Editing PSP Emulation
Jump to navigation
Jump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 281: | Line 281: | ||
|- | |- | ||
| || BOOT_MODE = %llx || | | || BOOT_MODE = %llx || | ||
100010000 = | 100010000 = Minis | ||
200010000 = | 200010000 = Remaster | ||
|| 64 bit bitfield (Big Endian) | || 64 bit bitfield (Big Endian) | ||
bit 31 = unk | |||
bit 30 = is remaster | bit 30 = is remaster | ||
bit 47 = unk | bit 47 = unk | ||
bit 63 = | bit 63 = unk | ||
|- | |- | ||
| || REMASTER_VERSION = 0x%x || || | | || REMASTER_VERSION = 0x%x || || | ||
Line 308: | Line 303: | ||
|- | |- | ||
| || TRANS_CACHE_SIZE = %llx || TRANS_CACHE_SIZE = 1000000 || | | || TRANS_CACHE_SIZE = %llx || TRANS_CACHE_SIZE = 1000000 || | ||
2000000 = (Default | 2000000 = (Default) | ||
1000000 = | 1000000 = | ||
|- | |- | ||
| || HOSTFS_PATH = %lld || || | | || HOSTFS_PATH = %lld || || | ||
Line 337: | Line 332: | ||
0 = | 0 = | ||
1 = small picture | 1 = small picture | ||
2 = (Default | 2 = (Default) | ||
3 = | 3 = | ||
4 = | 4 = | ||
... | ... | ||
|- | |- | ||
Line 361: | Line 356: | ||
To get similar result as internal 880 use value 3. | To get similar result as internal 880 use value 3. | ||
|- | |- | ||
| || DISABLE_FB_TEX = %llx || AW.DISABLE_FB_TEX = | | || DISABLE_FB_TEX = %llx || AW.DISABLE_FB_TEX = 100 || | ||
0 = (Default) | |||
100 = | |||
|- | |- | ||
| || REUSE_ADRS = %llx || AW.REUSE_ADRS = 110000 || | | || REUSE_ADRS = %llx || AW.REUSE_ADRS = 110000 || | ||
Line 371: | Line 364: | ||
110000 = | 110000 = | ||
|- | |- | ||
| || SINGLE_BUF2 = %llx || | | || SINGLE_BUF2 = %llx || || | ||
|- | |- | ||
| || DECODE_WAIT = %llx || AW.DECODE_WAIT = 1 || Delay GE Commands decoding | | || DECODE_WAIT = %llx || AW.DECODE_WAIT = 1 || Delay GE Commands decoding | ||
Line 390: | Line 381: | ||
going thru the same handler as minis2 text configs. | going thru the same handler as minis2 text configs. | ||
|- | |- | ||
| || DISCARD_EDGE = %llx || AW.DISCARD_EDGE = 1 || | | || DISCARD_EDGE = %llx || AW.DISCARD_EDGE = 1 || | ||
0 = Disabled (Default) | 0 = Disabled (Default) | ||
1 = Enabled | 1 = Enabled | ||
Internal configs use | Internal configs use 20000, it works the same way as 1 in text config. | ||
|- | |- | ||
| || RECYCLE_RD_TEX = %llx || || Bool | | || RECYCLE_RD_TEX = %llx || || Bool | ||
Line 401: | Line 392: | ||
|- | |- | ||
| || EXT_MODE = %llx || AW.EXT_MODE = 3 || | | || EXT_MODE = %llx || AW.EXT_MODE = 3 || | ||
0 = (Default | 0 = (Default) | ||
Uses different SPU ELF for | Uses different SPU ELF for transparency/textures behavior | ||
1 = | 1 = | ||
2 = | 2 = | ||
3 = | 3 = | ||
|- | |- | ||
| || THR_PIXEL_OFST = %llx || AW.THR_PIXEL_OFST = 0 || | | || THR_PIXEL_OFST = %llx || AW.THR_PIXEL_OFST = 0 || | ||
Line 411: | Line 402: | ||
3EFFFFFF = (default) | 3EFFFFFF = (default) | ||
|- | |- | ||
| || EXT_CMD = %llx || AW.EXT_CMD = 2 || | | || EXT_CMD = %llx || AW.EXT_CMD = 2 || | ||
0 = (Default) | 0 = (Default) | ||
1 = | 1 = | ||
2 = | 2 = | ||
3 = | 3 = | ||
|- | |- | ||
| || VRAM_MODE = %llx || AW.VRAM_MODE = 1 || | | || VRAM_MODE = %llx || AW.VRAM_MODE = 1 || | ||
0 = Disabled (default) | 0 = Disabled (default) | ||
1 = Enabled | 1 = Enabled | ||
|- | |- | ||
| || CLOAD_MODE = %llx || AW.CLOAD_MODE = 1 || (Note: Only available since 4.30?) | | || CLOAD_MODE = %llx || AW.CLOAD_MODE = 1 || (Note: Only available since 4.30?) | ||
Line 648: | Line 625: | ||
|- | |- | ||
| || VSYNC_OFFSET_US = %lld || VSYNC_OFFSET_US = 8341 || | | || VSYNC_OFFSET_US = %lld || VSYNC_OFFSET_US = 8341 || | ||
8341 | 8341 = 0x2095 (Default) | ||
2000 = 0x07D0 (Legend of Heroes/Eiyū Densetsu HD Remasters) | |||
2000 | |||
|- | |- | ||
| || ADHOC_PARTY = %llx || ADHOC_PARTY = 1 || | | || ADHOC_PARTY = %llx || ADHOC_PARTY = 1 || | ||
0 = Disabled (Default | 0 = Disabled (Default) | ||
1 = Enable Ad hoc Multiplayer | 1 = Enable Ad hoc Multiplayer | ||
|- | |- | ||
| || GPI = 0x%llx || || | | || GPI = 0x%llx || || |