Editing PSP Emulation
Jump to navigation
Jump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 281: | Line 281: | ||
|- | |- | ||
| || BOOT_MODE = %llx || | | || BOOT_MODE = %llx || | ||
100010000 = | 100010000 = Minis | ||
200010000 = | 200010000 = Remaster | ||
|| 64 bit bitfield (Big Endian) | || 64 bit bitfield (Big Endian) | ||
bit 31 = unk | |||
bit 30 = is remaster | bit 30 = is remaster | ||
bit 47 = unk | bit 47 = unk | ||
bit 63 = | bit 63 = unk | ||
|- | |- | ||
| || REMASTER_VERSION = 0x%x || || | | || REMASTER_VERSION = 0x%x || || | ||
Line 308: | Line 303: | ||
|- | |- | ||
| || TRANS_CACHE_SIZE = %llx || TRANS_CACHE_SIZE = 1000000 || | | || TRANS_CACHE_SIZE = %llx || TRANS_CACHE_SIZE = 1000000 || | ||
2000000 = (Default | 2000000 = (Default) | ||
1000000 = | 1000000 = | ||
|- | |- | ||
| || HOSTFS_PATH = %lld || || | | || HOSTFS_PATH = %lld || || | ||
Line 337: | Line 332: | ||
0 = | 0 = | ||
1 = small picture | 1 = small picture | ||
2 = (Default | 2 = (Default) | ||
3 = | 3 = | ||
4 = | 4 = | ||
... | ... | ||
|- | |- | ||
Line 363: | Line 358: | ||
| || DISABLE_FB_TEX = %llx || AW.DISABLE_FB_TEX = 1 || Bool | | || DISABLE_FB_TEX = %llx || AW.DISABLE_FB_TEX = 1 || Bool | ||
0 = "FB_TEX" Enabled (Default) | 0 = "FB_TEX" Enabled (Default) | ||
1 = "FB_TEX" Disabled | 1 = "FB_TEX" Disabled (Default) | ||
Internal configs use value 100, this value have the same effect as 1 in text config. | Internal configs use value 100, this value have the same effect as 1 in text config. | ||
Line 401: | Line 396: | ||
|- | |- | ||
| || EXT_MODE = %llx || AW.EXT_MODE = 3 || | | || EXT_MODE = %llx || AW.EXT_MODE = 3 || | ||
0 = (Default | 0 = (Default) | ||
Uses different SPU ELF for | Uses different SPU ELF for transparency/textures behavior | ||
1 = | 1 = | ||
2 = | 2 = | ||
3 = | 3 = | ||
|- | |- | ||
| || THR_PIXEL_OFST = %llx || AW.THR_PIXEL_OFST = 0 || | | || THR_PIXEL_OFST = %llx || AW.THR_PIXEL_OFST = 0 || | ||
Line 411: | Line 406: | ||
3EFFFFFF = (default) | 3EFFFFFF = (default) | ||
|- | |- | ||
| || EXT_CMD = %llx || AW.EXT_CMD = 2 || Ignored when EXT_MODE is default | | || EXT_CMD = %llx || AW.EXT_CMD = 2 || Ignored when EXT_MODE is default? | ||
0 = (Default) | 0 = (Default) | ||
1 = | 1 = | ||
2 = | 2 = | ||
3 = | 3 = | ||
|- | |- | ||
| || VRAM_MODE = %llx || AW.VRAM_MODE = 1 || | | || VRAM_MODE = %llx || AW.VRAM_MODE = 1 || | ||
0 = Disabled (default) | 0 = Disabled (default) | ||
1 = Enabled | 1 = Enabled | ||
|- | |- | ||
| || CLOAD_MODE = %llx || AW.CLOAD_MODE = 1 || (Note: Only available since 4.30?) | | || CLOAD_MODE = %llx || AW.CLOAD_MODE = 1 || (Note: Only available since 4.30?) | ||
Line 648: | Line 629: | ||
|- | |- | ||
| || VSYNC_OFFSET_US = %lld || VSYNC_OFFSET_US = 8341 || | | || VSYNC_OFFSET_US = %lld || VSYNC_OFFSET_US = 8341 || | ||
8341 | 8341 = 0x2095 (Default) | ||
2000 = 0x07D0 (Legend of Heroes/Eiyū Densetsu HD Remasters) | |||
2000 | |||
|- | |- | ||
| || ADHOC_PARTY = %llx || ADHOC_PARTY = 1 || | | || ADHOC_PARTY = %llx || ADHOC_PARTY = 1 || | ||
0 = Disabled (Default | 0 = Disabled (Default) | ||
1 = Enable Ad hoc Multiplayer | 1 = Enable Ad hoc Multiplayer | ||
|- | |- | ||
| || GPI = 0x%llx || || | | || GPI = 0x%llx || || |