lv2(2): # FPR14: 0x00000018103c8000 FPR15: 0x00000018103c8000 | |||
lv2(2): # FPR16: 0x00000018103c8000 FPR17: 0x00000018103c8000 | |||
lv2(2): # FPR18: 0x00000018103c8000 FPR19: 0x00000018103c8000 | |||
lv2(2): # FPR20: 0x00000018103c8000 FPR21: 0x00000018103c8000 | |||
lv2(2): # FPR22: 0x00000018103c8000 FPR23: 0x00000018103c8000 | |||
lv2(2): # FPR24: 0x00000018103c8000 FPR25: 0x00000018103c8000 | |||
lv2(2): # FPR26: 0x00000018103c8000 FPR27: 0x00000018103c8000 | |||
lv2(2): # FPR28: 0x00000018103c8000 FPR29: 0x00000018103c8000 | |||
lv2(2): # FPR30: 0x00000018103c8000 FPR31: 0x00000018103c8000 | |||
</pre> | |||
====Metal Gear Solid Portable==== | |||
PS3 - freezes on startup | |||
<pre> | |||
lv2(2): # Type : Instruction Segment | |||
lv2(2): # SRR0 : 0xbadadd0010300bd0 | |||
lv2(2): # SRR1 : 0x800000000000c032 | |||
lv2(2): # DSISR: 0x0000000002200000 | |||
lv2(2): # DAR : 0x00000000b0010000 | |||
lv2(2): # TB : 0x00000000dfe842f2 | |||
lv2(2): # HW Thread #: 1 | |||
lv2(2): # | |||
lv2(2): # Backtrace | |||
lv2(2): # 0xbadadd0010300bcc | |||
lv2(2): # | |||
lv2(2): # User PPU Thread Info. | |||
lv2(2): # ID : 0x010300bd | |||
lv2(2): # Name : PEmuExecThread | |||
lv2(2): # Stack addr: 0x00000000d00ab000 | |||
lv2(2): # Stack size: 0x0000000000020000 | |||
lv2(2): # Priority : 1001 | |||
lv2(2): # Proc name : /dev_flash/pspemu/psp_emulator.self | |||
lv2(2): # Proc ID : 0x1010200 | |||
lv2(2): # | |||
lv2(2): # Register Info. | |||
lv2(2): # LR: 0xbadadd0010300bd0 CR:0x24000028 | |||
lv2(2): # CTR: 0x000000000163c62c | |||
lv2(2): # | |||
lv2(2): # GPR 0: 0xbadadd0010300bd0 GPR 1: 0x00000000d00caf90 | |||
lv2(2): # GPR 2: 0x000000000191ef80 GPR 3: 0xffffffffffffffff | |||
lv2(2): # GPR 4: 0x00000000300e6030 GPR 5: 0x0000000000000021 | |||
lv2(2): # GPR 6: 0x0000000000010000 GPR 7: 0x0000000000000000 | |||
lv2(2): # GPR 8: 0x00000000d00cad90 GPR 9: 0x0000000000000000 | |||
lv2(2): # GPR10: 0xffffffff80020001 GPR11: 0x0000000000000002 | |||
lv2(2): # GPR12: 0x0000000024000028 GPR13: 0x000000001000cf50 | |||
lv2(2): # GPR14: 0x0000000000000000 GPR15: 0x0000000000000000 | |||
lv2(2): # GPR16: 0x0000000000000000 GPR17: 0x0000000000000000 | |||
lv2(2): # GPR18: 0x0000000000000000 GPR19: 0x0000000000000000 | |||
lv2(2): # GPR20: 0x0000000000000000 GPR21: 0x0000000000000000 | |||
lv2(2): # GPR22: 0x0000000000000000 GPR23: 0x0000000000000000 | |||
lv2(2): # GPR24: 0x0000000000000000 GPR25: 0x0000000000000000 | |||
lv2(2): # GPR26: 0x0000000000000000 GPR27: 0x0000000000000000 | |||
lv2(2): # GPR28: 0x0000000000000000 GPR29: 0x0000000000000000 | |||
lv2(2): # GPR30: 0x0000000000000000 GPR31: 0x0000000000000000 | |||
lv2(2): # | |||
lv2(2): # XER: 0x0000000000000000 FPSCR: 0x00000000 | |||
lv2(2): # | |||
lv2(2): # FPR 0: 0x00000010303bd000 | |||
</pre> | |||
Crash happened because of wrong signing of EBOOT.BIN via PrxEncrypter, starts when signed with sign_np | |||
later on freezes | |||
<pre> | |||
rsx-err 1 | |||
</pre> | |||
_CELL_DBG_RSX_ERROR_FIFO_PARSE_ERROR | |||
====Motorstorm Arctic Edge==== | |||
On Freeze: | |||
<pre> | |||
rsx-err 256 | |||
local cmd area [100000-500000] | |||
cmd_offset=1e0000 start_cmd=f7bc | |||
put=44060 get=4a9900 | |||
debug label = 1337c0d3 | |||
ret_local_offset = 4ace30 | |||
ret_main_offset = 44060 | |||
cmdbuf_base = 100000 | |||
old_jts[0]=204ace34 | |||
flip timeout! | |||
local cmd area [100000-500000] | |||
cmd_offset=3a0000 start_cmd=fc70 | |||
put=44060 get=4a9900 | |||
debug label = 1337c0d3 | |||
ret_local_offset = 2efa30 | |||
ret_main_offset = 44060 | |||
get[-32] = 43900000 | |||
get[-31] = 43800000 | |||
get[-30] = 0 | |||
get[-29] = ffffffff | |||
get[-28] = 4499999a | |||
get[-27] = 448b4b4b | |||
get[-26] = 3f800000 | |||
get[-25] = 0 | |||
get[-24] = 41808 | |||
get[-23] = 0 | |||
get[-22] = 400c1714 | |||
get[-21] = 0 | |||
get[-20] = 0 | |||
get[-19] = 0 | |||
get[-18] = 41808 | |||
get[-17] = 8 | |||
get[-16] = 0 | |||
get[-15] = 0 | |||
get[-14] = 0 | |||
get[-13] = 40801818 | |||
get[-12] = 43a00000 | |||
get[-11] = 0 | |||
get[-10] = 0 | |||
get[-9] = ffffffff | |||
get[-8] = 44aaaaab | |||
get[-7] = 0 | |||
get[-6] = 3f800000 | |||
get[-5] = 0 | |||
get[-4] = 43b00000 | |||
get[-3] = 0 | |||
get[-2] = 0 | |||
get[-1] = ffffffff | |||
get[0] = 44bbbbbc | |||
get[1] = 0 | |||
get[2] = 3f800000 | |||
get[3] = 0 | |||
get[4] = 43b00000 | |||
get[5] = 43800000 | |||
get[6] = 0 | |||
get[7] = ffffffff | |||
get[8] = 44bbbbbc | |||
get[9] = 448b4b4b | |||
get[10] = 3f800000 | |||
get[11] = 0 | |||
get[12] = 43a00000 | |||
get[13] = 43800000 | |||
get[14] = 0 | |||
get[15] = ffffffff | |||
get[16] = 44aaaaab | |||
get[17] = 448b4b4b | |||
get[18] = 3f800000 | |||
get[19] = 0 | |||
get[20] = 41808 | |||
get[21] = 0 | |||
get[22] = 400c1714 | |||
get[23] = 0 | |||
get[24] = 0 | |||
get[25] = 0 | |||
get[26] = 41808 | |||
get[27] = 8 | |||
get[28] = 0 | |||
get[29] = 0 | |||
get[30] = 0 | |||
get[31] = 40801818 | |||
get[32] = 43b00000 | |||
</pre> | |||
rsx-err 256 - _CELL_DBG_RSX_ERROR_GRAPH_LIMIT_COLOR ? | |||
* failure on accessing a tiled area (accessed as a color buffer) | |||
* cellGcmSetSurface() not properly set for the tiled area | |||
* pitch sizes in cellGcmSetSurface() are larger than cellGcmSetTileInfo() / cellGcmSetDisplayBuffer() | |||
* memory format specified in cellGcmSetInlineTransfer() must be linear format | |||
* fragment program being placed in tiled area and cellGcmSetFragmentProgramParameter() called | |||
====Naruto Ultimate Ninja Impact==== | |||
<pre> | |||
fatal error : cannot load disc0:/sce_lbn0xE640_size0x5100 0x80020148 | |||
fatal error : cannot load module disc0:/sce_lbn0xE640_size0x5100 | |||
fatal error : cannot load disc0:/sce_lbn0xE640_size0x5100 0x80020148 | |||
fatal error : cannot load module disc0:/sce_lbn0xE640_size0x5100 | |||
fatal error : cannot load disc0:/sce_lbn0xE640_size0x5100 0x80020148 | |||
fatal error : cannot load module disc0:/sce_lbn0xE640_size0x5100 | |||
</pre> | |||
SCE_KERNEL_ERROR_UNSUPPORTED_PRX_TYPE = 0x80020148 | |||
====Patapon 3==== | |||
PS3 | |||
<pre> | |||
lv2(2): # Interrupt(exception) Info. | |||
lv2(2): # Type : Data Storage | |||
lv2(2): # SRR0 : 0x0000000001668aa4 sub_88A80+0x24 | |||
lv2(2): # SRR1 : 0x800000000200e032 | |||
lv2(2): # DSISR: 0x0000000042000000 | |||
lv2(2): # DAR : 0x0000000000000038 | |||
lv2(2): # TB : 0x000000017fdd4b06 | |||
lv2(2): # HW Thread #: 0 | |||
lv2(2): # Backtrace | |||
lv2(2): # 0x0000000001668cc4 _Export_PEmuCoreLib_3A9CD1C8+0x2C | |||
lv2(2): # 0x0000000000dd369c | |||
lv2(2): # 0x000000000160827c sceIoClose+0x1C | |||
lv2(2): # 0x00000000015e2bf4 | |||
lv2(2): # 0x00000000016a8d88 | |||
lv2(2): # 0x00000000015e36ac | |||
lv2(2): # 0x0000000000b7d25c | |||
lv2(2): # 0x000000000163bc48 | |||
lv2(2): # 0x000000000163c68c | |||
lv2(2): # 0x000000000163dc14 | |||
lv2(2): # 0x000000000163ddd8 | |||
lv2(2): # 0x00000000016697c8 | |||
lv2(2): # 0xbadadd0010700f4c | |||
lv2(2): # Register Info. | |||
lv2(2): # LR: 0x0000000001668ce4 CR:0x28244044 | |||
lv2(2): # CTR: 0x00000000000a562c | |||
lv2(2): # | |||
lv2(2): # GPR 0: 0x0000000000000000 GPR 1: 0x00000000d00c98a0 | |||
lv2(2): # GPR 2: 0x000000000191ef80 GPR 3: 0x0000000001abccec | |||
lv2(2): # GPR 4: 0x00000000300e4180 GPR 5: 0x0000000001abc4f0 | |||
lv2(2): # GPR 6: 0x00000000015e2ba0 GPR 7: 0x00000000801bafc0 | |||
lv2(2): # GPR 8: 0x00000000300e4180 GPR 9: 0x0000000000000000 | |||
lv2(2): # GPR10: 0x0000000000000000 GPR11: 0x0000000000000000 | |||
lv2(2): # GPR12: 0x00000000000c0328 GPR13: 0x000000001000cf50 | |||
lv2(2): # GPR14: 0x0000000001abc4f0 GPR15: 0x00000000300e51e0 | |||
lv2(2): # GPR16: 0x0000000028244042 GPR17: 0x0000000000000000 | |||
lv2(2): # GPR18: 0x0000000008c4b6eb GPR19: 0x00000000ffffffff | |||
lv2(2): # GPR20: 0x0000000000000001 GPR21: 0x0000000000000000 | |||
lv2(2): # GPR22: 0x0000000008c4b6e8 GPR23: 0x0000000008c4b6e0 | |||
lv2(2): # GPR24: 0x00000000fefefeff GPR25: 0x0000000000000002 | |||
lv2(2): # GPR26: 0x0000000008a59820 GPR27: 0x0000000001a9c0b4 | |||
lv2(2): # GPR28: 0x00000000300e4180 GPR29: 0x00000000300e4180 | |||
lv2(2): # GPR30: 0x00000000300e4180 GPR31: 0x0000000000000000 | |||
lv2(2): # | |||
lv2(2): # XER: 0x0000000000000000 FPSCR: 0x00000000 | |||
lv2(2): # | |||
lv2(2): # FPR 0: 0x00000010703f5000 FPR 1: 0x00000010703f5000 | |||
lv2(2): # FPR 2: 0x00000010703f5000 FPR 3: 0x00000010703f5000 | |||
lv2(2): # FPR 4: 0xfff8000000000000 FPR 5: 0x00000010703f5000 | |||
lv2(2): # FPR 6: 0x00000010703f5000 FPR 7: 0x00000010703f5000 | |||
lv2(2): # FPR 8: 0x00000010703f5000 FPR 9: 0x00000010703f5000 | |||
lv2(2): # FPR10: 0x00000010703f5000 FPR11: 0x00000010703f5000 | |||
lv2(2): # FPR12: 0xfff8000000000000 FPR13: 0x00000010703f5000 | |||
lv2(2): # FPR14: 0x00000010703f5000 FPR15: 0x00000010703f5000 | |||
lv2(2): # FPR16: 0x00000010703f5000 FPR17: 0x00000010703f5000 | |||
lv2(2): # FPR18: 0x00000010703f5000 FPR19: 0x00000010703f5000 | |||
lv2(2): # FPR20: 0x00000010703f5000 FPR21: 0x00000010703f5000 | |||
lv2(2): # FPR22: 0x00000010703f5000 FPR23: 0x00000010703f5000 | |||
lv2(2): # FPR24: 0x00000010703f5000 FPR25: 0x00000010703f5000 | |||
lv2(2): # FPR26: 0x00000010703f5000 FPR27: 0x00000010703f5000 | |||
lv2(2): # FPR28: 0x00000010703f5000 FPR29: 0x00000010703f5000 | |||
lv2(2): # FPR30: 0x00000010703f5000 FPR31: 0x00000010703f5000 | |||
</pre> | |||
PPSSPP | |||
<pre> | |||
17:07:711 user_main D[IO]: HLE\sceIo.cpp:1762 5=sceIoOpenAsync(disc0:/PSP_GAME/USRDIR/DATAMS.HED, 00000001, 00000000) | |||
17:07:711 user_main D[IO]: HLE\sceIo.cpp:1879 5 = sceIoWaitAsyncCB(5, 0bfff330): waiting | |||
17:07:711 user_main D[IO]: HLE\sceIo.cpp:1141 206848 = sceIoLseek(5, 0, 2) | |||
17:07:711 user_main D[IO]: HLE\sceIo.cpp:1141 0 = sceIoLseek(5, 0, 0) | |||
17:07:711 FileThread D[IO]: HLE\sceIo.cpp:1177 0 = sceIoLseekAsync(5, 0, 0) | |||
17:07:711 FileThread D[IO]: HLE\sceIo.cpp:1907 0 = sceIoPollAsync(5, 0bfdb988): not ready | |||
17:07:711 FileThread D[IO]: HLE\sceIo.cpp:1718 sceIoSetAsyncCallback(5, 295, 08c49bc0) | |||
17:07:712 FileThread D[IO]: HLE\sceIo.cpp:1910 0 = sceIoPollAsync(5, 0bfdba88) | |||
17:07:712 FileThread D[IO]: HLE\sceIo.cpp:884 sceIoReadAsync(5, 08c4ce80, 13fc8): deferring result | |||
17:07:712 FileThread D[IO]: HLE\sceIo.cpp:1907 0 = sceIoPollAsync(5, 0bfdb988): not ready | |||
17:07:712 FileThread D[IO]: HLE\sceIo.cpp:1718 sceIoSetAsyncCallback(5, 295, 08c49bc0) | |||
17:07:712 FileThread D[IO]: HLE\sceIo.cpp:1907 0 = sceIoPollAsync(5, 0bfdb988): not ready | |||
17:07:712 FileThread D[IO]: HLE\sceIo.cpp:1907 0 = sceIoPollAsync(5, 0bfdb988): not ready | |||
17:07:712 FileThread D[IO]: HLE\sceIo.cpp:1907 0 = sceIoPollAsync(5, 0bfdb988): not ready | |||
17:07:712 FileThread D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat() | |||
17:07:713 FileThread D[IO]: HLE\sceIo.cpp:1910 81864 = sceIoPollAsync(5, 0bfdba88) | |||
17:15:853 user_main D[IO]: HLE\sceIo.cpp:1285 sceIoClose(5) | |||
18:26:237 user_main D[IO]: HLE\sceIo.cpp:1762 5=sceIoOpenAsync(disc0:/PSP_GAME/USRDIR/DATAMS.BND, 00000001, 00000000) | |||
18:26:237 user_main D[IO]: HLE\sceIo.cpp:1879 5 = sceIoWaitAsyncCB(5, 0bfff490): waiting | |||
18:26:237 user_main D[IO]: HLE\sceIo.cpp:693 sceIoGetstat(disc0:/PSP_GAME/USRDIR/DATAMS.BND, 0bfff498) : sector = 0001f350 | |||
18:30:214 user_main D[IO]: HLE\sceIo.cpp:1285 sceIoClose(-1) | |||
</pre> | |||
====Persona3 PORTABLE==== | |||
No Exception Message, Console hard freezes. | |||
<pre> | |||
flip timeout! | |||
local cmd area [100000-500000] | |||
cmd_offset=330000 start_cmd=df3c | |||
put=2c9c0 get=43750c | |||
debug label = 1337c0d3 | |||
ret_local_offset = 43aec0 | |||
ret_main_offset = 2c9c0 | |||
</pre> | |||
AW.VRAM_MODE = 1 | |||
====Sword Art Online==== | |||
Right in ingame Tutorial, hard freezes console, no exception message | |||
<pre> | |||
finish mpeg avc | |||
lv2(2): System Warning : busy loop detected | |||
local cmd area [100000-500000] | |||
cmd_offset=3d0000 start_cmd=170c | |||
put=622c0 get=4d1708 | |||
debug label = 1337c0d3 | |||
ret_local_offset = 3c27e0 | |||
ret_main_offset = 622c0 | |||
</pre> | |||
====Valkyrie Profile Lenneth==== | |||
<pre> | |||
sceDisplayGetAccumulatedHcount() = d325 | |||
sceDisplayGetAccumulatedHcount() = d443 | |||
sceDisplaySetFrameBuf(topaddr:4088000, bufferwidth:512, pixelformat:3, sync:1) = 0 | |||
sceDisplayGetAccumulatedHcount() = d561 | |||
sceGeEdramGetAddr() = 4000000 | |||
sceGeEdramGetAddr() = 4000000 | |||
sceGeListEnQueue(list:4198800,, stall:0, cbid:0, arg:9f13e20) = 49adca28 | |||
sceDisplayGetAccumulatedHcount() = d67f | |||
sceDisplaySetFrameBuf(topaddr:4000000, bufferwidth:512, pixelformat:3, sync:0) = 0 | |||
sceGeListEnQueue(list:48e951c0,, stall:48e951c0, cbid:0, arg:8857520) = 48adca1f | |||
sceGeEdramGetAddr() = 4000000 | |||
sceGeListUpdateStallAddr(qid:48adca1f,, stall:48e952fc) = 0 | |||
sceGeListUpdateStallAddr(qid:48adca1f,, stall:48e95394) = 0 | |||
sceGeEdramGetAddr() = 4000000 | |||
sceGeEdramGetAddr() = 4000000 | |||
sceGeListEnQueue(list:4198800,, stall:0, cbid:0, arg:9f13e20) = 4fadca16 | |||
sceDisplayGetAccumulatedHcount() = d79d | |||
sceDisplaySetFrameBuf(topaddr:4088000, bufferwidth:512, pixelformat:3, sync:0) = 0 | |||
sceGeListEnQueue(list:48e951c0, stall:48e951c0, cbid:0, arg:8857520) = 4eadca0d | |||
rsx-err 257 | |||
local cmd area [100000-500000] | |||
cmd_offset=20000 start_cmd=76e0 | |||
put=10ed8 get=52f680 | |||
debug label = 1337c0d3 | |||
ret_local_offset = 1275b0 | |||
ret_main_offset = 10dd4 | |||
cmdbuf_base = 100000 | |||
old_jts[0]=201275b4 | |||
sceGeEdramGetAddr() = 4000000 | |||
sceGeListUpdateStallAddr(qid:4eadca0d,, stall:48e952fc) = 0 | |||
sceGeListUpdateStallAddr(qid:4eadca0d,, stall:48e95394) = 0 | |||
sceGeEdramGetAddr() = 4000000 | |||
sceGeEdramGetAddr() = 4000000 | |||
sceGeListEnQueue(list:4198800,, stall:0, cbid:0, arg:9f13e20) = 4dadca05 | |||
sceUtilitySavedataInitStart(8e9bc1c) = 0 | |||
</pre> | |||
rsx-err 257 - _CELL_DBG_RSX_ERROR_GRAPH_LIMIT_Z ? | |||
* tiled area is accessed as depth buffer | |||
* depth buffer area not properly specified in cellGcmSetSurface() for tiled area | |||
* pitch size not properly specified in cellGcmSetSurface() or may be larger than in cellGcmSetTileInfo() | |||
* pitch size in cellGcmSetDisplayBuffer() must be the same as for the color buffer in cellGcmSetTileInfo() and cellGcmSetSurface() |