Editing PSP Emulation
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Latest revision | Your text | ||
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| style="text-align:center; background-color:#ddddff;" | ''Any'' | | style="text-align:center; background-color:#ddddff;" | ''Any'' | ||
|-{{cellcolors|#ddddff}} | |-{{cellcolors|#ddddff}} | ||
! [[4. | ! [[4.88_CEX|4.88]] | ||
| | | C54D0546A9884702D0660733F496F2FD | ||
|} | |} | ||
<span style="font-size:small"> | <span style="font-size:small"> | ||
{{ | {{widedot}}'''Decrypted (elf)''': changes <abbr title="when comparing two decrypted files of the same revision from different firmwares the only difference is the target firmware">every firmware version</abbr><br> | ||
{{ | {{widedot}}'''<abbr title="0x20 bytes">Build label</abbr>''': no/unknown<br> | ||
{{ | {{widedot}}'''<abbr title="2 bytes">Target Firmware</abbr>''': yes, repeated '''two''' times<br> | ||
{{ | {{widedot}}'''Revision''': unknown | ||
</span> | </span> | ||
</div> | </div> | ||
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| style="text-align:center; background-color:#ddddff;" | ''Any'' | | style="text-align:center; background-color:#ddddff;" | ''Any'' | ||
|-{{cellcolors|#ddddff}} | |-{{cellcolors|#ddddff}} | ||
! [[4. | ! [[4.88_CEX|4.88]] | ||
| | | 89BC34DD0997CDEC5ABD618AF97F2C07 | ||
|} | |} | ||
<span style="font-size:small"> | <span style="font-size:small"> | ||
{{ | {{widedot}}'''Decrypted (elf)''': changes <abbr title="when comparing two decrypted files of the same revision from different firmwares the only difference is the target firmware">every firmware version</abbr><br> | ||
{{ | {{widedot}}'''<abbr title="0x20 bytes">Build label</abbr>''': no/unknown<br> | ||
{{ | {{widedot}}'''<abbr title="2 bytes">Target Firmware</abbr>''': yes, repeated '''one''' time<br> | ||
{{ | {{widedot}}'''Revision''': unknown | ||
</span> | </span> | ||
</div> | </div> | ||
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2) within the emulator defined for a bunch of games (see [[Emulation#Special_notes| Special notes]]) | 2) within the emulator defined for a bunch of games (see [[Emulation#Special_notes| Special notes]]) | ||
Note: The Emulator can be patched (1 Bit) to read a non encrypted MINIS2.EDAT | Note: The Emulator can be patched (1 Bit) to read a non encrypted MINIS2.EDAT. | ||
Here are the commands what you can define for the psp emulator: | Here are the commands what you can define for the psp emulator: | ||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
|- | |- | ||
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| || VERSION = 0x%x || VERSION = 0xFFFFFFFF || | | || VERSION = 0x%x || VERSION = 0xFFFFFFFF || | ||
|- | |- | ||
| || BOOT_MODE = %llx || | | || BOOT_MODE = %llx || || | ||
100010000 = | 100010000 = Minis | ||
200010000 = | 200010000 = Remaster | ||
|- | |- | ||
| || REMASTER_VERSION = 0x%x || || | | || REMASTER_VERSION = 0x%x || || | ||
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|- | |- | ||
| || TRANS_CACHE_SIZE = %llx || TRANS_CACHE_SIZE = 1000000 || | | || TRANS_CACHE_SIZE = %llx || TRANS_CACHE_SIZE = 1000000 || | ||
2000000 = (Default | 2000000 = (Default) | ||
1000000 = | 1000000 = | ||
|- | |- | ||
| || HOSTFS_PATH = %lld || || | | || HOSTFS_PATH = %lld || || | ||
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0 = | 0 = | ||
1 = small picture | 1 = small picture | ||
2 = (Default | 2 = (Default) | ||
3 = | 3 = | ||
4 = | 4 = | ||
... | ... | ||
|- | |- | ||
| AW. {|| || || indicates LINEAR_ADRS to CLOAD_MODE optional setting following | | AW. {|| || || indicates LINEAR_ADRS to CLOAD_MODE optional setting following | ||
|- | |- | ||
| || LINEAR_ADRS = %llx || AW.LINEAR_ADRS = | | || LINEAR_ADRS = %llx || AW.LINEAR_ADRS = 40 || | ||
0 = (Default) | |||
40 = | |||
|- | |- | ||
| || SINGLE_BUF = %llx || AW.SINGLE_BUF = | | || SINGLE_BUF = %llx || AW.SINGLE_BUF = 880 || | ||
0 = (Default) | |||
80 = | |||
880 = | |||
|- | |- | ||
| || DISABLE_FB_TEX = %llx || AW.DISABLE_FB_TEX = | | || DISABLE_FB_TEX = %llx || AW.DISABLE_FB_TEX = 100 || | ||
0 = (Default) | |||
100 = | |||
|- | |- | ||
| || REUSE_ADRS = %llx || AW.REUSE_ADRS = 110000 || | | || REUSE_ADRS = %llx || AW.REUSE_ADRS = 110000 || | ||
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110000 = | 110000 = | ||
|- | |- | ||
| || SINGLE_BUF2 = %llx || | | || SINGLE_BUF2 = %llx || || | ||
|- | |- | ||
| || DECODE_WAIT = %llx || AW.DECODE_WAIT = | | || DECODE_WAIT = %llx || AW.DECODE_WAIT = 10000 || in order to slowdown ? | ||
0 = (Default) | |||
10000 = | |||
10000 = | |||
|- | |- | ||
| || DISCARD_EDGE = %llx || AW.DISCARD_EDGE = | | || DISCARD_EDGE = %llx || AW.DISCARD_EDGE = 20000 || | ||
0 = (Default) | |||
20000 = | |||
|- | |- | ||
| || RECYCLE_RD_TEX = %llx || || | | || RECYCLE_RD_TEX = %llx || || | ||
|- | |- | ||
| || EXT_MODE = %llx || AW.EXT_MODE = 3 || | | || EXT_MODE = %llx || AW.EXT_MODE = 3 || | ||
0 = (Default | 0 = (Default) | ||
Uses different SPU ELF for | Uses different SPU ELF for transparency/textures behavior | ||
1 = | 1 = | ||
2 = | 2 = | ||
3 = | 3 = | ||
|- | |- | ||
| || THR_PIXEL_OFST = %llx || AW.THR_PIXEL_OFST = 0 || | | || THR_PIXEL_OFST = %llx || AW.THR_PIXEL_OFST = 0 || | ||
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3EFFFFFF = (default) | 3EFFFFFF = (default) | ||
|- | |- | ||
| || EXT_CMD = %llx || AW.EXT_CMD = 2 || | | || EXT_CMD = %llx || AW.EXT_CMD = 2 || | ||
0 = (Default) | 0 = (Default) | ||
1 = | 1 = | ||
2 = | 2 = | ||
3 = | 3 = | ||
|- | |- | ||
| || VRAM_MODE = %llx || AW.VRAM_MODE = 1 || | | || VRAM_MODE = %llx || AW.VRAM_MODE = 1 || | ||
0 = Disabled (default) | 0 = Disabled (default) | ||
1 = Enabled | 1 = Enabled | ||
|- | |- | ||
| || CLOAD_MODE = %llx || AW.CLOAD_MODE = 1 || (Note: Only available since 4.30?) | | || CLOAD_MODE = %llx || AW.CLOAD_MODE = 1 || (Note: Only available since 4.30?) | ||
0 = Disabled (default) | 0 = Disabled (default) | ||
1 = Enabled | 1 = Enabled | ||
Displays Selection Menu: Remaster/Adhoc ? | |||
|- | |- | ||
| } || || || | | } || || || | ||
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|- | |- | ||
| || SRC_NOIZ = %llx || || | | || SRC_NOIZ = %llx || || | ||
|- | |- | ||
| || SLEEP = %llx || AUDIO.SLEEP = 421 || | | || SLEEP = %llx || AUDIO.SLEEP = 421 || | ||
0 = (Default) | 0 = (Default) | ||
421 = | 421 = | ||
|- | |- | ||
| || DECODE_LIMIT = %llx || || | | || DECODE_LIMIT = %llx || || | ||
|- | |- | ||
| } || || || | | } || || || | ||
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0 = Disabled (Default) | 0 = Disabled (Default) | ||
1 = Enabled | 1 = Enabled | ||
|- | |- | ||
| || VMX_FOR_FPU = %lld || || | | || VMX_FOR_FPU = %lld || || | ||
0 = Disabled | 0 = Disabled | ||
1 = Enabled (Default) | 1 = Enabled (Default) | ||
|- | |- | ||
| || FPU_FS_SUPPORT = %lld || || | | || FPU_FS_SUPPORT = %lld || || | ||
0 = Disabled | 0 = Disabled | ||
1 = Enabled (Default) | 1 = Enabled (Default) | ||
|- | |- | ||
| || MIPS_CODE_BLOCK_SIZE = %lld || MIPS_CODE_BLOCK_SIZE = 8192 || | | || MIPS_CODE_BLOCK_SIZE = %lld || MIPS_CODE_BLOCK_SIZE = 8192 || | ||
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| || LINCOLN_START_SIZE = %llx || || ELF Size? | | || LINCOLN_START_SIZE = %llx || || ELF Size? | ||
|- | |- | ||
| || TRANSLATOR_PATCH[%lld] = { || | | || TRANSLATOR_PATCH[%lld] = { %08x } || || | ||
%lld = Number of patches to allocate<br> | |||
Format goes like this - all values being 32Bit hexdecimal:<br> | |||
= { start_address? end_address? patch1 patch2 .... (optional: count_for_buff2 buff2_value1 buff2_value2..) } | |||
Format goes like this - all values being 32Bit hexdecimal | |||
|- | |- | ||
| || OSK_ENGLISH = %lld || || On Screen Keyboard | | || OSK_ENGLISH = %lld || || On Screen Keyboard | ||
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|- | |- | ||
| || ADDITIONAL_KEY_ASSIGN = %llx || ADDITIONAL_KEY_ASSIGN = 0000000047C6C544 || | | || ADDITIONAL_KEY_ASSIGN = %llx || ADDITIONAL_KEY_ASSIGN = 0000000047C6C544 || | ||
0000000047C6C544 : | 0000000047C6C544 : maps right analog stick, usefull for 3rd person camera viewing | ||
0000000048C0C940 : | 0000000048C0C940 : maps L + R to right analog stick left and right | ||
8000000000000000 : unknown. Note: Possibly switches X/O buttons, to be confirmed. | 8000000000000000 : unknown. Note: Possibly switches X/O buttons, to be confirmed. | ||
|- | |- | ||
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|- | |- | ||
| || VSYNC_OFFSET_US = %lld || VSYNC_OFFSET_US = 8341 || | | || VSYNC_OFFSET_US = %lld || VSYNC_OFFSET_US = 8341 || | ||
8341 | 8341 = 0x2095 (Default) | ||
2000 = 0x07D0 (Legend of Heroes/Eiyū Densetsu HD Remasters) | |||
2000 | |||
|- | |- | ||
| || ADHOC_PARTY = %llx || ADHOC_PARTY = 1 || | | || ADHOC_PARTY = %llx || ADHOC_PARTY = 1 || | ||
0 = Disabled (Default | 0 = Disabled (Default) | ||
1 = Enable Ad hoc Multiplayer | 1 = Enable Ad hoc Multiplayer | ||
|- | |- | ||
| || GPI = 0x%llx || || | | || GPI = 0x%llx || || | ||
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|- | |- | ||
|} | |} | ||
Note: Text commands are translated to hex values and sent to PEmuCoreLib by "A10CF196" export/import. | Note: Text commands are translated to hex values and sent to PEmuCoreLib by "A10CF196" export/import. | ||
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**Stick directions could be maped to axis: {{padlx}} {{padly}} {{padrx}} {{padry}} | **Stick directions could be maped to axis: {{padlx}} {{padly}} {{padrx}} {{padry}} | ||
**There are more button icons if needed in [[TemplateTest#Buttons]] page <!-- delete this line when the tables are completed --> | **There are more button icons if needed in [[TemplateTest#Buttons]] page <!-- delete this line when the tables are completed --> | ||
{{Reverse engineering}}<noinclude>[[Category:Main]]</noinclude> | {{Reverse engineering}}<noinclude>[[Category:Main]]</noinclude> |