Editing PSP Emulation
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Latest revision | Your text | ||
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| || LINCOLN_START_SIZE = %llx || || ELF Size? | | || LINCOLN_START_SIZE = %llx || || ELF Size? | ||
|- | |- | ||
| || TRANSLATOR_PATCH[%lld] = { || | | || TRANSLATOR_PATCH[%lld] = { %08x } || || | ||
%lld = Number of patches to allocate<br> | |||
Format goes like this - all values being 32Bit hexdecimal:<br> | |||
= { start_address? end_address? patch1 patch2 .... (optional: count_for_buff2 buff2_value1 buff2_value2..) } | |||
Format goes like this - all values being 32Bit hexdecimal | |||
|- | |- | ||
| || OSK_ENGLISH = %lld || || On Screen Keyboard | | || OSK_ENGLISH = %lld || || On Screen Keyboard |