Editing PS2 Classics Emulator Compatibility List

Jump to navigation Jump to search
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 11: Line 11:
| .hack//frägment || {{notavailable}} || {{notavailable}} || {{playable}} || Config fixes the freeze. Can't play online, only offline. Minor graphical glitches (should be fixed with the current version of config, needs confirmation).
| .hack//frägment || {{notavailable}} || {{notavailable}} || {{playable}} || Config fixes the freeze. Can't play online, only offline. Minor graphical glitches (should be fixed with the current version of config, needs confirmation).
|-
|-
| .hack//G.U. vol. 1//Rebirth {{altnames|.hack//G.U. Vol. 1: Saitan|.hack//G.U. Vol.1 再誕}} || {{notavailable}} || {{playable}} || {{playable}} || Config fixes the freeze when entering worlds.
| .hack//G.U. vol. 1//Rebirth || {{notavailable}} || {{playable}} || {{playable}} || Config fixes the freeze when entering worlds. Known in Japan as ''.hack//G.U. Vol. 1: Saitan (.hack//G.U. Vol.1 再誕)''.
|-
|-
| .hack//G.U. vol. 2//Reminisce {{altnames|.hack//G.U. Vol. 2: Kimi Omou Koe|.hack//G.U. Vol.2 君想フ声}} || {{notavailable}} || {{playable}} || {{playable}} || Config fixes the freeze.
| .hack//G.U. vol. 2//Reminisce || {{notavailable}} || {{playable}} || {{playable}} || Config fixes the freeze. Known in Japan as ''.hack//G.U. Vol. 2: Kimi Omou Koe (.hack//G.U. Vol.2 君想フ声)''.
|-
|-
| .hack//G.U. vol. 3//Redemption {{altnames|.hack//G.U. Vol. 3: Aruku Youna Hayasa de|.hack//G.U. Vol.3 歩くような速さで}} || {{notavailable}} || {{playable}} || {{playable}} || Config fixes the freeze.
| .hack//G.U. vol. 3//Redemption || {{notavailable}} || {{playable}} || {{playable}} || Config fixes the freeze. Known in Japan as ''.hack//G.U. Vol. 3: Aruku Youna Hayasa de (.hack//G.U. Vol.3 歩くような速さで)''.
|-
|-
| .hack//Infection Part 1 {{altnames|.hack//Kansen Kakudai Vol. 1|.hack//感染拡大 Vol.1}} || {{playable}} || {{playable}} || {{playable}} || Config fixes the freeze at first location with Orca after few dialogs.
| .hack//Infection Part 1 || {{playable}} || {{playable}} || {{playable}} || Config fixes the freeze at first location with Orca after few dialogs. Known in Japan as ''.hack//Kansen Kakudai Vol. 1 (.hack//感染拡大 Vol.1)''.
|-
| .hack//Mutation Part 2 || {{playable}} || {{playable}} || {{playable}} || Config fixes the freeze when you enter "The World". Known in Japan as ''.hack//Akusei Hen'i Vol. 2 (.hack//悪性変異 Vol.2)''.
|-
|-
| .hack//Mutation Part 2 {{altnames|.hack//Akusei Hen'i Vol. 2|.hack//悪性変異 Vol.2}} || {{playable}} || {{playable}} || {{playable}} || Config fixes the freeze when you enter "The World".
| .hack//Outbreak Part 3 || {{playable}} || {{playable}} || {{playable}} || Config fixes glitches and freezes when you encounter monsters. Known in Japan as ''.hack//Shinshoku Osen Vol. 3 (.hack//侵食汚染 vol.3)''.
|-
|-
| .hack//Outbreak Part 3 {{altnames|.hack//Shinshoku Osen Vol. 3|.hack//侵食汚染 vol.3}} || {{playable}} || {{playable}} || {{playable}} || Config fixes glitches and freezes when you encounter monsters.
| .hack//Quarantine Part 4 || {{playable}} || {{playable}} || {{playable}} || Config fixes glitches and freezes when you encounter monsters. Known in Japan as ''.hack//Zettai Houi Vol. 4 (.hack//絶対包囲 vol.4)''.
|-
| .hack//Quarantine Part 4 {{altnames|.hack//Zettai Houi Vol. 4|.hack//絶対包囲 vol.4}} || {{playable}} || {{playable}} || {{playable}} || Config fixes glitches and freezes when you encounter monsters.
|-
|-
| 007: Everything or Nothing || {{playable}} || {{playable}} || {{playable}} || Config sets multitap controller ports properly.
| 007: Everything or Nothing || {{playable}} || {{playable}} || {{playable}} || Config sets multitap controller ports properly.
Line 47: Line 47:
| 1945 I&II The Arcade Games || {{ps2classic}} || {{notavailable}} || {{available}} || Empty emulator configuration.
| 1945 I&II The Arcade Games || {{ps2classic}} || {{notavailable}} || {{available}} || Empty emulator configuration.
|-
|-
| 2002 FIFA World Cup || {{playable}} || {{playable}} || {{available}} || Grainy pitch (mipmapping issue).
| 2002 FIFA World Cup || {{available}} || {{playable}} || {{available}} ||
|-
|-
| 2003-Toshi Kaimaku - Ganbare Kyuukaiou || {{notavailable}} || {{notavailable}} || {{available}} ||
| 2003-Toshi Kaimaku - Ganbare Kyuukaiou || {{notavailable}} || {{notavailable}} || {{available}} ||
|-
|-
| 21 Card Games || {{playable}} || {{notavailable}} || {{notavailable}} || Config fixes black screen after PlayStation 2 logo.
| 21 Card Games || {{unplayable}} || {{notavailable}} || {{notavailable}} || Black screen after PS2 logo.
|-
|-
| 24: The Game || {{playable}} || {{playable}} || {{notavailable}} || Config fixes the loading screen freezing.
| 24: The Game || {{playable}} || {{playable}} || {{notavailable}} || Config fixes the loading screen freezing.
Line 79: Line 79:
| 7 Wonders of the Ancient World || {{available}} || {{available}} || {{notavailable}} ||
| 7 Wonders of the Ancient World || {{available}} || {{available}} || {{notavailable}} ||
|-
|-
| 7: Molmorth no Kiheitai {{altnames|7 〜モールモースの騎兵隊〜}} || {{notavailable}} || {{notavailable}} || {{playable}} || Config fixes FMV desync and auto-skipping.
| 7: Molmorth no Kiheitai<br><small>''7 〜モールモースの騎兵隊〜''</small> || {{notavailable}} || {{notavailable}} || {{playable}} || Config fixes FMV desync and auto-skipping.
|-
|-
| ¡Qué pasa, NENG! || {{playable}} || {{notavailable}} || {{notavailable}} || Very slight jittering on loading screen, other than that it works perfectly.
| ¡Qué pasa, NENG! || {{playable}} || {{notavailable}} || {{notavailable}} || Very slight jittering on loading screen, other than that it works perfectly.
Line 87: Line 87:
{{PS2 Classics Emulator Compatibility List Headers|A}}
{{PS2 Classics Emulator Compatibility List Headers|A}}
|-
|-
| A-Train 6 {{altnames|A6: A Ressha de Ikou 6|A列車で行こう6}} || {{ps2classic}} || {{notavailable}} || {{playable}} || Empty emulator configuration.
| A-Train 6 || {{ps2classic}} || {{notavailable}} || {{playable}} || Empty emulator configuration. Known in Japan as ''A6: A Ressha de Ikou 6 (A列車で行こう6)''.
|-
|-
| Abarenbou Princess || {{notavailable}} || {{notavailable}} || {{playable}} ||
| Abarenbou Princess || {{notavailable}} || {{notavailable}} || {{playable}} ||
Line 93: Line 93:
| AC/DC Live: Rock Band Track Pack || {{available}} || {{available}} || {{notavailable}} ||
| AC/DC Live: Rock Band Track Pack || {{available}} || {{available}} || {{notavailable}} ||
|-
|-
| Ace Combat 04: Shattered Skies {{altnames|Ace Combat: Distant Thunder}} || {{minorissues}} || {{minorissues}} || {{minorissues}} || Config fixes graphical glitches, "invincible" ships, missiles, and main cannon going through and doing zero damage to the ships. Minor short term slowdown and desync in some instances.
| Ace Combat 04: Shattered Skies<br><small>''Ace Combat: Distant Thunder''</small> || {{minorissues}} || {{minorissues}} || {{minorissues}} || Config fixes graphical glitches, "invincible" ships, missiles, and main cannon going through and doing zero damage to the ships. Minor short term slowdown and desync in some instances.
|-
|-
| Ace Combat 5: The Unsung War {{altnames|Ace Combat: Squadron Leader}} || {{playable}} || {{playable}} || {{playable}} || Config fixes graphical glitches, "invincible" ships, missiles, and main cannon going through and doing zero damage to the ships.
| Ace Combat 5: The Unsung War<br><small>''Ace Combat: Squadron Leader''</small> || {{playable}} || {{playable}} || {{playable}} || Config fixes graphical glitches, "invincible" ships, missiles, and main cannon going through and doing zero damage to the ships.
|-
|-
| Ace Combat Zero: The Belkan War || {{minorissues}} || {{minorissues}} || {{minorissues}} || Config fixes graphical glitches, "invincible" ships, missiles, and main cannon going through and doing zero damage to the ships. Minor texture issues still exist before some missions due to method of disabling mipmapping.
| Ace Combat Zero: The Belkan War || {{minorissues}} || {{minorissues}} || {{minorissues}} || Config fixes graphical glitches, "invincible" ships, missiles, and main cannon going through and doing zero damage to the ships. Minor texture issues still exist before some missions due to method of disabling mipmapping.
|-
|-
| Ace Lightning || {{playable}} || {{available}} || {{available}} || Memory card saves only with both emulators.
| Ace Lightning || {{available}} || {{available}} || {{playable}} || Memory card saves only with both emulators.
|-
| Action Replay Max || {{available}} || {{unplayable}} || {{available}} || Black screen on boot. I would suggest save conversion for playing PS2 games on PS3 with AR cheats
|-
|-
| Activision Anthology || {{available}} || {{playable}} || {{notavailable}} ||
| Activision Anthology || {{available}} || {{playable}} || {{notavailable}} ||
|-
|-
| ADK Damashii {{altnames|ADK魂}} || {{notavailable}} || {{notavailable}} || {{ps2classic}} || Empty emulator configuration.
| ADK Damashii<br><small>''ADK魂''</small> || {{notavailable}} || {{notavailable}} || {{ps2classic}} || Empty emulator configuration.
|-
|-
| Adventure of Tokyo Disney Sea || {{notavailable}} || {{notavailable}} || {{playable}} || Config fixes slowdown and line corruption.
| Adventure of Tokyo Disney Sea || {{notavailable}} || {{notavailable}} || {{playable}} || Config fixes slowdown and line corruption.
Line 111: Line 113:
| Aeon Flux || {{available}} || {{available}} || {{notavailable}} || Emulator configuration available.
| Aeon Flux || {{available}} || {{available}} || {{notavailable}} || Emulator configuration available.
|-
|-
| Aero Elite: Combat Academy {{altnames|Aero Dancing 4: New Generation}} || {{notavailable}} || {{minorissues}} || {{minorissues}} || FMV stuttering.
| Aero Elite: Combat Academy<br><small>''Aero Dancing 4: New Generation''</small> || {{notavailable}} || {{minorissues}} || {{minorissues}} || FMV stuttering.
|-
|-
| Agassi Tennis Generation || {{available}} || {{available}} || {{notavailable}} ||
| Agassi Tennis Generation || {{available}} || {{available}} || {{notavailable}} ||
Line 126: Line 128:
|-
|-
| AirForce Delta Strike || {{available}} || {{available}} || {{playable}} ||
| AirForce Delta Strike || {{available}} || {{available}} || {{playable}} ||
|-
| Air Ranger: Rescue Helicopter || {{minorissues}} || {{notavailable}} || {{available}} || Config fixes SPS (VU sync issue). Game speed is halved.
|-
|-
| Akai Ito || {{notavailable}} || {{notavailable}} || {{ps2classic}} || Emulator configuration available.
| Akai Ito || {{notavailable}} || {{notavailable}} || {{ps2classic}} || Emulator configuration available.
Line 133: Line 133:
| Akira Psycho Ball || {{playable}} || {{notavailable}} || {{playable}} || Game have minor graphical issues that can be fixed by config file extracted from ps2_gxemu.
| Akira Psycho Ball || {{playable}} || {{notavailable}} || {{playable}} || Game have minor graphical issues that can be fixed by config file extracted from ps2_gxemu.
|-
|-
| Alfa Romeo Racing Italiano {{altnames|SCAR - Squadra Corse Alfa Romeo}} || {{available}} || {{ps2classic}} || {{notavailable}} || Empty emulator configuration. and us version works.
| Alfa Romeo Racing Italiano<br><small>''SCAR - Squadra Corse Alfa Romeo''</small> || {{available}} || {{ps2classic}} || {{notavailable}} || Empty emulator configuration. and us version works.
|-
|-
| Alias || {{playable}} || {{playable}} || {{notavailable}} || Minor slowdown in thermal vision and enhanced vision modes.
| Alias || {{playable}} || {{playable}} || {{notavailable}} || Minor slowdown in thermal vision and enhanced vision modes.
Line 155: Line 155:
| All-Star Baseball 2005 || {{notavailable}} || {{available}} || {{notavailable}} ||
| All-Star Baseball 2005 || {{notavailable}} || {{available}} || {{notavailable}} ||
|-
|-
| Alone in the Dark {{altnames|Alone in the Dark (PS3)}} || {{playable}} || {{available}} || {{notavailable}} ||
| Alone in the Dark || {{playable}} || {{available}} || {{notavailable}} || A PS3 version available.
|-
|-
| Alone in the Dark: The New Nightmare || {{playable}} || {{notavailable}} || {{notavailable}} ||
| Alone in the Dark: The New Nightmare || {{minorissues}} || {{notavailable}} || {{notavailable}} || Minor slowdown.
|-
|-
| Alpine Racer 3 || {{minorissues}} || {{notavailable}} || {{minorissues}} || Config fixes major graphical errors. Minor slowdown when skiing with multiple AI racers.
| Alpine Racer 3 || {{minorissues}} || {{notavailable}} || {{minorissues}} || Config fixes major graphical errors. Minor slowdown when skiing with multiple AI racers.
Line 171: Line 171:
| American Chopper 2: Full Throttle || {{available}} || {{playable}} || {{notavailable}} ||
| American Chopper 2: Full Throttle || {{available}} || {{playable}} || {{notavailable}} ||
|-
|-
| American Idol {{altnames|Pop Idol}} || {{available}} || {{available}} || {{notavailable}} ||
| American Idol<br><small>''Pop Idol'''</small> || {{available}} || {{available}} || {{notavailable}} ||
|-
|-
| AMF Xtreme Bowling || {{available}} || {{available}} || {{notavailable}} ||
| AMF Xtreme Bowling || {{available}} || {{available}} || {{notavailable}} ||
Line 193: Line 193:
| Anubis II || {{playable}} || {{notavailable}} || {{notavailable}} ||
| Anubis II || {{playable}} || {{notavailable}} || {{notavailable}} ||
|-
|-
| Ape Escape 2 {{altnames|Saru! Get You! 2|サルゲッチュ2}} || {{playable}} || {{playable}} || {{playable}} || Config fixes texture flickering (mipmapping issue) and slowdown (depth of field effect). Flickering and out of sync intro movie in the NTSC versions.
| Ape Escape 2 || {{playable}} || {{playable}} || {{playable}} || Config fixes texture flickering (mipmapping issue) and slowdown (depth of field effect). Flickering and out of sync intro movie in the NTSC versions. Known in Japan as ''Saru! Get You! 2 (サルゲッチュ2)''.
|-
|-
| Ape Escape 3 {{altnames|Saru! Get You! 3|サルゲッチュ3}} || {{playable}} || {{playable}} || {{ps2classic}} || Emulator configuration available. Config fixes incorrect enemy placement from a distance, player not taking damage from falling in the ice level, and adjusts the camera.
| Ape Escape 3 || {{playable}} || {{playable}} || {{ps2classic}} || Emulator configuration available. Known in Japan as ''Saru! Get You! 3 (サルゲッチュ3)''.
|-
|-
| Ape Escape: Pumped and Primed {{altnames|Gacha Mecha Stadium Saru Battle|ガチャメカスタジアム サルバト〜レ}} || {{notavailable}} || {{playable}} || {{playable}} || Config fixes frame rate issues.
| Ape Escape: Pumped and Primed || {{notavailable}} || {{playable}} || {{playable}} || Config fixes frame rate issues. Known in Japan as ''Gacha Mecha Stadium Saru Battle (ガチャメカスタジアム サルバト〜レ)''.
|-
| Appleseed EX || {{notavailable}} || {{notavailable}} || {{playable}} ||
|-
|-
| Aqua Aqua || {{available}} || {{playable}} || {{available}} || Make sure that game is detected as PS2CD (Blue disc in XMB).
| Aqua Aqua || {{available}} || {{playable}} || {{available}} || Make sure that game is detected as PS2CD (Blue disc in XMB).
Line 209: Line 207:
| Ar Tonelico II: Melody of Metafalica || {{playable}} || {{playable}} || {{available}} || Emulator configuration available. Config fixes black screen after boot.
| Ar Tonelico II: Melody of Metafalica || {{playable}} || {{playable}} || {{available}} || Emulator configuration available. Config fixes black screen after boot.
|-
|-
| Arc the Lad: Generation {{altnames|Arc the Lad: End of Darkness}} || {{notavailable}} || {{playable}} || {{playable}} || Emulator configuration available. Config fixes freezing dialogues.
| Arc the Lad: Generation<br><small>''Arc the Lad: End of Darkness''</small>|| {{notavailable}} || {{playable}} || {{playable}} || Emulator configuration available. Config fixes freezing dialogues.
|-
|-
| Arc the Lad: Twilight of the Spirits {{altnames|Āku za Raddo: Seirei no Tasogare|アークザラッド 精霊の黄昏}} || {{available}} || {{ps2classic}} || {{ps2classic}} || Emulator configuration available (NTSC-U/C and NTSC-J).
| Arc the Lad: Twilight of the Spirits || {{available}} || {{ps2classic}} || {{ps2classic}} || Emulator configuration available (NTSC-U/C and NTSC-J). Known in Japan as ''Āku za Raddo: Seirei no Tasogare (アークザラッド 精霊の黄昏)''.
|-
|-
| Arcade Classics Volume 1 || {{ps2classic}} || {{notavailable}} || {{notavailable}} || Empty emulator configuration.
| Arcade Classics Volume 1 || {{ps2classic}} || {{notavailable}} || {{notavailable}} || Empty emulator configuration.
Line 233: Line 231:
| Armored Core 3 || {{available}} || {{playable}} || {{available}} ||
| Armored Core 3 || {{available}} || {{playable}} || {{available}} ||
|-
|-
| Armored Core 3: Silent Line {{altnames|Silent Line: Armored Core}} || {{available}} || {{available}} || {{available}} || Emulator configuration available (NTSC-U/C and NTSC-J).
| Armored Core 3: Silent Line<br><small>''Silent Line: Armored Core''</small> || {{available}} || {{available}} || {{available}} || Emulator configuration available (NTSC-U/C and NTSC-J).
|-
|-
| Armored Core: Last Raven || {{available}} || {{playable}} || {{available}} ||
| Armored Core: Last Raven || {{available}} || {{playable}} || {{available}} ||
Line 257: Line 255:
| Arthur and the Invisibles || {{playable}} || {{available}} || {{notavailable}} ||
| Arthur and the Invisibles || {{playable}} || {{available}} || {{notavailable}} ||
|-
|-
| Artlist Collection: The Dog Island {{altnames|Artlist Collection: The Dog Island: Hitotsu no Hana no Monogatari|Artlist Collection: THE DOG ISLAND ~ひとつの花の物語~}} || {{playable}} || {{available}} || {{available}} ||
| Artlist Collection: The Dog Island || {{playable}} || {{available}} || {{available}} || Known in Japan as ''Artlist Collection: The Dog Island: Hitotsu no Hana no Monogatari (Artlist Collection: THE DOG ISLAND ~ひとつの花の物語~)''.
|-
|-
| Asterix & Obelix XXL || {{playable}} || {{playable}} || {{notavailable}} ||
| Asterix & Obelix XXL || {{playable}} || {{playable}} || {{notavailable}} || Graphics are even better on PS3.
|-
|-
| Asterix & Obelix XXL 2 || {{playable}} || {{notavailable}} || {{notavailable}} ||
| Asterix & Obelix XXL 2 || {{playable}} || {{notavailable}} || {{notavailable}} ||
Line 329: Line 327:
| Bad Boys: Miami Takedown || {{playable}} || {{available}} || {{notavailable}} ||
| Bad Boys: Miami Takedown || {{playable}} || {{available}} || {{notavailable}} ||
|-
|-
| Bakugan: Battle Brawlers || {{playable}} || {{playable}} || {{notavailable}} ||
| Bakugan: Battle Brawlers || {{available}} || {{playable}} || {{notavailable}} ||
|-
| Bakusou Dekotora Densetsu: Otoko Hanamichi Yume Roman {{altnames|爆走デコトラ伝説 〜男花道夢浪漫〜}} || {{notavailable}} || {{notavailable}} || {{playable}} || Config fixes missing graphics and SPS issues.
|-
|-
| Baldur's Gate: Dark Alliance || {{majorissues}} || {{majorissues}} || {{majorissues}} || Config fixes backgrounds rendering. Slowdown when a lot of objects, characters or enemies are on the screen. As the game is field rendered, the image does shake when the target frame rate is not maintained. It does affect the clarity of in-game texts therefore.
| Baldur's Gate: Dark Alliance || {{majorissues}} || {{majorissues}} || {{majorissues}} || Config fixes backgrounds rendering. Slowdown when a lot of objects, characters or enemies are on the screen. As the game is field rendered, the image does shake when the target frame rate is not maintained. It does affect the clarity of in-game texts therefore.
Line 341: Line 337:
| Barbarian || {{playable}} || {{playable}} || {{playable}} || Config fixes freeze at the end of loading screen (needs confirmation).
| Barbarian || {{playable}} || {{playable}} || {{playable}} || Config fixes freeze at the end of loading screen (needs confirmation).
|-
|-
| Barbie as The Island Princess || {{playable}} || {{minorissues}} || {{notavailable}} || PAL and NTSC versions tested by icymuffins. Both work fine, NTSC loading screens are kinda long but they do load the menus/levels in the end.
| Barbie as The Island Princess || {{available}} || {{available}} || {{notavailable}} ||
|-
|-
| Barbie Horse Adventures: Riding Camp || {{majorissues}} || {{majorissues}} || {{notavailable}} || There's an invisible collider in the first ribbon challenge in both versions, despite it being in different places it blocks the same path you need to follow to complete it. Config does not fix it in PAL, so you cant beat the game in any version (tested by icymuffins). NTSC needs config.
| Barbie Horse Adventures: Riding Camp || {{available}} || {{available}} || {{notavailable}} || Emulator configuration available (PAL).
|-
|-
| Barbie Horse Adventures: Wild Horse Rescue || {{playable}} || {{playable}} || {{notavailable}} || Config fixes freeze on loading screen after starting a new game.
| Barbie Horse Adventures: Wild Horse Rescue || {{available}} || {{playable}} || {{notavailable}} || Config fixes freeze on loading screen after starting a new game.
|-
|-
| Barbie in the 12 Dancing Princesses || {{playable}} || {{playable}} || {{notavailable}} || No glitches/bugs at the beginning of the history. PAL version tested by icymuffins, works fine.
| Barbie in the 12 Dancing Princesses || {{available}} || {{playable}} || {{notavailable}} || No glitches/bugs at the beginning of the history.
|-
|-
| Baroque || {{ps2classic}} || {{playable}} || {{available}} || Empty emulator configuration. US has a minor overlay over the screen.
| Baroque || {{ps2classic}} || {{playable}} || {{available}} || Empty emulator configuration. US has a minor overlay over the screen.
Line 369: Line 365:
| Battlefield 2 Modern Combat || {{playable}} || {{playable}} || {{available}} ||
| Battlefield 2 Modern Combat || {{playable}} || {{playable}} || {{available}} ||
|-
|-
| BCV: Battle Construction Vehicles {{altnames|Kensetsu Juuki Kenka Batoru: Buchigire Kongou!!|建設重機喧嘩バトル ぶちギレ金剛!!}} || {{ps2classic}} || {{notavailable}} || {{playable}} || Empty emulator configuration.
| BCV: Battle Construction Vehicles || {{ps2classic}} || {{notavailable}} || {{playable}} || Empty emulator configuration. Known in Japan as ''Kensetsu Juuki Kenka Batoru: Buchigire Kongou!! (建設重機喧嘩バトル ぶちギレ金剛!!)''.
|-
|-
| Beat Down: Fists of Vengeance || {{available}} || {{playable}} || {{available}} ||
| Beat Down: Fists of Vengeance || {{available}} || {{playable}} || {{available}} ||
Line 375: Line 371:
| Beatmania Da Da Da! || {{notavailable}} || {{notavailable}} || {{unplayable}} || USB peripheral support unimplemented in emulator.
| Beatmania Da Da Da! || {{notavailable}} || {{notavailable}} || {{unplayable}} || USB peripheral support unimplemented in emulator.
|-
|-
| Beatmania IIDX 3rd Style || {{notavailable}} || {{notavailable}} || {{playable}} ||
| Beatmania IIDX 3rd Style || {{notavailable}} || {{notavailable}} || {{playable}} ||  
|-
|-
| Beatmania IIDX 11: IIDX RED || {{notavailable}} || {{notavailable}} || {{playable}} ||
| Beatmania IIDX 11: IIDX RED || {{notavailable}} || {{notavailable}} || {{playable}} ||
Line 389: Line 385:
| Ben 10 Ultimate Alien Cosmic Destruction || {{playable}} || {{available}} || {{notavailable}} ||
| Ben 10 Ultimate Alien Cosmic Destruction || {{playable}} || {{available}} || {{notavailable}} ||
|-
|-
| Ben 10: Protector of Earth || {{minorissues}} || {{playable}} || {{notavailable}} || Near the end of the game a cutscene glitches on EU, probably in US too (not tested), cant skip it while its glitched but you can use these brief moments where it unglitches to skip it. other than that the game is 100% playable. ('tested' by icymuffins)
| Ben 10: Protector of Earth || {{playable}} || {{playable}} || {{notavailable}} ||
|-
|-
| Ben 10: Alien Force || {{available}} || {{playable}} || {{notavailable}} ||
| Ben 10: Alien Force || {{available}} || {{playable}} || {{notavailable}} ||
Line 395: Line 391:
| Berserk || {{notavailable}} || {{notavailable}} || {{playable}} || Config fixes graphical artifacting/corruption due to alpha blending. Works with English and Italian patches.
| Berserk || {{notavailable}} || {{notavailable}} || {{playable}} || Config fixes graphical artifacting/corruption due to alpha blending. Works with English and Italian patches.
|-
|-
| Beta Bloc || {{playable}} || {{notavailable}} || {{notavailable}} ||
| Beyond Good & Evil || {{majorissues}} || {{majorissues}} || {{notavailable}} || Graphic glitches & PS2 logo keeps flicking. An HD remaster available.
|-
| Beyond Good & Evil || {{majorissues}} || {{majorissues}} || {{notavailable}} || Graphic glitches & PS2 logo keeps flicking. An HD remaster is available.
|-
|-
| Big Idea's VeggieTales: LarryBoy and the Bad Apple || {{available}} || {{playable}} || {{notavailable}} ||
| Big Idea's VeggieTales: LarryBoy and the Bad Apple || {{available}} || {{playable}} || {{notavailable}} ||
Line 407: Line 401:
| Bionicle || {{playable}} || {{playable}} || {{notavailable}} ||
| Bionicle || {{playable}} || {{playable}} || {{notavailable}} ||
|-
|-
| Bionicle Heroes || {{available}} || {{playable}} || {{notavailable}} ||
| Bionicle Heroes || {{available}} || {{playable}} || {{notavailable}} ||
|-
|-
| Black || {{minorissues}} || {{playable}} || {{available}} || Config fixes spinning camera at end of fourth level. Experimental NTSC-U config additionally limits frame rate to fix slowdown issues.
| Black || {{minorissues}} || {{minorissues}} || {{available}} || Config fixes spinning camera at end of fourth level. Framerate slowdown.
|-
|-
| Black and Bruised || {{available}} || {{playable}} || {{notavailable}} ||
| Black and Bruised || {{available}} || {{playable}} || {{notavailable}} ||
Line 423: Line 417:
| Blitz: The League || {{notavailable}} || {{minorissues}} || {{notavailable}} || LOD flickering, a tiny bit of slowdown, and some vertex issues when players get too close to the camera, but other than that the game plays perfectly.
| Blitz: The League || {{notavailable}} || {{minorissues}} || {{notavailable}} || LOD flickering, a tiny bit of slowdown, and some vertex issues when players get too close to the camera, but other than that the game plays perfectly.
|-
|-
| Blood: The Last Vampire: Gekan {{altnames|ブラッド ザ ラスト ヴァンパイア 下巻}} || {{notavailable}} || {{notavailable}} || {{playable}} || Config fixes graphical glitches.
| Blood Omen 2: The Legacy of Kain Series || {{playable}} || {{playable}} || {{notavailable}} || Config fixes the graphical glitches caused by mipmapping.
|-
|-
| Blood: The Last Vampire: Joukan {{altnames|ブラッド ザ ラスト ヴァンパイア 上巻}} || {{notavailable}} || {{notavailable}} || {{playable}} || Config fixes graphical glitches.
| Blood Will Tell: Tezuka Osamu's Dororo || {{playable}} || {{minorissues}} || {{available}} || Graphical corruption on prologue due to black and white overlay (GS issue). Graphics return to normal after prologue. Known in Japan as ''Dororo (どろろ)''.
|-
|-
| Blood+: One Night Kiss || {{notavailable}} || {{notavailable}} || {{playable}} || No issues found, runs on killer 7 engine, may have similar issues/cfg.
| Blood+: One Night Kiss || {{notavailable}} || {{notavailable}} || {{playable}} || No issues found, runs on killer 7 engine, may have similar issues/cfg.
|-
| Blood Omen 2: The Legacy of Kain Series || {{playable}} || {{playable}} || {{notavailable}} || Config fixes the graphical glitches caused by mipmapping.
|-
| Blood Will Tell: Tezuka Osamu's Dororo {{altnames|Dororo (どろろ)}} || {{playable}} || {{minorissues}} || {{minorissues}} || Graphical corruption on prologue due to black and white overlay (GS issue). Graphics return to normal after prologue.
|-
|-
| BloodRayne || {{available}} || {{ps2classic}} || {{available}} || Emulator configuration available (NTSC-U/C).
| BloodRayne || {{available}} || {{ps2classic}} || {{available}} || Emulator configuration available (NTSC-U/C).
Line 442: Line 432:
|-
|-
| BlowOut || {{available}} || {{ps2classic}} || {{notavailable}} || Emulator configuration available.
| BlowOut || {{available}} || {{ps2classic}} || {{notavailable}} || Emulator configuration available.
|-
| Blue Shift - Final (v1.0) || {{notavailable}} || {{unplayable}} || {{notavailable}} || This is on ModDB under the name 'PS2 Blue Shift (unofficial port)'. It's a back port of Blue Shift onto the PS2 version of Half-life. No matter what I try, I can't get it to run on PS3.
|-
|-
| BMX XXX || {{playable}} || {{playable}} || {{notavailable}} || Config fixes graphical glitches caused by mipmapping.
| BMX XXX || {{playable}} || {{playable}} || {{notavailable}} || Config fixes graphical glitches caused by mipmapping.
Line 447: Line 439:
| Board Games Gallery || {{playable}} || {{notavailable}} || {{notavailable}} ||
| Board Games Gallery || {{playable}} || {{notavailable}} || {{notavailable}} ||
|-
|-
| Bōken Jidai Katsugeki Goemon {{altnames|Mystical Ninja Goemon Zero (Aug 26, 2005 prototype)}} || {{notavailable}} || {{unplayable}} || {{unplayable}} || Black screen on boot (TLB issue). Hidden Palace, English localization prototype of the unreleased Mystical Ninja Goemon Zero.
| Bōken Jidai Katsugeki Goemon<br><small>''Mystical Ninja Goemon Zero (Aug 26, 2005 prototype)''</small> || {{notavailable}} || {{unplayable}} || {{unplayable}} || Black screen on boot (TLB issue). Hidden Palace, English localization prototype of the unreleased Mystical Ninja Goemon Zero.
|-
|-
| Boku no Natsuyasumi 2: Umi no Bouken Hen {{altnames|ぼくのなつやすみ2 海の冒険篇}} || {{notavailable}} || {{notavailable}} || {{playable}} || Config fixes incorrect blur effect on right half of screen and enables pressure sensitive controls. English patch also works fine.
| Boku no Natsuyasumi 2 || {{notavailable}} || {{notavailable}} || {{playable}} ||
|-
| Boku wa Chiisai {{altnames|ボクは小さい}} || {{notavailable}} || {{notavailable}} || {{playable}} ||
|-
|-
| Bombastic || {{playable}} || {{available}} || {{available}} || This is the PS2 sequel to the PS1 game 'Devil Dice'. XI Coliseum (Japan-only game in the same series) also works as a PSP Remaster.
| Bombastic || {{playable}} || {{available}} || {{available}} || This is the PS2 sequel to the PS1 game 'Devil Dice'. XI Coliseum (Japan-only game in the same series) also works as a PSP Remaster.
|-
|-
| Bomberman Hardball || {{available}} || {{notavailable}} || {{available}} ||
| Bomberman Hardball || {{available}} || {{notavailable}} || {{available}} ||
|-
| Bomberman Kart: DX || {{notavailable}} || {{notavailable}} || {{playable}} ||
|-
|-
| Bomberman Jetters || {{notavailable}} || {{notavailable}} || {{playable}} ||
| Bomberman Jetters || {{notavailable}} || {{notavailable}} || {{playable}} ||
Line 463: Line 451:
| Bratz: Forever Diamondz || {{playable}} || {{playable}} || {{notavailable}} ||
| Bratz: Forever Diamondz || {{playable}} || {{playable}} || {{notavailable}} ||
|-
|-
| Bratz: The Movie || {{playable}} || {{minorissues}} || {{notavailable}} || ntsc tested by icymuffins, minor slowdowns in some parts but seems playable
| Bratz: The Movie || {{playable}} || {{available}} || {{notavailable}} ||
|-
|-
| Bratz: Rock Angelz || {{playable}} || {{playable}} || {{notavailable}} ||
| Bratz: Rock Angelz || {{playable}} || {{playable}} || {{notavailable}} ||
Line 471: Line 459:
| Brave: The Search for Spirit Dancer || {{available}} || {{available}} || {{notavailable}} ||
| Brave: The Search for Spirit Dancer || {{available}} || {{available}} || {{notavailable}} ||
|-
|-
| Breath of Fire V: Dragon Quarter {{altnames|Breath of Fire: Dragon Quarter}} || {{available}} || {{playable}} || {{ps2classic}} || PS2 Classic no longer available on the PlayStation Store.
| Breath of Fire V: Dragon Quarter<br><small>''Breath of Fire: Dragon Quarter''</small> || {{available}} || {{playable}} || {{ps2classic}} || PS2 Classic no longer available on the PlayStation Store.
|-
|-
| Britney's Dance Beat || {{available}} || {{minorissues}} || {{available}} || 360 immersive videos stutter.
| Britney's Dance Beat || {{available}} || {{minorissues}} || {{available}} || 360 immersive videos stutter.
Line 483: Line 471:
| Buffy The Vampire Slayer: Chaos Bleeds || {{playable}} || {{playable}} || {{notavailable}} || Config fixes flickering graphics and frame drops (VIF1 issue).
| Buffy The Vampire Slayer: Chaos Bleeds || {{playable}} || {{playable}} || {{notavailable}} || Config fixes flickering graphics and frame drops (VIF1 issue).
|-
|-
| Bujingai: The Forsaken City {{altnames|Bujingai: Swordmaster}} || {{playable}} || {{playable}} || {{available}} || Game use mipmaps <!-- this description is pointless without further details -->
| Bujingai: The Forsaken City<br><small>''Bujingai: Swordmaster''</small> || {{playable}} || {{playable}} || {{available}} || Game use mipmaps <!-- this description is pointless without further details -->
|-
|-
| Bully {{altnames|Canis Canem Edit}} || {{ps2classic}} || {{ps2classic}} || {{ps2classic}} || Emulator configuration available.
| Bully<br><small>''Canis Canem Edit''</small> || {{ps2classic}} || {{ps2classic}} || {{ps2classic}} || Emulator configuration available.
|-
|-
| Burnout || {{playable}} || {{playable}} || {{notavailable}} ||
| Burnout || {{playable}} || {{playable}} || {{notavailable}} ||
Line 498: Line 486:
|-
|-
| Busou Renkin - Youkoso Papillon Park e || {{notavailable}} || {{notavailable}} || {{playable}} ||
| Busou Renkin - Youkoso Papillon Park e || {{notavailable}} || {{notavailable}} || {{playable}} ||
|-
| Buzz! Junior: Jungle Party || {{unplayable}} || {{available}} || {{notavailable}} || Buzz controllers not detected. Patches listed in the PS2 Config Database for versions SCES54219 and SCES54220 but when applied have no effect. Both SOFT and GX patches are identical.
|-
|-
| Buzz! Pop Quiz || {{unplayable}} || {{notavailable}} || {{notavailable}} || Buzz controllers not detected.
| Buzz! Pop Quiz || {{unplayable}} || {{notavailable}} || {{notavailable}} || Buzz controllers not detected.
Line 547: Line 533:
| Call of Duty 2: Big Red One || {{playable}} || {{playable}} || {{available}} || Slowdown fps but playable. Collector's Edition PAL version, fps aren't amazing but are good enough to play.
| Call of Duty 2: Big Red One || {{playable}} || {{playable}} || {{available}} || Slowdown fps but playable. Collector's Edition PAL version, fps aren't amazing but are good enough to play.
|-
|-
| Call of Duty 3 {{altnames|Call of Duty 3 (PS3)}} || {{playable}} || {{majorissues}} || {{notavailable}} || Bad Framerate (NTSC-U/C).
| Call of Duty 3 || {{playable}} || {{majorissues}} || {{notavailable}} || Bad Framerate (NTSC-U/C). A PS3 version available.
|-
|-
| Call of Duty: Finest Hour || {{playable}} || {{playable}} || {{available}} || Slowdown fps but playable.
| Call of Duty: Finest Hour || {{playable}} || {{playable}} || {{available}} || Slowdown fps but playable.
Line 553: Line 539:
| Call of Duty: World at War: Final Fronts || {{available}} || {{playable}} || {{available}} ||
| Call of Duty: World at War: Final Fronts || {{available}} || {{playable}} || {{available}} ||
|-
|-
| Capcom Classics Collection Volume 2 || {{notavailable}} || {{playable}} || {{notavailable}} ||
| Capcom Classics Collection Volume 2 || {{notavailable}} || {{playable}} || {{notavailable}} ||  
|-
|-
| Capcom Fighting Jam {{altnames|Capcom Fighting Evolution}} || {{playable}} || {{ps2classic}} || {{ps2classic}} || Empty emulator configuration.
| Capcom Fighting Jam<br><small>''Capcom Fighting Evolution''</small> || {{playable}} || {{ps2classic}} || {{ps2classic}} || Empty emulator configuration.
|-
|-
| Capcom vs. SNK 2: Mark of the Millennium 2001 {{altnames|Capcom vs. SNK 2: Millionaire Fighting 2001|カプコン バーサス エス・エヌ・ケイ ツー ミリオネア ファイティング ツーサウザンドワン}} || {{ps2classic}} || {{ps2classic}} || {{ps2classic}} || Empty emulator configuration.
| Capcom vs. SNK 2: Mark of the Millennium 2001 || {{ps2classic}} || {{ps2classic}} || {{ps2classic}} || Empty emulator configuration. Known in Japan as ''Capcom vs. SNK 2: Millionaire Fighting 2001 (カプコン バーサス エス・エヌ・ケイ ツー ミリオネア ファイティング ツーサウザンドワン)''.
|-
|-
| Captain Tsubasa || {{notavailable}} || {{notavailable}} || {{playable}} ||
| Captain Tsubasa || {{notavailable}} || {{notavailable}} || {{playable}} ||
Line 575: Line 561:
| Castlevania: Lament of Innocence || {{playable}} || {{ps2classic}} || {{ps2classic}} || Empty emulator configuration. PAL version works fine in both 50/60Hz modes. Korean version also available on the PlayStation Store.
| Castlevania: Lament of Innocence || {{playable}} || {{ps2classic}} || {{ps2classic}} || Empty emulator configuration. PAL version works fine in both 50/60Hz modes. Korean version also available on the PlayStation Store.
|-
|-
| Castleween {{altnames|Spirits and Spells|Mahou no Pumpkin|魔法のパンプキン 〜アンとグレッグの大冒険〜}} || {{playable}} || {{notavailable}} || {{available}} ||
| Cel Damage Overdrive || {{ps2classic}} || {{notavailable}} || {{notavailable}} || Empty emulator configuration.
|-
| Cat In the Hat || {{playable}} || {{playable}} || {{available}} || inconsistent framerate at times but overall is playable , sound rarely cuts and a simple restart of console can fix it
|-
| Cel Damage Overdrive || {{ps2classic}} || {{notavailable}} || {{notavailable}} || Empty emulator configuration. An HD remaster is available.
|-
|-
| ChainDive || {{notavailable}} || {{notavailable}} || {{playable}} ||
| ChainDive || {{notavailable}} || {{notavailable}} || {{playable}} ||
|-
|-
| Champions of Norrath: Realms of EverQuest || {{playable}} || {{playable}} || {{notavailable}} || Config fixes backgrounds flickering and improves the frame rate in the Blackdelve Lava Fields (distortion particles disabled). Short term slowdowns possible, zooming in the camera does diminish them. Game switches between field and frame rendering modes depending on the frame rate. A quick flash of the old frame could be seen during the transition to the field mode.
| Champions of Norrath: Realms of EverQuest || {{playable}} || {{playable}} || {{notavailable}} || Config fixes backgrounds flickering and improve the frame rate in the Blackdelve Lava Fields. Short term slowdowns possible, zooming in the camera does diminish them. Game switches between field and frame rendering modes depending on the frame rate. A quick flash of the old frame could be seen during the transition to the field mode.
|-
|-
| Champions: Return to Arms || {{playable}} || {{playable}} || {{notavailable}} || Config fixes backgrounds flickering and improves the frame rate in the Lake of Fire maps (distortion particles disabled). Short term slowdowns possible, zooming in the camera does diminish them. Game switches between field and frame rendering modes depending on the frame rate. A quick flash of the old frame could be seen during the transition to the field mode.
| Champions: Return to Arms || {{playable}} || {{playable}} || {{notavailable}} || Config fixes backgrounds flickering and improve the frame rate in the Lake of Fire maps. Short term slowdowns possible, zooming in the camera does diminish them. Game switches between field and frame rendering modes depending on the frame rate. A quick flash of the old frame could be seen during the transition to the field mode.
|-
|-
| Chaos Legion || {{playable}} || {{playable}} || {{playable}} || Slowdown sometimes when using certain Legion's special attacks, but totally playable.
| Chaos Legion || {{playable}} || {{playable}} || {{playable}} || Slowdown sometimes when using certain Legion's special attacks, but totally playable.
Line 591: Line 573:
| Chaos Wars || {{notavailable}} || {{playable}} || {{available}} ||
| Chaos Wars || {{notavailable}} || {{playable}} || {{available}} ||
|-
|-
| Charlie's Angels || {{playable}} || {{notavailable}} || {{notavailable}} ||
| Charlie's Angels || {{available}} || {{available}} || {{available}} ||  
|-
|-
| Chess Challenger || {{ps2classic}} || {{notavailable}} || {{notavailable}} || Empty emulator configuration.
| Chess Challenger || {{ps2classic}} || {{notavailable}} || {{notavailable}} || Empty emulator configuration.
Line 603: Line 585:
| Circuit Blasters || {{playable}} || {{notavailable}} || {{notavailable}} || Works with no major issues.
| Circuit Blasters || {{playable}} || {{notavailable}} || {{notavailable}} || Works with no major issues.
|-
|-
| City Crisis || {{available}} || {{available}} || {{available}} ||
| City Crisis || {{available}} || {{available}} || {{available}} ||  
|-
|-
| Clock Tower 3 || {{playable}} || {{playable}} || {{available}} ||
| Clock Tower 3 || {{playable}} || {{playable}} || {{available}} ||
Line 625: Line 607:
| College Hoops 2k8 || {{notavailable}} || {{playable}} || {{notavailable}} ||
| College Hoops 2k8 || {{notavailable}} || {{playable}} || {{notavailable}} ||
|-
|-
| Colosseum: Road to Freedom {{altnames|Gladiator: Road to Freedom|グラディエーター ロード トゥー フリーダム}} || {{available}} || {{playable}} || {{available}} ||
| Colosseum: Road to Freedom || {{available}} || {{playable}} || {{available}} || Known in Japan as ''Gladiator: Road to Freedom (グラディエーター ロード トゥー フリーダム)''.
|-
|-
| Combat Ace || {{playable}} || {{notavailable}} || {{notavailable}} ||
| Combat Ace || {{playable}} || {{notavailable}} || {{notavailable}} ||
Line 641: Line 623:
| Conflict: Desert Storm II || {{ps2classic}} || {{available}} || {{available}} || Empty emulator configuration.
| Conflict: Desert Storm II || {{ps2classic}} || {{available}} || {{available}} || Empty emulator configuration.
|-
|-
| Conflict: Global Terror {{altnames|Conflict: Global Storm}} || {{available}} || {{available}} || {{notavailable}} ||
| Conflict: Global Terror<br><small>''Conflict: Global Storm''</small> || {{available}} || {{available}} || {{notavailable}}
|-
|-
| Conflict: Vietnam || {{ps2classic}} || {{available}} || {{notavailable}} || Empty emulator configuration.
| Conflict: Vietnam || {{ps2classic}} || {{available}} || {{notavailable}} || Empty emulator configuration.
|-
|-
| Constantine || {{available}} || {{playable}} || {{available}} || Config fixes dumpster that cannot be climbed in level 2.
| Contra: Shattered Soldier || {{available}} || {{ps2classic}} || {{ps2classic}} || Emulator configuration available (NTSC-U/C and NTSC-J). Known in Japan as ''Shin Contra (真魂斗羅)''.
|-
| Contra: Shattered Soldier {{altnames|Shin Contra (真魂斗羅)}} || {{available}} || {{ps2classic}} || {{ps2classic}} || Emulator configuration available (NTSC-U/C and NTSC-J).
|-
|-
| Cool Boarders 2001 || {{notavailable}} || {{minorissues}} || {{notavailable}} || Some polygons disappear as you go, texture flickering (VU issue).
| Cool Boarders 2001 || {{notavailable}} || {{minorissues}} || {{notavailable}} || Some polygons disappear as you go, texture flickering.
|-
|-
| Coraline || {{playable}} || {{playable}} || {{notavailable}} ||
| Coraline || {{playable}} || {{playable}} || {{notavailable}} ||
Line 665: Line 645:
| Crash of the Titans || {{minorissues}} || {{playable}} || {{notavailable}} || Low frame-rate experienced in the PAL version.
| Crash of the Titans || {{minorissues}} || {{playable}} || {{notavailable}} || Low frame-rate experienced in the PAL version.
|-
|-
| Crash Tag Team Racing || {{playable}} || {{playable}} || {{playable}} || Config fixes stuttering due to coins and crates rendering. The "Connect to PSP" feature doesn't work because the emulator doe not support USB peripherals.
| Crash Tag Team Racing || {{playable}} || {{playable}} || {{playable}} || Frames drop slightly in the park, it's because there are too much coins on screen, collect all the coins and the frames will stop dropping. Also the "Connect to PSP" feature doesn't work because the emulator doesn't support USB peripheral.  
|-
|-
| Crash Twinsanity || {{playable}} || {{playable}} || {{playable}} || Config fixes loading saved game freeze and random ingame freezes. Possible freeze after Dingodile boss fight is present in NTSC-U v1.00. This is a fault of the game itself, not an emulation issue. PAL and NTSC-U v2.00 have fixed this issue.
| Crash Twinsanity || {{playable}} || {{playable}} || {{playable}} || Config fixes loading saved game freeze and random ingame freezes. Possible freeze after Dingodile boss fight is present in NTSC-U v1.00. This is a fault of the game itself, not an emulation issue. PAL and NTSC-U v2.00 have fixed this issue.
Line 679: Line 659:
| Crazy Golf: World Tour || {{ps2classic}} || {{notavailable}} || {{notavailable}} || Empty emulator configuration.
| Crazy Golf: World Tour || {{ps2classic}} || {{notavailable}} || {{notavailable}} || Empty emulator configuration.
|-
|-
| Crazy Taxi {{altnames|Crazy Taxi (PS3)}} || {{playable}} || {{playable}} || {{playable}} || Config fixes HUD flickering and slowdown.
| Crazy Taxi || {{playable}} || {{playable}} || {{playable}} || Config fixes HUD flickering and slowdown. A PS3 version available.
|-
|-
| Crescent Suzuki Racing: Superbikes and Super Sidecars || {{available}} || {{notavailable}} || {{notavailable}} ||
| Crescent Suzuki Racing: Superbikes and Super Sidecars || {{available}} || {{notavailable}} || {{notavailable}} ||
Line 693: Line 673:
| Critical Velocity || {{notavailable}} || {{notavailable}} || {{minorissues}} || Occasional slowdown ingame, potential to crash (Needs more investigation).
| Critical Velocity || {{notavailable}} || {{notavailable}} || {{minorissues}} || Occasional slowdown ingame, potential to crash (Needs more investigation).
|-
|-
| Crusty Demons || {{playable}} || {{notavailable}} || {{notavailable}} || Config fixes freeze on loading screen and graphical glitches while ingame.
| Crusty Demons || {{unplayable}} || {{notavailable}} || {{notavailable}} || Game freezes on load screen after selecting video output.
|-
|-
| CSI: 3 Dimensions of Murder || {{available}} || {{playable}} || {{notavailable}} ||
| CSI: 3 Dimensions of Murder || {{available}} || {{playable}} || {{notavailable}} ||
Line 705: Line 685:
| Curse: The Eye of Isis || {{playable}} || {{notavailable}} || {{notavailable}} ||
| Curse: The Eye of Isis || {{playable}} || {{notavailable}} || {{notavailable}} ||
|-
|-
| Cy Girls {{altnames|Cool Girl}} || {{playable}} || {{available}} || {{available}} ||
| Cy Girls || {{playable}} || {{available}} || {{available}} || Known in Japan as ''Cool Girl''.
|-
|-
| Cyber Troopers Virtual-On Marz {{altnames|Dennou Senki: Virtual-On Marz|電脳戦機バーチャロン マーズ}} || {{notavailable}} || {{playable}} || {{ps2classic}} || Empty emulator configuration.
| Cyber Troopers Virtual-On Marz || {{notavailable}} || {{playable}} || {{ps2classic}} || Empty emulator configuration. Known in Japan as ''Dennou Senki: Virtual-On Marz (電脳戦機バーチャロン マーズ)''.
|}
|}


Line 723: Line 703:
| Dance Dance Revolution EXTREME 2 || {{notavailable}} || {{playable}} || {{notavailable}} || Game stutters while in Dance Master mode, but remains navigable. No effect on actual gameplay.
| Dance Dance Revolution EXTREME 2 || {{notavailable}} || {{playable}} || {{notavailable}} || Game stutters while in Dance Master mode, but remains navigable. No effect on actual gameplay.
|-
|-
| Dance Dance Revolution SuperNOVA || {{available}} || {{playable}} || {{playable}} ||
| Dance Dance Revolution SuperNOVA || {{available}} || {{playable}} || {{unplayable}} ||
|-
|-
| Dance Dance Revolution SuperNOVA 2 || {{available}} || {{playable}} || {{playable}} ||
| Dance Dance Revolution SuperNOVA 2 || {{available}} || {{playable}} || {{playable}} ||
Line 731: Line 711:
| Dance Dance Revolution X2 || {{notavailable}} || {{majorissues}} || {{notavailable}} || Same issues as its predecessor.
| Dance Dance Revolution X2 || {{notavailable}} || {{majorissues}} || {{notavailable}} || Same issues as its predecessor.
|-
|-
| Dance Summit 2001: Bust a Move {{altnames|ダンスサミット2001 バスト・ア・ムーブ}} || {{notavailable}} || {{notavailable}} || {{playable}} || Config fixes the frozen screen. Some framebuffer effects used in certain stages are not rendered properly, causing short term freeze frames.
| Dance Summit 2001: Bust a Move<br><small>''ダンスサミット2001 バスト・ア・ムーブ''</small> || {{notavailable}} || {{notavailable}} || {{playable}} || Config fixes the frozen screen. Some framebuffer effects used in certain stages are not rendered properly, causing short term freeze frames.
|-
|-
| Dark Angel: Vampire Apocalypse || {{notavailable}} || {{playable}} || {{available}} ||
| Dark Angel: Vampire Apocalypse || {{notavailable}} || {{playable}} || {{available}} ||
|-
|-
| Dark Chronicle {{altnames|Dark Cloud 2}} || {{minorissues}} || {{minorissues}} || {{available}} || Minor graphic glitches & some frame drop.
| Dark Chronicle <br><small>''Dark Cloud 2''</small> || {{minorissues}} || {{minorissues}} || {{available}} || Minor graphic glitches & some frame drop.
|-
|-
| Dark Cloud || {{playable}} || {{playable}} || {{ps2classic}} || Emulator configuration available (NTSC-J). Config disables shadows and improves FPU accuracy.
| Dark Cloud || {{playable}} || {{playable}} || {{ps2classic}} || Emulator configuration available (NTSC-J). Config disables shadows and improves FPU accuracy.
Line 741: Line 721:
| Dark Summit || {{playable}} || {{playable}} || {{notavailable}} ||
| Dark Summit || {{playable}} || {{playable}} || {{notavailable}} ||
|-
|-
| Darkwatch || {{minorissues}} || {{minorissues}} || {{notavailable}} || Config fixes freeze during loading of 8th level (Rescue) and fixes performance of main menu. Weapon animations appear disjointed and wrong.
| Darkwatch || {{majorissues}} || {{minorissues}} || {{notavailable}} || PAL Game works perfect, but freeze loading 8th level. NTSC-U works fine, but weapon animations appear disjointed and wrong.
|-
|-
| Dave Mirra's Freestyle BMX 2 || {{available}} || {{playable}} || {{notavailable}} ||
| Dave Mirra's Freestyle BMX 2 || {{available}} || {{playable}} || {{notavailable}} ||
|-
|-
| Dawn of Mana {{altnames|Seiken Densetsu 4 (聖剣伝説4)}} || {{notavailable}} || {{playable}} || {{playable}} || Config fixes missing geometry and looped sound effects. Nevertheless, some animated parts of models do twitch in the cut scenes.
| Dawn of Mana || {{notavailable}} || {{playable}} || {{playable}} || Config fixes missing geometry and looped sound effects. Nevertheless, some animated parts of models do twitch in the cut scenes. Known in Japan as ''Seiken Densetsu 4 (聖剣伝説4)''.
|-
|-
| DDRMAX2: Dance Dance Revolution || {{notavailable}} || {{playable}} || {{playable}} || Emulator configuration available. Config fixes button input at song select wheel.
| DDRMAX2: Dance Dance Revolution || {{notavailable}} || {{playable}} || {{playable}} || Emulator configuration available. Config fixes button input at song select wheel.
|-
|-
| DDRMAX: Dance Dance Revolution || {{notavailable}} || {{playable}} || {{playable}} || Emulator configuration available. Config fixes button input at song select wheel.
| DDRMAX: Dance Dance Revolution || {{notavailable}} || {{playable}} || {{playable}} || Emulator configuration available. Config fixes button input at song select wheel.  
|-
|-
| Dead or Alive 2 {{altnames|DOA2: Dead or Alive 2|DOA2: Hardcore|DOA2: Hard*Core}} || {{playable}} || {{ps2classic}} || {{ps2classic}} || Emulator configuration available. Config fixes the black screen on startup (EE cache issue).
| Dead or Alive 2<br><small>''DOA2: Dead or Alive 2''<br>''DOA2: Hardcore''<br>''DOA2: Hard*Core''</small> || {{playable}} || {{ps2classic}} || {{ps2classic}} || Emulator configuration available. Config fixes the black screen on startup (EE cache issue).
|-
|-
| Dead to Rights || {{available}} || {{playable}} || {{notavailable}} ||
| Dead to Rights || {{available}} || {{playable}} || {{notavailable}} ||
Line 779: Line 759:
| Destruction Derby Arenas || {{minorissues}} || {{minorissues}} || {{notavailable}} || NTSC config fixes the white tires. There is small glitch in menu/loading. Little slowdown during the gameplay.
| Destruction Derby Arenas || {{minorissues}} || {{minorissues}} || {{notavailable}} || NTSC config fixes the white tires. There is small glitch in menu/loading. Little slowdown during the gameplay.
|-
|-
| Deus Ex {{altnames|Deus Ex: The Conspiracy}} || {{ps2classic}} || {{playable}} || {{notavailable}} || Empty emulator configuration.
| Deus Ex<br><small>''Deus Ex: The Conspiracy''</small> || {{ps2classic}} || {{playable}} || {{notavailable}} || Empty emulator configuration.
|-
|-
| Devil Kings || {{available}} || {{playable}} || {{notavailable}} || Visible, though not intrusive, graphical error on skyboxes and particle effects.
| Devil Kings || {{available}} || {{playable}} || {{notavailable}} || Visible, though not intrusive, graphical error on skyboxes and particle effects.
|-
|-
| Devil May Cry {{altnames|Devil May Cry HD Collection (PS3)}} || {{minorissues}} || {{minorissues}} || {{available}} || Emulator configuration available. Noticeable slowdown and game will crash on ending cutscene (needs confirmation with config applied). An HD remaster is available.
| Devil May Cry || {{minorissues}} || {{minorissues}} || {{available}} || Emulator configuration available. Noticeable slowdown and game will crash on ending cutscene (needs confirmation with config applied). An HD remaster available as a part of the ''Devil May Cry HD Collection''.
|-
|-
| Devil May Cry 2 {{altnames|Devil May Cry HD Collection (PS3)}} || {{playable}} || {{available}} || {{available}} || An HD remaster is available.
| Devil May Cry 2 || {{playable}} || {{available}} || {{available}} || An HD remaster available as a part of the ''Devil May Cry HD Collection''.
|-
|-
| Devil May Cry 3: Dante's Awakening {{altnames|Devil May Cry 3: Special Edition|Devil May Cry 3: Dante's Awakening Special Edition|Devil May Cry HD Collection (PS3)}} || {{minorissues}} || {{minorissues}} || {{available}} || Emulator configuration available. Config fixes boss fight selector on the monolith in the 18th mission. Frame drops in large ambients with a lot of lights and on some cutscenes. Screen shaking/jitter issues (field rendered game). An HD remaster is available.
| Devil May Cry 3: Dante's Awakening<br><small>''Devil May Cry 3: Special Edition''<br>''Devil May Cry 3: Dante's Awakening Special Edition''</small> || {{minorissues}} || {{minorissues}} || {{available}} || Emulator configuration available. Config fixes boss fight selector on the monolith in the 18th mission. Frame drops in large ambients with a lot of lights and on some cutscenes. Screen shaking/jitter issues (field rendered game). An HD remaster available as a part of the ''Devil May Cry HD Collection''.
|-
|-
| Diabolik: The Original Sin || {{playable}} || {{notavailable}} || {{notavailable}} ||
| Diabolik: The Original Sin || {{playable}} || {{notavailable}} || {{notavailable}} ||
Line 793: Line 773:
| Die Hard: Vendetta || {{playable}} || {{notavailable}} || {{notavailable}} || PAL version quite smooth.
| Die Hard: Vendetta || {{playable}} || {{notavailable}} || {{notavailable}} || PAL version quite smooth.
|-
|-
| Digimon Rumble Arena 2 {{altnames|Digimon Battle Chronicle (デジモンバトルクロニクル}} || {{playable}} || {{playable}} || {{playable}} || Config sets multitap controller ports properly. Config should fix random freezes (needs confirmation with current config updated 4/29/23).
| Digimon Rumble Arena 2 || {{minorissues}} || {{minorissues}} || {{minorissues}} || Config sets multitap controller ports properly. Random freezes can rarely occur at any time during gameplay. Known in Japan as ''Digimon Battle Chronicle (デジモンバトルクロニクル)''.
|-
|-
| Digimon World 4 || {{playable}} || {{playable}} || {{available}} ||
| Digimon World 4 || {{playable}} || {{playable}} || {{available}} ||
Line 801: Line 781:
| Dino Stalker || {{available}} || {{available}} || {{minorissues}} || Framerate drop at some places.
| Dino Stalker || {{available}} || {{available}} || {{minorissues}} || Framerate drop at some places.
|-
|-
| Dirge of Cerberus: Final Fantasy VII {{altnames|Dirge of Cerberus: Final Fantasy VII International}} || {{playable}} || {{playable}} || {{minorissues}} || Config fixes looped sound effects. Original NTSC-J version has an invisible barrier in Chapter 10 when jumping into a path from a waterway, making it impossible to pass through. NTSC-U, PAL, and NTSC-J International do not have this bug.
| Dirge of Cerberus: Final Fantasy VII<br><small>''Dirge of Cerberus: Final Fantasy VII International''</small> || {{playable}} || {{playable}} || {{minorissues}} || Config fixes looped sound effects. Original NTSC-J version has an invisible barrier in Chapter 10 when jumping into a path from a waterway, making it impossible to pass through. NTSC-U, PAL, and NTSC-J International do not have this bug.
|-
|-
| Disaster Report {{altnames|SOS: The Final Escape|Zettai Zetsumei Toshi (絶体絶命都市)}} || {{playable}} || {{playable}} || {{ps2classic}} || Emulator configuration available.
| Disaster Report<br><small>''SOS: The Final Escape''</small> || {{playable}} || {{playable}} || {{ps2classic}} || Emulator configuration available. Known in Japan as ''Zettai Zetsumei Toshi (絶体絶命都市)''.
|-
|-
| Disgaea: Hour of Darkness || {{playable}} || {{ps2classic}} || {{playable}} || Empty emulator configuration.
| Disgaea: Hour of Darkness || {{playable}} || {{ps2classic}} || {{playable}} || Empty emulator configuration.
Line 819: Line 799:
| Disney's Chicken Little || {{ps2classic}} || {{playable}} || {{playable}} || Empty emulator configuration.
| Disney's Chicken Little || {{ps2classic}} || {{playable}} || {{playable}} || Empty emulator configuration.
|-
|-
| Disney's Donald Duck: Goin' Quackers {{altnames|Disney's Donald Duck: Quack Attack}} || {{ps2classic}} || {{playable}} || {{playable}} || Empty emulator configuration.
| Disney's Donald Duck: Goin' Quackers<br><small>''Disney's Donald Duck: Quack Attack''</small> || {{ps2classic}} || {{playable}} || {{playable}} || Empty emulator configuration.
|-
|-
| Disney's Extreme Skate Adventure || {{playable}} || {{playable}} || {{notavailable}} || Config fixes major graphical glitches and freezing.
| Disney's Extreme Skate Adventure || {{playable}} || {{playable}} || {{notavailable}} || Config fixes major graphical glitches and freezing.
Line 829: Line 809:
| Disney's Peter Pan: The Legend of Never-Land || {{ps2classic}} || {{notavailable}} || {{notavailable}} || Empty emulator configuration.
| Disney's Peter Pan: The Legend of Never-Land || {{ps2classic}} || {{notavailable}} || {{notavailable}} || Empty emulator configuration.
|-
|-
| Disney's PK: Out of the Shadows {{altnames|Disney's Donald Duck PK}} || {{ps2classic}} || {{playable}} || {{notavailable}} || Emulator configuration available. Config fixes the freeze after loading a level.
| Disney's PK: Out of the Shadows<br><small>''Disney's Donald Duck PK''</small> || {{ps2classic}} || {{playable}} || {{notavailable}} || Emulator configuration available. Config fixes the freeze after loading a level.
|-
|-
| Disney's Stitch: Experiment 626 || {{ps2classic}} || {{playable}} || {{playable}} || Empty emulator configuration.
| Disney's Stitch: Experiment 626 || {{ps2classic}} || {{playable}} || {{playable}} || Empty emulator configuration.
Line 843: Line 823:
| Disney/Pixar Cars || {{ps2classic}} || {{ps2classic}} || {{playable}} || Empty emulator configuration.
| Disney/Pixar Cars || {{ps2classic}} || {{ps2classic}} || {{playable}} || Empty emulator configuration.
|-
|-
| Disney/Pixar Cars: Mater-National Championship {{altnames|Disney/Pixar Cars: Mater-National Championship (PS3)}} || {{ps2classic}} || {{playable}} || {{notavailable}} || Empty emulator configuration. Minor slowdown and polygons flickering in some tracks.
| Disney/Pixar Cars: Mater-National Championship || {{ps2classic}} || {{playable}} || {{notavailable}} || Empty emulator configuration. Minor slowdown and polygons flickering in some tracks.
|-
|-
| Disney/Pixar Cars: Race-O-Rama || {{available}} || {{minorissues}} || {{notavailable}} || Avoid changing the display mode in the option menu or your display setting will mess up. Minor slowdown and texture flickering/ pop-in during races. Nothing game-breaking/ still playable.
| Disney/Pixar Cars: Race-O-Rama || {{available}} || {{minorissues}} || {{notavailable}} || Avoid changing the display mode in the option menu or your display setting will mess up. Minor slowdown and texture flickering/ pop-in during races. Nothing game-breaking/ still playable.
Line 864: Line 844:
|-
|-
| Disney/Pixar WALL-E || {{playable}} || {{ps2classic}} || {{notavailable}} || Empty emulator configuration.
| Disney/Pixar WALL-E || {{playable}} || {{ps2classic}} || {{notavailable}} || Empty emulator configuration.
|-
| DJ: Decks & FX - House Edition || {{playable}} || {{notavailable}} || {{notavailable}} || No USB peripheral support in the emulator. USB Headset is not required for the game.
|-
|-
| DoDonPachi DaiOuJou || {{notavailable}} || {{notavailable}} || {{playable}} ||
| DoDonPachi DaiOuJou || {{notavailable}} || {{notavailable}} || {{playable}} ||
Line 871: Line 849:
| Dog of Bay || {{notavailable}} || {{notavailable}} || {{majorissues}} || Massive flickering of text and UI in menus and character select screens (VSYNC issue). Gameplay desyncs depending on the stage.
| Dog of Bay || {{notavailable}} || {{notavailable}} || {{majorissues}} || Massive flickering of text and UI in menus and character select screens (VSYNC issue). Gameplay desyncs depending on the stage.
|-
|-
| Dog's Life || {{playable}} || {{playable}} || {{available}} ||
| Dog's Life || {{playable}} || {{playable}} || {{available}} ||  
|-
|-
| Dokapon Kingdom || {{notavailable}} || {{playable}} || {{available}} || Chance to freeze at start menu, other than that plays perfectly. To get around freeze, let the intro video play for a bit before skippping it.
| Dokapon Kingdom || {{notavailable}} || {{playable}} || {{available}} || Chance to freeze at start menu, other than that plays perfectly. To get around freeze, let the intro video play for a bit before skippping it.
|-
|-
| Doko Demo Issho: Toro to Ippai {{altnames|どこでもいっしょ トロといっぱい}} || {{notavailable}} || {{notavailable}} || {{playable}} ||
| Doko Demo Issho: Toro to Ippai<br><small>''どこでもいっしょ トロといっぱい''</small> || {{notavailable}} || {{notavailable}} || {{playable}} ||
|-
|-
| Doko Demo Issho: Watashi na Ehon {{altnames|どこでもいっしょ 私なえほん}} || {{notavailable}} || {{notavailable}} || {{ps2classic}} || Empty emulator configuration.
| Doko Demo Issho: Watashi na Ehon<br><small>''どこでもいっしょ 私なえほん''</small> || {{notavailable}} || {{notavailable}} || {{ps2classic}} || Empty emulator configuration.
|-
|-
| Dora the Explorer: Dora Saves the Crystal Kingdom || {{notavailable}} || {{ps2classic}} || {{notavailable}} || Empty emulator configuration.
| Dora the Explorer: Dora Saves the Crystal Kingdom || {{notavailable}} || {{ps2classic}} || {{notavailable}} || Empty emulator configuration.
Line 884: Line 862:
|-
|-
| Dora the Explorer: Dora Saves the Snow Princess || {{available}} || {{ps2classic}} || {{notavailable}} || Empty emulator configuration.
| Dora the Explorer: Dora Saves the Snow Princess || {{available}} || {{ps2classic}} || {{notavailable}} || Empty emulator configuration.
|-
| Dora the Explorer: Journey to the Purple Planet || {{available}} || {{available}} || {{notavailable}} ||
|-
|-
|-
| Dora's Big Birthday Adventure || {{notavailable}} || {{ps2classic}} || {{notavailable}} || Emulator configuration available.
| Dora's Big Birthday Adventure || {{notavailable}} || {{ps2classic}} || {{notavailable}} || Emulator configuration available.
Line 896: Line 871:
| Dr. Muto || {{available}} || {{playable}} || {{notavailable}} || Some levels have graphical glitches but do not impact gameplay.
| Dr. Muto || {{available}} || {{playable}} || {{notavailable}} || Some levels have graphical glitches but do not impact gameplay.
|-
|-
| Dragon Ball Z: Budokai {{altnames|Dragon Ball Z (ドラゴンボールZ)|Dragon Ball Z: Budokai HD Collection (PS3)}} || {{playable}} || {{playable}} || {{playable}} || An HD remaster is available.
| Dragon Ball Z: Budokai || {{playable}} || {{playable}} || {{playable}} || An HD remaster available as a part of the ''Dragon Ball Z: Budokai HD Collection''. Known in Japan as ''Dragon Ball Z (ドラゴンボールZ)''.
|-
|-
| Dragon Ball Z: Budokai 2 {{altnames|Dragon Ball Z 2 (ドラゴンボールZ2)}} || {{playable}} || {{playable}} || {{playable}} ||
| Dragon Ball Z: Budokai 2 || {{playable}} || {{playable}} || {{playable}} || Known in Japan as ''Dragon Ball Z 2 (ドラゴンボールZ2)''.
|-
|-
| Dragon Ball Z: Budokai 3 {{altnames|Dragon Ball Z 3 (ドラゴンボールZ3)|Dragon Ball Z: Budokai HD Collection (PS3)}} || {{playable}} || {{playable}} || {{playable}} || An HD remaster is available.
| Dragon Ball Z: Budokai 3 || {{playable}} || {{playable}} || {{playable}} || An HD remaster available as a part of the ''Dragon Ball Z: Budokai HD Collection''. Known in Japan as ''Dragon Ball Z 3 (ドラゴンボールZ3)''.
|-
|-
| Dragon Ball Z: Budokai Tenkaichi {{altnames|Dragon Ball Z: Sparking! (ドラゴンボールZ Sparking!)}} || {{playable}} || {{playable}} || {{playable}} || Config improves frame rate.
| Dragon Ball Z: Budokai Tenkaichi || {{minorissues}} || {{minorissues}} || {{minorissues}} || Small audio problems at the opening scene. Frame rate drops during the fight. Known in Japan as ''Dragon Ball Z: Sparking! (ドラゴンボールZ Sparking!)''.
|-
|-
| Dragon Ball Z: Budokai Tenkaichi 2 {{altnames|Dragon Ball Z: Sparking! Neo (ドラゴンボールZ Sparking! NEO)}} || {{playable}} || {{playable}} || {{playable}} || Config improves frame rate.
| Dragon Ball Z: Budokai Tenkaichi 2 || {{minorissues}} || {{minorissues}} || {{minorissues}} || Frame rate drops during the fight. Known in Japan as ''Dragon Ball Z: Sparking! Neo (ドラゴンボールZ Sparking! NEO)''.
|-
|-
| Dragon Ball Z: Budokai Tenkaichi 3 {{altnames|Dragon Ball Z: Sparking! Meteor (ドラゴンボールZ Sparking! METEOR)}} || {{playable}} || {{playable}} || {{playable}} || Config improves frame rate.
| Dragon Ball Z: Budokai Tenkaichi 3 || {{minorissues}} || {{minorissues}} || {{minorissues}} || Frame rate drops during the fight. Known in Japan as ''Dragon Ball Z: Sparking! Meteor (ドラゴンボールZ Sparking! METEOR)''.
|-
|-
| Dragon Ball Z: Infinite World || {{playable}} || {{playable}} || {{playable}} ||
| Dragon Ball Z: Infinite World || {{majorissues}} || {{playable}} || {{playable}} || PAL version crashes randomly when entering a fight, the others works perfect
|-
|-
| Dragon Ball Z: Sagas || {{playable}} || {{majorissues}} || {{available}} || The game is randomly blocked at the end of each phase
| Dragon Ball Z: Sagas || {{playable}} || {{majorissues}} || {{available}} || The game is randomly blocked at the end of each phase
Line 932: Line 907:
| DreamMix TV: World Fighters || {{notavailable}} || {{notavailable}} || {{playable}} ||
| DreamMix TV: World Fighters || {{notavailable}} || {{notavailable}} || {{playable}} ||
|-
|-
| DreamWorks & Aardman Flushed Away || {{playable}} || {{playable}} || {{notavailable}} ||
| DreamWorks & Aardman Flushed Away || {{available}} || {{playable}} || {{notavailable}} ||
|-
|-
| DreamWorks Bee Movie Game || {{available}} || {{playable}} || {{notavailable}} ||
| DreamWorks Bee Movie Game || {{available}} || {{playable}} || {{notavailable}} ||
Line 938: Line 913:
| DreamWorks Madagascar || {{playable}} || {{playable}} || {{available}} || Config fixes fog/transparency bugs and Gloria's infinite walk after playing as Melman in Coming of Age level.
| DreamWorks Madagascar || {{playable}} || {{playable}} || {{available}} || Config fixes fog/transparency bugs and Gloria's infinite walk after playing as Melman in Coming of Age level.
|-
|-
| DreamWorks Madagascar: Escape 2 Africa {{altnames|DreamWorks Madagascar: Escape 2 Africa (PS3)}} || {{playable}} || {{minorissues}} || {{notavailable}} || NTSC version tested by icymuffins, there are minor audio glitches when you start a new game but the games seems functional and playable.
| DreamWorks Madagascar: Escape 2 Africa || {{playable}} || {{available}} || {{notavailable}} || A PS3 version available.
|-
|-
| DreamWorks Shrek Smash n' Crash Racing || {{playable}} || {{available}} || {{notavailable}} ||
| DreamWorks Shrek Smash n' Crash Racing || {{playable}} || {{available}} || {{notavailable}} ||
|-
|-
| DreamWorks Shrek SuperSlam || {{playable}} || {{playable}} || {{notavailable}} ||
| DreamWorks Shrek SuperSlam || {{playable}} || {{playable}} || {{notavailable}} ||  
|-
|-
| DreamWorks Shrek the Third || {{playable}} || {{available}} || {{notavailable}} ||
| DreamWorks Shrek the Third || {{playable}} || {{available}} || {{notavailable}} ||
Line 950: Line 925:
| Driven || {{available}} || {{playable}} || {{notavailable}} || NTSC Console: Seems OK. There is an NTSC patch available for this game, but it is not needed.
| Driven || {{available}} || {{playable}} || {{notavailable}} || NTSC Console: Seems OK. There is an NTSC patch available for this game, but it is not needed.
|-
|-
| Driver Parallel Lines || {{majorissues}} || {{majorissues}} || {{majorissues}} || The Settings option on pause menu tends to glitch the entire save game and make the game starts from the beginning 0%. The main character's idle animation has a glitch which causes the character's upper body to go back and forth, the game also suffers from performance issues.
| Driver Parallel Lines || {{minorissues}} || {{minorissues}} || {{unplayable}} || The Settings option on pause menu tends to glitch the entire save game and make the game starts from the beginning 0%. The main character's idle animation has a glitch which causes the character's upper body to go back and forth, the game also suffers from performance issues. JAP is really weird.
|-
|-
| Driving Emotion Type-S || {{available}} || {{minorissues}} || {{available}} || Config fixes cars flying around/exiting. Minor frame drops on some stages causes missing geometry/HUD (VSYNC issue).
| Driving Emotion Type-S || {{available}} || {{minorissues}} || {{available}} || Config fixes cars flying around/exiting. Minor frame drops on some stages causes missing geometry/HUD (VSYNC issue).
Line 962: Line 937:
| Dual Hearts || {{notavailable}} || {{playable}} || {{ps2classic}} || Emulator configuration available (NTSC-J). Frame drops during 'busy' scenes. Exactly the same as they were on an original PS2.
| Dual Hearts || {{notavailable}} || {{playable}} || {{ps2classic}} || Emulator configuration available (NTSC-J). Frame drops during 'busy' scenes. Exactly the same as they were on an original PS2.
|-
|-
| Dynasty Tactics 2 {{altnames|Sangokushi Senki 2 (三國志戦記2)}} || {{playable}} || {{ps2classic}} || {{playable}} || Empty emulator configuration.
| Dynasty Tactics 2 || {{playable}} || {{ps2classic}} || {{playable}} || Empty emulator configuration. Known in Japan as ''Sangokushi Senki 2 (三國志戦記2)''.
|-
|-
| Dynasty Warriors 2 {{altnames|Shin Sangoku Musou (真・三國無双)}} || {{playable}} || {{playable}} || {{ps2classic}} || Emulator configuration available. Config fixes the black screen at start and graphical corruption on musou mode intros.
| Dynasty Warriors 2 || {{playable}} || {{playable}} || {{ps2classic}} || Emulator configuration available. Config fixes the black screen at start and graphical corruption on musou mode intros. Known in Japan as ''Shin Sangoku Musou (真・三國無双)''.
|-
|-
| Dynasty Warriors 3 {{altnames|Shin Sangoku Musou 2 (真・三國無双2)}} || {{playable}} || {{playable}} || {{ps2classic}} || Emulator configuration available. Config fixes the black screen at start.
| Dynasty Warriors 3 || {{playable}} || {{playable}} || {{ps2classic}} || Emulator configuration available. Config fixes the black screen at start. Known in Japan as ''Shin Sangoku Musou 2 (真・三國無双2)''.
|-
|-
| Dynasty Warriors 3: Xtreme Legends || {{playable}} || {{playable}} || {{available}} || Config fixes black screen at start.
| Dynasty Warriors 3: Xtreme Legends || {{playable}} || {{playable}} || {{available}} || Config fixes black screen at start.
|-
|-
| Dynasty Warriors 4 {{altnames|Shin Sangoku Musou 3 (真・三國無双3)}} || {{ps2classic}} || {{playable}} || {{ps2classic}} || Emulator configuration available (NTSC-J only).
| Dynasty Warriors 4 || {{ps2classic}} || {{playable}} || {{ps2classic}} || Emulator configuration available (NTSC-J only). Known in Japan as ''Shin Sangoku Musou 3 (真・三國無双3)''.
|-
|-
| Dynasty Warriors 4: Empires || {{ps2classic}} || {{available}} || {{available}} || Empty emulator configuration.
| Dynasty Warriors 4: Empires || {{ps2classic}} || {{available}} || {{available}} || Empty emulator configuration.
|-
|-
| Dynasty Warriors 5 {{altnames|Shin Sangoku Musou 4 (真・三國無双4)}} || {{ps2classic}} || {{playable}} || {{ps2classic}} || Emulator configuration available (NTSC-J only).
| Dynasty Warriors 5 || {{ps2classic}} || {{playable}} || {{ps2classic}} || Emulator configuration available (NTSC-J only). Known in Japan as ''Shin Sangoku Musou 4 (真・三國無双4)''.
|-
|-
| Dynasty Warriors 5: Xtreme Legends || {{playable}} || {{playable}} || {{available}} ||
| Dynasty Warriors 5: Xtreme Legends || {{playable}} || {{playable}} || {{available}} ||
|-
|-
| Dynasty Warriors: Gundam 2 {{altnames|Dynasty Warriors: Gundam 2 (PS3)|Gundam Musou 2 (ガンダム無双2)}} || {{notavailable}} || {{playable}} || {{available}} || A small issue though, the health and musou bar are greyed out.
| Dynasty Warriors: Gundam 2 || {{notavailable}} || {{playable}} || {{available}} || A small issue though, the health and musou bar are greyed out. A PS3 version available. Known in Japan as ''Gundam Musou 2 (ガンダム無双2)''.
|}
|}


Line 990: Line 965:
| Ed, Edd n Eddy: The Mis-Edventures || {{available}} || {{playable}} || {{notavailable}} ||
| Ed, Edd n Eddy: The Mis-Edventures || {{available}} || {{playable}} || {{notavailable}} ||
|-
|-
| Endonesia {{altnames|エンドネシア}} || {{notavailable}} || {{notavailable}} || {{playable}} ||
| Endonesia<br><small>''エンドネシア''</small> || {{notavailable}} || {{notavailable}} || {{playable}} ||
|-
|-
| Enter the Matrix || {{playable }} || {{playable}} || {{available}} || Video and audio in cutscenes are desynchronized half to 1 second. Gameplay 100% fine.
| Enter the Matrix || {{playable }} || {{playable}} || {{available}} || Video and audio in cutscenes are desynchronized half to 1 second. Gameplay 100% fine.
Line 998: Line 973:
| EOE: Eve of Extinction || {{playable}} || {{playable}} || {{available}} ||
| EOE: Eve of Extinction || {{playable}} || {{playable}} || {{available}} ||
|-
|-
| Ephemeral Fantasia {{altnames|Reiselied: Ephemeral Fantasia|ライゼリート 〜エフェメラルファンタジア〜}} || {{available}} || {{playable}} || {{available}} ||
| Ephemeral Fantasia || {{available}} || {{playable}} || {{available}} || Known in Japan as ''Reiselied: Ephemeral Fantasia (ライゼリート 〜エフェメラルファンタジア〜)''.
|-
|-
| Eragon || {{playable}} || {{playable}} || {{notavailable}} ||
| Eragon || {{playable}} || {{playable}} || {{notavailable}} ||
Line 1,014: Line 989:
| ESPN NBA 2K5 || {{available}} || {{minorissues}} || {{notavailable}} || Double buffer v-sync halves the framerate most of the time in stadium games. Street plays fine.
| ESPN NBA 2K5 || {{available}} || {{minorissues}} || {{notavailable}} || Double buffer v-sync halves the framerate most of the time in stadium games. Street plays fine.
|-
|-
| ESPN NBA Basketball || {{available}} || {{available}} || {{notavailable}} ||
| ESPN NBA Basketball || {{available}} || {{available}} || {{notavailable}} ||  
|-
|-
| ESPN NFL 2K5 || {{available}} || {{playable}} || {{notavailable}} || Very minor graphical glitches but 100% playable.
| ESPN NFL 2K5 || {{available}} || {{playable}} || {{notavailable}} || Very minor graphical glitches but 100% playable.
|-
|-
| ESPN NFL Football || {{available}} || {{available}} || {{notavailable}} ||
| ESPN NFL Football || {{available}} || {{available}} || {{notavailable}} ||  
|-
|-
| ESPN NHL 2K5 || {{available}} || {{playable}} || {{notavailable}} ||
| ESPN NHL 2K5 || {{available}} || {{playable}} || {{notavailable}} ||  
|-
|-
| ESPN NHL Hockey || {{available}} || {{available}} || {{notavailable}} ||
| ESPN NHL Hockey || {{available}} || {{available}} || {{notavailable}} ||  
|-
|-
| ESPN Winter X Games-Snowboarding || {{available}} || {{playable}} || {{available}} ||
| ESPN Winter X Games-Snowboarding || {{available}} || {{playable}} || {{available}} ||
Line 1,028: Line 1,003:
| ESPN Winter X Games-Snowboarding 2002 || {{available}} || {{playable}} || {{available}} || Make sure that game is detected as PS2CD (Blue disc in XMB).
| ESPN Winter X Games-Snowboarding 2002 || {{available}} || {{playable}} || {{available}} || Make sure that game is detected as PS2CD (Blue disc in XMB).
|-
|-
| Eternal Poison {{altnames|Poison Pink}} || {{notavailable}} || {{playable}} || {{available}} || Config fixes fading text during some dialogues.
| Eternal Poison<br><small>''Poison Pink''</small> || {{notavailable}} || {{playable}} || {{available}} || Config fixes fading text during some dialogues.
|-
|-
| Eternal Ring || {{available}} || {{playable}} || {{available}} || Config fixes instant death glitch.
| Eternal Ring || {{available}} || {{playable}} || {{available}} || Config fixes instant death glitch.
Line 1,044: Line 1,019:
| Everblue 2 || {{available}} || {{playable}} || {{available}} || Emulator configuration available (NTSC-U/C and PAL).
| Everblue 2 || {{available}} || {{playable}} || {{available}} || Emulator configuration available (NTSC-U/C and PAL).
|-
|-
| Evergrace || {{playable}} || {{playable}} || {{available}} || Config fixes texture flickering and enables pressure sensitive controls.
| Evergrace || {{playable}} || {{playable}} || {{available}} || Config enables pressure sensitive controls. Occasional texture flickering in some areas (much less apparent than gxemu).
|-
|-
| EverQuest Online Adventures || {{unplayable}} || {{unplayable}} || {{notavailable}} || Online-only game. No network support implemented in the emulator.
| EverQuest Online Adventures || {{unplayable}} || {{unplayable}} || {{notavailable}} || Online-only game. No network support implemented in the emulator.
|-
|-
| Everybody's Golf 3 {{altnames|Hot Shots Golf 3|Minna no Golf 3 (みんなのGOLF 3)}} || {{notavailable}} || {{playable}} || {{playable}} || Config fixes slowdown by disabling shadow rendering, fixes sound bugs, and enables pressure sensitive controls.
| Everybody's Golf 3<br><small>''Hot Shots Golf 3''</small> || {{notavailable}} || {{playable}} || {{playable}} || Config fixes slowdown by disabling shadow rendering, fixes sound bugs, and enables pressure sensitive controls. Known in Japan as ''Minna no Golf 3 (みんなのGOLF 3)''.
|-
|-
| Everybody's Golf 4 {{altnames|Everybody's Golf|Hot Shots Golf Fore!|Minna no Golf 4 (みんなのGOLF 4)}} || {{playable}} || {{playable}} || {{playable}} || Config fixes slowdown by disabling shadow rendering, fixes sound bugs, and enables pressure sensitive controls. Game may shutdown PS3 upon loading a course, but rarely.
| Everybody's Golf 4<br><small>''Everybody's Golf''<br>''Hot Shots Golf Fore!''</small> || {{playable}} || {{playable}} || {{playable}} || Config fixes slowdown by disabling shadow rendering, fixes sound bugs, and enables pressure sensitive controls. Game may shutdown PS3 upon loading a course, but rarely. Known in Japan as ''Minna no Golf 4 (みんなのGOLF 4)''.
|-
|-
| Everybody's Tennis {{altnames|Hot Shots Tennis|Minna no Tennis (みんなのテニス)}} || {{playable}} || {{playable}} || {{playable}} || Emulator configuration available. GX config fixes HUD graphics not showing ingame. Custom config additionally fixes slowdown due to character shadows.
| Everybody's Tennis<br><small>''Hot Shots Tennis''</small> || {{playable}} || {{playable}} || {{playable}} || Emulator configuration available. GX config fixes HUD graphics not showing ingame. Custom config additionally fixes slowdown due to character shadows. Known in Japan as ''Minna no Tennis (みんなのテニス)''.
|-
|-
| Evil Dead: A Fistful of Boomstick || {{minorissues}} || {{minorissues}} || {{notavailable}} || Config fixes freeze on initial splash screen. Once in-game, framerate drops and shadow flicker.
| Evil Dead: A Fistful of Boomstick || {{minorissues}} || {{minorissues}} || {{notavailable}} || Config fixes freeze on initial splash screen. Once in-game, framerate drops and shadow flicker.
Line 1,058: Line 1,033:
| Evil Dead: Regeneration || {{available}} || {{playable}} || {{notavailable}} ||
| Evil Dead: Regeneration || {{available}} || {{playable}} || {{notavailable}} ||
|-
|-
| Evil Twin: Cyprien's Chronicles || {{minorissues}} || {{notavailable}} || {{notavailable}} || Config fixes PS3 shutdown when creating save file. The game will freeze when loading Big Joe battle (after furnace), if this place is completed elsewhere, then the game is fully completable.
| Evil Twin: Cyprien's Chronicles || {{majorissues}} || {{notavailable}} || {{notavailable}} || Crashes when creating a save file. (DMAC issue) However, if launched with premade saves, saving and loading works OK. The game will freeze when loading Big Joe battle (after furnace), if this place is completed elsewhere, then the game is fully completable.
|-
|-
| Evolution Skateboarding || {{minorissues}} || {{minorissues}} || {{available}} || Minor framerate drops during gameplay. Otherwise, playable.
| Evolution Skateboarding || {{minorissues}} || {{minorissues}} || {{available}} || Minor framerate drops during gameplay. Otherwise, playable.
Line 1,080: Line 1,055:
| F1 Championship Season 2000 || {{playable}} || {{playable}} || {{playable}} || Config fixes the flickering textures caused by mipmapping and improve the frame rate.
| F1 Championship Season 2000 || {{playable}} || {{playable}} || {{playable}} || Config fixes the flickering textures caused by mipmapping and improve the frame rate.
|-
|-
| Fahrenheit {{altnames|Indigo Prophecy}} || {{playable}} || {{playable}} || {{playable}} || Config fixes the freeze in Lucas' apartment.
| Fahrenheit<br><small>''Indigo Prophecy''</small> || {{playable}} || {{playable}} || {{playable}} || Config fixes the freeze in Lucas' apartment.
|-
|-
| Fallout: Brotherhood of Steel || {{available}} || {{playable}} || {{available}} || Config fixes the rendering of the backgrounds.
| Fallout: Brotherhood of Steel || {{available}} || {{playable}} || {{available}} || Config fixes the rendering of the backgrounds.
Line 1,092: Line 1,067:
| Fantavision || {{playable}} || {{playable}} || {{available}} ||
| Fantavision || {{playable}} || {{playable}} || {{available}} ||
|-
|-
| Fatal Frame {{altnames|Project Zero|Zero (零 〜zero〜)}} || {{playable}} || {{ps2classic}} || {{playable}} || Empty emulator configuration. PAL config fixes freezes in FMVs.<br>Fatal Frame / Project Zero: Undub, Widescreen + Fixes is an extensive ROM hack of the PAL version which includes undub, replacement of models with Japanese versions, bug fixes, widescreen ratio and removal of bloom/noise/dark filter. Tested using PAL config, removal of filters seems to have performance improved it on PS3.
| Fatal Frame<br><small>''Project Zero''</small> || {{playable}} || {{ps2classic}} || {{playable}} || Empty emulator configuration. Known in Japan as ''Zero (零 〜zero〜)''.
|-
|-
| Fatal Frame II: Crimson Butterfly {{altnames|Project Zero II: Crimson Butterfly|Zero: Akai Chou (零〜紅い蝶〜)}} || {{playable}} || {{ps2classic}} || {{playable}} || Emulator configuration available.
| Fatal Frame II: Crimson Butterfly<br><small>''Project Zero II: Crimson Butterfly''</small> || {{playable}} || {{ps2classic}} || {{playable}} || Emulator configuration available. Known in Japan as ''Zero: Akai Chou (零〜紅い蝶〜)''.
|-
|-
| Fatal Frame III: The Tormented {{altnames|Project Zero 3: The Tormented|Zero: Shisei no Koe (零 〜刺青の聲〜)}} || {{playable}} || {{ps2classic}} || {{playable}} || Empty emulator configuration.
| Fatal Frame III: The Tormented<br><small>''Project Zero 3: The Tormented''</small> || {{playable}} || {{ps2classic}} || {{playable}} || Empty emulator configuration. Known in Japan as ''Zero: Shisei no Koe (零 〜刺青の聲〜)''.
|-
|-
| Fatal Fury: Battle Archives Volume 1 || {{available}} || {{playable}} || {{available}} ||
| Fatal Fury: Battle Archives Volume 1 || {{available}} || {{playable}} || {{available}} ||
Line 1,104: Line 1,079:
| Fate/Unlimited Codes || {{notavailable}} || {{notavailable}} || {{playable}} ||
| Fate/Unlimited Codes || {{notavailable}} || {{notavailable}} || {{playable}} ||
|-
|-
| FCEUmm PS2 || {{playable}} || {{playable}} || {{notavailable}} ||
| FCEUmm PS2 || {{playable}} || {{playable}} || {{notavailable}} ||  
|-
|-
| Ferrari F355 Challenge || {{available}} || {{playable}} || {{available}} ||
| Ferrari F355 Challenge || {{available}} || {{playable}} || {{available}} ||
Line 1,112: Line 1,087:
| FIFA 07 || {{available}} || {{playable}} || {{notavailable}} ||
| FIFA 07 || {{available}} || {{playable}} || {{notavailable}} ||
|-
|-
| FIFA 08 || {{minorissues}} || {{minorissues}} || {{notavailable}} || corrupted textures and little frame drops. Anyone has a config file?
| FIFA 08 || {{playable}} || {{playable}} || {{notavailable}} ||
|-
|-
| FIFA 09 || {{available}} || {{available}} || {{notavailable}} ||
| FIFA 09 || {{available}} || {{available}} || {{notavailable}} ||
Line 1,120: Line 1,095:
| FIFA 11 || {{available}} || {{available}} || {{notavailable}} ||
| FIFA 11 || {{available}} || {{available}} || {{notavailable}} ||
|-
|-
| FIFA 12 || {{minorissues}} || {{minorissues}} || {{notavailable}} || corrupted textures and little frame drops. Anyone has a config file?
| FIFA 12 || {{available}} || {{playable}} || {{notavailable}} ||
|-
|-
| FIFA 13 || {{playable}} || {{notavailable}} || {{notavailable}} ||
| FIFA 13 || {{playable}} || {{notavailable}} || {{notavailable}} ||
Line 1,148: Line 1,123:
| Fight Night Round 3 || {{available}} || {{playable}} || {{available}} ||
| Fight Night Round 3 || {{available}} || {{playable}} || {{available}} ||
|-
|-
| Fighter Maker 2 {{altnames|3D Kakutou Tsukuru 2 (3D格闘ツクール2)}} || {{notavailable}} || {{playable}} || {{minorissues}} || Emulator configuration available (NTSC-U/C). Config fixes Downtown and Garden stages from black screening. Downtown stage has some screen jitter due to the hook applied in the config.
| Fighter Maker 2 || {{notavailable}} || {{playable}} || {{minorissues}} || Emulator configuration available (NTSC-U/C). Config fixes Downtown and Garden stages from black screening (VBLANK related). Downtown stage has some screen jitter due to the hook applied in the config. Known in Japan as ''3D Kakutou Tsukuru 2 (3D格闘ツクール2)''.
|-
|-
| Final Fantasy X {{altnames|Final Fantasy X International|Final Fantasy X/X-2 HD Remaster (PS3)}} || {{playable}} || {{playable}} || {{available}} || Emulator configuration available. Config fixes looped sound effects and rearranges problematic instructions. An HD remaster is available.
| Final Fantasy X<br><small>''Final Fantasy X International''</small> || {{playable}} || {{playable}} || {{available}} || Emulator configuration available. Config fixes looped sound effects and rearranges problematic instructions. An HD remaster available as a part of the ''Final Fantasy X/X-2 HD Remaster''.
|-
|-
| Final Fantasy X-2 {{altnames|Final Fantasy X-2 International + Last Mission||Final Fantasy X/X-2 HD Remaster (PS3)}} || {{playable}} || {{playable}} || {{available}} || Emulator configuration available. Config fixes looped sound effects and FMV slowdown/desync by disabling subtitle function in FMVs. An HD remaster is available.
| Final Fantasy X-2<br><small>''Final Fantasy X-2 International + Last Mission''</small> || {{playable}} || {{playable}} || {{available}} || Emulator configuration available. Config fixes looped sound effects and FMV slowdown/desync by disabling subtitle function in FMVs. An HD remaster available as a part of the ''Final Fantasy X/X-2 HD Remaster''.
|-
|-
| Final Fantasy XI || {{notavailable}} || {{unplayable}} || {{unplayable}} || Online-only game. No HDD and network support implemented in the emulator. Only Supported officially with "PS2 System Data" download from Playstation Store. Still unplayable due to console support ended in 2014 for this title.
| Final Fantasy XI || {{notavailable}} || {{unplayable}} || {{unplayable}} || Online-only game. No HDD and network support implemented in the emulator.
|-
|-
| Final Fantasy XII {{altnames|Final Fantasy XII International Zodiac Job System}} || {{playable}} || {{playable}} || {{playable}} || Config fixes looped sound effects. Minor sound issues after playing for a long time (can be fixed by resetting). Frame rate drops during certain locations such as Golmore Jungle and during quickenings.
| Final Fantasy XII<br><small>''Final Fantasy XII International Zodiac Job System''</small> || {{playable}} || {{playable}} || {{playable}} || Config fixes looped sound effects.
|-
|-
| Final Fight: Streetwise || {{minorissues}} || {{minorissues}} || {{notavailable}} || Graphical glitch in game which makes the health bar and textures shake.
| Final Fight: Streetwise || {{minorissues}} || {{minorissues}} || {{notavailable}} || Graphical glitch in game which makes the health bar and textures shake.
|-
|-
| Finny the Fish & the Seven Waters {{altnames|Uo: 7-tsu no Mizu to Densetsu no Nushi|うお 7つの水の伝説のヌシ}} || {{notavailable}} || {{available}} || {{ps2classic}} || Emulator configuration available (NTSC-J).
| Finny the Fish & the Seven Waters || {{notavailable}} || {{available}} || {{ps2classic}} || Emulator configuration available (NTSC-J). Known in Japan as ''Uo: 7-tsu no Mizu to Densetsu no Nushi (うお 7つの水の伝説のヌシ)''.
|-
|-
| Fire Pro Wrestling Returns {{altnames|Fi-Pro Returns|ファイプロ・リターンズ}} || {{available}} || {{ps2classic}} || {{available}} || Emulator configuration available (NTSC-U/C). Config fixes fullscreen line corruption.
| Fire Pro Wrestling Returns || {{available}} || {{ps2classic}} || {{available}} || Emulator configuration available (NTSC-U/C). Config fixes fullscreen line corruption. Known in Japan as ''Fi-Pro Returns (ファイプロ・リターンズ)''.
|-
|-
| Firefighter F.D. 18 || {{playable}} || {{playable}} || {{available}} ||
| Firefighter F.D. 18 || {{playable}} || {{playable}} || {{available}} ||
Line 1,170: Line 1,145:
| FlatOut 2 || {{playable}} || {{playable}} || {{available}} || Config fixes frame rate and camera issues.
| FlatOut 2 || {{playable}} || {{playable}} || {{available}} || Config fixes frame rate and camera issues.
|-
|-
| Flipnic {{altnames|Flipnic: Ultimate Pinball}} || {{playable}} || {{playable}} || {{playable}} || Config removes horizontal lines, reduces screen shakes and enables pressure sensitive controls.
| Flipnic<br><small>''Flipnic: Ultimate Pinball''</small> || {{playable}} || {{playable}} || {{playable}} || Config removes horizontal lines, reduces screen shakes and enables pressure sensitive controls.
|-
|-
| Flower, Sun, And Rain || {{notavailable}} || {{notavailable}} || {{playable}} ||
| Flower, Sun, And Rain || {{notavailable}} || {{notavailable}} || {{playable}} ||
Line 1,180: Line 1,155:
| Ford Mustang: The Legend Lives || {{available}} || {{minorissues}} || {{notavailable}} || Minor Graphic issues in the background and HUD, Los Angeles being the most notable because of the GPS HUD Dissapearing in certain moments, but without any notable gameplay effect.
| Ford Mustang: The Legend Lives || {{available}} || {{minorissues}} || {{notavailable}} || Minor Graphic issues in the background and HUD, Los Angeles being the most notable because of the GPS HUD Dissapearing in certain moments, but without any notable gameplay effect.
|-
|-
| Ford Racing 2 || {{available}} || {{playable}} || {{notavailable}} ||
| Ford Racing 2 || {{available}} || {{playable}} || {{notavailable}} ||  
|-
|-
| Ford Racing 3 || {{available}} || {{playable}} || {{notavailable}} || Chase camera has weird choppy camera swiveling, seems to run perfectly otherwise.
| Ford Racing 3 || {{available}} || {{playable}} || {{notavailable}} || Chase camera has weird choppy camera swiveling, seems to run perfectly otherwise.
Line 1,186: Line 1,161:
| Ford Street Racing || {{available}} || {{playable}} || {{notavailable}} || Similar problems as Ford Racing 3. Also features weird shadow glitches and incredibly minimal texture flickering on car models, but doesn't impact playability. Can be fully completed no problem.
| Ford Street Racing || {{available}} || {{playable}} || {{notavailable}} || Similar problems as Ford Racing 3. Also features weird shadow glitches and incredibly minimal texture flickering on car models, but doesn't impact playability. Can be fully completed no problem.
|-
|-
| Forever Kingdom {{altnames|Evergrace II (エヴァーグレイスII)}} || {{notavailable}} || {{playable}} || {{available}} || Config fixes bridge that cannot be crossed. NTSC-J needs config.
| Forever Kingdom || {{notavailable}} || {{playable}} || {{available}} || Config fixes bridge that cannot be crossed. NTSC-J needs config. Known in Japan as ''Evergrace II (エヴァーグレイスII)''.
|-
|-
| Forgotten Realms: Demon Stone || {{available}} || {{playable}} || {{available}} || Minor graphical issues.
| Forgotten Realms: Demon Stone || {{available}} || {{playable}} || {{available}} || Minor graphical issues.
Line 1,202: Line 1,177:
| Formula One 2002 || {{playable}} || {{notavailable}} || {{available}} || Config enables pressure sensitive controls.
| Formula One 2002 || {{playable}} || {{notavailable}} || {{available}} || Config enables pressure sensitive controls.
|-
|-
| Formula One 2003 || {{playable}} || {{notavailable}} || {{notavailable}} || Config enables pressure sensitive controls. Side-view mirrors are not working most of the time.
| Formula One 2003 || {{playable}} || {{notavailable}} || {{available}} || Config enables pressure sensitive controls. Side-view mirrors are not working most of the time.
|-
|-
| Frank Herbert's Dune || {{playable}} || {{notavailable}} || {{notavailable}} ||
| Frank Herbert's Dune || {{playable}} || {{notavailable}} || {{notavailable}} ||
|-
|-
| Freaky Flyers || {{playable}} || {{playable}} || {{notavailable}} || Config fixes freezing and SPS issues caused by snow effect (VU1 issue).
| Freaky Flyers || {{playable}} || {{playable}} || {{notavailable}} || Config fixes freezing and SPS issues by disabling the snow effect.
|-
|-
| Free Running || {{playable}} || {{notavailable}} || {{notavailable}} || Emulator configuration available (GX). Config fixes character falling through the floor.
| Free Running || {{playable}} || {{notavailable}} || {{notavailable}} || Emulator configuration available. Config fixes character falling through the floor.  
|-
|-
| Freedom Fighters || {{playable}} || {{playable}} || {{playable}} || Config fixes freeze at start.
| Freedom Fighters || {{playable}} || {{playable}} || {{playable}} || Config fixes freeze at start.
Line 1,219: Line 1,194:
|-
|-
| Frogger: Ancient Shadow || {{notavailable}} || {{playable}} || {{notavailable}} ||
| Frogger: Ancient Shadow || {{notavailable}} || {{playable}} || {{notavailable}} ||
|-
| Frogger Hop, Skip & Jumpin' Fun || {{notavailable}} || {{playable}} || {{notavailable}} || Minor graphical issues causing outlines around certain sprites.
|-
|-
| Frogger: The Great Quest || {{available}} || {{playable}} || {{notavailable}} ||
| Frogger: The Great Quest || {{available}} || {{playable}} || {{notavailable}} ||
Line 1,232: Line 1,205:
| Fruit Machine Mania || {{ps2classic}} || {{notavailable}} || {{notavailable}} || Empty emulator configuration.
| Fruit Machine Mania || {{ps2classic}} || {{notavailable}} || {{notavailable}} || Empty emulator configuration.
|-
|-
| Fu-un Bakumatsu-den {{altnames|風雲 幕末伝}} || {{notavailable}} || {{notavailable}} || {{ps2classic}} || Empty emulator configuration.
| Fu-un Bakumatsu-den<br><small>''風雲 幕末伝''</small> || {{notavailable}} || {{notavailable}} || {{ps2classic}} || Empty emulator configuration.
|-
|-
| Fu-un Shinsengumi {{altnames|風雲 新撰組}} || {{notavailable}} || {{notavailable}} || {{ps2classic}} || Empty emulator configuration.
| Fu-un Shinsengumi<br><small>''風雲 新撰組''</small> || {{notavailable}} || {{notavailable}} || {{ps2classic}} || Empty emulator configuration.
|-
|-
| Fugitive Hunter: War on Terror {{altnames|America's 10 Most Wanted}} || {{playable}} || {{available}} || {{notavailable}} ||
| Fugitive Hunter: War on Terror<br><small>''America's 10 Most Wanted''</small> || {{playable}} || {{available}} || {{notavailable}} ||
|-
|-
| Full House Kiss || {{notavailable}} || {{notavailable}} || {{ps2classic}} || Empty emulator configuration.
| Full House Kiss || {{notavailable}} || {{notavailable}} || {{ps2classic}} || Empty emulator configuration.
Line 1,250: Line 1,223:
| Fur Fighters: Viggo's Revenge || {{playable}} || {{playable}} || {{notavailable}} ||
| Fur Fighters: Viggo's Revenge || {{playable}} || {{playable}} || {{notavailable}} ||
|-
|-
| Fushigi no Kuni no Alice {{altnames|不思議の国のアリス}} || {{notavailable}} || {{notavailable}} || {{playable}} || Config fixes flickering graphics.
| Fushigi no Kuni no Alice<br><small>''不思議の国のアリス''</small> || {{notavailable}} || {{notavailable}} || {{playable}} || Config fixes flickering graphics.
|-
| Futari no Fantavision || {{notavailable}} || {{notavailable}} || {{playable}} ||
|-
|-
| Futurama || {{minorissues}} || {{playable}} || {{notavailable}} || PAL version has minor framedrops.
| Futurama || {{minorissues}} || {{playable}} || {{notavailable}} || PAL version has minor framedrops.
|-
|-
| Fuuraiki {{altnames|風雨来記}} || {{notavailable}} || {{notavailable}} || {{ps2classic}} || Empty emulator configuration.
| Fuuraiki<br><small>''風雨来記''</small> || {{notavailable}} || {{notavailable}} || {{ps2classic}} || Empty emulator configuration.
|-
|-
| Fuuraiki 2 {{altnames|風雨来記2}} || {{notavailable}} || {{notavailable}} || {{ps2classic}} || Emulator configuration available.
| Fuuraiki 2<br><small>''風雨来記2''</small> || {{notavailable}} || {{notavailable}} || {{ps2classic}} || Emulator configuration available.
|-
|-
| Fuuun Super Combo || {{notavailable}} || {{notavailable}} || {{ps2classic}} || Empty emulator configuration.
| Fuuun Super Combo || {{notavailable}} || {{notavailable}} || {{ps2classic}} || Empty emulator configuration.
Line 1,266: Line 1,237:
{{PS2 Classics Emulator Compatibility List Headers|G}}
{{PS2 Classics Emulator Compatibility List Headers|G}}
|-
|-
| G-Surfers {{altnames|HSX: Hypersonic.Xtreme}} || {{available}} || {{playable}} || {{notavailable}} ||
| G-Surfers<br><small>''HSX: Hypersonic.Xtreme''</small> || {{available}} || {{playable}} || {{notavailable}} ||
|-
|-
| G1 Jockey 4 || {{ps2classic}} || {{notavailable}} || {{available}} || Empty emulator configuration.
| G1 Jockey 4 || {{ps2classic}} || {{notavailable}} || {{available}} || Empty emulator configuration.
|-
|-
| Gacharoku {{altnames|ガチャろく}} || {{notavailable}} || {{notavailable}} || {{ps2classic}} || Emulator configuration available. Config enables pressure sensitive controls.
| Gacharoku <br><small>''ガチャろく''</small> || {{notavailable}} || {{notavailable}} || {{ps2classic}} || Emulator configuration available. Config enables pressure sensitive controls.
|-
|-
| Gadget & Gadgetinis || {{playable}} || {{notavailable}} || {{notavailable}} || Config fixes freezes on intro screen and black screen after selecting language.
| Gadget & Gadgetinis || {{unplayable}} || {{notavailable}} || {{notavailable}} || Freezes on Game Start Logo. Logos Keep Freezing Even When Trying To Pass.
|-
|-
| <abbr title="Not to be confused with 'Gadget Racers' [NTSC-U/C) [SLUS-20225] which was also known in PAL regions as 'Penny Racers' [SLES-50252] and for the NTSC-J version as 'Choro Q HG' (チョロQ HG) [SLPS-25015]">Gadget Racers</abbr> {{altnames|Choro Q HG 3 (チョロQ HG3)}} || {{ps2classic}} || {{notavailable}} || {{available}} || PS2 Classic no longer available on the PlayStation Store.
| <abbr title="Not to be confused with 'Gadget Racers' [NTSC-U/C) [SLUS-20225] which was also known in PAL regions as 'Penny Racers' [SLES-50252] and for the NTSC-J version as 'Choro Q HG' (チョロQ HG) [SLPS-25015]">Gadget Racers</abbr> || {{ps2classic}} || {{notavailable}} || {{available}} || PS2 Classic no longer available on the PlayStation Store. Known in Japan as Choro Q HG 3 (チョロQ HG3).
|-
|-
| Galactic Wrestling || {{notavailable}} || {{playable}} || {{notavailable}} ||
| Galactic Wrestling || {{notavailable}} || {{playable}} || {{notavailable}} ||
Line 1,280: Line 1,251:
| Galerians: Ash || {{playable}} || {{playable}} || {{playable}} || Config fixes missing text/images/saving.
| Galerians: Ash || {{playable}} || {{playable}} || {{playable}} || Config fixes missing text/images/saving.
|-
|-
| Gallop Racer 2006 {{altnames|Gallop Racer 8: Live Horse Racing}} || {{notavailable}} || {{available}} || {{available}} || Emulator configuration available (NTSC-U/C).
| Gallop Racer 2006 || {{notavailable}} || {{available}} || {{available}} || Emulator configuration available (NTSC-U/C). Known in Japan as ''Gallop Racer 8: Live Horse Racing''.
|-
|-
| Games Galaxy 2 || {{playable}} || {{notavailable}} || {{notavailable}} || Loading screen is flickering, actual gameplay is fine.
| Games Galaxy 2 || {{playable}} || {{notavailable}} || {{notavailable}} || Loading screen is flickering, actual gameplay is fine.
|-
|-
| Gantz || {{notavailable}} || {{notavailable}} || {{playable}} || Works 100% on CECH-4000A. Tested only first stage but Extra Content,Options ,video FMV and preview are ok. [ntsc-j]
| Garfield || {{playable}} || {{notavailable}} || {{notavailable}} ||
|-
| Garfield || {{playable}} || {{notavailable}} || {{notavailable}} ||  
|-
|-
| Garfield: A Tail of Two Kitties || {{playable}} || {{available}} || {{notavailable}} ||
| Garfield: A Tail of Two Kitties || {{playable}} || {{available}} || {{notavailable}} ||
Line 1,294: Line 1,263:
| Garfield: Saving Arlene || {{playable}} || {{notavailable}} || {{available}} ||
| Garfield: Saving Arlene || {{playable}} || {{notavailable}} || {{available}} ||
|-
|-
| Garou: Mark of the Wolves {{altnames|餓狼 MARK OF THE WOLVES}} || {{notavailable}} || {{notavailable}} || {{ps2classic}} || Emulator configuration available.
| Garou: Mark of the Wolves<br><small>''餓狼 MARK OF THE WOLVES''</small> || {{notavailable}} || {{notavailable}} || {{ps2classic}} || Emulator configuration available.
|-
|-
| Garōden Breakblow Fist or Twist || {{notavailable}} || {{notavailable}} || {{playable}} ||
| Garōden Breakblow Fist or Twist || {{notavailable}} || {{notavailable}} || {{playable}} ||
|-
|-
| Gauntlet: Dark Legacy || {{playable}} || {{playable}} || {{available}} || Config fixes random freezes after levels (SIF issue).
| Gauntlet: Dark Legacy || {{majorissues}} || {{minorissues}} || {{available}} || When using multiple players, game crashes on level completion. The first level (US) plays well but on completion may crash and shut down PS3. You can use PCSX2 to get past the stage using your PS3 save file and then go back export the save back to your PS3 file. Though personally, I haven't beaten the game, I have gotten to the second world with no issues at all.
|-
|-
| Gauntlet: Seven Sorrows || {{playable}} || {{playable}} || {{notavailable}} || Config fixes frame rate issues.
| Gauntlet: Seven Sorrows || {{playable}} || {{playable}} || {{notavailable}} || Config fixes frame rate issues.
|-
|-
| Gekibo: Gekisha Boy 2 {{altnames|Polaroid Pete}} || {{playable}} || {{notavailable}} || {{available}} ||
| Gekibo: Gekisha Boy 2 || {{playable}} || {{notavailable}} || {{available}} || The unreleased English version is known as ''Polaroid Pete''.
|-
|-
| Gene Troopers || {{playable}} || {{notavailable}} || {{notavailable}} || Config fixes freeze during opening FMVs.
| Gene Troopers || {{minorissues}} || {{notavailable}} || {{notavailable}} || Really unstable starting up but playable if it starts up OK. Sometimes it works fine, sometimes not. If you spam the cross button after starting that'll make the start-up unstable. I kept having to repeat Reset Game until it eventually worked
|-
|-
| Genji: Dawn of the Samurai || {{playable}} || {{playable}} || {{available}} ||
| Genji: Dawn of the Samurai || {{playable}} || {{playable}} || {{available}} ||
|-
|-
| Genshi no Kotoba {{altnames|げんしのことば}} || {{notavailable}} || {{notavailable}} || {{playable}} ||
| Ghost in the Shell: Stand Alone Complex || {{minorissues}} || {{minorissues}} || {{available}} || Config fixes graphics/training. Suffers from much lower framerates than on a PS2.
|-
| GetBackers Dakkan'ya: Dakkan da yo! Zen'in Shuugou!! {{altnames|ゲットバッカーズ 奪還屋 奪還だヨ!全員集合!!}} || {{notavailable}} || {{notavailable}} || {{available}} ||
|-
| GetBackers Dakkan'ya: Ubawareta Mugenjou {{altnames|ゲットバッカーズ奪還屋 奪われた無限城}} || {{notavailable}} || {{notavailable}} || {{playable}} ||
|-
| GetBackers Dakkan'ya - Ura Shinjuku Saikyou Battle {{altnames|ゲットバッカーズ 奪還屋 裏新宿最強バトル}} || {{notavailable}} || {{notavailable}} || {{available}} ||
|-
| Ghost in the Shell: Stand Alone Complex || {{playable}} || {{playable}} || {{available}} || Config fixes COP2 instructions and frame rate issues. Slight frame rate issues when using sniper scope.
|-
|-
| Ghost Rider || {{playable}} || {{playable}} || {{notavailable}} || Config fixes white overblending issue.
| Ghost Rider || {{playable}} || {{playable}} || {{notavailable}} || Config fixes white overblending issue.
Line 1,324: Line 1,285:
| Ghosthunter || {{minorissues}} || {{minorissues}} || {{available}} || Config fixes ladder bug. Frame drops that do not affect game speed during scenes with post-processing.
| Ghosthunter || {{minorissues}} || {{minorissues}} || {{available}} || Config fixes ladder bug. Frame drops that do not affect game speed during scenes with post-processing.
|-
|-
| Giant Robo: The Animation - Chikyuu ga Seishisuru Hi {{altnames|ジャイアントロボ THE ANIMATION 地球が静止する日}} || {{notavailable}} || {{notavailable}} || {{playable}} ||
| Giant Robo: The Animation - Chikyuu ga Seishisuru Hi<br><small>''ジャイアントロボ THE ANIMATION 地球が静止する日''</small> || {{notavailable}} || {{notavailable}} || {{playable}} ||  
|-
|-
| Giants: Citizen Kabuto || {{playable}} || {{playable}} || {{notavailable}} || Config skips freezing FMV and stops "insert disc" prompt from displaying.
| Giants: Citizen Kabuto || {{playable}} || {{playable}} || {{notavailable}} || Config skips freezing FMV and stops "insert disc" prompt from displaying.
Line 1,330: Line 1,291:
| Gift || {{playable}} || {{notavailable}} || {{notavailable}} || Config fixes black screen after initial loading screen (VU/M-bit related).
| Gift || {{playable}} || {{notavailable}} || {{notavailable}} || Config fixes black screen after initial loading screen (VU/M-bit related).
|-
|-
| Gitaroo Man || {{playable}} || {{playable}} || {{available}} || Config fixes freeze during intro screen and flickering graphics.
| Gitaroo Man || {{minorissues}} || {{minorissues}} || {{available}} || Config fixes all freezing issues. Stages 1 and 3 have a variable amount of flickering, but the rest of the game works flawlessly.
|-
|-
| Gladiator: Sword of Vengeance || {{available}} || {{available}} || {{notavailable}} ||
| Gladiator: Sword of Vengeance || {{available}} || {{available}} || {{notavailable}} ||
Line 1,336: Line 1,297:
| Gladius || {{ps2classic}} || {{available}} || {{notavailable}} || Empty emulator configuration.
| Gladius || {{ps2classic}} || {{available}} || {{notavailable}} || Empty emulator configuration.
|-
|-
| Glass Rose || {{playable}} || {{notavailable}} || {{available}} ||
| Glass Rose || {{available}} || {{notavailable}} || {{available}} ||  
|-
|-
| Global Folktale || {{notavailable}} || {{notavailable}} || {{playable}} ||
| Global Folktale || {{notavailable}} || {{notavailable}} || {{playable}} ||
Line 1,344: Line 1,305:
| Goblin Commander: Unleash the Horde || {{available}} || {{playable}} || {{notavailable}} ||
| Goblin Commander: Unleash the Horde || {{available}} || {{playable}} || {{notavailable}} ||
|-
|-
| God Hand || {{ps2classic}} || {{ps2classic}} || {{ps2classic}} || Emulator configuration available.
| God Hand || {{ps2classic}} || {{ps2classic}} || {{ps2classic}} || Emulator configuration available. Korean version available on the PlayStation Store.
|-
|-
| God of War {{altnames|God of War Collection (PS3)}} || {{playable}} || {{playable}} || {{available}} || Emulator configuration available. Unstable frame rate during intensive scenes. Missing shadows (depth issue). An HD remaster is available.
| God of War || {{playable}} || {{playable}} || {{available}} || Emulator configuration available. Unstable frame rate during intensive scenes. Missing shadows (depth issue). An HD remaster available as a part of the ''God of War Collection''.
|-
|-
| God of War II {{altnames|God of War Collection (PS3)}} || {{playable}} || {{playable}} || {{available}} || Emulator configuration available. Unstable frame rate during intensive scenes. Missing shadows (depth issue). The new game sequence could be rarely played without an audio (potential audio issues during the gameplay). An HD remaster is available.
| God of War II || {{playable}} || {{playable}} || {{available}} || Emulator configuration available. Unstable frame rate during intensive scenes. Missing shadows (depth issue). The new game sequence could be rarely played without an audio (potential audio issues during the gameplay). An HD remaster available as a part of the ''God of War Collection''.
|-
|-
| Godzilla: Save the Earth || {{available}} || {{playable}} || {{available}} ||
| Godzilla: Save the Earth || {{available}} || {{playable}} || {{available}} ||
Line 1,356: Line 1,317:
| Golden Age of Racing || {{ps2classic}} || {{notavailable}} || {{notavailable}} || Empty emulator configuration.
| Golden Age of Racing || {{ps2classic}} || {{notavailable}} || {{notavailable}} || Empty emulator configuration.
|-
|-
| GoldenEye: Rogue Agent || {{available}} || {{available}} || {{available}} ||
| GoldenEye: Rogue Agent || {{available}} || {{available}} || {{available}} ||  
|-
|-
| Gottlieb Pinball Classics || {{ps2classic}} || {{notavailable}} || {{notavailable}} || Emulator configuration available.
| Gottlieb Pinball Classics || {{ps2classic}} || {{notavailable}} || {{notavailable}} || Emulator configuration available.
Line 1,368: Line 1,329:
| Gran Turismo 2000 || {{notavailable}} || {{notavailable}} || {{playable}} ||
| Gran Turismo 2000 || {{notavailable}} || {{notavailable}} || {{playable}} ||
|-
|-
| Gran Turismo 3: A-Spec || {{minorissues}} || {{minorissues}} || {{available}} || Config fixes the FMV stuttering, image shaking on car selection screen, and enables pressure sensitive controls. Image can still shake on some tracks and more intensely during replays with post-processing effects. Demonstration cars in the license tests do not follow the correct path. Ghost cars are not transparent (GS issue).
| Gran Turismo 3: A-Spec || {{playable}} || {{playable}} || {{available}} || Config fixes the FMV stuttering, image shaking on car selection screen, and enables pressure sensitive controls. Image can still shake on some tracks. Demonstration cars in the licence tests do not follow the correct path. Ghost cars are not transparent (GS issue).
|-
|-
| Gran Turismo 4 || {{minorissues}} || {{minorissues}} || {{minorissues}} || Config fixes the freeze in the license menu. CUSTOM config fixes the frame rate by disabling the colour correction and light sources rendering. Movie playback is disabled to avoid the freezing, press X to skip the black screen during the Ending Movie and opening intro (it could be turned off in the settings). Ghost cars are not transparent (GS issue). 1080i mode is not working causing the emulator to lose the video signal.
| Gran Turismo 4 || {{playable}} || {{playable}} || {{playable}} || Config fixes the freeze in the license menu. CUSTOM config fixes the frame rate by disabling the colour correction and light sources rendering. Movie playback is disabled to avoid the freezing, press X to skip the black screen during the Ending Movie and opening intro (it could be turned off in the settings). Ghost cars are not transparent (GS issue). 1080i mode is not working causing the emulator to lose the video signal.
|-
|-
| Gran Turismo 4 Prologue || {{minorissues}} || {{notavailable}} || {{minorissues}} || Config fixes the FMV stuttering, image shaking on car selection screen, and enables pressure sensitive controls. Image can still shake on some tracks. Demonstration cars in the license tests do not follow the correct path. Ghost cars are not transparent (GS issue).
| Gran Turismo 4 Prologue || {{playable}} || {{notavailable}} || {{playable}} || Config fixes the FMV stuttering, image shaking on car selection screen, and enables pressure sensitive controls. Ghost cars are not transparent (GS issue).
|-
|-
| Gran Turismo Concept: 2001 Tokyo || {{notavailable}} || {{notavailable}} || {{available}} ||
| Gran Turismo Concept: 2001 Tokyo || {{notavailable}} || {{notavailable}} || {{available}} ||
Line 1,382: Line 1,343:
| Grand Prix Challenge || {{available}} || {{majorissues}} || {{available}} || Extreme slowdown during races.
| Grand Prix Challenge || {{available}} || {{majorissues}} || {{available}} || Extreme slowdown during races.
|-
|-
| Grand Theft Auto III || {{ps2classic}} || {{ps2classic}} || {{available}} || Emulator configuration available. Has the following issues: (1) Framerate is worse than on PS2; (2) Shadowmap issues in tunnels; (3) UV issues on some streets when the angle of the road changes; (4) occasional polygon gaps on world geometry, but frequent on the ocean. Custom config is available, which adds pressure sensitivity but introduces an annoying graphical bug: 2D assets flicker under load, happens more often when trails and/or smoothing are enabled, so possible framebuffer issue.
| Grand Theft Auto III || {{ps2classic}} || {{ps2classic}} || {{available}} || Emulator configuration available.
|-
| Grand Theft Auto III - Forelli Redemption || {{notavailable}} || {{playable}} || {{notavailable}} || Barcode Studia total conversion of PS2 version of GTAIII (released in 2022).  Tested using the CUSTOM SLUS_200.62.CONFIG
|-
|-
| Grand Theft Auto: Liberty City Stories || {{ps2classic}} || {{ps2classic}} || {{available}} || Empty emulator configuration. Game gradually lags at certain areas of the map.
| Grand Theft Auto: Liberty City Stories || {{ps2classic}} || {{ps2classic}} || {{available}} || Empty emulator configuration. Game gradually lags at certain areas of the map.
|-
|-
| Grand Theft Auto: San Andreas {{altnames|Grand Theft Auto: San Andreas (PS3)}} || {{ps2classic}} || {{ps2classic}} || {{ps2classic}} || Emulator configuration available. Has the following issues: (1) Colour banding, very noticeable in the night sky and helicopter searchlights (2) Fog does not always work in San Fierro; (3) Trees can have transparency issues; (4) Rare shadow flickering; (5) Occasional polygon gaps on world geometry, and frequent polygon gaps on the ocean. Custom config is available, which adds pressure sensitivity. An HD remaster is available, however it's known to be incredibly buggy.
| Grand Theft Auto: San Andreas || {{ps2classic}} || {{ps2classic}} || {{ps2classic}} || Emulator configuration available. An HD remaster available.
|-
|-
| Grand Theft Auto: Vice City || {{ps2classic}} || {{ps2classic}} || {{ps2classic}} || Emulator configuration available (NTSC-U/C). On PS2 ISO sometimes Error at reading from disc.
| Grand Theft Auto: Vice City || {{ps2classic}} || {{ps2classic}} || {{ps2classic}} || Emulator configuration available (NTSC-U/C). On PS2 ISO sometimes Error at reading from disc.
Line 1,416: Line 1,375:
| Growlanser VI: Precarious World || {{notavailable}} || {{notavailable}} || {{playable}} || Minor graphical glitches on some character sprites.
| Growlanser VI: Precarious World || {{notavailable}} || {{notavailable}} || {{playable}} || Minor graphical glitches on some character sprites.
|-
|-
| Growlanser: Heritage of War {{altnames|Growlanser V: Generations|グローランサーV ジェネレーションズ}} || {{available}} || {{ps2classic}} || {{available}} || Emulator configuration available. Config fixes graphical glitches on character sprites. Some minor texture flickering and fps drops on rare occasions.
| Growlanser: Heritage of War || {{available}} || {{ps2classic}} || {{available}} || Emulator configuration available. Config fixes graphical glitches on character sprites. Some minor texture flickering and fps drops on rare occasions. Known in Japan as ''Growlanser V: Generations (グローランサーV ジェネレーションズ)''.
|-
|-
| GT Racers || {{ps2classic}} || {{notavailable}} || {{notavailable}} || Emulator configuration available.
| GT Racers || {{ps2classic}} || {{notavailable}} || {{notavailable}} || Emulator configuration available.
|-
|-
| Guilty Gear Isuka || {{minorissues}} || {{minorissues}} || {{unplayable}} || Slow gameplay/framerate on PAL & NTSC-U/C Versions. NTSC-J version will freeze before the intro screen plays.
| Guilty Gear Isuka || {{available}} || {{minorissues}} || {{available}} || Slow gameplay/framerate.
|-
|-
| Guilty Gear X || {{available}} || {{playable}} || {{notavailable}} ||
| Guilty Gear X || {{available}} || {{playable}} || {{notavailable}} ||
Line 1,426: Line 1,385:
| Guilty Gear X2 || {{playable}} || {{playable}} || {{available}} ||
| Guilty Gear X2 || {{playable}} || {{playable}} || {{available}} ||
|-
|-
| Guilty Gear XX Accent Core {{altnames|Guilty Gear XX Accent Core Plus (PS3)|Guilty Gear XX Accent Core Plus R (PS3)}} || {{notavailable}} || {{minorissues}} || {{available}} || USA version tends to freeze before the intro starts, so just keep resetting until it starts, no problems otherwise. Enhanced PS3 versions available.
| Guilty Gear XX Accent Core || {{notavailable}} || {{minorissues}} || {{available}} || USA version tends freeze before the intro starts, so just keep resetting until it starts, no problems otherwise.
|-
|-
| Guitar Hero || {{minorissues}} || {{minorissues}} || {{notavailable}} || No USB peripheral support in the emulator.
| Guitar Hero || {{minorissues}} || {{minorissues}} || {{notavailable}} || No USB peripheral support in the emulator.
Line 1,432: Line 1,391:
| Guitar Hero 5 || {{unplayable}} || {{unplayable}} || {{notavailable}} || No USB peripheral support in the emulator.
| Guitar Hero 5 || {{unplayable}} || {{unplayable}} || {{notavailable}} || No USB peripheral support in the emulator.
|-
|-
| Guitar Hero Encore: Rocks the 80's {{altnames|Guitar Hero: Rocks the 80's}} || {{minorissues}} || {{minorissues}} || {{notavailable}} || Same Problem in PAL and NTSC, in the 6th tier the stage freezes the game, but the other stages are fine. No USB peripheral support in the emulator.
| Guitar Hero Encore: Rocks the 80's<br><small>''Guitar Hero: Rocks the 80's''</small> || {{minorissues}} || {{minorissues}} || {{notavailable}} || Same Problem in PAL and NTSC, in the 6th tier the stage freezes the game, but the other stages are fine. No USB peripheral support in the emulator.
|-
|-
| Guitar Hero II || {{minorissues}} || {{minorissues}} || {{notavailable}} || No USB peripheral support in the emulator. In the 6th tier(Relentless Riffs) the stage freezes the game, but the other stages are fine.
| Guitar Hero II || {{minorissues}} || {{minorissues}} || {{notavailable}} || No USB peripheral support in the emulator. In the 6th tier(Relentless Riffs) the stage freezes the game, but the other stages are fine.
Line 1,440: Line 1,399:
| Guitar Hero World Tour || {{available}} || {{available}} || {{notavailable}} || No USB peripheral support in the emulator.
| Guitar Hero World Tour || {{available}} || {{available}} || {{notavailable}} || No USB peripheral support in the emulator.
|-
|-
| Guitar Hero: Smash Hits {{altnames|Guitar Hero: Greatest Hits|Guitar Hero: Smash Hits (PS3)}} || {{minorissues}} || {{minorissues}} || {{notavailable}} || Config fixes graphical glitches and freezing. No USB peripheral support in the emulator.
| Guitar Hero: Smash Hits<br><small>''Guitar Hero: Greatest Hits''</small> || {{minorissues}} || {{minorissues}} || {{notavailable}} || Config fixes graphical glitches and freezing. No USB peripheral support in the emulator. A PS3 version available.
|-
|-
| Gumball 3000 || {{playable}} || {{notavailable}} || {{notavailable}} || Config fixes freeze in car selection screen (VU/M-bit issue).
| Gumball 3000 || {{playable}} || {{notavailable}} || {{notavailable}} || Config fixes freeze in car selection screen (VU/M-bit issue).
Line 1,450: Line 1,409:
| Gungrave || {{playable}} || {{minorissues}} || {{available}} || Framerate issues game looks slow motion. Still playable.
| Gungrave || {{playable}} || {{minorissues}} || {{available}} || Framerate issues game looks slow motion. Still playable.
|-
|-
| Gungrave: Overdose {{altnames|Gungrave O.D.|レッド・エンタテインメント}} || {{ps2classic}} || {{ps2classic}} || {{playable}} || Empty emulator configuration.
| Gungrave: Overdose || {{ps2classic}} || {{ps2classic}} || {{playable}} || Empty emulator configuration. Known in Japan as ''Gungrave O.D. (レッド・エンタテインメント)''.
|-
|-
| Gungriffon Blaze || {{available}} || {{playable}} || {{available}} || Make sure that game is detected as PS2CD (Blue disc in XMB).
| Gungriffon Blaze || {{available}} || {{playable}} || {{available}} || Make sure that game is detected as PS2CD (Blue disc in XMB).
Line 1,458: Line 1,417:
{{PS2 Classics Emulator Compatibility List Headers|H}}
{{PS2 Classics Emulator Compatibility List Headers|H}}
|-
|-
| Half-Life || {{minorissues}} || {{playable}} || {{notavailable}} || Whilst the PAL version is playable, this game has a few frame rate slowdowns which are less of a problem in the NTSC version.
| Half-Life || {{playable}} || {{minorissues}} || {{notavailable}} || Whilst the PAL version is playable, this game has a few frame rate slowdowns which are less of a problem in the NTSC version.
|-
| Half-Life: Blue Shift || {{notavailable}} || {{playable}} || {{notavailable}} || This is on ModDB under the name 'PS2 Blue Shift (unofficial port)'. It's a back port of Blue Shift onto the PS2 version of Half-life.
|-
|-
| Hanuman: Boy Warrior || {{playable}} || {{notavailable}} || {{notavailable}} || Seems fine, although not completely played through.
| Hanuman: Boy Warrior || {{playable}} || {{notavailable}} || {{notavailable}} || Seems fine, although not completely played through.
Line 1,468: Line 1,425:
| Happy! Happy!! Boarders in Hokkaido || {{notavailable}} || {{notavailable}} || {{playable}} || Config fixes freeze on initial loading screen.
| Happy! Happy!! Boarders in Hokkaido || {{notavailable}} || {{notavailable}} || {{playable}} || Config fixes freeze on initial loading screen.
|-
|-
| Hard Hitter Tennis {{altnames|Hard Hitter 2|Magical Sports: Hard Hitter 2|マジカルスポーツ Hard Hitter 2}} || {{available}} || {{playable}} || {{available}} ||
| Hard Hitter Tennis<br><small>''Hard Hitter 2''</small> || {{available}} || {{playable}} || {{available}} || Known in Japan as ''Magical Sports: Hard Hitter 2 (マジカルスポーツ Hard Hitter 2)''.
|-
|-
| Harry Potter and the Chamber of Secrets || {{minorissues}} || {{minorissues}} || {{minorissues}} || Config fixes graphical glitches and infinite walk through the wall at Knockturn/Diagon Alley. Potential softlock on any loading screen, so saving often is required to avoid losing progress. Minor graphical glitches appear more frequently than actual PS2 hardware.
| Harry Potter and the Chamber of Secrets || {{minorissues}} || {{minorissues}} || {{minorissues}} || Config fixes graphical glitches and infinite walk through the wall at Knockturn/Diagon Alley. Potential softlock on any loading screen, so saving often is required to avoid losing progress. Minor graphical glitches appear more frequently than actual PS2 hardware.
|-
|-
| Harry Potter and the Philosopher's Stone {{altnames|Harry Potter and the Sorcerer's Stone}} || {{playable}} || {{playable}} || {{available}} ||
| Harry Potter and the Philosopher's Stone<br><small>''Harry Potter and the Sorcerer's Stone''</small> || {{playable}} || {{playable}} || {{available}} ||
|-
|-
| Harry Potter and the Prisoner of Azkaban || {{playable}} || {{playable}} || {{playable}} || Config fixes graphical glitches and texture issues due to mipmapping.
| Harry Potter and the Prisoner of Azkaban || {{playable}} || {{playable}} || {{playable}} || Config fixes graphical glitches and texture issues due to mipmapping.
Line 1,478: Line 1,435:
| Harry Potter and the Goblet of Fire || {{playable}} || {{playable}} || {{available}} || Config fixes graphical glitches due to mipmapping.
| Harry Potter and the Goblet of Fire || {{playable}} || {{playable}} || {{available}} || Config fixes graphical glitches due to mipmapping.
|-
|-
| Harry Potter and the Order of the Phoenix {{altnames|Harry Potter and the Order of the Phoenix (PS3}} || {{playable}} || {{playable}} || {{available}} || Config fixes freezing FMVs, graphical glitches due to mipmapping, and improves frame rate.
| Harry Potter and the Order of the Phoenix || {{playable}} || {{playable}} || {{available}} || Config fixes freezing FMVs, graphical glitches due to mipmapping, and improves frame rate. A PS3 version available.
|-
|-
| Harry Potter and the Half-Blood Prince {{altnames|Harry Potter and the Half-Blood Prince (PS3)}} || {{playable}} || {{playable}} || {{notavailable}} || Config fixes freezing FMVs, graphical glitches due to mipmapping, and improves frame rate. Slowdown is much lessened than on actual PS2 hardware. Rare SPS issues from specific objects (i.e. picture frames by staircase).
| Harry Potter and the Half-Blood Prince || {{playable}} || {{playable}} || {{notavailable}} || Config fixes freezing FMVs, graphical glitches due to mipmapping, and improves frame rate. Slowdown is much lessened than on actual PS2 hardware. Rare SPS issues from specific objects (i.e. picture frames by staircase). A PS3 version available.
|-
|-
| Harry Potter: Quidditch World Cup || {{playable}} || {{playable}} || {{playable}} || Config fixes graphical glitches due to mipmapping.
| Harry Potter: Quidditch World Cup || {{playable}} || {{playable}} || {{playable}} || Config fixes graphical glitches due to mipmapping.
|-
|-
| Harvest Moon: A Wonderful Life Special Edition {{altnames|Bokujō Monogatari: Wonderful Life|牧場物語 ワンダフルライフ}} || {{playable}} || {{ps2classic}} || {{playable}} || Empty emulator configuration.
| Harvest Moon: A Wonderful Life Special Edition || {{playable}} || {{ps2classic}} || {{playable}} || Empty emulator configuration. Known in Japan as ''Bokujō Monogatari: Wonderful Life (牧場物語 ワンダフルライフ)''.
|-
|-
| Harvest Moon: Save the Homeland {{altnames|Bokujō Monogatari 3: Heart ni Hi o Tsukete|牧場物語3 ハートに火をつけて}} || {{notavailable}} || {{ps2classic}} || {{playable}} || Empty emulator configuration.
| Harvest Moon: Save the Homeland || {{notavailable}} || {{ps2classic}} || {{playable}} || Empty emulator configuration. Known in Japan as ''Bokujō Monogatari 3: Heart ni Hi o Tsukete (牧場物語3 ハートに火をつけて)''.
|-
|-
| Haunting Ground {{altnames|Demento (デメント)}} || {{playable}} || {{playable}} || {{ps2classic}} || Emulator configuration available. Config fixes the lag of voices during cutscenes by enabling frame skipping.
| Haunting Ground || {{playable}} || {{playable}} || {{ps2classic}} || Emulator configuration available. Config fixes the lag of voices during cutscenes by enabling frame skipping. Known in Japan as ''Demento (デメント)''.
|-
|-
| Haven: Call of the King || {{playable}} || {{available}} || {{notavailable}} ||
| Haven: Call of the King || {{playable}} || {{available}} || {{notavailable}} ||
Line 1,498: Line 1,455:
| Headhunter Redemption || {{available}} || {{playable}} || {{notavailable}} ||
| Headhunter Redemption || {{available}} || {{playable}} || {{notavailable}} ||
|-
|-
| Heavenly Guardian {{altnames|Legend of Sayuki|Yukinko Daisenpuu: Sayuki to Koyuki no Hie-Hie Daisoudou|雪ん娘大旋風 さゆきとこゆきのひえひえ大騒動}} || {{playable}} || {{ps2classic}} || {{ps2classic}} || Empty emulator configuration.
| Heavenly Guardian<br><small>''Legend of Sayuki''</small> || {{playable}} || {{ps2classic}} || {{ps2classic}} || Empty emulator configuration. Known in Japan as ''Yukinko Daisenpuu: Sayuki to Koyuki no Hie-Hie Daisoudou (雪ん娘大旋風 さゆきとこゆきのひえひえ大騒動)''.
|-
|-
| Hello Kitty: Roller Rescue || {{playable}} || {{available}} || {{available}} || Minor slowdowns here and there.
| Hello Kitty: Roller Rescue || {{playable}} || {{available}} || {{available}} || Minor slowdowns here and there.
Line 1,512: Line 1,469:
| High Heat Baseball 2002 || {{notavailable}} || {{playable}} || {{notavailable}} ||
| High Heat Baseball 2002 || {{notavailable}} || {{playable}} || {{notavailable}} ||
|-
|-
| Higurashi no Naku Koro ni Matsuri: Kakera Asobi{{altnames|ひぐらしのなく頃に祭 カケラ遊び}} || {{notavailable}} || {{notavailable}} || {{playable}} ||
| Higurashi no Naku Koro ni Matsuri: Kakera Asobi || {{notavailable}} || {{notavailable}} || {{playable}} ||
|-
|-
| Hitman 2: Silent Assassin {{altnames|Hitman HD Trilogy (PS3)}} || {{playable}} || {{playable}} || {{playable}} || Emulator configuration available. Config fixes freezing issues. An HD remaster is available.
| Hitman 2: Silent Assassin || {{playable}} || {{playable}} || {{playable}} || Emulator configuration available. Config fixes freezing issues. An HD remaster available as a part of ''Hitman HD Trilogy''.
|-
|-
| Hitman: Blood Money {{altnames|Hitman HD Trilogy (PS3)}} || {{available}} || {{minorissues}} || {{notavailable}} || Loud static noise during some cutscenes, low frame-rate when playing in well lighted areas, some performance issues. An HD remaster is available.
| Hitman: Blood Money || {{available}} || {{minorissues}} || {{notavailable}} || Loud static noise during some cutscenes, low frame-rate when playing in well lighted areas, some performance issues. An HD remaster available as a part of ''Hitman HD Trilogy''.
|-
|-
| Hitman: Contracts {{altnames|Hitman HD Trilogy (PS3)}} || {{available}} || {{playable}} || {{available}} || Emulator configuration available. An HD remaster is available.
| Hitman: Contracts || {{available}} || {{playable}} || {{available}} || Emulator configuration available. An HD remaster available as a part of ''Hitman HD Trilogy''.
|-
|-
| Hokuto no Ken || {{notavailable}} || {{notavailable}} || {{majorissues}} || Very low frame rate.
| Hokuto no Ken || {{notavailable}} || {{notavailable}} || {{majorissues}} || Very low frame rate.
Line 1,546: Line 1,503:
| I.Q Remix+: Intelligent Qube || {{notavailable}} || {{notavailable}} || {{playable}} || Config fixes minor slowdowns. Japanese version is blacklisted in netemu bios/rom and requires patched emulator to boot. Black screen after developer logos regardless. Korean version works fine with or without patched emulator.
| I.Q Remix+: Intelligent Qube || {{notavailable}} || {{notavailable}} || {{playable}} || Config fixes minor slowdowns. Japanese version is blacklisted in netemu bios/rom and requires patched emulator to boot. Black screen after developer logos regardless. Korean version works fine with or without patched emulator.
|-
|-
| Ibara {{altnames|鋳薔薇}} || {{notavailable}} || {{notavailable}} || {{playable}} || Config fixes slow frame rate.
| Ibara<br><small>''鋳薔薇''</small> || {{notavailable}} || {{notavailable}} || {{playable}} || Config fixes slow frame rate.
|-
|-
| Ice Age 2: The Meltdown || {{playable}} || {{playable}} || {{available}} || Config fixes intro loading screen.
| Ice Age 2: The Meltdown || {{playable}} || {{playable}} || {{available}} || Config fixes intro loading screen.
|-
|-
| Ice Age 3: Dawn of the Dinosaurs {{altnames|Ice Age 3: Dawn of the Dinosaurs (PS3)}} || {{available}} || {{playable}} || {{notavailable}} ||
| Ice Age 3: Dawn of the Dinosaurs || {{available}} || {{playable}} || {{notavailable}} || A PS3 version available.
|-
|-
| Ico {{altnames|The Ico & Shadow of the Colossus Collection (PS3)}} || {{playable}} || {{playable}} || {{playable}} || Config fixes slowdown, audio desync, and graphical glitches by disabling full screen effects (fog, sunlight glow). Slight graphical glitch on the opening cutscene that does not affect gameplay. Korean and Chinese versions also available and playable with config. An HD remaster is available.
| Ico || {{playable}} || {{playable}} || {{playable}} || Config fixes slowdown, audio desync, and graphical glitches by disabling full screen effects (fog, sunlight glow). Slight graphical glitch on the opening cutscene that does not affect gameplay. Korean and Chinese versions also available and playable with config. An HD remaster available as a part of ''The Ico & Shadow of the Colossus Collection''.
|-
|-
| Ikki Tousen: Shining Dragon {{altnames|一騎当千 Shining Dragon}} || {{notavailable}} || {{notavailable}} || {{playable}} ||
| Ikki Tousen: Shining Dragon<br><small>''一騎当千 Shining Dragon''</small> || {{notavailable}} || {{notavailable}} || {{playable}} ||
|-
|-
| Ikuze! Onsen Takkyuu!! {{altnames|いくぜ!温泉卓球!!}} || {{notavailable}} || {{notavailable}} || {{playable}} ||
| Ikuze! Onsen Takkyuu!!<br><small>''いくぜ!温泉卓球!!''</small> || {{notavailable}} || {{notavailable}} || {{playable}} ||
|-
|-
| Impossible Mission || {{ps2classic}} || {{notavailable}} || {{notavailable}} || Empty emulator configuration.
| Impossible Mission || {{ps2classic}} || {{notavailable}} || {{notavailable}} || Empty emulator configuration.
Line 1,570: Line 1,527:
| Initial D Special Stage || {{notavailable}} || {{notavailable}} || {{playable}} ||
| Initial D Special Stage || {{notavailable}} || {{notavailable}} || {{playable}} ||
|-
|-
| Innocent Life: A Futuristic Harvest Moon (Special Edition) {{altnames|Shin Bokujō Monogatari: Pure Innocent Life|新牧場物語:ピュア イノセントライフ}} || {{notavailable}} || {{ps2classic}} || {{playable}} || Empty emulator configuration.
| Innocent Life: A Futuristic Harvest Moon (Special Edition) || {{notavailable}} || {{ps2classic}} || {{playable}} || Empty emulator configuration. Known in Japan as ''Shin Bokujō Monogatari: Pure Innocent Life (新牧場物語:ピュア イノセントライフ)''.
|-
|-
| Intellivision Lives! || {{ps2classic}} || {{playable}} || {{notavailable}} || Emulator configuration available.
| Intellivision Lives! || {{ps2classic}} || {{playable}} || {{notavailable}} || Emulator configuration available.
Line 1,598: Line 1,555:
| Jade Cocoon 2 || {{available}} || {{playable}} || {{ps2classic}} || Emulator configuration available.
| Jade Cocoon 2 || {{available}} || {{playable}} || {{ps2classic}} || Emulator configuration available.
|-
|-
| Jak and Daxter: The Precursor Legacy {{altnames|Jak and Daxter Collection (PS3)}} || {{minorissues}} || {{minorissues}} || {{minorissues}} || Config fixes short term freezes when picking up specific precursor orbs and texture issues. Frame rate drops and jitter is introduced frequently (field rendered game). Game speed is unaffected. An HD remaster is available.
| Jak and Daxter: The Precursor Legacy || {{minorissues}} || {{minorissues}} || {{minorissues}} || Config fixes short term freezes when picking up specific precursor orbs and texture issues. Frame rate drops and jitter is introduced frequently (field rendered game). Game speed is unaffected. An HD remaster available as a part of the ''Jak and Daxter Collection''.
|-
|-
| Jak II {{altnames|Jak II: Renegade|Jak and Daxter Collection (PS3)}} || {{available}} || {{playable}} || {{available}} || Config fixes texture flickering caused by mipmapping. Frame rate drops often but does not affect game speed. An HD remaster is available.
| Jak II <br><small>''Jak II: Renegade''</small> || {{available}} || {{playable}} || {{available}} || Config fixes texture flickering caused by mipmapping. Frame rate drops often but does not affect game speed. An HD remaster available as a part of the ''Jak and Daxter Collection''.
|-
|-
| Jak 3 {{altnames|Jak and Daxter Collection (PS3)}} || {{minorissues}} || {{playable}} || {{notavailable}} || Config fixes texture flickering caused by mipmapping. Frame rate drops but does not affect game speed. An HD remaster is available.
| Jak 3 || {{minorissues}} || {{playable}} || {{notavailable}} || Config fixes texture flickering caused by mipmapping. Frame rate drops but does not affect game speed. An HD remaster available as a part of the ''Jak and Daxter Collection''.
|-
|-
| Jak X: Combat Racing {{altnames|Jak X}} || {{minorissues}} || {{playable}} || {{notavailable}} || Config fixes texture flickering caused by mipmapping and the hang during saving by changing the memory card's related timing value in v1.00. Saving takes a longer time because of this. v2.00 has the save bug fixed. Frame rate drops often but does not affect game speed.
| Jak X: Combat Racing <br><small>''Jak X''</small> || {{minorissues}} || {{playable}} || {{notavailable}} || Config fixes texture flickering caused by mipmapping and the hang during saving by changing the memory card's related timing value in v1.00. Saving takes a longer time because of this. v2.00 has the save bug fixed. Frame rate drops often but does not affect game speed.
|-
|-
| Jak and Daxter: The Lost Frontier || {{playable}} || {{available}} || {{notavailable}} ||
| Jak and Daxter: The Lost Frontier || {{playable}} || {{available}} || {{notavailable}} ||
Line 1,612: Line 1,569:
| James Cameron's Dark Angel || {{playable}} || {{playable}} || {{notavailable}} ||
| James Cameron's Dark Angel || {{playable}} || {{playable}} || {{notavailable}} ||
|-
|-
| Jaws Unleashed || {{playable}} || {{playable}} || {{notavailable}} || Config fixes freeze on the 6th mission "The Angry Armada" when being close to the helicopter.
| Jaws Unleashed || {{playable}} || {{playable}} || {{notavailable}} ||
|-
|-
| Jelly Belly Ballistic Beans || {{playable}} || {{notavailable}} || {{notavailable}} ||
| Jelly Belly Ballistic Beans || {{playable}} || {{notavailable}} || {{notavailable}} ||
Line 1,623: Line 1,580:
|-
|-
| Jet X2O || {{notavailable}} || {{minorissues}} || {{notavailable}} || Noticeable slowdown during gameplay for a few seconds when boost ramps are on screen, but it smooths out soon after. Managunz speedhack can reduce slowdown duration a bit.
| Jet X2O || {{notavailable}} || {{minorissues}} || {{notavailable}} || Noticeable slowdown during gameplay for a few seconds when boost ramps are on screen, but it smooths out soon after. Managunz speedhack can reduce slowdown duration a bit.
|-
|Jimmy Neutron Boy Genius || {{playable}} || {{playable}} ||{{notavailable}} ||
|-
|-
| Jimmy Neutron: Jet Fusion || {{available}} || {{playable}} || {{notavailable}} ||
| Jimmy Neutron: Jet Fusion || {{available}} || {{playable}} || {{notavailable}} ||
|-
|-
| Jissen Pachi-Slot Hisshouhou! Ore no Sora || {{notavailable}} || {{notavailable}} || {{majorissues}} || Config fixes freeze after loading a game. Slowdown and graphical glitches on pachinko machine still exist.
| Jissen Pachi-Slot Hisshouhou! Ore no Sora || {{notavailable}} || {{notavailable}} || {{unplayable}} || Freeze on loading screen, some gfx issues in menu.
|-
|-
| JoJo no Kimyou na Bouken: Ougon no Kaze {{altnames|ジョジョの奇妙な冒険 黄金の旋風}} || {{notavailable}} || {{notavailable}} || {{minorissues}} || Tested with English patch. Minor slowdown when certain effects are on screen, but game otherwise runs perfectly.
| JoJo no Kimyou na Bouken: Ougon no Kaze<br><small>''ジョジョの奇妙な冒険 黄金の旋風''</small> || {{notavailable}} || {{notavailable}} || {{minorissues}} || Tested with English patch. Minor slowdown when certain effects are on screen, but game otherwise runs perfectly.
|-
|-
| JoJo no Kimyou na Bouken: Phantom Blood {{altnames|ジョジョの奇妙な冒険 ファントムブラッド}} || {{notavailable}} || {{notavailable}} || {{playable}} ||
| JoJo no Kimyou na Bouken: Phantom Blood<br><small>''ジョジョの奇妙な冒険 ファントムブラッド''</small> || {{notavailable}} || {{notavailable}} || {{playable}} ||
|-
| Judge Dredd: Dredd vs. Death || {{minorissues}} || {{available}} || {{notavailable}} || A few graphical glitches of some windows' glass.
|-
|-
| Juiced || {{available}} || {{playable}} || {{available}} ||
| Juiced || {{available}} || {{playable}} || {{available}} ||
Line 1,653: Line 1,606:
== K ==
== K ==
{{PS2 Classics Emulator Compatibility List Headers|K}}
{{PS2 Classics Emulator Compatibility List Headers|K}}
|-
| Kaena {{altnames|ケイナ}} || {{notavailable}} || {{notavailable}} || {{playable}} || Config fixes crash at the end of loading screen after starting a new game.
|-
|-
| Kidou Senshi Gundam 00 || {{playable}} || {{playable}} || {{available}} || Empty emulator configuration
| Kidou Senshi Gundam 00 || {{playable}} || {{playable}} || {{available}} || Empty emulator configuration
Line 1,660: Line 1,611:
| K-1 World Grand Prix || {{notavailable}} || {{playable}} || {{available}} || Empty emulator configuration
| K-1 World Grand Prix || {{notavailable}} || {{playable}} || {{available}} || Empty emulator configuration
|-
|-
| Ka 2: Let's Go Hawaii {{altnames|蚊2 レッツゴーハワイ}} || {{notavailable}} || {{notavailable}} || {{ps2classic}} || Empty emulator configuration.
| Ka 2: Let's Go Hawaii<br><small>''蚊2 レッツゴーハワイ''</small> || {{notavailable}} || {{notavailable}} || {{ps2classic}} || Empty emulator configuration.
|-
|-
| Kakutou Bijin Wulong {{altnames|格闘美神 武龍}} || {{notavailable}} || {{notavailable}} || {{playable}} ||
| Kakutou Bijin Wulong<br><small>''格闘美神 武龍''</small> || {{notavailable}} || {{notavailable}} || {{playable}} ||
|-
|-
| Kamen Rider 555 || {{notavailable}} || {{notavailable}} || {{playable}} ||
| Kamen Rider 555 || {{notavailable}} || {{notavailable}} || {{playable}} ||
Line 1,668: Line 1,619:
| Kamen Rider: Climax Heroes || {{notavailable}} || {{notavailable}} || {{playable}} ||
| Kamen Rider: Climax Heroes || {{notavailable}} || {{notavailable}} || {{playable}} ||
|-
|-
| Kamen Rider: Seigi No Keifu {{altnames|仮面ライダー 正義の系譜}} || {{notavailable}} || {{notavailable}} || {{playable}} ||
| Kamen Rider: Seigi No Keifu<br><small>''仮面ライダー 正義の系譜''</small> || {{notavailable}} || {{notavailable}} || {{playable}} ||
|-
|-
| Kamiwaza {{altnames|神業}} || {{notavailable}} || {{notavailable}} || {{playable}} ||
| Kamiwaza<br><small>''神業''</small> || {{notavailable}} || {{notavailable}} || {{playable}} ||
|-
|-
| Kao the Kangaroo Round 2 || {{playable}} || {{playable}} || {{notavailable}} || Game plays fine with no issues. However, the interlacing filter is visible to the screen for modern HD TVs. You may see heavy scanlines because the game is designed for old CRT TVs.
| Kao the Kangaroo Round 2 || {{playable}} || {{playable}} || {{notavailable}} || Game plays fine with no issues. However, the interlacing filter is visible to the screen for modern HD TVs. You may see heavy scanlines because the game is designed for old CRT TVs.
|-
|-
| Karaoke Revolution: Anime Song Selection || {{notavailable}} || {{notavailable}} || {{majorissues}} || No USB peripheral support in the emulator. The first time booting you must cancel the save and then save from the options menu, if you press OK the game will return to the same screen.
| Karaoke Revolution: Anime Song Selection || {{notavailable}} || {{notavailable}} || {{majorissues}} || No USB peripheral support in the emulator. The first time booting you must cancel the save and then save from the options menu, if you press OK the game will return to the same screen.
|-
| Karat Pro Action Replay: Best Price Soku Kouryaku PS2-you Vol. 2 || {{notavailable}} || {{notavailable}} || {{unplayable}} || Crashes after PS2 BIOS logo.
|-
| Karat PS2-you Pro Action Replay 2 || {{notavailable}} || {{notavailable}} || {{unplayable}} || Crashes after PS2 BIOS logo.
|-
|-
| Katamari Damacy || {{notavailable}} || {{ps2classic}} || {{ps2classic}} || Emulator configuration available. Korean version also available on the PlayStation Store.
| Katamari Damacy || {{notavailable}} || {{ps2classic}} || {{ps2classic}} || Emulator configuration available. Korean version also available on the PlayStation Store.
Line 1,680: Line 1,635:
| Kelly Slater's Pro Surfer || {{available}} || {{playable}} || {{available}} ||
| Kelly Slater's Pro Surfer || {{available}} || {{playable}} || {{available}} ||
|-
|-
| Kengo 2 {{altnames|Sword of the Samurai}} || {{playable}} || {{notavailable}} || {{ps2classic}} || Empty emulator configuration.
| Kengo 2<br><small>''Sword of the Samurai''</small> || {{playable}} || {{notavailable}} || {{ps2classic}} || Empty emulator configuration.
|-
|-
| Kengo 3 || {{notavailable}} || {{notavailable}} || {{ps2classic}} || Emulator configuration available.
| Kengo 3 || {{notavailable}} || {{notavailable}} || {{ps2classic}} || Emulator configuration available.
Line 1,694: Line 1,649:
| Kessen III || {{ps2classic}} || {{ps2classic}} || {{available}} || Empty emulator configuration.
| Kessen III || {{ps2classic}} || {{ps2classic}} || {{available}} || Empty emulator configuration.
|-
|-
| Kikou Souhei Armodyne {{altnames|機甲装兵アーモダイン}} || {{available}} || {{available}} || {{ps2classic}} || Empty emulator configuration.
| Kikou Souhei Armodyne<br><small>''機甲装兵アーモダイン''</small> || {{available}} || {{available}} || {{ps2classic}} || Empty emulator configuration.
|-
|-
| Killer7 || {{available}} || {{playable}} || {{available}} || Game can crash when transitioning from one area to another (VERY rare). Game can do a loud beeping noises after certain save rooms, but it will go away eventually. This audio bug can happen on real PS2 hardware and is currently unknown if it is an emulation bug or not.
| Killer7 || {{available}} || {{playable}} || {{available}} || Game can crash when transitioning from one area to another (VERY rare). Game can do a loud beeping noises after certain save rooms, but it will go away eventually. This audio bug can happen on real PS2 hardware and is currently unknown if it is an emulation bug or not.
|-
|-
| Killzone {{altnames|Killzone (PS3)}} || {{playable}} || {{playable}} || {{available}} || An HD remaster is available.
| Killzone || {{playable}} || {{playable}} || {{available}} || An HD remaster available.
|-
|-
| Kinetica || {{notavailable}} || {{playable}} || {{notavailable}} ||
| Kinetica || {{notavailable}} || {{playable}} || {{notavailable}} ||
Line 1,710: Line 1,665:
| King of Fighters: Maximum Impact || {{available}} || {{minorissues}} || {{available}} || Cannot quit out of character select in Challenge Mode.
| King of Fighters: Maximum Impact || {{available}} || {{minorissues}} || {{available}} || Cannot quit out of character select in Challenge Mode.
|-
|-
| King of Fighters: Maximum Impact 2 (Regulation "A") {{altnames|The King of Fighters 2006}} || {{playable}} || {{playable}} || {{ps2classic}} || Empty emulator configuration.
| King of Fighters: Maximum Impact 2 (Regulation "A")<br><small>''The King of Fighters 2006''</small> || {{playable}} || {{playable}} || {{ps2classic}} || Empty emulator configuration.
|-
|-
| King of Fighters: Maximum Impact: Maniax || {{playable}} || {{playable}} || {{ps2classic}} || Empty emulator configuration.
| King of Fighters: Maximum Impact: Maniax || {{playable}} || {{playable}} || {{ps2classic}} || Empty emulator configuration.
|-
|-
| King's Field IV {{altnames|King's Field: The Ancient City}} || {{playable}} || {{playable}} || {{available}} || Config fixes critical areas not loading in properly (FPU accuracy issue).
| King's Field IV<br><small>''King's Field: The Ancient City''</small> || {{playable}} || {{playable}} || {{available}} ||
|-
|-
| Kingdom Hearts {{altnames|Kingdom Hearts: Final Mix|Kingdom Hearts HD 1.5 Remix (PS3)}} || {{minorissues}} || {{minorissues}} || {{playable}} || Config fixes looped sound effects. Glitchy font in menus/glitchy text bubbles occur many times (there are times when it doesn't happen). Otherwise game is fully playable. An HD remaster is available.
| Kingdom Hearts<br><small>''Kingdom Hearts: Final Mix''</small> || {{minorissues}} || {{minorissues}} || {{playable}} || Config fixes looped sound effects. Glitchy font in menus/glitchy text bubbles occur many times (there are times when it doesn't happen). Otherwise game is fully playable. An HD remaster available as a part of the ''Kingdom Hearts HD 1.5 Remix''.
|-
|-
| Kingdom Hearts II {{altnames|Kingdom Hearts II: Final Mix|Kingdom Hearts HD 2.5 Remix (PS3)}} || {{playable}} || {{playable}} || {{playable}} || Config fixes looped sound effects and Hostile Program boss issue. An HD remaster is available.
| Kingdom Hearts II<br><small>''Kingdom Hearts II: Final Mix''</small> || {{playable}} || {{playable}} || {{playable}} || Config fixes looped sound effects and Hostile Program boss issue. An HD remaster available as a part of the ''Kingdom Hearts HD 2.5 Remix''.
|-
|-
| Kinniku Banzuke: Muscle Wars 21 || {{notavailable}} || {{notavailable}} || {{playable}} ||
| Kinniku Banzuke: Muscle Wars 21 || {{notavailable}} || {{notavailable}} || {{playable}} ||
Line 1,724: Line 1,679:
| Kinnikuman Muscle Grand Prix 2 || {{notavailable}} || {{notavailable}} || {{minorissues}} || There are small slowdowns with every attack that appears to have a particle.
| Kinnikuman Muscle Grand Prix 2 || {{notavailable}} || {{notavailable}} || {{minorissues}} || There are small slowdowns with every attack that appears to have a particle.
|-
|-
| Klonoa 2: Lunatea's Veil || {{playable}} || {{playable}} || {{playable}} || Config fixes elevator switch freeze (Ishra's Ark, The Ark Revisited, etc.), missing audio effects, SPS issues and intro/main menu slowdown.
| Klonoa 2: Lunatea's Veil || {{playable}} || {{playable}} || {{playable}} || Config fixes elevator switch freeze (Ishra's Ark, The Ark Revisited, etc.) and missing audio effects. Main menu slowdown in the NTSC (60 Hz) mode. Graphical glitches with a few mirrors in the "Maze of Memories" level do affect the gameplay.
|-
|-
| Knights of the Temple II || {{playable}} || {{notavailable}} || {{notavailable}} || Freezes several times during gameplay
| Knights of the Temple II || {{playable}} || {{notavailable}} || {{notavailable}} || Freezes several times during gameplay
Line 1,730: Line 1,685:
| Knights of the Temple: Infernal Crusade || {{minorissues}} || {{notavailable}} || {{notavailable}} || Framerate drops when facing multiple enemies.
| Knights of the Temple: Infernal Crusade || {{minorissues}} || {{notavailable}} || {{notavailable}} || Framerate drops when facing multiple enemies.
|-
|-
| Knockout Kings 2001 || {{playable}} || {{playable}} || {{playable}} || Config fixes freeze at start menu and random freezes throughout due to SIF0/1 interrupts not firing properly.
| Knockout Kings 2001 || {{unplayable}} || {{unplayable}} || {{unplayable}} || Unplayable due to the wrong handling of the IOP's DMA interrupts by the emulator.
|-
|-
| Knockout Kings 2002 || {{playable}} || {{playable}} || {{playable}} || Config fixes the freeze at the beginning of the battle.
| Knockout Kings 2002 || {{playable}} || {{playable}} || {{unplayable}} || Config fixes the freeze at the beginning of the battle.
|-
|-
| Kouenji Joshi Soccer {{altnames|高円寺女子サッカー}} || {{notavailable}} || {{notavailable}} || {{ps2classic}} || Empty emulator configuration.
| Kouenji Joshi Soccer<br><small>''高円寺女子サッカー''</small> || {{notavailable}} || {{notavailable}} || {{ps2classic}} || Empty emulator configuration.
|-
|-
| Koufuku Sousakan {{altnames|幸福操作官}} || {{notavailable}} || {{notavailable}} || {{playable}} ||
| Koufuku Sousakan<br><small>''幸福操作官''</small> || {{notavailable}} || {{notavailable}} || {{playable}} ||
|-
|-
| Kuon || {{available}} || {{playable}} || {{available}} || Config fixes the bugged Sugoroku minigame.
| Kuon || {{available}} || {{playable}} || {{available}} || Config fixes the bugged Sugoroku minigame.
Line 1,754: Line 1,709:
| Lara Croft Tomb Raider: The Angel of Darkness || {{playable}} || {{playable}} || {{available}} || Emulator configuration available. Config fixes crash when dying.
| Lara Croft Tomb Raider: The Angel of Darkness || {{playable}} || {{playable}} || {{available}} || Emulator configuration available. Config fixes crash when dying.
|-
|-
| Lara Croft Tomb Raider: Legend {{altnames|The Tomb Raider Trilogy (PS3)}} || {{playable}} || {{playable}} || {{available}} || Config disables mipmapping/fixes textures. An HD remaster is available.
| Lara Croft Tomb Raider: Legend || {{playable}} || {{playable}} || {{available}} || Config disables mipmapping/fixes textures. An HD remaster available as a part of ''The Tomb Raider Trilogy''.
|-
|-
| Lara Croft Tomb Raider: Anniversary {{altnames|The Tomb Raider Trilogy (PS3)}} || {{playable}} || {{playable}} || {{available}} || Config disables mipmapping/fixes textures. An HD remaster is available.
| Lara Croft Tomb Raider: Anniversary || {{playable}} || {{playable}} || {{available}} || Config disables mipmapping/fixes textures. An HD remaster available as a part of ''The Tomb Raider Trilogy''.
|-
|-
| Largo Winch: Empire Under Threat || {{playable}} || {{notavailable}} || {{notavailable}} || Config fixes freeze.
| Largo Winch: Empire Under Threat || {{playable}} || {{notavailable}} || {{notavailable}} || Config fixes freeze.
Line 1,766: Line 1,721:
| Legaia 2: Duel Saga || {{playable}} || {{available}} || {{ps2classic}} || Empty emulator configuration.
| Legaia 2: Duel Saga || {{playable}} || {{available}} || {{ps2classic}} || Empty emulator configuration.
|-
|-
| Legend of Kay {{altnames|Legend of Kay Anniversary (PS3)}} || {{ps2classic}} || {{available}} || {{notavailable}} || Empty emulator configuration. PAL has minor issues with some texture effects; certain flashes have the wrong color, otherwise plays perfect to completion and features a 60Hz mode (tested on Rebug 4.84). NTSC version untested. An HD remaster is available.
| Legend of Kay || {{ps2classic}} || {{available}} || {{notavailable}} || Empty emulator configuration. PAL has minor issues with some texture effects; certain flashes have the wrong color, otherwise plays perfect to completion and features a 60Hz mode (tested on Rebug 4.84). NTSC version untested. An HD remaster available as ''Legend of Kay Anniversary''.
|-
|-
| Legends Of Wrestling || {{available}} || {{playable}} || {{available}} ||
| Legends Of Wrestling || {{available}} || {{playable}} || {{available}} ||
Line 1,772: Line 1,727:
| Legion: The Legend of Excalibur || {{playable}} || {{available}} || {{notavailable}} ||
| Legion: The Legend of Excalibur || {{playable}} || {{available}} || {{notavailable}} ||
|-
|-
| LEGO Batman: The Video Game {{altnames|LEGO Batman: The Video Game (PS3)}} || {{playable}} || {{playable}} || {{available}} ||
| LEGO Batman: The Video Game || {{playable}} || {{playable}} || {{available}} || A PS3 version available.
|-
|-
| LEGO Drome Racers || {{playable}} || {{playable}} || {{notavailable}} ||
| LEGO Drome Racers || {{playable}} || {{playable}} || {{notavailable}} ||
|-
|-
| LEGO Indiana Jones: The Original Adventures {{altnames|LEGO Indiana Jones: The Original Adventures (PS3)}} || {{playable}} || {{playable}} || {{notavailable}} || Config fixes freeze near the end of the first level and rare freezes elsewhere (DMA timing issue).
| LEGO Indiana Jones: The Original Adventures || {{unplayable}} || {{unplayable}} || {{notavailable}} || The Game always freezes on the last cutscene of the first stage and sometimes when quickly moving back and forth between areas. A PS3 version available.
|-
|-
| LEGO Racers 2 || {{available}} || {{minorissues}} || {{available}} || Some framedrops in areas but nothing that ruins the gameplay.
| LEGO Racers 2 || {{available}} || {{minorissues}} || {{available}} || Some framedrops in areas but nothing that ruins the gameplay.
Line 1,782: Line 1,737:
| LEGO Star Wars II: The Original Trilogy || {{ps2classic}} || {{playable}} || {{playable}} || Empty emulator configuration.
| LEGO Star Wars II: The Original Trilogy || {{ps2classic}} || {{playable}} || {{playable}} || Empty emulator configuration.
|-
|-
| LEGO Star Wars: The Video Game || {{playable}} || {{playable}} || {{available}} || Extremely rare crashes, but they do not corrupt your save. Sometimes the music does not play, but this is fixed by pressing Start and resuming.
| LEGO Star Wars: The Video Game || {{playable}} || {{playable}} || {{available}} ||
|-
|-
| Leisure Suit Larry: Magna Cum Laude || {{playable}} || {{playable}} || {{notavailable}} ||
| Leisure Suit Larry: Magna Cum Laude || {{playable}} || {{playable}} || {{notavailable}} ||
|-
|-
| LeMans 24 Hours || {{available}} || {{playable}} || {{notavailable}} ||
| LeMans 24 Hours || {{available}} || {{playable}} || {{notavailable}} ||  
|-
|-
| Lethal Skies II {{altnames|SideWinder V (サイドワインダー V)}} || {{available}} || {{minorissues}} || {{available}} || Config fixes black screen after PlayStation 2 logo. FMVs are skipped. Occasional slowdown and screen jitter.
| Lethal Skies II || {{available}} || {{minorissues}} || {{available}} || Config fixes black screen after PlayStation 2 logo. FMVs are skipped. Occasional slowdown and screen jitter. Known in Japan as ''SideWinder V (サイドワインダー V)''.
|-
|-
| Lifeline {{altnames|Operator's Side (オペレーターズサイド)}} || {{unplayable}} || {{notavailable}} || {{unplayable}} || USB support unimplemented in emulator.
| Lifeline || {{unplayable}} || {{notavailable}} || {{unplayable}} || USB support unimplemented in emulator. Known in Japan as ''Operator's Side (オペレーターズサイド)''.
|-
|-
| Looney Tunes: Acme Arsenal || {{available}} || {{playable}} || {{notavailable}} ||
| Looney Tunes: Acme Arsenal || {{available}} || {{playable}} || {{notavailable}} ||
Line 1,800: Line 1,755:
| Lotus Challenge || {{playable}} || {{notavailable}} || {{available}} ||
| Lotus Challenge || {{playable}} || {{notavailable}} || {{available}} ||
|-
|-
| Lunatic Dawn Tempest {{altnames|ルナティックドーン テンペスト}} || {{notavailable}} || {{notavailable}} || {{playable}} ||
| Lunatic Dawn Tempest<br><small>''ルナティックドーン テンペスト''</small> || {{notavailable}} || {{notavailable}} || {{playable}} ||
|}
|}


Line 1,806: Line 1,761:
{{PS2 Classics Emulator Compatibility List Headers|M}}
{{PS2 Classics Emulator Compatibility List Headers|M}}
|-
|-
| Mace Griffin: Bounty Hunter || {{available}} || {{available}} || {{notavailable}} ||
| Mace Griffin: Bounty Hunter || {{available}} || {{available}} || {{notavailable}} ||  
|-
|-
| Mad Maestro! {{altnames|Bravo Music|ブラボーミュージック}} || {{playable}} || {{playable}} || {{ps2classic}} || Emulator configuration available. Custom config enables pressure sensitivity required by the game. Alternatively, the official config automatically selects correct pressure needed for conducting without the need for pressure sensitivity.
| Mad Maestro! || {{playable}} || {{playable}} || {{ps2classic}} || Emulator configuration available. Custom config enables pressure sensitivity required by the game. Alternatively, the official config automatically selects correct pressure needed for conducting without the need for pressure sensitivity. Known in Japan as ''Bravo Music (ブラボーミュージック)''.
|-
|-
| Madden NFL 2001 || {{available}} || {{minorissues}} || {{available}} || Config fixes infinite loading before starting a game. Graphics jump, some slowdowns.
| Madden NFL 2001 || {{available}} || {{minorissues}} || {{available}} || Config fixes infinite loading before starting a game. Graphics jump, some slowdowns.
Line 1,814: Line 1,769:
| Madden NFL 2002 || {{available}} || {{available}} || {{available}} ||
| Madden NFL 2002 || {{available}} || {{available}} || {{available}} ||
|-
|-
| Madden NFL 2003 || {{available}} || {{minorissues}} || {{available}} || Experimental config fixes freezing issues and slowdown. Mild pausing can occur for a couple of seconds at times.
| Madden NFL 2003 || {{available}} || {{available}} || {{available}} ||
|-
|-
| Madden NFL 2004 || {{available}} || {{minorissues}} || {{notavailable}} || Graphics jump, some slowdowns.
| Madden NFL 2004 || {{available}} || {{minorissues}} || {{notavailable}} || Graphics jump, some slowdowns.
Line 1,828: Line 1,783:
| Madden NFL 09 || {{available}} || {{available}} || {{notavailable}} ||
| Madden NFL 09 || {{available}} || {{available}} || {{notavailable}} ||
|-
|-
| Madden NFL 10 || {{available}} || {{majorissues}} || {{notavailable}} || Many graphical glitches once in game. The field flickers and hurts your eyes. No config files were available to test.
| Madden NFL 10 || {{available}} || {{available}} || {{notavailable}} ||
|-
|-
| Madden NFL 11 || {{notavailable}} || {{available}} || {{notavailable}} ||
| Madden NFL 11 || {{notavailable}} || {{available}} || {{notavailable}} ||
|-
|-
| Madden NFL 12 || {{notavailable}} || {{minorissues}} || {{notavailable}} || Graphics jump, some slowdowns.
| Madden NFL 12 || {{notavailable}} || {{minorissues}} || {{notavailable}} || Graphics jump, some slowdowns.
|-
| Made Man || {{minorissues}}|| {{available}} || {{notavailable}} || At the Vietnam level major issues with camera on stationary machine gun this prevents you from detonating the bomb on the ruins and moving on. At all game play good.
|-
|-
| Mafia || {{playable}} || {{playable}} || {{notavailable}} ||Config fixes freezing issues.
| Mafia || {{playable}} || {{playable}} || {{notavailable}} ||Config fixes freezing issues.
Line 1,841: Line 1,794:
|-
|-
| Magna Carta: Tears of Blood || {{available}} || {{playable}} || {{available}} ||
| Magna Carta: Tears of Blood || {{available}} || {{playable}} || {{available}} ||
|-
| Mahoutsukai Kuro-hime {{altnames|魔砲使い黒姫}} || {{notavailable}} || {{notavailable}} || {{playable}} ||
|-
|-
| Makai Kingdom: Chronicles of the Sacred Tome || {{available}} || {{playable}} || {{available}} ||
| Makai Kingdom: Chronicles of the Sacred Tome || {{available}} || {{playable}} || {{available}} ||
|-
|-
| Maken Shao: Demon Sword {{altnames|Maken Shao (魔剣爻)}} || {{ps2classic}} || {{notavailable}} || {{available}} || Empty emulator configuration. Minor SPS issues from walls and floors. PS2 Classic no longer available on the PlayStation Store.
| Maken Shao: Demon Sword || {{ps2classic}} || {{notavailable}} || {{available}} || Empty emulator configuration. Minor SPS issues from walls and floors. PS2 Classic no longer available on the PlayStation Store. Known in Japan as ''Maken Shao (魔剣爻)''.
|-
|-
| Malice || {{playable}} || {{playable}} || {{notavailable}} || Config fixes slowdown.
| Malice || {{available}} || {{minorissues}} || {{notavailable}} || Slowdown but plays fine.
|-
|-
| Mana Khemia: Alchemists of Al-Revis || {{playable}} || {{playable}} || {{available}} || Previous Notes: "Font cropped. The PSP version 'Mana Khemia: Student Alliance' works as a Remaster." / I tested the game myself for about an hour, never noticed any font cropping, and it plays perfect with no issues that I noticed.
| Mana Khemia: Alchemists of Al-Revis || {{playable}} || {{playable}} || {{available}} || Previous Notes: "Font cropped. The PSP version 'Mana Khemia: Student Alliance' works as a Remaster." / I tested the game myself for about an hour, never noticed any font cropping, and it plays perfect with no issues that I noticed.
Line 1,854: Line 1,805:
| Mana Khemia 2: Fall of Alchemy || {{notavailable}} || {{available}} || {{ps2classic}} || Emulator configuration available.
| Mana Khemia 2: Fall of Alchemy || {{notavailable}} || {{available}} || {{ps2classic}} || Emulator configuration available.
|-
|-
| Manhunt || {{ps2classic}} || {{ps2classic}} || {{notavailable}} || Emulator configuration available. Config fixes light overbrightness and shining through walls.
| Manhunt || {{ps2classic}} || {{ps2classic}} || {{notavailable}} || Emulator configuration available.
|-
|-
| Manhunt 2 || {{playable}} || {{playable}} || {{notavailable}} || Config improves frame rate and fixes freezing issues (needs confirmation). PAL version randomly freezes.
| Manhunt 2 || {{playable}} || {{majorissues}} || {{notavailable}} || serious fps issues previously said sexual deviants freezes even though through testing got through without any problems. PAL version randomly freezes.
|-
|-
| Marc Eckō's Getting Up: Contents Under Pressure || {{playable}} || {{playable}} || {{available}} ||
| Marc Eckō's Getting Up: Contents Under Pressure || {{playable}} || {{playable}} || {{available}} ||
Line 1,872: Line 1,823:
| Mashed: Drive to Survive || {{available}} || {{notavailable}} || {{notavailable}} ||
| Mashed: Drive to Survive || {{available}} || {{notavailable}} || {{notavailable}} ||
|-
|-
| Mashed: Fully Loaded {{altnames|Drive to Survive|Simple 2000 Series Ultimate Vol. 28: Bousou! Kenka Grand Prix, Drive to Survive|闘走!喧嘩グランプリ 〜Drive to Survive〜}} || {{playable}} || {{available}} || {{available}} ||
| Mashed: Fully Loaded<br><small>''Drive to Survive''</small> || {{playable}} || {{available}} || {{available}} || Known in Japan as ''Simple 2000 Series Ultimate Vol. 28: Bousou! Kenka Grand Prix, Drive to Survive (闘走!喧嘩グランプリ 〜Drive to Survive〜)''.
|-
|-
| Masters Of The Universe: Defenders of Grayskull || {{playable}} || {{notavailable}} || {{notavailable}} ||
| Masters Of The Universe: Defenders of Grayskull || {{playable}} || {{notavailable}} || {{notavailable}} ||
Line 1,878: Line 1,829:
| Mat Hoffman's Pro BMX 2 || {{playable}} || {{playable}} || {{available}} ||
| Mat Hoffman's Pro BMX 2 || {{playable}} || {{playable}} || {{available}} ||
|-
|-
| Maximo {{altnames|Maximo: Ghosts to Glory}} || {{ps2classic}} || {{ps2classic}} || {{playable}} || Empty emulator configuration.
| Maximo<br><small>''Maximo: Ghosts to Glory''</small> || {{ps2classic}} || {{ps2classic}} || {{playable}} || Empty emulator configuration.
|-
|-
| Maximo vs. Army of Zin {{altnames|Makai Eiyūki Makishimo: Mashin Monsutā no Yabō|魔界英雄記 マキシモ ~マシンモンスターの野望}} || {{ps2classic}} || {{playable}} || {{playable}} || Empty emulator configuration.
| Maximo vs. Army of Zin || {{ps2classic}} || {{playable}} || {{playable}} || Empty emulator configuration. Known in Japan as ''Makai Eiyūki Makishimo: Mashin Monsutā no Yabō (魔界英雄記 マキシモ ~マシンモンスターの野望)''.
|-
|-
| Max Payne || {{ps2classic}} || {{ps2classic}} || {{available}} || Emulator configuration available.
| Max Payne || {{ps2classic}} || {{ps2classic}} || {{available}} || Emulator configuration available.
|-
|-
| Max Payne 2: The Fall of Max Payne || {{available}} || {{playable}} || {{notavailable}} || Emulator configuration available.
| Max Payne 2: The Fall of Max Payne || {{available}} || {{playable}} || {{notavailable}} ||
|-
|-
| McDonald's Original Happy Disc || {{notavailable}} || {{notavailable}} || {{playable}} || Config fixes freezing and black screen issues. Possible black screen after reentering Piposaru 2001 demo a second time after exiting.
| McDonald's Original Happy Disc || {{notavailable}} || {{notavailable}} || {{playable}} || Config fixes freezing and black screen issues. Possible black screen after reentering Piposaru 2001 demo a second time after exiting.
Line 1,890: Line 1,841:
| MDK 2 Armageddon || {{playable}} || {{playable}} || {{notavailable}} ||
| MDK 2 Armageddon || {{playable}} || {{playable}} || {{notavailable}} ||
|-
|-
| Medal of Honor: Frontline {{altnames|Medal of Honor: Frontline (PS3)}} || {{playable}} || {{playable}} || {{available}} || An HD remaster is available.
| Medal of Honor: Frontline || {{playable}} || {{playable}} || {{available}} || An HD remaster available.
|-
|-
| Medal of Honor: Rising Sun || {{playable}} || {{playable}} || {{available}} ||
| Medal of Honor: Rising Sun || {{playable}} || {{playable}} || {{available}} ||
Line 1,906: Line 1,857:
| Mega Man X7 || {{available}} || {{playable}} || {{available}} ||
| Mega Man X7 || {{available}} || {{playable}} || {{available}} ||
|-
|-
| Mega Man X8 {{altnames|Rockman X8 (ロックマンX8)}} || {{playable}} || {{playable}} || {{ps2classic}} || Emulator configuration available (NTSC-J). Config fixes graphical glitches on FMVs and frame rate issues.
| Mega Man X8 || {{minorissues}} || {{minorissues}} || {{ps2classic}} || Emulator configuration available (NTSC-J). Config fixes graphical glitches on FMVs and frame rate issues. NTSC-U and PAL need configs. Known in Japan as ''Rockman X8 (ロックマンX8))''.
|-
|-
| Meitantei Conan - Daiei Teikoku no Isan || {{notavailable}} || {{notavailable}} || {{playable}} || Intro and the first location tested.
| Meitantei Conan - Daiei Teikoku no Isan || {{notavailable}} || {{notavailable}} || {{playable}} || Intro and the first location tested.
Line 1,918: Line 1,869:
| Mercenaries: Playground of Destruction || {{ps2classic}} || {{playable}} || {{available}} || Empty emulator configuration. Slowdown during big events, otherwise playable.
| Mercenaries: Playground of Destruction || {{ps2classic}} || {{playable}} || {{available}} || Empty emulator configuration. Slowdown during big events, otherwise playable.
|-
|-
| Metal Arms: Glitch in the System || {{available}} || {{playable}} || {{notavailable}} ||
| Metal Arms: Glitch in the System || {{available}} || {{minorissues}} || {{notavailable}} || Slight lighting issues but perfectly playable
|-
|-
| Metal Gear Solid 2: Sons of Liberty {{altnames|Metal Gear Solid 2: Substance|Metal Gear Solid HD Collection (PS3)}} || {{minorissues}} || {{minorissues}} || {{minorissues}} || Config enables pressure sensitive controls. Slowdown in the graphically intensive scenes. Improper SCANMSK and AA1 support in the emulator causes issues with transparency (water, glasses, laser beams are opaque, infrared rays are visible with the naked eye) (GS issue). An HD remaster is available.
| Metal Gear Solid 2: Sons of Liberty<br><small>''Metal Gear Solid 2: Substance''</small> || {{minorissues}} || {{minorissues}} || {{minorissues}} || Config enables pressure sensitive controls. Slowdown in the graphically intensive scenes. Improper SCANMSK and AA1 support in the emulator causes issues with transparency (water, glasses, laser beams are opaque, infrared rays are visible with the naked eye) (GS issue). An HD remaster available as a part of the ''Metal Gear Solid HD Collection''.
|-
|-
| Metal Gear Solid 3: Snake Eater {{altnames|Metal Gear Solid 3: Subsistence|Metal Gear Solid HD Collection (PS3)}} || {{playable}} || {{playable}} || {{playable}} || Config bypasses black screen freeze after intro sequence, fixes getting stuck in trees and fake pits, improves the frame rate, and enables pressure sensitive controls. Improper SCANMSK and AA1 support in the emulator causes issues with transparency (GS issue). An HD remaster is available.
| Metal Gear Solid 3: Snake Eater<br><small>''Metal Gear Solid 3: Subsistence''</small> || {{playable}} || {{playable}} || {{playable}} || Config bypasses black screen freeze after intro sequence, fixes getting stuck in trees and fake pits, improves the frame rate, and enables pressure sensitive controls. Improper SCANMSK and AA1 support in the emulator causes issues with transparency (GS issue). An HD remaster available as a part of the ''Metal Gear Solid HD Collection''.
|-
|-
| Metal Saga || {{notavailable}} || {{playable}} || {{available}} ||
| Metal Saga || {{notavailable}} || {{playable}} || {{available}} ||
|-
|-
| Metal Slug {{altnames|メタルスラッグ}} || {{notavailable}} || {{notavailable}} || {{playable}} ||
| Metal Slug<br><small>''メタルスラッグ''</small> || {{notavailable}} || {{notavailable}} || {{playable}} ||
|-
|-
| Metal Slug 3 {{altnames|メタルスラッグ3}} || {{available}} || {{notavailable}} || {{ps2classic}} || Emulator configuration available.
| Metal Slug 3<br><small>''メタルスラッグ3''</small> || {{available}} || {{notavailable}} || {{ps2classic}} || Emulator configuration available.
|-
|-
| Metal Slug 4 {{altnames|メタルスラッグ4}} || {{available}} || {{available}} || {{ps2classic}} || Empty emulator configuration.
| Metal Slug 4<br><small>''メタルスラッグ4''</small> || {{available}} || {{available}} || {{ps2classic}} || Empty emulator configuration.
|-
|-
| Metal Slug 5 {{altnames|メタルスラッグ5}} || {{available}} || {{available}} || {{ps2classic}} || Empty emulator configuration.
| Metal Slug 5<br><small>''メタルスラッグ5''</small> || {{available}} || {{available}} || {{ps2classic}} || Empty emulator configuration.
|-
|-
| Metal Slug 6 {{altnames|メタルスラッグ6}} || {{notavailable}} || {{notavailable}} || {{ps2classic}} || Empty emulator configuration.
| Metal Slug 6<br><small>''メタルスラッグ6''</small> || {{notavailable}} || {{notavailable}} || {{ps2classic}} || Empty emulator configuration.
|-
|-
| Metal Slug Anthology {{altnames|Metal Slug Complete|メタルスラッグ コンプリート}} || {{playable}} || {{playable}} || {{ps2classic}} || Emulator configuration available (NTSC-U/C and NTSC-J). GX config fixes the Metal Slug 6 boot problem on the NTSC-U/C release (albeit does work randomly).
| Metal Slug Anthology || {{playable}} || {{playable}} || {{ps2classic}} || Emulator configuration available (NTSC-U/C and NTSC-J). GX config fixes the Metal Slug 6 boot problem on the NTSC-U/C release (albeit does work randomly). Known in Japan as ''Metal Slug Complete (メタルスラッグ コンプリート)''.
|-
|-
| Miami Vice || {{playable}} || {{notavailable}} || {{notavailable}} || Config improves frame rate. Frame rate is low even on actual PS2 hardware.
| Miami Vice || {{minorissues}} || {{notavailable}} || {{notavailable}} ||
|-
|-
| Michigan: Report From Hell || {{playable}} || {{notavailable}} || {{available}} ||
| Michigan: Report From Hell || {{playable}} || {{notavailable}} || {{available}} ||
Line 1,948: Line 1,899:
| Midnight Club II || {{ps2classic}} || {{ps2classic}} || {{notavailable}} || Empty emulator configuration.
| Midnight Club II || {{ps2classic}} || {{ps2classic}} || {{notavailable}} || Empty emulator configuration.
|-
|-
| Midnight Club 3: DUB Edition {{altnames|Midnight Club 3: DUB Edition Remix}} || {{ps2classic}} || {{ps2classic}} || {{notavailable}} || Empty emulator configuration.
| Midnight Club 3: DUB Edition<br><small>''Midnight Club 3: DUB Edition Remix''</small> || {{ps2classic}} || {{ps2classic}} || {{notavailable}} || Empty emulator configuration.
|-
|-
| Midway Arcade Treasures || {{available}} || {{playable}} || {{notavailable}} ||
| Midway Arcade Treasures || {{available}} || {{playable}} || {{notavailable}} ||  
|-
|-
| Midway Arcade Treasures 2 || {{majorissues}} || {{majorissues}} || {{notavailable}} || Some games will trigger a data loss warning on startup then show a black screen, but the game is still on and reacts to input, rendering most of them unplayable. Side note when you quit those games, a different one is selected when you return to the main menu. Maybe game bugs out in emu and tries to load the wrong game. (Also the europe version have the same issue).
| Midway Arcade Treasures 2 || {{available}} || {{majorissues}} || {{notavailable}} || Some games will trigger a data loss warning on startup then show a black screen, but the game is still on and reacts to input, rendering most of them unplayable. Side note when you quit those games, a different one is selected when you return to the main menu. Maybe game bugs out in emu and tries to load the wrong game.
|-
|-
| Midway Arcade Treasures 3 || {{playable}} || {{playable}} || {{notavailable}} ||
| Midway Arcade Treasures 3 || {{playable}} || {{playable}} || {{notavailable}} ||
Line 1,958: Line 1,909:
| Might and Magic VIII: Day of the Destroyer || {{notavailable}} || {{notavailable}} || {{playable}} ||
| Might and Magic VIII: Day of the Destroyer || {{notavailable}} || {{notavailable}} || {{playable}} ||
|-
|-
| Minority Report: Everybody Runs || {{available}} || {{available}} || {{available}} ||
| Minority Report: Everybody Runs || {{available}} || {{available}} || {{available}} ||  
|-
| Mike Tyson Heavyweight Boxing || {{available}} || {{playable}} || {{notavailable}} || Config fixes SPS and major graphical glitches on characters and initial splash screen freeze.
|-
|-
| Mirai Shounen Conan {{altnames|未来少年コナン}} || {{notavailable}} || {{notavailable}} || {{minorissues}} || Main menu does not display properly, but is still navigable.
| Mike Tyson Heavyweight Boxing || {{available}} || {{minorissues}} || {{notavailable}} || Config fixes SPS and major graphical glitches on characters and initial splash screen freeze. Some coloring and lighting issues on characters still exist.
|-
|-
| Mission Impossible - Operation Surma || {{playable}} || {{playable}} || {{available}} ||
| Mission Impossible - Operation Surma || {{playable}} || {{playable}} || {{available}} ||
|-
|-
| Mister Mosquito {{altnames|Mr Moskeeto|Ka (蚊)}} || {{playable}} || {{playable}} || {{available}} ||
| Mister Mosquito<br><small>''Mr Moskeeto''</small> || {{playable}} || {{playable}} || {{available}} || Known in Japan as ''Ka (蚊)''.
|-
|-
| MLB 06: The Show || {{notavailable}} || {{playable}} || {{available}} ||
| MLB 06: The Show || {{notavailable}} || {{playable}} || {{available}} ||
Line 1,974: Line 1,923:
| MLB SlugFest: Loaded || {{notavailable}} || {{playable}} || {{notavailable}} || Only tested half an inning pitting the Yankees against the Brewers in quickplay. Any slowdown or other issues beyond this point or in other modes are unknown, or haven't been noticed. For now, all that's known is that the game runs perfectly.
| MLB SlugFest: Loaded || {{notavailable}} || {{playable}} || {{notavailable}} || Only tested half an inning pitting the Yankees against the Brewers in quickplay. Any slowdown or other issues beyond this point or in other modes are unknown, or haven't been noticed. For now, all that's known is that the game runs perfectly.
|-
|-
| Mobile Suit Gundam: Climax U.C. {{altnames|Kidou Senshi Gundam: Climax U.C.}} || {{notavailable}} || {{notavailable}} || {{playable}} || [SLPS-25627] Perfect
| Mobile Suit Gundam: Climax U.C.<br><small>''Kidou Senshi Gundam: Climax U.C.''</small> || {{notavailable}} || {{notavailable}} || {{playable}} || [SLPS-25627] Perfect
|-
|-
| Mobile Suit Gundam: Encounters in Space {{altnames|Kidou Senshi Gundam: Meguriai Sora}} || {{notavailable}} || {{available}} || {{available}} || An HD remaster is available.
| Mobile Suit Gundam: Encounters in Space<br><small>''Kidou Senshi Gundam: Meguriai Sora''</small> || {{notavailable}} || {{available}} || {{available}} ||
|-
|-
| Mobile Suit Gundam: Federation vs. Zeon {{altnames|Kidou Senshi Gundam: Renpou vs. Zeon DX}} || {{available}} || {{playable}} || {{available}} || [SLUS-20382: SuperSlim on HAN] FMV: OK, Graphics: OK, Framerate: OK, Audio: OK, Save: OK
| Mobile Suit Gundam: Federation vs. Zeon<br><small>''Kidou Senshi Gundam: Renpou vs. Zeon DX''</small> || {{available}} || {{playable}} || {{available}} || [SLUS-20382: SuperSlim on HAN] FMV: OK, Graphics: OK, Framerate: OK, Audio: OK, Save: OK
|-
|-
| Mobile Suit Gundam: Gundam vs. Zeta Gundam {{altnames|Kidou Senshi Gundam: Gundam vs. Z Gundam}} || {{notavailable}} || {{minorissues}} || {{available}} ||Some mobile armors (big zam and g-bull tested) sink on the floor,but the others units are perfectly playable.
| Mobile Suit Gundam: Gundam vs. Zeta Gundam<br><small>''Kidou Senshi Gundam: Gundam vs. Z Gundam''</small> || {{notavailable}} || {{minorissues}} || {{available}} ||Some units (like big zam) sink on the floor,when the player is close to a wall the screen starts flickering,and some texture problems in some moments,but still playable,a config is welcome to fix this issues
|-
|-
| Mobile Suit Gundam: Journey to Jaburo {{altnames|Kidou Senshi Gundam}} || {{notavailable}} || {{playable}} || {{available}} ||
| Mobile Suit Gundam: Journey to Jaburo<br><small>''Kidou Senshi Gundam''</small> || {{notavailable}} || {{playable}} || {{available}} ||
|-
|-
| Mobile Suit Gundam: The One Year War {{altnames|Kidou Senshi Gundam: Ichinen Sensou}} || {{notavailable}} || {{notavailable}} || {{available}} ||
| Mobile Suit Gundam: The One Year War<br><small>''Kidou Senshi Gundam: Ichinen Sensou''</small> || {{notavailable}} || {{notavailable}} || {{available}} ||
|-
|-
| Mobile Suit Gundam: Zeonic Front || {{notavailable}} || {{playable}} || {{available}} || An HD remaster is available.
| Mobile Suit Gundam: Zeonic Front || {{notavailable}} || {{playable}} || {{available}} ||
|-
|-
| Mobile Suit Gundam Seed {{altnames|Kidou Senshi Gundam SEED}} || {{notavailable}} || {{notavailable}} || {{available}} ||
| Mobile Suit Gundam Seed<br><small>''Kidou Senshi Gundam SEED''</small> || {{notavailable}} || {{notavailable}} || {{available}} ||
|-
|-
| Mobile Suit Gundam Seed: Never Ending Tomorrow {{altnames|Kido Senshi Gundam SEED: Owaranai Ashita e}} || {{notavailable}} || {{available}} || {{available}} ||
| Mobile Suit Gundam Seed: Never Ending Tomorrow<br><small>''Kido Senshi Gundam SEED: Owaranai Ashita e''</small> || {{notavailable}} || {{available}} || {{available}} ||
|-
|-
| Mobile Suit Gundam Seed: Federation vs. Z.A.F.T. {{altnames|Kidou Senshi Gundam Seed: Rengou vs Z.A.F.T.}} || {{notavailable}} || {{notavailable}} || {{playable}} ||
| Mobile Suit Gundam Seed: Federation vs. Z.A.F.T.<br><small>''Kidou Senshi Gundam Seed: Rengou vs Z.A.F.T.''</small> || {{notavailable}} || {{notavailable}} || {{playable}} ||
|-
|-
| Mobile Suit Gundam Seed Destiny: Federation vs. Z.A.F.T. II Plus {{altnames|Kidou Senshi Gundam Seed Destiny: Rengou vs Z.A.F.T. II Plus}} || {{notavailable}} || {{notavailable}} || {{playable}} ||
| Mobile Suit Gundam Seed Destiny: Federation vs. Z.A.F.T. II Plus<br><small>''Kidou Senshi Gundam Seed Destiny: Rengou vs Z.A.F.T. II Plus''</small> || {{notavailable}} || {{notavailable}} || {{playable}} ||
|-
|-
| Mobile Suit Z Gundam: AEUG Vs. Titans {{altnames|Kidou Senshi Z Gundam: AEUG Vs. Titans}} || {{notavailable}} || {{notavailable}} || {{available}} ||
| Mobile Suit Z Gundam: AEUG Vs. Titans<br><small>''Kidou Senshi Z Gundam: AEUG Vs. Titans''</small> || {{notavailable}} || {{notavailable}} || {{available}} ||
|-
|-
| Mojo! || {{available}} || {{playable}} || {{notavailable}} ||
| Mojo! || {{available}} || {{playable}} || {{notavailable}} ||
|-
|-
| Monster House || {{minorissues}} || {{playable}} || {{notavailable}} || In the PAL version it only crashed once in the whole game, after that it can be played normally.
| Monster House || {{notavailable}} || {{playable}} || {{notavailable}} ||
|-
|-
| Monster Hunter || {{available}} || {{playable}} || {{available}} ||
| Monster Hunter || {{available}} || {{playable}} || {{available}} ||
|-
|-
| Monster Hunter 2 || {{notavailable}} || {{notavailable}} || {{playable}} || Will not be able to save if played from ISO.
| Monster Hunter 2 || {{notavailable}} || {{notavailable}} || {{available}} ||
|-
|-
| Monster Jam: Maximum Destruction || {{playable}} || {{available}} || {{notavailable}} ||
| Monster Jam: Maximum Destruction || {{playable}} || {{available}} || {{notavailable}} ||
Line 2,040: Line 1,989:
| MotorStorm: Arctic Edge || {{minorissues}} || {{playable}} || {{notavailable}} || PAL version for some reason can't restart the main menu's FMV video and makes the game lag alot there, to make it disappear just go to Choose a vehicle menu and the lag will go a way, but if you go back to the main menu the issue will occur again after some seconds, however, it's not gamebreaking. Gameplay runs 100% perfect on both versions.
| MotorStorm: Arctic Edge || {{minorissues}} || {{playable}} || {{notavailable}} || PAL version for some reason can't restart the main menu's FMV video and makes the game lag alot there, to make it disappear just go to Choose a vehicle menu and the lag will go a way, but if you go back to the main menu the issue will occur again after some seconds, however, it's not gamebreaking. Gameplay runs 100% perfect on both versions.
On NTSC (USA) the FMV video restarts normally.
On NTSC (USA) the FMV video restarts normally.
|-
| Mr. Bean || {{playable}} || {{notavailable}} || {{notavailable}} ||
|-
|-
| Mr. Golf || {{ps2classic}} || {{notavailable}} || {{available}} || Empty emulator configuration.
| Mr. Golf || {{ps2classic}} || {{notavailable}} || {{available}} || Empty emulator configuration.
Line 2,053: Line 2,000:
| MTX Mototrax || {{available}} || {{playable}} || {{notavailable}} || Config fixes graphical/texture issues.
| MTX Mototrax || {{available}} || {{playable}} || {{notavailable}} || Config fixes graphical/texture issues.
|-
|-
| Musashi: Samurai Legend {{altnames|Musashiden II: Blademaster|武蔵伝II ブレイドマスター}} || {{playable}} || {{playable}} || {{playable}} || Config fixes graphical glitches and wrong NPC calculations.
| Musashi: Samurai Legend || {{playable}} || {{playable}} || {{playable}} || Config fixes graphical glitches and wrong NPC calculations. Known in Japan as ''Musashiden II: Blademaster (武蔵伝II ブレイドマスター).''
|-
|-
| Mushihimesama || {{notavailable}} || {{notavailable}} || {{playable}} ||
| Mushihimesama || {{notavailable}} || {{notavailable}} || {{playable}} ||
|-
|-
| Music 3000 {{altnames|Funkmaster Flex's Digital Hitz Factory}} || {{majorissues}} || {{majorissues}} || {{notavailable}} || Game has extreme stuttering issues. Created music plays fine.
| Music 3000<br><small>''Funkmaster Flex's Digital Hitz Factory''</small> || {{majorissues}} || {{majorissues}} || {{notavailable}} || Game has extreme stuttering issues. Created music plays fine.
|-
|-
| MVP 06: NCAA Baseball || {{notavailable}} || {{playable}} || {{notavailable}} ||
| MVP 06: NCAA Baseball || {{notavailable}} || {{playable}} || {{notavailable}} ||
Line 2,079: Line 2,026:
| Myst III: Exile || {{playable}} || {{playable}} || {{playable}} || Config fixes texture glitches and stuttering.
| Myst III: Exile || {{playable}} || {{playable}} || {{playable}} || Config fixes texture glitches and stuttering.
|-
|-
| Mystic Heroes || {{available}} || {{ps2classic}} || {{available}} || Emulator configuration available (NTSC-U/C). Config sets multitap controller ports properly.
| Mystic Heroes || {{available}} || {{ps2classic}} || {{available}} || Emulator configuration available (NTSC-U/C). Config sets multitap controller ports properly.  
|-
|-
| Mystic Nights || {{notavailable}} || {{notavailable}} || {{playable}} || English patch works fine.
| Mystic Nights || {{notavailable}} || {{notavailable}} || {{playable}} || English patch works fine.
Line 2,099: Line 2,046:
| NARC || {{available}} || {{playable}} || {{notavailable}} ||
| NARC || {{available}} || {{playable}} || {{notavailable}} ||
|-
|-
| Naruto: Ultimate Ninja {{altnames|Naruto: Narutimate Hero|NARUTO -ナルト- ナルティメットヒーロー}} || {{playable}} || {{playable}} || {{playable}} || Config fixes the freezes on Special Attack.
| Naruto: Ultimate Ninja || {{playable}} || {{playable}} || {{playable}} || Config fixes the freezes on Special Attack. Known in Japan as ''Naruto: Narutimate Hero (NARUTO -ナルト- ナルティメットヒーロー)''.
|-
|-
| Naruto: Ultimate Ninja 2 {{altnames|Naruto: Narutimate Hero 2|NARUTO-ナルト-ナルティメットヒーロー2}} || {{playable}} || {{playable}} || {{playable}} || Config fixes the freezes on Special Attack.
| Naruto: Ultimate Ninja 2 || {{playable}} || {{playable}} || {{playable}} || Config fixes the freezes on Special Attack. Known in Japan as ''Naruto: Narutimate Hero 2 (NARUTO-ナルト-ナルティメットヒーロー2)''.
|-
|-
| Naruto: Ultimate Ninja 3 {{altnames|Naruto: Narutimate Hero 3|NARUTO-ナルト-ナルティメットヒーロー3}} || {{playable}} || {{playable}} || {{playable}} || Config fixes the freezes on Special Attack.
| Naruto: Ultimate Ninja 3 || {{playable}} || {{playable}} || {{playable}} || Config fixes the freezes on Special Attack. Known in Japan as ''Naruto: Narutimate Hero 3 (NARUTO-ナルト-ナルティメットヒーロー3)''.
|-
|-
| Naruto Shippuden: Ultimate Ninja 4 {{altnames|Naruto Shippuden: Narutimate Accel|NARUTO-ナルト- 疾風伝 ナルティメットアクセル}} || {{playable}} || {{playable}} || {{playable}} || Config fixes the freezes on Special Attack.
| Naruto Shippuden: Ultimate Ninja 4 || {{playable}} || {{playable}} || {{playable}} || Config fixes the freezes on Special Attack. Known in Japan as ''Naruto Shippuden: Narutimate Accel (NARUTO-ナルト- 疾風伝 ナルティメットアクセル)''.
|-
|-
| Naruto Shippuden: Ultimate Ninja 5 {{altnames|Naruto Shippuden: Narutimate Accel 2|NARUTO-ナルト- 疾風伝 ナルティメットアクセル2}} || {{playable}} || {{notavailable}} || {{playable}} || Config fixes the freezes on Special Attack.
| Naruto Shippuden: Ultimate Ninja 5 || {{playable}} || {{notavailable}} || {{playable}} || Config fixes the freezes on Special Attack. Known in Japan as ''Naruto Shippuden: Narutimate Accel 2 (NARUTO-ナルト- 疾風伝 ナルティメットアクセル2)''.
|-
|-
| Naruto: Uzumaki Chronicles {{altnames|Naruto: Uzumaki Ninden|NARUTO-ナルト- うずまき忍伝}} || {{playable}} || {{playable}} || {{playable}} || Config fixes freezing issues.
| Naruto: Uzumaki Chronicles || {{playable}} || {{playable}} || {{playable}} || Config fixes freezing issues. Known in Japan as ''Naruto: Uzumaki Ninden (NARUTO-ナルト- うずまき忍伝)''.
|-
|-
| Naruto: Uzumaki Chronicles 2 {{altnames|Naruto: Konoha Spirits!!|NARUTO-ナルト- 木ノ葉スピリッツ!!}} || {{playable}} || {{playable}} || {{playable}} || Config fixes freezing issues.
| Naruto: Uzumaki Chronicles 2 || {{playable}} || {{playable}} || {{playable}} || Config fixes freezing issues. Known in Japan as ''Naruto: Konoha Spirits!! (NARUTO-ナルト- 木ノ葉スピリッツ!!)''.
|-
|-
| NASCAR 2001 || {{notavailable}} || {{playable}} || {{notavailable}} ||
| NASCAR 2001 || {{notavailable}} || {{playable}} || {{notavailable}} ||
|-
|-
| NASCAR Thunder 2002 || {{notavailable}} || {{playable}} || {{notavailable}} || Config fixes frame rate issues and potential PS3 shut downs.
| NASCAR Thunder 2002 || {{notavailable}} || {{minorissues}} || {{notavailable}} || Config dramatically improves frame rate. Minor "stopping" effect in races.
|-
|-
| NASCAR Thunder 2003 || {{notavailable}} || {{playable}} || {{notavailable}} || Config fixes frame rate issues and potential PS3 shut downs.
| NASCAR Thunder 2003 || {{notavailable}} || {{minorissues}} || {{notavailable}} || Config dramatically improves frame rate and mostly fixes potential PS3 shutdown. A PS3 shutdown can still occur, usually on the start of races, but to much lesser degree. Minor "stopping" effect in races. Possible lock on first loading screen.
|-
|-
| NASCAR Thunder 2004 || {{notavailable}} || {{playable}} || {{notavailable}} || Config fixes frame rate issues and potential PS3 shut downs.
| NASCAR Thunder 2004 || {{notavailable}} || {{minorissues}} || {{notavailable}} || Config dramatically improves frame rate and fixes potential PS3 shutdown. Minor "stopping" effect in races. Possible lock on first loading screen.
|-
|-
| NASCAR 2005: Chase for the Cup || {{notavailable}} || {{playable}} || {{notavailable}} || Config fixes frame rate issues and potential PS3 shut downs.
| NASCAR 05: Chase for the Cup || {{notavailable}} || {{minorissues}} || {{notavailable}} || Config dramatically improves frame rate. Minor "stopping" effect in races.
|-
|-
| NASCAR 06: Total Team Control || {{available}} || {{playable}} || {{notavailable}} ||
| NASCAR 06: Total Team Control || {{available}} || {{playable}} || {{notavailable}} ||
Line 2,157: Line 2,104:
| NBA Ballers || {{available}} || {{playable}} || {{notavailable}} ||
| NBA Ballers || {{available}} || {{playable}} || {{notavailable}} ||
|-
|-
| NBA Jam || {{available}} || {{available}} || {{notavailable}} ||
| NBA Jam || {{available}} || {{available}} || {{notavailable}} ||  
|-
|-
| NBA Live 2001 || {{playable}} || {{available}} || {{available}} || Frame rate drops in-game.
| NBA Live 2001 || {{available}} || {{available}} || {{available}} ||
|-
|-
| NBA Live 2002 || {{playable}} || {{playable}} || {{available}} ||
| NBA Live 2002 || {{available}} || {{playable}} || {{available}} ||
|-
|-
| NBA Live 2003 || {{available}} || {{available}} || {{available}} ||
| NBA Live 2003 || {{available}} || {{available}} || {{available}} ||
Line 2,179: Line 2,126:
| NBA Street || {{available}} || {{playable}} || {{available}} ||
| NBA Street || {{available}} || {{playable}} || {{available}} ||
|-
|-
| NBA Street Vol. 2 || {{playable}} || {{majorissues}} || {{available}} || Major slow downs on certain courts
| NBA Street Vol. 2 || {{playable}} || {{majorissues}} || {{available}} || Game has major slow down issues on certain courts. Config file may fix issues.
|-
|-
| NBA Street V3 || {{playable}} || {{minorissues}} || {{available}} || Minor slow downs on certain courts
| NBA Street V3 || {{playable}} || {{minorissues}} || {{available}} || Minor slow downs during games.
|-
|-
| NCAA '07 March Madness || {{notavailable}} || {{minorissues}} || {{notavailable}} || Freezes if left on the main menu after a minute or two, otherwise perfectly playable.
| NCAA '07 March Madness || {{notavailable}} || {{minorissues}} || {{notavailable}} || Freezes if left on the main menu after a minute or two, otherwise perfectly playable.
Line 2,187: Line 2,134:
| NCAA March Madness 2002 || {{notavailable}} || {{minorissues}} || {{notavailable}} || A little slowdown at times.
| NCAA March Madness 2002 || {{notavailable}} || {{minorissues}} || {{notavailable}} || A little slowdown at times.
|-
|-
| Need for Speed: Carbon {{altnames|Need for Speed: Carbon Collector's Edition|Need for Speed: Carbon (PS3)}} || {{playable}} || {{playable}} || {{playable}} || Config fixes the frame rate.
| Need for Speed: Carbon<br><small>''Need for Speed: Carbon Collector's Edition''</small> || {{playable}} || {{playable}} || {{playable}} || Config fixes the frame rate. A PS3 version available.
|-
|-
| Need for Speed: Hot Pursuit 2 || {{playable}} || {{playable}} || {{playable}} || Emulator configuration available (GX). Config adjusts camera function and skips bugged attract mode on main menu.
| Need for Speed: Hot Pursuit 2 || {{playable}} || {{playable}} || {{minorissues}} || Busted scenes are broken and depth issues on NTSC-J (Korea) version.
|-
|-
| Need for Speed: Most Wanted {{altnames|Need for Speed: Most Wanted Black Edition}} || {{ps2classic}} || {{ps2classic}} || {{playable}} || Empty emulator configuration. Disable the smoothing to improve the frame rate. On rare occasion, the game will cut to a black screen and PS3 will need to be rebooted.
| Need for Speed: Most Wanted<br><small>''Need for Speed: Most Wanted Black Edition''</small> || {{ps2classic}} || {{ps2classic}} || {{playable}} || Empty emulator configuration. Disable the smoothing to improve the frame rate. On rare occasion, the game will cut to a black screen and PS3 will need to be rebooted.
|-
|-
| Need for Speed: ProStreet {{altnames|Need for Speed: ProStreet (PS3)}} || {{playable}} || {{playable}} || {{playable}} || Config fixes frame rate issues.
| Need for Speed: ProStreet || {{playable}} || {{playable}} || {{playable}} || Config fixes frame rate issues. A PS3 version available.
|-
|-
| Need for Speed: Undercover {{altnames|Need for Speed: Undercover (PS3)}} || {{playable}} || {{playable}} || {{playable}} || Config fixes frame rate issues.
| Need for Speed: Undercover || {{playable}} || {{playable}} || {{playable}} || Config fixes frame rate issues. A PS3 version available.
|-
|-
| Need for Speed: Underground || {{playable}} || {{playable}} || {{playable}} ||
| Need for Speed: Underground || {{playable}} || {{playable}} || {{playable}} ||
|-
|-
| Need for Speed: Underground 2 {{altnames|Need for Speed: Underground 2 SHA_DO}} || {{playable}} || {{playable}} || {{playable}} || Config fixes frame rate issues. Possible crash when saving data.
| Need for Speed: Underground 2<br><small>''Need for Speed: Underground 2 SHA_DO''</small> || {{playable}} || {{playable}} || {{playable}} || Config fixes frame rate issues. Possible crash when saving data.
|-
|-
| Neo Contra {{altnames|ネオコントラ}} || {{ps2classic}} || {{ps2classic}} || {{ps2classic}} || Empty emulator configuration.
| Neo Contra<br><small>''ネオコントラ''</small> || {{ps2classic}} || {{ps2classic}} || {{ps2classic}} || Empty emulator configuration.
|-
|-
| NeoGeo Battle Coliseum || {{playable}} || {{playable}} || {{ps2classic}} || Emulator configuration available. Config fixes softlocks on loading screens before fights.
| NeoGeo Battle Coliseum || {{playable}} || {{playable}} || {{ps2classic}} || Emulator configuration available. Config fixes softlocks on loading screens before fights.
|-
|-
| NeoPets: The Darkest Faerie || {{notavailable}} || {{minorissues}} || {{notavailable}} || Minor screen glitches from time to time. Getting hit by the Ixi Spearmen will cause a softlock (FPU accuracy issue).
| NeoPets: The Darkest Faerie || {{notavailable}} || {{minorissues}} || {{notavailable}} || Minor screen glitches from time to time. Getting hit by the Ixi Spearmen will cause a softlock (FPU accuracy issue). A config file Does Not Exist Yet.
|-
|-
| New Roommania: Porori Seishun || {{notavailable}} || {{notavailable}} || {{playable}} ||
| New Roommania: Porori Seishun || {{notavailable}} || {{notavailable}} || {{playable}} ||
Line 2,219: Line 2,166:
| NFL Street 3 || {{available}} || {{majorissues}} || {{notavailable}} || Game is in slow motion.
| NFL Street 3 || {{available}} || {{majorissues}} || {{notavailable}} || Game is in slow motion.
|-
|-
| NHL 2001 || {{playable}} || {{available}} || {{notavailable}} ||
| NHL 2001 || {{available}} || {{available}} || {{notavailable}} ||
|-
|-
| NHL 2002 || {{playable}} || {{playable}} || {{available}} ||
| NHL 2002 || {{available}} || {{playable}} || {{available}} ||
|-
|-
| NHL 2003 || {{available}} || {{available}} || {{notavailable}} ||
| NHL 2003 || {{available}} || {{available}} || {{notavailable}} ||
|-
|-
| NHL 2004 || {{playable}} || {{playable}} || {{notavailable}} ||
| NHL 2004 || {{available}} || {{playable}} || {{notavailable}} ||
|-
|-
| NHL 2005 || {{available}} || {{available}} || {{notavailable}} ||
| NHL 2005 || {{available}} || {{available}} || {{notavailable}} ||
Line 2,249: Line 2,196:
| NHL 2K10 || {{notavailable}} || {{available}} || {{notavailable}} ||
| NHL 2K10 || {{notavailable}} || {{available}} || {{notavailable}} ||
|-
|-
| NHL Hitz 20-02 || {{playable}} || {{playable}} || {{notavailable}} || Config fixes random freezes and major graphical glitches.
| NHL Hitz 20-02 || {{available}} || {{majorissues}} || {{notavailable}} || Notable graphical glitches during gameplay.
|-
|-
| NHL Hitz 20-03 || {{playable}} || {{playable}} || {{notavailable}} || Config fixes random freezes.
| NHL Hitz 20-03 || {{available}} || {{unplayable}} || {{notavailable}} || Game freezes randomly during gameplay.
|-
|-
| NHL Hitz Pro || {{available}} || {{available}} || {{notavailable}} ||
| NHL Hitz Pro || {{available}} || {{available}} || {{notavailable}} ||  
|-
|-
| Nichibeikan Pro Yakyuu: Final League || {{notavailable}} || {{notavailable}} || {{playable}} || Config fixes player deformation.
| Nichibeikan Pro Yakyuu: Final League || {{notavailable}} || {{notavailable}} || {{playable}} || Config fixes player deformation.
Line 2,259: Line 2,206:
| Nick Jr. Go, Diego, Go! Safari Rescue || {{ps2classic}} || {{ps2classic}} || {{notavailable}} || Empty emulator configuration.
| Nick Jr. Go, Diego, Go! Safari Rescue || {{ps2classic}} || {{ps2classic}} || {{notavailable}} || Empty emulator configuration.
|-
|-
| Nickelodeon Barnyard || {{majorissues}} || {{majorissues}} || {{available}} || The game has glitched graphics, with most of the textures looking corrupted and constantly flickering, some of the in-game texts also are unreadable.
| Nickelodeon Barnyard || {{majorissues}} || {{majorissues}} || {{available}} || Texture issues caused by mipmapping.
|-
|-
| Nickelodeon Go, Diego, Go! Great Dinosaur Rescue || {{ps2classic}} || {{ps2classic}} || {{notavailable}} || Empty emulator configuration.
| Nickelodeon Go, Diego, Go! Great Dinosaur Rescue || {{ps2classic}} || {{ps2classic}} || {{notavailable}} || Empty emulator configuration.
|-
|-
| Nickelodeon Tak and the Guardians of Gross || {{available}} || {{majorissues}} || {{notavailable}} || May shut off PS3 at a certain point.
| Nickelodeon Tak and the Guardians of Gross || {{available}} || {{playable}} || {{notavailable}} || May shut off PS3 at a certain point.
|-
|-
| Nickelodeon Tak: The Great Juju Challenge || {{ps2classic}} || {{available}} || {{notavailable}} || Empty emulator configuration.
| Nickelodeon Tak: The Great Juju Challenge || {{ps2classic}} || {{available}} || {{notavailable}} || Empty emulator configuration.
Line 2,271: Line 2,218:
| Nicktoons: Attack of the Toybots || {{available}} || {{majorissues}} || {{available}} || Texture issues in HUD and in menus. Game speed is unaffected
| Nicktoons: Attack of the Toybots || {{available}} || {{majorissues}} || {{available}} || Texture issues in HUD and in menus. Game speed is unaffected
|-
|-
| Nicktoons Unite! {{altnames|Nickelodeon SpongeBob SquarePants and Friends Unite!}} || {{majorissues}} || {{majorissues}} || {{notavailable}} || Texture issues caused by mipmapping.
| Nicktoons Unite!<br><small>''Nickelodeon SpongeBob SquarePants and Friends Unite!''</small> || {{majorissues}} || {{majorissues}} || {{notavailable}} || Texture issues caused by mipmapping.
|-
|-
| Nightshade || {{playable}} || {{playable}} || {{available}} || Config fixes slowdown and flickering graphics.
| Nightshade || {{minorissues}} || {{minorissues}} || {{available}} || Notable graphical glitches and frame drops in some areas with many enemies. Oddly enough, it happens very rarely and it goes away when the enemies are killed. As of now, no config file exists to fix this.
|-
|-
| Nights into Dreams || {{notavailable}} || {{notavailable}} || {{available}} || An HD remaster is available.
| Nights into Dreams || {{notavailable}} || {{notavailable}} || {{available}} ||
|-
|-
| Ninkyouden: Toseinin Ichidaiki {{altnames|任侠伝 渡世人一代記}} || {{notavailable}} || {{notavailable}} || {{ps2classic}} || Emulator configuration available.
| Ninkyouden: Toseinin Ichidaiki<br><small>''任侠伝 渡世人一代記''</small> || {{notavailable}} || {{notavailable}} || {{ps2classic}} || Emulator configuration available.
|-
|-
| Nitrobike || {{playable}} || {{available}} || {{notavailable}} ||
| Nitrobike || {{playable}} || {{available}} || {{notavailable}} ||
Line 2,295: Line 2,242:
| Obscure || {{playable}} || {{playable}} || {{notavailable}} ||
| Obscure || {{playable}} || {{playable}} || {{notavailable}} ||
|-
|-
| Obscure II {{altnames|Obscure: The Aftermath}} || {{playable}} || {{minorissues}} || {{notavailable}} || Small issue with memory card, and start screen. Letters looks like some of them are refreshing itself. Some levels have textures and models that seem to occasionally phase out of existence but its only level pieces and its not too major nor an impact on gameplay. PSP version works as a Remaster.
| Obscure II<br><small>''Obscure: The Aftermath''</small> || {{playable}} || {{minorissues}} || {{notavailable}} || Small issue with memory card, and start screen. Letters looks like some of them are refreshing itself. Some levels have textures and models that seem to occasionally phase out of existence but its only level pieces and its not too major nor an impact on gameplay. PSP version works as a Remaster.
|-
|-
| Odin Sphere {{altnames|Odin Sphere Leifthrasir (PS3)}} || {{available}} || {{ps2classic}} || {{available}} || Emulator configuration available (NTSC-U/C). Potential save fix.
| Odin Sphere || {{available}} || {{ps2classic}} || {{available}} || Emulator configuration available (NTSC-U/C). Potential save fix. A PS3 remake available under the name ''Odin Sphere Leifthrasir''.
|-
|-
| Okage: Shadow King {{altnames|Boku to Maou (ボクと魔王)}} || {{notavailable}} || {{minorissues}} || {{available}} || Config disables depth of field blur effect to improve frame rate. Minor slowdown when lots of characters are on screen.
| Okage: Shadow King || {{notavailable}} || {{minorissues}} || {{available}} || Config disables depth of field blur effect to improve frame rate. Minor slowdown when lots of characters are on screen. Known in Japan as ''Boku to Maou (ボクと魔王)''.
|-
|-
| Okami {{altnames|Okami (PS3)}} || {{playable}} || {{playable}} || {{available}} || Config improves frame rate and enables pressure sensitive controls. An HD remaster is available.
| Okami || {{playable}} || {{playable}} || {{available}} || An HD remaster available.
|-
|-
| One Piece Grand Adventure || {{playable}} || {{playable}} || {{available}} ||
| One Piece Grand Adventure || {{playable}} || {{playable}} || {{available}} ||
|-
| One Piece: Round the Land! || {{minorissues}} || {{notavailable}} || {{available}} || Minor frame drops.
|-
|-
| Oni || {{minorissues}} || {{minorissues}} || {{notavailable}} || Config fixes black screen after intro. Minor textures flickering during in-game cutscenes.
| Oni || {{minorissues}} || {{minorissues}} || {{notavailable}} || Config fixes black screen after intro. Minor textures flickering during in-game cutscenes.
Line 2,338: Line 2,283:
|-
|-
| Outrun 2006: Coast 2 Coast || {{playable}} || {{minorissues}} || {{available}} || Runs below 60fps, mostly stable, occasionally very choppy (NTSC-U)
| Outrun 2006: Coast 2 Coast || {{playable}} || {{minorissues}} || {{available}} || Runs below 60fps, mostly stable, occasionally very choppy (NTSC-U)
|-
| Over The Hedge || {{available}} || {{available}} || {{notavailable}} ||
|}
|}


Line 2,345: Line 2,288:
{{PS2 Classics Emulator Compatibility List Headers|P}}
{{PS2 Classics Emulator Compatibility List Headers|P}}
|-
|-
| P.T.O. IV: Pacific Theater of Operations {{altnames|Teitoku no Ketsudan IV (提督の決断IV)}} || {{playable}} || {{ps2classic}} || {{playable}} || Empty emulator configuration.
| P.T.O. IV: Pacific Theater of Operations || {{playable}} || {{ps2classic}} || {{playable}} || Empty emulator configuration. Known in Japan as ''Teitoku no Ketsudan IV (提督の決断IV)''.
|-
|-
| Pac-Man Fever || {{available}} || {{playable}} || {{notavailable}} ||
| Pac-Man Fever || {{available}} || {{playable}} || {{notavailable}} ||
Line 2,357: Line 2,300:
| Pacific Warriors II: Dogfight || {{ps2classic}} || {{notavailable}} || {{notavailable}} || Empty emulator configuration.
| Pacific Warriors II: Dogfight || {{ps2classic}} || {{notavailable}} || {{notavailable}} || Empty emulator configuration.
|-
|-
| Panzer Elite Action: Fields of Glory || {{playable}} || {{notavailable}} || {{notavailable}} || Config fixes invisible tank and other objects (VU issue).
| Panzer Elite Action: Fields of Glory || {{minorissues}} || {{notavailable}} || {{notavailable}} || Player tank is not drawn, only the shadow under. While the issue seems to be minor, we can't fix it without using command 0x12 (game draw tank using VU0 with Mbit, which require precise timing).
|-
|-
| PaRappa the Rapper 2 || {{playable}} || {{playable}} || {{playable}} || GX config for the NTSC versions and CUSTOM config for the PAL version fixes all freezes.
| PaRappa the Rapper 2 || {{playable}} || {{playable}} || {{playable}} || GX config for the NTSC versions and CUSTOM config for the PAL version fixes all freezes.
Line 2,366: Line 2,309:
|-
|-
| Peter Jackson's King Kong: The Official Game of the Movie || {{playable}} || {{playable}} || {{available}} ||
| Peter Jackson's King Kong: The Official Game of the Movie || {{playable}} || {{playable}} || {{available}} ||
|-
| Petz: Catz 2 || {{playable}} || {{playable}} || {{notavailable}} ||
|-
| Petz: Dogz 2 || {{playable}} || {{playable}} || {{notavailable}} ||
|-
|-
| Phantasy Star Universe || {{playable}} || {{playable}} || {{available}} || Config fixes memory card issues and glitched bottom of screen (GS->DISPLAY2 issue).
| Phantasy Star Universe || {{playable}} || {{playable}} || {{available}} || Config fixes memory card issues and glitched bottom of screen (GS->DISPLAY2 issue).
Line 2,385: Line 2,324:
| Pinball Hall of Fame: The Williams Collection || {{notavailable}} || {{available}} || {{notavailable}} ||
| Pinball Hall of Fame: The Williams Collection || {{notavailable}} || {{available}} || {{notavailable}} ||
|-
|-
| Piposaru 2001 {{altnames|ピポサル2001}} || {{notavailable}} || {{notavailable}} || {{playable}} || Config fixes black screen after intro.
| Piposaru 2001<br><small>''ピポサル2001''</small> || {{notavailable}} || {{notavailable}} || {{playable}} || Config fixes black screen after intro.
|-
|-
| Pirates of the Caribbean: At World's End || {{ps2classic}} || {{available}} || {{available}} || Empty emulator configuration.
| Pirates of the Caribbean: At World's End || {{ps2classic}} || {{available}} || {{available}} || Empty emulator configuration.
Line 2,397: Line 2,336:
| Pitfall: The Lost Expedition || {{available}} || {{playable}} || {{notavailable}} ||
| Pitfall: The Lost Expedition || {{available}} || {{playable}} || {{notavailable}} ||
|-
|-
| Play It Pinball {{altnames|American Arcade(アメリカン・アーケード)}} || {{ps2classic}} || {{notavailable}} || {{available}} || Empty emulator configuration.
| Play It Pinball || {{ps2classic}} || {{notavailable}} || {{available}} || Empty emulator configuration. Known in Japan as ''American Arcade(アメリカン・アーケード)''.
|-
|-
| Playboy The Mansion || {{playable}} || {{unplayable}} || {{notavailable}} || US cuts video signal and requires PS3 powered off after highlighting objects with X button (TLB issue).
| Playboy The Mansion || {{playable}} || {{unplayable}} || {{notavailable}} || US cuts video signal and requires PS3 powered off after highlighting objects with X button (TLB issue).
Line 2,403: Line 2,342:
| Poinie's Poin || {{notavailable}} || {{notavailable}} || {{playable}} ||
| Poinie's Poin || {{notavailable}} || {{notavailable}} || {{playable}} ||
|-
|-
| Police 24/7 {{altnames|The Keisatsukan: Shinjuku 24-ji|ザ・警察官 新宿24時}} || {{playable}} || {{notavailable}} || {{available}} || No USB peripheral support in the emulator. Controller works fine.
| Police 24/7 || {{playable}} || {{notavailable}} || {{available}} || No USB peripheral support in the emulator. Controller works fine. Known in Japan as ''The Keisatsukan: Shinjuku 24-ji (ザ・警察官 新宿24時)''.
|-
|-
| Pool Shark 2 || {{ps2classic}} || {{notavailable}} || {{notavailable}} || Empty emulator configuration.
| Pool Shark 2 || {{ps2classic}} || {{notavailable}} || {{notavailable}} || Empty emulator configuration.
Line 2,417: Line 2,356:
| Pop'n Music 11 || {{notavailable}} || {{notavailable}} || {{minorissues}} ||Game is fully playable, aside from a major issue: that being the timing of a certain part of songs becoming mistimed. Cause of this issue is unknown.
| Pop'n Music 11 || {{notavailable}} || {{notavailable}} || {{minorissues}} ||Game is fully playable, aside from a major issue: that being the timing of a certain part of songs becoming mistimed. Cause of this issue is unknown.
|-
|-
| Pop'n Music 12 いろは || {{notavailable}} || {{notavailable}} || {{playable}} || Dedicated controller is recognized with a PS2 to USB adapter, but all buttons except START and SELECT are mismatched. Right yellow button does not appear to map to any button.
| Pop'n Music 12 いろは || {{notavailable}} || {{notavailable}} || {{playable}} || Dedicated controller is recognized with a PS2 to USB adapter, but all buttons except START and SELECT are mismatched. Right yellow button does not appear to map to any button.
|-
|-
| Pop'n Music 13 カーニバル || {{notavailable}} || {{notavailable}} || {{minorissues}} ||Game is fully playable, aside from a major issue: that being the timing of a certain part of songs becoming mistimed. Cause of this issue is unknown.
| Pop'n Music 13 カーニバル || {{notavailable}} || {{notavailable}} || {{minorissues}} ||Game is fully playable, aside from a major issue: that being the timing of a certain part of songs becoming mistimed. Cause of this issue is unknown.
Line 2,430: Line 2,369:
|-
|-
| Portal Runner || {{playable}} || {{playable}} || {{notavailable}} || Config enables pressure sensitive controls.
| Portal Runner || {{playable}} || {{playable}} || {{notavailable}} || Config enables pressure sensitive controls.
|-
| Power Drome || {{playable}} || {{playable}} || {{notavailable}} || Config fixes graphical glitches.
|-
|-
| Power Rangers Dino Thunder || {{playable}} || {{available}} || {{notavailable}} ||
| Power Rangers Dino Thunder || {{playable}} || {{available}} || {{notavailable}} ||
Line 2,441: Line 2,378:
| Predator Concrete Jungle || {{available}} || {{playable}} || {{notavailable}} ||
| Predator Concrete Jungle || {{available}} || {{playable}} || {{notavailable}} ||
|-
|-
| PRIDE FC: Fighting Championships || {{available}} || {{minorissues}} || {{available}} || Config fixes most of the frame rate issues and missing menu graphics. Some slowdown and screen jitter on grab moves showing a lot of the ring ropes. PAL port is unoptimised - slower game speed and black bars.
| PRIDE FC: Fighting Championships || {{available}} || {{minorissues}} || {{available}} || Config fixes most of the frame rate issues and missing menu graphics. Some slowdown and screen jitter on grab moves showing a lot of the ring ropes. PAL port is unoptimised - slower game speed and black bars.  
|-
|-
| Pride GP Grand Prix 2003 || {{notavailable}} || {{notavailable}} || {{playable}} || Empty Emulator Configuration.
| Pride GP Grand Prix 2003 || {{notavailable}} || {{notavailable}} || {{playable}} || Empty Emulator Configuration.
Line 2,449: Line 2,386:
| Primal Image vol. 1 || {{notavailable}} || {{notavailable}} || {{playable}} || Config fixes freezing. Low frame rates still exist.
| Primal Image vol. 1 || {{notavailable}} || {{notavailable}} || {{playable}} || Config fixes freezing. Low frame rates still exist.
|-
|-
| Prince of Persia: The Sands of Time {{altnames|The Prince of Persia Trilogy (PS3)}} || {{playable}} || {{playable}} || {{ps2classic}} || Empty emulator configuration. Korean version available on the PlayStation Store. An HD remaster is available.
| Prince of Persia: The Sands of Time || {{playable}} || {{playable}} || {{ps2classic}} || Empty emulator configuration. Korean version available on the PlayStation Store. An HD remaster available as a part of The Prince of Persia Trilogy.
|-
|-
| Prince of Persia: The Two Thrones {{altnames|The Prince of Persia Trilogy (PS3)}} || {{playable}} || {{playable}} || {{available}} || An HD remaster is available.
| Prince of Persia: The Two Thrones || {{playable}} || {{playable}} || {{available}} ||
An HD remaster available as a part of The Prince of Persia Trilogy.
|-
|-
| Prince of Persia: Warrior Within {{altnames|The Prince of Persia Trilogy (PS3)}} || {{playable}} || {{playable}} || {{available}} || Config fixes frame rate issues. An HD remaster is available.
| Prince of Persia: Warrior Within || {{minorissues}} || {{available}} || {{available}} || Low FPS. An HD remaster available as a part of The Prince of Persia Trilogy.
|-
|-
| Prisoner of War || {{playable}} || {{notavailable}} || {{notavailable}} ||
| Prisoner of War || {{playable}} || {{notavailable}} || {{notavailable}} ||
|-
|-
| Pro Evolution Soccer {{altnames|World Soccer: Winning Eleven 5}} || {{available}} || {{notavailable}} || {{available}} ||
| Pro Evolution Soccer <br><small>''World Soccer: Winning Eleven 5''</small> || {{available}} || {{notavailable}} || {{available}} ||  
|-
|-
| Pro Evolution Soccer 2 {{altnames|World Soccer: Winning Eleven 6}} || {{available}} || {{minorissues}} || {{playable}} || Minor slowdown when camera pans across field occasionally.
| Pro Evolution Soccer 2 <br><small>''World Soccer: Winning Eleven 6''</small> || {{available}} || {{minorissues}} || {{playable}} || Minor slowdown when camera pans across field occasionally.
|-
|-
| Pro Evolution Soccer 3 {{altnames|World Soccer: Winning Eleven 7|World Soccer: Winning Eleven 7 International}} || {{playable}} || {{playable}} || {{playable}} ||
| Pro Evolution Soccer 3 <br><small>''World Soccer: Winning Eleven 7''</small> <br><small>''World Soccer: Winning Eleven 7 International''</small> || {{playable}} || {{playable}} || {{playable}} ||
|-
|-
| Pro Evolution Soccer 4 {{altnames|World Soccer: Winning Eleven 8|World Soccer: Winning Eleven 8 International}} || {{playable}} || {{playable}} || {{playable}} ||
| Pro Evolution Soccer 4 <br><small>''World Soccer: Winning Eleven 8''</small> <br><small>''World Soccer: Winning Eleven 8 International''</small> || {{playable}} || {{playable}} || {{playable}} ||
|-
|-
| Pro Evolution Soccer 5 {{altnames|World Soccer: Winning Eleven 9}} || {{playable}} || {{playable}} || {{playable}} ||
| Pro Evolution Soccer 5 <br><small>''World Soccer: Winning Eleven 9''</small> || {{playable}} || {{playable}} || {{playable}} ||
|-
|-
| Pro Evolution Soccer 6 {{altnames|World Soccer: Winning Eleven 10|Winning Eleven: Pro Evolution Soccer 2007}} || {{playable}} || {{playable}} || {{playable}} || Config fixes black screen after opening logos on PAL (v2.00) and NTSC-J versions and ingame stuttering.
| Pro Evolution Soccer 6 <br><small>''World Soccer: Winning Eleven 10''</small> <br><small>''Winning Eleven: Pro Evolution Soccer 2007''</small> || {{playable}} || {{minorissues}} || {{minorissues}} || Config fixes black screen after opening logos on PAL (v2.00) and NTSC-J versions. Little frame drops may occasionally occur in the NTSC versions.
|-
|-
| Pro Evolution Soccer 2008 {{altnames|World Soccer: Winning Eleven 2008|World Soccer: Winning Eleven 11|Pro Evolution Soccer 2008 (PS3)}} || {{available}} || {{available}} || {{available}} ||
| Pro Evolution Soccer 2008 <br><small>''World Soccer: Winning Eleven 2008''</small> <br><small>''World Soccer: Winning Eleven 11''</small> || {{available}} || {{available}} || {{available}} || PS3 version available
|-
|-
| Pro Evolution Soccer 2009 {{altnames|World Soccer: Winning Eleven 2009|Pro Evolution Soccer 2009 (PS3)}} || {{available}} || {{available}} || {{available}} ||
| Pro Evolution Soccer 2009 <br><small>''World Soccer: Winning Eleven 2009''</small> || {{available}} || {{available}} || {{available}} || PS3 version available
|-
|-
| Pro Evolution Soccer 2010 {{altnames|World Soccer: Winning Eleven 2010|Pro Evolution Soccer 2010 (PS3)}} || {{minorissues}} || {{available}} || {{available}} || works with Config file. Little frame drops and pitch textures are corrupted.
| Pro Evolution Soccer 2010 <br><small>''World Soccer: Winning Eleven 2010''</small> || {{available}} || {{available}} || {{available}} || PS3 version available
|-
|-
| Pro Evolution Soccer 2011 {{altnames|World Soccer: Winning Eleven 2011|Pro Evolution Soccer 2011 (PS3)}} || {{available}} || {{available}} || {{available}} ||
| Pro Evolution Soccer 2011 <br><small>''World Soccer: Winning Eleven 2011''</small> || {{available}} || {{available}} || {{available}} || PS3 version available
|-
|-
| Pro Evolution Soccer 2012 {{altnames|World Soccer: Winning Eleven 2012|Pro Evolution Soccer 2012 (PS3)}} || {{available}} || {{playable}} || {{available}} || Config fixes black screen after Konami logo and fixes FMV and ingame stuttering.
| Pro Evolution Soccer 2012 <br><small>''World Soccer: Winning Eleven 2012''</small> || {{available}} || {{available}} || {{available}} || PS3 version available
|-
|-
| Pro Evolution Soccer 2013 {{altnames|Pro Evolution Soccer 2013 (PS3)}} || {{available}} || {{available}} || {{notavailable}} ||
| Pro Evolution Soccer 2013 || {{available}} || {{available}} || {{notavailable}} || PS3 version available
|-
|-
| Pro Evolution Soccer 2014 {{altnames|Pro Evolution Soccer 2014 (PS3)}} || {{playable}} || {{notavailable}} || {{notavailable}} || There are slight fps drops at the beginning of the match, it improves after the match and it stays on a black screen in the UCL intro.
| Pro Evolution Soccer 2014 || {{playable}} || {{notavailable}} || {{notavailable}} || PS3 version available,There are slight fps drops at the beginning of the match, it improves after the match and it stays on a black screen in the UCL intro,Config file is required for these two.
|-
|-
| Project Eden || {{playable}} || {{playable}} || {{notavailable}} ||
| Project Eden || {{playable}} || {{playable}} || {{notavailable}} ||
Line 2,487: Line 2,425:
| Project Minerva || {{notavailable}} || {{notavailable}} || {{available}} ||
| Project Minerva || {{notavailable}} || {{notavailable}} || {{available}} ||
|-
|-
| Project: Snowblind || {{available}} || {{available}} || {{notavailable}} ||
| Project: Snowblind || {{available}} || {{available}} || {{notavailable}} ||  
|-
|-
| Pryzm Chapter One: The Dark Unicorn || {{available}} || {{playable}} || {{notavailable}} ||
| Pryzm Chapter One: The Dark Unicorn || {{available}} || {{playable}} || {{notavailable}} ||
Line 2,493: Line 2,431:
| Psi-Ops: The Mindgate Conspiracy || {{playable}} || {{playable}} || {{available}} || Config enables pressure sensitive controls.
| Psi-Ops: The Mindgate Conspiracy || {{playable}} || {{playable}} || {{available}} || Config enables pressure sensitive controls.
|-
|-
| Psychonauts || {{playable}} || {{ps2classic}} || {{notavailable}} || Emulator configuration available.
| Psychonauts || {{available}} || {{ps2classic}} || {{notavailable}} || Emulator configuration available.
|-
|-
| Psyvariar: Complete Edition || {{playable}} || {{notavailable}} || {{ps2classic}} || Empty emulator configuration.
| Psyvariar: Complete Edition || {{playable}} || {{notavailable}} || {{ps2classic}} || Empty emulator configuration.
|-
|-
| Puyo Puyo Fever {{altnames|Puyo Pop Fever}} || {{available}} || {{notavailable}} || {{playable}} ||
| Puyo Puyo Fever <br><small>''Puyo Pop Fever''|| {{available}} || {{notavailable}} || {{playable}} ||  
|-
|-
| Puyo Puyo Fever 2 {{altnames|Puyo Pop Fever 2}} || {{notavailable}} || {{notavailable}} || {{playable}} ||
|}
|}


Line 2,505: Line 2,442:
{{PS2 Classics Emulator Compatibility List Headers|Q}}
{{PS2 Classics Emulator Compatibility List Headers|Q}}
|-
|-
| Q-Ball: Billiards Master {{altnames|Pool Master|Dōkyū Billiard Master 2|撞球 ビリヤードマスター2}} || {{available}} || {{available}} || {{available}} ||
| Q-Ball: Billiards Master <br><small>''Pool Master''</small> || {{available}} || {{available}} || {{available}} || Known in Japan as ''Dōkyū Billiard Master 2(撞球 ビリヤードマスター2)''.
|-
|-
| Quake III: Revolution || {{playable}} || {{playable}} || {{playable}} || Config fixes the flickering textures caused by mipmapping.
| Quake III: Revolution || {{playable}} || {{playable}} || {{playable}} || Config fixes the flickering textures caused by mipmapping.
Line 2,515: Line 2,452:
| R-Type Final || {{available}} || {{playable}} || {{available}} ||
| R-Type Final || {{available}} || {{playable}} || {{available}} ||
|-
|-
| R: Racing Evolution {{altnames|R: Racing}} || {{majorissues}} || {{majorissues}} || {{available}} || Low frame rate and SPS issues with cars.
| R: Racing Evolution<br><small>''R: Racing''</small> || {{available}} || {{majorissues}} || {{available}} || Low frame rate and SPS issues with cars.
|-
|-
| Raceway: Drag & Stock Racing || {{ps2classic}} || {{notavailable}} || {{notavailable}} || Empty emulator configuration.
| Raceway: Drag & Stock Racing || {{ps2classic}} || {{notavailable}} || {{notavailable}} || Empty emulator configuration.
Line 2,523: Line 2,460:
| Radiata Stories || {{notavailable}} || {{playable}} || {{playable}} || Config fixes the black screen, frame rate, and incorrect camera positioning on battle results screen. Camera positioning may take a battle or two to stabilize.
| Radiata Stories || {{notavailable}} || {{playable}} || {{playable}} || Config fixes the black screen, frame rate, and incorrect camera positioning on battle results screen. Camera positioning may take a battle or two to stabilize.
|-
|-
| Radio Helicopter II {{altnames|Puchi Copter 2 (プチコプター2)}} || {{playable}} || {{notavailable}} || {{available}} ||
| Radio Helicopter II || {{playable}} || {{notavailable}} || {{available}} || Known in Japan as ''Puchi Copter 2 (プチコプター2)''.
|-
|-
| Radirgy Precious || {{notavailable}} || {{notavailable}} || {{playable}} ||
| Radirgy Precious || {{notavailable}} || {{notavailable}} || {{playable}} ||
|-
|-
| Raging Blades {{altnames|Raging Bless: Gouma Mokushiroku|レイジングブレス 〜降魔黙示録〜}} || {{available}} || {{notavailable}} || {{playable}} || Config fixes fullscreen line corruption.
| Raging Blades || {{available}} || {{notavailable}} || {{playable}} || Config fixes fullscreen line corruption. Known in Japan as ''Raging Bless: Gouma Mokushiroku (レイジングブレス 〜降魔黙示録〜)''.
|-
|-
| Raiden III || {{playable}} || {{ps2classic}} || {{playable}} || Empty emulator configuration.
| Raiden III || {{playable}} || {{ps2classic}} || {{playable}} || Empty emulator configuration.
Line 2,533: Line 2,470:
| Rally Fusion: Race of Champions || {{available}} || {{playable}} || {{notavailable}} || Config fixes freezing upon entering a race, opening start menu bug/freeze, and significantly improves frame rate.
| Rally Fusion: Race of Champions || {{available}} || {{playable}} || {{notavailable}} || Config fixes freezing upon entering a race, opening start menu bug/freeze, and significantly improves frame rate.
|-
|-
| Rampage: Total Destruction || {{playable}} || {{playable}} || {{notavailable}} || Config fixes possible grey screen after PlayStation 2 logo. Rampage World Tour had also been released on PS1 and PS3.
| Rampage: Total Destruction || {{minorissues}} || {{minorissues}} || {{notavailable}} || This is actually a compilation of three Rampage games. It grey screens after ps2 logo, holding the cross button whilst starting gets past this problem. Widescreen patching it also widescreen patches Rampage and Rampage World Tour, which suggests these are native PS2 ports of both these games (rather than them being run in emulation on PS2). Rampage World Tour had also been released on PS1 and PS3.
|-
|-
| Ratchet & Clank {{altnames|Ratchet & Clank Collection (PS3)}} || {{majorissues}} || {{majorissues}} || {{majorissues}} || Emulator configuration available. Config fixes black screen during loading. Game suffers from massive slowdown and mipmapping issues. An HD remaster is available.
| Ratchet & Clank || {{majorissues}} || {{majorissues}} || {{majorissues}} || Emulator configuration available. Config fixes black screen during loading. Game suffers from massive slowdown and mipmapping issues. An HD remaster available as part of the ''Ratchet & Clank Collection''.
|-
|-
| Ratchet & Clank: Going Commando {{altnames|Ratchet & Clank 2|Ratchet & Clank Collection (PS3)}} || {{majorissues}} || {{unplayable}} || {{unplayable}} || Emulator configuration available. Config fixes black screen during loading. Game suffers from massive slowdown while ingame and mipmapping issues. NTSC and NTSC-J versions softlocks on Maktar electroylzer puzzle, making the game unbeatable. An HD remaster is available.
| Ratchet & Clank: Going Commando <br><small>''Ratchet & Clank 2''</small> || {{majorissues}} || {{unplayable}} || {{unplayable}} || Emulator configuration available. Config fixes black screen during loading. Game suffers from massive slowdown while ingame and mipmapping issues. NTSC and NTSC-J versions softlocks on Maktar electroylzer puzzle, making the game unbeatable. An HD remaster available as part of the ''Ratchet & Clank Collection''.
|-
|-
| Ratchet & Clank: Up Your Arsenal {{altnames|Ratchet & Clank 3|Ratchet & Clank Collection (PS3)}} || {{majorissues}} || {{majorissues}} || {{majorissues}} || Emulator configuration available. Config fixes black screen during loading. Game suffers from massive slowdown while ingame and mipmapping issues. An HD remaster is available.
| Ratchet & Clank: Up Your Arsenal <br><small>''Ratchet & Clank 3''</small> || {{majorissues}} || {{majorissues}} || {{majorissues}} || Emulator configuration available. Config fixes black screen during loading. Game suffers from massive slowdown while ingame and mipmapping issues. An HD remaster available as part of the ''Ratchet & Clank Collection''.
|-
|-
| Ratchet: Deadlocked {{altnames|Ratchet: Gladiator|Ratchet: Deadlocked (PS3)}} || {{majorissues}} || {{majorissues}} || {{majorissues}} || Emulator configuration available. Config fixes black screen during loading. Game suffers from massive slowdown while ingame and mipmapping issues. An HD remaster is available.
| Ratchet: Deadlocked <br><small>''Ratchet: Gladiator''</small> || {{majorissues}} || {{majorissues}} || {{majorissues}} || Emulator configuration available. Config fixes black screen during loading. Game suffers from massive slowdown while ingame and mipmapping issues. An HD remaster available.
|-
|-
| Ratchet & Clank: Size Matters {{altnames|Ratchet & Clank 5}} || {{playable}} || {{playable}} || {{playable}} || A rare bug can sometimes cause the screen to only display a sheet of 2D textures and softlock the game. Restarting the game will fix this.
| Ratchet & Clank: Size Matters <br><small>''Ratchet & Clank 5''</small> || {{playable}} || {{playable}} || {{unplayable}} || NTSC-J will not boot. NTSC and PAL work like original hardware.
|-
|-
| Raw Danger! {{altnames|Zettai Zetsumei Toshi 2: Itetsuita Kiokutachi|絶体絶命都市2 -凍てついた記憶たち-}} || {{playable}} || {{playable}} || {{ps2classic}} || Emulator configuration available. Config disables blur effect to fix the framerate.
| Raw Danger! || {{playable}} || {{playable}} || {{ps2classic}} || Emulator configuration available. Config disables blur effect to fix the framerate. Known in Japan as ''Zettai Zetsumei Toshi 2: Itetsuita Kiokutachi (絶体絶命都市2 -凍てついた記憶たち-)''.
|-
|-
| Rayman 3: Hoodlum Havoc {{altnames|Rayman 3: Hoodlum Havoc (PS3)}} || {{playable}} || {{available}} || {{available}} || An HD remaster is available.
| Rayman 3: Hoodlum Havoc || {{playable}} || {{available}} || {{available}} || An HD remaster available.
|-
|-
| Rayman M {{altnames|Rayman Arena}} || {{playable}} || {{ps2classic}} || {{notavailable}} || Emulator configuration available.
| Rayman M<br><small>''Rayman Arena''</small> || {{playable}} || {{ps2classic}} || {{notavailable}} || Emulator configuration available.
|-
|-
| Rayman Raving Rabbids || {{available}} || {{playable}} || {{notavailable}} ||
| Rayman Raving Rabbids || {{available}} || {{playable}} || {{notavailable}} ||
|-
|-
| Rayman Revolution {{altnames|Rayman 2: Revolution}} || {{playable}} || {{ps2classic}} || {{playable}} || Empty emulator configuration.
| Rayman Revolution<br><small>''Rayman 2: Revolution''</small> || {{playable}} || {{ps2classic}} || {{playable}} || Empty emulator configuration.
|-
|-
| RC Revenge Pro || {{available}} || {{minorissues}} || {{available}} || Black texture on trees.
| RC Revenge Pro || {{available}} || {{minorissues}} || {{available}} || Black texture on trees.
Line 2,559: Line 2,496:
| Ready 2 Rumble Boxing: Round 2 || {{playable}} || {{playable}} || {{available}} ||
| Ready 2 Rumble Boxing: Round 2 || {{playable}} || {{playable}} || {{available}} ||
|-
|-
| Real Pool || {{available}} || {{playable}} || {{available}} || Config fixes texture flickering (DMA timing issue). The config created for the PAL version doesn't work if the PAL version has been widescreen patched. The reason this matters is only the PAL version has a widescreen patch.
| Real Pool || {{available}} || {{minorissues}} || {{available}} || Texture flickering (VU1 issue).
|-
|-
| Realm of the Dead {{altnames|Bakuen Kakusei: Neverland Senki Zero (爆炎覚醒 ネバーランド戦記ZERO}} || {{playable}} || {{notavailable}} || {{available}} ||
| Realm of the Dead || {{playable}} || {{notavailable}} || {{available}} || Known in Japan as ''Bakuen Kakusei: Neverland Senki Zero (爆炎覚醒 ネバーランド戦記ZERO)''.
|-
|-
| Rebel Raiders: Operation Nighthawk || {{available}} || {{ps2classic}} || {{notavailable}} || PS2 Classic no longer available on the PlayStation Store.
| Rebel Raiders: Operation Nighthawk || {{available}} || {{ps2classic}} || {{notavailable}} || PS2 Classic no longer available on the PlayStation Store.
Line 2,579: Line 2,516:
| Reservoir Dogs || {{available}} || {{playable}} || {{notavailable}} || Perfectly playable, but with minor artifacting on top left of screen in first level
| Reservoir Dogs || {{available}} || {{playable}} || {{notavailable}} || Perfectly playable, but with minor artifacting on top left of screen in first level
|-
|-
| Resident Evil 4 {{altnames|Resident Evil 4 (PS3)}} || {{playable}} || {{playable}} || {{playable}} || An HD remaster is available.
| Resident Evil 4 || {{playable}} || {{playable}} || {{playable}} || An HD remaster available.
|-
|-
| Resident Evil Code: Veronica X {{altnames|Resident Evil Code: Veronica X (PS3)|Resident Evil: Revival Selection (PS3)}} || {{playable}} || {{playable}} || {{ps2classic}} || Empty emulator configuration. An HD remaster is available.
| Resident Evil Code: Veronica X || {{playable}} || {{playable}} || {{ps2classic}} || Empty emulator configuration. An HD remaster available as a part of ''Resident Evil: Revival Selection'' in Japan and as a standalone release in the US and Europe.
|-
|-
| Resident Evil Survivor 2 - Code: Veronica || {{playable}} || {{notavailable}} || {{available}} || Minor slowdown in busy scenes but still perfectly playable.
| Resident Evil Survivor 2 - Code: Veronica || {{playable}} || {{notavailable}} || {{available}} || Minor slowdown in busy scenes but still perfectly playable.
Line 2,593: Line 2,530:
| Return to Castle Wolfenstein: Operation Resurrection || {{playable}} || {{available}} || {{notavailable}} ||
| Return to Castle Wolfenstein: Operation Resurrection || {{playable}} || {{available}} || {{notavailable}} ||
|-
|-
| Reveal Fantasia: Mariel to Yousei Monogatari {{altnames|リーヴェルファンタジア マリエルと妖精物語}}|| {{notavailable}} || {{notavailable}} || {{playable}} || Config fixes freezing issues.
| Reveal Fantasia: Mariel to Yousei Monogatari<br><small>''リーヴェルファンタジア マリエルと妖精物語''</small>|| {{notavailable}} || {{notavailable}} || {{playable}} || Config fixes freezing issues.
|-
|-
| Rez || {{available}} || {{playable}} || {{available}} ||
| Rez || {{available}} || {{playable}} || {{available}} ||
Line 2,615: Line 2,552:
| RLH: Run Like Hell || {{playable}} || {{playable}} || {{playable}} || Config fixes main character texturing/flickering.
| RLH: Run Like Hell || {{playable}} || {{playable}} || {{playable}} || Config fixes main character texturing/flickering.
|-
|-
| Road Trip Adventure {{altnames|Choro Q HG 2 (チョロQ HG)}} || {{ps2classic}} || {{playable}} || {{available}} || Empty emulator configuration.
| Road Trip Adventure || {{ps2classic}} || {{playable}} || {{available}} || Empty emulator configuration. Known in Japan as ''Choro Q HG 2 (チョロQ HG)''.
|-
|-
| Roadkill || {{available}} || {{playable}} || {{notavailable}} ||
| Roadkill || {{available}} || {{playable}} || {{notavailable}} ||
Line 2,621: Line 2,558:
| Robin Hood: Defender of the Crown || {{available}} || {{playable}} || {{notavailable}} ||
| Robin Hood: Defender of the Crown || {{available}} || {{playable}} || {{notavailable}} ||
|-
|-
| RoboCop || {{playable}} || {{notavailable}} || {{available}} ||
| RoboCop || {{available}} || {{notavailable}} || {{available}} || Exceptionally bad 2003 RoboCop game. There was a Europe-only release of the PS2 English localisation.
|-
|-
| Robot Alchemic Drive || {{notavailable}} || {{playable}} || {{available}} || Timer don't appear, but config fixes screen flickering and frame rate issues
| Robot Alchemic Drive || {{notavailable}} || {{playable}} || {{available}} || Timer don't appear, but config fixes screen flickering and frame rate issues
|-
|-
| Robot Warlords {{altnames|Velvet File (ヴェルベット ファイル)}} || {{ps2classic}} || {{notavailable}} || {{available}} || Empty emulator configuration.
| Robot Warlords || {{ps2classic}} || {{notavailable}} || {{available}} || Empty emulator configuration. Known in Japan as ''Velvet File (ヴェルベット ファイル)''.
|-
|-
| Robot Wars: Arenas of Destruction || {{minorissues}} || {{notavailable}} || {{notavailable}} || Some texture problems and some slowdowns, but still playable
| Robot Wars: Arenas of Destruction || {{minorissues}} || {{notavailable}} || {{notavailable}} || Some texture problems and some slowdowns, but still playable
Line 2,633: Line 2,570:
| Robotech: Invasion || {{available}} || {{available}} || {{notavailable}} ||
| Robotech: Invasion || {{available}} || {{available}} || {{notavailable}} ||
|-
|-
| Robots || {{playable}} || {{playable}} || {{available}} ||
| Robots || {{playable}} || {{available}} || {{available}} ||
|-
|-
| Rocket Power: Beach Bandits || {{minorissues}} || {{notavailable}} || {{notavailable}} || Game runs normally on Multiplayer, however on the main story it freezes on the last factory level that you make use of the robot suit and it's impossible to progress without cheats.
| Rocket Power: Beach Bandits || {{minorissues}} || {{notavailable}} || {{notavailable}} || Game runs normally on Multiplayer, however on the main story it freezes on the last factory level that you make use of the robot suit and it's impossible to progress without cheats.
|-
|-
| Rockman: Power Battle Fighters {{altnames|ロックマン パワーバトルファイターズ}} || {{notavailable}} || {{notavailable}} || {{ps2classic}} || Emulator configuration available.
| Rockman: Power Battle Fighters<br><small>''ロックマン パワーバトルファイターズ''</small> || {{notavailable}} || {{notavailable}} || {{ps2classic}} || Emulator configuration available.
|-
|-
| Rocky || {{available}} || {{playable}} || {{available}} ||
| Rocky || {{available}} || {{playable}} || {{available}} ||
Line 2,643: Line 2,580:
| Rocky Legends || {{playable}} || {{available}} || {{notavailable}} ||
| Rocky Legends || {{playable}} || {{available}} || {{notavailable}} ||
|-
|-
| Rogue Galaxy {{altnames|Rogue Galaxy: Director's Cut}} || {{playable}} || {{playable}} || {{ps2classic}} || Emulator configuration available (NTSC-J). NTSC-U/C UNDUB version randomly freezes during battle sequence game requires reset. The NTSC-J version available on the PS Store is the Director's Cut version, not the original 2005 release.
| Rogue Galaxy<br><small>''Rogue Galaxy: Director's Cut''</small> || {{playable}} || {{playable}} || {{ps2classic}} || Emulator configuration available (NTSC-J). NTSC-U/C UNDUB version randomly freezes during battle sequence game requires reset. The NTSC-J version available on the PS Store is the Director's Cut version, not the original 2005 release.
|-
|-
| Rogue Hearts Dungeon || {{notavailable}} || {{notavailable}} || {{playable}} || Seems playable, I do not finished the game yet. TESTING
| Rogue Hearts Dungeon || {{notavailable}} || {{notavailable}} || {{playable}} || Seems playable, I do not finished the game yet. TESTING
Line 2,687: Line 2,624:
| Rune: Viking Warlord || {{available}} || {{playable}} || {{notavailable}} ||
| Rune: Viking Warlord || {{available}} || {{playable}} || {{notavailable}} ||
|-
|-
| Rurouni Kenshin: Meiji Kenkaku Romantan - Enjou! Kyoto Rinne {{altnames|るろうに剣心-明治剣客浪漫譚- 炎上!京都輪廻}} || {{notavailable}} || {{notavailable}} || {{playable}} ||
| Rurouni Kenshin: Meiji Kenkaku Romantan - Enjou! Kyoto Rinne<br><small>''るろうに剣心-明治剣客浪漫譚- 炎上!京都輪廻''</small> || {{notavailable}} || {{notavailable}} || {{playable}} ||
|-
|-
| Rygar: The Legendary Adventure {{altnames|Argus no Senshi (アルゴスの戦士)}} || {{playable}} || {{ps2classic}} || {{playable}} || Emulator configuration available.
| Rygar: The Legendary Adventure || {{playable}} || {{ps2classic}} || {{playable}} || Emulator configuration available. Known in Japan as ''Argus no Senshi (アルゴスの戦士)''.
|}
|}


Line 2,695: Line 2,632:
{{PS2 Classics Emulator Compatibility List Headers|S}}
{{PS2 Classics Emulator Compatibility List Headers|S}}
|-
|-
| Sagashi ni Ikouyo {{altnames|探しに行こうよ}} || {{notavailable}} || {{notavailable}} || {{ps2classic}} || Empty emulator configuration.
| Sagashi ni Ikouyo<br><small>''探しに行こうよ''</small> || {{notavailable}} || {{notavailable}} || {{ps2classic}} || Empty emulator configuration.
|-
| Saint Seiya: The Hades {{altnames|Saint Seiya: Meiou Hades Juunikyuu Hen|聖闘士星矢 冥王ハーデス十二宮編}} || {{playable}} || {{notavailable}} || {{available}} ||
|-
|-
| Saint Seiya: The Sanctuary {{altnames|Saint Seiya: Sanctuary Juu Ni Kyuu Hen|聖闘士星矢 -聖域十二宮編-}} || {{available}} || {{notavailable}} || {{available}} ||
| Saint Seiya: The Hades || {{playable}} || {{notavailable}} || {{available}} || Known in Japan as ''Saint Seiya: Meiou Hades Juunikyuu Hen (聖闘士星矢 冥王ハーデス十二宮編)''.
|-
|-
| Sakura Taisen V Episode 0: Kouya no Samurai Musume {{altnames|サクラ大戦V エピソード0 〜荒野のサムライ娘〜}} || {{notavailable}} || {{notavailable}} || {{playable}} ||
| Saint Seiya: The Sanctuary || {{available}} || {{notavailable}} || {{available}} || Known in Japan as ''Saint Seiya: Sanctuary Juu Ni Kyuu Hen (聖闘士星矢 -聖域十二宮編-)''.
|-
|-
| Sakura Wars: So Long, My Love {{altnames|Sakura Taisen V}} || {{notavailable}} || {{minorissues}} || {{available}} || Can be rebuilt into 2 DVD 5 if you wish. Its original DVD 9 format will also work though. Slight sound lags at longer FMV sequences, huge frame drops at Special Attack sequences, but fully and fluently playable otherwise.
| Sakura Wars: So Long, My Love || {{notavailable}} || {{minorissues}} || {{available}} || Also known as Sakura Taisen V in Japan. Can be rebuilt into 2 DVD 5 if you wish. Its original DVD 9 format will also work though. Slight sound lags at longer FMV sequences, huge frame drops at Special Attack sequences, but fully and fluently playable otherwise.
|-
|-
| Salt Lake 2002 || {{available}} || {{available}} || {{available}} || Emulator configuration available (NTSC-U and NTSC-J).
| Salt Lake 2002 || {{available}} || {{available}} || {{available}} ||  
|-
|-
| Samurai Jack: The Shadow of Aku || {{playable}} || {{playable}} || {{notavailable}} || Config should fix random freezes (needs confirmation with current config updated 4/29/23).
| Samurai Jack - The Shadow of Aku || {{majorissues}} || {{majorissues}} || {{notavailable}} || There's a high chance of the game freezing during gameplay or when paused. It is playable with an optimal framerate. However, it can freeze at any random point. Both PAL and NTSC were tested with ManaGunz and HEN install.
|-
|-
| Samurai Shodown Anthology || {{available}} || {{minorissues}} || {{available}} || Tested NTSC-U version. Notable frame rate issues/lag during zoom ins and outs (SS1-SS5). Surprisingly, SS6 plays flawlessly. As of now, no config file exists to fix this.
| Samurai Shodown Anthology || {{available}} || {{minorissues}} || {{available}} || Tested NTSC-U version. Notable frame rate issues/lag during zoom ins and outs (SS1-SS5). Surprisingly, SS6 plays flawlessly. As of now, no config file exists to fix this.
|-
|-
| Samurai Shodown V {{altnames|Samurai Spirits Zero (サムライスピリッツ零)}} || {{playable}} || {{notavailable}} || {{ps2classic}} || Empty emulator configuration.
| Samurai Shodown V || {{playable}} || {{notavailable}} || {{ps2classic}} || Empty emulator configuration. Known in Japan as ''Samurai Spirits Zero (サムライスピリッツ零)''.
|-
|-
| Samurai Spirits: Tenkaichi Kenkakuden {{altnames|サムライスピリッツ 天下一剣客伝}} || {{notavailable}} || {{notavailable}} || {{ps2classic}} || Empty emulator configuration.
| Samurai Spirits: Tenkaichi Kenkakuden<br><small>''サムライスピリッツ 天下一剣客伝''</small> || {{notavailable}} || {{notavailable}} || {{ps2classic}} || Empty emulator configuration.
|-
|-
| Samurai Warriors || {{available}} || {{playable}} || {{playable}} ||
| Samurai Warriors || {{available}} || {{playable}} || {{playable}} ||
Line 2,719: Line 2,654:
| Samurai Warriors: Xtreme Legends || {{ps2classic}} || {{available}} || {{available}} || Empty emulator configuration.
| Samurai Warriors: Xtreme Legends || {{ps2classic}} || {{available}} || {{available}} || Empty emulator configuration.
|-
|-
| Samurai Warriors 2 || {{ps2classic}} || {{available}} || {{ps2classic}} || Emulator configuration available (PAL only). An HD remaster is available.
| Samurai Warriors 2 || {{ps2classic}} || {{available}} || {{ps2classic}} || Emulator configuration available (PAL only).
|-
|-
| Samurai Warriors 2: Empires || {{ps2classic}} || {{available}} || {{available}} || Empty emulator configuration. An HD remaster is available.
| Samurai Warriors 2: Empires || {{ps2classic}} || {{available}} || {{available}} || Empty emulator configuration.
|-
|-
| Samurai Warriors 2: Xtreme Legends || {{available}} || {{playable}} || {{available}} || An HD remaster is available.
| Samurai Warriors 2: Xtreme Legends || {{available}} || {{playable}} || {{available}} ||
|-
|-
| Samurai Western || {{available}} || {{playable}} || {{available}} ||
| Samurai Western || {{available}} || {{playable}} || {{available}} ||
|-
|-
| Saru! Get You! Million Monkeys {{altnames|サルゲッチュ ミリオンモンキーズ}} || {{notavailable}} || {{notavailable}} || {{playable}} ||
| Saru! Get You! Million Monkeys<br><small>''サルゲッチュ ミリオンモンキーズ''</small> || {{notavailable}} || {{notavailable}} || {{playable}} ||
|-
| Savage Skies || {{available}} || {{playable}} || {{available}} || Emulator configuration available (NTSC-U).
|-
|-
| SBK-07: Superbike World Championship || {{available}} || {{ps2classic}} || {{notavailable}} || Empty emulator configuration.
| SBK-07: Superbike World Championship || {{available}} || {{ps2classic}} || {{notavailable}} || Empty emulator configuration.
|-
|-
| Scaler || {{playable}} || {{playable}} || {{notavailable}} ||
| Scaler || {{playable}} || {{playable}} || {{notavailable}} ||  
|-
| Scandal || {{notavailable}} || {{notavailable}} || {{playable}} || Config fixes graphical corruption (DMA timing issue).
|-
|-
| Scarface: The World Is Yours || {{playable}} || {{playable}} || {{notavailable}} || Config improves the frame rate by lowering the draw distance. Slowdown could happen while driving and it is more severe in a few locations (e.g. Babylon Club's entrance). Apparently after hours of playing the game either cuts to a black screen or shuts PS3 off altogether. Not exactly sure what causes this issue but it doesn't occur enough to take away from the game.
| Scarface: The World Is Yours || {{playable}} || {{playable}} || {{notavailable}} || Config improves the frame rate by lowering the draw distance. Slowdown could happen while driving and it is more severe in a few locations (e.g. Babylon Club's entrance). Apparently after hours of playing the game either cuts to a black screen or shuts PS3 off altogether. Not exactly sure what causes this issue but it doesn't occur enough to take away from the game.
Line 2,747: Line 2,678:
| Scooby-Doo! Night of 100 Frights || {{playable}} || {{playable}} || {{notavailable}} ||
| Scooby-Doo! Night of 100 Frights || {{playable}} || {{playable}} || {{notavailable}} ||
|-
|-
| Scooby-Doo! Unmasked || {{playable}} || {{playable}} || {{notavailable}} ||
| Scooby-Doo! Unmasked || {{available}} || {{playable}} || {{notavailable}} ||
|-
|-
| SCORE International Baja 1000 {{altnames|SCORE International Baja 1000 (PS3)}} || {{playable}} || {{playable}} || {{notavailable}} || Config fixes black screen after starting career mode. Restarting career mode during an already started game is not possible and will cause a black screen.
| SCORE International Baja 1000 || {{playable}} || {{playable}} || {{notavailable}} || Config fixes black screen after starting career mode. Restarting career mode during an already started game is not possible and will cause a black screen. A PS3 version available.
|-
|-
| SD Gundam: G Generation Wars || {{notavailable}} || {{notavailable}} || {{playable}} ||
| SD Gundam: G Generation Wars || {{notavailable}} || {{notavailable}} || {{playable}} ||
Line 2,759: Line 2,690:
| Secret Weapons Over Normandy || {{ps2classic}} || {{available}} || {{available}} || Empty emulator configuration.
| Secret Weapons Over Normandy || {{ps2classic}} || {{available}} || {{available}} || Empty emulator configuration.
|-
|-
| Seek and Destroy {{altnames|Shin Combat Choro Q (新コンバットチョロQ)}} || {{ps2classic}} || {{available}} || {{available}} || Empty emulator configuration.
| Seek and Destroy || {{ps2classic}} || {{available}} || {{available}} || Empty emulator configuration. Known in Japan as ''Shin Combat Choro Q (新コンバットチョロQ)''.
|-
|-
| Sega Ages 2500 Series Vol. 1: Phantasy Star Generation 1 || {{notavailable}} || {{notavailable}} || {{ps2classic}} || Emulator configuration available.
| Sega Ages 2500 Series Vol. 1: Phantasy Star Generation 1 || {{notavailable}} || {{notavailable}} || {{ps2classic}} || Emulator configuration available.
|-
|-
| Sega Ages 2500 Series Vol. 2: Monaco GP || {{notavailable}} || {{notavailable}} || {{playable}} || Config fixes SPS issues (Tamsoft engine game).
| Sega Ages 2500 Series Vol. 2: Monaco GP || {{notavailable}} || {{notavailable}} || {{majorissues}} || Vertical bars do appear during the race, especially when turning the car.
|-
|-
| Sega Ages 2500 Series Vol. 3: Fantasy Zone || {{notavailable}} || {{notavailable}} || {{playable}} || Work fine dumped to ISO. Make sure that game is detected as PS2CD (Blue disc in XMB).
| Sega Ages 2500 Series Vol. 3: Fantasy Zone || {{notavailable}} || {{notavailable}} || {{playable}} || Work fine dumped to ISO. Make sure that game is detected as PS2CD (Blue disc in XMB).
|-
|-
| Sega Ages 2500 Series Vol. 4: Space Harrier || {{notavailable}} || {{notavailable}} || {{playable}} || Config fixes SPS issues (Tamsoft engine game).
| Sega Ages 2500 Series Vol. 4: Space Harrier || {{notavailable}} || {{notavailable}} || {{minorissues}} || Minor screen-obscuring SPS when some objects pass the camera.
|-
|-
| Sega Ages 2500 Series Vol. 5: Golden Axe || {{notavailable}} || {{notavailable}} || {{playable}} || Graphic seems to be much better than on PS2. Make sure that game is detected as PS2CD (Blue disc in XMB).
| Sega Ages 2500 Series Vol. 5: Golden Axe || {{notavailable}} || {{notavailable}} || {{playable}} || Graphic seems to be much better than on PS2. Make sure that game is detected as PS2CD (Blue disc in XMB).
Line 2,809: Line 2,740:
| Sega Ages 2500 Series Vol. 24: Last Bronx: Tokyo Bangaichi || {{notavailable}} || {{notavailable}} || {{minorissues}} || Minor texture problems, seems to be little bit slower than original. But playable. Make sure that game is detected as PS2CD (Blue disc in XMB).
| Sega Ages 2500 Series Vol. 24: Last Bronx: Tokyo Bangaichi || {{notavailable}} || {{notavailable}} || {{minorissues}} || Minor texture problems, seems to be little bit slower than original. But playable. Make sure that game is detected as PS2CD (Blue disc in XMB).
|-
|-
| Sega Ages 2500 Series Vol. 25: Gunstar Heroes Treasure Box || {{notavailable}} || {{notavailable}} || {{ps2classic}} || Emulator configuration available.
| Sega Ages 2500 Series Vol. 25: Gunstar Heroes Treasure Box || {{notavailable}} || {{notavailable}} || {{ps2classic}} || Emulator configuration available.  
|-
|-
| Sega Ages 2500 Series Vol. 26: Dynamite Deka || {{notavailable}} || {{notavailable}} || {{ps2classic}} || Empty emulator configuration.
| Sega Ages 2500 Series Vol. 26: Dynamite Deka || {{notavailable}} || {{notavailable}} || {{ps2classic}} || Empty emulator configuration.
Line 2,815: Line 2,746:
| Sega Ages 2500 Series Vol. 27: Panzer Dragoon || {{notavailable}} || {{notavailable}} || {{playable}} || Dumped as BIN/CUE. Working fine.
| Sega Ages 2500 Series Vol. 27: Panzer Dragoon || {{notavailable}} || {{notavailable}} || {{playable}} || Dumped as BIN/CUE. Working fine.
|-
|-
| Sega Ages 2500 Series Vol. 28: Tetris Collection || {{notavailable}} || {{notavailable}} || {{playable}} ||
| Sega Ages 2500 Series Vol. 28: Tetris Collection || {{notavailable}} || {{notavailable}} || {{playable}} ||  
|-
|-
| Sega Ages 2500 Series Vol. 29: Monster World Complete Collection || {{notavailable}} || {{notavailable}} || {{minorissues}} || When changing game or emulated console sometime freeze can occur. But when playing one game, then all games seems to be fully playable. Make sure that the game is detected as PS2CD (Blue disc in XMB).
| Sega Ages 2500 Series Vol. 29: Monster World Complete Collection || {{notavailable}} || {{notavailable}} || {{minorissues}} || When changing game or emulated console sometime freeze can occur. But when playing one game, then all games seems to be fully playable. Make sure that the game is detected as PS2CD (Blue disc in XMB).
Line 2,827: Line 2,758:
| Sega Ages 2500 Series Vol. 33: Fantasy Zone Complete Collection || {{notavailable}} || {{notavailable}} || {{ps2classic}} || Emulator configuration available.
| Sega Ages 2500 Series Vol. 33: Fantasy Zone Complete Collection || {{notavailable}} || {{notavailable}} || {{ps2classic}} || Emulator configuration available.
|-
|-
| Sega Genesis Collection {{altnames|Sega Mega Drive Collection}} || {{playable}} || {{playable}} || {{notavailable}} ||
| Sega Genesis Collection<br><small>''Sega Mega Drive Collection''</small> || {{playable}} || {{playable}} || {{notavailable}} ||
|-
|-
| Sega Rally 2006 || {{notavailable}} || {{notavailable}} || {{minorissues}} || Black bar on top of screen in menus, noticeable slowdown in races.
| Sega Rally 2006 || {{notavailable}} || {{notavailable}} || {{minorissues}} || Black bar on top of screen in menus, noticeable slowdown in races.
|-
|-
| Sega Rally Championship '95 || {{notavailable}} || {{notavailable}} || {{majorissues}} || Minor bitmap corruptions (mainly on text elements). Runs at 25% speed. Sometimes, game crashs with infinite black screen.
| Sega Rally Championship '95 || {{notavailable}} || {{notavailable}} || {{minorissues}} || Minor graphical issues (mainly on text elements) but fully playable. Sometimes, game crashs with infinite black screen.
|-
| Sega Soccer Slam || {{playable}} || {{playable}} || {{notavailable}} || Config fixes freezing issues.
|-
| Sega Superstars Tennis || {{available}} || {{playable}} || {{notavailable}} || Config fixes SPS on characters.
|-
|-
| Seigi no Mikata || {{notavailable}} || {{notavailable}} || {{playable}} ||
| Seigi no Mikata || {{notavailable}} || {{notavailable}} || {{playable}} ||
|-
|-
| Sengoku Basara || {{notavailable}} || {{notavailable}} || {{ps2classic}} || PS2 Classic no longer available on the PlayStation Store. An HD remaster is available.
| Sengoku Basara || {{notavailable}} || {{notavailable}} || {{ps2classic}} || PS2 Classic no longer available on the PlayStation Store.
|-
|-
| Sengoku Basara 2 || {{notavailable}} || {{notavailable}} || {{ps2classic}} || Empty emulator configuration. An HD remaster is available.
| Sengoku Basara 2 || {{notavailable}} || {{notavailable}} || {{ps2classic}} || Empty emulator configuration.
|-
|-
| Sengoku Basara 2 Heroes || {{notavailable}} || {{notavailable}} || {{ps2classic}} || Emulator configuration available. An HD remaster is available.
| Sengoku Basara 2 Heroes || {{notavailable}} || {{notavailable}} || {{ps2classic}} || Emulator configuration available.
|-
|-
| Sengoku Basara X || {{notavailable}} || {{notavailable}} || {{majorissues}} || Unplayable, extreme slowdown in gameplay and menus, persists for entire game.
| Sengoku Basara X || {{notavailable}} || {{notavailable}} || {{majorissues}} || Unplayable, extreme slowdown in gameplay and menus, persists for entire game.
Line 2,855: Line 2,782:
| Shadow Hearts || {{minorissues}} || {{minorissues}} || {{minorissues}} || Config fixes lottery hang and FMV slowdown/desync. Minor slowdown/jitter in some areas. PAL needs config.
| Shadow Hearts || {{minorissues}} || {{minorissues}} || {{minorissues}} || Config fixes lottery hang and FMV slowdown/desync. Minor slowdown/jitter in some areas. PAL needs config.
|-
|-
| Shadow Hearts: Covenant {{altnames|Shadow Hearts II|Shadow Hearts II: Director's Cut}} || {{playable}} || {{playable}} || {{available}} || Config fixes softlocks from analog stick movement, inaccurate positioning calculations, and crash in area before final boss. Game can softlock randomly, but is very rare.
| Shadow Hearts: Covenant<br><small>''Shadow Hearts II''<br>''Shadow Hearts II: Director's Cut''</small> || {{playable}} || {{playable}} || {{available}} || Config fixes softlocks from analog stick movement, inaccurate positioning calculations, and crash in area before final boss. Game can softlock randomly, but is very rare.
|-
|-
| Shadow Hearts: From the New World || {{available}} || {{playable}} || {{available}} || Config fixes softlocks from analog stick movement and FMV freezing.
| Shadow Hearts: From the New World || {{available}} || {{playable}} || {{available}} || Config fixes softlocks from analog stick movement and FMV freezing.
Line 2,861: Line 2,788:
| Shadow Man 2econd Coming || {{playable}} || {{playable}} || {{notavailable}} || Minor slowdown in some places.
| Shadow Man 2econd Coming || {{playable}} || {{playable}} || {{notavailable}} || Minor slowdown in some places.
|-
|-
| Shadow of Memories {{altnames|Shadow of Destiny}} || {{minorissues}} || {{minorissues}} || {{available}} || Config fixes chapter 4 freeze and improves frame rate. Slowdown/desync still present. NTSC-J needs config.
| Shadow of Memories<br><small>''Shadow of Destiny''</small> || {{minorissues}} || {{minorissues}} || {{available}} || Config fixes chapter 4 freeze and improves frame rate. Slowdown/desync still present. NTSC-J needs config.
|-
|-
| Shadow of Rome || {{playable}} || {{playable}} || {{playable}} || Config fixes stuttering cutscenes and slowdown in certain gameplay segments.
| Shadow of Rome || {{playable}} || {{playable}} || {{playable}} || Config fixes stuttering cutscenes and slowdown in certain gameplay segments.
|-
|-
| Shadow of the Colossus {{altnames|The Ico & Shadow of the Colossus Collection (PS3)}} || {{playable}} || {{playable}} || {{available}} || An HD remaster is available.
| Shadow of the Colossus || {{playable}} || {{playable}} || {{available}} || An HD remaster available as a part of ''The Ico & Shadow of the Colossus Collection''.
|-
|-
| Shadow the Hedgehog || {{playable}} || {{playable}} || {{ps2classic}} || Empty emulator configuration. Frame rate issues similar to actual PS2 hardware.
| Shadow the Hedgehog || {{playable}} || {{playable}} || {{ps2classic}} || Empty emulator configuration.
|-
|-
| Shadow Tower Abyss || {{notavailable}} || {{notavailable}} || {{playable}} || Tried the English patched version.
| Shadow Tower Abyss || {{notavailable}} || {{notavailable}} || {{playable}} || Tried the English patched version.
Line 2,879: Line 2,806:
| Shellshock: Nam '67 || {{ps2classic}} || {{available}} || {{notavailable}} || Empty emulator configuration.
| Shellshock: Nam '67 || {{ps2classic}} || {{available}} || {{notavailable}} || Empty emulator configuration.
|-
|-
| Shepherd's Crossing {{altnames|Youkoso Hitsuji-Mura (ようこそ ひつじ村)}} || {{notavailable}} || {{playable}} || {{ps2classic}} || Empty emulator configuration. Config fixes FMV stuttering on NTSC-U/C version.
| Shepherd's Crossing || {{notavailable}} || {{playable}} || {{ps2classic}} || Empty emulator configuration. Config fixes FMV stuttering on NTSC-U/C version. Known in Japan as ''Youkoso Hitsuji-Mura (ようこそ ひつじ村)''.
|-
|-
| Shifters (of Might and Magic) || {{available}} || {{playable}} || {{notavailable}} ||
| Shifters (of Might and Magic) || {{available}} || {{playable}} || {{notavailable}} ||
Line 2,893: Line 2,820:
| Shin Megami Tensei: Digital Devil Saga 2 || {{available}} || {{ps2classic}} || {{available}} || Emulator configuration available. NTSC-U/C version released on the European PSN. Config loads in save data from Digital Devil Saga if available.
| Shin Megami Tensei: Digital Devil Saga 2 || {{available}} || {{ps2classic}} || {{available}} || Emulator configuration available. NTSC-U/C version released on the European PSN. Config loads in save data from Digital Devil Saga if available.
|-
|-
| Shin Megami Tensei: Nocturne {{altnames|Shin Megami Tensei: Lucifer's Call}} || {{ps2classic}} || {{ps2classic}} || {{playable}} || Emulator configuration available.
| Shin Megami Tensei: Nocturne <br><small>''Shin Megami Tensei: Lucifer's Call''</small> || {{ps2classic}} || {{ps2classic}} || {{playable}} || Emulator configuration available.
|-
|-
| Shin Megami Tensei: Persona 3 FES || {{available}} || {{ps2classic}} || {{available}} || Emulator configuration available. NTSC-U/C version released on the European PSN. Once you reach Level 90+, the game has a chance to load infinitely in the Love Hotel before the boss battle (needs confirmation with config applied!).
| Shin Megami Tensei: Persona 3 FES || {{available}} || {{ps2classic}} || {{available}} || Emulator configuration available. NTSC-U/C version released on the European PSN. Once you reach Level 90+, the game has a chance to load infinitely in the Love Hotel before the boss battle (needs confirmation with config applied!).
Line 2,919: Line 2,846:
| Shrek 2 || {{minorissues}} || {{playable}} || {{available}} || Falls of fps, tested converted through Ps2 Classics Gui. NTSC version works fine.
| Shrek 2 || {{minorissues}} || {{playable}} || {{available}} || Falls of fps, tested converted through Ps2 Classics Gui. NTSC version works fine.
|-
|-
| Shrek's Carnival Craze || {{playable}} || {{playable}} || {{notavailable}} ||
| Shrek's Carnival Craze || {{available}} || {{playable}} || {{notavailable}} ||
|-
|-
| Silent Hill 2 {{altnames|Silent Hill HD Collection (PS3)}} || {{playable}} || {{playable}} || {{playable}} || Config fixes missing character polygons, camera inaccuracies, and enables pressure sensitivity for melee attack differentiation. Room 109 at Blue Creek Apartments has minor texture issue on door and flickering shadow outside room during Angela cutscene. An HD remaster is available, however it's known to be incredibly buggy.
| Silent Hill 2 || {{playable}} || {{playable}} || {{playable}} || Config fixes missing character polygons, camera inaccuracies, and enables pressure sensitivity for melee attack differentiation. Room 109 at Blue Creek Apartments has minor texture issue on door and flickering shadow outside room during Angela cutscene. An HD remaster is available as a part of the ''Silent Hill HD Collection'', though it is best avoided due to a myriad of major problems absent from the original PS2 release.
|-
|-
| Silent Hill 3 {{altnames|Silent Hill HD Collection (PS3)}} || {{playable}} || {{playable}} || {{playable}} || Config fixes camera inaccuracies. An HD remaster is available, however it's known to be incredibly buggy.
| Silent Hill 3 || {{playable}} || {{playable}} || {{playable}} || Config fixes camera inaccuracies. An HD remaster available as a part of the ''Silent Hill HD Collection'', though once again it is not recommended due to newly introduced major issues.
|-
|-
| Silent Hill 4: The Room || {{playable}} || {{playable}} || {{ps2classic}} || Emulator configuration available (NTSC-U/C and PAL). Some effects textures have slight alpha bugs and some cutscenes don't sync properly. Issues are not fixed by the official config.
| Silent Hill 4: The Room || {{playable}} || {{playable}} || {{ps2classic}} || Emulator configuration available (NTSC-U/C and PAL). Some effects textures have slight alpha bugs and some cutscenes don't sync properly. Issues are not fixed by the official config.
Line 2,929: Line 2,856:
| Silent Hill: Origins || {{playable}} || {{playable}} || {{available}} || Config fixes white over-blending at burning house.<br>Note - There appear to be some minor issues with shadows whenever Travis uses his flashlight against certain objects, but not all. Secondly, there is some minor lag when picking up items and certain scenes at the very end (most notable in the end credit songs) however this can be ignored and should not affect the enjoyment of the game overall.
| Silent Hill: Origins || {{playable}} || {{playable}} || {{available}} || Config fixes white over-blending at burning house.<br>Note - There appear to be some minor issues with shadows whenever Travis uses his flashlight against certain objects, but not all. Secondly, there is some minor lag when picking up items and certain scenes at the very end (most notable in the end credit songs) however this can be ignored and should not affect the enjoyment of the game overall.
|-
|-
| Silent Hill: Shattered Memories || {{playable}} || {{playable}} || {{available}} || Phone call voice audio can occasionally hang or repeat. Slows a little bit down when opening a door sometimes. (This is common in the game normally as the doors act as hidden load screens) Some slowdown during therapy scenes.
| Silent Hill: Shattered Memories || {{playable}} || {{playable}} || {{available}} || Phone call voice audio can occasionally hang or repeat. Slows a little bit down when opening a door sometimes. (This is common in the game normally as the doors act as hidden load screens) Some slowdown during therapy scenes.  
|-
|-
| Silent Scope || {{available}} || {{playable}} || {{available}} || Make sure that game is detected as PS2CD (Blue disc in XMB).
| Silent Scope || {{available}} || {{playable}} || {{available}} || Make sure that game is detected as PS2CD (Blue disc in XMB).
Line 2,937: Line 2,864:
| Silpheed: The Lost Planet || {{available}} || {{playable}} || {{available}} ||
| Silpheed: The Lost Planet || {{available}} || {{playable}} || {{available}} ||
|-
|-
| Simple 2000 Series Vol. 5: The Block Kuzushi Hyper {{altnames|Bust-A-Bloc}} || {{ps2classic}} || {{notavailable}} || {{available}} || Empty emulator configuration. Config fixes SPS issues (Tamsoft engine game).
| Simple 2000 Series Vol. 5: The Block Kuzushi Hyper<br><small>''Bust-A-Bloc''</small> || {{ps2classic}} || {{notavailable}} || {{available}} || Empty emulator configuration. Minor SPS issues before levels depending on camera angle.
|-
| Simple 2000 Series Vol. 6: The Snowboard {{altnames|Snowboard Racer}} || {{ps2classic}} || {{notavailable}} || {{available}} || Empty emulator configuration.
|-
| Simple 2000 Series Vol. 7: The Boxing: Real Fist Fighter {{altnames|Boxing Champions}} || {{playable}} || {{notavailable}} || {{available}} || Config fixes SPS issues (Tamsoft engine game). Opponent's shadow is slightly flickering.
|-
| Simple 2000 Series Vol. 10: The Table Game Sekaihen {{altnames|Ultimate Mind Games}} || {{ps2classic}} || {{notavailable}} || {{available}} || Empty emulator configuration.
|-
| Simple 2000 Series Vol. 11: The Offroad Buggy {{altnames|Dirt Track Devils}} || {{ps2classic}} || {{notavailable}} || {{playable}} || Empty emulator configuration.
|-
| Simple 2000 Series Vol. 14: The Billiard {{altnames|Billiards Xciting}} || {{playable}} || {{notavailable}} || {{available}} ||
|-
| Simple 2000 Series Vol. 16: The Sniper 2: Akumu no Juudan {{altnames|The Sniper 2}} || {{ps2classic}} || {{notavailable}} || {{playable}} || Empty emulator configuration.
|-
| Simple 2000 Series Vol. 20: The Dungeon RPG {{altnames|Eternal Quest}} || {{ps2classic}} || {{notavailable}} || {{available}} || Empty emulator configuration.
|-
| Simple 2000 Series Vol. 24: The Bowling Hyper {{altnames|Bowling Xciting}} || {{playable}} || {{notavailable}} || {{available}} ||
|-
| Simple 2000 Series Vol. 30: The Street Baske: 3 on 3 {{altnames|Basketball Xciting}} || {{playable}} || {{notavailable}} || {{available}} ||
|-
| Simple 2000 Series Vol. 31: The Chikyuu Boueigun {{altnames|Monster Attack}} || {{playable}} || {{notavailable}} || {{available}} || Config fixes screen flickering and frame rate issues.
|-
| Simple 2000 Series Vol. 32: The Sensha {{altnames|Tank Elite}} || {{available}} || {{notavailable}} || {{available}} ||
|-
| Simple 2000 Series Vol. 33: The Jet Coaster: Yuuenchi Otsukurou! {{altnames|Rollercoaster World}} || {{ps2classic}} || {{notavailable}} || {{available}} || Empty emulator configuration.
|-
|-
| Simple 2000 Series Vol. 37: The Shooting: Double Shienryu {{altnames|Steel Dragon EX}} || {{ps2classic}} || {{notavailable}} || {{available}} || Empty emulator configuration.
| Simple 2000 Series Vol. 6: The Snowboard<br><small>''Snowboard Racer''</small> || {{ps2classic}} || {{notavailable}} || {{available}} || Empty emulator configuration.
|-
|-
| Simple 2000 Series Vol. 47: The Kassen Gekigahara {{altnames|Shogun's Blade}} || {{playable}} || {{notavailable}} || {{available}} || Config fixes SPS issues (Tamsoft engine game).
| Simple 2000 Series Vol. 7: The Boxing: Real Fist Fighter<br><small>''Boxing Champions''</small> || {{minorissues}} || {{notavailable}} || {{available}} || Opponent shadow is flickering.
|-
|-
| Simple 2000 Series Vol. 48: The Taxi: Utenshu wa Kimi da {{altnames|Taxi Rider}} || {{playable}} || {{notavailable}} || {{available}} || Config fixes white textures.
| Simple 2000 Series Vol. 10: The Table Game Sekaihen<br><small>''Ultimate Mind Games''</small> || {{ps2classic}} || {{notavailable}} || {{available}} || Empty emulator configuration.
|-
|-
| Simple 2000 Series Vol. 50: The Daibijin {{altnames|Demolition Girl}} || {{playable}} || {{notavailable}} || {{playable}} || Config fixes SPS issues (Tamsoft engine game).
| Simple 2000 Series Vol. 11: The Offroad Buggy<br><small>''Dirt Track Devils''</small> || {{ps2classic}} || {{notavailable}} || {{playable}} || Empty emulator configuration.
|-
|-
| Simple 2000 Series Vol. 51: The Senkan {{altnames|Iron Sea}} || {{playable}} || {{notavailable}} || {{available}} || Config fixes SPS issues (Tamsoft engine game).
| Simple 2000 Series Vol. 14: The Billiard<br><small>''Billiards Xciting''</small> || {{minorissues}} || {{notavailable}} || {{available}} || Screen turns black (Not freezing!) after "Now Loading" if the D3Publisher intro is skipped.
|-
|-
| Simple 2000 Series Vol. 54: The Daikaijuu {{altnames|Deep Water}} || {{playable}} || {{notavailable}} || {{available}} || Config fixes SPS issues (Tamsoft engine game).
| Simple 2000 Series Vol. 16: The Sniper 2: Akumu no Juudan<br><small>''The Sniper 2''</small> || {{ps2classic}} || {{notavailable}} || {{playable}} || Empty emulator configuration.
|-
|-
| Simple 2000 Series Vol. 55: The Catfight: Joneko Densetsu {{altnames|Fighting Angels}} || {{available}} || {{notavailable}} || {{minorissues}} || Config fixes SPS issues (Tamsoft engine game). Slight graphical glitch before match and some slowdown.
| Simple 2000 Series Vol. 20: The Dungeon RPG<br><small>''Eternal Quest''</small> || {{ps2classic}} || {{notavailable}} || {{available}} || Empty emulator configuration.
|-
|-
| Simple 2000 Series Vol. 61: The Oneechanbara {{altnames|Zombie Zone}} || {{playable}} || {{notavailable}} || {{playable}} ||
| Simple 2000 Series Vol. 24: The Bowling Hyper<br><small>''Bowling Xciting''</small> || {{playable}} || {{notavailable}} || {{available}} ||
|-
|-
| Simple 2000 Series Vol. 63: The Suieitaikai {{altnames|Party Girls}} || {{playable}} || {{notavailable}} || {{available}} || Config fixes SPS issues (Tamsoft engine game).
| Simple 2000 Series Vol. 31: The Chikyuu Boueigun<br><small>''Monster Attack''</small> || {{playable}} || {{notavailable}} || {{available}} || Config fixes screen flickering and frame rate issues.
|-
|-
| Simple 2000 Series Vol. 64: The Splatter Action {{altnames|Splatter Master}} || {{playable}} || {{notavailable}} || {{available}} ||
| Simple 2000 Series Vol. 32: The Sensha<br><small>''Tank Elite''</small> || {{available}} || {{notavailable}} || {{available}} ||
|-
|-
| Simple 2000 Series Vol. 65: The Kyonshi Panic {{altnames|Zombie Attack}} || {{playable}} || {{notavailable}} || {{available}} ||
| Simple 2000 Series Vol. 33: The Jet Coaster: Yuuenchi Otsukurou!<br><small>''Rollercoaster World''</small> || {{ps2classic}} || {{notavailable}} || {{available}} || Empty emulator configuration.
|-
|-
| Simple 2000 Series Vol. 68: The Tousou Highway: Nagoya-Tokyo {{altnames|Car Racing Challenge}} || {{playable}} || {{notavailable}} || {{available}} || Config fixes SPS issues (Tamsoft engine game).
| Simple 2000 Series Vol. 37: The Shooting: Double Shienryu<br><small>''Steel Dragon EX''</small> || {{ps2classic}} || {{notavailable}} || {{available}} || Empty emulator configuration.
|-
|-
| Simple 2000 Series Vol. 80: The Oneechanpuruu {{altnames|Zombie Hunters}} || {{playable}} || {{notavailable}} || {{playable}} ||
| Simple 2000 Series Vol. 50: The Daibijin<br><small>''Demolition Girl''</small> || {{majorissues}} || {{notavailable}} || {{majorissues}} || SPS issues that block the view with garbage graphics.
|-
|-
| Simple 2000 Series Vol. 81: The Chikyuu Boueigun 2 {{altnames|Global Defence Force}} || {{playable}} || {{notavailable}} || {{available}} || Config fixes screen flickering and frame rate issues.
| Simple 2000 Series Vol. 55: The Catfight: Joneko Densetsu<br><small>''Fighting Angels''</small> || {{available}} || {{notavailable}} || {{majorissues}} || SPS caused by the fences that obstructs the view and generally a low frame rate throughout gameplay.
|-
|-
| Simple 2000 Series Vol. 87: The Nadesico {{altnames|Dragon Sisters}} || {{playable}} || {{notavailable}} || {{available}} ||
| Simple 2000 Series Vol. 61: The Oneechanbara<br><small>''Zombie Zone''</small> || {{playable}} || {{notavailable}} || {{playable}} ||
|-
|-
| Simple 2000 Series Vol. 95: The Zombie vs. Kyuukyuusha {{altnames|Zombie Virus}} || {{playable}} || {{notavailable}} || {{playable}} ||
| Simple 2000 Series Vol. 64: The Splatter Action<br><small>''Splatter Master''</small> || {{playable}} || {{notavailable}} || {{available}} ||
|-
|-
| Simple 2000 Series Vol. 101: The Oneechanpon: The Oneechan 2 Special Edition {{altnames|Zombie Hunters 2}} || {{playable}} || {{notavailable}} || {{playable}} ||
| Simple 2000 Series Vol. 80: The Oneechanpuruu<br><small>''Zombie Hunters''</small> || {{playable}} || {{notavailable}} || {{playable}} ||
|-
|-
| Simple 2000 Series Vol. 102: The Fuhyou: Senjou no Inu Tach {{altnames|Covert Command}} || {{playable}} || {{notavailable}} || {{available}} ||
| Simple 2000 Series Vol. 81: The Chikyuu Boueigun 2<br><small>''Global Defence Force''</small> || {{playable}} || {{notavailable}} || {{available}} || Config fixes screen flickering and frame rate issues.
|-
|-
| Simple 2000 Series Vol. 103: The Chikyuu Boueigun Tactics {{altnames|Global Defence Force: Tactics}} || {{playable}} || {{notavailable}} || {{available}} ||
| Simple 2000 Series Vol. 95: The Zombie vs. Kyuukyuusha<br><small>''Zombie Virus''</small> || {{playable}} || {{notavailable}} || {{playable}} ||
|-
|-
| Simple 2000 Series Vol. 107: The Honoo no Kakutou Banchou {{altnames|Hard Knock High}} || {{playable}} || {{notavailable}} || {{available}} || Some levels are rendered incorrectly. Causes no issues otherwise.
| Simple 2000 Series Vol. 101: The Oneechanpon: The Oneechan 2 Special Edition<br><small>''Zombie Hunters 2''</small> || {{playable}} || {{notavailable}} || {{playable}} ||
|-
|-
| Simple 2000 Series Vol. 110: The Toubou Prisoner || {{notavailable}} || {{notavailable}} || {{playable}} || Config fixes SPS issues (Tamsoft engine game).
| Simple 2000 Series Vol. 103: The Chikyuu Boueigun Tactics<br><small>''Global Defence Force: Tactics''</small> || {{playable}} || {{notavailable}} || {{available}} ||
|-
|-
| Simple 2000 Series Vol. 114: The Onna Okappichi Torimonochou: Oharuchan Go Go Go! || {{notavailable}} || {{notavailable}} || {{playable}} || Config fixes SPS issues (Tamsoft engine game).
| Simple 2000 Series Vol. 107: The Honoo no Kakutou Banchou<br><small>''Hard Knock High''</small> || {{playable}} || {{notavailable}} || {{available}} || Some levels are rendered incorrectly. Causes no issues otherwise.
|-
|-
| Simple 2000 Ultimate Vol. 3: Saisoku! Zokusha King {{altnames|Maxxed Out Racing}} || {{playable}} || {{notavailable}} || {{available}} || Config fixes SPS issues (Tamsoft engine game).
| Simple 2000 Series Vol. 114: The Onna Okappichi Torimonochou: Oharuchan Go Go Go! || {{notavailable}} || {{notavailable}} || {{majorissues}} || SPS throughout gameplay.
|-
|-
| Simple 2000 Series Ultimate Vol. 6: Love*Upper! {{altnames|Heartbeat Boxing}} || {{available}} || {{notavailable}} || {{playable}} || Config fixes SPS issues (Tamsoft engine game). Opponent's shadow is slightly flickering.
| Simple 2000 Series Ultimate Vol. 6: Love*Upper!<br><small>''Heartbeat Boxing''</small> || {{available}} || {{notavailable}} || {{majorissues}} || SPS throughout gameplay.
|-
|-
| Simple 2000 Ultimate Vol. 7: Saikyou! Shiro Biking: Security Police {{altnames|Police Chase Down}} || {{playable}} || {{notavailable}} || {{playable}} || Config fixes SPS issues (Tamsoft engine game).
| Simple 2000 Series Ultimate Vol. 16: Sengoku vs. Gendai<br><small>''Deadly Strike''</small> || {{ps2classic}} || {{notavailable}} || {{available}} || Emulator configuration available (PAL). Config fixes white lines on the screen.
|-
|-
| Simple 2000 Ultimate Vol. 13: Kyousou! Tansha King {{altnames|Motorbike King}} || {{playable}} || {{notavailable}} || {{available}} || Config fixes SPS issues (Tamsoft engine game).
| Simple 2000 Series Ultimate Vol. 18: Love*Aerobie<br><small>''Fitness Fun''</small> || {{playable}} || {{notavailable}} || {{available}} ||
|-
|-
| Simple 2000 Series Ultimate Vol. 15: Love * Ping Pong! {{altnames|Pink Pong}} || {{playable}} || {{notavailable}} || {{available}} ||
| Siren<br><small>''Forbidden Siren''</small> || {{playable}} || {{ps2classic}} || {{ps2classic}} || Emulator configuration available (NTSC-U/C and NTSC-J). Config forces analog controller mode. Korean and Chinese versions also available on the PlayStation Store.
|-
| Simple 2000 Series Ultimate Vol. 16: Sengoku vs. Gendai {{altnames|Deadly Strike}} || {{ps2classic}} || {{notavailable}} || {{available}} || Emulator configuration available (PAL). Config fixes white lines on the screen.
|-
| Simple 2000 Series Ultimate Vol. 18: Love*Aerobie {{altnames|Fitness Fun}} || {{playable}} || {{notavailable}} || {{available}} ||
|-
| Simple 2000 Ultimate Series Vol. 21: Kenka Joutou! Yankee Banchou {{altnames|Street Boyz}} || {{playable}} || {{notavailable}} || {{available}} ||
|-
| Simple 2000 Series Ultimate Vol. 24: Makai Tenshou || {{notavailable}} || {{notavailable}} || {{playable}} || Config fixes SPS issues (Tamsoft engine game).
|-
| Simple 2000 Ultimate Vol. 30: Kourin! Zokushi God {{altnames|Maxxed Out Racing: Nitro}} || {{minorissues}} || {{notavailable}} || {{available}} || Config fixes SPS issues (Tamsoft engine game). Flashing graphics and some slowdown.
|-
| Siren {{altnames|Forbidden Siren}} || {{playable}} || {{ps2classic}} || {{ps2classic}} || Emulator configuration available (NTSC-U/C and NTSC-J). Config forces analog controller mode. Korean and Chinese versions also available on the PlayStation Store.
|-
|-
| Ski Jumping Pairs Reloaded || {{notavailable}} || {{notavailable}} || {{playable}} ||
| Ski Jumping Pairs Reloaded || {{notavailable}} || {{notavailable}} || {{playable}} ||
Line 3,034: Line 2,925:
|-
|-
| Sky Odyssey || {{available}} || {{playable}} || {{available}} || Can have some pretty noticeable texture issues at times (incorrect colours etc). No effect to gameplay.
| Sky Odyssey || {{available}} || {{playable}} || {{available}} || Can have some pretty noticeable texture issues at times (incorrect colours etc). No effect to gameplay.
|-
| Sky Surfer || {{playable}} || {{notavailable}} || {{available}} ||
|-
|-
| SkyGunner || {{notavailable}} || {{minorissues}} || {{available}} || More frequent slowdown compared to original release. Major slowdown on Mission 2 (all 3 main characters) due to the amount of cargo ships loaded at a time. Use Uniform Mode cheat for lower resolution to fix.
| SkyGunner || {{notavailable}} || {{minorissues}} || {{available}} || More frequent slowdown compared to original release. Major slowdown on Mission 2 (all 3 main characters) due to the amount of cargo ships loaded at a time. Use Uniform Mode cheat for lower resolution to fix.
Line 3,043: Line 2,932:
| Sled Storm || {{playable}} || {{playable}} || {{notavailable}} || Minor framedrops when multiple racers are onscreen
| Sled Storm || {{playable}} || {{playable}} || {{notavailable}} || Minor framedrops when multiple racers are onscreen
|-
|-
| Sly Cooper and the Thievius Raccoonus {{altnames|Sly Raccoon|The Sly Collection (PS3)}} || {{available}} || {{playable}} || {{playable}} || An HD remaster is available.
| Sly Cooper and the Thievius Raccoonus<br><small>''Sly Raccoon''</small> || {{available}} || {{playable}} || {{playable}} || An HD remaster available as a part of ''The Sly Collection''.
|-
| Sly 2: Band of Thieves {{altnames|The Sly Collection (PS3)}} || {{playable}} || {{playable}} || {{available}} || Game double buffer vsyncs to half fps all the time. no graphical glitches. An HD remaster is available.
|-
|-
| Sly 3: Honor Among Thieves {{altnames|The Sly Collection (PS3)}} || {{minorissues}} || {{minorissues}} || {{available}} || Slow down in some areas where too many polygons in screen but seems to be fully playable. An HD remaster is available.
| Sly 2: Band of Thieves || {{playable}} || {{playable}} || {{available}} || Game double buffer vsyncs to half fps all the time. no graphical glitches. An HD remaster available as a part of ''The Sly Collection''.
|-
|-
| Smarties Meltdown || {{playable}} || {{notavailable}} || {{notavailable}} ||
| Sly 3: Honor Among Thieves || {{minorissues}} || {{minorissues}} || {{available}} || Slow down in some areas where too many polygons in screen but seems to be fully playable. An HD remaster available as a part of ''The Sly Collection''.
|-
|-
| Smuggler's Run || {{playable}} || {{playable}} || {{available}} ||
| Smuggler's Run || {{playable}} || {{playable}} || {{available}} ||
Line 3,057: Line 2,944:
| Sniper Elite || {{playable}} || {{playable}} || {{playable}} ||
| Sniper Elite || {{playable}} || {{playable}} || {{playable}} ||
|-
|-
| SNK vs Capcom: SVC Chaos || {{playable}} || {{notavailable}} || {{playable}} || Config fixes slowdown and flickering graphics.
| SNK vs Capcom: SVC Chaos || {{majorissues}} || {{notavailable}} || {{majorissues}} || Holding cross + triangle buttons after PS2 logo is required to enable progressive scan and fix screen rendering. Despite this, the game heavily slows down right after performing most normal and special moves. Certain stages (Green of Forest, for example) make this worse, rendering both versions of the game to an almost unplayable state as per fighting game standards
|-
|-
| Snocross 2: Featuring Blair Morgan || {{available}} || {{playable}} || {{notavailable}} || Some minor slowdown.
| Snocross 2: Featuring Blair Morgan || {{available}} || {{playable}} || {{notavailable}} || Some minor slowdown.
Line 3,071: Line 2,958:
| SOCOM U.S. Navy SEALs: Combined Assault || {{playable}} || {{playable}} || {{notavailable}} || Config enables pressure sensitive controls meant for changing stance and throwing grenades. No HDD and network support implemented in the emulator.
| SOCOM U.S. Navy SEALs: Combined Assault || {{playable}} || {{playable}} || {{notavailable}} || Config enables pressure sensitive controls meant for changing stance and throwing grenades. No HDD and network support implemented in the emulator.
|-
|-
| Soldier of Fortune: Gold Edition || {{playable}} || {{playable}} || {{notavailable}} || Config improves frame rate. The lag in cutscenes is also apparent on actual PS2 hardware. If you widescreen patch the PAL version and use the config, the PS3 shuts down as soon as you start an actual game.
| Soldier of Fortune: Gold Edition || {{unplayable}} || {{playable}} || {{notavailable}} || Very minor slowdown. Cutscenes can stutter and lag. PAL version causes the PS3 to power off.
|-
|-
| Sonic Gems Collection || {{minorissues}} || {{notavailable}} || {{minorissues}} || Sonic The Fighters (which is also available standalone on PSN) barely works, frame rate can drop to single figures, many graphical errors and the sound is all messed up. Frame-rate on Sonic R is also noticeably slower, multiplayer seems to not render the map, characters, or any objects. Still playable in singleplayer though. Seems to be a chance of a hard freeze on exiting games in the collection too.<br>Japanese version has same issues as EU version. However, there doesn't seem to be a chance for the games to freeze here. Games tested were Sonic R, Sonic The Fighters, and the Streets of Rage Trilogy.
| Sonic Gems Collection || {{minorissues}} || {{notavailable}} || {{minorissues}} || Sonic The Fighters (which is also available standalone on PSN) barely works, frame rate can drop to single figures, many graphical errors and the sound is all messed up. Frame-rate on Sonic R is also noticeably slower, multiplayer seems to not render the map, characters, or any objects. Still playable in singleplayer though. Seems to be a chance of a hard freeze on exiting games in the collection too.
 
Japanese version has same issues as EU version. However, there doesn't seem to be a chance for the games to freeze here. Games tested were Sonic R, Sonic The Fighters, and the Streets of Rage Trilogy.  
|-
|-
| Sonic Heroes || {{ps2classic}} || {{playable}} || {{ps2classic}} || Emulator configuration available (NTSC-J).
| Sonic Heroes || {{ps2classic}} || {{playable}} || {{ps2classic}} || Emulator configuration available (NTSC-J).
Line 3,083: Line 2,972:
| Sonic Riders: Zero Gravity || {{playable}} || {{playable}} || {{notavailable}} || Minor graphical glitches with animations for certain characters' heads looking noticeably choppier after jumping off a ramp. (Ex: Sonic and Knuckles' quills, Jet's mohawk) No known issues otherwise.
| Sonic Riders: Zero Gravity || {{playable}} || {{playable}} || {{notavailable}} || Minor graphical glitches with animations for certain characters' heads looking noticeably choppier after jumping off a ramp. (Ex: Sonic and Knuckles' quills, Jet's mohawk) No known issues otherwise.
|-
|-
| Sonic Unleashed || {{available}} || {{playable}} || {{notavailable}} || An entirely different PS3 game also exists (the PS2 version is significantly different gameplay-wise)
| Sonic Unleashed || {{available}} || {{playable}} || {{notavailable}} || An entirely different PS3 game also exists (the PS2 version is a port the Wii game)
|-
|-
| Soukou Kihei Votoms || {{notavailable}} || {{notavailable}} || {{playable}} ||
| Soukou Kihei Votoms || {{notavailable}} || {{notavailable}} || {{playable}} ||
|-
|-
| Soul Nomad & the World Eaters {{altnames|Soul Cradle: Sekai o Kurau Mono|ソウルクレイドル: 世界を喰らう者}} || {{available}} || {{playable}} || {{ps2classic}} || Empty emulator configuration.
| Soul Nomad & the World Eaters || {{available}} || {{playable}} || {{ps2classic}} || Empty emulator configuration. Known in Japan as ''Soul Cradle: Sekai o Kurau Mono (ソウルクレイドル: 世界を喰らう者 )''.
|-
|-
| Soul Reaver 2: The Legacy of Kain Series || {{playable}} || {{playable}} || {{available}} || Config fixes missing moveable statue in Dark Reaver puzzle and texture glitches from mipmapping.
| Soul Reaver 2: The Legacy of Kain Series || {{playable}} || {{playable}} || {{available}} || Config fixes missing moveable statue in Dark Reaver puzzle and texture glitches from mipmapping.
|-
|-
| Soulcalibur II || {{minorissues}} || {{minorissues}} || {{minorissues}} || Config fixes graphical ghosting/blur and improves frame rate. Frame drops still occur and are dependent on character clothing/body physics. Game speed is unaffected by frame drops. Movies are completely bugged in the 480p and PAL50 mode, and glitch the emulator and PS button menu when played. Skipping avoids glitches. An HD remaster is available.
| Soulcalibur II || {{minorissues}} || {{minorissues}} || {{minorissues}} || Config fixes graphical ghosting/blur and improves frame rate. Frame drops still occur and are dependent on character clothing/body physics. Game speed is unaffected by frame drops. Movies are completely bugged in the 480p and PAL50 mode, and glitch the emulator and PS button menu when played. Skipping avoids glitches.
|-
|-
| Soulcalibur III || {{playable}} || {{playable}} || {{playable}} || Config fixes graphical ghosting, game speed, frame rate issues (by disabling shadows and sun rendering) and movie playback (yet few FMVs still stutter slightly).
| Soulcalibur III || {{playable}} || {{playable}} || {{playable}} || Config fixes graphical ghosting, game speed, frame rate issues (by disabling shadows and sun rendering) and movie playback (yet few FMVs still stutter slightly).
Line 3,097: Line 2,986:
| Sousei no Aquarion || {{notavailable}} || {{notavailable}} || {{playable}} ||
| Sousei no Aquarion || {{notavailable}} || {{notavailable}} || {{playable}} ||
|-
|-
| Space Channel 5: Special Edition || {{notavailable}} || {{playable}} || {{notavailable}} || An HD remaster of Part 2 is available.
| Space Channel 5: Special Edition || {{notavailable}} || {{playable}} || {{notavailable}} ||
|-
|-
| Space Fishermen || {{notavailable}} || {{notavailable}} || {{ps2classic}} || Empty emulator configuration.
| Space Fishermen || {{notavailable}} || {{notavailable}} || {{ps2classic}} || Empty emulator configuration.
Line 3,105: Line 2,994:
| Spartan: Total Warrior || {{minorissues}} || {{minorissues}} || {{available}} || Config fixes freezing (VIF1 issue), fixes lever issue, and improves game speed by disabling graphical effects. Slowdown when many characters are on screen.
| Spartan: Total Warrior || {{minorissues}} || {{minorissues}} || {{available}} || Config fixes freezing (VIF1 issue), fixes lever issue, and improves game speed by disabling graphical effects. Slowdown when many characters are on screen.
|-
|-
| Spawn: Armageddon || {{playable}} || {{playable}} || {{available}} ||
| Spawn: Armageddon || {{playable}} || {{minorissues}} || {{available}} || Graphical glitches and framerate issues.
|-
|-
| Speed Kings || {{available}} || {{minorissues}} || {{available}} || Config fixes console shutdown upon loading a level and improves frame rate. Texture glitches still exist.
| Speed Kings || {{available}} || {{minorissues}} || {{available}} || Config fixes console shutdown upon loading a level. Texture glitches exist due to the fix.
|-
|-
| Speed Racer - The Videogame || {{minorissues}} || {{minorissues}} || {{notavailable}} || While the game is fully playable, playing for a few hours will cause the audio to stutter and repeat. It doesn't hinder the gameplay, but it becomes annoying over time.
| Speed Racer - The Videogame || {{minorissues}} || {{minorissues}} || {{notavailable}} || While the game is fully playable, playing for a few hours will cause the audio to stutter and repeat. It doesn't hinder the gameplay, but it becomes annoying over time.
Line 3,122: Line 3,011:
|-
|-
| Spider-Man: Web of Shadows || {{minorissues}} || {{available}} || {{notavailable}} || Framedrops happen sometimes but works fine.
| Spider-Man: Web of Shadows || {{minorissues}} || {{available}} || {{notavailable}} || Framedrops happen sometimes but works fine.
|-
| SpinDrive Ping Pong {{altnames|Fukuhara Ai no Takkyu Icchokusen|福原愛の卓球一直線}} || {{available}} || {{notavailable}} || {{playable}} ||
|-
|-
| Splashdown || {{playable}} || {{minorissues}} || {{available}} || US has minor slowdown but plays fine.
| Splashdown || {{playable}} || {{minorissues}} || {{available}} || US has minor slowdown but plays fine.
Line 3,131: Line 3,018:
| SpongeBob SquarePants featuring Nicktoons: Globs of Doom || {{playable}} || {{playable}} || {{notavailable}} || Memory card Saving icon corrupt fully playable
| SpongeBob SquarePants featuring Nicktoons: Globs of Doom || {{playable}} || {{playable}} || {{notavailable}} || Memory card Saving icon corrupt fully playable
|-
|-
| SpongeBob SquarePants: Atlantis Squarepantis || {{available}} || {{playable}} || {{notavailable}} ||  
| SpongeBob SquarePants: Atlantis Squarepantis || {{available}} || {{playable}} || {{notavailable}} ||
|-
|-
| SpongeBob SquarePants: Battle for Bikini Bottom || {{playable}} || {{playable}} || {{notavailable}} || May freeze occasionally.
| SpongeBob SquarePants: Battle for Bikini Bottom || {{playable}} || {{playable}} || {{notavailable}} ||
|-
|-
| SpongeBob SquarePants: Creature From the Krusty Krab || {{available}} || {{playable}} || {{available}} ||
| SpongeBob SquarePants: Creature From the Krusty Krab || {{available}} || {{playable}} || {{available}} ||
Line 3,141: Line 3,028:
| SpongeBob SquarePants: Revenge of the Flying Dutchman || {{available}} || {{playable}} || {{notavailable}} || Emulator configuration available.
| SpongeBob SquarePants: Revenge of the Flying Dutchman || {{available}} || {{playable}} || {{notavailable}} || Emulator configuration available.
|-
|-
| SpongeBob SquarePants: The Movie {{altnames|The SpongeBob SquarePants Movie}} || {{playable}} || {{ps2classic}} || {{notavailable}} || Empty emulator configuration. Audio not synced properly during some cutscenes.
| SpongeBob SquarePants: The Movie<br><small>''The SpongeBob SquarePants Movie''</small> || {{playable}} || {{ps2classic}} || {{notavailable}} || Empty emulator configuration. Audio not synced properly during some cutscenes.
|-
|-
| Sprint Cars: Road to Knoxville || {{playable}} || {{playable}} || {{notavailable}} || Emulator configuration available. Config fixes incorrect car physics. Intermittent graphical corruption on the loading screen.
| Sprint Cars: Road to Knoxville || {{playable}} || {{playable}} || {{notavailable}} || Emulator configuration available. Config fixes incorrect car physics. Intermittent graphical corruption on the loading screen.
Line 3,149: Line 3,036:
| Spy Hunter || {{playable}} || {{available}} || {{available}} ||
| Spy Hunter || {{playable}} || {{available}} || {{available}} ||
|-
|-
| Spy Hunter 2 || {{available}} || {{available}} || {{notavailable}} ||
| Spy Hunter 2 || {{available}} || {{available}} || {{notavailable}} ||  
|-
|-
| Spy Hunter: Nowhere to Run || {{available}} || {{available}} || {{notavailable}} ||
| Spy Hunter: Nowhere to Run || {{available}} || {{available}} || {{notavailable}}
|-
|-
| Spy Vs. Spy || {{playable}} || {{notavailable}} || {{notavailable}} ||
| Spy Vs. Spy || {{playable}} || {{notavailable}} || {{notavailable}} ||
Line 3,157: Line 3,044:
| Spyro: A Hero's Tail || {{playable}} || {{playable}} || {{notavailable}} ||
| Spyro: A Hero's Tail || {{playable}} || {{playable}} || {{notavailable}} ||
|-
|-
| Spyro: Enter the Dragonfly || {{minorissues}} || {{playable}} || {{notavailable}} || Config fixes random freezes and improves frame rate. A soft lock can happen when entering any world. Resetting the game will lead you into the area without issue. It is a bug of the game itself, not an emulation one. Minor graphical glitches in some areas. Game cutscenes have audio delayed and cut, even with config.
| Spyro: Enter the Dragonfly || {{playable}} || {{playable}} || {{notavailable}} || Config fixes random freezes and improves frame rate. A soft lock can happen when entering any world. Resetting the game will lead you into the area without issue. It is a bug of the game itself, not an emulation one. Minor graphical glitches in some areas.
|-
|-
| SSX || {{playable}} || {{playable}} || {{available}} || Config fixes freezing issues.
| SSX || {{playable}} || {{playable}} || {{available}} || Config fixes freezes.
|-
|-
| SSX 3 || {{playable}} || {{playable}} || {{available}} ||
| SSX 3 || {{playable}} || {{playable}} || {{available}} ||
Line 3,165: Line 3,052:
| SSX On Tour || {{ps2classic}} || {{playable}} || {{available}} || PS2 Classic no longer available on the PlayStation Store.
| SSX On Tour || {{ps2classic}} || {{playable}} || {{available}} || PS2 Classic no longer available on the PlayStation Store.
|-
|-
| SSX Tricky || {{playable}} || {{playable}} || {{available}} || Config fixes freezing issues (needs confirmation).
| SSX Tricky || {{playable}} || {{playable}} || {{available}} ||
|-
|-
| Star Ocean: Till the End of Time || {{playable}} || {{playable}} || {{playable}} || Config fixes black screen and enables pressure sensitivity required for Dragon Flute song.
| Star Ocean: Till the End of Time || {{playable}} || {{playable}} || {{playable}} || Config fixes black screen and enables pressure sensitivity required for Dragon Flute song.
|-
| Star Trek: Conquest || {{playable}} || {{playable}} || {{notavailable}} ||
|-
| Star Trek: Shattered Universe || {{playable}} || {{playable}} || {{notavailable}} ||
|-
|-
| Star Wars: Battlefront || {{playable}} || {{playable}} || {{available}} || Config fixes freezing issues.
| Star Wars: Battlefront || {{playable}} || {{playable}} || {{available}} || Config fixes freezing issues.
|-
|-
| Star Wars: Battlefront II || {{playable}} || {{playable}} || {{playable}} || Config fixes freezing issues
| Star Wars: Battlefront II || {{playable}} || {{playable}} || {{playable}} || Config fixes freezing issues.
|-
|-
| Star Wars: Bounty Hunter || {{ps2classic}} || {{ps2classic}} || {{available}} || Empty emulator configuration.
| Star Wars: Bounty Hunter || {{ps2classic}} || {{ps2classic}} || {{available}} || Empty emulator configuration.
Line 3,191: Line 3,074:
| Star Wars: The Clone Wars || {{playable}} || {{playable}} || {{notavailable}} || Config fixes graphical flashing in NTSC version and freezing issues in both versions.
| Star Wars: The Clone Wars || {{playable}} || {{playable}} || {{notavailable}} || Config fixes graphical flashing in NTSC version and freezing issues in both versions.
|-
|-
| Star Wars: The Clone Wars - Republic Heroes || {{notavailable}} || {{playable}} || {{notavailable}} || Config fixes graphical glitches and random freezes before or after FMVs.
| Star Wars: The Clone Wars - Republic Heroes || {{notavailable}} || {{unplayable}} || {{notavailable}} || Freezes after first cutscene.
|-
|-
| Star Wars: The Force Unleashed || {{playable}} || {{playable}} || {{available}} || Config fixes graphical glitches, subtitles, and QTE buttons.
| Star Wars: The Force Unleashed || {{playable}} || {{majorissues}} || {{available}} || Config fixes graphical gliches, subtitles, QTE buttons on SLES-54658 version. NTSC-U/C and NTSC-J needs config.
|-
|-
| Starsky & Hutch || {{available}} || {{playable}} || {{notavailable}} ||
| Starsky & Hutch || {{available}} || {{playable}} || {{notavailable}} ||
Line 3,201: Line 3,084:
| State of Emergency 2 || {{playable}} || {{playable}} || {{available}} || Config fixes freeze after memory card check and graphical glitches.
| State of Emergency 2 || {{playable}} || {{playable}} || {{available}} || Config fixes freeze after memory card check and graphical glitches.
|-
|-
| Steambot Chronicles || {{majorissues}} || {{playable}} || {{available}} || Config fixes slowdown and missing Basil glitch. Major slowdown on PAL releases.
| Steambot Chronicles || {{available}} || {{playable}} || {{available}} || Config fixes slowdown and missing Basil glitch.
|-
|-
| Stella Deus {{altnames|Stella Deus: The Gate of Eternity}} || {{playable}} || {{ps2classic}} || {{playable}} || Empty emulator configuration.
| Stella Deus<br><small>''Stella Deus: The Gate of Eternity''</small> || {{playable}} || {{ps2classic}} || {{playable}} || Empty emulator configuration.
|-
|-
| Stock Car Crash || {{ps2classic}} || {{notavailable}} || {{notavailable}} || Empty emulator configuration.
| Stock Car Crash || {{ps2classic}} || {{notavailable}} || {{notavailable}} || Empty emulator configuration.
Line 3,215: Line 3,098:
| Street Fighter Anniversary Collection || {{notavailable}} || {{playable}} || {{available}} || No issues.
| Street Fighter Anniversary Collection || {{notavailable}} || {{playable}} || {{available}} || No issues.
|-
|-
| Street Fighter EX3 || {{playable}} || {{playable}} || {{minorissues}} || Config fixes freezes (DMA issue). Minor short term slowdowns that are more apparent in NTSC-J version.
| Street Fighter EX 3 || {{unplayable}} || {{majorissues}} || {{available}} || Config helps with freezing issues by disabling the rendering of certain HUD elements (names and graphic underlays). Health meters and power meters are still shown. Minor slowdown on stages with lots of geometry to render. The game can still freeze on occasion with config. PAL needs config.
|-
|-
| Street Hoops || {{available}} || {{available}} || {{available}} ||
| Street Hoops || {{available}} || {{available}} || {{available}} ||  
|-
|-
| Street Racing Syndicate || {{minorissues}} || {{minorissues}} || {{notavailable}} || Config fixes freeze at opening splash screen. Minor graphical glitches on main menu. FMV stuttering on NTSC version.
| Street Racing Syndicate || {{minorissues}} || {{minorissues}} || {{notavailable}} || Config fixes freeze at opening splash screen. Minor graphical glitches on main menu. FMV stuttering on NTSC version.
|-
|-
| Stretch Panic {{altnames|Freak Out|Hippa Linda (ひっぱリンダ)}} || {{playable}} || {{playable}} || {{playable}} ||
| Stretch Panic<br><small>''Freak Out''</small> || {{playable}} || {{playable}} || {{playable}} || Known in Japan as ''Hippa Linda (ひっぱリンダ)''.
|-
|-
| Strike Force Bowling || {{ps2classic}} || {{available}} || {{notavailable}} || Empty emulator configuration.
| Strike Force Bowling || {{ps2classic}} || {{available}} || {{notavailable}} || Empty emulator configuration.
|-
| Stuart Little 3: Big Photo Adventure || {{available}} || {{playable}} || {{playable}} || Config fixes freezing and graphical corruption during loading screens. Korean version does not require a config file.
|-
|-
| Stunt GP || {{available}} || {{playable}} || {{available}} ||
| Stunt GP || {{available}} || {{playable}} || {{available}} ||
Line 3,234: Line 3,115:
|-
|-
| Suggoi! Arcana Heart 2 || {{notavailable}} || {{notavailable}} || {{playable}} || Config fixes freezes (DMA timing issue).
| Suggoi! Arcana Heart 2 || {{notavailable}} || {{notavailable}} || {{playable}} || Config fixes freezes (DMA timing issue).
|-
| Sub Rebellion {{altnames|-U- アンダーウォーター ユニット}} || {{playable}} || {{available}} || {{available}} ||
|-
|-
| Suikoden III || {{notavailable}} || {{ps2classic}} || {{ps2classic}} || Emulator configuration available.
| Suikoden III || {{notavailable}} || {{ps2classic}} || {{ps2classic}} || Emulator configuration available.
Line 3,241: Line 3,120:
| Suikoden IV || {{ps2classic}} || {{ps2classic}} || {{playable}} || Empty emulator configuration.
| Suikoden IV || {{ps2classic}} || {{ps2classic}} || {{playable}} || Empty emulator configuration.
|-
|-
| Suikoden V || {{playable}} || {{playable}} || {{playable}} ||
| Suikoden V || {{Unplayable}} || {{playable}} || {{available}} || Black screen after launch
|-
|-
| Suikoden Tactics || {{available}} || {{playable}} || {{available}} ||
| Suikoden Tactics || {{available}} || {{playable}} || {{available}} ||
|-
|-
| Sukusuku Inufuku {{altnames|すくすく犬福}} || {{notavailable}} || {{notavailable}} || {{ps2classic}} || Empty emulator configuration.
| Sukusuku Inufuku <br><small>''すくすく犬福''</small> || {{notavailable}} || {{notavailable}} || {{ps2classic}} || Empty emulator configuration.
|-
|-
| Summoner || {{ps2classic}} || {{playable}} || {{notavailable}} || Emulator configuration available.
| Summoner || {{ps2classic}} || {{playable}} || {{notavailable}} || Emulator configuration available.
Line 3,253: Line 3,132:
| Sunny Garcia Surfing || {{playable}} || {{available}} || {{notavailable}} ||
| Sunny Garcia Surfing || {{playable}} || {{available}} || {{notavailable}} ||
|-
|-
| Super Bust-A-Move {{altnames|Super Puzzle Bobble}} || {{available}} || {{playable}} || {{available}} ||
| Super Bust-A-Move || {{available}} || {{playable}} || {{available}} ||
|-
| Super Bust-A-Move 2 {{altnames|Super Puzzle Bobble 2}} || {{available}} || {{available}} || {{available}} ||
|-
|-
| Super Dragon Ball Z || {{playable}} || {{playable}} || {{playable}} ||
| Super Dragon Ball Z || {{playable}} || {{playable}} || {{playable}} ||
Line 3,275: Line 3,152:
| Super Robot Wars: Original Generations || {{notavailable}} || {{notavailable}} || {{minorissues}} || Both the cutscenes and the title menu have sttutering sound.
| Super Robot Wars: Original Generations || {{notavailable}} || {{notavailable}} || {{minorissues}} || Both the cutscenes and the title menu have sttutering sound.
|-
|-
| Super Robot Wars Z {{altnames|スーパーロボット大戦Z}} || {{notavailable}} || {{notavailable}} || {{ps2classic}} || Emulator configuration available (undumped). PS2 Classic no longer available on the PlayStation Store.
| Super Robot Wars Z <br><small>''スーパーロボット大戦Z''</small> || {{notavailable}} || {{notavailable}} || {{ps2classic}} || Emulator configuration available (undumped). PS2 Classic no longer available on the PlayStation Store.
|-
|-
| Supercar Street Challenge || {{available}} || {{playable}} || {{notavailable}} || Only stutters slightly when a race starts but after that it runs pretty much perfect.
| Supercar Street Challenge || {{available}} || {{playable}} || {{notavailable}} || Only stutters slightly when a race starts but after that it runs pretty much perfect.
|-
|-
| SuperLite 2000 Vol. 16: UNO Game || {{notavailable}} || {{notavailable}} || {{playable}} || Config fixes graphical flickering and freezes.
| SuperLite 2000: Uno|| {{notavailable}} || {{notavailable}} || {{majorissues}} || Game starts but will freeze at random points. This includes the menus, story dialogue and gameplay. Menu graphics are also glitchy.  
|-
|-
| Superman Returns || {{playable}} || {{playable}} || {{notavailable}} || Config fixes graphical corruption.
| Superman Returns || {{playable}} || {{playable}} || {{notavailable}} || Config fixes graphical corruption.
Line 3,285: Line 3,162:
| Superman: Shadow of Apokolips || {{minorissues}} || {{available}} || {{notavailable}} || Flickers a pink texture every now and then, but it's still playable.
| Superman: Shadow of Apokolips || {{minorissues}} || {{available}} || {{notavailable}} || Flickers a pink texture every now and then, but it's still playable.
|-
|-
| Surf's Up {{altnames|Surf's Up (PS3)}} || {{available}} || {{available}} || {{notavailable}} ||
| Surf's Up || {{available}} || {{available}} || {{notavailable}} || PS3 version available
|-
|-
| Surfing H3O || {{available}} || {{playable}} || {{available}} || Make sure that game is detected as PS2CD (Blue disc in XMB).
| Surfing H3O || {{available}} || {{playable}} || {{available}} || Make sure that game is detected as PS2CD (Blue disc in XMB).
Line 3,291: Line 3,168:
| Suzuki TT Superbikes Real Road Racing Championship || {{available}} || {{ps2classic}} || {{available}} || Empty emulator configuration.
| Suzuki TT Superbikes Real Road Racing Championship || {{available}} || {{ps2classic}} || {{available}} || Empty emulator configuration.
|-
|-
| SWAT: Global Strike Team || {{available}} || {{playable}} || {{notavailable}} || Config fixes frame rate issues by skipping over screen brightening function.
| SWAT: Global Strike Team || {{available}} || {{minorissues}} || {{notavailable}} || Minor slowdown in-game.
|-
|-
| Syberia || {{playable}} || {{notavailable}} || {{notavailable}} || An HD remaster is available.
| Syberia || {{playable}} || {{notavailable}} || {{notavailable}} ||
|-
|-
| Syberia 2 || {{playable}} || {{notavailable}} || {{notavailable}} || An HD remaster is available.
| Syberia 2 || {{playable}} || {{notavailable}} || {{notavailable}} ||
|-
|-
| Syphon Filter: Dark Mirror || {{playable}} || {{playable}} || {{notavailable}} || Config fixes the weapons and equipment floating near the characters.
| Syphon Filter: Dark Mirror || {{playable}} || {{playable}} || {{notavailable}} || Config fixes the weapons and equipment floating near the characters.
Line 3,333: Line 3,210:
| Tak and the Power of Juju || {{playable}} || {{playable}} || {{available}} || NTSC config fixes the freeze when loading the Burial Ground and stuttering of the cut scenes. PAL version does not need any config.
| Tak and the Power of Juju || {{playable}} || {{playable}} || {{available}} || NTSC config fixes the freeze when loading the Burial Ground and stuttering of the cut scenes. PAL version does not need any config.
|-
|-
| Tales of Destiny {{altnames|Tales of Destiny: Director's Cut}} || {{notavailable}} || {{notavailable}} || {{playable}} || Config fixes freeze after accessing menus, some NPC characters from not showing, and immovable character in the Helraios dungeon. English patch works fine.
| Tales of Destiny<br><small>''Tales of Destiny: Director's Cut''</small> || {{notavailable}} || {{notavailable}} || {{playable}} || Config fixes freeze after accessing menus, some NPC characters from not showing, and immovable character in the Helraios dungeon. English patch works fine.
|-
|-
| Tales of Destiny 2 || {{notavailable}} || {{notavailable}} || {{playable}} || Works fine.
| Tales of Destiny 2 || {{notavailable}} || {{notavailable}} || {{minorissues}} || Works fine, rare mugshot bug during battle.
|-
|-
| Tales of Legendia || {{notavailable}} || {{playable}} || {{minorissues}} || Config fixes graphical glitches, slowdown, and freezing issues. Some minor slowdown during battles with multiple characters on-screen.
| Tales of Legendia || {{notavailable}} || {{minorissues}} || {{minorissues}} || Config fixes graphical glitches and frame rate issues. Possible freezes can occur a couple minutes after gameplay starts. If there is no freeze within in the first few minutes, the game will work. Minor SPS in the world map from cloud shadows and some minor slowdown during some battles.
|-
|-
| Tales of Rebirth || {{notavailable}} || {{notavailable}} || {{playable}} ||
| Tales of Rebirth || {{notavailable}} || {{notavailable}} || {{playable}} ||
|-
| Tales of Symphonia || {{notavailable}} || {{notavailable}} || {{minorissues}} || Some frame rate drops. Slight graphical glitch during room and battle transitions. An HD remaster is available.
|-
|-
| Tales of the Abyss || {{notavailable}} || {{playable}} || {{playable}} || Config fixes freeze at Choral Castle.
| Tales of the Abyss || {{notavailable}} || {{playable}} || {{playable}} || Config fixes freeze at Choral Castle.
|-
|-
| Tantei Jinguuji Saburo: Innocent Black {{altnames|探偵 神宮寺三郎 イノセントブラック}} || {{notavailable}} || {{notavailable}} || {{ps2classic}} || Emulator configuration available.
| Tantei Jinguuji Saburo: Innocent Black<br><small>''探偵 神宮寺三郎 イノセントブラック''</small> || {{notavailable}} || {{notavailable}} || {{ps2classic}} || Emulator configuration available.
|-
|-
| Tantei Jinguuji Saburo: Kind of Blue {{altnames|探偵 神宮寺三郎 カインドオブブルー}} || {{notavailable}} || {{notavailable}} || {{ps2classic}} || Emulator configuration available.
| Tantei Jinguuji Saburo: Kind of Blue<br><small>''探偵 神宮寺三郎 カインドオブブルー''</small> || {{notavailable}} || {{notavailable}} || {{ps2classic}} || Emulator configuration available.
|-
|-
| Taz: Wanted || {{majorissues}} || {{unplayable}} || {{notavailable}} || PAL version works with some missing music and flickering and corrupt textures. NTSC-U has a black screen after first loading screen after starting a new game.
| Taz Wanted || {{unplayable}} || {{unplayable}} || {{notavailable}} || Black screen after first loading screen after starting a new game. Music does not play, and some textures are flickering. Seems like a vucustomminmax and vuclamping related issue.
|-
|-
| Tear Ring Saga Series: Berwick Saga: Lazberia Chronicle Chapter 174 || {{notavailable}} || {{notavailable}} || {{playable}} || Config fixes transparency issues on intro FMV.
| Tear Ring Saga Series: Berwick Saga: Lazberia Chronicle Chapter 174 || {{notavailable}} || {{notavailable}} || {{playable}} || Config fixes transparency issues on intro FMV.
|-
| Technic Beat || {{notavailable}} || {{playable}} || {{available}} ||
|-
|-
| Technictix || {{notavailable}} || {{notavailable}} || {{playable}} ||
| Technictix || {{notavailable}} || {{notavailable}} || {{playable}} ||
Line 3,369: Line 3,242:
| Teenage Mutant Ninja Turtles: Smash Up || {{available}} || {{playable}} || {{notavailable}} ||
| Teenage Mutant Ninja Turtles: Smash Up || {{available}} || {{playable}} || {{notavailable}} ||
|-
|-
| Tekken 4 || {{minorissues}} || {{minorissues}} || {{available}} || Frame rate drops in high detailed environments like fog and water (Reduced if 60Hz mode and smoothing off). Some Story Battle ending FMVs have a tendency to crash and skip straight to the credits (unless viewed through Theatre Mode, but they suffer from annoying visual artifacts), with Jin Kazama's ending crashing the entire console. The PAL version works fine if you select 50Hz mode, but this mode is slower (not because of emulation issue; 50Hz caps the frame rate to 50 to match the refresh rate), and even then the game still slightly struggles in high detailed environments like the Laboratory and Arena stages
| Tekken 4 || {{playable}} || {{minorissues}} || {{available}} || Frame rate drop in high detailed environments. ex fog & water (Reduced if 60hz mode and smoothing off). Crashes during some of the story mode FMVs. (Most notably Jin's ending will always crash). PAL version works fine if you select 50Hz mode at the first menu.
|-
|-
| Tekken 5 || {{minorissues}} || {{minorissues}} || {{minorissues}} || All versions have stutter in some stages (Hidden Garden stage for example). The NTSC version has Progressive Scan but it causes constant screen shake. The Tekken Within mode also suffers from constant slowdowns, unable to retain a steady frame rate for the most part. An HD port of the game's updated version, Dark Resurrection Online, is available but lacks almost every mode from both the PS2 original and PSP Dark Resurrection versions, retaining a few staple modes like Arcade Battle, VS, and Survival.
| Tekken 5 || {{playable}} || {{playable}} || {{available}} || There is no stutter,game frame drops that do not affect speed,played multiple times trough arcade mode and didn't notice any stutter, NTSC version tested.
|-
|-
| Tekken Tag Tournament {{altnames|Tekken Hybrid (PS3)}} || {{majorissues}} || {{majorissues}} || {{majorissues}} || Heavy slowdown during battles. An HD remaster is available.
| Tekken Tag Tournament || {{majorissues}} || {{majorissues}} || {{majorissues}} || Heavy slowdown during battles. An HD remaster available as a part of the ''Tekken Hybrid''.
|-
|-
| Tenchu: Fatal Shadows {{altnames|Tenchu Kurenai (天誅 紅)}} || {{available}} || {{playable}} || {{available}} || Minor framedrops.
| Tenchu: Fatal Shadows || {{available}} || {{playable}} || {{available}} || Minor framedrops. Known in Japan as ''Tenchu Kurenai (天誅 紅)''.
|-
|-
| Tenchu: Wrath of Heaven {{altnames|Tenchu San (天誅 参)}} || {{playable}} || {{playable}} || {{playable}} || Config fixes freezing and frame rate issues. Definite freezes in either Rikimaru's mission 3 or Ayame's mission 9 or 10 without config. Versus mode can crash after finishing a match.
| Tenchu: Wrath of Heaven || {{playable}} || {{playable}} || {{playable}} || Config fixes freezing and frame rate issues. Definite freezes in either Rikimaru's mission 3 or Ayame's mission 9 or 10 without config. Versus mode can crash after finishing a match. Known in Japan as ''Tenchu San (天誅 参)''.
|-
|-
| Tenshi no Present: Marl Oukoku Monogatari {{altnames|天使のプレゼント マール王国物語}} || {{notavailable}} || {{notavailable}} || {{ps2classic}} || Emulator configuration available.
| Tenshi no Present: Marl Oukoku Monogatari<br><small>''天使のプレゼント マール王国物語''</small> || {{notavailable}} || {{notavailable}} || {{ps2classic}} || Emulator configuration available.
|-
|-
| Terminator 3: Rise of the Machines || {{playable}} || {{available}} || {{available}} ||
| Terminator 3: Rise of the Machines || {{playable}} || {{available}} || {{available}} ||
|-
|-
| Test Drive {{altnames|TD Overdrive: The Brotherhood of Speed}} || {{playable}} || {{playable}} || {{notavailable}} || Config disables car shadows and fog rendering to fix slowdown.
| Test Drive<br><small>''TD Overdrive: The Brotherhood of Speed''</small> || {{playable}} || {{playable}} || {{notavailable}} || Config disables car shadows and fog rendering to fix slowdown.
|-
|-
| Test Drive Off-Road: Wide Open {{altnames|Off-Road: Wide Open}} || {{playable}} || {{playable}} || {{notavailable}} ||
| Test Drive Off-Road: Wide Open<br><small>''Off-Road: Wide Open''</small> || {{playable}} || {{playable}} || {{notavailable}} ||
|-
|-
| Test Drive Unlimited || {{playable}} || {{playable}} || {{notavailable}} ||
| Test Drive Unlimited || {{playable}} || {{playable}} || {{notavailable}} ||
|-
|-
| Test Drive: Eve of Destruction {{altnames|Driven to Destruction}} || {{playable}} || {{playable}} || {{notavailable}} || Incomplete rendered shadows underneath the vehicles.
| Test Drive: Eve of Destruction <br><small>''Driven to Destruction''</small> || {{playable}} || {{playable}} || {{notavailable}} || Incomplete rendered shadows underneath the vehicles.
|-
|-
| Tetris Worlds || {{available}} || {{playable}} || {{notavailable}} ||
| Tetris Worlds || {{available}} || {{playable}} || {{notavailable}} ||
|-
|-
| Tetsugin 28-Gou || {{notavailable}} || {{notavailable}} || {{majorissues}} || (Tested versus mode only) The game have some screen flickering,sometimes crash,and small slowdown, config required
| Tetsugin 28-Gou || {{notavailable}} || {{notavailable}} || {{minorissues}} || (Tested versus mode only) The game have some screen flickering,sometimes crash,and small slowdown, config required
|-
|-
| The Adventures of Cookie & Cream {{altnames|Kuri Kuri Mix}} || {{available}} || {{ps2classic}} || {{available}} || Emulator configuration available (NTSC U/C). Custom config fixes to fix the graphical errors during the Music World's boss battle by disabling the boss' shadow. NET config alternatively disables more shadows than needed.
| The Adventures of Cookie & Cream || {{available}} || {{ps2classic}} || {{available}} || Emulator configuration available (NTSC U/C). Custom config fixes to fix the graphical errors during the Music World's boss battle by disabling the boss' shadow. NET config alternatively disables more shadows than needed.
|-
|-
| The Adventures of Jimmy Neutron Boy Genius: Attack of the Twonkies || {{playable}} || {{playable}} || {{notavailable}} || Config fixes Goddard softlock on first level and infinite load screens.
| The Adventures of Jimmy Neutron Boy Genius: Attack of the Twonkies || {{playable}} || {{playable}} || {{notavailable}} || Config fixes Goddard softlock on first level and infinite load screens.
Line 3,403: Line 3,276:
| The Bard's Tale || {{available}} || {{minorissues}} || {{available}} || Config fixes flickering textures. As the game is field rendered, the image does shake when the target frame rate is not maintained. It does affect the clarity of in-game texts, therefore.
| The Bard's Tale || {{available}} || {{minorissues}} || {{available}} || Config fixes flickering textures. As the game is field rendered, the image does shake when the target frame rate is not maintained. It does affect the clarity of in-game texts, therefore.
|-
|-
| The Battle of Yuu Yuu Hakusho: Shitou! Ankoku Bujutsukai! 120% {{altnames|THE BATTLE OF 幽★遊★白書〜死闘!暗黒武術会〜120%}} || {{notavailable}} || {{notavailable}} || {{playable}} ||
| The Battle of Yuu Yuu Hakusho: Shitou! Ankoku Bujutsukai! 120% <br><small>''THE BATTLE OF 幽★遊★白書〜死闘!暗黒武術会〜120%''</small> || {{notavailable}} || {{notavailable}} || {{playable}} ||
|-
|-
| The Bouncer {{altnames|バウンサー}} || {{playable}} || {{playable}} || {{playable}} || Config disablse post-processing filters to fix slowdown and screen jitter issues and enables pressure sensitivity required for attacks/combos.
| The Bouncer <br><small>''バウンサー''</small> || {{playable}} || {{playable}} || {{playable}} || Config disablse post-processing filters to fix slowdown and screen jitter issues and enables pressure sensitivity required for attacks/combos.
|-
|-
| The Chronicles of Narnia: Prince Caspian || {{ps2classic}} || {{available}} || {{notavailable}} || PS2 Classic no longer available on the PlayStation Store.
| The Chronicles of Narnia: Prince Caspian || {{ps2classic}} || {{available}} || {{notavailable}} || PS2 Classic no longer available on the PlayStation Store.
Line 3,429: Line 3,302:
| The Getaway: Black Monday || {{playable}} || {{playable}} || {{available}} || Config fixes freeze during ambush on chapter 5.
| The Getaway: Black Monday || {{playable}} || {{playable}} || {{available}} || Config fixes freeze during ambush on chapter 5.
|-
|-
| The Godfather {{altnames|The Godfather (PS3)}} || {{playable}} || {{playable}} || {{available}} ||
| The Godfather || {{playable}} || {{playable}} || {{available}} || PS3 version with more content available.
|-
|-
| The Hobbit || {{available}} || {{playable}} || {{available}} ||
| The Hobbit || {{available}} || {{playable}} || {{available}} ||
|-
|-
| The History Channel: Battle for the Pacific {{altnames|The History Channel: Battle for the Pacific (PS3)}} || {{available}} || {{minorissues}} || {{notavailable}} || The main character and guns are a shiny green. It doesn't affect gameplay but it does ruin the immersion.
| The History Channel: Battle for the Pacific || {{available}} || {{minorissues}} || {{notavailable}} || The main character and guns are a shiny green. It doesn't affect gameplay but it does ruin the immersion. PS3 version available.
|-
|-
| The History Channel: Civil War - A Nation Divided || {{notavailable}} || {{playable}} || {{notavailable}} || Couldn't get this to work using PS2 Classics GUI, however, using PS2 Classics Placeholder to launch ISO.BIN.ENC works. This now has a widescreen patch, Google: 18834BA2.pnach
| The History Channel: Civil War - A Nation Divided || {{notavailable}} || {{playable}} || {{notavailable}} || Couldn't get this to work using PS2 Classics GUI, however, using PS2 Classics Placeholder to launch ISO.BIN.ENC works. This now has a widescreen patch, Google: 18834BA2.pnach
|-
|-
| The History Channel: Civil War - Secret Missions {{altnames|The History Channel: Civil War - Secret Missions (PS3)}} || {{notavailable}} || {{available}} || {{notavailable}} ||
| The History Channel: Civil War - Secret Missions || {{notavailable}} || {{available}} || {{notavailable}} || A PS3 version available.
|-
|-
| The Incredible Hulk || {{available}} || {{playable}} || {{notavailable}} ||
| The Incredible Hulk || {{available}} || {{playable}} || {{notavailable}} ||
Line 3,456: Line 3,329:
|-
|-
| The King of Fighters 2002: Unlimited Match || {{notavailable}} || {{notavailable}} || {{playable}} ||
| The King of Fighters 2002: Unlimited Match || {{notavailable}} || {{notavailable}} || {{playable}} ||
|-
| The King of Fighters 2002: Unlimited Match (Tougeki version) || {{notavailable}} || {{notavailable}} || {{minorissues}} || Audio desyncing and Sometimes game loses sound (goes muted). Sometimes cinematic videos stop working going black screen.
|-
|-
| The King of Fighters 2003 || {{playable}} || {{available}} || {{ps2classic}} || Emulator configuration available.
| The King of Fighters 2003 || {{playable}} || {{available}} || {{ps2classic}} || Emulator configuration available.
Line 3,473: Line 3,344:
| The Legend of Spyro: A New Beginning || {{playable}} || {{playable}} || {{notavailable}} || Config fixes rendering of HUD, main menu and subtitles.
| The Legend of Spyro: A New Beginning || {{playable}} || {{playable}} || {{notavailable}} || Config fixes rendering of HUD, main menu and subtitles.
|-
|-
| The Legend of Spyro: Dawn of The Dragon {{altnames|The Legend of Spyro: Dawn of The Dragon (PS3)}} || {{playable}} || {{available}} || {{notavailable}} ||
| The Legend of Spyro: Dawn of The Dragon || {{playable}} || {{available}} || {{notavailable}} || A PS3 version available.
|-
|-
| The Legend of Spyro: The Eternal Night || {{playable}} || {{playable}} || {{notavailable}} || Config fixes rendering of HUD, main menu and subtitles.
| The Legend of Spyro: The Eternal Night || {{playable}} || {{playable}} || {{notavailable}} || Config fixes rendering of HUD, main menu and subtitles.
Line 3,481: Line 3,352:
| The Lord of the Rings: The Fellowship of the Ring || {{playable}} || {{playable}} || {{notavailable}} || Emulator configuration available. Config fixes graphical glitches.
| The Lord of the Rings: The Fellowship of the Ring || {{playable}} || {{playable}} || {{notavailable}} || Emulator configuration available. Config fixes graphical glitches.
|-
|-
| The Lord of the Rings: The Return of the King || {{playable}} || {{playable}} || {{notavailable}} || Missing sound effects in the character selection screen. Unstable frame rate. Broken mist post-processing effect glitching the top left corner of the screen.
| The Lord of the Rings: The Return of the King || {{playable}} || {{playable}} || {{notavailable}} || Some character sound effects are occasionally missing.
|-
|-
| The Lord of the Rings: The Third Age || {{playable}} || {{available}} || {{available}} || Occasional choppiness, otherwise works perfectly.
| The Lord of the Rings: The Third Age || {{playable}} || {{available}} || {{available}} || Occasional choppiness, otherwise works perfectly.
|-
|-
| The Lord of the Rings: The Two Towers || {{playable}} || {{playable}} || {{available}} || Config fixes falling through certain floors and barriers.
| The Lord of the Rings: The Two Towers || {{playable}} || {{playable}} || {{available}} || Config fixes falling through certain floors and barriers (needs confirmation).
|-
| THE Maid Uniform & Machinegun || {{notavailable}} || {{notavailable}} || {{playable}} || On Romhacking(dot)net is an English patch of Simple 2000 Series Vol. 105: The Maid-fuku to Kikanjuu which works without problems on PS3.
|-
|-
| The Mark of Kri || {{playable}} || {{ps2classic}} || {{playable}} || Empty emulator configuration.
| The Mark of Kri || {{playable}} || {{ps2classic}} || {{playable}} || Empty emulator configuration.
Line 3,500: Line 3,369:
|-
|-
| The Operative: No One Lives Forever || {{playable}} || {{playable}} || {{notavailable}} || Config fixes black screen after intro.
| The Operative: No One Lives Forever || {{playable}} || {{playable}} || {{notavailable}} || Config fixes black screen after intro.
|-
| The Plan / Th3 Plan || {{available}} || {{unplayable}} || {{notavailable}} || In the Santa Monica Jail mission right after pickpocketing the guard, and hacking the service access grating room with Valerie Carrera, the game glitches with a cutscene loop of Alan Siegel exiting the outside security control room door in sneak mode wondering around endlessly when after reloading your saved game, if you fail the "getting out through the back of the jail" part with Robert Taylor and Alan. Voice dialog missing in mission cutscenes. Tested on NTSC version.
|-
|-
| The Polar Express || {{available}} || {{playable}} || {{notavailable}} ||
| The Polar Express || {{available}} || {{playable}} || {{notavailable}} ||
|-
|-
| The Powerpuff Girls: Relish Rampage || {{playable}} || {{playable}} || {{notavailable}} || ntsc version tested by icymuffins, first level tested, works fine.
| The Powerpuff Girls: Relish Rampage || {{playable}} || {{available}} || {{notavailable}} ||
|-
|-
| The Punisher || {{available}} || {{playable}} || {{notavailable}} || Minor framedrops.
| The Punisher || {{available}} || {{playable}} || {{notavailable}} || Minor framedrops.
Line 3,517: Line 3,384:
| The Seed: Warzone || {{ps2classic}} || {{notavailable}} || {{playable}} || Empty emulator configuration.
| The Seed: Warzone || {{ps2classic}} || {{notavailable}} || {{playable}} || Empty emulator configuration.
|-
|-
| The Shadow of Zorro || {{playable}} || {{notavailable}} || {{notavailable}} || Config fixes PS3 shutdown when creating save file.
| The Shadow of Zorro || {{majorissues}} || {{notavailable}} || {{notavailable}} || While the game is playable, any attempt to save or load data will crash your console forcing you to press the power button to restart it (DMAC issue). May work with an already created save (needs confirmation).
|-
|-
| The Simpsons Game {{altnames|The Simpsons Game (PS3)}} || {{playable}} || {{playable}} || {{notavailable}} || Fully playable. May freeze randomly.
| The Simpsons Game || {{playable}} || {{playable}} || {{notavailable}} || Fully playable. May freeze randomly. A PS3 version available.
|-
|-
| The Simpsons Skateboarding || {{playable}} || {{playable}} || {{notavailable}} ||
| The Simpsons Skateboarding || {{playable}} || {{playable}} || {{notavailable}} ||
Line 3,547: Line 3,414:
| The Suffering: Ties That Bind || {{available}} || {{playable}} || {{notavailable}} || Config fixes all flashing shadows/lighting corruption (needs more testing).
| The Suffering: Ties That Bind || {{available}} || {{playable}} || {{notavailable}} || Config fixes all flashing shadows/lighting corruption (needs more testing).
|-
|-
| The Sum of All Fears || {{available}} || {{notavailable}} || {{notavailable}} ||
| The Sum of All Fears || {{available}} || {{notavailable}} || {{notavailable}} ||  
|-
|-
| The Terminator: Dawn of Fate || {{playable}} || {{playable}} || {{notavailable}} || Rare minor slowdowns.
| The Terminator: Dawn of Fate || {{playable}} || {{playable}} || {{notavailable}} || Rare minor slowdowns.
Line 3,559: Line 3,426:
| The Warriors || {{ps2classic}} || {{ps2classic}} || {{notavailable}} || Empty emulator configuration.
| The Warriors || {{ps2classic}} || {{ps2classic}} || {{notavailable}} || Empty emulator configuration.
|-
|-
| The Weakest Link || {{playable}} || {{notavailable}} || {{notavailable}} || French version tested (Le Maillon Faible), works with no issues.
| The Weakest Link || {{available}} || {{notavailable}} || {{notavailable}} ||  
|-
|-
| The X Files: Resist or Serve || {{available}} || {{playable}} || {{notavailable}} || Artifacting at the bottom of the screen during cutscenes, but works perfectly otherwise.
| The X Files: Resist or Serve || {{available}} || {{playable}} || {{notavailable}} || Artifacting at the bottom of the screen during cutscenes, but works perfectly otherwise.
|-
|-
| Theme Park Roller Coaster {{altnames|Theme Park World}} || {{unplayable}} || {{majorissues}} || {{available}} || Config fixes black screen after Bullfrog video (DMA stall issue). Major texture issues still exist.
| Theme Park Roller Coaster<br><small>''Theme Park World''</small> || {{unplayable}} || {{unplayable}} || {{available}} || Blackscreen after Bullfrog video.
|-
|-
| This is Football 2004 || {{playable}} || {{available}} || {{notavailable}} || World Tour Soccer 2005
| This is Football 2004 || {{playable}} || {{available}} || {{notavailable}} || World Tour Soccer 2005
Line 3,571: Line 3,438:
| Thunder Force VI || {{notavailable}} || {{notavailable}} || {{playable}} ||
| Thunder Force VI || {{notavailable}} || {{notavailable}} || {{playable}} ||
|-
|-
| Thunderhawk: Operation Phoenix {{altnames|Thunderstrike: Operation Phoenix}} || {{playable}} || {{available}} || {{notavailable}} ||
| Thunderhawk: Operation Phoenix <br><small>''Thunderstrike: Operation Phoenix<br> || {{playable}} || {{available}} || {{notavailable}} ||
|-
|-
| Tian Xing: Swords of Destiny || {{ps2classic}} || {{notavailable}} || {{available}} || Empty emulator configuration.
| Tian Xing: Swords of Destiny || {{ps2classic}} || {{notavailable}} || {{available}} || Empty emulator configuration.
|-
|-
| Tiger Woods PGA Tour 2001 || {{available}} || {{available}} || {{available}} ||
| Tiger Woods PGA Tour 2001 || {{available}} || {{available}} || {{available}} ||  
|-
|-
| Tiger Woods PGA Tour 2002 || {{available}} || {{playable}} || {{available}} || Config fixes character deformations.
| Tiger Woods PGA Tour 2002 || {{available}} || {{available}} || {{available}} ||  
|-
|-
| Tiger Woods PGA Tour 2003 || {{available}} || {{available}} || {{notavailable}} ||
| Tiger Woods PGA Tour 2003 || {{available}} || {{available}} || {{notavailable}} ||  
|-
|-
| Tiger Woods PGA Tour 2004 || {{available}} || {{available}} || {{notavailable}} || Emulator configuration available.
| Tiger Woods PGA Tour 2004 || {{available}} || {{available}} || {{notavailable}} || Emulator configuration available.
Line 3,585: Line 3,452:
| Tiger Woods PGA Tour 2005 || {{available}} || {{playable}} || {{notavailable}} || Emulator configuration available. Config fixes video problems.
| Tiger Woods PGA Tour 2005 || {{available}} || {{playable}} || {{notavailable}} || Emulator configuration available. Config fixes video problems.
|-
|-
| Tiger Woods PGA Tour 06 || {{available}} || {{available}} || {{available}} ||
| Tiger Woods PGA Tour 06 || {{available}} || {{available}} || {{available}} ||  
|-
|-
| Tiger Woods PGA Tour 07 || {{available}} || {{available}} || {{available}} ||
| Tiger Woods PGA Tour 07 || {{available}} || {{available}} || {{available}} ||  
|-
|-
| Tiger Woods PGA Tour 08 || {{available}} || {{available}} || {{notavailable}} ||
| Tiger Woods PGA Tour 08 || {{available}} || {{available}} || {{notavailable}} ||  
|-
|-
| Tiger Woods PGA Tour 09 || {{available}} || {{available}} || {{notavailable}} ||
| Tiger Woods PGA Tour 09 || {{available}} || {{available}} || {{notavailable}} ||  
|-
|-
| Tiger Woods PGA Tour 10 || {{available}} || {{available}} || {{notavailable}} ||
| Tiger Woods PGA Tour 10 || {{available}} || {{available}} || {{notavailable}} ||  
|-
|-
| Tim Burton's The Nightmare Before Christmas: Oogie's Revenge || {{available}} || {{playable}} || {{majorissues}} || Japanese version can freeze randomly during the gameplay. You need to restart console itself, or the possibility of freezing would increase if you launch it again.
| Tim Burton's The Nightmare Before Christmas: Oogie's Revenge || {{available}} || {{playable}} || {{playable}} ||
|-
|-
| Time Crisis II || {{available}} || {{majorissues}} || {{available}} || GunCon 1/2 not supported. Music is heavily corrupted, slowdown in most areas, but playable otherwise.
| Time Crisis II || {{available}} || {{majorissues}} || {{available}} || GunCon 1/2 not supported. Music is heavily corrupted, slowdown in most areas, but playable otherwise.
Line 3,607: Line 3,474:
| TimeSplitters 2 || {{playable}} || {{playable}} || {{available}} || Config fixes black screen on boot and improves the frame rate.
| TimeSplitters 2 || {{playable}} || {{playable}} || {{available}} || Config fixes black screen on boot and improves the frame rate.
|-
|-
| TimeSplitters: Future Perfect || {{playable}} || {{playable}} || {{notavailable}} || Config fixes graphical corruption issues with camera and improves the frame rate.
| TimeSplitters: Future Perfect || {{playable}} || {{playable}} || {{notavailable}} || Two minor graphical glitches in story mode in 2 levels which can be easily identified and avoid.
|-
|-
| Tiny Toon Adventures: Defenders of the Looniverse || {{notavailable}} || {{playable}} || {{notavailable}} || The game was once cancelled, and definitely needs to copy the .bin and .cue files, otherwise the game won't run.
| Tiny Toon Adventures: Defenders of the Looniverse || {{notavailable}} || {{playable}} || {{notavailable}} || The game was once cancelled, and definitely needs to copy the .bin and .cue files, otherwise the game won't run.
Line 3,615: Line 3,482:
| TMNT || {{playable}} || {{playable}} || {{notavailable}} ||
| TMNT || {{playable}} || {{playable}} || {{notavailable}} ||
|-
|-
| TOCA Race Driver {{altnames|DTM Race Driver|Pro Race Driver|V8 Supercars Australia: Race Driver}} || {{minorissues}} || {{available}} || {{notavailable}} || Racetrack detail, such as foliage etc., visibility flickers. Config enables the pressure sensitive controls.
| TOCA Race Driver<br><small>''DTM Race Driver''<br>''Pro Race Driver''<br>''V8 Supercars Australia: Race Driver''</small> || {{available}} || {{available}} || {{notavailable}} ||
|-
|-
| TOCA Race Driver 2 {{altnames|DTM Race Driver 2|V8 Supercars Australia 2}} || {{minorissues}} || {{minorissues}} || {{minorissues}} || Slowdown in race depending on the camera mode, number of vehicles nearby or part of the circuit.
| TOCA Race Driver 2 <br><small>''DTM Race Driver 2''<br>''V8 Supercars Australia 2''</small> || {{minorissues}} || {{minorissues}} || {{minorissues}} || Slowdown in race depending on the camera mode, number of vehicles nearby or part of the circuit.
|-
|-
| TOCA Race Driver 3 {{altnames|DTM Race Driver 3|V8 Supercars Australia 3}} || {{minorissues}} || {{minorissues}} || {{minorissues}} || Config disables the flicker filter (sharper image) and enables the pressure sensitive controls. Slowdown in race depending on the camera mode, number of vehicles nearby or part of the circuit.
| TOCA Race Driver 3 <br><small>''DTM Race Driver 3''<br>''V8 Supercars Australia 3''</small> || {{minorissues}} || {{minorissues}} || {{minorissues}} || Config disables the flicker filter (sharper image) and enables the pressure sensitive controls. Slowdown in race depending on the camera mode, number of vehicles nearby or part of the circuit.
|-
|-
| Tokimeki Memorial 3: Yakusoku no Ano Basho de {{altnames|ときめきメモリアル3 〜約束のあの場所で〜}} || {{notavailable}} || {{notavailable}} || {{playable}} || Slight graphical glitches in certain places, otherwise perfect.
| Tokimeki Memorial 3: Yakusoku no Ano Basho de<br><small>''ときめきメモリアル3 〜約束のあの場所で〜''</small> || {{notavailable}} || {{notavailable}} || {{playable}} || Slight graphical glitches in certain places, otherwise perfect.
|-
|-
| Tokobot Plus: Mysteries of the Karakuri {{altnames|Korobot Adventure (コロボットアドベンチャー)}} || {{playable}} || {{ps2classic}} || {{playable}} || Empty emulator configuration. PAL version features a 60Hz mode, game plays perfectly to completion (tested on rebug 4.84).
| Tokobot Plus: Mysteries of the Karakuri || {{playable}} || {{ps2classic}} || {{playable}} || Empty emulator configuration. PAL version features a 60Hz mode, game plays perfectly to completion (tested on rebug 4.84). Known in Japan as ''Korobot Adventure (コロボットアドベンチャー)''.
|-
|-
| Tokyo Bus Annai || {{notavailable}} || {{notavailable}} || {{playable}} || Config fixes texture flickering (DMA issue).
| Tokyo Bus Annai || {{notavailable}} || {{notavailable}} || {{minorissues}} || Minor texture flickering on the menu and ingame.
|-
| Tokyo Bus Annai 2 || {{notavailable}} || {{notavailable}} || {{playable}} || Config enables pressure sensitive controls.
|-
|-
| Tokyo Xtreme Racer Zero || {{playable}} || {{playable}} || {{available}} ||
| Tokyo Xtreme Racer Zero || {{playable}} || {{playable}} || {{available}} ||
Line 3,647: Line 3,512:
| Tom Clancy's Rainbow Six 3 || {{available}} || {{minorissues}} || {{available}} || Minor textures glitch.
| Tom Clancy's Rainbow Six 3 || {{available}} || {{minorissues}} || {{available}} || Minor textures glitch.
|-
|-
| Tom Clancy's Splinter Cell {{altnames|Tom Clancy's Splinter Cell Trilogy (PS3)}} || {{available}} || {{minorissues}} || {{available}} || FMV stuttering. An HD remaster of the Xbox and PC port is available.
| Tom Clancy's Splinter Cell || {{available}} || {{available}} || {{available}} || An HD remaster available as a part of ''Tom Clancy's Splinter Cell Trilogy''.
|-
|-
| Tom Clancy's Splinter Cell: Chaos Theory {{altnames|Tom Clancy's Splinter Cell Trilogy (PS3)}} || {{available}} || {{playable}} || {{available}} || Minor slowdowns when going into well lighted areas, otherwise completely playable. An HD remaster of the Xbox and PC port is available.
| Tom Clancy's Splinter Cell: Chaos Theory || {{available}} || {{playable}} || {{available}} || Minor slowdowns when going into well lighted areas, otherwise completely playable. An HD remaster available as a part of ''Tom Clancy's Splinter Cell Trilogy''.
|-
|-
| Tom Clancy's Splinter Cell: Double Agent || {{available}} || {{minorissues}} || {{available}} || Minor graphical glitches (when Sam leans and switches sides, he twirks and in the money train level, when you give Enrica a boost for the first time, her model flips vertically when lifting up Sam after boost. Otherwise it runs well. A completely different PS3 version available. (PS2 version is the same as the original Xbox version, PS3 version is the same as the Xbox 360 version.)
| Tom Clancy's Splinter Cell: Double Agent || {{available}} || {{minorissues}} || {{available}} || Minor graphical glitches (when Sam leans and switches sides, he twirks and in the money train level, when you give Enrica a boost for the first time, her model flips vertically when lifting up Sam after boost. Otherwise it runs well. A completely different PS3 version available. (PS2 version is the same as the original Xbox version, PS3 version is the same as the Xbox 360 version.)  
|-
|-
| Tom Clancy's Splinter Cell: Pandora Tomorrow {{altnames|Tom Clancy's Splinter Cell Trilogy (PS3)}} || {{available}} || {{available}} || {{available}} || An HD remaster of the Xbox and PC port is available.
| Tom Clancy's Splinter Cell: Pandora Tomorrow || {{available}} || {{available}} || {{available}} || An HD remaster available as a part of ''Tom Clancy's Splinter Cell Trilogy''.
|-
|-
| Tomb Raider: Underworld {{altnames|Tomb Raider: Underworld (PS3)|The Tomb Raider Trilogy (PS3)}} || {{playable}} || {{playable}} || {{available}} ||
| Tomb Raider: Underworld || {{majorissues}} || {{majorissues}} || {{available}} || Works, but impossible to save game. A PS3 version available as a part of ''The Tomb Raider Trilogy'' and as a standalone release.
|-
|-
| Tony Hawk's American Wasteland || {{playable}} || {{playable}} || {{notavailable}} || Config fixes major graphical glitches and freezing.
| Tony Hawk's American Wasteland || {{playable}} || {{playable}} || {{notavailable}} || Config fixes major graphical glitches and freezing.
Line 3,673: Line 3,538:
| Tony Hawk's Underground 2 || {{playable}} || {{playable}} || {{notavailable}} || Config fixes major graphical glitches and freezing. Music sometimes mutes mid-game.
| Tony Hawk's Underground 2 || {{playable}} || {{playable}} || {{notavailable}} || Config fixes major graphical glitches and freezing. Music sometimes mutes mid-game.
|-
|-
| Toro to Kyuujitsu {{altnames|トロと休日}} || {{notavailable}} || {{notavailable}} || {{minorissues}} || Frame rate is low, but otherwise seems to run fine.
| Toro to Kyuujitsu<br><small>''トロと休日''</small> || {{notavailable}} || {{notavailable}} || {{minorissues}} || Frame rate is low, but otherwise seems to run fine.
|-
|-
| Torrente 3: El Protector || {{playable}} || {{notavailable}} || {{notavailable}} ||
| Torrente 3: El Protector || {{playable}} || {{notavailable}} || {{notavailable}} ||
Line 3,679: Line 3,544:
| Total Overdose || {{playable}} || {{playable}} || {{notavailable}} ||
| Total Overdose || {{playable}} || {{playable}} || {{notavailable}} ||
|-
|-
| Totally Spies! Totally Party || {{available}} || {{majorissues}} || {{notavailable}} || Lots of polygon-like glitching in graphics throughout. Desynched audio/video. Tested on NTSC version.
| Tourist Trophy || {{playable}} || {{playable}} || {{playable}} || Config fixes freeze in the license menu. Adjusting saturation and color balance in settings will cause slowdown. Movie playback is disabled to avoid the freezing, press X to skip the black screen during the opening intro (it could be turned off in the settings). 1080i mode is not working causing the emulator to lose video signal.
|-
|-
-
| Transformers<br><small>''トランスフォーマー''</small> || {{notavailable}} || {{notavailable}} || {{playable}} ||
| Tourist Trophy || {{minorissues}} || {{minorissues}} || {{minorissues}} || Config fixes freeze in the license menu. Adjusting saturation and color balance in settings will cause slowdown. Movie playback is disabled to avoid the freezing, press X to skip the black screen during the opening intro (it could be turned off in the settings). 1080i mode is not working causing the emulator to lose video signal.
|-
|-
| Transformers {{altnames|The Transformers: Call of the Future|トランスフォーマー}} || {{notavailable}} || {{notavailable}} || {{playable}} || Game developed by WinkySoft
| Transformers || {{majorissues}} || {{majorissues}} || {{majorissues}} || Config fixes broken loading screen (VIF FIFO issue). The game suffers from consistently heavy slowdown once in gameplay. Likely still playable to completion, but more effort than it's worth.
|-
|-
| Transformers {{altnames|Transformers Armada: Prelude to Energon|트랜스포머}} || {{majorissues}} || {{majorissues}} || {{notavailable}} || Game developed by Melbourne House. Config fixes broken loading screen (VU1 issue). The game suffers from consistently heavy slowdown once in gameplay (VIF1 FIFO issue). Likely still playable to completion, but more effort than it's worth. Korean region release available.
| Transformers: Revenge of the Fallen || {{available}} || {{available}} || {{notavailable}} || A PS3 version available.
|-
|-
| Transformers: Revenge of the Fallen {{altnames|Transformers: Revenge of the Fallen (PS3)}} || {{available}} || {{available}} || {{notavailable}} ||
| Transformers: The Game || {{available}} || {{playable}} || {{available}} || A PS3 version available.
|-
|-
| Transformers: The Game {{altnames|Transformers: The Game (PS3)}} || {{available}} || {{playable}} || {{available}} ||
| Trapt || {{playable}} || {{ps2classic}} || {{playable}} || Emulator configuration available. Sound effects in the cutscenes are out of sync. A CUSTOM config fixes the glitched textures in cutscenes. A NET NTSC-U/C config fixes the jitter in cutscenes additionally, at the expense of the jerky playback. Known in Japan as ''Kagero II: Dark Illusion (影牢II: Dark Illusion)''.
|-
| Trapt {{altnames|Kagero II: Dark Illusion|影牢II: Dark Illusion}} || {{playable}} || {{ps2classic}} || {{playable}} || Emulator configuration available. Sound effects in the cutscenes are out of sync. A CUSTOM config fixes the glitched textures in cutscenes. A NET NTSC-U/C config fixes the jitter in cutscenes additionally, at the expense of the jerky playback.
|-
|-
| Trigger Man || {{ps2classic}} || {{playable}} || {{notavailable}} || Empty emulator configuration.
| Trigger Man || {{ps2classic}} || {{playable}} || {{notavailable}} || Empty emulator configuration.
|-
|-
| Triggerheart Exelica Enhanced {{altnames|トリガーハートエグゼリカ エンハンスド}} || {{notavailable}} || {{notavailable}} || {{playable}} || Occasional screen flicker in later levels.
| Triggerheart Exelica Enhanced <br><small>''トリガーハートエグゼリカ エンハンスド''</small> || {{notavailable}} || {{notavailable}} || {{playable}} || Occasional screen flicker in later levels.
|-
|-
| Trivial Pursuit || {{available}} || {{available}} || {{notavailable}} ||
| Trivial Pursuit || {{available}} || {{available}} || {{notavailable}} ||
|-
|-
| Truck Kyousoukyoku: Ai to Kanashimi no Rodeo || {{notavailable}} || {{notavailable}} || {{playable}} || Config fixes all graphical issues.
| Truck Kyousoukyoku: Ai to Kanashimi no Rodeo || {{notavailable}} || {{notavailable}} || {{playable}} || Config fixes all graphical issues.  
|-
|-
| Truck Racing 2 || {{ps2classic}} || {{notavailable}} || {{notavailable}} || Empty emulator configuration.
| Truck Racing 2 || {{ps2classic}} || {{notavailable}} || {{notavailable}} || Empty emulator configuration.
|-
|-
| True Crime: New York City || {{majorissues}} || {{playable}} || {{available}} || Config fixes freeze on opening menu screen and major controls/animation issues (VU0 delay slot issue), but somehow after a long play session the game crashes and PS3 keeps on black screen on PAL, probably happens aswell on NTSC, this makes the game completely unplayable.
| True Crime: New York City || {{majorissues}} || {{majorissues}} || {{available}} || Config fixes freeze on opening menu screen. Other issue(Feb 2/21) Controls for moving character is glitched and makes the game almost impossible to play, and when aiming the gun characters weapon will move rapidly right and left, rendering the game pretty much impossible to play.
|-
|-
| True Crime: Streets of L.A. || {{playable}} || {{playable}} || {{available}} || Dummy/Targets in karate upgrade gym are invisible (mipmapping issue?).
| True Crime: Streets of L.A. || {{playable}} || {{playable}} || {{available}} || Dummy/Targets in karate upgrade gym are invisible. Enemies can be seen just not any targets that come from the ceiling. Works perfect otherwise.
|-
|-
| Turok: Evolution || {{playable}} || {{playable}} || {{notavailable}} || Config fixes freezing (DMA timing issue).
| Turok: Evolution || {{unplayable}} || {{unplayable}} || {{notavailable}} || Chapter 1 is playable in the PAL version, albeit with some performance issues. The flight section in Chapter 2 immediately freezes the game. The US NTSC game loads OK, but the game freezes at the gameplay start made this game unplayable.
|-
|-
| Twinkle Star Sprites: La Petite Princesse || {{notavailable}} || {{notavailable}} || {{ps2classic}} || Empty emulator configuration.
| Twinkle Star Sprites: La Petite Princesse || {{notavailable}} || {{notavailable}} || {{ps2classic}} || Empty emulator configuration.
Line 3,714: Line 3,576:
| Twisted Metal: Black || {{ps2classic}} || {{ps2classic}} || {{notavailable}} || Emulator configuration available. Config sets multitap controller ports properly.
| Twisted Metal: Black || {{ps2classic}} || {{ps2classic}} || {{notavailable}} || Emulator configuration available. Config sets multitap controller ports properly.
|-
|-
| Twisted Metal: Head-On || {{notavailable}} || {{playable}} || {{notavailable}} || Config fixes fire effect on Sweet Tooth and destroyed vehicles, and fixes incorrect lighting on vehicles (VU sync issue). Game very rarely crashes when finishing 2 player co-op story (needs confirmation with config applied).
| Twisted Metal: Head-On || {{notavailable}} || {{playable}} || {{notavailable}} || Config fixes fire effect on Sweet Tooth and destroyed vehicles. Lighting on vehicles is incorrect (VU sync issue). Game very rarely crashes when finishing 2 player co-op story (needs confirmation with config applied).
|-
|-
| TY the Tasmanian Tiger || {{playable}} || {{minorissues}} || {{notavailable}} || Config fixes graphical glitches. Despite new config, USA version of the game still freezes randomly at any point during gameplay, no matter the amount of time played or things done in the game.
| TY the Tasmanian Tiger || {{playable}} || {{minorissues}} || {{notavailable}} || Config fixes graphical glitches. Despite new config, USA version of the game still freezes randomly at any point during gameplay, no matter the amount of time played or things done in the game.
Line 3,727: Line 3,589:
|-
|-
| UEFA Champions League 2004-2005 || {{playable}} || {{notavailable}} || {{notavailable}} ||
| UEFA Champions League 2004-2005 || {{playable}} || {{notavailable}} || {{notavailable}} ||
|-
| UEFA Champions League 2006-2007 || {{playable}} || {{notavailable}} || {{notavailable}} || Grainy pitch (mipmapping issue).
|-
| UEFA Champions League: Season 2001/2002 || {{playable}} || {{notavailable}} || {{notavailable}} || Occasional slowdowns in-game.
|-
|-
| Ultimate Board Game Collection || {{playable}} || {{ps2classic}} || {{notavailable}} || Empty emulator configuration.
| Ultimate Board Game Collection || {{playable}} || {{ps2classic}} || {{notavailable}} || Empty emulator configuration.
Line 3,742: Line 3,600:
| Ultraman Fighting Evolution Rebirth || {{notavailable}} || {{notavailable}} || {{playable}} || Work perfectly,but need config to run with analog stick, some small lag but don't affect the gameplay
| Ultraman Fighting Evolution Rebirth || {{notavailable}} || {{notavailable}} || {{playable}} || Work perfectly,but need config to run with analog stick, some small lag but don't affect the gameplay
|-
|-
| Under the Skin {{altnames|Meiwaku Seijin: Panic Maker|めいわく星人 パニックメーカー}} || {{playable}} || {{playable}} || {{playable}} ||
| Under the Skin || {{playable}} || {{playable}} || {{playable}} || Known in Japan as ''Meiwaku Seijin: Panic Maker (めいわく星人 パニックメーカー)''.
|-
|-
| Underworld: The Eternal War || {{playable}} || {{notavailable}} || {{notavailable}} ||
| Underworld: The Eternal War || {{playable}} || {{notavailable}} || {{notavailable}} ||
Line 3,756: Line 3,614:
| Urban Reign || {{playable}} || {{playable}} || {{available}} || Config fixes fullscreen line corruption and freezing/black screens.
| Urban Reign || {{playable}} || {{playable}} || {{available}} || Config fixes fullscreen line corruption and freezing/black screens.
|-
|-
| USA Racer || {{available}} || {{notavailable}} || {{notavailable}} ||
| USA Racer || {{available}} || {{notavailable}} || {{notavailable}} ||  
|-
|-
| Utawarerumono: Chiriyuku Mono e no Komoriuta {{altnames|うたわれるもの 散りゆく者への子守唄}} || {{notavailable}} || {{notavailable}} || {{ps2classic}} || Empty emulator configuration.
| Utawarerumono: Chiriyuku Mono e no Komoriuta <br><small>''うたわれるもの 散りゆく者への子守唄''</small> || {{notavailable}} || {{notavailable}} || {{ps2classic}} || Empty emulator configuration.
|}
|}


Line 3,768: Line 3,626:
| Valkyrie Profile 2: Silmeria || {{playable}} || {{playable}} || {{playable}} || Config fixes crashing after the PS2 boot logo. The 1080i mode present in the NTSC-J version does not work causing the video signal to lose. Additionally, the UK, US and JAP CUSTOM configs fix the slowdown (by disabling the shadows) and remove the ghosting in battle mode.<br>'''ATTENTION''': Config files updated on '''1.10.2021'''. Please delete all the saves made by the earlier CUSTOM config files, as the game will crash in the Chapter 5. Do not use any cheated saves or patched ISO files because the protection could be triggered.
| Valkyrie Profile 2: Silmeria || {{playable}} || {{playable}} || {{playable}} || Config fixes crashing after the PS2 boot logo. The 1080i mode present in the NTSC-J version does not work causing the video signal to lose. Additionally, the UK, US and JAP CUSTOM configs fix the slowdown (by disabling the shadows) and remove the ghosting in battle mode.<br>'''ATTENTION''': Config files updated on '''1.10.2021'''. Please delete all the saves made by the earlier CUSTOM config files, as the game will crash in the Chapter 5. Do not use any cheated saves or patched ISO files because the protection could be triggered.
|-
|-
| Vampire Night || {{unplayable}} || {{playable}} || {{available}} || Config fixes black screen after PS2 logo. PAL-EU with more Language (En,Fr,De,Es,It) still have black screen after PS2 Logo (Fix Config port needed).
| Vampire Night || {{available}} || {{playable}} || {{available}} || Config fixes black screen after PS2 logo.
|-
|-
| Van Helsing || {{available}} || {{playable}} || {{available}} ||
| Van Helsing || {{available}} || {{playable}} || {{available}} ||
Line 3,784: Line 3,642:
| Virtua Cop: Elite Edition || {{playable}} || {{notavailable}} || {{available}} || Tested with .bin .cue.
| Virtua Cop: Elite Edition || {{playable}} || {{notavailable}} || {{available}} || Tested with .bin .cue.
|-
|-
| Virtua Fighter 4 {{altnames|Virtua Fighter 4: Evolution}} || {{ps2classic}} || {{playable}} || {{playable}} || Empty emulator configuration.
| Virtua Fighter 4<br><small>''Virtua Fighter 4: Evolution''</small> || {{ps2classic}} || {{playable}} || {{playable}} || Empty emulator configuration.
|-
|-
| Virtua Tennis 2 {{altnames|Sega Sports Tennis|Power Smash 2 (パワースマッシュ2)}} || {{playable}} || {{available}} || {{available}} ||
| Virtua Tennis 2 <br><small>''Sega Sports Tennis''</small> || {{playable}} || {{available}} || {{available}} || Known in Japan as ''Power Smash 2 (パワースマッシュ2)''.
|-
|-
| Visual Mix: Ayumi Hamasaki Dome Tour 2001 || {{notavailable}} || {{notavailable}} || {{playable}} || Config fixes all desync and possible freezes on "ripple" screen transition. Disc 2 standalone content works fine, but a combined image is needed to circumvent the required disc swapping from disc 1 to disc 2. Using a combined image fixes this issue completely.
| Visual Mix: Ayumi Hamasaki Dome Tour 2001 || {{notavailable}} || {{notavailable}} || {{playable}} || Config fixes all desync and possible freezes on "ripple" screen transition. Disc 2 standalone content works fine, but a combined image is needed to circumvent the required disc swapping from disc 1 to disc 2. Using a combined image fixes this issue completely.
Line 3,800: Line 3,658:
| Wallace & Gromit in Project Zoo || {{playable}} || {{playable}} || {{notavailable}} || Config fixes black screen after PlayStation 2 logo (GIF issue).
| Wallace & Gromit in Project Zoo || {{playable}} || {{playable}} || {{notavailable}} || Config fixes black screen after PlayStation 2 logo (GIF issue).
|-
|-
| Wallace & Gromit: The Curse of the Were-Rabbit || {{minorissues}} || {{minorissues}} || {{available}} || Some minor texture flickering here, and there. Probably mipmapping.
| Wallace & Gromit: The Curse of the Were-Rabbit || {{minorissues}} || {{playable}} || {{available}} || Some minor texture flickering here, and there. Probably mipmapping.
|-
|-
| War of the Monsters || {{playable}} || {{ps2classic}} || {{ps2classic}} || Empty emulator configuration. Korean version available on the PlayStation Store.
| War of the Monsters || {{playable}} || {{ps2classic}} || {{ps2classic}} || Empty emulator configuration. Korean version available on the PlayStation Store.
Line 3,808: Line 3,666:
| Warriors of Might and Magic || {{available}} || {{playable}} || {{available}} ||
| Warriors of Might and Magic || {{available}} || {{playable}} || {{available}} ||
|-
|-
| Warriors Orochi {{altnames|Musou Orochi (無双OROCHI)}} || {{ps2classic}} || {{ps2classic}} || {{ps2classic}} || Empty emulator configuration.
| Warriors Orochi || {{ps2classic}} || {{ps2classic}} || {{ps2classic}} || Empty emulator configuration. Known in Japan as ''Musou Orochi (無双OROCHI)''.
|-
|-
| Warriors Orochi 2 {{altnames|Musou Orochi: Maou Sairin (無双OROCHI 魔王再臨)}} || {{ps2classic}} || {{available}} || {{available}} || Empty emulator configuration.
| Warriors Orochi 2 || {{ps2classic}} || {{available}} || {{available}} || Empty emulator configuration. Known in Japan as ''Musou Orochi: Maou Sairin (無双OROCHI 魔王再臨)''.
|-
|-
| Warship Gunner 2 || {{notavailable}} || {{ps2classic}} || {{available}} || Empty emulator configuration.
| Warship Gunner 2 || {{notavailable}} || {{ps2classic}} || {{available}} || Empty emulator configuration.
|-
|-
| Way of the Samurai {{altnames|Samurai (侍)}} || {{playable}} || {{playable}} || {{playable}} || Emulator configuration available. Config greatly reduces erratic head behavior of characters during dialogue.
| Way of the Samurai || {{playable}} || {{playable}} || {{playable}} || Emulator configuration available. Config greatly reduces erratic head behavior of characters during dialogue. Known in Japan as ''Samurai (侍)''.
|-
|-
| Way of the Samurai 2 {{altnames|Samurai Dou 2 (侍道2)}} || {{available}} || {{playable}} || {{playable}} || Emulator configuration available. Config greatly reduces erratic head behavior of characters during dialogue.
| Way of the Samurai 2 || {{available}} || {{playable}} || {{playable}} || Emulator configuration available. Config greatly reduces erratic head behavior of characters during dialogue. Known in Japan as ''Samurai Dou 2 (侍道2)''.
|-
|-
| We Love Katamari || {{playable}} || {{playable}} || {{available}} ||
| We Love Katamari || {{playable}} || {{playable}} || {{available}} ||
Line 3,822: Line 3,680:
| Whiplash || {{playable}} || {{playable}} || {{notavailable}} || Config fixes graphical glitches caused by mipmapping.
| Whiplash || {{playable}} || {{playable}} || {{notavailable}} || Config fixes graphical glitches caused by mipmapping.
|-
|-
| Whirl Tour || {{playable}} || {{playable}} || {{notavailable}} || Emulator configuration available (GX).
| Whirl Tour || {{playable}} || {{playable}} || {{notavailable}} ||
|-
|-
| Whiteout || {{playable}} || {{notavailable}} || {{notavailable}} ||
| Whiteout || {{playable}} || {{notavailable}} || {{notavailable}} ||
Line 3,828: Line 3,686:
| Who Wants to Be a Millionaire: Party Edition || {{minorissues}} || {{notavailable}} || {{notavailable}} || Buzz controllers and EyeToy-Camera not usable.
| Who Wants to Be a Millionaire: Party Edition || {{minorissues}} || {{notavailable}} || {{notavailable}} || Buzz controllers and EyeToy-Camera not usable.
|-
|-
| Who Wants to Be a Millionaire: 2nd Edition || {{playable}} || {{notavailable}} || {{notavailable}} ||
| Who Wants to Be a Millionaire: 2nd Edition || {{playable}} || {{notavailable}} || {{notavailable}} ||  
|-
|-
| Wild Arms 3 || {{available}} || {{minorissues}} || {{available}} || Occasional frame drops at cutscenes but it's extremely minor. Very much playable.
| Wild Arms 3 || {{available}} || {{minorissues}} || {{available}} || Occasional frame drops at cutscenes but it's extremely minor. Very much playable.
Line 3,834: Line 3,692:
| Wild Arms 4 || {{available}} || {{playable}} || {{available}} ||
| Wild Arms 4 || {{available}} || {{playable}} || {{available}} ||
|-
|-
| Wild Arms 5 {{altnames|Wild Arms: The Fifth Vanguard|ワイルドアームズ ザ フィフスヴァンガード}} || {{available}} || {{available}} || {{ps2classic}} || Emulator configuration available (NTSC-J).
| Wild Arms 5 || {{available}} || {{available}} || {{ps2classic}} || Emulator configuration available (NTSC-J). Known in Japan as ''Wild Arms: The Fifth Vanguard (ワイルドアームズ ザ フィフスヴァンガード)''.
|-
|-
| Wild Arms Alter Code : F|| {{available}} || {{playable}} || {{available}} ||
| Wild Arms Alter Code : F|| {{available}} || {{playable}} || {{available}} ||
|-
|-
| Wild Wild Racing || {{available}} || {{playable}} || {{available}} ||
| Wild Wild Racing || {{available}} || {{playable}} || {{available}} ||
|-
|-
| WinBack: Covert Operations {{altnames|Operation WinBack}} || {{playable}} || {{ps2classic}} || {{playable}} || Empty emulator configuration.
| WinBack: Covert Operations<br><small>''Operation WinBack''</small> || {{playable}} || {{ps2classic}} || {{playable}} || Empty emulator configuration.
|-
|-
| Winter Sports || {{ps2classic}} || {{notavailable}} || {{notavailable}} || Empty emulator configuration.
| Winter Sports || {{ps2classic}} || {{notavailable}} || {{notavailable}} || Empty emulator configuration.
Line 3,846: Line 3,704:
| Winx Club || {{playable}} || {{notavailable}} || {{notavailable}} ||
| Winx Club || {{playable}} || {{notavailable}} || {{notavailable}} ||
|-
|-
| Wipeout Fusion || {{available}} || {{majorissues}} || {{notavailable}} || Emulator configuration available (GX). Game becomes unplayable at random points due to screen flickering causing the display to be obscured. PS3 softlocks or shutdowns either ingame or during demo sequences. Config has no effect on the issue.
| Wipeout Fusion || {{available}} || {{majorissues}} || {{notavailable}} || Game becomes unplayable at random points due to screen flickering causing the display to be obscured. Config has no effect on the issue.
|-
|-
| Wipeout Pulse || {{minorissues}} || {{notavailable}} || {{notavailable}} || Randomly corrupts memory card savegame file.
| Wipeout Pulse || {{minorissues}} || {{notavailable}} || {{notavailable}} || Randomly corrupts memory card savegame file.
Line 3,862: Line 3,720:
| World Championship Poker 2: Featuring Howard Lederer || {{ps2classic}} || {{available}} || {{notavailable}} || Empty emulator configuration.
| World Championship Poker 2: Featuring Howard Lederer || {{ps2classic}} || {{available}} || {{notavailable}} || Empty emulator configuration.
|-
|-
| World Championship Snooker 2002 || {{available}} || {{notavailable}} || {{notavailable}} ||
| World Championship Snooker 2002 || {{available}} || {{notavailable}} || {{notavailable}} ||  
|-
|-
| World Championship Snooker 2003 || {{available}} || {{notavailable}} || {{notavailable}} ||
| World Championship Snooker 2003 || {{available}} || {{notavailable}} || {{notavailable}} ||  
|-
|-
| World Championship Snooker 2004 || {{available}} || {{notavailable}} || {{notavailable}} ||
| World Championship Snooker 2004 || {{available}} || {{notavailable}} || {{notavailable}} ||  
|-
|-
| World Snooker Championship 2005 || {{ps2classic}} || {{notavailable}} || {{notavailable}} || Empty emulator configuration
| World Snooker Championship 2005 || {{ps2classic}} || {{notavailable}} || {{notavailable}} || Empty emulator configuration
|-
|-
| World Snooker Championship 2007 || {{available}} || {{notavailable}} || {{notavailable}} ||
| World Snooker Championship 2007 || {{available}} || {{notavailable}} || {{notavailable}} ||  
|-
|-
| World Fantasista || {{notavailable}} || {{notavailable}} || {{minorissues}} || Config fixes player deformations. Small slowdown in some game intros. Gameplay is unaffected.
| World Fantasista || {{notavailable}} || {{notavailable}} || {{minorissues}} || Config fixes player deformations. Small slowdown in some game intros. Gameplay is unaffected.
Line 3,894: Line 3,752:
| WRC II Extreme || {{majorissues}} || {{notavailable}} || {{majorissues}} || Game slows down on the every stage practically.
| WRC II Extreme || {{majorissues}} || {{notavailable}} || {{majorissues}} || Game slows down on the every stage practically.
|-
|-
| WRC: Rally Evolved {{altnames|WRC avec Sébastien Loeb Édition 2005}} || {{playable}} || {{notavailable}} || {{notavailable}} || Config fixes the black screen after PS2 logo (branch delay slot violation) and SPS issues. CUSTOM config disables the fog, particles and lowers the draw distance. Possible slowdowns with the chase cam on a few stages (e.g. Monte Carlo) and in the rallycross mode with any camera.
| WRC: Rally Evolved <br><small>''WRC avec Sébastien Loeb Édition 2005''</small> || {{playable}} || {{notavailable}} || {{notavailable}} || Config fixes the black screen after PS2 logo (branch delay slot violation) and SPS issues. CUSTOM config disables the fog, particles and lowers the draw distance. Possible slowdowns with the chase cam on a few stages (e.g. Monte Carlo) and in the rallycross mode with any camera.
|-
|-
| WRC: World Rally Championship || {{unplayable}} || {{majorissues}} || {{majorissues}} || Textures are rendered very slowly. PAL version freezes as soon as you begin a stage.
| WRC: World Rally Championship || {{unplayable}} || {{majorissues}} || {{majorissues}} || Textures are rendered very slowly. PAL version freezes as soon as you begin a stage.
|-
|-
| Wrestle Kingdom 2: Pro Wrestling Sekai Taisen {{altnames|レッスルキングダム2 プロレスリング世界大戦}} || {{notavailable}} || {{notavailable}} || {{playable}} ||
| Wrestle Kingdom 2: Pro Wrestling Sekai Taisen (レッスルキングダム2 プロレスリング世界大戦) || {{notavailable}} || {{notavailable}} || {{playable}} ||
|-
|-
| WWF SmackDown! Just Bring it || {{available}} || {{minorissues}} || {{notavailable}} || Emulator configuration available. Config fixes softlock on memory card screen. Minor FMV stuttering.
| WWF SmackDown! Just Bring it || {{available}} || {{minorissues}} || {{notavailable}} || Emulator configuration available. Config fixes softlock on memory card screen. Minor FMV stuttering.
|-
|-
| WWE SmackDown! Shut Your Mouth || {{minorissues}} || {{minorissues}} || {{available}} || Config fixes graphical glitches. The game randomly crashes at times in the custom moveset menu, however resetting the game from the PS Menu fixes it. The game is otherwise fully playable.
| WWE SmackDown! Shut Your Mouth || {{available}} || {{minorissues}} || {{available}} || Graphical glitches whenever an overlay is present (such as the match HUD or the Wrestlemania X8 nameplate). The game randomly crashes at times in the custom moveset menu, however resetting the game from the PS Menu fixes it. The game is otherwise fully playable.
|-
|-
| WWE SmackDown! Here Comes the Pain || {{minorissues}} || {{minorissues}} || {{available}} || Slowdown during pyro and smoke heavy entrances. Gameplay runs perfect.
| WWE SmackDown! Here Comes the Pain || {{minorissues}} || {{minorissues}} || {{available}} || Slowdown during pyro and smoke heavy entrances. Gameplay runs perfect.
Line 3,912: Line 3,770:
| WWE SmackDown! vs. Raw 2007 || {{minorissues}} || {{available}} || {{available}} || Slowdown during pyro and smoke heavy entrances. Gameplay runs perfect.
| WWE SmackDown! vs. Raw 2007 || {{minorissues}} || {{available}} || {{available}} || Slowdown during pyro and smoke heavy entrances. Gameplay runs perfect.
|-
|-
| WWE SmackDown! vs. Raw 2008 || {{available}} || {{available}} || {{available}} ||
| WWE SmackDown! vs. Raw 2008 || {{available}} || {{available}} || {{available}} ||  
|-
|-
| WWE SmackDown! vs. Raw 2009 || {{available}} || {{available}} || {{notavailable}} ||
| WWE SmackDown! vs. Raw 2009 || {{available}} || {{available}} || {{notavailable}} ||  
|-
|-
| WWE SmackDown! vs. Raw 2010 || {{minorissues}} || {{available}} || {{notavailable}} || Slowdown during pyro and smoke heavy entrances. Gameplay runs perfect.
| WWE SmackDown! vs. Raw 2010 || {{minorissues}} || {{available}} || {{notavailable}} || Slowdown during pyro and smoke heavy entrances. Gameplay runs perfect.
|-
|-
| WWE SmackDown! vs. Raw 2011 || {{available}} || {{available}} || {{notavailable}} ||
| WWE SmackDown! vs. Raw 2011 || {{available}} || {{available}} || {{notavailable}} ||  
|-
|-
| WWE All Stars || {{available}} || {{available}} || {{notavailable}} ||
| WWE All Stars || {{available}} || {{available}} || {{notavailable}} ||  
|-
|-
| WWE Crush Hour || {{available}} || {{available}} || {{notavailable}} ||
| WWE Crush Hour || {{available}} || {{available}} || {{notavailable}} ||  
|-
|-
| WWI: Aces of the Sky || {{ps2classic}} || {{notavailable}} || {{notavailable}} || Empty emulator configuration.
| WWI: Aces of the Sky || {{ps2classic}} || {{notavailable}} || {{notavailable}} || Empty emulator configuration.
Line 3,948: Line 3,806:
| X-Squad || {{available}} || {{playable}} || {{available}} || Emulator configuration available. Config fixes audio stutter and crashing.
| X-Squad || {{available}} || {{playable}} || {{available}} || Emulator configuration available. Config fixes audio stutter and crashing.
|-
|-
| X-treme Express {{altnames|Tetsu One: Densha de Battle!|鉄1〜電車でバトル!〜}} || {{ps2classic}} || {{notavailable}} || {{playable}} || Empty emulator configuration.
| X-treme Express || {{ps2classic}} || {{notavailable}} || {{playable}} || Empty emulator configuration. Known in Japan as ''Tetsu One: Densha de Battle! (鉄1〜電車でバトル!〜)''.
|-
|-
| X2: Wolverine's Revenge || {{available}} || {{playable}} || {{notavailable}} ||
| X2: Wolverine's Revenge || {{available}} || {{playable}} || {{notavailable}} ||
Line 3,972: Line 3,830:
{{PS2 Classics Emulator Compatibility List Headers|Y}}
{{PS2 Classics Emulator Compatibility List Headers|Y}}
|-
|-
| Yakiniku Bugyou Bonfire! {{altnames|焼肉奉行 ボンファイア!}} || {{notavailable}} || {{notavailable}} || {{playable}} || Soft high frequency ringing at the end of a game.
| Yakiniku Bugyou Bonfire!<br><small>''焼肉奉行 ボンファイア!''</small> || {{notavailable}} || {{notavailable}} || {{playable}} || Soft high frequency ringing at the end of a game.
|-
|-
| Yakuza {{altnames|Ryu ga Gotoku (龍が如く)|Ryū ga Gotoku 1&2 HD Edition (龍が如く 1&2 HD Edition) PS3 port}} || {{playable}} || {{playable}} || {{playable}} || Config fixes freezing issues. An HD remaster is available.
| Yakuza || {{playable}} || {{playable}} || {{playable}} || Config fixes freezing issues. Known in Japan as ''Ryu ga Gotoku (龍が如く)''. An HD remaster available as a part of ''Ryū ga Gotoku 1&2 HD Edition (龍が如く 1&2 HD Edition)'' in Japan.
|-
|-
| Yakuza 2 {{altnames|Ryu ga Gotoku 2 (龍が如く 2)|Ryū ga Gotoku 1&2 HD Edition (龍が如く 1&2 HD Edition) PS3 port}}|| {{playable}} || {{playable}} || {{available}} || Extremely rare black screens at start of fight. An HD remaster is available.
| Yakuza 2 || {{playable}} || {{playable}} || {{available}} || Extremely rare black screens at start of fight. Known in Japan as ''Ryu ga Gotoku 2 (龍が如く 2)''. An HD remaster available as a part of ''Ryū ga Gotoku 1&2 HD Edition (龍が如く 1&2 HD Edition)'' in Japan.
|-
|-
| Yanya Caballista: City Skater || {{notavailable}} || {{playable}} || {{playable}} || Config fixes frame rate.
| Yanya Caballista: City Skater || {{notavailable}} || {{playable}} || {{playable}} || Config fixes frame rate.
|-
|-
| Yaoke no Mariko {{altnames|夜明けのマリコ}} || {{notavailable}} || {{notavailable}} || {{playable}} || Very minor frame drops in some areas.
| Yaoke no Mariko<br><small>''夜明けのマリコ''</small> || {{notavailable}} || {{notavailable}} || {{playable}} || Very minor frame drops in some areas.
|-
|-
| Yoshitsune Eiyūden: The Story of Hero Yoshitsune {{altnames|義経英雄伝}} || {{notavailable}} || {{notavailable}} || {{playable}} ||
| Yoshitsune Eiyūden: The Story of Hero Yoshitsune<br><small>''義経英雄伝''</small> || {{notavailable}} || {{notavailable}} || {{playable}} ||
|-
|-
| Ys IV: Mask of the Sun - A New Theory || {{notavailable}} || {{notavailable}} || {{playable}} || Config fixes freeze in opening Taito FMV.
| Ys IV: Mask of the Sun - A New Theory || {{notavailable}} || {{notavailable}} || {{playable}} || Config fixes freeze in opening Taito FMV.
Line 3,990: Line 3,848:
| Yu Yu Hakusho: Dark Tournament || {{available}} || {{playable}} || {{notavailable}} || Minor sound stuttering during cutscenes. Disabling subtitles improves cutscene stutter.
| Yu Yu Hakusho: Dark Tournament || {{available}} || {{playable}} || {{notavailable}} || Minor sound stuttering during cutscenes. Disabling subtitles improves cutscene stutter.
|-
|-
| Yu-Gi-Oh! Capsule Monster Coliseum || {{playable}} || {{playable}} || {{available}} ||
| Yu-Gi-Oh! Capsule Monster Coliseum || {{available}} || {{playable}} || {{available}} ||
|-
|-
| Yu-Gi-Oh! GX: The Beginning of Destiny {{altnames|Tag Force Evolution}} || {{playable}} || {{playable}} || {{available}} || Game works fine, but USB recognition for Tag Force 2 not working (Tested with Adrenaline on Vita).
| Yu-Gi-Oh! GX: The Beginning of Destiny (Tag Force Evolution) || {{playable}} || {{playable}} || {{available}} || USB recognition for Tag Force 2 not working (Tested with Adrenaline on Vita). Game works fine.
|-
|-
| Yu-Gi-Oh! The Duelists of the Roses || {{playable}} || {{playable}} || {{available}} || In the NTSC-U/C version, when the camera is positioned from top-down (either attacking or by setting the camera) a graphic glitch occurs but it is extremely minor & exodia summons (games will be lag.
| Yu-Gi-Oh! The Duelists of the Roses || {{playable}} || {{playable}} || {{available}} || In the NTSC-U/C version, when the camera is positioned from top-down (either attacking or by setting the camera) a graphic glitch occurs but it is extremely minor.
|-
|-
| Yumemi Hakusho: Second Dream {{altnames|夢見白書 〜second dream〜}} || {{notavailable}} || {{notavailable}} || {{playable}} ||
| Yumemi Hakusho: Second Dream<br><small>''夢見白書 〜second dream〜''</small> || {{notavailable}} || {{notavailable}} || {{playable}} ||
|-
|-
| Yumeria {{altnames|ゆめりあ}} || {{notavailable}} || {{notavailable}} || {{playable}} ||
| Yumeria<br><small>''ゆめりあ''</small> || {{notavailable}} || {{notavailable}} || {{playable}} ||
|}
|}


Line 4,004: Line 3,862:
{{PS2 Classics Emulator Compatibility List Headers|Z}}
{{PS2 Classics Emulator Compatibility List Headers|Z}}
|-
|-
| Zapper: One Wicked Cricket || {{playable}} || {{playable}} || {{notavailable}} || Config fixes random freezes (world map around level 4, loading screens, etc.).
| Zapper: One Wicked Cricket || {{unplayable}} || {{unplayable}} || {{notavailable}} || Crashes when entering level 3 or 4.
|-
|-
| Zatch Bell! Mamodo Battles || {{notavailable}} || {{playable}} || {{available}} ||
| Zatch Bell! Mamodo Battles || {{notavailable}} || {{playable}} || {{available}} || Played for about 1 hour,tested story mode,training,everything worked perfectly.
|-
|-
| Zatch Bell: Mamodo Fury || {{notavailable}} || {{playable}} || {{playable}} || Config fixes PS3 shutdown after PlayStation 2 logo.
| Zatch Bell: Mamodo Fury || {{notavailable}} || {{unplayable}} || {{unplayable}} || it shut down the console.
|-
|-
| Zathura || {{available}} || {{playable}} || {{notavailable}} ||
| Zathura || {{available}} || {{playable}} || {{notavailable}} ||
|-
|-
| Zill O'll Infinite || {{notavailable}} || {{notavailable}} || {{playable}} ||
| Zill O'll Infinite || {{notavailable}} || {{notavailable}} || {{available}} ||
|-
|-
| Zoids Infinity || {{notavailable}} || {{notavailable}} || {{available}} ||
| Zoids Infinity || {{notavailable}} || {{notavailable}} || {{available}} ||
Line 4,022: Line 3,880:
| Zoku Segare Ijiri || {{notavailable}} || {{notavailable}} || {{playable}} ||
| Zoku Segare Ijiri || {{notavailable}} || {{notavailable}} || {{playable}} ||
|-
|-
| Zone of the Enders {{altnames|Zone of the Enders HD Collection (PS3 port)}} || {{playable}} || {{playable}} || {{available}} || An HD remaster is available.
| Zone of the Enders || {{playable}} || {{playable}} || {{available}} || An HD remaster available as a part of the ''Zone of the Enders HD Collection''. However it should be stated that this remaster has a much more inconsistent framerate
|-
|-
| Zone of the Enders: The 2nd Runner {{altnames|Anubis: Zone of the Enders|アヌビス ゾーン オブ エンダーズ|Zone of the Enders HD Collection (PS3 port)}} || {{playable}} || {{available}} || {{available}} || Minor but frequent FPS drops, heavy slowdown during the fifth Anubis fight. An HD remaster is available.
| Zone of the Enders: The 2nd Runner || {{playable}} || {{available}} || {{available}} || Minor FPS drops but they are frequent, heavy slowdown during the fifth Anubis fight. An HD remaster available as a part of the ''Zone of the Enders HD Collection''. Known in Japan as ''Anubis: Zone of the Enders (アヌビス ゾーン オブ エンダーズ)''.
|-
|-
| Zoo Puzzle || {{available}} || {{notavailable}} || {{available}} ||
| Zoo Puzzle || {{available}} || {{notavailable}} || {{available}} ||
Line 4,037: Line 3,895:
<br>
<br>


{{Games}}<noinclude>
{{Games}}<noinclude>[[Category:Games]]</noinclude>
[[Category:Games]]
</noinclude>
Please note that all contributions to PS3 Developer wiki are considered to be released under the GNU Free Documentation License 1.2 (see PS3 Developer wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

To protect the wiki against automated edit spam, we kindly ask you to solve the following hCaptcha:

Cancel Editing help (opens in new window)