Editing PS2 Classics Emulator Compatibility List

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| Ace Lightning || {{playable}} || {{available}} || {{available}} || Memory card saves only with both emulators.
| Ace Lightning || {{playable}} || {{available}} || {{available}} || Memory card saves only with both emulators.
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| Action Replay Max || {{available}} || {{unplayable}} || {{available}} || Black screen on boot. I would suggest save conversion for playing PS2 games on PS3 with AR cheats
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| Activision Anthology || {{available}} || {{playable}} || {{notavailable}} ||
| Activision Anthology || {{available}} || {{playable}} || {{notavailable}} ||
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| ATV Quad Power Racing 2 || {{playable}} || {{playable}} || {{notavailable}} || Config fixes freeze when trying to start new game/create profile and improves frame rate.
| ATV Quad Power Racing 2 || {{playable}} || {{playable}} || {{notavailable}} || Config fixes freeze when trying to start new game/create profile and improves frame rate.
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| Auto Modellista || {{Minorissues}} || {{Minorissues}} || {{Minorissues}} || Some car's engine sounds are glitched, unstable framerate but always stays above playable (gamepseed is not tied to framearate.) Very low potential to crash, so save just in case.
| Auto Modellista || {{playable}} || {{playable}} || {{playable}} || Some car engines have a glitched engine sound, high variance in framerate but it's always above playable (gamepseed is not tied to framearate.) Very low potential to crash so save just in case.
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| Avatar: The Last Airbender || {{available}} || {{playable}} || {{notavailable}} ||
| Avatar: The Last Airbender || {{available}} || {{playable}} || {{notavailable}} ||
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| Barbie as The Island Princess || {{playable}} || {{minorissues}} || {{notavailable}} || PAL and NTSC versions tested by icymuffins. Both work fine, NTSC loading screens are kinda long but they do load the menus/levels in the end.
| Barbie as The Island Princess || {{playable}} || {{minorissues}} || {{notavailable}} || PAL and NTSC versions tested by icymuffins. Both work fine, NTSC loading screens are kinda long but they do load the menus/levels in the end.
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| Barbie Horse Adventures: Riding Camp || {{minorissues}} || {{minorissues}} || {{notavailable}} || There's an invisible barrier in the first ribbon challenge in both versions, despite it being in different places it blocks the same path you need to follow to complete it. However, you are able to jump over the invisible barrier.
| Barbie Horse Adventures: Riding Camp || {{majorissues}} || {{majorissues}} || {{notavailable}} || There's an invisible collider in the first ribbon challenge in both versions, despite it being in different places it blocks the same path you need to follow to complete it. Config does not fix it in PAL, so you cant beat the game in any version (tested by icymuffins). NTSC needs config.
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| Barbie Horse Adventures: Wild Horse Rescue || {{playable}} || {{playable}} || {{notavailable}} || Config fixes freeze on loading screen after starting a new game.
| Barbie Horse Adventures: Wild Horse Rescue || {{majorissues}} || {{playable}} || {{notavailable}} || Config fixes freeze on loading screen after starting a new game (NTSC), PAL requires config to fix the same problem. (PAL tested by icymuffins)
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| Barbie in the 12 Dancing Princesses || {{playable}} || {{playable}} || {{notavailable}} || No glitches/bugs at the beginning of the history. PAL version tested by icymuffins, works fine.
| Barbie in the 12 Dancing Princesses || {{playable}} || {{playable}} || {{notavailable}} || No glitches/bugs at the beginning of the history. PAL version tested by icymuffins, works fine.
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| Ben 10 Ultimate Alien Cosmic Destruction || {{playable}} || {{available}} || {{notavailable}} ||
| Ben 10 Ultimate Alien Cosmic Destruction || {{playable}} || {{available}} || {{notavailable}} ||
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| Ben 10: Protector of Earth || {{minorissues}} || {{playable}} || {{notavailable}} || Near the end of the game a cutscene glitches on EU, probably in US too (not tested), cant skip it while its glitched but you can use these brief moments where it unglitches to skip it. other than that the game is 100% playable. ('tested' by icymuffins)
| Ben 10: Protector of Earth || {{playable}} || {{playable}} || {{notavailable}} ||
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| Ben 10: Alien Force || {{available}} || {{playable}} || {{notavailable}} ||
| Ben 10: Alien Force || {{available}} || {{playable}} || {{notavailable}} ||
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| Bratz: Forever Diamondz || {{playable}} || {{playable}} || {{notavailable}} ||
| Bratz: Forever Diamondz || {{playable}} || {{playable}} || {{notavailable}} ||
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| Bratz: The Movie || {{playable}} || {{minorissues}} || {{notavailable}} || ntsc tested by icymuffins, minor slowdowns in some parts but seems playable
| Bratz: The Movie || {{playable}} || {{available}} || {{notavailable}} ||
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| Bratz: Rock Angelz || {{playable}} || {{playable}} || {{notavailable}} ||
| Bratz: Rock Angelz || {{playable}} || {{playable}} || {{notavailable}} ||
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| Burnout Dominator || {{playable}} || {{playable}} || {{playable}} || Emulator configuration available. Potential save fix.
| Burnout Dominator || {{playable}} || {{playable}} || {{playable}} || Emulator configuration available. Potential save fix.
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| Burnout Revenge || {{playable}} || {{playable}} || {{playable}} || Config improves the frame rate. Game can rarely crash on races.
| Burnout Revenge || {{playable}} || {{playable}} || {{playable}} || Config improves the frame rate.
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| Busou Renkin - Youkoso Papillon Park e || {{notavailable}} || {{notavailable}} || {{playable}} ||
| Busou Renkin - Youkoso Papillon Park e || {{notavailable}} || {{notavailable}} || {{playable}} ||
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| Chaos Wars || {{notavailable}} || {{playable}} || {{available}} ||
| Chaos Wars || {{notavailable}} || {{playable}} || {{available}} ||
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| Charlie's Angels || {{playable}} || {{notavailable}} || {{notavailable}} ||
| Charlie's Angels || {{available}} || {{notavailable}} || {{notavailable}} ||
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| Chess Challenger || {{ps2classic}} || {{notavailable}} || {{notavailable}} || Empty emulator configuration.
| Chess Challenger || {{ps2classic}} || {{notavailable}} || {{notavailable}} || Empty emulator configuration.
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| Conflict: Vietnam || {{ps2classic}} || {{available}} || {{notavailable}} || Empty emulator configuration.
| Conflict: Vietnam || {{ps2classic}} || {{available}} || {{notavailable}} || Empty emulator configuration.
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| Constantine || {{available}} || {{playable}} || {{available}} || Config fixes dumpster that cannot be climbed in level 2.
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| Contra: Shattered Soldier {{altnames|Shin Contra (真魂斗羅)}} || {{available}} || {{ps2classic}} || {{ps2classic}} || Emulator configuration available (NTSC-U/C and NTSC-J).
| Contra: Shattered Soldier {{altnames|Shin Contra (真魂斗羅)}} || {{available}} || {{ps2classic}} || {{ps2classic}} || Emulator configuration available (NTSC-U/C and NTSC-J).
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| Cool Boarders 2001 || {{notavailable}} || {{minorissues}} || {{notavailable}} || Some polygons disappear as you go, texture flickering (VU issue).
| Cool Boarders 2001 || {{notavailable}} || {{minorissues}} || {{notavailable}} || Some polygons disappear as you go, texture flickering.
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| Coraline || {{playable}} || {{playable}} || {{notavailable}} ||
| Coraline || {{playable}} || {{playable}} || {{notavailable}} ||
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| Dark Summit || {{playable}} || {{playable}} || {{notavailable}} ||
| Dark Summit || {{playable}} || {{playable}} || {{notavailable}} ||
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| Darkwatch || {{minorissues}} || {{minorissues}} || {{notavailable}} || Config fixes freeze during loading of 8th level (Rescue) and fixes performance of main menu. Weapon animations appear disjointed and wrong.
| Darkwatch || {{majorissues}} || {{minorissues}} || {{notavailable}} || PAL Game works perfect, but freeze loading 8th level. NTSC-U works fine, but weapon animations appear disjointed and wrong.
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| Dave Mirra's Freestyle BMX 2 || {{available}} || {{playable}} || {{notavailable}} ||
| Dave Mirra's Freestyle BMX 2 || {{available}} || {{playable}} || {{notavailable}} ||
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| Defender || {{available}} || {{playable}} || {{notavailable}} || Graphical glitches in menus on left side that don't seem to appear in game.
| Defender || {{available}} || {{playable}} || {{notavailable}} || Graphical glitches in menus on left side that don't seem to appear in game.
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| Delta Force: Black Hawk Down: Team Sabre || {{playable}} || {{available}} || {{notavailable}} ||
| Delta Force - Black Hawk Down: Team Sabre || {{playable}} || {{available}} || {{notavailable}} ||
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| Demon Chaos || {{available}} || {{notavailable}} || {{ps2classic}} || Empty emulator configuration.
| Demon Chaos || {{available}} || {{notavailable}} || {{ps2classic}} || Empty emulator configuration.
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| Dora the Explorer: Dora Saves the Snow Princess || {{available}} || {{ps2classic}} || {{notavailable}} || Empty emulator configuration.
| Dora the Explorer: Dora Saves the Snow Princess || {{available}} || {{ps2classic}} || {{notavailable}} || Empty emulator configuration.
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| Dora the Explorer: Journey to the Purple Planet || {{playable}} || {{playable}} || {{notavailable}} || NTSC and PAL tested by icymuffins, first Earth zone tested, works fine in both versions.
| Dora the Explorer: Journey to the Purple Planet || {{available}} || {{available}} || {{notavailable}} ||
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| Dora's Big Birthday Adventure || {{notavailable}} || {{ps2classic}} || {{notavailable}} || Emulator configuration available.
| Dora's Big Birthday Adventure || {{notavailable}} || {{ps2classic}} || {{notavailable}} || Emulator configuration available.
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| Dragon Ball Z: Budokai Tenkaichi 3 {{altnames|Dragon Ball Z: Sparking! Meteor (ドラゴンボールZ Sparking! METEOR)}} || {{playable}} || {{playable}} || {{playable}} || Config improves frame rate.
| Dragon Ball Z: Budokai Tenkaichi 3 {{altnames|Dragon Ball Z: Sparking! Meteor (ドラゴンボールZ Sparking! METEOR)}} || {{playable}} || {{playable}} || {{playable}} || Config improves frame rate.
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| Dragon Ball Z: Infinite World || {{playable}} || {{playable}} || {{playable}} ||
| Dragon Ball Z: Infinite World || {{majorissues}} || {{playable}} || {{playable}} || PAL version crashes randomly when entering a fight, the others works perfect
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| Dragon Ball Z: Sagas || {{playable}} || {{majorissues}} || {{available}} || The game is randomly blocked at the end of each phase
| Dragon Ball Z: Sagas || {{playable}} || {{majorissues}} || {{available}} || The game is randomly blocked at the end of each phase
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| Dragon Quest V || {{notavailable}} || {{notavailable}} || {{playable}} || Config fixes characters getting stuck in a cutscene near the end of game.
| Dragon Quest V || {{notavailable}} || {{notavailable}} || {{playable}} || Config fixes characters getting stuck in a cutscene near the end of game.
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| Dragon Quest VIII: Journey of the Cursed King {{altnames|Dragon Quest: The Journey of the Cursed King|Dragon Quest VIII: Sora to Umi to Daichi to Norowareshi Himegimi (ドラゴンクエストVIII 空と海と大地と呪われし姫君)}} || {{minorissues}} || {{minorissues}} || {{minorissues}} || Occasional Stuttering. PAL sometimes freezes when escaping from a battle. NTSC-U/C sometimes softlock after battle. Config do not fix these issues.
| Dragon Quest VIII: Journey of the Cursed King || {{minorissues}} || {{minorissues}} || {{minorissues}} || Occasional Stuttering. PAL sometimes freezes when escaping from a battle. NTSC-U/C sometimes softlock after battle. Config do not fix these issues.
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| Dragon Rage || {{available}} || {{playable}} || {{notavailable}} || Framerate a little sluggish.
| Dragon Rage || {{available}} || {{playable}} || {{notavailable}} || Framerate a little sluggish.
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| DreamWorks Madagascar || {{playable}} || {{playable}} || {{available}} || Config fixes fog/transparency bugs and Gloria's infinite walk after playing as Melman in Coming of Age level.
| DreamWorks Madagascar || {{playable}} || {{playable}} || {{available}} || Config fixes fog/transparency bugs and Gloria's infinite walk after playing as Melman in Coming of Age level.
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| DreamWorks Madagascar: Escape 2 Africa {{altnames|DreamWorks Madagascar: Escape 2 Africa (PS3)}} || {{playable}} || {{minorissues}} || {{notavailable}} || NTSC version tested by icymuffins, there are minor audio glitches when you start a new game but the games seems functional and playable.
| DreamWorks Madagascar: Escape 2 Africa {{altnames|DreamWorks Madagascar: Escape 2 Africa}} || {{playable}} || {{available}} || {{notavailable}} ||
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| DreamWorks Shrek Smash n' Crash Racing || {{playable}} || {{available}} || {{notavailable}} ||
| DreamWorks Shrek Smash n' Crash Racing || {{playable}} || {{available}} || {{notavailable}} ||
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| DreamWorks Shrek SuperSlam || {{playable}} || {{playable}} || {{notavailable}} ||
| DreamWorks Shrek SuperSlam || {{playable}} || {{playable}} || {{notavailable}} ||
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| DreamWorks Shrek the Third || {{playable}} || {{playable}} || {{notavailable}} || NTSC tested by icymuffins, first level tested.
| DreamWorks Shrek the Third || {{playable}} || {{available}} || {{notavailable}} ||
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| Driv3r || {{majorissues}} || {{majorissues}} || {{majorissues}} || In the second mission, the police car always crash, making impossible to follow it, so it is impossible to complete the mission. Lag and graphical issues. Issues are unfixable at this point.
| Driv3r || {{majorissues}} || {{majorissues}} || {{majorissues}} || In the second mission, the police car always crash, making impossible to follow it, so it is impossible to complete the mission. Lag and graphical issues. Issues are unfixable at this point.
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| Driven || {{available}} || {{playable}} || {{notavailable}} || NTSC Console: Seems OK. There is an NTSC patch available for this game, but it is not needed.
| Driven || {{available}} || {{playable}} || {{notavailable}} || NTSC Console: Seems OK. There is an NTSC patch available for this game, but it is not needed.
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| Driver Parallel Lines || {{majorissues}} || {{majorissues}} || {{majorissues}} || The Settings option on pause menu tends to glitch the entire save game and make the game starts from the beginning 0%. The main character's idle animation has a glitch which causes the character's upper body to go back and forth, the game also suffers from performance issues.
| Driver Parallel Lines || {{minorissues}} || {{minorissues}} || {{unplayable}} || The Settings option on pause menu tends to glitch the entire save game and make the game starts from the beginning 0%. The main character's idle animation has a glitch which causes the character's upper body to go back and forth, the game also suffers from performance issues. JAP is really weird.
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| Driving Emotion Type-S || {{available}} || {{minorissues}} || {{available}} || Config fixes cars flying around/exiting. Minor frame drops on some stages causes missing geometry/HUD (VSYNC issue).
| Driving Emotion Type-S || {{available}} || {{minorissues}} || {{available}} || Config fixes cars flying around/exiting. Minor frame drops on some stages causes missing geometry/HUD (VSYNC issue).
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| Ferrari F355 Challenge || {{available}} || {{playable}} || {{available}} ||
| Ferrari F355 Challenge || {{available}} || {{playable}} || {{available}} ||
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| FIFA 06 || {{available}} || {{playable}} || {{notavailable}} ||
| FIFA 06 || {{available}} || {{available}} || {{notavailable}} ||
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| FIFA 07 || {{available}} || {{playable}} || {{notavailable}} ||
| FIFA 07 || {{available}} || {{playable}} || {{notavailable}} ||
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| FIFA 08 || {{minorissues}} || {{minorissues}} || {{notavailable}} || corrupted textures and little frame drops. Anyone has a config file?
| FIFA 08 || {{minorissues}} || {{minorissues}} || {{notavailable}} || corrupted textures and little frame drops. Anyone has a config file?
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| FIFA 09 || {{available}} || {{playable}} || {{notavailable}} ||
| FIFA 09 || {{available}} || {{available}} || {{notavailable}} ||
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| FIFA 10 || {{available}} || {{available}} || {{available}} ||
| FIFA 10 || {{available}} || {{available}} || {{available}} ||
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| Frank Herbert's Dune || {{playable}} || {{notavailable}} || {{notavailable}} ||
| Frank Herbert's Dune || {{playable}} || {{notavailable}} || {{notavailable}} ||
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| Freaky Flyers || {{playable}} || {{playable}} || {{notavailable}} || Config fixes freezing and SPS issues caused by snow effect (VU1 issue).
| Freaky Flyers || {{playable}} || {{playable}} || {{notavailable}} || Config fixes freezing and SPS issues by disabling the snow effect.
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| Free Running || {{playable}} || {{notavailable}} || {{notavailable}} || Emulator configuration available (GX). Config fixes character falling through the floor.
| Free Running || {{playable}} || {{notavailable}} || {{notavailable}} || Emulator configuration available (GX). Config fixes character falling through the floor.
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| Frogger: Ancient Shadow || {{notavailable}} || {{playable}} || {{notavailable}} ||
| Frogger: Ancient Shadow || {{notavailable}} || {{playable}} || {{notavailable}} ||
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| Frogger Hop, Skip & Jumpin' Fun || {{notavailable}} || {{playable}} || {{notavailable}} || Minor graphical issues causing outlines around certain sprites.
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| Frogger: The Great Quest || {{available}} || {{playable}} || {{notavailable}} ||
| Frogger: The Great Quest || {{available}} || {{playable}} || {{notavailable}} ||
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| GetBackers Dakkan'ya - Ura Shinjuku Saikyou Battle {{altnames|ゲットバッカーズ 奪還屋 裏新宿最強バトル}} || {{notavailable}} || {{notavailable}} || {{available}} ||
| GetBackers Dakkan'ya - Ura Shinjuku Saikyou Battle {{altnames|ゲットバッカーズ 奪還屋 裏新宿最強バトル}} || {{notavailable}} || {{notavailable}} || {{available}} ||
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| Ghost in the Shell: Stand Alone Complex || {{playable}} || {{playable}} || {{available}} || Config fixes COP2 instructions and frame rate issues. Slight frame rate issues when using sniper scope.
| Ghost in the Shell: Stand Alone Complex || {{minorissues}} || {{minorissues}} || {{available}} || Config fixes graphics/training. Suffers from much lower framerates than on a PS2.
|-
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| Ghost Rider || {{playable}} || {{playable}} || {{notavailable}} || Config fixes white overblending issue.
| Ghost Rider || {{playable}} || {{playable}} || {{notavailable}} || Config fixes white overblending issue.
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| Grand Prix Challenge || {{available}} || {{majorissues}} || {{available}} || Extreme slowdown during races.
| Grand Prix Challenge || {{available}} || {{majorissues}} || {{available}} || Extreme slowdown during races.
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| Grand Theft Auto III || {{ps2classic}} || {{ps2classic}} || {{available}} || Emulator configuration available. Has the following issues: (1) Framerate is worse than on PS2; (2) Shadowmap issues in tunnels; (3) UV issues on some streets when the angle of the road changes; (4) occasional polygon gaps on world geometry, but frequent on the ocean. Custom config is available, which adds pressure sensitivity but introduces an annoying graphical bug: 2D assets flicker under load, happens more often when trails and/or smoothing are enabled, so possible framebuffer issue.
| Grand Theft Auto III || {{ps2classic}} || {{ps2classic}} || {{available}} || Emulator configuration available.
|-
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| Grand Theft Auto III - Forelli Redemption || {{notavailable}} || {{playable}} || {{notavailable}} || Barcode Studia total conversion of PS2 version of GTAIII (released in 2022).  Tested using the CUSTOM SLUS_200.62.CONFIG
| Grand Theft Auto III - Forelli Redemption || {{notavailable}} || {{playable}} || {{notavailable}} || Barcode Studia total conversion of PS2 version of GTAIII (released in 2022).  Tested using the CUSTOM SLUS_200.62.CONFIG
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| Grand Theft Auto: Liberty City Stories || {{ps2classic}} || {{ps2classic}} || {{available}} || Empty emulator configuration. Game gradually lags at certain areas of the map.
| Grand Theft Auto: Liberty City Stories || {{ps2classic}} || {{ps2classic}} || {{available}} || Empty emulator configuration. Game gradually lags at certain areas of the map.
|-
|-
| Grand Theft Auto: San Andreas {{altnames|Grand Theft Auto: San Andreas (PS3)}} || {{ps2classic}} || {{ps2classic}} || {{ps2classic}} || Emulator configuration available. Has the following issues: (1) Colour banding, very noticeable in the night sky and helicopter searchlights (2) Fog does not always work in San Fierro; (3) Trees can have transparency issues; (4) Rare shadow flickering; (5) Occasional polygon gaps on world geometry, and frequent polygon gaps on the ocean. Custom config is available, which adds pressure sensitivity. An HD remaster is available, however it's known to be incredibly buggy.
| Grand Theft Auto: San Andreas {{altnames|Grand Theft Auto: San Andreas (PS3)}} || {{ps2classic}} || {{ps2classic}} || {{ps2classic}} || Emulator configuration available. An HD remaster is available.
|-
|-
| Grand Theft Auto: Vice City || {{ps2classic}} || {{ps2classic}} || {{ps2classic}} || Emulator configuration available (NTSC-U/C). On PS2 ISO sometimes Error at reading from disc.
| Grand Theft Auto: Vice City || {{ps2classic}} || {{ps2classic}} || {{ps2classic}} || Emulator configuration available (NTSC-U/C). On PS2 ISO sometimes Error at reading from disc.
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| GT Racers || {{ps2classic}} || {{notavailable}} || {{notavailable}} || Emulator configuration available.
| GT Racers || {{ps2classic}} || {{notavailable}} || {{notavailable}} || Emulator configuration available.
|-
|-
| Guilty Gear Isuka || {{majorissues}} || {{majorissues}} || {{majorissues}} || Slow gameplay/framerate on all versions. NTSC-J version will appear locked on first screen before the intro plays due to VSYNC issue. Navigating the screen blindly will circumvent the issue.
| Guilty Gear Isuka || {{minorissues}} || {{minorissues}} || {{unplayable}} || Slow gameplay/framerate on PAL & NTSC-U/C Versions. NTSC-J version will freeze before the intro screen plays.
|-
|-
| Guilty Gear X || {{available}} || {{playable}} || {{notavailable}} ||
| Guilty Gear X || {{available}} || {{playable}} || {{notavailable}} ||
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{{PS2 Classics Emulator Compatibility List Headers|K}}
{{PS2 Classics Emulator Compatibility List Headers|K}}
|-
|-
| Kaena {{altnames|ケイナ}} || {{playable}} || {{notavailable}} || {{playable}} || Config fixes crash at the end of loading screen after starting a new game.
| Kaena {{altnames|ケイナ}} || {{notavailable}} || {{notavailable}} || {{playable}} || Config fixes crash at the end of loading screen after starting a new game.
|-
|-
| Kidou Senshi Gundam 00 || {{playable}} || {{playable}} || {{available}} || Empty emulator configuration
| Kidou Senshi Gundam 00 || {{playable}} || {{playable}} || {{available}} || Empty emulator configuration
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| Karaoke Revolution: Anime Song Selection || {{notavailable}} || {{notavailable}} || {{majorissues}} || No USB peripheral support in the emulator. The first time booting you must cancel the save and then save from the options menu, if you press OK the game will return to the same screen.
| Karaoke Revolution: Anime Song Selection || {{notavailable}} || {{notavailable}} || {{majorissues}} || No USB peripheral support in the emulator. The first time booting you must cancel the save and then save from the options menu, if you press OK the game will return to the same screen.
|-
| Karat Pro Action Replay: Best Price Soku Kouryaku PS2-you Vol. 2 || {{notavailable}} || {{notavailable}} || {{unplayable}} || Crashes after PS2 BIOS logo.
|-
| Karat PS2-you Pro Action Replay 2 || {{notavailable}} || {{notavailable}} || {{unplayable}} || Crashes after PS2 BIOS logo.
|-
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| Katamari Damacy || {{notavailable}} || {{ps2classic}} || {{ps2classic}} || Emulator configuration available. Korean version also available on the PlayStation Store.
| Katamari Damacy || {{notavailable}} || {{ps2classic}} || {{ps2classic}} || Emulator configuration available. Korean version also available on the PlayStation Store.
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| LEGO Star Wars II: The Original Trilogy || {{ps2classic}} || {{playable}} || {{playable}} || Empty emulator configuration.
| LEGO Star Wars II: The Original Trilogy || {{ps2classic}} || {{playable}} || {{playable}} || Empty emulator configuration.
|-
|-
| LEGO Star Wars: The Video Game || {{playable}} || {{playable}} || {{available}} || Extremely rare crashes, but they do not corrupt your save. Sometimes the music does not play, but this is fixed by pressing Start and resuming.
| LEGO Star Wars: The Video Game || {{playable}} || {{playable}} || {{available}} ||
|-
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| Leisure Suit Larry: Magna Cum Laude || {{playable}} || {{playable}} || {{notavailable}} ||
| Leisure Suit Larry: Magna Cum Laude || {{playable}} || {{playable}} || {{notavailable}} ||
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| Lunatic Dawn Tempest {{altnames|ルナティックドーン テンペスト}} || {{notavailable}} || {{notavailable}} || {{playable}} ||
| Lunatic Dawn Tempest {{altnames|ルナティックドーン テンペスト}} || {{notavailable}} || {{notavailable}} || {{playable}} ||
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| Luxor: Pharaoh's Challenge {{altnames|Luxor 2}} || {{playable}} || {{playable}} || {{notavailable}} || NTSC and PAL tested by icymuffins. Played the first 5 levels on both versions, both work fine.
|}
|}
== M ==
== M ==
{{PS2 Classics Emulator Compatibility List Headers|M}}
{{PS2 Classics Emulator Compatibility List Headers|M}}
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| Madden NFL 09 || {{available}} || {{available}} || {{notavailable}} ||
| Madden NFL 09 || {{available}} || {{available}} || {{notavailable}} ||
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| Madden NFL 10 || {{available}} || {{majorissues}} || {{notavailable}} || Many graphical glitches once in game. The field flickers and hurts your eyes. No config files were available to test.
| Madden NFL 10 || {{available}} || {{available}} || {{notavailable}} ||
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| Madden NFL 11 || {{notavailable}} || {{available}} || {{notavailable}} ||
| Madden NFL 11 || {{notavailable}} || {{available}} || {{notavailable}} ||
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| Mike Tyson Heavyweight Boxing || {{available}} || {{playable}} || {{notavailable}} || Config fixes SPS and major graphical glitches on characters and initial splash screen freeze.
| Mike Tyson Heavyweight Boxing || {{available}} || {{playable}} || {{notavailable}} || Config fixes SPS and major graphical glitches on characters and initial splash screen freeze.
|-
| Mirai Shounen Conan {{altnames|未来少年コナン}} || {{notavailable}} || {{notavailable}} || {{minorissues}} || Main menu does not display properly, but is still navigable.
|-
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| Mission Impossible - Operation Surma || {{playable}} || {{playable}} || {{available}} ||
| Mission Impossible - Operation Surma || {{playable}} || {{playable}} || {{available}} ||
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| Nick Jr. Go, Diego, Go! Safari Rescue || {{ps2classic}} || {{ps2classic}} || {{notavailable}} || Empty emulator configuration.
| Nick Jr. Go, Diego, Go! Safari Rescue || {{ps2classic}} || {{ps2classic}} || {{notavailable}} || Empty emulator configuration.
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| Nickelodeon Barnyard || {{majorissues}} || {{majorissues}} || {{available}} || The game has glitched graphics, with most of the textures looking corrupted and constantly flickering, some of the in-game texts also are unreadable.
| Nickelodeon Barnyard || {{majorissues}} || {{majorissues}} || {{available}} || Texture issues caused by mipmapping.
|-
|-
| Nickelodeon Go, Diego, Go! Great Dinosaur Rescue || {{ps2classic}} || {{ps2classic}} || {{notavailable}} || Empty emulator configuration.
| Nickelodeon Go, Diego, Go! Great Dinosaur Rescue || {{ps2classic}} || {{ps2classic}} || {{notavailable}} || Empty emulator configuration.
|-
|-
| Nickelodeon Tak and the Guardians of Gross || {{available}} || {{majorissues}} || {{notavailable}} || May shut off PS3 at a certain point.
| Nickelodeon Tak and the Guardians of Gross || {{available}} || {{playable}} || {{notavailable}} || May shut off PS3 at a certain point.
|-
|-
| Nickelodeon Tak: The Great Juju Challenge || {{ps2classic}} || {{available}} || {{notavailable}} || Empty emulator configuration.
| Nickelodeon Tak: The Great Juju Challenge || {{ps2classic}} || {{available}} || {{notavailable}} || Empty emulator configuration.
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| Odin Sphere {{altnames|Odin Sphere Leifthrasir (PS3)}} || {{available}} || {{ps2classic}} || {{available}} || Emulator configuration available (NTSC-U/C). Potential save fix.
| Odin Sphere {{altnames|Odin Sphere Leifthrasir (PS3)}} || {{available}} || {{ps2classic}} || {{available}} || Emulator configuration available (NTSC-U/C). Potential save fix.
|-
|-
| Okage: Shadow King {{altnames|Boku to Maou (ボクと魔王)}} || {{notavailable}} || {{playable}} || {{available}} || Config disables depth of field blur effect to improve frame rate. Minor slowdown when many characters are on screen.
| Okage: Shadow King {{altnames|Boku to Maou (ボクと魔王)}} || {{notavailable}} || {{minorissues}} || {{available}} || Config disables depth of field blur effect to improve frame rate. Minor slowdown when lots of characters are on screen.
|-
|-
| Okami {{altnames|Okami (PS3)}} || {{playable}} || {{playable}} || {{available}} || Config improves frame rate and enables pressure sensitive controls. An HD remaster is available.
| Okami {{altnames|Okami (PS3)}} || {{playable}} || {{playable}} || {{available}} || Config improves frame rate and enables pressure sensitive controls. An HD remaster is available.
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| Outlaw Volleyball Remixed || {{available}} || {{available}} || {{notavailable}} ||
| Outlaw Volleyball Remixed || {{available}} || {{available}} || {{notavailable}} ||
|-
|-
| Outrun 2 SP || {{notavailable}} || {{notavailable}} || {{minorissues}} || Frame rate is usually halved. Game speed is unaffected.
| Outrun 2 SP || {{notavailable}} || {{notavailable}} || {{majorissues}} || Original mode playable; Arcade (OUTRUN2SP) mode hangs after race.
|-
|-
| Outrun 2006: Coast 2 Coast || {{playable}} || {{minorissues}} || {{available}} || Runs below 60fps, mostly stable, occasionally very choppy (NTSC-U)
| Outrun 2006: Coast 2 Coast || {{playable}} || {{minorissues}} || {{available}} || Runs below 60fps, mostly stable, occasionally very choppy (NTSC-U)
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| Resident Evil Code: Veronica X {{altnames|Resident Evil Code: Veronica X (PS3)|Resident Evil: Revival Selection (PS3)}} || {{playable}} || {{playable}} || {{ps2classic}} || Empty emulator configuration. An HD remaster is available.
| Resident Evil Code: Veronica X {{altnames|Resident Evil Code: Veronica X (PS3)|Resident Evil: Revival Selection (PS3)}} || {{playable}} || {{playable}} || {{ps2classic}} || Empty emulator configuration. An HD remaster is available.
|-
|-
| Resident Evil Survivor 2 - Code: Veronica || {{minorissues}} || {{notavailable}} || {{available}} || Overall FPS slowdown but still playable.
| Resident Evil Survivor 2 - Code: Veronica || {{playable}} || {{notavailable}} || {{available}} || Minor slowdown in busy scenes but still perfectly playable.
|-
|-
| Resident Evil: Dead Aim || {{available}} || {{playable}} || {{available}} ||
| Resident Evil: Dead Aim || {{available}} || {{playable}} || {{available}} ||
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| RPG Maker 3 || {{notavailable}} || {{ps2classic}} || {{available}} || Empty emulator configuration. Cannot use save to Hard Drive function.
| RPG Maker 3 || {{notavailable}} || {{ps2classic}} || {{available}} || Empty emulator configuration. Cannot use save to Hard Drive function.
|-
|-
| RPM Tuning || {{unplayable}} || {{notavailable}} || {{notavailable}} || Runs slower than it should on Non-BC Consoles (should run fine with full/partial BC Console). Seldom texture glitching. Adventure mode cannot be completed from start to finish; the 14th mission "Omerta" hangs on loading the initial cutscene.
| RPM Tuning || {{minorissues}} || {{notavailable}} || {{notavailable}} || Runs slower than it should on Non-BC Consoles(should run fine with full/partial BC Console). Seldom texture glitching. Dont worry about earrape audio, its the same as on the real PS2.
|-
|-
| RTL Ski Jumping 2005 || {{playable}} || {{notavailable}} || {{notavailable}} ||
| RTL Ski Jumping 2005 || {{playable}} || {{notavailable}} || {{notavailable}} ||
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|-
|-
| Sly 3: Honor Among Thieves {{altnames|The Sly Collection (PS3)}} || {{minorissues}} || {{minorissues}} || {{available}} || Slow down in some areas where too many polygons in screen but seems to be fully playable. An HD remaster is available.
| Sly 3: Honor Among Thieves {{altnames|The Sly Collection (PS3)}} || {{minorissues}} || {{minorissues}} || {{available}} || Slow down in some areas where too many polygons in screen but seems to be fully playable. An HD remaster is available.
|-
| Smarties Meltdown || {{playable}} || {{notavailable}} || {{notavailable}} ||
|-
|-
| Smuggler's Run || {{playable}} || {{playable}} || {{available}} ||
| Smuggler's Run || {{playable}} || {{playable}} || {{available}} ||
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| Spider-Man 2 || {{playable}} || {{playable}} || {{available}} ||
| Spider-Man 2 || {{playable}} || {{playable}} || {{available}} ||
|-
|-
| Spider-Man 3 || {{playable}} || {{playable}} || {{available}} || NTSC-U/C version works fine but it needs some optimization through custom config.
| Spider-Man 3 || {{unplayable}} || {{playable}} || {{available}} || Freezes at the second splash screen. NTSC-U/C version works fine but it needs some optimization through custom config.
|-
|-
| Spider-Man: Friend or Foe || {{playable}} || {{playable}} || {{notavailable}} || PAL version has some missing textures but works fine overall.
| Spider-Man: Friend or Foe || {{playable}} || {{playable}} || {{notavailable}} || PAL version has some missing textures but works fine overall.
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| SpongeBob SquarePants: Atlantis Squarepantis || {{available}} || {{playable}} || {{notavailable}} ||  
| SpongeBob SquarePants: Atlantis Squarepantis || {{available}} || {{playable}} || {{notavailable}} ||  
|-
|-
| SpongeBob SquarePants: Battle for Bikini Bottom || {{playable}} || {{playable}} || {{notavailable}} || May freeze occasionally. Very rarely some sound effects may not play, just music and the characters dialogues, but it fixes itself after changing scene (NTSC).
| SpongeBob SquarePants: Battle for Bikini Bottom || {{playable}} || {{playable}} || {{notavailable}} || May freeze occasionally.
|-
|-
| SpongeBob SquarePants: Creature From the Krusty Krab || {{available}} || {{playable}} || {{available}} ||
| SpongeBob SquarePants: Creature From the Krusty Krab || {{available}} || {{playable}} || {{available}} ||
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| Sunny Garcia Surfing || {{playable}} || {{available}} || {{notavailable}} ||
| Sunny Garcia Surfing || {{playable}} || {{available}} || {{notavailable}} ||
|-
|-
| Super Bust-A-Move {{altnames|Super Puzzle Bobble}} || {{available}} || {{playable}} || {{available}} ||
| Super Bust-A-Move || {{available}} || {{playable}} || {{available}} ||
|-
| Super Bust-A-Move 2 {{altnames|Super Puzzle Bobble 2}} || {{available}} || {{available}} || {{available}} ||
|-
|-
| Super Dragon Ball Z || {{playable}} || {{playable}} || {{playable}} ||
| Super Dragon Ball Z || {{playable}} || {{playable}} || {{playable}} ||
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| Teenage Mutant Ninja Turtles: Smash Up || {{available}} || {{playable}} || {{notavailable}} ||
| Teenage Mutant Ninja Turtles: Smash Up || {{available}} || {{playable}} || {{notavailable}} ||
|-
|-
| Tekken 4 || {{minorissues}} || {{minorissues}} || {{available}} || Frame rate drops in high detailed environments like fog and water (Reduced if 60Hz mode and smoothing off). Some Story Battle ending FMVs have a tendency to crash and skip straight to the credits (unless viewed through Theatre Mode, but they suffer from annoying visual artifacts), with Jin Kazama's ending crashing the entire console. The PAL version works fine if you select 50Hz mode, but this mode is slower (not because of emulation issue; 50Hz caps the frame rate to 50 to match the refresh rate), and even then the game still slightly struggles in high detailed environments like the Laboratory and Arena stages
| Tekken 4 || {{minorissues}} || {{minorissues}} || {{available}} || Frame rate drop in high detailed environments like fog and water (Reduced if 60Hz mode and smoothing off). Crashes during some of the story mode FMVs. (Most notably Jin's ending will always crash). PAL version works fine if you select 50Hz mode, but this mode is slower (not because of emulation issue; 50Hz caps the frame rate to 50 to match the refresh rate) but even then the game can sometime stutter in high detailed environments like the Laboratory stage.
|-
|-
| Tekken 5 || {{minorissues}} || {{minorissues}} || {{minorissues}} || All versions have stutter in some stages (Hidden Garden stage for example). The NTSC version has Progressive Scan but it causes constant screen shake. The Tekken Within mode also suffers from constant slowdowns, unable to retain a steady frame rate for the most part. An HD port of the game's updated version, Dark Resurrection Online, is available but lacks almost every mode from both the PS2 original and PSP Dark Resurrection versions, retaining a few staple modes like Arcade Battle, VS, and Survival.
| Tekken 5 || {{minorissues}} || {{minorissues}} || {{minorissues}} || All versions have stutter in some stages (Hidden Garden stage for example). The NTSC version has Progressive Scan but it causes constant screen shake. The Tekken Within mode also suffers from constant slowdowns, unable to retain a steady frame rate for the most part. An HD port of the game's updated version, Dark Resurrection Online, is available but lacks almost every mode from both the PS2 original and PSP Dark Resurrection versions, retaining a few staple modes like Arcade Battle, VS, and Survival.
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| The Operative: No One Lives Forever || {{playable}} || {{playable}} || {{notavailable}} || Config fixes black screen after intro.
| The Operative: No One Lives Forever || {{playable}} || {{playable}} || {{notavailable}} || Config fixes black screen after intro.
|-
|-
| The Plan {{altnames|Th3 Plan}} || {{playable}} || {{playable}} || {{notavailable}} ||
| The Plan / Th3 Plan || {{playable}} || {{playable}} || {{notavailable}} ||
|-
|-
| The Polar Express || {{available}} || {{playable}} || {{notavailable}} ||
| The Polar Express || {{available}} || {{playable}} || {{notavailable}} ||
|-
|-
| The Powerpuff Girls: Relish Rampage || {{playable}} || {{playable}} || {{notavailable}} || ntsc version tested by icymuffins, first level tested, works fine.
| The Powerpuff Girls: Relish Rampage || {{playable}} || {{available}} || {{notavailable}} ||
|-
|-
| The Punisher || {{available}} || {{playable}} || {{notavailable}} || Minor framedrops.
| The Punisher || {{available}} || {{playable}} || {{notavailable}} || Minor framedrops.
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| The Sims || {{playable}} || {{playable}} || {{available}} ||
| The Sims || {{playable}} || {{playable}} || {{available}} ||
|-
|-
| The Sims: Bustin' Out || {{playable}} || {{playable}} || {{available}} || Config fixes crashing issues (needs confirmation) and increases performance.
| The Sims: Bustin' Out || {{playable}} || {{playable}} || {{available}} || PAL version will randomly freeze or hard crash the PS3 if you Turn the smoothing on.
|-
|-
| The Sims 2 || {{playable}} || {{available}} || {{notavailable}} || Config fixes potential PS3 shutdown issues and increases performance.
| The Sims 2 || {{playable}} || {{available}} || {{notavailable}} ||
|-
|-
| The Sims 2: Castaway || {{playable}} || {{playable}} || {{notavailable}} || Config fixes PS3 shutdown during grab mode (and others) and increases performance.
| The Sims 2: Castaway || {{majorissues}} || {{unplayable}} || {{notavailable}} || Game cuts video signal on US version after confirming character creation. PAL Version after playing game for 30-60mins, the PS3 could hard crash and require the power plug to be unplugged and plugged to turn the PS3 on again. Also in the PAL version, the PS3 could hard crash and shut down automatically if you enter on grab mode while you are exploring a jungle stage.
|-
|-
| The Sims 2: Pets || {{available}} || {{playable}} || {{available}} || Config fixes PS3 shutdown during grab mode (and others) and increases performance.
| The Sims 2: Pets || {{available}} || {{majorissues}} || {{available}} || After playing game for 30-60mins the PS3 will hard crash and require the power plug to be unplugged and plugged to turn the PS3 on again.
|-
|-
| The Shield: The Game || {{available}} || {{unplayable}} || {{notavailable}} || Cant get past level 3 in us version.
| The Shield: The Game || {{available}} || {{unplayable}} || {{notavailable}} || Cant get past level 3 in us version.
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| The Typing of the Dead: Zombie Panic || {{notavailable}} || {{notavailable}} || {{unplayable}} || Game requires keyboard that is not supported by the emulator.
| The Typing of the Dead: Zombie Panic || {{notavailable}} || {{notavailable}} || {{unplayable}} || Game requires keyboard that is not supported by the emulator.
|-
|-
| The Urbz: Sims in the City || {{playable}} || {{playable}} || {{playable}} || Config fixes potential crashing issues (needs confirmation) and increases performance.
| The Urbz: Sims in the City || {{minorissues}} || {{minorissues}} || {{majorissues}} || Minor slowdown in busy scenes.
|-
|-
| The Warriors || {{ps2classic}} || {{ps2classic}} || {{notavailable}} || Empty emulator configuration.
| The Warriors || {{ps2classic}} || {{ps2classic}} || {{notavailable}} || Empty emulator configuration.
|-
|-
| The Weakest Link || {{playable}} || {{notavailable}} || {{notavailable}} || French version tested (Le Maillon Faible), works with no issues.
| The Weakest Link || {{available}} || {{notavailable}} || {{notavailable}} ||
|-
|-
| The X Files: Resist or Serve || {{available}} || {{playable}} || {{notavailable}} || Artifacting at the bottom of the screen during cutscenes, but works perfectly otherwise.
| The X Files: Resist or Serve || {{available}} || {{playable}} || {{notavailable}} || Artifacting at the bottom of the screen during cutscenes, but works perfectly otherwise.
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| Tiger Woods PGA Tour 10 || {{available}} || {{available}} || {{notavailable}} ||
| Tiger Woods PGA Tour 10 || {{available}} || {{available}} || {{notavailable}} ||
|-
|-
| Tim Burton's The Nightmare Before Christmas: Oogie's Revenge || {{available}} || {{playable}} || {{majorissues}} || Japanese version can freeze randomly during the gameplay. You need to restart console itself, or the possibility of freezing would increase if you launch it again.
| Tim Burton's The Nightmare Before Christmas: Oogie's Revenge || {{available}} || {{playable}} || {{playable}} ||
|-
|-
| Time Crisis II || {{available}} || {{majorissues}} || {{available}} || GunCon 1/2 not supported. Music is heavily corrupted, slowdown in most areas, but playable otherwise.
| Time Crisis II || {{available}} || {{majorissues}} || {{available}} || GunCon 1/2 not supported. Music is heavily corrupted, slowdown in most areas, but playable otherwise.
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| Total Overdose || {{playable}} || {{playable}} || {{notavailable}} ||
| Total Overdose || {{playable}} || {{playable}} || {{notavailable}} ||
|-
|-
| Totally Spies! Totally Party || {{available}} || {{majorissues}} || {{notavailable}} || Lots of polygon-like glitching in graphics throughout. Desynched audio/video. Tested on NTSC version.
|-
-
| Tourist Trophy || {{minorissues}} || {{minorissues}} || {{minorissues}} || Config fixes freeze in the license menu. Adjusting saturation and color balance in settings will cause slowdown. Movie playback is disabled to avoid the freezing, press X to skip the black screen during the opening intro (it could be turned off in the settings). 1080i mode is not working causing the emulator to lose video signal.
| Tourist Trophy || {{minorissues}} || {{minorissues}} || {{minorissues}} || Config fixes freeze in the license menu. Adjusting saturation and color balance in settings will cause slowdown. Movie playback is disabled to avoid the freezing, press X to skip the black screen during the opening intro (it could be turned off in the settings). 1080i mode is not working causing the emulator to lose video signal.
|-
|-
| Transformers {{altnames|The Transformers: Call of the Future|トランスフォーマー}} || {{notavailable}} || {{notavailable}} || {{playable}} || Game developed by WinkySoft
| Transformers {{altnames|The Transformers: Call of the Future|トランスフォーマー}} || {{notavailable}} || {{notavailable}} || {{playable}} || Game developed by WinkySoft
|-
|-
| Transformers {{altnames|Transformers Armada: Prelude to Energon|트랜스포머}} || {{majorissues}} || {{majorissues}} || {{notavailable}} || Game developed by Melbourne House. Config fixes broken loading screen (VU1 issue). The game suffers from consistently heavy slowdown once in gameplay. Likely still playable to completion, but more effort than it's worth. Korean region release available.
| Transformers {{altnames|Transformers Armada: Prelude to Energon|트랜스포머}} || {{majorissues}} || {{majorissues}} || {{notavailable}} || Game developed by Melbourne House. Config fixes broken loading screen (VU1 issue). The game suffers from consistently heavy slowdown once in gameplay (VIF1 FIFO issue). Likely still playable to completion, but more effort than it's worth. Korean region release available.
|-
|-
| Transformers: Revenge of the Fallen {{altnames|Transformers: Revenge of the Fallen (PS3)}} || {{available}} || {{available}} || {{notavailable}} ||
| Transformers: Revenge of the Fallen {{altnames|Transformers: Revenge of the Fallen (PS3)}} || {{available}} || {{available}} || {{notavailable}} ||
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| Truck Racing 2 || {{ps2classic}} || {{notavailable}} || {{notavailable}} || Empty emulator configuration.
| Truck Racing 2 || {{ps2classic}} || {{notavailable}} || {{notavailable}} || Empty emulator configuration.
|-
|-
| True Crime: New York City || {{playable}} || {{playable}} || {{available}} || Config fixes freeze on opening menu screen and major controls/animation issues (VU0 delay slot issue). Updated config additionally fixes freezes near Grand Central Station and possibly others.
| True Crime: New York City || {{majorissues}} || {{playable}} || {{available}} || Config fixes freeze on opening menu screen and major controls/animation issues (VU0 delay slot issue), but somehow after a long play session the game crashes and PS3 keeps on black screen on PAL, probably happens aswell on NTSC, this makes the game completely unplayable.
|-
|-
| True Crime: Streets of L.A. || {{playable}} || {{playable}} || {{available}} || Dummy/Targets in karate upgrade gym are invisible (mipmapping issue?).
| True Crime: Streets of L.A. || {{playable}} || {{playable}} || {{available}} || Dummy/Targets in karate upgrade gym are invisible (mipmapping issue?).
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|-
|-
| UEFA Champions League: Season 2001/2002 || {{playable}} || {{notavailable}} || {{notavailable}} || Occasional slowdowns in-game.
| UEFA Champions League: Season 2001/2002 || {{playable}} || {{notavailable}} || {{notavailable}} || Occasional slowdowns in-game.
|-
| UEFA Euro 2008 || {{playable}} || {{available}} || {{notavailable}} ||
|-
|-
| Ultimate Board Game Collection || {{playable}} || {{ps2classic}} || {{notavailable}} || Empty emulator configuration.
| Ultimate Board Game Collection || {{playable}} || {{ps2classic}} || {{notavailable}} || Empty emulator configuration.
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| Ultimate Pro Pinball || {{available}} || {{notavailable}} || {{available}} ||
| Ultimate Pro Pinball || {{available}} || {{notavailable}} || {{available}} ||
|-
|-
| Ultimate Spider-Man || {{minorissues}} || {{playable}} || {{available}} || Cutscene is bugged.
| Ultimate Spider-Man || {{minorissues}} || {{playable}} || {{available}} || Cutscene left is bugged
|-
|-
| Ultraman Fighting Evolution 3 || {{notavailable}} || {{notavailable}} || {{minorissues}} || Game will occasionally gets stuck on loading screen.
| Ultraman Fighting Evolution 3 || {{notavailable}} || {{notavailable}} || {{playable}} ||
|-
|-
| Ultraman Fighting Evolution Rebirth || {{notavailable}} || {{notavailable}} || {{playable}} || Occasional slowdowns but nothing major.
| Ultraman Fighting Evolution Rebirth || {{notavailable}} || {{notavailable}} || {{playable}} || Work perfectly,but need config to run with analog stick, some small lag but don't affect the gameplay
|-
|-
| Under the Skin {{altnames|Meiwaku Seijin: Panic Maker|めいわく星人 パニックメーカー}} || {{playable}} || {{playable}} || {{playable}} ||
| Under the Skin {{altnames|Meiwaku Seijin: Panic Maker|めいわく星人 パニックメーカー}} || {{playable}} || {{playable}} || {{playable}} ||
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| Wallace & Gromit in Project Zoo || {{playable}} || {{playable}} || {{notavailable}} || Config fixes black screen after PlayStation 2 logo (GIF issue).
| Wallace & Gromit in Project Zoo || {{playable}} || {{playable}} || {{notavailable}} || Config fixes black screen after PlayStation 2 logo (GIF issue).
|-
|-
| Wallace & Gromit: The Curse of the Were-Rabbit || {{minorissues}} || {{minorissues}} || {{available}} || Minor texture glitches occur (non-mipmapping issue).
| Wallace & Gromit: The Curse of the Were-Rabbit || {{minorissues}} || {{minorissues}} || {{available}} || Some minor texture flickering here, and there. Probably mipmapping.
|-
|-
| War of the Monsters || {{playable}} || {{ps2classic}} || {{ps2classic}} || Empty emulator configuration. Korean version available on the PlayStation Store.
| War of the Monsters || {{playable}} || {{ps2classic}} || {{ps2classic}} || Empty emulator configuration. Korean version available on the PlayStation Store.
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| Winx Club || {{playable}} || {{notavailable}} || {{notavailable}} ||
| Winx Club || {{playable}} || {{notavailable}} || {{notavailable}} ||
|-
|-
| Wipeout Fusion || {{available}} || {{majorissues}} || {{notavailable}} || Emulator configuration available (GX). Game becomes unplayable at random points due to massive SPS, causing the display to be obscured. PS3 can also shutdown either ingame or during demo sequences. Despite the issues, the game can still be completed. Config has no effect on the issue.
| Wipeout Fusion || {{available}} || {{majorissues}} || {{notavailable}} || Emulator configuration available (GX). Game becomes unplayable at random points due to screen flickering causing the display to be obscured. PS3 softlocks or shutdowns either ingame or during demo sequences. Config has no effect on the issue.
|-
|-
| Wipeout Pulse || {{minorissues}} || {{notavailable}} || {{notavailable}} || Randomly corrupts memory card savegame file.
| Wipeout Pulse || {{minorissues}} || {{notavailable}} || {{notavailable}} || Randomly corrupts memory card savegame file.
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| WWF SmackDown! Just Bring it || {{available}} || {{minorissues}} || {{notavailable}} || Emulator configuration available. Config fixes softlock on memory card screen. Minor FMV stuttering.
| WWF SmackDown! Just Bring it || {{available}} || {{minorissues}} || {{notavailable}} || Emulator configuration available. Config fixes softlock on memory card screen. Minor FMV stuttering.
|-
|-
| WWE SmackDown! Shut Your Mouth || {{minorissues}} || {{minorissues}} || {{available}} || Config fixes graphical glitches. The game randomly crashes at times in the custom moveset menu, however resetting the game from the PS Menu fixes it. The game is otherwise fully playable.
| WWE SmackDown! Shut Your Mouth || {{available}} || {{minorissues}} || {{available}} || Config fixes graphical glitches. The game randomly crashes at times in the custom moveset menu, however resetting the game from the PS Menu fixes it. The game is otherwise fully playable.
|-
|-
| WWE SmackDown! Here Comes the Pain || {{minorissues}} || {{minorissues}} || {{available}} || Slowdown during pyro and smoke heavy entrances. Gameplay runs perfect.
| WWE SmackDown! Here Comes the Pain || {{minorissues}} || {{minorissues}} || {{available}} || Slowdown during pyro and smoke heavy entrances. Gameplay runs perfect.
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| Yu-Gi-Oh! GX: The Beginning of Destiny {{altnames|Tag Force Evolution}} || {{playable}} || {{playable}} || {{available}} || Game works fine, but USB recognition for Tag Force 2 not working (Tested with Adrenaline on Vita).
| Yu-Gi-Oh! GX: The Beginning of Destiny {{altnames|Tag Force Evolution}} || {{playable}} || {{playable}} || {{available}} || Game works fine, but USB recognition for Tag Force 2 not working (Tested with Adrenaline on Vita).
|-
|-
| Yu-Gi-Oh! The Duelists of the Roses || {{playable}} || {{playable}} || {{available}} || Config fixes graphical glitches in topdown view (FPU mul/div accuracy issue). Exodia summons cause slight lag.
| Yu-Gi-Oh! The Duelists of the Roses || {{playable}} || {{playable}} || {{available}} || In the NTSC-U/C version, when the camera is positioned from top-down (either attacking or by setting the camera) a graphic glitch occurs but it is extremely minor & exodia summons (games will be lag.
|-
|-
| Yumemi Hakusho: Second Dream {{altnames|夢見白書 〜second dream〜}} || {{notavailable}} || {{notavailable}} || {{playable}} ||
| Yumemi Hakusho: Second Dream {{altnames|夢見白書 〜second dream〜}} || {{notavailable}} || {{notavailable}} || {{playable}} ||
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<br>
<br>


{{Games}}<noinclude>
{{Games}}<noinclude>[[Category:Games]]</noinclude>
[[Category:Games]]
</noinclude>
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