Editing Talk:PSP Emulation
Jump to navigation
Jump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
== Playstation Portable | ==PSP Emulator Types and Revisions== | ||
<div> | |||
<div style="float:top; text-align:center;">'''PSP Emulators Types and Revisions'''</div> | |||
<div style="float:left; width:33%;"> | |||
{| class="wikitable" style="font-size:xx-small;" | |||
|+ psp_emulator.elf (decrypted) | |||
! Firmware !! Bytes !! MD5 !! <abbr title="Revision">Rev</abbr> | |||
|- | |||
! [[1.00_CEX|1.00]] ~ [[3.10_CEX|3.10]] | |||
| colspan="3" {{no}} | |||
|- | |||
! [[3.15_CEX|3.15]] | |||
| ? || ? || ? | |||
|- | |||
! ? | |||
| ? || ? || ? | |||
|- | |||
! ? | |||
| ? || ? || ? | |||
|- | |||
! [[3.66_CEX|3.66]] | |||
| 419.120 || DFED8FCDB36A4284A27369304D47674F || ? | |||
|-{{cellcolors|#ddddff}} | |||
! [[3.70_CEX|3.70]] | |||
| rowspan="3" | 419.176 || 0F6F1D92D045A86565DF705276776A41 || rowspan="3" | same | |||
|-{{cellcolors|#ddddff}} | |||
! ~ | |||
| style="text-align:center; background-color:#ddddff;" | ''Any'' | |||
|-{{cellcolors|#ddddff}} | |||
! [[3.74_CEX|3.74]] | |||
| DC8C67FEEB605D73D073BBCAD8F17E6A | |||
|-{{cellcolors|#bbbbff}} | |||
! [[4.00_CEX|4.00]] | |||
| rowspan="2" | 419.416 || 7371A95BB0ACB1152EB13EA11C866F87 || rowspan="2" | same | |||
|-{{cellcolors|#bbbbff}} | |||
! [[4.01_CEX|4.01]] | |||
| C17EE35A278E64227558FA9C39E805B5 | |||
|-{{cellcolors|#ddddff}} | |||
! [[4.10_CEX|4.10]] | |||
| rowspan="2" | 419.472 || DAA4E9816037E1EFFFF15B344B61BD1D || rowspan="2" | same | |||
|-{{cellcolors|#ddddff}} | |||
! [[4.11_CEX|4.11]] | |||
| 2DF5AFE349E082A79AF4E50B8100F80A | |||
|- | |||
! [[4.15_CEX|4.15]] | |||
| ? || ? || ? | |||
|-{{cellcolors|#bbbbff}} | |||
! [[4.20_CEX|4.20]] | |||
| rowspan="3" | 419.480 || 540422B0759D20738BF498337E33B7E2 || rowspan="3" | same | |||
|-{{cellcolors|#bbbbff}} | |||
! ~ | |||
| style="text-align:center; background-color:#bbbbff;" | ''Any'' | |||
|-{{cellcolors|#bbbbff}} | |||
! [[4.25_CEX|4.25]] | |||
| 5D20DFAE9E0D704F6DD17D2A807A1D2C | |||
|- | |||
! ? | |||
| ? || ? || ? | |||
|- | |||
! ? | |||
| ? || ? || ? | |||
|- | |||
! ? | |||
| ? || ? || ? | |||
|-{{cellcolors|#ddddff}} | |||
! [[4.78_CEX|4.78]] | |||
| rowspan="3" | 419.520 || EFEA0DFDDD6E7C479983B5E4E8B95295 || rowspan="3" | same | |||
|-{{cellcolors|#ddddff}} | |||
! ~ | |||
| style="text-align:center; background-color:#ddddff;" | ''Any'' | |||
|-{{cellcolors|#ddddff}} | |||
! [[4.82_CEX|4.82]] | |||
| 5CAC36C3F940749B4DD5E03DB02C732A | |||
|} | |||
<span style="font-size:small"> | |||
{{widedot}}'''Decrypted (elf)''': changes <abbr title="when comparing two decrypted files of the same revision from different firmwares the only difference is the target firmware">every firmware version</abbr><br> | |||
{{widedot}}'''<abbr title="0x20 bytes">Build label</abbr>''': no/unknown<br> | |||
{{widedot}}'''<abbr title="2 bytes">Target Firmware</abbr>''': yes, repeated '''two''' times<br> | |||
{{widedot}}'''Revision''': unknown | |||
</span> | |||
</div> | |||
<div style="float:left; width:33%;"> | |||
{| class="wikitable" style="font-size:xx-small;" | |||
|+ psp_translator.elf (decrypted) | |||
! Firmware !! Bytes !! MD5 !! <abbr title="Revision">Rev</abbr> | |||
|- | |||
! [[1.00_CEX|1.00]] ~ [[3.10_CEX|3.10]] | |||
| colspan="3" {{no}} | |||
|- | |||
! [[3.15_CEX|3.15]] | |||
| ? || ? || ? | |||
|- | |||
! ? | |||
| ? || ? || ? | |||
|- | |||
! ? | |||
| ? || ? || ? | |||
|- | |||
! [[3.66_CEX|3.66]] | |||
| 283.128 || 0F52CE7666276B71FF5C560D7BD28014 || ? | |||
|-{{cellcolors|#ddddff}} | |||
! [[3.70_CEX|3.70]] | |||
| rowspan="3" | 283.128 || C35D80E8B1A4A61212EA773C061BF1DC || rowspan="3" | same | |||
|-{{cellcolors|#ddddff}} | |||
! ~ | |||
| style="text-align:center; background-color:#ddddff;" | ''Any'' | |||
|-{{cellcolors|#ddddff}} | |||
! [[3.74_CEX|3.74]] | |||
| A42CD1453C52149297A975F2BA5B2D38 | |||
|-{{cellcolors|#bbbbff}} | |||
! [[4.00_CEX|4.00]] | |||
| rowspan="2" | 283.128 || DF07955312D1C09DC2DC355EBA47F8AA || rowspan="2" | same | |||
|-{{cellcolors|#bbbbff}} | |||
! [[4.01_CEX|4.01]] | |||
| A06E7BF7C1D062878593E1D4EA85B4C9 | |||
|-{{cellcolors|#ddddff}} | |||
! [[4.10_CEX|4.10]] | |||
| rowspan="2" | 283.128 || FB4801625CA15AC58DB28A4223EFD4A2 || rowspan="2" | same | |||
|-{{cellcolors|#ddddff}} | |||
! [[4.11_CEX|4.11]] | |||
| 3154FF57D36E3D7C4F2C061393816482 | |||
|- | |||
! [[4.15_CEX|4.15]] | |||
| ? || ? || ? | |||
|-{{cellcolors|#bbbbff}} | |||
! [[4.20_CEX|4.20]] | |||
| rowspan="3" | 283.120 || C125A486D3C48EA2C957EAFC0AB69B39 || rowspan="3" | same | |||
|-{{cellcolors|#bbbbff}} | |||
! ~ | |||
| style="text-align:center; background-color:#bbbbff;" | ''Any'' | |||
|-{{cellcolors|#bbbbff}} | |||
! [[4.23_SEX|4.23 S]] | |||
| C469B41798157C53C3E7794E9BDF9D36 | |||
|- | |||
! [[4.25_CEX|4.25]] | |||
| 283.120 || A675423F5C8B9FD02AA2150D46B953AE || ? | |||
|- | |||
! ? | |||
| ? || ? || ? | |||
|- | |||
! ? | |||
| ? || ? || ? | |||
|- | |||
! ? | |||
| ? || ? || ? | |||
|-{{cellcolors|#ddddff}} | |||
! [[4.78_CEX|4.78]] | |||
| rowspan="3" | 283.120 || A35809CE6C184F3E3B52C18E0AE19217 || rowspan="3" | same | |||
|-{{cellcolors|#ddddff}} | |||
! ~ | |||
| style="text-align:center; background-color:#ddddff;" | ''Any'' | |||
|-{{cellcolors|#ddddff}} | |||
! [[4.82_CEX|4.82]] | |||
| 58E104453AC60DE2B671E43F09D96E80 | |||
|} | |||
<span style="font-size:small"> | |||
{{widedot}}'''Decrypted (elf)''': changes <abbr title="when comparing two decrypted files of the same revision from different firmwares the only difference is the target firmware">every firmware version</abbr><br> | |||
{{widedot}}'''<abbr title="0x20 bytes">Build label</abbr>''': no/unknown<br> | |||
{{widedot}}'''<abbr title="2 bytes">Target Firmware</abbr>''': yes, repeated '''one''' time<br> | |||
{{widedot}}'''Revision''': unknown | |||
</span> | |||
</div> | |||
</div> | |||
<br style="clear: both;" /> | |||
== Playstation Portable == | |||
PPSSPP | PPSSPP | ||
00010000 Scratchpad | 00010000 Scratchpad | ||
Line 10: | Line 175: | ||
B0000000 Default load address | B0000000 Default load address | ||
== | === Crypto === | ||
Supported Kirk Crypto ? (1,4,7,11,12,13,14,16,17,18,19) | |||
Supported Kirk Crypto ? (1,4,7,11,12,13,14,16,17,18,19) | |||
== emulator_api errors == | === emulator_api errors === | ||
Google translations from japanese error messages: | Google translations from japanese error messages: | ||
Line 78: | Line 244: | ||
S7004 We were leaving from the room. | S7004 We were leaving from the room. | ||
=== Experimental Patch === | |||
=== Patch | |||
Original:<br> | |||
<syntaxhighlight lang="asm"> | |||
00000000000285B0 | 00000000000285B0 | ||
00000000000285B0 empty_buffer: # CODE XREF: sceIoIoctlAsync+74�j | 00000000000285B0 empty_buffer: # CODE XREF: sceIoIoctlAsync+74�j | ||
Line 111: | Line 274: | ||
00000000000285F4 loc_285F4: # CODE XREF: sceIoIoctlAsync+B4�j | 00000000000285F4 loc_285F4: # CODE XREF: sceIoIoctlAsync+B4�j | ||
00000000000285F4 stw r31, 8(r30) # return value | 00000000000285F4 stw r31, 8(r30) # return value | ||
</syntaxhighlight> | </syntaxhighlight> | ||
<br> | |||
Modification:<br> | |||
00000000000285B0 | <syntaxhighlight lang="asm"> | ||
00000000000285B0 loc_285B0: # CODE XREF: sceIoIoctlAsync+74�j | LOAD:00000000000285B0 | ||
00000000000285B0 # sceIoIoctlAsync+140�j ... | LOAD:00000000000285B0 loc_285B0: # CODE XREF: sceIoIoctlAsync+74�j | ||
00000000000285B0 bl _sys_libc_malloc | LOAD:00000000000285B0 # sceIoIoctlAsync+140�j ... | ||
00000000000285B4 clrldi r26, r3, 32 | LOAD:00000000000285B0 bl _sys_libc_malloc | ||
00000000000285B8 lis r28, 0x101 # 0x1010005 # Seek cmd id | LOAD:00000000000285B4 clrldi r26, r3, 32 | ||
00000000000285BC ori r28, r28, 5 # 0x1010005 | LOAD:00000000000285B8 lis r28, 0x101 # 0x1010005 # Seek cmd id | ||
00000000000285C0 b loc_28724 | LOAD:00000000000285BC ori r28, r28, 5 # 0x1010005 | ||
00000000000285C4 # --------------------------------------------------------------------------- | LOAD:00000000000285C0 b loc_28724 | ||
00000000000285C4 | LOAD:00000000000285C4 # --------------------------------------------------------------------------- | ||
00000000000285C4 loc_285C4: # CODE XREF: sceIoIoctlAsync+184�j # | LOAD:00000000000285C4 | ||
00000000000285C4 # sceIoIoctlAsync+2D0�j # Both branches also modified, so we can use 5x4 bytes | LOAD:00000000000285C4 loc_285C4: # CODE XREF: sceIoIoctlAsync+184�j # | ||
00000000000285C4 clrldi r7, r23, 32 | LOAD:00000000000285C4 # sceIoIoctlAsync+2D0�j # Both branches also modified, so we can use 5x4 bytes | ||
00000000000285C8 extsw r3, r24 | LOAD:00000000000285C4 clrldi r7, r23, 32 | ||
00000000000285CC extsw r4, r28 | LOAD:00000000000285C8 extsw r3, r24 | ||
00000000000285D0 mr r6, r27 | LOAD:00000000000285CC extsw r4, r28 | ||
00000000000285D4 clrldi r8, r25, 32 | LOAD:00000000000285D0 mr r6, r27 | ||
00000000000285D8 mr r5, r29 | LOAD:00000000000285D4 clrldi r8, r25, 32 | ||
00000000000285DC bl _IoFileMgrForUser_822ADD32 | LOAD:00000000000285D8 mr r5, r29 | ||
00000000000285E0 ld r2, 0xC0+var_98(r1) | LOAD:00000000000285DC bl _IoFileMgrForUser_822ADD32 | ||
00000000000285E4 mr r31, r3 | LOAD:00000000000285E0 ld r2, 0xC0+var_98(r1) | ||
00000000000285E8 mr r3, r29 | LOAD:00000000000285E4 mr r31, r3 | ||
00000000000285EC bl _sys_libc_free | LOAD:00000000000285E8 mr r3, r29 | ||
00000000000285F0 ld r2, 0xC0+var_98(r1) | LOAD:00000000000285EC bl _sys_libc_free | ||
00000000000285F4 stw r31, 8(r30) | LOAD:00000000000285F0 ld r2, 0xC0+var_98(r1) | ||
</syntaxhighlight> | LOAD:00000000000285F4 stw r31, 8(r30) | ||
</syntaxhighlight> | |||
Unsupported ID's will be replaced with empty buffers and simply sent through IoIoctl.<br> | Unsupported ID's will be replaced with empty buffers and simply sent through IoIoctl.<br> | ||
PGD = ID 0x04100001 | PGD = ID 0x04100001<br> | ||
This '''ugly and highly experimental poc code''' simply redirects unsupported cmd's to 0x01010005 (Seek Begin)<br> | |||
prolly breaks other cmd's<br> | |||
Supported cmd ID's: | Supported cmd ID's: | ||
Line 155: | Line 321: | ||
0x1F30003 (UMD disc read sectors operation) | 0x1F30003 (UMD disc read sectors operation) | ||
Referenced as help:<br> | |||
https://raw.githubusercontent.com/hrydgard/ppsspp/master/Core/HLE/sceIo.cpp | |||
<br> | |||
https://code.google.com/p/jpcsp/source/browse/trunk/src/jpcsp/HLE/modules150/IoFileMgrForUser.java<br> | |||
<pre> | <pre> | ||
Line 175: | Line 342: | ||
0x04100010 - Get PGD data size | 0x04100010 - Get PGD data size | ||
</pre> | </pre> | ||
===NPEZ00093 TETRIS=== | |||
MINIS2 SETTINGS | |||
AW.SINGLE_BUF = 80 | |||
AW.REUSE_ADRS = 110000 | |||
PPSSPP <br> | |||
<pre> | |||
23:10:028 user_main I[SCEGE]: Common\FramebufferCommon.cpp:331 Creating FBO for 00110000 : 280 x 20 x 3<br> | |||
23:10:030 user_main W[SCEGE]: Common\FramebufferCommon.cpp:373 FBO reusing depthbuffer, 00110000/00044000 and 00088000/00044000<br> | |||
23:10:041 user_main I[G3D]: GLES\ShaderManager.cpp:140 Linked shader: vs 31 fs 32<br> | |||
23:15:969 user_main I[IO]: HLE\sceIo.cpp:906 stdout: >L<br> | |||
23:16:302 user_main I[IO]: HLE\sceIo.cpp:906 stdout: <OK<br> | |||
23:16:377 user_main W[G3D]: GLES\TextureCache.cpp:336 Render to texture with different strides 256 != 280<br> | |||
23:19:096 user_main I[SCEGE]: GLES\Framebuffer.cpp:730 Resizing FBO for 00110000 : 256 x 272 x 3<br> | |||
23:39:980 user_main I[SCEGE]: GLES\Framebuffer.cpp:730 Resizing FBO for 00110000 : 256 x 272 x 3<br> | |||
</pre> | |||
===Crashes=== | |||
====Black Rock Shooter==== | |||
<pre> | |||
lv2(2): # | |||
lv2(2): # | |||
lv2(2): # SDK version: 446000 | |||
lv2(2): # system software version: 4.46 (DEX) | |||
lv2(2): # revision: 49873 | |||
lv2(2): # | |||
lv2(2): # Lv-2 detected an interrupt(exception) in a user PPU Thread. | |||
lv2(2): # | |||
lv2(2): # Interrupt(exception) Info. | |||
lv2(2): # Type : Data Storage | |||
lv2(2): # SRR0 : 0x00000000016a8d94 00000000000C8D94 lwz r17, 0x454(r15) ; r15 = 0 | |||
lv2(2): # SRR1 : 0x800000000200e032 | |||
lv2(2): # DSISR: 0x0000000040000000 | |||
lv2(2): # DAR : 0x0000000000000454 | |||
lv2(2): # TB : 0x000000028bed73b7 | |||
lv2(2): # HW Thread #: 1 | |||
lv2(2): # | |||
lv2(2): # Backtrace | |||
lv2(2): # 0x00000000016a8d88 sub_c8CB0 + 0xD8 | |||
lv2(2): # 0x00000000015e36ac PEmuCoreLib_7EBDEE23 + -0x20 | |||
lv2(2): # 0x0000000000b7d25c ThreadManForKernel_D3C08E1A + 0x2A0 | |||
lv2(2): # 0x000000000163bc48 sub_5B0C8 + 0xB78 | |||
lv2(2): # 0x000000000163c68c sub_5C32C + 0x348 | |||
lv2(2): # 0x000000000163dc14 sub_5DA7C + 0x1E8 | |||
lv2(2): # 0x000000000163ddd8 | |||
lv2(2): # 0x00000000016697c8 | |||
lv2(2): # 0xbadadd0010700fcc | |||
lv2(2): # | |||
lv2(2): # User PPU Thread Info. | |||
lv2(2): # ID : 0x010700fd | |||
lv2(2): # Name : PEmuExecThread | |||
lv2(2): # Stack addr: 0x00000000d00ab000 | |||
lv2(2): # Stack size: 0x0000000000020000 | |||
lv2(2): # Priority : 1001 | |||
lv2(2): # Proc name : /dev_flash/pspemu/psp_emulator.self | |||
lv2(2): # Proc ID : 0x1030200 | |||
lv2(2): # | |||
lv2(2): # Register Info. | |||
lv2(2): # LR: 0x00000000016a8d8c CR:0x4824202a | |||
lv2(2): # CTR: 0x00000000000a512c | |||
lv2(2): # | |||
lv2(2): # GPR 0: 0x00000000016a8d8c GPR 1: 0x00000000d00c9f50 | |||
lv2(2): # GPR 2: 0x000000000191ef80 GPR 3: 0x0000000000000000 | |||
lv2(2): # GPR 4: 0x80000000006ac990 GPR 5: 0x0000000000000000 | |||
lv2(2): # GPR 6: 0x0000000000000000 GPR 7: 0x0000000000000000 | |||
lv2(2): # GPR 8: 0x00000000300000c0 GPR 9: 0x0000000000000001 | |||
lv2(2): # GPR10: 0x00000000010700fd GPR11: 0x0000000000000000 | |||
lv2(2): # GPR12: 0x00000000000c0308 GPR13: 0x000000001000cf50 | |||
lv2(2): # GPR14: 0x0000000001abc4f0 GPR15: 0x0000000000000000 | |||
lv2(2): # GPR16: 0x000000004824202a GPR17: 0x00000000801a4730 | |||
lv2(2): # GPR18: 0x00000000089a6550 GPR19: 0x0000000000000000 | |||
lv2(2): # GPR20: 0x0000000000057e40 GPR21: 0x0000000000000002 | |||
lv2(2): # GPR22: 0x0000000009979e00 GPR23: 0x0000000000000800 | |||
lv2(2): # GPR24: 0x00000000089a6550 GPR25: 0x0000000009973e00 | |||
lv2(2): # GPR26: 0x0000000009983e00 GPR27: 0x0000000009983e00 | |||
lv2(2): # GPR28: 0x0000000009983e00 GPR29: 0x0000000009983e00 | |||
lv2(2): # GPR30: 0x0000000009fec650 GPR31: 0x0000000008815618 | |||
lv2(2): # | |||
lv2(2): # XER: 0x0000000000000000 FPSCR: 0x82008000 | |||
lv2(2): # | |||
lv2(2): # FPR 0: 0xc000000000000000 FPR 1: 0x0000000000000000 | |||
lv2(2): # FPR 2: 0x0000000000000000 FPR 3: 0x0000000000000000 | |||
lv2(2): # FPR 4: 0xfff8000082008000 FPR 5: 0x408c200000000000 | |||
lv2(2): # FPR 6: 0x3f52345680000000 FPR 7: 0x00000010703fd000 | |||
lv2(2): # FPR 8: 0x0000000000000000 FPR 9: 0x0000000000000000 | |||
lv2(2): # FPR10: 0x0000000000000000 FPR11: 0x00000010703fd000 | |||
lv2(2): # FPR12: 0xfff8000082008000 FPR13: 0x407f400000000000 | |||
lv2(2): # FPR14: 0x00000010703fd000 FPR15: 0x00000010703fd000 | |||
lv2(2): # FPR16: 0x00000010703fd000 FPR17: 0x00000010703fd000 | |||
lv2(2): # FPR18: 0x00000010703fd000 FPR19: 0x00000010703fd000 | |||
lv2(2): # FPR20: 0x00000010703fd000 FPR21: 0x00000010703fd000 | |||
lv2(2): # FPR22: 0x00000010703fd000 FPR23: 0x00000010703fd000 | |||
lv2(2): # FPR24: 0x00000010703fd000 FPR25: 0x00000010703fd000 | |||
lv2(2): # FPR26: 0x00000010703fd000 FPR27: 0x00000010703fd000 | |||
lv2(2): # FPR28.. | |||
r31 = 8815618 | |||
0881560C addu s1,s0,s1 | |||
08815610 jal zz_sceAtracReleaseAtracID | |||
08815614 nop | |||
08815618 li a0,-0x1 | |||
0881561C sw a0,0x2020(s2) | |||
08815620 lb s1,0x20A0(s1) | |||
08815624 beq s1,zero,pos_08815634 | |||
</pre> | |||
crash #2 on loading | |||
<pre> | |||
lv2(2): # Interrupt(exception) Info. | |||
lv2(2): # Type : Data Storage | |||
lv2(2): # SRR0 : 0x00000000016a8d94 | |||
lv2(2): # SRR1 : 0x800000000200e032 | |||
lv2(2): # DSISR: 0x0000000040000000 | |||
lv2(2): # DAR : 0x0000000000000454 | |||
lv2(2): # TB : 0x0000000106f65ac5 | |||
lv2(2): # HW Thread #: 1 | |||
lv2(2): # | |||
lv2(2): # Backtrace | |||
lv2(2): # 0x00000000016a8d88 | |||
lv2(2): # 0x00000000015e36ac | |||
lv2(2): # 0x0000000000b7d25c | |||
lv2(2): # 0x000000000163bc48 | |||
lv2(2): # 0x000000000163c68c | |||
lv2(2): # 0x000000000163dc14 | |||
lv2(2): # 0x000000000163ddd8 | |||
lv2(2): # 0x00000000016697c8 | |||
lv2(2): # 0xbadadd001030068c | |||
lv2(2): # | |||
lv2(2): # User PPU Thread Info. | |||
lv2(2): # ID : 0x01030069 | |||
lv2(2): # Name : PEmuExecThread | |||
lv2(2): # Stack addr: 0x00000000d00ab000 | |||
lv2(2): # Stack size: 0x0000000000020000 | |||
lv2(2): # Priority : 1001 | |||
lv2(2): # Proc name : /dev_flash/pspemu/psp_emulator.self | |||
lv2(2): # Proc ID : 0x1010200 | |||
lv2(2): # | |||
lv2(2): # Register Info. | |||
lv2(2): # LR: 0x00000000016a8d8c CR:0x4824208a | |||
lv2(2): # CTR: 0x00000000000a512c | |||
lv2(2): # | |||
lv2(2): # GPR 0: 0x00000000016a8d8c GPR 1: 0x00000000d00c9f50 | |||
lv2(2): # GPR 2: 0x000000000191ef80 GPR 3: 0x0000000000000000 | |||
lv2(2): # GPR 4: 0x80000000006768a0 GPR 5: 0x0000000000000000 | |||
lv2(2): # GPR 6: 0x0000000000000000 GPR 7: 0x0000000000000000 | |||
lv2(2): # GPR 8: 0x00000000300000c0 GPR 9: 0x0000000000000001 | |||
lv2(2): # GPR10: 0x0000000001030069 GPR11: 0x0000000000000000 | |||
lv2(2): # GPR12: 0x00000000000c0308 GPR13: 0x000000001000cf50 | |||
lv2(2): # GPR14: 0x0000000001abc4f0 GPR15: 0x0000000000000000 | |||
lv2(2): # GPR16: 0x000000004824208a GPR17: 0x00000000805c3858 | |||
lv2(2): # GPR18: 0x0000000000000001 GPR19: 0x0000000009e28010 | |||
lv2(2): # GPR20: 0x0000000000000001 GPR21: 0x0000000000000001 | |||
lv2(2): # GPR22: 0x0000000000000000 GPR23: 0x0000000000000000 | |||
lv2(2): # GPR24: 0x0000000004000000 GPR25: 0x0000000000000080 | |||
lv2(2): # GPR26: 0x0000000000000001 GPR27: 0x0000000009e28010 | |||
lv2(2): # GPR28: 0x0000000000000001 GPR29: 0x0000000000000001 | |||
lv2(2): # GPR30: 0x0000000009ffda80 GPR31: 0x0000000008814a94 jal zz_sceCtrlReadBufferPositive | |||
lv2(2): # | |||
lv2(2): # XER: 0x0000000000000000 FPSCR: 0x82004000 | |||
lv2(2): # | |||
lv2(2): # FPR 0: 0x407be00000000000 FPR 1: 0x0000000000000000 | |||
lv2(2): # FPR 2: 0x406e000000000000 FPR 3: 0x0000000000000000 | |||
lv2(2): # FPR 4: 0xfff8000082004000 FPR 5: 0x4040000000000000 | |||
lv2(2): # FPR 6: 0x3fef000000000000 FPR 7: 0x0000001030369000 | |||
lv2(2): # FPR 8: 0x407be00000000000 FPR 9: 0x406e000000000000 | |||
lv2(2): # FPR10: 0x0000000000000000 FPR11: 0x0000001030369000 | |||
lv2(2): # FPR12: 0xfff8000082004000 FPR13: 0x407f400000000000 | |||
lv2(2): # FPR14: 0x0000001030369000 FPR15: 0x0000001030369000 | |||
lv2(2): # FPR16: 0x0000001030369000 FPR17: 0x0000001030369000 | |||
lv2(2): # FPR18: 0x0000001030369000 FPR19: 0x0000001030369000 | |||
lv2(2): # FPR20: 0x0000001030369000 FPR21: 0x0000001030369000 | |||
lv2(2): # FPR22: 0x0000001030369000 FPR23: 0x0000001030369000 | |||
lv2(2): # FPR24: 0x0000001030369000 FPR25: 0x0000001030369000 | |||
lv2(2): # FPR26: 0x0000001030369000 FPR27: 0x0000001030369000 | |||
lv2(2): # FPR28: 0x0000001030369000 FPR29: 0x0000001030369000 | |||
lv2(2): # FPR30: 0x0000001030369000 FPR31: 0x0000001030369000 | |||
lv2(2): # | |||
</pre> | |||
zz_sceAtracReleaseAtracID | |||
zz_sceCtrlReadBufferPositive | |||
Its a thread? timing/sync problem. | |||
====Cars==== | |||
Cars Race-O-Rama | |||
<pre> | |||
rsx-err 262 | |||
</pre> | |||
_CELL_DBG_RSX_ERROR_GRAPH_COMMAND_ERROR | |||
* invalid data is specified for a command | |||
* this error indicates that the command is supported but the data for that command is a value outside of the allowable range | |||
====Dissidia 012==== | |||
<pre> | |||
lv2(2): # Interrupt(exception) Info. | |||
lv2(2): # Type : Instruction Segment | |||
lv2(2): # SRR0 : 0xbadadd0010800610 | |||
lv2(2): # SRR1 : 0x800000000000c032 | |||
lv2(2): # DSISR: 0x0000000000200000 | |||
lv2(2): # DAR : 0x0000000010005f20 | |||
lv2(2): # TB : 0x000000022782edce | |||
lv2(2): # HW Thread #: 0 | |||
lv2(2): # Register Info. | |||
lv2(2): # LR: 0xbadadd0010800610 CR:0x28000022 | |||
lv2(2): # CTR: 0x00000000000a512c | |||
lv2(2): # | |||
lv2(2): # GPR 0: 0xbadadd0010800610 GPR 1: 0x00000000d00caf90 | |||
lv2(2): # GPR 2: 0x000000000191ef80 GPR 3: 0x0000000000000000 | |||
lv2(2): # GPR 4: 0x8000000000638750 GPR 5: 0x0000000000000000 | |||
lv2(2): # GPR 6: 0x0000000000000000 GPR 7: 0x0000000000000095 | |||
lv2(2): # GPR 8: 0x0000000030000070 GPR 9: 0x0108006100000000 | |||
lv2(2): # GPR10: 0x0000000001080061 GPR11: 0x0000000000000000 | |||
lv2(2): # GPR12: 0x00000000000c0308 GPR13: 0x000000001000cf50 | |||
lv2(2): # GPR14: 0x0000000000000000 GPR15: 0x0000000000000000 | |||
lv2(2): # GPR16: 0x0000000000000000 GPR17: 0x0000000000000000 | |||
lv2(2): # GPR18: 0x0000000000000000 GPR19: 0x0000000000000000 | |||
lv2(2): # GPR20: 0x0000000000000000 GPR21: 0x0000000000000000 | |||
lv2(2): # GPR22: 0x0000000000000000 GPR23: 0x0000000000000000 | |||
lv2(2): # GPR24: 0x0000000000000000 GPR25: 0x0000000000000000 | |||
lv2(2): # GPR26: 0x0000000000000000 GPR27: 0x0000000000000000 | |||
lv2(2): # GPR28: 0x0000000000000000 GPR29: 0x0000000000000000 | |||
lv2(2): # GPR30: 0x0000000000000000 GPR31: 0x0000000000000000 | |||
lv2(2): # | |||
lv2(2): # XER: 0x0000000000000000 FPSCR: 0x82004000 | |||
lv2(2): # | |||
lv2(2): # FPR 0: 0x0000000000000000 FPR 1: 0x0000000000000000 | |||
lv2(2): # FPR 2: 0x0000000000000000 FPR 3: 0x0000000000000000 | |||
lv2(2): # FPR 4: 0xfff8000082004000 FPR 5: 0x403b800000000000 | |||
lv2(2): # FPR 6: 0x0000000000000000 FPR 7: 0x0000000000000000 | |||
lv2(2): # FPR 8: 0x0000000000000000 FPR 9: 0x0000000000000000 | |||
lv2(2): # FPR10: 0x3ff0000000000000 FPR11: 0x0000000000000000 | |||
lv2(2): # FPR12: 0xfff8000082004000 FPR13: 0xbff0000000000000 | |||
lv2(2): # FPR14: 0x0000001080361000 FPR15: 0x0000001080361000 | |||
lv2(2): # FPR16: 0x0000001080361000 FPR17: 0x0000001080361000 | |||
lv2(2): # FPR18: 0x0000001080361000 FPR19: 0x0000001080361000 | |||
lv2(2): # FPR20: 0x0000001080361000 FPR21: 0x0000001080361000 | |||
lv2(2): # FPR22: 0x0000001080361000 FPR23: 0x0000001080361000 | |||
lv2(2): # FPR24: 0x0000001080361000 FPR25: 0x0000001080361000 | |||
lv2(2): # FPR26: 0x0000001080361000 FPR27: 0x0000001080361000 | |||
lv2(2): # FPR28: 0x0000001080361000 FPR29: 0x0000001080361000 | |||
lv2(2): # FPR30: 0x0000001080361000 FPR31: 0x0000001080361000 | |||
</pre> | |||
<pre> | |||
lui a0,0x886 | |||
lui a1,0x886 | |||
addiu a0,a0,0x64C4 | |||
jal z_un_088eceb0 | |||
addiu a1,a1,0x64FC | |||
li a0,0x264 | |||
li a1,0x2 | |||
jal z_un_088ecfd4 | |||
li a2,0x2 | |||
jal z_un_088ee754 | |||
nop | |||
li a0,0x1 | |||
... | |||
z_un_088ecfd4: | |||
addiu sp,sp,-0x20 | |||
sw s0,0x0(sp) | |||
sw s1,0x4(sp) | |||
move s0,a2 | |||
move s1,a1 | |||
sw s2,0x8(sp) | |||
sw s3,0xC(sp) | |||
sw ra,0x10(sp) | |||
jal z_un_088ecf48 | |||
move s2,a0 | |||
lui s3,0x89D | |||
lw a0,0x7F00(s3) | |||
beq a0,zero,pos_088ED0B8 | |||
nop | |||
lbu a0,0x0(a0) | |||
bne a0,zero,pos_088ED0B0 | |||
nop | |||
slti a0,s2,0x264 | |||
bne a0,zero,pos_088ED0A8 | |||
nop | |||
slti a0,s1,0x2 | |||
bne a0,zero,pos_088ED0A0 | |||
nop | |||
slti a0,s0,0x2 | |||
bne a0,zero,pos_088ED098 | |||
nop | |||
move a0,s2 | |||
move a1,s1 | |||
jal z_un_088ef658 | |||
move a2,s0 | |||
jal zz_sceMpegInit | |||
... | |||
z_un_088ee754: | |||
addiu sp,sp,-0x20 | |||
sw s0,0x4(sp) | |||
lui s0,0x89D | |||
lw a0,0x7F00(s0) | |||
sw s1,0x8(sp) | |||
sw s2,0xC(sp) | |||
sw s3,0x10(sp) | |||
sw ra,0x14(sp) | |||
beq a0,zero,pos_088EE7E0 | |||
nop | |||
lbu a1,0x0(a0) | |||
beq a1,zero,pos_088EE7D8 | |||
nop | |||
lbu a0,0x1(a0) | |||
bne a0,zero,pos_088EE7D0 | |||
nop | |||
jal zz_sceMpegQueryMemSize | |||
... | |||
</pre> | |||
launching OVL process | |||
====Gods Eater Burst==== | |||
Original EBOOT.PBP, no EBOOT.BIN resigned. | |||
<pre> | |||
lv2(2): # Interrupt(exception) Info. | |||
lv2(2): # Type : Instruction Segment | |||
lv2(2): # SRR0 : 0xbadadd0010800010 | |||
lv2(2): # SRR1 : 0x800000000000c032 | |||
lv2(2): # DSISR: 0x0000000000200000 | |||
lv2(2): # DAR : 0x800000020011c010 | |||
lv2(2): # TB : 0x000000018b2e5560 | |||
lv2(2): # HW Thread #: 0 | |||
lv2(2): # | |||
lv2(2): # Backtrace | |||
lv2(2): # 0xbadadd001080000c | |||
lv2(2): # Register Info. | |||
lv2(2): # LR: 0xbadadd0010800010 CR:0x24000028 | |||
lv2(2): # CTR: 0x000000000163c62c | |||
lv2(2): # | |||
lv2(2): # GPR 0: 0xbadadd0010800010 GPR 1: 0x00000000d00caf90 | |||
lv2(2): # GPR 2: 0x000000000191ef80 GPR 3: 0xffffffffffffffff | |||
lv2(2): # GPR 4: 0x00000000300e4af0 GPR 5: 0x0000000000000021 | |||
lv2(2): # GPR 6: 0x0000000000010000 GPR 7: 0x0000000000000000 | |||
lv2(2): # GPR 8: 0x00000000d00cad90 GPR 9: 0x0000000000000000 | |||
lv2(2): # GPR10: 0xffffffff80020001 GPR11: 0x0000000000000002 | |||
lv2(2): # GPR12: 0x0000000024000028 GPR13: 0x000000001000cf50 | |||
lv2(2): # GPR14: 0x0000000000000000 GPR15: 0x0000000000000000 | |||
lv2(2): # GPR16: 0x0000000000000000 GPR17: 0x0000000000000000 | |||
lv2(2): # GPR18: 0x0000000000000000 GPR19: 0x0000000000000000 | |||
lv2(2): # GPR20: 0x0000000000000000 GPR21: 0x0000000000000000 | |||
lv2(2): # GPR22: 0x0000000000000000 GPR23: 0x0000000000000000 | |||
lv2(2): # GPR24: 0x0000000000000000 GPR25: 0x0000000000000000 | |||
lv2(2): # GPR26: 0x0000000000000000 GPR27: 0x0000000000000000 | |||
lv2(2): # GPR28: 0x0000000000000000 GPR29: 0x0000000000000000 | |||
lv2(2): # GPR30: 0x0000000000000000 GPR31: 0x0000000000000000 | |||
lv2(2): # | |||
lv2(2): # XER: 0x0000000000000000 FPSCR: 0x00000000 | |||
lv2(2): # | |||
lv2(2): # FPR 0: 0x0000001080301000 FPR 1: 0x0000000000000000 | |||
lv2(2): # FPR 2: 0x0000000000000000 FPR 3: 0x0000000000000000 | |||
lv2(2): # FPR 4: 0x0000000000000000 FPR 5: 0x0000000000000000 | |||
lv2(2): # FPR 6: 0x0000000000000000 FPR 7: 0x0000000000000000 | |||
lv2(2): # FPR 8: 0x0000000000000000 FPR 9: 0x0000000000000000 | |||
lv2(2): # FPR10: 0x0000000000000000 FPR11: 0x0000000000000000 | |||
lv2(2): # FPR12: 0x0000000000000000 FPR13: 0x0000000000000000 | |||
lv2(2): # FPR14: 0x0000000000000000 FPR15: 0x0000000000000000 | |||
lv2(2): # FPR16: 0x0000000000000000 FPR17: 0x0000000000000000 | |||
lv2(2): # FPR18: 0x0000000000000000 FPR19: 0x0000000000000000 | |||
lv2(2): # FPR20: 0x0000000000000000 FPR21: 0x0000000000000000 | |||
lv2(2): # FPR22: 0x0000000000000000 FPR23: 0x0000000000000000 | |||
lv2(2): # FPR24: 0x0000000000000000 FPR25: 0x0000000000000000 | |||
lv2(2): # FPR26: 0x0000000000000000 FPR27: 0x0000000000000000 | |||
lv2(2): # FPR28: 0x0000000000000000 FPR29: 0x0000000000000000 | |||
lv2(2): # FPR30: 0x0000000000000000 FPR31: 0x0000000000000000 | |||
</pre> | |||
Suggestion 0xbadadd..... is related to EBOOT sign, decryption,.... | |||
====Evangelion==== | |||
PS3 - crashes on unsupported scePauth_F7AA47F6 which it cant resolve | |||
<pre> | |||
[FILE LOADING]:map/free/freemap.xml | |||
[FILE LOADING]:sound/se/se_map00.phb | |||
Lo[FILE LOADING]:ui/free/place.bin | |||
ad : [sound/se/se_map00][3,-1] | |||
[8]ui/free/place.bin | |||
[FILE LOADING]:ui/common/fm_00.bin | |||
[9]ui/common/fm_00.bin | |||
[FILE LOADING]:ui/common/fm_01.bin | |||
[10]ui/common/fm_01.bin | |||
[FILE LOADING]:ui/common/fm_02.bin | |||
[11]ui/common/fm_02.bin | |||
[FILE LOADING]:ui/free/command00.bin | |||
[12]ui/free/command00.bin | |||
[FILE LOADING]:ui/free/command00.bin | |||
[13]ui/free/command00.bin | |||
[FILE LOADING]:ui/free/rs_02.bin | |||
[14]ui/free/rs_02.bin | |||
[FILE LOADING]:ui/free/bn_c000.gim | |||
[FILE LOADING]:ui/free/com_nm.gim | |||
ERROR 0x9ffed84 | |||
SQ:lv2(2): # | |||
lv2(2): # | |||
lv2(2): # SDK version: 446000 | |||
lv2(2): # system software version: 4.46 (DEX) | |||
lv2(2): # revision: 49873 | |||
lv2(2): # | |||
lv2(2): # Lv-2 detected an interrupt(exception) in a user PPU Thread. | |||
lv2(2): # | |||
lv2(2): # Interrupt(exception) Info. | |||
lv2(2): # Type : Data Storage | |||
lv2(2): decrypt line = (1) column = (0) : error unexpected character(control) | |||
lv2(2): # SRR0 : 0x0000000081052170 | |||
lv2(2): # SRR1 : 0x800000000200e032 | |||
lv2(2): # DSISR: 0x0000000042000000 | |||
lv2(2): # DAR : 0x00000000b182b18e | |||
lv2(2): # TB : 0x00000003e747def9 | |||
lv2(2): # HW Thread #: 0 | |||
lv2(2): # | |||
lv2(2): # Backtrace | |||
lv2(2): # 0x00000000016a8d88 sub_C8CB0 + 0xD8 | |||
lv2(2): # 0x00000000015e36ac | |||
lv2(2): # 0x0000000000b7d25c | |||
lv2(2): # 0x000000000163bc48 bl _ThreadManForUser_D3C08E1A | |||
lv2(2): # 0x000000000163c68c bl sub_5B0C8 | |||
lv2(2): # 0x000000000163dc14 bl sub_5C32C | |||
lv2(2): # 0x000000000163ddd8 bl sub_5DA7C / SceModmgrStart | |||
lv2(2): # 0x00000000016697c8 - PEmuExecThread | |||
lv2(2): # 0xbadadd0010800a3c | |||
lv2(2): # | |||
lv2(2): # User PPU Thread Info. | |||
lv2(2): # ID : 0x010800a4 | |||
lv2(2): # Name : PEmuExecThread | |||
lv2(2): # Stack addr: 0x00000000d00ab000 | |||
lv2(2): # Stack size: 0x0000000000020000 | |||
lv2(2): # Priority : 1001 | |||
lv2(2): # Proc name : /dev_flash/pspemu/psp_emulator.self | |||
lv2(2): # Proc ID : 0x1030200 | |||
lv2(2): # | |||
lv2(2): # Register Info. | |||
lv2(2): # LR: 0x0000000080bc1cf4 CR:0x28228082 | |||
lv2(2): # CTR: 0x0000000081051ab8 | |||
lv2(2): # | |||
lv2(2): # GPR 0: 0x0000000000000000 GPR 1: 0x00000000d00c9f50 | |||
lv2(2): # GPR 2: 0x000000000191ef80 GPR 3: 0x00000000b3900000 | |||
lv2(2): # GPR 4: 0x0000000000000000 GPR 5: 0x0000000001abc4f0 | |||
lv2(2): # GPR 6: 0x00000000089ee400 GPR 7: 0x0000000081051ab8 | |||
lv2(2): # GPR 8: 0x00000000300000c0 GPR 9: 0x0000000000000001 | |||
lv2(2): # GPR10: 0x00000000b8c050b0 GPR11: 0x00000000b182b18e | |||
lv2(2): # GPR12: 0x00000000b182b182 GPR13: 0x000000001000cf50 | |||
lv2(2): # GPR14: 0x0000000001abc4f0 GPR15: 0x00000000300e55c0 | |||
lv2(2): # GPR16: 0x000000008107c290 GPR17: 0x0000000008aa6c88 | |||
lv2(2): # GPR18: 0x0000000008aa6cb0 GPR19: 0x0000000008aa6958 | |||
lv2(2): # GPR20: 0x0000000008aa6c80 GPR21: 0xfffffffffffffffc | |||
lv2(2): # GPR22: 0x00000000000000b0 GPR23: 0x0000000008c05088 | |||
lv2(2): # GPR24: 0x000000006d92e082 GPR25: 0x0000000008ca4690 | |||
lv2(2): # GPR26: 0x0000000000000002 GPR27: 0x0000000008000000 | |||
lv2(2): # GPR28: 0x00000000000003e8 GPR29: 0x0000000000000032 | |||
lv2(2): # GPR30: 0x0000000009ffe8d0 GPR31: 0x00000000089ee400 | |||
lv2(2): # | |||
lv2(2): # XER: 0x0000000000000000 FPSCR: 0x82064000 | |||
lv2(2): # | |||
lv2(2): # FPR 0: 0xbfe3542760000000 FPR 1: 0x0000000000000000 | |||
lv2(2): # FPR 2: 0x407c800000000000 FPR 3: 0x0000000000000000 | |||
lv2(2): # FPR 4: 0xfff8000082064000 FPR 5: 0x408e000000000000 | |||
lv2(2): # FPR 6: 0x3f51111120000000 FPR 7: 0x0000000000000000 | |||
lv2(2): # FPR 8: 0x4070000000000000 FPR 9: 0x0000000000000000 | |||
lv2(2): # FPR10: 0x0000000000000000 FPR11: 0x0000000000000000 | |||
lv2(2): # FPR12: 0xfff8000082064000 FPR13: 0xbff0000000000000 | |||
lv2(2): # FPR14: 0x00000010803a4000 FPR15: 0x00000010803a4000 | |||
lv2(2): # FPR16: 0x00000010803a4000 FPR17: 0x00000010803a4000 | |||
lv2(2): # FPR18: 0x00000010803a4000 FPR19: 0x00000010803a4000 | |||
lv2(2): # FPR20: 0x00000010803a4000 FPR21: 0x00000010803a4000 | |||
lv2(2): # FPR22: 0x00000010803a4000 FPR23: 0x00000010803a4000 | |||
lv2(2): # FPR24: 0x00000010803a4000 FPR25: 0x00000010803a4000 | |||
lv2(2): # FPR26: 0x00000010803a4000 FPR27: 0x00000010803a4000 | |||
lv2(2): # FPR28: 0x00000010803a4000 FPR29: 0x00000010803a4000 | |||
lv2(2): # FPR30: 0x00000010803a4000 FPR31: 0x00000010803a4000 | |||
</pre> | |||
PPSSPP | |||
<pre> | |||
28:02:573 user_main I[IO]: HLE\sceIo.cpp:906 stdout: [FILE LOADING]:map/free/freemap.xml | |||
28:02:576 user_main I[IO]: HLE\sceIo.cpp:906 stdout: [FILE LOADING]:sound/se/se_map00.phb | |||
28:02:593 user_main I[KERNEL]: HLE\sceKernelMemory.cpp:1140 sceKernelPrintf: Load : [sound/se/se_map00][3,-1] | |||
28:02:594 user_main I[IO]: HLE\sceIo.cpp:906 stdout: [FILE LOADING]:ui/free/place.bin | |||
28:02:608 user_main I[IO]: HLE\sceIo.cpp:906 stdout: [8]ui/free/place.bin | |||
28:02:609 user_main I[IO]: HLE\sceIo.cpp:906 stdout: [FILE LOADING]:ui/common/fm_00.bin | |||
28:02:615 user_main I[IO]: HLE\sceIo.cpp:906 stdout: [9]ui/common/fm_00.bin | |||
28:02:615 user_main I[IO]: HLE\sceIo.cpp:906 stdout: [FILE LOADING]:ui/common/fm_01.bin | |||
28:02:618 user_main I[IO]: HLE\sceIo.cpp:906 stdout: [10]ui/common/fm_01.bin | |||
28:02:618 user_main I[IO]: HLE\sceIo.cpp:906 stdout: [FILE LOADING]:ui/common/fm_02.bin | |||
28:02:620 user_main I[IO]: HLE\sceIo.cpp:906 stdout: [11]ui/common/fm_02.bin | |||
28:02:621 user_main I[IO]: HLE\sceIo.cpp:906 stdout: [FILE LOADING]:ui/free/command00.bin | |||
28:02:622 user_main I[IO]: HLE\sceIo.cpp:906 stdout: [12]ui/free/command00.bin | |||
28:02:623 user_main I[IO]: HLE\sceIo.cpp:906 stdout: [FILE LOADING]:ui/free/command00.bin | |||
28:02:624 user_main I[IO]: HLE\sceIo.cpp:906 stdout: [13]ui/free/command00.bin | |||
28:02:624 user_main I[IO]: HLE\sceIo.cpp:906 stdout: [FILE LOADING]:ui/free/rs_02.bin | |||
28:02:627 user_main I[IO]: HLE\sceIo.cpp:906 stdout: [14]ui/free/rs_02.bin | |||
28:02:628 user_main I[IO]: HLE\sceIo.cpp:906 stdout: [FILE LOADING]:ui/free/bn_c000.gim | |||
28:02:634 user_main I[IO]: HLE\sceIo.cpp:906 stdout: [FILE LOADING]:ui/free/com_nm.gim | |||
28:02:638 user_main I[HLE]: HLE\scePauth.cpp:38 scePauth_F7AA47F6(08c2cc40, 00000df0, 0bffed80, 0bffed84) | |||
28:02:639 user_main I[COMMON]: FileUtil.cpp:248 CreateDir: directory ...\ppsspp_win\memstick/PAUTH | |||
28:02:660 user_main E[HLE]: HLE\scePauth.cpp:63 No decrypted file found! save as ...\ppsspp_win\memstick/PAUTH/pauth_5fb505c3.bin | |||
28:02:676 user_main I[IO]: HLE\sceIo.cpp:906 stdout: ERROR 0xffffffff | |||
28:02:679 user_main I[IO]: HLE\sceIo.cpp:906 stdout: [FILE LOADING]:char/free/c000.xml | |||
28:02:682 user_main I[IO]: HLE\sceIo.cpp:906 stdout: [FILE LOADING]:char/free/c000/c000_00a.gmo | |||
28:02:720 user_main I[IO]: HLE\sceIo.cpp:906 stdout: [FILE LOADING]:char/freemot/a000b.gmo | |||
28:02:738 user_main I[IO]: HLE\sceIo.cpp:906 stdout: [FILE LOADING]:char/freemot/a010b.gmo | |||
28:02:771 user_main I[IO]: HLE\sceIo.cpp:906 stdout: [FILE LOADING]:char/freemot/a011a.gmo | |||
</pre> | |||
====Harry Potter and the Half-Blood Prince==== | |||
<pre> | |||
rsx-err 262 | |||
</pre> | |||
====Killzone Liberation==== | |||
<pre> | |||
lv2(2): # Interrupt(exception) Info. | |||
lv2(2): # Type : Instruction Segment | |||
lv2(2): # SRR0 : 0xbadadd0010b00760 | |||
lv2(2): # SRR1 : 0x800000000000c032 | |||
lv2(2): # DSISR: 0x0000000002200000 | |||
lv2(2): # DAR : 0x8000000100078ad0 | |||
lv2(2): # TB : 0x00000007828ccc76 | |||
lv2(2): # HW Thread #: 1 | |||
lv2(2): # Register Info. | |||
lv2(2): # LR: 0xbadadd0010b00760 CR:0x24000028 | |||
lv2(2): # CTR: 0x000000000163c62c | |||
lv2(2): # | |||
lv2(2): # GPR 0: 0xbadadd0010b00760 GPR 1: 0x00000000d00caf90 | |||
lv2(2): # GPR 2: 0x000000000191ef80 GPR 3: 0xffffffffffffffff | |||
lv2(2): # GPR 4: 0x00000000300e4630 GPR 5: 0x0000000000000021 | |||
lv2(2): # GPR 6: 0x0000000000010000 GPR 7: 0x0000000000000000 | |||
lv2(2): # GPR 8: 0x00000000d00cad90 GPR 9: 0x0000000000000000 | |||
lv2(2): # GPR10: 0xffffffff80020001 GPR11: 0x0000000000000002 | |||
lv2(2): # GPR12: 0x0000000024000028 GPR13: 0x000000001000cf50 | |||
lv2(2): # GPR14: 0x0000000000000000 GPR15: 0x0000000000000000 | |||
lv2(2): # GPR16: 0x0000000000000000 GPR17: 0x0000000000000000 | |||
lv2(2): # GPR18: 0x0000000000000000 GPR19: 0x0000000000000000 | |||
lv2(2): # GPR20: 0x0000000000000000 GPR21: 0x0000000000000000 | |||
lv2(2): # GPR22: 0x0000000000000000 GPR23: 0x0000000000000000 | |||
lv2(2): # GPR24: 0x0000000000000000 GPR25: 0x0000000000000000 | |||
lv2(2): # GPR26: 0x0000000000000000 GPR27: 0x0000000000000000 | |||
lv2(2): # GPR28: 0x0000000000000000 GPR29: 0x0000000000000000 | |||
lv2(2): # GPR30: 0x0000000000000000 GPR31: 0x0000000000000000 | |||
lv2(2): # | |||
lv2(2): # XER: 0x0000000000000000 FPSCR: 0x00000000 | |||
lv2(2): # | |||
lv2(2): # FPR 0: 0x00000010b0376000 FPR 1: 0x0000000000000000 | |||
lv2(2): # FPR 2: 0x0000000000000000 FPR 3: 0x0000000000000000 | |||
lv2(2): # FPR 4: 0x0000000000000000 FPR 5: 0x0000000000000000 | |||
lv2(2): # FPR 6: 0x0000000000000000 FPR 7: 0x0000000000000000 | |||
lv2(2): # FPR 8: 0x0000000000000000 FPR 9: 0x0000000000000000 | |||
lv2(2): # FPR10: 0x0000000000000000 FPR11: 0x0000000000000000 | |||
lv2(2): # FPR12: 0x0000000000000000 FPR13: 0x0000000000000000 | |||
lv2(2): # FPR14: 0x0000000000000000 FPR15: 0x0000000000000000 | |||
lv2(2): # FPR16: 0x0000000000000000 FPR17: 0x0000000000000000 | |||
lv2(2): # FPR18: 0x0000000000000000 FPR19: 0x0000000000000000 | |||
lv2(2): # FPR20: 0x0000000000000000 FPR21: 0x0000000000000000 | |||
lv2(2): # FPR22: 0x0000000000000000 FPR23: 0x0000000000000000 | |||
lv2(2): # FPR24: 0x0000000000000000 FPR25: 0x0000000000000000 | |||
lv2(2): # FPR26: 0x0000000000000000 FPR27: 0x0000000000000000 | |||
lv2(2): # FPR28: 0x0000000000000000 FPR29: 0x0000000000000000 | |||
lv2(2): # FPR30: 0x0000000000000000 FPR31: 0x0000000000000000 | |||
</pre> | |||
Fix: | |||
<pre> | |||
ELF_PATH = disc0:/PSP_GAME/USRDIR/KZL.PRX | |||
</pre> | |||
Crash was happening because emulator does not support game prx via loader. | |||
KZL PRX crash after guerilla logo | |||
<pre> | |||
lv2(2): # Interrupt(exception) Info. | |||
lv2(2): # Type : Data Storage | |||
lv2(2): # SRR0 : 0x000000000165d70c sub_7CBB8 + 0xB54 | |||
lv2(2): # SRR1 : 0x800000000200e032 | |||
lv2(2): # DSISR: 0x0000000040000000 | |||
lv2(2): # DAR : 0x0000000000000000 | |||
lv2(2): # TB : 0x00000009f27df9f0 | |||
lv2(2): # HW Thread #: 1 | |||
lv2(2): # | |||
lv2(2): # Backtrace | |||
lv2(2): # 0x00000000d00cfd0c | |||
lv2(2): # 0x000000000162dfcc sub_4DF98 + 0x34 - 0x779242A2 0x00220920 sceRtcConvertLocalTimeToUTC | |||
lv2(2): # 0x0000000001602bf4 cvt.s.w %s,%s | |||
lv2(2): # 0x00000000016c8d88 | |||
lv2(2): # 0x00000000016036ac vmone.t %s | |||
lv2(2): # 0x0000000000b9d25c | |||
lv2(2): # 0x000000000165bc48 | |||
lv2(2): # 0x000000000165c68c | |||
lv2(2): # 0x000000000165dc14 | |||
lv2(2): # 0x000000000165ddd8 | |||
lv2(2): # 0x00000000016897c8 | |||
lv2(2): # 0xbadadd0018100c7c | |||
lv2(2): # | |||
lv2(2): # User PPU Thread Info. | |||
lv2(2): # ID : 0x018100c8 | |||
lv2(2): # Name : PEmuExecThread | |||
lv2(2): # Stack addr: 0x00000000d00b1000 | |||
lv2(2): # Stack size: 0x0000000000020000 | |||
lv2(2): # Priority : 1001 | |||
lv2(2): # Proc name : /dev_flash/pspemu/psp_emulator.self | |||
lv2(2): # Proc ID : 0x1050200 | |||
lv2(2): # | |||
lv2(2): # Register Info. | |||
lv2(2): # LR: 0x000000000165d704 CR:0x28242042 | |||
lv2(2): # CTR: 0x00000000000a512c | |||
lv2(2): # | |||
lv2(2): # GPR 0: 0x0000000008e92184 GPR 1: 0x00000000d00cfc80 | |||
lv2(2): # GPR 2: 0x000000000191ef80 GPR 3: 0x0000000000000000 | |||
lv2(2): # GPR 4: 0x0000000000000001 GPR 5: 0x0000000009f000b4 | |||
lv2(2): # GPR 6: 0x0000000000000000 GPR 7: 0x00000000400e4630 | |||
lv2(2): # GPR 8: 0x0000000009f000b4 GPR 9: 0x000000000011db40 | |||
lv2(2): # GPR10: 0x0000000008820300 GPR11: 0x0000000001a6c658 | |||
lv2(2): # GPR12: 0x00000000000c0308 GPR13: 0x000000001000d260 | |||
lv2(2): # GPR14: 0x0000000001abc4f0 GPR15: 0x00000000400e5170 | |||
lv2(2): # GPR16: 0x0000000028242042 GPR17: 0x000000008004b1a0 | |||
lv2(2): # GPR18: 0x0000000000000000 GPR19: 0x0000000000000001 | |||
lv2(2): # GPR20: 0x0000000000000000 GPR21: 0x0000000000000000 | |||
lv2(2): # GPR22: 0x0000000001abc4f0 GPR23: 0x00000000400e5170 | |||
lv2(2): # GPR24: 0x0000000000000000 GPR25: 0x0000000000000001 | |||
lv2(2): # GPR26: 0x0000000000000000 GPR27: 0x0000000000000000 | |||
lv2(2): # GPR28: 0x0000000000000000 GPR29: 0x0000000000000000 | |||
lv2(2): # GPR30: 0x0000000000000000 GPR31: 0x0000000000000000 | |||
lv2(2): # | |||
lv2(2): # XER: 0x0000000000000000 FPSCR: 0x00000000 | |||
lv2(2): # | |||
lv2(2): # FPR 0: 0x00000018103c8000 FPR 1: 0x00000018103c8000 | |||
lv2(2): # FPR 2: 0x00000018103c8000 FPR 3: 0x00000018103c8000 | |||
lv2(2): # FPR 4: 0xfff8000000000000 FPR 5: 0x00000018103c8000 | |||
lv2(2): # FPR 6: 0x00000018103c8000 FPR 7: 0x00000018103c8000 | |||
lv2(2): # FPR 8: 0x00000018103c8000 FPR 9: 0x00000018103c8000 | |||
lv2(2): # FPR10: 0x00000018103c8000 FPR11: 0x00000018103c8000 | |||
lv2(2): # FPR12: 0xfff8000000000000 FPR13: 0x00000018103c8000 | |||
lv2(2): # FPR14: 0x00000018103c8000 FPR15: 0x00000018103c8000 | |||
lv2(2): # FPR16: 0x00000018103c8000 FPR17: 0x00000018103c8000 | |||
lv2(2): # FPR18: 0x00000018103c8000 FPR19: 0x00000018103c8000 | |||
lv2(2): # FPR20: 0x00000018103c8000 FPR21: 0x00000018103c8000 | |||
lv2(2): # FPR22: 0x00000018103c8000 FPR23: 0x00000018103c8000 | |||
lv2(2): # FPR24: 0x00000018103c8000 FPR25: 0x00000018103c8000 | |||
lv2(2): # FPR26: 0x00000018103c8000 FPR27: 0x00000018103c8000 | |||
lv2(2): # FPR28: 0x00000018103c8000 FPR29: 0x00000018103c8000 | |||
lv2(2): # FPR30: 0x00000018103c8000 FPR31: 0x00000018103c8000 | |||
</pre> | |||
====Metal Gear Solid Portable==== | |||
PS3 - freezes on startup | |||
<pre> | |||
lv2(2): # Type : Instruction Segment | |||
lv2(2): # SRR0 : 0xbadadd0010300bd0 | |||
lv2(2): # SRR1 : 0x800000000000c032 | |||
lv2(2): # DSISR: 0x0000000002200000 | |||
lv2(2): # DAR : 0x00000000b0010000 | |||
lv2(2): # TB : 0x00000000dfe842f2 | |||
lv2(2): # HW Thread #: 1 | |||
lv2(2): # | |||
lv2(2): # Backtrace | |||
lv2(2): # 0xbadadd0010300bcc | |||
lv2(2): # | |||
lv2(2): # User PPU Thread Info. | |||
lv2(2): # ID : 0x010300bd | |||
lv2(2): # Name : PEmuExecThread | |||
lv2(2): # Stack addr: 0x00000000d00ab000 | |||
lv2(2): # Stack size: 0x0000000000020000 | |||
lv2(2): # Priority : 1001 | |||
lv2(2): # Proc name : /dev_flash/pspemu/psp_emulator.self | |||
lv2(2): # Proc ID : 0x1010200 | |||
lv2(2): # | |||
lv2(2): # Register Info. | |||
lv2(2): # LR: 0xbadadd0010300bd0 CR:0x24000028 | |||
lv2(2): # CTR: 0x000000000163c62c | |||
lv2(2): # | |||
lv2(2): # GPR 0: 0xbadadd0010300bd0 GPR 1: 0x00000000d00caf90 | |||
lv2(2): # GPR 2: 0x000000000191ef80 GPR 3: 0xffffffffffffffff | |||
lv2(2): # GPR 4: 0x00000000300e6030 GPR 5: 0x0000000000000021 | |||
lv2(2): # GPR 6: 0x0000000000010000 GPR 7: 0x0000000000000000 | |||
lv2(2): # GPR 8: 0x00000000d00cad90 GPR 9: 0x0000000000000000 | |||
lv2(2): # GPR10: 0xffffffff80020001 GPR11: 0x0000000000000002 | |||
lv2(2): # GPR12: 0x0000000024000028 GPR13: 0x000000001000cf50 | |||
lv2(2): # GPR14: 0x0000000000000000 GPR15: 0x0000000000000000 | |||
lv2(2): # GPR16: 0x0000000000000000 GPR17: 0x0000000000000000 | |||
lv2(2): # GPR18: 0x0000000000000000 GPR19: 0x0000000000000000 | |||
lv2(2): # GPR20: 0x0000000000000000 GPR21: 0x0000000000000000 | |||
lv2(2): # GPR22: 0x0000000000000000 GPR23: 0x0000000000000000 | |||
lv2(2): # GPR24: 0x0000000000000000 GPR25: 0x0000000000000000 | |||
lv2(2): # GPR26: 0x0000000000000000 GPR27: 0x0000000000000000 | |||
lv2(2): # GPR28: 0x0000000000000000 GPR29: 0x0000000000000000 | |||
lv2(2): # GPR30: 0x0000000000000000 GPR31: 0x0000000000000000 | |||
lv2(2): # | |||
lv2(2): # XER: 0x0000000000000000 FPSCR: 0x00000000 | |||
lv2(2): # | |||
lv2(2): # FPR 0: 0x00000010303bd000 | |||
</pre> | |||
Crash happened because of wrong signing of EBOOT.BIN via PrxEncrypter, starts when signed with sign_np | |||
later on freezes | |||
<pre> | |||
rsx-err 1 | |||
</pre> | |||
_CELL_DBG_RSX_ERROR_FIFO_PARSE_ERROR | |||
====Motorstorm Arctic Edge==== | |||
On Freeze: | |||
<pre> | |||
rsx-err 256 | |||
local cmd area [100000-500000] | |||
cmd_offset=1e0000 start_cmd=f7bc | |||
put=44060 get=4a9900 | |||
debug label = 1337c0d3 | |||
ret_local_offset = 4ace30 | |||
ret_main_offset = 44060 | |||
cmdbuf_base = 100000 | |||
old_jts[0]=204ace34 | |||
flip timeout! | |||
local cmd area [100000-500000] | |||
cmd_offset=3a0000 start_cmd=fc70 | |||
put=44060 get=4a9900 | |||
debug label = 1337c0d3 | |||
ret_local_offset = 2efa30 | |||
ret_main_offset = 44060 | |||
get[-32] = 43900000 | |||
get[-31] = 43800000 | |||
get[-30] = 0 | |||
get[-29] = ffffffff | |||
get[-28] = 4499999a | |||
get[-27] = 448b4b4b | |||
get[-26] = 3f800000 | |||
get[-25] = 0 | |||
get[-24] = 41808 | |||
get[-23] = 0 | |||
get[-22] = 400c1714 | |||
get[-21] = 0 | |||
get[-20] = 0 | |||
get[-19] = 0 | |||
get[-18] = 41808 | |||
get[-17] = 8 | |||
get[-16] = 0 | |||
get[-15] = 0 | |||
get[-14] = 0 | |||
get[-13] = 40801818 | |||
get[-12] = 43a00000 | |||
get[-11] = 0 | |||
get[-10] = 0 | |||
get[-9] = ffffffff | |||
get[-8] = 44aaaaab | |||
get[-7] = 0 | |||
get[-6] = 3f800000 | |||
get[-5] = 0 | |||
get[-4] = 43b00000 | |||
get[-3] = 0 | |||
get[-2] = 0 | |||
get[-1] = ffffffff | |||
get[0] = 44bbbbbc | |||
get[1] = 0 | |||
get[2] = 3f800000 | |||
get[3] = 0 | |||
get[4] = 43b00000 | |||
get[5] = 43800000 | |||
get[6] = 0 | |||
get[7] = ffffffff | |||
get[8] = 44bbbbbc | |||
get[9] = 448b4b4b | |||
get[10] = 3f800000 | |||
get[11] = 0 | |||
get[12] = 43a00000 | |||
get[13] = 43800000 | |||
get[14] = 0 | |||
get[15] = ffffffff | |||
get[16] = 44aaaaab | |||
get[17] = 448b4b4b | |||
get[18] = 3f800000 | |||
get[19] = 0 | |||
get[20] = 41808 | |||
get[21] = 0 | |||
get[22] = 400c1714 | |||
get[23] = 0 | |||
get[24] = 0 | |||
get[25] = 0 | |||
get[26] = 41808 | |||
get[27] = 8 | |||
get[28] = 0 | |||
get[29] = 0 | |||
get[30] = 0 | |||
get[31] = 40801818 | |||
get[32] = 43b00000 | |||
</pre> | |||
rsx-err 256 - _CELL_DBG_RSX_ERROR_GRAPH_LIMIT_COLOR ? | |||
* failure on accessing a tiled area (accessed as a color buffer) | |||
* cellGcmSetSurface() not properly set for the tiled area | |||
* pitch sizes in cellGcmSetSurface() are larger than cellGcmSetTileInfo() / cellGcmSetDisplayBuffer() | |||
* memory format specified in cellGcmSetInlineTransfer() must be linear format | |||
* fragment program being placed in tiled area and cellGcmSetFragmentProgramParameter() called | |||
====Naruto Ultimate Ninja Impact==== | |||
<pre> | |||
fatal error : cannot load disc0:/sce_lbn0xE640_size0x5100 0x80020148 | |||
fatal error : cannot load module disc0:/sce_lbn0xE640_size0x5100 | |||
fatal error : cannot load disc0:/sce_lbn0xE640_size0x5100 0x80020148 | |||
fatal error : cannot load module disc0:/sce_lbn0xE640_size0x5100 | |||
fatal error : cannot load disc0:/sce_lbn0xE640_size0x5100 0x80020148 | |||
fatal error : cannot load module disc0:/sce_lbn0xE640_size0x5100 | |||
</pre> | |||
SCE_KERNEL_ERROR_UNSUPPORTED_PRX_TYPE = 0x80020148 | |||
====Patapon 3==== | |||
PS3 | |||
<pre> | |||
lv2(2): # Interrupt(exception) Info. | |||
lv2(2): # Type : Data Storage | |||
lv2(2): # SRR0 : 0x0000000001668aa4 sub_88A80+0x24 | |||
lv2(2): # SRR1 : 0x800000000200e032 | |||
lv2(2): # DSISR: 0x0000000042000000 | |||
lv2(2): # DAR : 0x0000000000000038 | |||
lv2(2): # TB : 0x000000017fdd4b06 | |||
lv2(2): # HW Thread #: 0 | |||
lv2(2): # Backtrace | |||
lv2(2): # 0x0000000001668cc4 _Export_PEmuCoreLib_3A9CD1C8+0x2C | |||
lv2(2): # 0x0000000000dd369c | |||
lv2(2): # 0x000000000160827c sceIoClose+0x1C | |||
lv2(2): # 0x00000000015e2bf4 | |||
lv2(2): # 0x00000000016a8d88 | |||
lv2(2): # 0x00000000015e36ac | |||
lv2(2): # 0x0000000000b7d25c | |||
lv2(2): # 0x000000000163bc48 | |||
lv2(2): # 0x000000000163c68c | |||
lv2(2): # 0x000000000163dc14 | |||
lv2(2): # 0x000000000163ddd8 | |||
lv2(2): # 0x00000000016697c8 | |||
lv2(2): # 0xbadadd0010700f4c | |||
lv2(2): # Register Info. | |||
lv2(2): # LR: 0x0000000001668ce4 CR:0x28244044 | |||
lv2(2): # CTR: 0x00000000000a562c | |||
lv2(2): # | |||
lv2(2): # GPR 0: 0x0000000000000000 GPR 1: 0x00000000d00c98a0 | |||
lv2(2): # GPR 2: 0x000000000191ef80 GPR 3: 0x0000000001abccec | |||
lv2(2): # GPR 4: 0x00000000300e4180 GPR 5: 0x0000000001abc4f0 | |||
lv2(2): # GPR 6: 0x00000000015e2ba0 GPR 7: 0x00000000801bafc0 | |||
lv2(2): # GPR 8: 0x00000000300e4180 GPR 9: 0x0000000000000000 | |||
lv2(2): # GPR10: 0x0000000000000000 GPR11: 0x0000000000000000 | |||
lv2(2): # GPR12: 0x00000000000c0328 GPR13: 0x000000001000cf50 | |||
lv2(2): # GPR14: 0x0000000001abc4f0 GPR15: 0x00000000300e51e0 | |||
lv2(2): # GPR16: 0x0000000028244042 GPR17: 0x0000000000000000 | |||
lv2(2): # GPR18: 0x0000000008c4b6eb GPR19: 0x00000000ffffffff | |||
lv2(2): # GPR20: 0x0000000000000001 GPR21: 0x0000000000000000 | |||
lv2(2): # GPR22: 0x0000000008c4b6e8 GPR23: 0x0000000008c4b6e0 | |||
lv2(2): # GPR24: 0x00000000fefefeff GPR25: 0x0000000000000002 | |||
lv2(2): # GPR26: 0x0000000008a59820 GPR27: 0x0000000001a9c0b4 | |||
lv2(2): # GPR28: 0x00000000300e4180 GPR29: 0x00000000300e4180 | |||
lv2(2): # GPR30: 0x00000000300e4180 GPR31: 0x0000000000000000 | |||
lv2(2): # | |||
lv2(2): # XER: 0x0000000000000000 FPSCR: 0x00000000 | |||
lv2(2): # | |||
lv2(2): # FPR 0: 0x00000010703f5000 FPR 1: 0x00000010703f5000 | |||
lv2(2): # FPR 2: 0x00000010703f5000 FPR 3: 0x00000010703f5000 | |||
lv2(2): # FPR 4: 0xfff8000000000000 FPR 5: 0x00000010703f5000 | |||
lv2(2): # FPR 6: 0x00000010703f5000 FPR 7: 0x00000010703f5000 | |||
lv2(2): # FPR 8: 0x00000010703f5000 FPR 9: 0x00000010703f5000 | |||
lv2(2): # FPR10: 0x00000010703f5000 FPR11: 0x00000010703f5000 | |||
lv2(2): # FPR12: 0xfff8000000000000 FPR13: 0x00000010703f5000 | |||
lv2(2): # FPR14: 0x00000010703f5000 FPR15: 0x00000010703f5000 | |||
lv2(2): # FPR16: 0x00000010703f5000 FPR17: 0x00000010703f5000 | |||
lv2(2): # FPR18: 0x00000010703f5000 FPR19: 0x00000010703f5000 | |||
lv2(2): # FPR20: 0x00000010703f5000 FPR21: 0x00000010703f5000 | |||
lv2(2): # FPR22: 0x00000010703f5000 FPR23: 0x00000010703f5000 | |||
lv2(2): # FPR24: 0x00000010703f5000 FPR25: 0x00000010703f5000 | |||
lv2(2): # FPR26: 0x00000010703f5000 FPR27: 0x00000010703f5000 | |||
lv2(2): # FPR28: 0x00000010703f5000 FPR29: 0x00000010703f5000 | |||
lv2(2): # FPR30: 0x00000010703f5000 FPR31: 0x00000010703f5000 | |||
</pre> | |||
PPSSPP | |||
<pre> | |||
17:07:711 user_main D[IO]: HLE\sceIo.cpp:1762 5=sceIoOpenAsync(disc0:/PSP_GAME/USRDIR/DATAMS.HED, 00000001, 00000000) | |||
17:07:711 user_main D[IO]: HLE\sceIo.cpp:1879 5 = sceIoWaitAsyncCB(5, 0bfff330): waiting | |||
17:07:711 user_main D[IO]: HLE\sceIo.cpp:1141 206848 = sceIoLseek(5, 0, 2) | |||
17:07:711 user_main D[IO]: HLE\sceIo.cpp:1141 0 = sceIoLseek(5, 0, 0) | |||
17:07:711 FileThread D[IO]: HLE\sceIo.cpp:1177 0 = sceIoLseekAsync(5, 0, 0) | |||
17:07:711 FileThread D[IO]: HLE\sceIo.cpp:1907 0 = sceIoPollAsync(5, 0bfdb988): not ready | |||
17:07:711 FileThread D[IO]: HLE\sceIo.cpp:1718 sceIoSetAsyncCallback(5, 295, 08c49bc0) | |||
17:07:712 FileThread D[IO]: HLE\sceIo.cpp:1910 0 = sceIoPollAsync(5, 0bfdba88) | |||
17:07:712 FileThread D[IO]: HLE\sceIo.cpp:884 sceIoReadAsync(5, 08c4ce80, 13fc8): deferring result | |||
17:07:712 FileThread D[IO]: HLE\sceIo.cpp:1907 0 = sceIoPollAsync(5, 0bfdb988): not ready | |||
17:07:712 FileThread D[IO]: HLE\sceIo.cpp:1718 sceIoSetAsyncCallback(5, 295, 08c49bc0) | |||
17:07:712 FileThread D[IO]: HLE\sceIo.cpp:1907 0 = sceIoPollAsync(5, 0bfdb988): not ready | |||
17:07:712 FileThread D[IO]: HLE\sceIo.cpp:1907 0 = sceIoPollAsync(5, 0bfdb988): not ready | |||
17:07:712 FileThread D[IO]: HLE\sceIo.cpp:1907 0 = sceIoPollAsync(5, 0bfdb988): not ready | |||
17:07:712 FileThread D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat() | |||
17:07:713 FileThread D[IO]: HLE\sceIo.cpp:1910 81864 = sceIoPollAsync(5, 0bfdba88) | |||
17:15:853 user_main D[IO]: HLE\sceIo.cpp:1285 sceIoClose(5) | |||
18:26:237 user_main D[IO]: HLE\sceIo.cpp:1762 5=sceIoOpenAsync(disc0:/PSP_GAME/USRDIR/DATAMS.BND, 00000001, 00000000) | |||
18:26:237 user_main D[IO]: HLE\sceIo.cpp:1879 5 = sceIoWaitAsyncCB(5, 0bfff490): waiting | |||
18:26:237 user_main D[IO]: HLE\sceIo.cpp:693 sceIoGetstat(disc0:/PSP_GAME/USRDIR/DATAMS.BND, 0bfff498) : sector = 0001f350 | |||
18:30:214 user_main D[IO]: HLE\sceIo.cpp:1285 sceIoClose(-1) | |||
</pre> | |||
====Persona3 PORTABLE==== | |||
No Exception Message, Console hard freezes. | |||
<pre> | |||
flip timeout! | |||
local cmd area [100000-500000] | |||
cmd_offset=330000 start_cmd=df3c | |||
put=2c9c0 get=43750c | |||
debug label = 1337c0d3 | |||
ret_local_offset = 43aec0 | |||
ret_main_offset = 2c9c0 | |||
</pre> | |||
AW.VRAM_MODE = 1 | |||
====Sword Art Online==== | |||
Right in ingame Tutorial, hard freezes console, no exception message | |||
<pre> | |||
finish mpeg avc | |||
lv2(2): System Warning : busy loop detected | |||
local cmd area [100000-500000] | |||
cmd_offset=3d0000 start_cmd=170c | |||
put=622c0 get=4d1708 | |||
debug label = 1337c0d3 | |||
ret_local_offset = 3c27e0 | |||
ret_main_offset = 622c0 | |||
</pre> | |||
====Valkyrie Profile Lenneth==== | |||
<pre> | |||
sceDisplayGetAccumulatedHcount() = d325 | |||
sceDisplayGetAccumulatedHcount() = d443 | |||
sceDisplaySetFrameBuf(topaddr:4088000, bufferwidth:512, pixelformat:3, sync:1) = 0 | |||
sceDisplayGetAccumulatedHcount() = d561 | |||
sceGeEdramGetAddr() = 4000000 | |||
sceGeEdramGetAddr() = 4000000 | |||
sceGeListEnQueue(list:4198800,, stall:0, cbid:0, arg:9f13e20) = 49adca28 | |||
sceDisplayGetAccumulatedHcount() = d67f | |||
sceDisplaySetFrameBuf(topaddr:4000000, bufferwidth:512, pixelformat:3, sync:0) = 0 | |||
sceGeListEnQueue(list:48e951c0,, stall:48e951c0, cbid:0, arg:8857520) = 48adca1f | |||
sceGeEdramGetAddr() = 4000000 | |||
sceGeListUpdateStallAddr(qid:48adca1f,, stall:48e952fc) = 0 | |||
sceGeListUpdateStallAddr(qid:48adca1f,, stall:48e95394) = 0 | |||
sceGeEdramGetAddr() = 4000000 | |||
sceGeEdramGetAddr() = 4000000 | |||
sceGeListEnQueue(list:4198800,, stall:0, cbid:0, arg:9f13e20) = 4fadca16 | |||
sceDisplayGetAccumulatedHcount() = d79d | |||
sceDisplaySetFrameBuf(topaddr:4088000, bufferwidth:512, pixelformat:3, sync:0) = 0 | |||
sceGeListEnQueue(list:48e951c0, stall:48e951c0, cbid:0, arg:8857520) = 4eadca0d | |||
rsx-err 257 | |||
local cmd area [100000-500000] | |||
cmd_offset=20000 start_cmd=76e0 | |||
put=10ed8 get=52f680 | |||
debug label = 1337c0d3 | |||
ret_local_offset = 1275b0 | |||
ret_main_offset = 10dd4 | |||
cmdbuf_base = 100000 | |||
old_jts[0]=201275b4 | |||
sceGeEdramGetAddr() = 4000000 | |||
sceGeListUpdateStallAddr(qid:4eadca0d,, stall:48e952fc) = 0 | |||
sceGeListUpdateStallAddr(qid:4eadca0d,, stall:48e95394) = 0 | |||
sceGeEdramGetAddr() = 4000000 | |||
sceGeEdramGetAddr() = 4000000 | |||
sceGeListEnQueue(list:4198800,, stall:0, cbid:0, arg:9f13e20) = 4dadca05 | |||
sceUtilitySavedataInitStart(8e9bc1c) = 0 | |||
</pre> | |||
rsx-err 257 - _CELL_DBG_RSX_ERROR_GRAPH_LIMIT_Z ? | |||
* tiled area is accessed as depth buffer | |||
* depth buffer area not properly specified in cellGcmSetSurface() for tiled area | |||
* pitch size not properly specified in cellGcmSetSurface() or may be larger than in cellGcmSetTileInfo() | |||
* pitch size in cellGcmSetDisplayBuffer() must be the same as for the color buffer in cellGcmSetTileInfo() and cellGcmSetSurface() |