Editing Switch boards

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= Description =
The [[Switch boards|Switch board]] is a daughterboard where are located the input switches, and some leds for outputs and fireworks


*'''Switch board components'''
= Power Eject boards =
**'''Switches''': Power and Eject buttons
**'''Green and Red leds''', all switch board models have them, are needed to show the standby/poweron modes and the infamous YLOD
**'''Eject led''', this is the only led not controlled by syscon, the line goes to the bluray controller, so is the bluray controller who decides when is lighted on
**'''White backlight leds''', this was added for PS3 slim models with the new case design and the new pressure buttons (not touch sensitive)
**'''Unknown subcircuit leds''', this seems some kind of experiment that escaped the prototyping table and entered retail production, for some reason exists in some retail PS3 but seems deactivated and partially unpopulated
**'''IC''', there are a couple of "chips" only in the first model of the switch board, probably related with the touch sensitive feature and maybe others


{| class="wikitable"
|-
! rowspan="2" | PS3 Series !! colspan="2" | Power Eject board !! rowspan="2" | Connector<BR />(number of pins) !! colspan="2" | Buttons || colspan="4" | Leds
|-
! Model !! Part Nº !! Power !! Eject !! Standby/Power On/YLOD !! Eject !! Power Eject buttons backlight !! Board contour backlight
|-
| 1000 Series
| [[CSW-001]] || 1-871-871-21 || 10 || {{yes}} || {{yes}}
| style="background:#55CC55; color:#FFFFFF;" | 1x red + 1x green || style="background:#55CC55; color:#FFFFFF;" | 1x blue || {{no}} || {{no}}
|-
| rowspan="2" | 2000 Series
| [[DSW-001]] || 1-880-056-11 || 10 || {{yes}} || {{yes}}
| style="background:#55CC55; color:#FFFFFF;" | 1x red/green (dual) || style="background:#55CC55; color:#FFFFFF;" | 1x blue || style="background:#55CC55; color:#FFFFFF;" | 2x white (power) + 2x white (eject) || style="background:#55CC55; color:#FFFFFF;" | 1x red (left-top) + 1x blue (left-bottom) + 1x green (right-top) + 1 unpopulated
|-
| [[HSW-001]] || 1-881-946-21 || 10 || {{yes}} || {{yes}}
| style="background:#55CC55; color:#FFFFFF;" | 1x red/green (dual) || style="background:#55CC55; color:#FFFFFF;" | 1x blue || style="background:#55CC55; color:#FFFFFF;" | 2x white (power) + 2x white (eject) || style="background:#55CC55; color:#FFFFFF;" | 1x red (left-top) + 1x blue (left-bottom) + 2 unpopulated
|-
| 3000 Series
| [[KSW-001]] || 1-884-751-31 || 6 || {{yes}} || {{yes}}
| style="background:#55CC55; color:#FFFFFF;" | 1x red/green (dual) || {{no}} || {{no}} || {{no}}
|-
| 4000 Series
| [[MSW-001]] || 1-886-929-11 || 6 || {{yes}} || {{no}}
| style="background:#55CC55; color:#FFFFFF;" | 1x red/green (dual) || {{no}} || {{no}} || {{no}}
|-
|}


*'''Switch board circuit overview''' (based on how [[HSW-001]] works, this could be different for other switch board models)
*Notes
**When Power or Eject switches are pressed the correlating syscon pins are pulled down (grounded)
**Boardmodel naming seems thus first letter of SKU motherboard (C=COK / D=DYN / K-KTE / M=MSX/MPX) + "SW-001" (with some exception, like the HSW-001 seen above)
**All LED's have its own resistor with a different value to control the current (thus light intensity) and one or more diodes to protect the circuit
**The LED's on the switch board are turned on either by syscon (all them except one) or by the BD drive controller (only the eject blue led) by using an intermediary transistor
**That transistors connects the LED ground pin to ground when the signal to turn them on is sent by syscon or by the BD drive controller (the other pin of the LED is connected permanently to the 5 volts standby line)


= Comparison of functionality =
== CSW-001 ==


{| class="wikitable" style="line-height:120%"
<gallery>
|+PS3 retail switch boards
File:Power Eject board CSW-001 (PCB top view).jpg|Power Eject board CSW-001 (PCB top view)
! colspan="2" | PS3 !! colspan="3" | Switch board !! colspan="2" | Switches || colspan="4" | Leds
File:Power Eject board CSW-001 (PCB bottom view).jpg|Power Eject board CSW-001 (PCB bottom view)
</gallery>
 
== DSW-001 ==
 
<gallery>
File:Power Eject board DSW-001 (top view).jpg|Power Eject board DSW-001 (top view)
File:Power Eject board DSW-001 (bottom view).jpg|Power Eject board DSW-001 (bottom view)
File:Power Eject board DSW-001 (PCB top view).jpg|Power Eject board DSW-001 (PCB top view)
File:Power Eject board DSW-001 (PCB bottom view).jpg|Power Eject board DSW-001 (PCB bottom view)
</gallery>
 
== HSW-001 ==
 
<gallery>
File:Power Eject board HSW-001 (top view).jpg|Power Eject board HSW-001 (top view)
File:Power Eject board HSW-001 (PCB with ribbon cable, top view).jpg|Power Eject board HSW-001 (PCB with ribbon cable, top view)
File:Power Eject board HSW-001 (PCB top view).jpg|Power Eject board HSW-001 (PCB top view)
File:Power Eject board HSW-001 (PCB bottom view).jpg|Power Eject board HSW-001 (PCB bottom view)
File:Power Eject board HSW-001 (JSD-001) schematic.jpg|Power Eject board HSW-001 (JSD-001) schematic
File:Power Eject board HSW-001 (Contour LEDs subcircuit, unpopulated components).jpg|Power Eject board HSW-001 (Contour LEDs subcircuit, unpopulated components)
</gallery>
 
{| class="wikitable sortable"
|+HSW-001 Pinout
! rowspan="2" | Pin !! colspan="2" | Signal/Connected to !! rowspan="2" | Description
|-
|-
! [[SKU_Models|PS3 Model]] !! [[Motherboard_Revisions|Motherboard]] !! Model !! Part number !! Connector !! Power !! Eject !! Standby/PowerOn/<abbr title="Yellow color is made by lighting red + green leds together">YLOD</abbr> !! Eject !! Switches Backlight !! Board Contour Backlight
! On Motherboard<!--// <BR />(Syscon [[SW2-30x]] pins)  //--> !! On Power Eject board
|-
|-
| [[CECHAxx]]<BR/>[[CECHBxx]]
| 1 || style="color:white; background-color:darkgrey;" | N.C. || 4x CONTOUR LEDs || Not connected on motherboard<br />On Power Eject board is connected to a transistor driving 2 LEDs with currentlimitor resistors of 3K {{ohm}} (red led at left-top) and 820 {{ohm}} (blue led at left-bottom)<br />There are solder points without components to duplicate this subcircuit to add another 2 LEDs, see modding section
| [[COK-001]]
| rowspan="2" | [[CSW-001]] || rowspan="2" | 1-871-871-21 || rowspan="2" | 10 pins || rowspan="2" | Touch sensitive || rowspan="2" | Touch sensitive
| rowspan="2" | 1x <span style="color:#ffffff; background:#ff0000; outline:1px solid #444444;">&nbsp;red&nbsp;</span> (2 pins)<BR/>1x <span style="color:#ffffff; background:#00ff00; outline:1px solid #444444;">&nbsp;green&nbsp;</span> (2 pins) || rowspan="2" | 1x <span style="color:#ffffff; background:#aaaaff; outline:1px solid #444444;">&nbsp;blue&nbsp;</span> || rowspan="2" style="background:lightgrey; text-align:center;" | N/A || rowspan="2" style="background:lightgrey; text-align:center;" | N/A
|-
|-
| [[CECHCxx]]<BR/>[[CECHExx]]
| 2 || style="color:white; background-color:#CC3333;" | VCC || style="color:white; background-color:#CC3333;" | VCC || style="color:white; background-color:#CC3333;" | +5V DC VCC
| [[COK-002]]
|-
|-
| [[CECHGxx]]
| 3 || || 4x WHITE LEDs|| Inner light for power and eject buttons, each LED with a currentlimitor resistor of 1K {{ohm}}
| [[SEM-001]]
| colspan="3" rowspan="4" style="background:lightgrey; text-align:center;" | Integrated on motherboard || rowspan="4" | Touch sensitive || rowspan="4" | Touch sensitive
| rowspan="4" | 1x <span style="color:#ffffff; background:#ff0000; outline:1px solid #444444;">&nbsp;red&nbsp;</span> (2 pins) ?<BR/>1x <span style="color:#ffffff; background:#00ff00; outline:1px solid #444444;">&nbsp;green&nbsp;</span> (2 pins) ? || rowspan="4" | 1x <span style="color:#ffffff; background:#aaaaff; outline:1px solid #444444;">&nbsp;blue&nbsp;</span> || rowspan="4" style="background:lightgrey; text-align:center;" | N/A || rowspan="4" style="background:lightgrey; text-align:center;" | N/A
|-
| [[CECHHxx]]
| [[DIA-001]]
|-
| [[CECHJxx]]<BR/>[[CECHKxx]]
| [[DIA-002]]
|-
| [[CECHLxx]]<BR/>[[CECHMxx]]<BR/>[[CECHPxx]]<BR/>[[CECHQxx]]
| [[VER-001]]
|-
| style="padding:0px" colspan="11" |  
|-
|-
| [[CECH-20xx]]
| 4 || style="color:white; background-color:#333333;" | GND || style="color:white; background-color:#333333;" | GND || style="color:white; background-color:#333333;" | Ground
| [[DYN-001]]
| [[DSW-001]] || 1-880-056-11 || 10 pins || Pressure || Pressure
| 1x dual <span style="color:#ffffff; background:#ff0000; outline:1px solid #444444;">&nbsp;red&nbsp;</span> / <span style="color:#ffffff; background:#00ff00; outline:1px solid #444444;">&nbsp;green&nbsp;</span> (4 pins) || 1x <span style="color:#ffffff; background:#aaaaff; outline:1px solid #444444;">&nbsp;blue&nbsp;</span> || 2x <span style="color:#000000; background:#ffffff; outline:1px solid #444444;">&nbsp;white&nbsp;</span> (power)<BR/>2x <span style="color:#000000; background:#ffffff; outline:1px solid #444444;">&nbsp;white&nbsp;</span> (eject) || 1x <span style="color:#ffffff; background:#ff0000; outline:1px solid #444444;">&nbsp;red&nbsp;</span> (left-top).&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1x <span style="color:#ffffff; background:#aaaaff; outline:1px solid #444444;">&nbsp;blue&nbsp;</span> (right-top)<BR/>1x <span style="color:#ffffff; background:#aaaaff; outline:1px solid #444444;">&nbsp;blue&nbsp;</span> (left-bottom). 1x <span style="color:#000000; background:lightgrey; outline:1px solid #444444;">&nbsp;N/A&nbsp;</span> (right-bottom)
|-
|-
| [[CECH-21xx]]
| 5 || || EJECT button || Sink to ground to activate
| [[SUR-001]]
| rowspan="2" | [[HSW-001]] || rowspan="2" | 1-881-946-11/21 || rowspan="2" | 10 pins || rowspan="2" | Pressure || rowspan="2" | Pressure
| rowspan="2" | 1x dual <span style="color:#ffffff; background:#ff0000; outline:1px solid #444444;">&nbsp;red&nbsp;</span> / <span style="color:#ffffff; background:#00ff00; outline:1px solid #444444;">&nbsp;green&nbsp;</span> (4 pins) || rowspan="2" | 1x <span style="color:#ffffff; background:#aaaaff; outline:1px solid #444444;">&nbsp;blue&nbsp;</span> || rowspan="2" | 2x <span style="color:#000000; background:#ffffff; outline:1px solid #444444;">&nbsp;white&nbsp;</span> (power)<BR/>2x <span style="color:#000000; background:#ffffff; outline:1px solid #444444;">&nbsp;white&nbsp;</span> (eject) || rowspan="2" | 1x <span style="color:#ffffff; background:#ff0000; outline:1px solid #444444;">&nbsp;red&nbsp;</span> (left-top).&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1x <span style="color:#000000; background:lightgrey; outline:1px solid #444444;">&nbsp;N/A&nbsp;</span> (right-top)<BR/>1x <span style="color:#ffffff; background:#aaaaff; outline:1px solid #444444;">&nbsp;blue&nbsp;</span> (left-bottom). 1x <span style="color:#000000; background:lightgrey; outline:1px solid #444444;">&nbsp;N/A&nbsp;</span> (right-bottom)
|-
|-
| [[CECH-25xx]]
| 6 || || POWER button || Sink to ground to activate
| [[JTP-001]]<BR/>[[JSD-001]]
|-
|-
| [[CECH-30xx]]
| 7 || || GREEN led || Connects to green pin of dual red/green LED over power button, with a currentlimitor resistor of 1K {{ohm}}
| [[KTE-001]]
| [[KSW-001]] || 1-884-751-31 || 6 pins || Pressure || Pressure
| 1x dual <span style="color:#ffffff; background:#ff0000; outline:1px solid #444444;">&nbsp;red&nbsp;</span> / <span style="color:#ffffff; background:#00ff00; outline:1px solid #444444;">&nbsp;green&nbsp;</span> (4 pins) || style="background:lightgrey; text-align:center;" | N/A || style="background:lightgrey; text-align:center;" | N/A || style="background:lightgrey; text-align:center;" | N/A
|-
| style="padding:0px" colspan="11" |
|-
|-
| rowspan="3" | SuperSlim
| 8 || || RED led || Connects to red pin of dual red/green LED over power button, with a currentlimitor resistor of 1K2 {{ohm}}
| [[MSX-001]]<BR/>[[MPX-001]]<BR/>[[NPX-001]] ?
| [[MSW-001]] || 1-886-929-11/21/31 || 6 pins || Pressure || style="background:lightgrey; text-align:center;" | N/A
| 1x dual <span style="color:#ffffff; background:#ff0000; outline:1px solid #444444;">&nbsp;red&nbsp;</span> / <span style="color:#ffffff; background:#00ff00; outline:1px solid #444444;">&nbsp;green&nbsp;</span> (4 pins) || style="background:lightgrey; text-align:center;" | N/A || style="background:lightgrey; text-align:center;" | N/A || style="background:lightgrey; text-align:center;" | N/A
|-
|-
| [[PPX-001]]<BR/>[[PQX-001]]
| 9 || || BLUE led || Connects to blue LED over eject button, with a currentlimitor resistor of 560 {{ohm}}
| [[PSW-001]] || 1-888-628-21 || 6 pins ? || Pressure || style="background:lightgrey; text-align:center;" | N/A
|-
| 1x dual <span style="color:#ffffff; background:#ff0000; outline:1px solid #444444;">&nbsp;red&nbsp;</span> / <span style="color:#ffffff; background:#00ff00; outline:1px solid #444444;">&nbsp;green&nbsp;</span> (4 pins) || style="background:lightgrey; text-align:center;" | N/A || style="background:lightgrey; text-align:center;" | N/A || style="background:lightgrey; text-align:center;" | N/A
| 10 || style="color:white; background-color:#333333;" | GND || style="color:white; background-color:#333333;" | GND || style="color:white; background-color:#333333;" | Ground
|-
|-
| [[RTX-001]]<BR/>[[REX-001]]
| [[RSW-001]] || 1-893-506-11/31 || 6 pins ? || Pressure || style="background:lightgrey; text-align:center;" | N/A
| 1x dual <span style="color:#ffffff; background:#ff0000; outline:1px solid #444444;">&nbsp;red&nbsp;</span> / <span style="color:#ffffff; background:#00ff00; outline:1px solid #444444;">&nbsp;green&nbsp;</span> (4 pins) || style="background:lightgrey; text-align:center;" | N/A || style="background:lightgrey; text-align:center;" | N/A || style="background:lightgrey; text-align:center;" | N/A
|}
|}


*Notes
== KSW-001 ==
**The names of the first Switch Board models are composed by the first letter of the first PS3 motherboard that used the switch board + the suffix '''SW''' (acronym of '''SW'''itch). E.g: [[COK-001|'''C'''OK-001]]=[[CSW-001|'''C'''SW-001]], [[DYN-001|'''D'''YN-001]]=[[DSW-001|'''D'''SW-001]]
 
**Since [[CECH-21xx]]/[[SUR-001]] the first character of the switch board name indicates the [[Chassis_ID|Chasis Type]], included in the [[Platform ID]]. E.g: [[SUR-001]] = Cok'''H'''11 so his switch board was named [[HSW-001|'''H'''SW-001]]
<gallery>
File:Power Eject board KSW-001 (top view).jpg|Power Eject board KSW-001 (top view)
File:Power Eject board KSW-001 (PCB top view).jpg|Power Eject board KSW-001 (PCB top view)
File:Power Eject board KSW-001 (PCB with ribbon cable, bottom view).jpg|Power Eject board KSW-001 (PCB with ribbon cable, bottom view)
File:Power Eject board KSW-001 (PCB bottom view).jpg|Power Eject board KSW-001 (PCB bottom view)
</gallery>
 
== MSW-001 ==
 
<gallery>
File:Power Eject board MSW-001 (PCB top view).jpg|Power Eject board MSW-001 (PCB top view)
File:Power Eject board MSW-001 (PCB bottom view).jpg|Power Eject board MSW-001 (PCB bottom view)
</gallery>


= Flex Ribbon cables =
= Flex Ribbon cables =
== PS3 1000 Series ==


<gallery>
<gallery>
File:Power Eject Flex Ribbon Cable (PS3 1000 series, top view).jpg|Switch board Flex Ribbon Cable (PS3 1000 series, top view)
File:Power Eject Flex Ribbon Cable (PS3 1000 series, top view).jpg|Power Eject Flex Ribbon Cable (PS3 1000 series, top view)
File:Power Eject Flex Ribbon Cable (PS3 1000 series, bottom view).jpg|Switch board Flex Ribbon Cable (PS3 1000 series, bottom view)
File:Power Eject Flex Ribbon Cable (PS3 1000 series, bottom view).jpg|Power Eject Flex Ribbon Cable (PS3 1000 series, bottom view)
File:Power Eject Flex Ribbon Cable (PS3 2000 series, top view).jpg|Switch board Flex Ribbon Cable (PS3 2000 series, top view)
File:Power Eject Flex Ribbon Cable (PS3 3000 series, top view).jpg|Switch board Flex Ribbon Cable (PS3 3000 series, top view)
File:Power Eject Flex Ribbon Cable (PS3 3000 series, bottom view).jpg|Switch board Flex Ribbon Cable (PS3 3000 series, bottom view)
</gallery>
</gallery>


= Switch boards Pinout =
== PS3 2000 Series ==
== CSW-001 ==
 
<div style="float:right">[[File:Power Eject board CSW-001 (PCB top view).jpg|500px|thumb|left|Switch board CSW-001 (PCB top view)]]</div>
<gallery>
*[[CSW-001]] is a [[Switch boards|switch board]] compatible with PS3 models:
File:Power Eject Flex Ribbon Cable (PS3 2000 series, top view).jpg|Power Eject Flex Ribbon Cable (PS3 2000 series, top view)
**[[CECHAxx]], [[CECHBxx]] with motherboard [[COK-001]]
</gallery>
**[[CECHCxx]], [[CECHExx]] with motherboard [[COK-002]]
 
{{CSW-001 pinout}}
== PS3 3000 Series ==
== DSW-001 ==
 
<div style="float:right">[[File:Power Eject board DSW-001 (PCB top view).jpg|500px|thumb|left|Switch board DSW-001 (PCB top view)]]</div>
<gallery>
*[[DSW-001]] is a [[Switch boards|switch board]] compatible with PS3 models:
File:Power Eject Flex Ribbon Cable (PS3 3000 series, top view).jpg|Power Eject Flex Ribbon Cable (PS3 3000 series, top view)
**[[CECH-20xx]] with [[DYN-001]] motherboard
File:Power Eject Flex Ribbon Cable (PS3 3000 series, bottom view).jpg|Power Eject Flex Ribbon Cable (PS3 3000 series, bottom view)
{{DSW-001 pinout}}
</gallery>
== HSW-001 ==
<div style="float:right">[[File:Power Eject board HSW-001 (PCB top view).jpg|500px|thumb|left|Switch board HSW-001 (PCB top view)]]</div>
*[[HSW-001]] is a [[Switch boards|switch board]] compatible with PS3 models:
**[[CECH-21xx]] with [[SUR-001]] motherboard
**[[CECH-25xx]] with [[JTP-001]] or [[JSD-001]] motherboards
{{clear}}
{{HSW-001 pinout}}


== KSW-001 ==
== PS3 4000 Series ==
<div style="float:right">[[File:Power Eject board KSW-001 (PCB top view).jpg|600px|thumb|left|Switch board KSW-001 (PCB top view)]]</div>
*[[KSW-001]] is a [[Switch boards|switch board]] compatible with PS3 models:
**[[CECH-30xx]] with [[KTE-001]] motherboard
{{KSW-001 pinout}}


== MSW-001 ==
<div style="float:right">[[File:Power Eject board MSW-001 (PCB top view).jpg|700px|thumb|left|Switch board MSW-001 (PCB top view)]]</div>
*[[MSW-001]] is a [[Switch boards|switch board]] compatible with PS3 models:
**[[MSX-001]], [[MPX-001]]
{{MSW-001 pinout}}
== PSW-001 ==
*[[PSW-001]] is a [[Switch boards|switch board]] compatible with PS3 models:
**[[PPX-001]], [[PQX-001]]
PSW-001 pinout... is the same than MSW-001 ?
== RSW-001 ==
*[[RSW-001]] is a [[Switch boards|switch board]] compatible with PS3 models:
**[[RTX-001]], [[REX-001]]
RSW-001 pinout... is the same than MSW-001 ?


= Modding =
= Modding =


== Contour backlight in PS3 2000 Series boards ==
== Enabling the "contour leds" in DSW-001 and HSW-001 power eject boards ==
<div style="float:right">[[File:Power Eject board PS3 2000 series (light rays schematic in contour leds).jpg|500px|thumb|left|Switch board PS3 2000 series<BR />Light rays schematic in contour leds]]</div>
<div style="float:right">[[File:Power Eject board PS3 2000 series (light rays schematic in contour leds).jpg|400px|thumb|left|Power Eject board PS3 2000 series<BR />Light rays schematic in contour leds]]<BR />[[File:Power Eject board DSW-001 (bottom view).jpg|400px|thumb|left|Power Eject board PS3 2000 series<BR />Detail of the transparent "light reactive" square hole in the corner]]<BR />[[File:Power Eject board HSW-001 (PCB top view).jpg|400px|thumb|left|Power Eject board HSW-001<BR />PCB top view]]<BR />[[File:Power Eject board HSW-001 (Contour LEDs subcircuit, unpopulated components).jpg|400px|thumb|left|Power Eject board HSW-001<BR />Contour LEDs subcircuit, unpopulated components]]</div>
PS3 2000 series [[CECH-20xx]] (with Switch board [[DSW-001]]), [[CECH-21xx]] and [[CECH-25xx]] (with Switch board [[HSW-001]]) has been designed to have a lighted line all around the top edge of the Switch board
 
PS3 2000 series ([[CECH-20xx]], [[CECH-21xx]], and [[CECH-25xx]], with power eject boards DSW-001 and HSW-001) has been designed to have a lighted line all around the top edge of the power eject board
 
This is clearly visible in the plastic "light reactive" material used in the edge, and the square hole in the corner that allows the light to "transpass" the surface (with a 45 degrees angle bouncing surface at top of the hole that aligns the light rays in paralell to the buttons surface)
 
Under this square there are 2 leds connected to 2 resistors, 1 zener diode, and 1 transistor (and unpopulated solder points for another similar group of components) all this subcircuit is driven from PIN1 line in the connector


The plastic plate uses a "light reactive" material along the edge and in a squared hole in the corner allows the light to "transpass" it
Why is this subcircuit present in this power eject boards is a mystery, obviously it was designed to be lighted but at some point somebody declined the idea (maybe poor lighting, maybe too scandalous for sony taste, who knows)... the point is the components are missing, so this leds at the corner are disabled from factory


The ligth rays "bounces" inside this material, and the first bouncing surface over the squared hole is a plane at 45 degrees angle. This first bounce aligns the light rays in paralell to the board, the next bounces happens all along the curved surface in horizontal
To re-enable them is not only needed to populate the missing components, is also needed to be sure syscon is sending the correct signal to controll them (we have no idea when are supposed to be lighted). The components missing are easy to identificate because are the same than the others present at his side


The reflection of this surfaces can be increased a bit with chrome stickers (or alluminium tape). The case has a plane border of 3,5mm x 17,7cm perfect to stick in it, this way the glue layer of the sticker is at the other side, but the case doesnt have the 45 degrees surface (it has a weird hole instead), you can use other colors for the sticker/s because the color is partially visible from outside (preferably lighter colors or one that matches your led/s color to enhance it)
{{Boxframe0|content='''Other modding manuals related'''
There is a manual to "bridge" the traces that goes to this "mysterious" leds with the "standby" or "eject" led in this link http://translate.google.com/translate?sl=fr&tl=en&js=n&prev=_t&hl=es&ie=UTF-8&u=http%3A%2F%2Fps3gunz.org%2Fforum%2Fviewtopic.php%3Fpid%3D590435&act=url
*Notes
**this mod is not recommended, because the "bridged" line is taking too much current from the new leds, because doesnt even explain what is each line, because the leds are not controlled by syscon as originally was designed
**He didnt taked care of the "bouncing surface" over the square (barelly visible in the photos) and along the curve... all the "light reactive" surface needs to be covered with a "mirror" sticker to make the light rays to "bounce" first in paralell direction to the surface, and then bounce again along the curve. This sticker doesnt exists (because they decided to disable all this), but for sure it was in the initial design to preserve the lighting


For more detailed info about this boards see: [[DSW-001]] and [[HSW-001]] pages
Contour leds tests video: http://www.youtube.com/watch?v=leapBkrm5tk
}}


{| class="wikitable"
{{Console}}
|-
| {{#ev:youtube|leapBkrm5tk}} || {{#ev:youtube|FUk1q4af7TE}}
|-
| PS3 [[CECH-20xx]] Switch board [[DSW-001]]. Tests || PS3 [[CECH-25xx]] Switch board [[HSW-001]]. Enabled subcircuit with 2 leds (blue + red)
|}


{{Components}}<noinclude>[[Category:Main]]</noinclude>
[[Category:Power Eject boards]]
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