Editing RCOXML Objects

Jump to navigation Jump to search
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 131: Line 131:
**Related with firmware/vsh/sprx execution/loading/visibility modes ?...
**Related with firmware/vsh/sprx execution/loading/visibility modes ?...
**The data type has been changed to "unk" to allow a raw extraction of the value (that looks like flags)
**The data type has been changed to "unk" to allow a raw extraction of the value (that looks like flags)
<!--**it seems rcomage applyes a byte swap when the value belongs to a RCO for PS3, this seems incorrect (is a bug ?)-->


*'''pageOnActivate''' speculation
*'''pageOnActivate''' speculation
Please note that all contributions to PS3 Developer wiki are considered to be released under the GNU Free Documentation License 1.2 (see PS3 Developer wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

To protect the wiki against automated edit spam, we kindly ask you to solve the following hCaptcha:

Cancel Editing help (opens in new window)