Editing PS2 Classics Emulator Compatibility List

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| Barbie as The Island Princess || {{playable}} || {{minorissues}} || {{notavailable}} || PAL and NTSC versions tested by icymuffins. Both work fine, NTSC loading screens are kinda long but they do load the menus/levels in the end.
| Barbie as The Island Princess || {{playable}} || {{minorissues}} || {{notavailable}} || PAL and NTSC versions tested by icymuffins. Both work fine, NTSC loading screens are kinda long but they do load the menus/levels in the end.
|-
|-
| Barbie Horse Adventures: Riding Camp || {{minorissues}} || {{minorissues}} || {{notavailable}} || There's an invisible barrier in the first ribbon challenge in both versions, despite it being in different places it blocks the same path you need to follow to complete it. However, you are able to jump over the invisible barrier.
| Barbie Horse Adventures: Riding Camp || {{majorissues}} || {{majorissues}} || {{notavailable}} || There's an invisible collider in the first ribbon challenge in both versions, despite it being in different places it blocks the same path you need to follow to complete it. Config does not fix it in PAL, so you cant beat the game in any version (tested by icymuffins). NTSC needs config.
|-
|-
| Barbie Horse Adventures: Wild Horse Rescue || {{playable}} || {{playable}} || {{notavailable}} || Config fixes freeze on loading screen after starting a new game.
| Barbie Horse Adventures: Wild Horse Rescue || {{playable}} || {{playable}} || {{notavailable}} || Config fixes freeze on loading screen after starting a new game.
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| Burnout Dominator || {{playable}} || {{playable}} || {{playable}} || Emulator configuration available. Potential save fix.
| Burnout Dominator || {{playable}} || {{playable}} || {{playable}} || Emulator configuration available. Potential save fix.
|-
|-
| Burnout Revenge || {{playable}} || {{playable}} || {{playable}} || Config improves the frame rate. Game can rarely crash on races.
| Burnout Revenge || {{minorissues}} || {{minorissues}} || {{minorissues}} || Config improves the frame rate. Game can randomly crash with current config.
|-
|-
| Busou Renkin - Youkoso Papillon Park e || {{notavailable}} || {{notavailable}} || {{playable}} ||
| Busou Renkin - Youkoso Papillon Park e || {{notavailable}} || {{notavailable}} || {{playable}} ||
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| Dora the Explorer: Dora Saves the Snow Princess || {{available}} || {{ps2classic}} || {{notavailable}} || Empty emulator configuration.
| Dora the Explorer: Dora Saves the Snow Princess || {{available}} || {{ps2classic}} || {{notavailable}} || Empty emulator configuration.
|-
|-
| Dora the Explorer: Journey to the Purple Planet || {{available}} || {{playable}} || {{notavailable}} || NTSC tested by icymuffins, first Earth zone tested, works fine.
| Dora the Explorer: Journey to the Purple Planet || {{available}} || {{available}} || {{notavailable}} ||
|-
|-
|-
| Dora's Big Birthday Adventure || {{notavailable}} || {{ps2classic}} || {{notavailable}} || Emulator configuration available.
| Dora's Big Birthday Adventure || {{notavailable}} || {{ps2classic}} || {{notavailable}} || Emulator configuration available.
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| Dragon Quest V || {{notavailable}} || {{notavailable}} || {{playable}} || Config fixes characters getting stuck in a cutscene near the end of game.
| Dragon Quest V || {{notavailable}} || {{notavailable}} || {{playable}} || Config fixes characters getting stuck in a cutscene near the end of game.
|-
|-
| Dragon Quest VIII: Journey of the Cursed King {{altnames|Dragon Quest: The Journey of the Cursed King|Dragon Quest VIII: Sora to Umi to Daichi to Norowareshi Himegimi (ドラゴンクエストVIII 空と海と大地と呪われし姫君)}} || {{minorissues}} || {{minorissues}} || {{minorissues}} || Occasional Stuttering. PAL sometimes freezes when escaping from a battle. NTSC-U/C sometimes softlock after battle. Config do not fix these issues.
| Dragon Quest VIII: Journey of the Cursed King || {{minorissues}} || {{minorissues}} || {{minorissues}} || Occasional Stuttering. PAL sometimes freezes when escaping from a battle. NTSC-U/C sometimes softlock after battle. Config do not fix these issues.
|-
|-
| Dragon Rage || {{available}} || {{playable}} || {{notavailable}} || Framerate a little sluggish.
| Dragon Rage || {{available}} || {{playable}} || {{notavailable}} || Framerate a little sluggish.
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| DreamWorks Shrek SuperSlam || {{playable}} || {{playable}} || {{notavailable}} ||
| DreamWorks Shrek SuperSlam || {{playable}} || {{playable}} || {{notavailable}} ||
|-
|-
| DreamWorks Shrek the Third || {{playable}} || {{playable}} || {{notavailable}} || NTSC tested by icymuffins, first level tested.
| DreamWorks Shrek the Third || {{playable}} || {{available}} || {{notavailable}} ||
|-
|-
| Driv3r || {{majorissues}} || {{majorissues}} || {{majorissues}} || In the second mission, the police car always crash, making impossible to follow it, so it is impossible to complete the mission. Lag and graphical issues. Issues are unfixable at this point.
| Driv3r || {{majorissues}} || {{majorissues}} || {{majorissues}} || In the second mission, the police car always crash, making impossible to follow it, so it is impossible to complete the mission. Lag and graphical issues. Issues are unfixable at this point.
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| Ferrari F355 Challenge || {{available}} || {{playable}} || {{available}} ||
| Ferrari F355 Challenge || {{available}} || {{playable}} || {{available}} ||
|-
|-
| FIFA 06 || {{available}} || {{playable}} || {{notavailable}} ||
| FIFA 06 || {{available}} || {{available}} || {{notavailable}} ||
|-
|-
| FIFA 07 || {{available}} || {{playable}} || {{notavailable}} ||
| FIFA 07 || {{available}} || {{playable}} || {{notavailable}} ||
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| FIFA 08 || {{minorissues}} || {{minorissues}} || {{notavailable}} || corrupted textures and little frame drops. Anyone has a config file?
| FIFA 08 || {{minorissues}} || {{minorissues}} || {{notavailable}} || corrupted textures and little frame drops. Anyone has a config file?
|-
|-
| FIFA 09 || {{available}} || {{playable}} || {{notavailable}} ||
| FIFA 09 || {{available}} || {{available}} || {{notavailable}} ||
|-
|-
| FIFA 10 || {{available}} || {{available}} || {{available}} ||
| FIFA 10 || {{available}} || {{available}} || {{available}} ||
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| GT Racers || {{ps2classic}} || {{notavailable}} || {{notavailable}} || Emulator configuration available.
| GT Racers || {{ps2classic}} || {{notavailable}} || {{notavailable}} || Emulator configuration available.
|-
|-
| Guilty Gear Isuka || {{majorissues}} || {{majorissues}} || {{majorissues}} || Slow gameplay/framerate on all versions. NTSC-J version will appear locked on first screen before the intro plays due to VSYNC issue. Navigating the screen blindly will circumvent the issue.
| Guilty Gear Isuka || {{minorissues}} || {{minorissues}} || {{unplayable}} || Slow gameplay/framerate on PAL & NTSC-U/C Versions. NTSC-J version will freeze before the intro screen plays.
|-
|-
| Guilty Gear X || {{available}} || {{playable}} || {{notavailable}} ||
| Guilty Gear X || {{available}} || {{playable}} || {{notavailable}} ||
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{{PS2 Classics Emulator Compatibility List Headers|K}}
{{PS2 Classics Emulator Compatibility List Headers|K}}
|-
|-
| Kaena {{altnames|ケイナ}} || {{playable}} || {{notavailable}} || {{playable}} || Config fixes crash at the end of loading screen after starting a new game.
| Kaena {{altnames|ケイナ}} || {{notavailable}} || {{notavailable}} || {{playable}} || Config fixes crash at the end of loading screen after starting a new game.
|-
|-
| Kidou Senshi Gundam 00 || {{playable}} || {{playable}} || {{available}} || Empty emulator configuration
| Kidou Senshi Gundam 00 || {{playable}} || {{playable}} || {{available}} || Empty emulator configuration
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|-
|-
| Lunatic Dawn Tempest {{altnames|ルナティックドーン テンペスト}} || {{notavailable}} || {{notavailable}} || {{playable}} ||
| Lunatic Dawn Tempest {{altnames|ルナティックドーン テンペスト}} || {{notavailable}} || {{notavailable}} || {{playable}} ||
|-
| Luxor: Pharaoh's Challenge {{altnames|Luxor 2}} || {{playable}} || {{playable}} || {{notavailable}} || NTSC and PAL tested by icymuffins. Played the first 5 levels on both versions, both work fine.
|}
|}
== M ==
== M ==
{{PS2 Classics Emulator Compatibility List Headers|M}}
{{PS2 Classics Emulator Compatibility List Headers|M}}
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| Odin Sphere {{altnames|Odin Sphere Leifthrasir (PS3)}} || {{available}} || {{ps2classic}} || {{available}} || Emulator configuration available (NTSC-U/C). Potential save fix.
| Odin Sphere {{altnames|Odin Sphere Leifthrasir (PS3)}} || {{available}} || {{ps2classic}} || {{available}} || Emulator configuration available (NTSC-U/C). Potential save fix.
|-
|-
| Okage: Shadow King {{altnames|Boku to Maou (ボクと魔王)}} || {{notavailable}} || {{playable}} || {{available}} || Config disables depth of field blur effect to improve frame rate. Minor slowdown when many characters are on screen.
| Okage: Shadow King {{altnames|Boku to Maou (ボクと魔王)}} || {{notavailable}} || {{minorissues}} || {{available}} || Config disables depth of field blur effect to improve frame rate. Minor slowdown when lots of characters are on screen.
|-
|-
| Okami {{altnames|Okami (PS3)}} || {{playable}} || {{playable}} || {{available}} || Config improves frame rate and enables pressure sensitive controls. An HD remaster is available.
| Okami {{altnames|Okami (PS3)}} || {{playable}} || {{playable}} || {{available}} || Config improves frame rate and enables pressure sensitive controls. An HD remaster is available.
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| Outlaw Volleyball Remixed || {{available}} || {{available}} || {{notavailable}} ||
| Outlaw Volleyball Remixed || {{available}} || {{available}} || {{notavailable}} ||
|-
|-
| Outrun 2 SP || {{notavailable}} || {{notavailable}} || {{minorissues}} || Frame rate is usually halved. Game speed is unaffected.
| Outrun 2 SP || {{notavailable}} || {{notavailable}} || {{majorissues}} || Original mode playable; Arcade (OUTRUN2SP) mode hangs after race.
|-
|-
| Outrun 2006: Coast 2 Coast || {{playable}} || {{minorissues}} || {{available}} || Runs below 60fps, mostly stable, occasionally very choppy (NTSC-U)
| Outrun 2006: Coast 2 Coast || {{playable}} || {{minorissues}} || {{available}} || Runs below 60fps, mostly stable, occasionally very choppy (NTSC-U)
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| Resident Evil Code: Veronica X {{altnames|Resident Evil Code: Veronica X (PS3)|Resident Evil: Revival Selection (PS3)}} || {{playable}} || {{playable}} || {{ps2classic}} || Empty emulator configuration. An HD remaster is available.
| Resident Evil Code: Veronica X {{altnames|Resident Evil Code: Veronica X (PS3)|Resident Evil: Revival Selection (PS3)}} || {{playable}} || {{playable}} || {{ps2classic}} || Empty emulator configuration. An HD remaster is available.
|-
|-
| Resident Evil Survivor 2 - Code: Veronica || {{minorissues}} || {{notavailable}} || {{available}} || Overall FPS slowdown but still playable.
| Resident Evil Survivor 2 - Code: Veronica || {{playable}} || {{notavailable}} || {{available}} || Minor slowdown in busy scenes but still perfectly playable.
|-
|-
| Resident Evil: Dead Aim || {{available}} || {{playable}} || {{available}} ||
| Resident Evil: Dead Aim || {{available}} || {{playable}} || {{available}} ||
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| RPG Maker 3 || {{notavailable}} || {{ps2classic}} || {{available}} || Empty emulator configuration. Cannot use save to Hard Drive function.
| RPG Maker 3 || {{notavailable}} || {{ps2classic}} || {{available}} || Empty emulator configuration. Cannot use save to Hard Drive function.
|-
|-
| RPM Tuning || {{unplayable}} || {{notavailable}} || {{notavailable}} || Runs slower than it should on Non-BC Consoles (should run fine with full/partial BC Console). Seldom texture glitching. Adventure mode cannot be completed from start to finish; the 14th mission "Omerta" hangs on loading the initial cutscene.
| RPM Tuning || {{minorissues}} || {{notavailable}} || {{notavailable}} || Runs slower than it should on Non-BC Consoles(should run fine with full/partial BC Console). Seldom texture glitching. Dont worry about earrape audio, its the same as on the real PS2.
|-
|-
| RTL Ski Jumping 2005 || {{playable}} || {{notavailable}} || {{notavailable}} ||
| RTL Ski Jumping 2005 || {{playable}} || {{notavailable}} || {{notavailable}} ||
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| Spider-Man 2 || {{playable}} || {{playable}} || {{available}} ||
| Spider-Man 2 || {{playable}} || {{playable}} || {{available}} ||
|-
|-
| Spider-Man 3 || {{playable}} || {{playable}} || {{available}} || NTSC-U/C version works fine but it needs some optimization through custom config.
| Spider-Man 3 || {{unplayable}} || {{playable}} || {{available}} || Freezes at the second splash screen. NTSC-U/C version works fine but it needs some optimization through custom config.
|-
|-
| Spider-Man: Friend or Foe || {{playable}} || {{playable}} || {{notavailable}} || PAL version has some missing textures but works fine overall.
| Spider-Man: Friend or Foe || {{playable}} || {{playable}} || {{notavailable}} || PAL version has some missing textures but works fine overall.
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| SpongeBob SquarePants: Atlantis Squarepantis || {{available}} || {{playable}} || {{notavailable}} ||  
| SpongeBob SquarePants: Atlantis Squarepantis || {{available}} || {{playable}} || {{notavailable}} ||  
|-
|-
| SpongeBob SquarePants: Battle for Bikini Bottom || {{playable}} || {{playable}} || {{notavailable}} || May freeze occasionally. Very rarely some sound effects may not play, just music and the characters dialogues, but it fixes itself after changing scene (NTSC).
| SpongeBob SquarePants: Battle for Bikini Bottom || {{playable}} || {{playable}} || {{notavailable}} || May freeze occasionally.
|-
|-
| SpongeBob SquarePants: Creature From the Krusty Krab || {{available}} || {{playable}} || {{available}} ||
| SpongeBob SquarePants: Creature From the Krusty Krab || {{available}} || {{playable}} || {{available}} ||
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| The Operative: No One Lives Forever || {{playable}} || {{playable}} || {{notavailable}} || Config fixes black screen after intro.
| The Operative: No One Lives Forever || {{playable}} || {{playable}} || {{notavailable}} || Config fixes black screen after intro.
|-
|-
| The Plan {{altnames|Th3 Plan}} || {{playable}} || {{playable}} || {{notavailable}} ||
| The Plan / Th3 Plan || {{available}} || {{unplayable}} || {{notavailable}} || In the Santa Monica Jail mission right after pickpocketing the guard, and hacking the service access grating room with Valerie Carrera, the game glitches with a cutscene loop of Alan Siegel exiting the outside security control room door in sneak mode wondering around endlessly when after reloading your saved game, if you fail the "getting out through the back of the jail" part with Robert Taylor and Alan. Voice dialog missing in mission cutscenes. Tested on NTSC version.
|-
|-
| The Polar Express || {{available}} || {{playable}} || {{notavailable}} ||
| The Polar Express || {{available}} || {{playable}} || {{notavailable}} ||
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| The Sims || {{playable}} || {{playable}} || {{available}} ||
| The Sims || {{playable}} || {{playable}} || {{available}} ||
|-
|-
| The Sims: Bustin' Out || {{playable}} || {{playable}} || {{available}} || Config fixes crashing issues (needs confirmation) and increases performance.
| The Sims: Bustin' Out || {{playable}} || {{playable}} || {{available}} || PAL version will randomly freeze or hard crash the PS3 if you Turn the smoothing on.
|-
|-
| The Sims 2 || {{playable}} || {{available}} || {{notavailable}} || Config fixes potential PS3 shutdown issues and increases performance.
| The Sims 2 || {{playable}} || {{available}} || {{notavailable}} ||
|-
|-
| The Sims 2: Castaway || {{playable}} || {{playable}} || {{notavailable}} || Config fixes PS3 shutdown during grab mode (and others) and increases performance.
| The Sims 2: Castaway || {{majorissues}} || {{unplayable}} || {{notavailable}} || Game cuts video signal on US version after confirming character creation. PAL Version after playing game for 30-60mins, the PS3 could hard crash and require the power plug to be unplugged and plugged to turn the PS3 on again. Also in the PAL version, the PS3 could hard crash and shut down automatically if you enter on grab mode while you are exploring a jungle stage.
|-
|-
| The Sims 2: Pets || {{available}} || {{playable}} || {{available}} || Config fixes PS3 shutdown during grab mode (and others) and increases performance.
| The Sims 2: Pets || {{available}} || {{majorissues}} || {{available}} || After playing game for 30-60mins the PS3 will hard crash and require the power plug to be unplugged and plugged to turn the PS3 on again.
|-
|-
| The Shield: The Game || {{available}} || {{unplayable}} || {{notavailable}} || Cant get past level 3 in us version.
| The Shield: The Game || {{available}} || {{unplayable}} || {{notavailable}} || Cant get past level 3 in us version.
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| The Typing of the Dead: Zombie Panic || {{notavailable}} || {{notavailable}} || {{unplayable}} || Game requires keyboard that is not supported by the emulator.
| The Typing of the Dead: Zombie Panic || {{notavailable}} || {{notavailable}} || {{unplayable}} || Game requires keyboard that is not supported by the emulator.
|-
|-
| The Urbz: Sims in the City || {{playable}} || {{playable}} || {{playable}} || Config fixes potential crashing issues (needs confirmation) and increases performance.
| The Urbz: Sims in the City || {{minorissues}} || {{minorissues}} || {{majorissues}} || Minor slowdown in busy scenes.
|-
|-
| The Warriors || {{ps2classic}} || {{ps2classic}} || {{notavailable}} || Empty emulator configuration.
| The Warriors || {{ps2classic}} || {{ps2classic}} || {{notavailable}} || Empty emulator configuration.
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| Transformers {{altnames|The Transformers: Call of the Future|トランスフォーマー}} || {{notavailable}} || {{notavailable}} || {{playable}} || Game developed by WinkySoft
| Transformers {{altnames|The Transformers: Call of the Future|トランスフォーマー}} || {{notavailable}} || {{notavailable}} || {{playable}} || Game developed by WinkySoft
|-
|-
| Transformers {{altnames|Transformers Armada: Prelude to Energon|트랜스포머}} || {{majorissues}} || {{majorissues}} || {{notavailable}} || Game developed by Melbourne House. Config fixes broken loading screen (VU1 issue). The game suffers from consistently heavy slowdown once in gameplay. Likely still playable to completion, but more effort than it's worth. Korean region release available.
| Transformers {{altnames|Transformers Armada: Prelude to Energon|트랜스포머}} || {{majorissues}} || {{majorissues}} || {{notavailable}} || Game developed by Melbourne House. Config fixes broken loading screen (VU1 issue). The game suffers from consistently heavy slowdown once in gameplay (VIF1 FIFO issue). Likely still playable to completion, but more effort than it's worth. Korean region release available.
|-
|-
| Transformers: Revenge of the Fallen {{altnames|Transformers: Revenge of the Fallen (PS3)}} || {{available}} || {{available}} || {{notavailable}} ||
| Transformers: Revenge of the Fallen {{altnames|Transformers: Revenge of the Fallen (PS3)}} || {{available}} || {{available}} || {{notavailable}} ||
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| Truck Racing 2 || {{ps2classic}} || {{notavailable}} || {{notavailable}} || Empty emulator configuration.
| Truck Racing 2 || {{ps2classic}} || {{notavailable}} || {{notavailable}} || Empty emulator configuration.
|-
|-
| True Crime: New York City || {{playable}} || {{playable}} || {{available}} || Config fixes freeze on opening menu screen and major controls/animation issues (VU0 delay slot issue). Updated config additionally fixes freezes near Grand Central Station and possibly others.
| True Crime: New York City || {{majorissues}} || {{playable}} || {{available}} || Config fixes freeze on opening menu screen and major controls/animation issues (VU0 delay slot issue), but somehow after a long play session the game crashes and PS3 keeps on black screen on PAL, probably happens aswell on NTSC, this makes the game completely unplayable.
|-
|-
| True Crime: Streets of L.A. || {{playable}} || {{playable}} || {{available}} || Dummy/Targets in karate upgrade gym are invisible (mipmapping issue?).
| True Crime: Streets of L.A. || {{playable}} || {{playable}} || {{available}} || Dummy/Targets in karate upgrade gym are invisible (mipmapping issue?).
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|-
|-
| UEFA Champions League: Season 2001/2002 || {{playable}} || {{notavailable}} || {{notavailable}} || Occasional slowdowns in-game.
| UEFA Champions League: Season 2001/2002 || {{playable}} || {{notavailable}} || {{notavailable}} || Occasional slowdowns in-game.
|-
| UEFA Euro 2008 || {{playable}} || {{available}} || {{notavailable}} ||
|-
|-
| Ultimate Board Game Collection || {{playable}} || {{ps2classic}} || {{notavailable}} || Empty emulator configuration.
| Ultimate Board Game Collection || {{playable}} || {{ps2classic}} || {{notavailable}} || Empty emulator configuration.
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| Ultimate Pro Pinball || {{available}} || {{notavailable}} || {{available}} ||
| Ultimate Pro Pinball || {{available}} || {{notavailable}} || {{available}} ||
|-
|-
| Ultimate Spider-Man || {{minorissues}} || {{playable}} || {{available}} || Cutscene is bugged.
| Ultimate Spider-Man || {{minorissues}} || {{playable}} || {{available}} || Cutscene left is bugged
|-
|-
| Ultraman Fighting Evolution 3 || {{notavailable}} || {{notavailable}} || {{minorissues}} || Game will occasionally gets stuck on loading screen.
| Ultraman Fighting Evolution 3 || {{notavailable}} || {{notavailable}} || {{playable}} ||
|-
|-
| Ultraman Fighting Evolution Rebirth || {{notavailable}} || {{notavailable}} || {{playable}} || Occasional slowdowns but nothing major.
| Ultraman Fighting Evolution Rebirth || {{notavailable}} || {{notavailable}} || {{playable}} || Work perfectly,but need config to run with analog stick, some small lag but don't affect the gameplay
|-
|-
| Under the Skin {{altnames|Meiwaku Seijin: Panic Maker|めいわく星人 パニックメーカー}} || {{playable}} || {{playable}} || {{playable}} ||
| Under the Skin {{altnames|Meiwaku Seijin: Panic Maker|めいわく星人 パニックメーカー}} || {{playable}} || {{playable}} || {{playable}} ||
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| Wallace & Gromit in Project Zoo || {{playable}} || {{playable}} || {{notavailable}} || Config fixes black screen after PlayStation 2 logo (GIF issue).
| Wallace & Gromit in Project Zoo || {{playable}} || {{playable}} || {{notavailable}} || Config fixes black screen after PlayStation 2 logo (GIF issue).
|-
|-
| Wallace & Gromit: The Curse of the Were-Rabbit || {{minorissues}} || {{minorissues}} || {{available}} || Minor texture glitches occur (non-mipmapping issue).
| Wallace & Gromit: The Curse of the Were-Rabbit || {{minorissues}} || {{minorissues}} || {{available}} || Some minor texture flickering here, and there. Probably mipmapping.
|-
|-
| War of the Monsters || {{playable}} || {{ps2classic}} || {{ps2classic}} || Empty emulator configuration. Korean version available on the PlayStation Store.
| War of the Monsters || {{playable}} || {{ps2classic}} || {{ps2classic}} || Empty emulator configuration. Korean version available on the PlayStation Store.
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| Winx Club || {{playable}} || {{notavailable}} || {{notavailable}} ||
| Winx Club || {{playable}} || {{notavailable}} || {{notavailable}} ||
|-
|-
| Wipeout Fusion || {{available}} || {{majorissues}} || {{notavailable}} || Emulator configuration available (GX). Game becomes unplayable at random points due to massive SPS, causing the display to be obscured. PS3 can also shutdown either ingame or during demo sequences. Despite the issues, the game can still be completed. Config has no effect on the issue.
| Wipeout Fusion || {{available}} || {{majorissues}} || {{notavailable}} || Emulator configuration available (GX). Game becomes unplayable at random points due to screen flickering causing the display to be obscured. PS3 softlocks or shutdowns either ingame or during demo sequences. Config has no effect on the issue.
|-
|-
| Wipeout Pulse || {{minorissues}} || {{notavailable}} || {{notavailable}} || Randomly corrupts memory card savegame file.
| Wipeout Pulse || {{minorissues}} || {{notavailable}} || {{notavailable}} || Randomly corrupts memory card savegame file.
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| Yu-Gi-Oh! GX: The Beginning of Destiny {{altnames|Tag Force Evolution}} || {{playable}} || {{playable}} || {{available}} || Game works fine, but USB recognition for Tag Force 2 not working (Tested with Adrenaline on Vita).
| Yu-Gi-Oh! GX: The Beginning of Destiny {{altnames|Tag Force Evolution}} || {{playable}} || {{playable}} || {{available}} || Game works fine, but USB recognition for Tag Force 2 not working (Tested with Adrenaline on Vita).
|-
|-
| Yu-Gi-Oh! The Duelists of the Roses || {{playable}} || {{playable}} || {{available}} || Config fixes graphical glitches in topdown view (FPU mul/div accuracy issue). Exodia summons cause slight lag.
| Yu-Gi-Oh! The Duelists of the Roses || {{playable}} || {{playable}} || {{available}} || In the NTSC-U/C version, when the camera is positioned from top-down (either attacking or by setting the camera) a graphic glitch occurs but it is extremely minor & exodia summons (games will be lag.
|-
|-
| Yumemi Hakusho: Second Dream {{altnames|夢見白書 〜second dream〜}} || {{notavailable}} || {{notavailable}} || {{playable}} ||
| Yumemi Hakusho: Second Dream {{altnames|夢見白書 〜second dream〜}} || {{notavailable}} || {{notavailable}} || {{playable}} ||
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