Editing PS2 Classics Emulator Compatibility List

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| .hack//frägment || {{notavailable}} || {{notavailable}} || {{playable}} || Config fixes the freeze. Can't play online, only offline. Minor graphical glitches (should be fixed with the current version of config, needs confirmation).
| .hack//frägment || {{notavailable}} || {{notavailable}} || {{playable}} || Config fixes the freeze. Can't play online, only offline. Minor graphical glitches (should be fixed with the current version of config, needs confirmation).
|-
|-
| .hack//G.U. vol. 1//Rebirth {{altnames|.hack//G.U. Vol. 1: Saitan|.hack//G.U. Vol.1 再誕}} || {{notavailable}} || {{playable}} || {{playable}} || Config fixes the freeze when entering worlds.
| .hack//G.U. vol. 1//Rebirth || {{notavailable}} || {{playable}} || {{playable}} || Config fixes the freeze when entering worlds. Known in Japan as ''.hack//G.U. Vol. 1: Saitan (.hack//G.U. Vol.1 再誕)''.
|-
|-
| .hack//G.U. vol. 2//Reminisce {{altnames|.hack//G.U. Vol. 2: Kimi Omou Koe|.hack//G.U. Vol.2 君想フ声}} || {{notavailable}} || {{playable}} || {{playable}} || Config fixes the freeze.
| .hack//G.U. vol. 2//Reminisce || {{notavailable}} || {{playable}} || {{playable}} || Config fixes the freeze. Known in Japan as ''.hack//G.U. Vol. 2: Kimi Omou Koe (.hack//G.U. Vol.2 君想フ声)''.
|-
|-
| .hack//G.U. vol. 3//Redemption {{altnames|.hack//G.U. Vol. 3: Aruku Youna Hayasa de|.hack//G.U. Vol.3 歩くような速さで}} || {{notavailable}} || {{playable}} || {{playable}} || Config fixes the freeze.
| .hack//G.U. vol. 3//Redemption || {{notavailable}} || {{playable}} || {{playable}} || Config fixes the freeze. Known in Japan as ''.hack//G.U. Vol. 3: Aruku Youna Hayasa de (.hack//G.U. Vol.3 歩くような速さで)''.
|-
|-
| .hack//Infection Part 1 {{altnames|.hack//Kansen Kakudai Vol. 1|.hack//感染拡大 Vol.1}} || {{playable}} || {{playable}} || {{playable}} || Config fixes the freeze at first location with Orca after few dialogs.
| .hack//Infection Part 1 || {{playable}} || {{playable}} || {{playable}} || Config fixes the freeze at first location with Orca after few dialogs. Known in Japan as ''.hack//Kansen Kakudai Vol. 1 (.hack//感染拡大 Vol.1)''.
|-
|-
| .hack//Mutation Part 2 {{altnames|.hack//Akusei Hen'i Vol. 2|.hack//悪性変異 Vol.2}} || {{playable}} || {{playable}} || {{playable}} || Config fixes the freeze when you enter "The World".
| .hack//Mutation Part 2 || {{playable}} || {{playable}} || {{playable}} || Config fixes the freeze when you enter "The World". Known in Japan as ''.hack//Akusei Hen'i Vol. 2 (.hack//悪性変異 Vol.2)''.
|-
|-
| .hack//Outbreak Part 3 {{altnames|.hack//Shinshoku Osen Vol. 3|.hack//侵食汚染 vol.3}} || {{playable}} || {{playable}} || {{playable}} || Config fixes glitches and freezes when you encounter monsters.
| .hack//Outbreak Part 3 || {{playable}} || {{playable}} || {{playable}} || Config fixes glitches and freezes when you encounter monsters. Known in Japan as ''.hack//Shinshoku Osen Vol. 3 (.hack//侵食汚染 vol.3)''.
|-
|-
| .hack//Quarantine Part 4 {{altnames|.hack//Zettai Houi Vol. 4|.hack//絶対包囲 vol.4}} || {{playable}} || {{playable}} || {{playable}} || Config fixes glitches and freezes when you encounter monsters.
| .hack//Quarantine Part 4 || {{playable}} || {{playable}} || {{playable}} || Config fixes glitches and freezes when you encounter monsters. Known in Japan as ''.hack//Zettai Houi Vol. 4 (.hack//絶対包囲 vol.4)''.
|-
|-
| 007: Everything or Nothing || {{playable}} || {{playable}} || {{playable}} || Config sets multitap controller ports properly.
| 007 - Agent Under Fire || {{minorissues}} || {{minorissues}} || {{notavailable}} || Resolution is halved vertically when frame drops occur, but game speed is unaffected. In the tank section of "Streets of Bucharest," a possible freeze occurs during when looking directly at the smoke effects after shooting down the helicopter on the bridge. Turning the camera away will avoid it. Multiplayer works perfect.
|-
|-
| 007: From Russia with Love || {{playable}} || {{playable}} || {{available}} || Config sets multitap controller ports properly.
| 007 - Everything or Nothing || {{playable}} || {{playable}} || {{playable}} ||
|-
|-
| 007: Nightfire || {{minorissues}} || {{playable}} || {{available}} || Config sets multitap controller ports properly. Cutscenes sometimes skip frames and tear in PAL version.
| 007 - From Russia with Love || {{playable}} || {{playable}} || {{available}} ||
|-
|-
| 007: Quantum of Solace || {{playable}} || {{available}} || {{available}} ||
| 007 - Nightfire || {{minorissues}} || {{playable}} || {{available}} || Cutscenes sometimes skip frames and tear in PAL version.
|-
|-
| 10 Pin: Champions Alley || {{ps2classic}} || {{notavailable}} || {{notavailable}} || Empty emulator configuration.
| 007 - Quantum of Solace || {{playable}} || {{available}} || {{available}} ||
|-
| 10 Pin: Champions Alley || {{ps2classic}} || {{notavailable}} || {{notavailable}} ||
|-
|-
| 10,000 Bullets || {{minorissues}} || {{notavailable}} || {{available}} || Minor graphical issues during pre-rendered cutscenes, otherwise perfectly fine.
| 10,000 Bullets || {{minorissues}} || {{notavailable}} || {{available}} || Minor graphical issues during pre-rendered cutscenes, otherwise perfectly fine.
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| 187 Ride Or Die || {{minorissues}} || {{available}} || {{available}} || Audio cuts out during some cutscenes
| 187 Ride Or Die || {{minorissues}} || {{available}} || {{available}} || Audio cuts out during some cutscenes
|-
|-
| 1945 I&II The Arcade Games || {{ps2classic}} || {{notavailable}} || {{available}} || Empty emulator configuration.
| 1945 I&II The Arcade Games || {{ps2classic}} || {{notavailable}} || {{available}} ||
|-
|-
| 2002 FIFA World Cup || {{playable}} || {{playable}} || {{available}} || Grainy pitch (mipmapping issue).
| 2002 FIFA World Cup || {{available}} || {{Playable}} || {{available}} ||
|-
|-
| 2003-Toshi Kaimaku - Ganbare Kyuukaiou || {{notavailable}} || {{notavailable}} || {{available}} ||
| 2003-Toshi Kaimaku - Ganbare Kyuukaiou || {{notavailable}} || {{notavailable}} || {{available}} ||
|-
|-
| 21 Card Games || {{playable}} || {{notavailable}} || {{notavailable}} || Config fixes black screen after PlayStation 2 logo.
| 21 Card Games || {{unplayable}} || {{notavailable}} || {{notavailable}} || Black screen after PS2 logo.
|-
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| 24: The Game || {{playable}} || {{playable}} || {{notavailable}} || Config fixes the loading screen freezing.
| 24: The Game || {{playable}} || {{playable}} || {{notavailable}} || Config fixes the loading screen freezing.
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| 7 Wonders of the Ancient World || {{available}} || {{available}} || {{notavailable}} ||
| 7 Wonders of the Ancient World || {{available}} || {{available}} || {{notavailable}} ||
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|-
| 7: Molmorth no Kiheitai {{altnames|7 〜モールモースの騎兵隊〜}} || {{notavailable}} || {{notavailable}} || {{playable}} || Config fixes FMV desync and auto-skipping.
| 7: Molmorth no Kiheitai <br/> <small>''7 〜モールモースの騎兵隊〜''</small> || {{notavailable}} || {{notavailable}} || {{playable}} || Config fixes FMV desync and auto-skipping.
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| ¡Qué pasa, NENG! || {{playable}} || {{notavailable}} || {{notavailable}} || Very slight jittering on loading screen, other than that it works perfectly.
| ¡Qué pasa, NENG! || {{playable}} || {{notavailable}} || {{notavailable}} || Very slight jittering on loading screen, other than that it works perfectly.
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{{PS2 Classics Emulator Compatibility List Headers|A}}
{{PS2 Classics Emulator Compatibility List Headers|A}}
|-
|-
| A-Train 6 {{altnames|A6: A Ressha de Ikou 6|A列車で行こう6}} || {{ps2classic}} || {{notavailable}} || {{playable}} || Empty emulator configuration.
| A-Train 6 || {{ps2classic}} || {{notavailable}} || {{playable}} || Empty emulator configuration. Known in Japan as ''A6: A Ressha de Ikou 6 (A列車で行こう6)''.
|-
|-
| Abarenbou Princess || {{notavailable}} || {{notavailable}} || {{playable}} ||
| Abarenbou Princess || {{notavailable}} || {{notavailable}} || {{playable}} ||
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| AC/DC Live: Rock Band Track Pack || {{available}} || {{available}} || {{notavailable}} ||
| AC/DC Live: Rock Band Track Pack || {{available}} || {{available}} || {{notavailable}} ||
|-
|-
| Ace Combat 04: Shattered Skies {{altnames|Ace Combat: Distant Thunder}} || {{minorissues}} || {{minorissues}} || {{minorissues}} || Config fixes graphical glitches, "invincible" ships, missiles, and main cannon going through and doing zero damage to the ships. Minor short term slowdown and desync in some instances.
| Ace Combat 04: Shattered Skies <br/> <small>''Ace Combat: Distant Thunder''</small> || {{minorissues}} || {{minorissues}} || {{minorissues}} || Config fixes graphical glitches, "invincible" ships, missiles, and main cannon going through and doing zero damage to the ships. Minor short term slowdown and desync in some instances.
|-
|-
| Ace Combat 5: The Unsung War {{altnames|Ace Combat: Squadron Leader}} || {{playable}} || {{playable}} || {{playable}} || Config fixes graphical glitches, "invincible" ships, missiles, and main cannon going through and doing zero damage to the ships.
| Ace Combat 5: The Unsung War <br/> <small>''Ace Combat: Squadron Leader''</small> || {{playable}} || {{playable}} || {{playable}} || Config fixes graphical glitches, "invincible" ships, missiles, and main cannon going through and doing zero damage to the ships.
|-
|-
| Ace Combat Zero: The Belkan War || {{minorissues}} || {{minorissues}} || {{minorissues}} || Config fixes graphical glitches, "invincible" ships, missiles, and main cannon going through and doing zero damage to the ships. Minor texture issues still exist before some missions due to method of disabling mipmapping.
| Ace Combat Zero: The Belkan War || {{minorissues}} || {{minorissues}} || {{minorissues}} || Config fixes graphical glitches, "invincible" ships, missiles, and main cannon going through and doing zero damage to the ships. Minor texture issues still exist before some missions due to method of disabling mipmapping.
|-
|-
| Ace Lightning || {{playable}} || {{available}} || {{available}} || Memory card saves only with both emulators.
| Ace Lightning || {{available}} || {{available}} || {{playable}} || Memory card saves only with both emulators.
|-
| Action Replay Max || {{available}} || {{unplayable}} || {{available}} || Black screen on boot. I would suggest save conversion for playing PS2 games on PS3 with AR cheats
|-
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| Activision Anthology || {{available}} || {{playable}} || {{notavailable}} ||
| Activision Anthology || {{available}} || {{playable}} || {{notavailable}} ||
|-
|-
| ADK Damashii {{altnames|ADK魂}} || {{notavailable}} || {{notavailable}} || {{ps2classic}} || Empty emulator configuration.
| ADK Damashii <br/> <small>''ADK魂''</small> || {{notavailable}} || {{notavailable}} || {{ps2classic}} || Empty emulator configuration.
|-
|-
| Adventure of Tokyo Disney Sea || {{notavailable}} || {{notavailable}} || {{playable}} || Config fixes slowdown and line corruption.
| Adventure of Tokyo Disney Sea || {{notavailable}} || {{notavailable}} || {{playable}} || Config fixes slowdown and line corruption.
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| Adventures of Darwin || {{notavailable}} || {{playable}} || {{notavailable}} ||
| Adventures of Darwin || {{notavailable}} || {{playable}} || {{notavailable}} ||
|-
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| Aeon Flux || {{available}} || {{available}} || {{notavailable}} || Emulator configuration available.
| Aeon Flux || {{available}} || {{available}} || {{notavailable}} ||
|-
|-
| Aero Elite: Combat Academy {{altnames|Aero Dancing 4: New Generation}} || {{notavailable}} || {{minorissues}} || {{minorissues}} || FMV stuttering.
| Aero Elite: Combat Academy <br/> <small>''Aero Dancing 4: New Generation''</small> || {{notavailable}} || {{minorissues}} || {{minorissues}} || FMV stuttering.
|-
|-
| Agassi Tennis Generation || {{available}} || {{available}} || {{notavailable}} ||
| Agassi Tennis Generation || {{available}} || {{available}} || {{notavailable}} ||
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| Airborne Troops: Countdown to D-Day || {{available}} || {{available}} || {{notavailable}} ||
| Airborne Troops: Countdown to D-Day || {{available}} || {{available}} || {{notavailable}} ||
|-
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| AirForce Delta Strike || {{available}} || {{available}} || {{playable}} ||
| AirForce Delta Strike || {{available}} || {{available}} || {{available}} ||
|-
|-
| Air Ranger: Rescue Helicopter || {{minorissues}} || {{notavailable}} || {{available}} || Config fixes SPS (VU sync issue). Game speed is halved.
| Akai Ito || {{notavailable}} || {{notavailable}} || {{ps2classic}} ||
|-
| Akai Ito || {{notavailable}} || {{notavailable}} || {{ps2classic}} || Emulator configuration available.
|-
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| Akira Psycho Ball || {{playable}} || {{notavailable}} || {{playable}} || Game have minor graphical issues that can be fixed by config file extracted from ps2_gxemu.
| Akira Psycho Ball || {{playable}} || {{notavailable}} || {{playable}} || Game have minor graphical issues that can be fixed by config file extracted from ps2_gxemu.
|-
|-
| Alfa Romeo Racing Italiano {{altnames|SCAR - Squadra Corse Alfa Romeo}} || {{available}} || {{ps2classic}} || {{notavailable}} || Empty emulator configuration. and us version works.
| Alfa Romeo Racing Italiano <br/> <small>''SCAR - Squadra Corse Alfa Romeo''</small> || {{available}} || {{ps2classic}} || {{notavailable}} ||
|-
|-
| Alias || {{playable}} || {{playable}} || {{notavailable}} || Minor slowdown in thermal vision and enhanced vision modes.
| Alias || {{available}} || {{playable}} || {{notavailable}} || Minor slowdown in thermal vision and enhanced vision modes.
|-
|-
| Alien Hominid || {{available}} || {{minorissues}} || {{notavailable}} || Minor graphics flickering.
| Alien Hominid || {{available}} || {{minorissues}} || {{notavailable}} || Minor graphics flickering.
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| All-Star Baseball 2005 || {{notavailable}} || {{available}} || {{notavailable}} ||
| All-Star Baseball 2005 || {{notavailable}} || {{available}} || {{notavailable}} ||
|-
|-
| Alone in the Dark {{altnames|Alone in the Dark (PS3)}} || {{playable}} || {{available}} || {{notavailable}} ||
| Alone in the Dark || {{playable}} || {{available}} || {{notavailable}} || A PS3 version available.
|-
|-
| Alone in the Dark: The New Nightmare || {{playable}} || {{notavailable}} || {{notavailable}} ||
| Alone in the Dark: The New Nightmare || {{minorissues}} || {{notavailable}} || {{notavailable}} || Minor slowdown.
|-
|-
| Alpine Racer 3 || {{minorissues}} || {{notavailable}} || {{minorissues}} || Config fixes major graphical errors. Minor slowdown when skiing with multiple AI racers.
| Alpine Racer 3 || {{minorissues}} || {{notavailable}} || {{minorissues}} || Config fixes major graphical errors. Minor slowdown when skiing with multiple AI racers.
|-
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| Alter Echo || {{ps2classic}} || {{ps2classic}} || {{notavailable}} || Empty emulator configuration.
| Alter Echo || {{ps2classic}} || {{ps2classic}} || {{notavailable}} ||
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| Altered Beast || {{playable}} || {{notavailable}} || {{available}} ||
| Altered Beast || {{playable}} || {{notavailable}} || {{available}} ||
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| American Chopper 2: Full Throttle || {{available}} || {{playable}} || {{notavailable}} ||
| American Chopper 2: Full Throttle || {{available}} || {{playable}} || {{notavailable}} ||
|-
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| American Idol {{altnames|Pop Idol}} || {{available}} || {{available}} || {{notavailable}} ||
| American Idol || {{available}} || {{available}} || {{notavailable}} ||
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| AMF Xtreme Bowling || {{available}} || {{available}} || {{notavailable}} ||
| AMF Xtreme Bowling || {{available}} || {{available}} || {{notavailable}} ||
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| Amplitude || {{available}} || {{minorissues}} || {{notavailable}} || Few noticeable slowdowns at start. First 2 sets of songs fine.
| Amplitude || {{available}} || {{minorissues}} || {{notavailable}} || Few noticeable slowdowns at start. First 2 sets of songs fine.
|-
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| And 1 Streetball || {{playable}} || {{playable}} || {{notavailable}} ||
| And 1 Streetball || {{available}} || {{playable}} || {{notavailable}} ||
|-
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| Animaniacs: The Great Edgar Hunt || {{playable}} || {{notavailable}} || {{notavailable}} ||
| Animaniacs: The Great Edgar Hunt || {{playable}} || {{notavailable}} || {{notavailable}} ||
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| Another Century's Episode 3: The Final || {{notavailable}} || {{notavailable}} || {{playable}} ||
| Another Century's Episode 3: The Final || {{notavailable}} || {{notavailable}} || {{playable}} ||
|-
|-
| The Ant Bully || {{available}} || {{playable}} || {{notavailable}} ||
| Anubis II || {{playable}} || {{notavailable}} || {{notavailable}} ||
|-
| The Ant Bully || {{available}} || {{available}} || {{notavailable}} ||
|-
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| Antz Extreme Racing || {{available}} || {{available}} || {{notavailable}} ||
| Antz Extreme Racing || {{available}} || {{available}} || {{notavailable}} ||
|-
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| Anubis II || {{playable}} || {{notavailable}} || {{notavailable}} ||
| Ape Escape 2 || {{minorissues}} || {{minorissues}} || {{minorissues}} || Config fixes texture flickering. Slowdown when diving underwater. The cutscenes in the NTSC versions are flickering. Known in Japan as ''Saru! Get You! 2 (サルゲッチュ2)''.
|-
| Ape Escape 2 {{altnames|Saru! Get You! 2|サルゲッチュ2}} || {{playable}} || {{playable}} || {{playable}} || Config fixes texture flickering (mipmapping issue) and slowdown (depth of field effect). Flickering and out of sync intro movie in the NTSC versions.
|-
| Ape Escape 3 {{altnames|Saru! Get You! 3|サルゲッチュ3}} || {{playable}} || {{playable}} || {{ps2classic}} || Emulator configuration available. Config fixes incorrect enemy placement from a distance, player not taking damage from falling in the ice level, and adjusts the camera.
|-
|-
| Ape Escape: Pumped and Primed {{altnames|Gacha Mecha Stadium Saru Battle|ガチャメカスタジアム サルバト〜レ}} || {{notavailable}} || {{playable}} || {{playable}} || Config fixes frame rate issues.
| Ape Escape 3 || {{playable}} || {{playable}} || {{ps2classic}} || Emulator configuration available. Known in Japan as ''Saru! Get You! 3 (サルゲッチュ3)''.
|-
|-
| Appleseed EX || {{notavailable}} || {{notavailable}} || {{playable}} ||
| Ape Escape: Pumped and Primed || {{notavailable}} || {{playable}} || {{playable}} || Config fixes frame rate issues. Known in Japan as ''Gacha Mecha Stadium Saru Battle (ガチャメカスタジアム サルバト〜レ)''.
|-
|-
| Aqua Aqua || {{available}} || {{playable}} || {{available}} || Make sure that game is detected as PS2CD (Blue disc in XMB).
| Aqua Aqua || {{available}} || {{playable}} || {{available}} || Make sure that game is detected as PS2CD (Blue disc in XMB).
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| Ar Tonelico II: Melody of Metafalica || {{playable}} || {{playable}} || {{available}} || Emulator configuration available. Config fixes black screen after boot.
| Ar Tonelico II: Melody of Metafalica || {{playable}} || {{playable}} || {{available}} || Emulator configuration available. Config fixes black screen after boot.
|-
|-
| Arc the Lad: Generation {{altnames|Arc the Lad: End of Darkness}} || {{notavailable}} || {{playable}} || {{playable}} || Emulator configuration available. Config fixes freezing dialogues.
| Arc the Lad: Generation <br><small>''Arc the Lad: End of Darkness''</small>|| {{notavailable}} || {{playable}} || {{playable}} || Emulator configuration available. Config fixes freezing dialogues.
|-
|-
| Arc the Lad: Twilight of the Spirits {{altnames|Āku za Raddo: Seirei no Tasogare|アークザラッド 精霊の黄昏}} || {{available}} || {{ps2classic}} || {{ps2classic}} || Emulator configuration available (NTSC-U/C and NTSC-J).
| Arc the Lad: Twilight of the Spirits || {{available}} || {{ps2classic}} || {{ps2classic}} || Emulator configuration available (NTSC-U/C and NTSC-J). Known in Japan as ''Āku za Raddo: Seirei no Tasogare (アークザラッド 精霊の黄昏)''.
|-
|-
| Arcade Classics Volume 1 || {{ps2classic}} || {{notavailable}} || {{notavailable}} || Empty emulator configuration.
| Arcade Classics Volume 1 || {{ps2classic}} || {{notavailable}} || {{notavailable}} ||
|-
|-
| Arcana Heart || {{notavailable}} || {{playable}} || {{playable}} || Config fixes freezes (DMA timing issue).
| Arcana Heart || {{notavailable}} || {{unplayable}} || {{unplayable}} || Freezes on character select screen (although it's still possible to make a save file)
|-
|-
| Arctic Thunder || {{available}} || {{playable}} || {{notavailable}} ||
| Arctic Thunder || {{available}} || {{playable}} || {{notavailable}} ||
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| Armored Core 3 || {{available}} || {{playable}} || {{available}} ||
| Armored Core 3 || {{available}} || {{playable}} || {{available}} ||
|-
|-
| Armored Core 3: Silent Line {{altnames|Silent Line: Armored Core}} || {{available}} || {{available}} || {{available}} || Emulator configuration available (NTSC-U/C and NTSC-J).
| Armored Core 3: Silent Line <br/> <small>''Silent Line: Armored Core''</small> || {{available}} || {{available}} || {{available}} || Emulator configuration available (NTSC-U/C and NTSC-J).
|-
|-
| Armored Core: Last Raven || {{available}} || {{playable}} || {{available}} ||
| Armored Core: Last Raven || {{available}} || {{playable}} || {{available}} ||
|-
|-
| Armored Core: Nexus || {{available}} || {{playable}} || {{available}} ||
| Armored Core: Nexus || {{available}} || {{available}} || {{available}} ||
|-
|-
| Armored Core: Nine Breaker || {{available}} || {{available}} || {{available}} ||
| Armored Core: Nine Breaker || {{available}} || {{available}} || {{available}} ||
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|-
|-
| Army Men: Green Rogue || {{available}} || {{playable}} || {{notavailable}} ||
| Army Men: Green Rogue || {{available}} || {{playable}} || {{notavailable}} ||
|-
| Army Men: RTS || {{playable}} || {{available}} || {{available}} ||
|-
|-
| Army Men: Major Malfunction || {{playable}} || {{notavailable}} || {{notavailable}} ||
| Army Men: Major Malfunction || {{playable}} || {{notavailable}} || {{notavailable}} ||
|-
| Army Men: RTS || {{playable}} || {{available}} || {{available}} ||
|-
|-
| Army Men: Sarge's Heroes 2 || {{available}} || {{playable}} || {{notavailable}} ||
| Army Men: Sarge's Heroes 2 || {{available}} || {{playable}} || {{notavailable}} ||
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| Army Men: Soldiers of Misfortune || {{notavailable}} || {{playable}} || {{notavailable}} ||
| Army Men: Soldiers of Misfortune || {{notavailable}} || {{playable}} || {{notavailable}} ||
|-
|-
| Art of Fighting Anthology || {{available}} || {{playable}} || {{ps2classic}} || Empty emulator configuration.
| Art of Fighting Anthology || {{available}} || {{playable}} || {{ps2classic}} ||
|-
|-
| Arthur and the Invisibles || {{playable}} || {{available}} || {{notavailable}} ||
| Arthur and the Invisibles || {{playable}} || {{available}} || {{notavailable}} ||
|-
|-
| Artlist Collection: The Dog Island {{altnames|Artlist Collection: The Dog Island: Hitotsu no Hana no Monogatari|Artlist Collection: THE DOG ISLAND ~ひとつの花の物語~}} || {{playable}} || {{available}} || {{available}} ||
| Artlist Collection: The Dog Island || {{playable}} || {{available}} || {{available}} || Known in Japan as ''Artlist Collection: The Dog Island: Hitotsu no Hana no Monogatari (Artlist Collection: THE DOG ISLAND ~ひとつの花の物語~)''.
|-
|-
| Asterix & Obelix XXL || {{playable}} || {{playable}} || {{notavailable}} ||
| Asterix & Obelix XXL || {{playable}} || {{playable}} || {{notavailable}} || Graphics are even better on PS3.
|-
|-
| Asterix & Obelix XXL 2 || {{playable}} || {{notavailable}} || {{notavailable}} ||
| Asterix & Obelix XXL 2 || {{playable}} || {{notavailable}} || {{notavailable}} ||
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| ATV Offroad Fury 3 || {{available}} || {{playable}} || {{notavailable}} || Very minor gaps in certain textures when they're animated (Ex. Rider's shirt will have a tiny gap in the model when they stretch and pose or bodies of water.)
| ATV Offroad Fury 3 || {{available}} || {{playable}} || {{notavailable}} || Very minor gaps in certain textures when they're animated (Ex. Rider's shirt will have a tiny gap in the model when they stretch and pose or bodies of water.)
|-
|-
| ATV Offroad Fury 4 || {{playable}} || {{playable}} || {{notavailable}} || Config fixes minor FMV stuttering on main menu.
| ATV Offroad Fury 4 || {{minorissues}} || {{minorissues}} || {{notavailable}} || Some audio tracks will automatically skip to the next one after a few seconds of playing.
|-
|-
| ATV Quad Power Racing 2 || {{playable}} || {{playable}} || {{notavailable}} || Config fixes freeze when trying to start new game/create profile and improves frame rate.
| ATV Quad Power Racing 2 || {{playable}} || {{playable}} || {{notavailable}} || Config fixes freeze when trying to start new game/create profile.
|-
|-
| Auto Modellista || {{playable}} || {{playable}} || {{playable}} || Some car engines have a glitched engine sound, high variance in framerate but it's always above playable (gamepseed is not tied to framearate.) Very low potential to crash so save just in case.
| Auto Modellista || {{playable}} || {{playable}} || {{playable}} || Some car engines have a glitched engine sound.
|-
|-
| Avatar: The Last Airbender || {{available}} || {{playable}} || {{notavailable}} ||
| Avatar: The Last Airbender || {{available}} || {{playable}} || {{notavailable}} ||
|-
|-
| Avatar: The Last Airbender Into the Inferno || {{available}} || {{minorissues}} || {{notavailable}} || Graphical glitch on the right side of the screen while playing game.
| Avatar: The Last Airbender Into the Inferno || {{available}} || {{minorissues}} || {{notavailable}} || Graphical glitch on the right side of the screen while playing game.
|-
| Azumi || {{notavailable}} || {{notavailable}} || {{playable}} || Some visual glitching is possible on opening FMV.
|}
|}


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| Backyard Sports: Basketball 2007 || {{notavailable}} || {{available}} || {{notavailable}} ||
| Backyard Sports: Basketball 2007 || {{notavailable}} || {{available}} || {{notavailable}} ||
|-
|-
| data-sort-value="Backyard Wrestling 1" | Backyard Wrestling: Don't Try This at Home || {{available}} || {{majorissues}} || {{available}} || NTSC-U/C version has flashing black screens and major lagging.
| Backyard Wrestling: Don't Try This at Home || {{available}} || {{majorissues}} || {{available}} || NTSC-U/C version has flashing black screens and major lagging.
|-
|-
| Backyard Wrestling 2: There Goes the Neighborhood || {{available}} || {{majorissues}} || {{available}} || Game has severe graphical glitches and slowdown, but does play fine.
| Backyard Wrestling 2: There Goes the Neighborhood || {{available}} || {{majorissues}} || {{available}} || Game has severe graphical glitches and slowdown, but does play fine.
Line 329: Line 327:
| Bad Boys: Miami Takedown || {{playable}} || {{available}} || {{notavailable}} ||
| Bad Boys: Miami Takedown || {{playable}} || {{available}} || {{notavailable}} ||
|-
|-
| Bakugan: Battle Brawlers || {{playable}} || {{playable}} || {{notavailable}} ||
| Bakugan: Battle Brawlers || {{available}} || {{Playable}} || {{notavailable}} ||
|-
| Bakusou Dekotora Densetsu: Otoko Hanamichi Yume Roman {{altnames|爆走デコトラ伝説 〜男花道夢浪漫〜}} || {{notavailable}} || {{notavailable}} || {{playable}} || Config fixes missing graphics and SPS issues.
|-
|-
| Baldur's Gate: Dark Alliance || {{majorissues}} || {{majorissues}} || {{majorissues}} || Config fixes backgrounds rendering. Slowdown when a lot of objects, characters or enemies are on the screen. As the game is field rendered, the image does shake when the target frame rate is not maintained. It does affect the clarity of in-game texts therefore.
| Baldur's Gate: Dark Alliance || {{majorissues}} || {{majorissues}} || {{majorissues}} || Config fixes backgrounds rendering. Slowdown when a lot of objects, characters or enemies are on the screen. As the game is field rendered, the image does shake when the target frame rate is not maintained. It does affect the clarity of in-game texts therefore.
Line 341: Line 337:
| Barbarian || {{playable}} || {{playable}} || {{playable}} || Config fixes freeze at the end of loading screen (needs confirmation).
| Barbarian || {{playable}} || {{playable}} || {{playable}} || Config fixes freeze at the end of loading screen (needs confirmation).
|-
|-
| Barbie as The Island Princess || {{playable}} || {{minorissues}} || {{notavailable}} || PAL and NTSC versions tested by icymuffins. Both work fine, NTSC loading screens are kinda long but they do load the menus/levels in the end.
| Barbie as The Island Princess || {{available}} || {{available}} || {{notavailable}} ||
|-
|-
| Barbie Horse Adventures: Riding Camp || {{majorissues}} || {{majorissues}} || {{notavailable}} || There's an invisible collider in the first ribbon challenge in both versions, despite it being in different places it blocks the same path you need to follow to complete it. Config does not fix it in PAL, so you cant beat the game in any version (tested by icymuffins). NTSC needs config.
| Barbie Horse Adventures: Riding Camp || {{available}} || {{available}} || {{notavailable}} || Emulator configuration available (PAL).
|-
|-
| Barbie Horse Adventures: Wild Horse Rescue || {{playable}} || {{playable}} || {{notavailable}} || Config fixes freeze on loading screen after starting a new game.
| Barbie Horse Adventures: Wild Horse Rescue || {{available}} || {{playable}} || {{notavailable}} || Config fixes freeze on loading screen after starting a new game.
|-
|-
| Barbie in the 12 Dancing Princesses || {{playable}} || {{playable}} || {{notavailable}} || No glitches/bugs at the beginning of the history. PAL version tested by icymuffins, works fine.
| Barbie in the 12 Dancing Princesses || {{available}} || {{playable}} || {{notavailable}} || No glitches/bugs at the beginning of the history.
|-
|-
| Baroque || {{ps2classic}} || {{playable}} || {{available}} || Empty emulator configuration. US has a minor overlay over the screen.
| Baroque || {{ps2classic}} || {{playable}} || {{available}} || Empty emulator configuration. US has a minor overlay over the screen.
Line 363: Line 359:
| Battle Gear 2 || {{available}} || {{notavailable}} || {{minorissues}} || Config fixes frame rate and flickering issues. Some scenery objects are not rendered. PAL needs config.
| Battle Gear 2 || {{available}} || {{notavailable}} || {{minorissues}} || Config fixes frame rate and flickering issues. Some scenery objects are not rendered. PAL needs config.
|-
|-
| Battle Gear 3 || {{notavailable}} || {{notavailable}} || {{majorissues}} || Some courses have hard framerate drops, otherwsie the graphics are good and a couple stages perform decently
| Battle Gear 3 || {{notavailable}} || {{notavailable}} || {{playable}} || Set Vsynch Delay to NO-IPU agressive to solve slowdown and screen flicking.
|-
|-
| Battle Stadium D.O.N. || {{notavailable}} || {{notavailable}} || {{playable}} || Small graphic problems
| Battle Stadium D.O.N. || {{notavailable}} || {{notavailable}} || {{playable}} || Small graphic problems
Line 369: Line 365:
| Battlefield 2 Modern Combat || {{playable}} || {{playable}} || {{available}} ||
| Battlefield 2 Modern Combat || {{playable}} || {{playable}} || {{available}} ||
|-
|-
| BCV: Battle Construction Vehicles {{altnames|Kensetsu Juuki Kenka Batoru: Buchigire Kongou!!|建設重機喧嘩バトル ぶちギレ金剛!!}} || {{ps2classic}} || {{notavailable}} || {{playable}} || Empty emulator configuration.
| BCV: Battle Construction Vehicles || {{ps2classic}} || {{notavailable}} || {{playable}} || Empty emulator configuration. Known in Japan as ''Kensetsu Juuki Kenka Batoru: Buchigire Kongou!! (建設重機喧嘩バトル ぶちギレ金剛!!)''.
|-
|-
| Beat Down: Fists of Vengeance || {{available}} || {{playable}} || {{available}} ||
| Beat Down: Fists of Vengeance || {{available}} || {{playable}} || {{available}} ||
Line 375: Line 371:
| Beatmania Da Da Da! || {{notavailable}} || {{notavailable}} || {{unplayable}} || USB peripheral support unimplemented in emulator.
| Beatmania Da Da Da! || {{notavailable}} || {{notavailable}} || {{unplayable}} || USB peripheral support unimplemented in emulator.
|-
|-
| Beatmania IIDX 3rd Style || {{notavailable}} || {{notavailable}} || {{playable}} ||
| Beatmania IIDX 3rd Style || {{notavailable}} || {{notavailable}} || {{playable}} ||  
|-
|-
| Beatmania IIDX 11: IIDX RED || {{notavailable}} || {{notavailable}} || {{playable}} ||
| Beatmania IIDX 11 IIDX RED || {{notavailable}} || {{notavailable}} || {{playable}} ||
|-
|-
| Beatmania IIDX 12: HAPPY SKY || {{notavailable}} || {{notavailable}} || {{playable}} ||
| Beatmania IIDX 16: EMPRESS || {{notavailable}} || {{notavailable}} || {{playable}} ||
|-
|-
| Beatmania IIDX 15: DJ TROOPERS || {{notavailable}} || {{notavailable}} || {{playable}} ||
| Ben 10: Protector of Earth || {{playable}} || {{playable}} || {{notavailable}} ||
|-
|-
| Beatmania IIDX 16: EMPRESS || {{notavailable}} || {{notavailable}} || {{playable}} ||
| Ben 10: Alien Force || {{available}} || {{playable}} || {{notavailable}} ||
|-
|-
| Ben 10 Alien Force: Vilgax Attacks || {{available}} || {{playable}} || {{notavailable}} ||
| Ben 10 Alien Force: Vilgax Attacks || {{available}} || {{playable}} || {{notavailable}} ||
Line 389: Line 385:
| Ben 10 Ultimate Alien Cosmic Destruction || {{playable}} || {{available}} || {{notavailable}} ||
| Ben 10 Ultimate Alien Cosmic Destruction || {{playable}} || {{available}} || {{notavailable}} ||
|-
|-
| Ben 10: Protector of Earth || {{minorissues}} || {{playable}} || {{notavailable}} || Near the end of the game a cutscene glitches on EU, probably in US too (not tested), cant skip it while its glitched but you can use these brief moments where it unglitches to skip it. other than that the game is 100% playable. ('tested' by icymuffins)
| Berserk || {{notavailable}} || {{notavailable}} || {{playable}} || Config fixes graphical artifacting/corruption due to alpha blending. Works with english and italian patches.
|-
|-
| Ben 10: Alien Force || {{available}} || {{playable}} || {{notavailable}} ||
| Beyond Good & Evil || {{majorissues}} || {{available}} || {{notavailable}} || Graphic glitches & PS2 logo keeps flicking.(This Game Was Remastered For PS3 Part as Beyond Good & Evil HD it works fine)
|-
| Berserk || {{notavailable}} || {{notavailable}} || {{playable}} || Config fixes graphical artifacting/corruption due to alpha blending. Works with English and Italian patches.
|-
| Beta Bloc || {{playable}} || {{notavailable}} || {{notavailable}} ||
|-
| Beyond Good & Evil || {{majorissues}} || {{majorissues}} || {{notavailable}} || Graphic glitches & PS2 logo keeps flicking. An HD remaster is available.
|-
|-
| Big Idea's VeggieTales: LarryBoy and the Bad Apple || {{available}} || {{playable}} || {{notavailable}} ||
| Big Idea's VeggieTales: LarryBoy and the Bad Apple || {{available}} || {{playable}} || {{notavailable}} ||
Line 405: Line 395:
| Big Mutha Truckers 2 || {{minorissues}} || {{minorissues}} || {{notavailable}} || Config fixes freeze at opening logo. Minor graphical glitches/flickering.
| Big Mutha Truckers 2 || {{minorissues}} || {{minorissues}} || {{notavailable}} || Config fixes freeze at opening logo. Minor graphical glitches/flickering.
|-
|-
| Bionicle || {{playable}} || {{playable}} || {{notavailable}} ||
| Bionicle || {{playable}} || {{playable}} || {{notavailable}} || Seems to be playing at 60fps.
|-
|-
| Bionicle Heroes || {{available}} || {{playable}} || {{notavailable}} ||
| Black || {{minorissues}} || {{minorissues}} || {{available}} || Config fixes spinning camera at end of fourth level. Framerate slowdown.
|-
| Black || {{minorissues}} || {{playable}} || {{available}} || Config fixes spinning camera at end of fourth level. Experimental NTSC-U config additionally limits frame rate to fix slowdown issues.
|-
|-
| Black and Bruised || {{available}} || {{playable}} || {{notavailable}} ||
| Black and Bruised || {{available}} || {{playable}} || {{notavailable}} ||
|-
|-
| Black Market Bowling || {{ps2classic}} || {{notavailable}} || {{notavailable}} || Empty emulator configuration.
| Black Market Bowling || {{ps2classic}} || {{notavailable}} || {{notavailable}} ||
|-
|-
| Blade II || {{available}} || {{playable}} || {{notavailable}} ||
| Blade II || {{available}} || {{playable}} || {{notavailable}} ||
|-
|-
| Bleach: Blade Battlers 2nd || {{notavailable}} || {{notavailable}} || {{playable}} || Config fixes freeze during "Bankai modes." Slight graphical glitch during transition.
| Bleach: Hanatarishi Yabuu || {{notavailable}} || {{notavailable}} || {{playable}} ||
|-
|-
| Bleach: Hanatarishi Yabuu || {{notavailable}} || {{notavailable}} || {{playable}} ||
| Bleach: Blade Battlers 2nd || {{notavailable}} || {{notavailable}} || {{minorissues}} || Config fixes freeze during "Bankai modes." Slight graphical glitch during transition.
|-
|-
| Blitz: The League || {{notavailable}} || {{minorissues}} || {{notavailable}} || LOD flickering, a tiny bit of slowdown, and some vertex issues when players get too close to the camera, but other than that the game plays perfectly.
| Blitz: The League || {{notavailable}} || {{minorissues}} || {{notavailable}} || LOD flickering, a tiny bit of slowdown, and some vertex issues when players get too close to the camera, but other than that the game plays perfectly.
|-
|-
| Blood: The Last Vampire: Gekan {{altnames|ブラッド ザ ラスト ヴァンパイア 下巻}} || {{notavailable}} || {{notavailable}} || {{playable}} || Config fixes graphical glitches.
| Blood Omen 2: The Legacy of Kain Series || {{playable}} || {{playable}} || {{notavailable}} || Config fixes the graphical glitches caused by mipmapping.
|-
|-
| Blood: The Last Vampire: Joukan {{altnames|ブラッド ザ ラスト ヴァンパイア 上巻}} || {{notavailable}} || {{notavailable}} || {{playable}} || Config fixes graphical glitches.
| Blood Will Tell: Tezuka Osamu's Dororo || {{available}} || {{minorissues}} || {{available}} || Graphical corruption on prologue due to black and white overlay (GS issue). Graphics return to normal after prologue. Known in Japan as ''Dororo (どろろ)''.
|-
|-
| Blood+: One Night Kiss || {{notavailable}} || {{notavailable}} || {{playable}} || No issues found, runs on killer 7 engine, may have similar issues/cfg.
| Blood+: One Night Kiss || {{notavailable}} || {{notavailable}} || {{playable}} || No issues found, runs on killer 7 engine, may have similar issues/cfg.
|-
| Blood Omen 2: The Legacy of Kain Series || {{playable}} || {{playable}} || {{notavailable}} || Config fixes the graphical glitches caused by mipmapping.
|-
| Blood Will Tell: Tezuka Osamu's Dororo {{altnames|Dororo (どろろ)}} || {{playable}} || {{minorissues}} || {{minorissues}} || Graphical corruption on prologue due to black and white overlay (GS issue). Graphics return to normal after prologue.
|-
|-
| BloodRayne || {{available}} || {{ps2classic}} || {{available}} || Emulator configuration available (NTSC-U/C).
| BloodRayne || {{available}} || {{ps2classic}} || {{available}} || Emulator configuration available (NTSC-U/C).
Line 437: Line 421:
| BloodRayne 2 || {{playable}} || {{ps2classic}} || {{notavailable}} || Emulator configuration available. Config fixes the stuttering of the audio in the cutscenes.
| BloodRayne 2 || {{playable}} || {{ps2classic}} || {{notavailable}} || Emulator configuration available. Config fixes the stuttering of the audio in the cutscenes.
|-
|-
| Bloody Roar 3 || {{playable}} || {{playable}} || {{available}} || Config fixes graphical glitches and freezes on final and special battles.
| Bloody Roar 3 || {{available}} || {{playable}} || {{available}} || Config fixes graphical glitches and freezes on final and special battles.
|-
|-
| Bloody Roar 4 || {{available}} || {{playable}} || {{available}} ||
| Bloody Roar 4 || {{available}} || {{playable}} || {{available}} ||
|-
|-
| BlowOut || {{available}} || {{ps2classic}} || {{notavailable}} || Emulator configuration available.
| BlowOut || {{available}} || {{ps2classic}} || {{notavailable}} ||
|-
| Blue Shift - Final (v1.0) || {{notavailable}} || {{unplayable}} || {{notavailable}} || This is on ModDB under the name 'PS2 Blue Shift (unofficial port)'.  It's a back port of Blue Shift onto the PS2 version of Half-life.  No matter what I try, I can't get it to run on PS3.
|-
|-
| BMX XXX || {{playable}} || {{playable}} || {{notavailable}} || Config fixes graphical glitches caused by mipmapping.
| BMX XXX || {{playable}} || {{playable}} || {{notavailable}} || Config fixes graphical glitches caused by mipmapping.
Line 447: Line 433:
| Board Games Gallery || {{playable}} || {{notavailable}} || {{notavailable}} ||
| Board Games Gallery || {{playable}} || {{notavailable}} || {{notavailable}} ||
|-
|-
| Bōken Jidai Katsugeki Goemon {{altnames|Mystical Ninja Goemon Zero (Aug 26, 2005 prototype)}} || {{notavailable}} || {{unplayable}} || {{unplayable}} || Black screen on boot (TLB issue). Hidden Palace, English localization prototype of the unreleased Mystical Ninja Goemon Zero.
| Bōken Jidai Katsugeki Goemon <br><small>''Mystical Ninja Goemon Zero (Aug 26, 2005 prototype)''</small> || {{notavailable}} || {{unplayable}} || {{unplayable}} || Black screen on boot (TLB issue). Hidden Palace, English localization prototype of the unreleased Mystical Ninja Goemon Zero.
|-
| Boku no Natsuyasumi 2: Umi no Bouken Hen {{altnames|ぼくのなつやすみ2 海の冒険篇}} || {{notavailable}} || {{notavailable}} || {{playable}} || Config fixes incorrect blur effect on right half of screen and enables pressure sensitive controls. English patch also works fine.
|-
|-
| Boku wa Chiisai {{altnames|ボクは小さい}} || {{notavailable}} || {{notavailable}} || {{playable}} ||
| Boku no Natsuyasumi 2 || {{notavailable}} || {{notavailable}} || {{playable}} ||
|-
|-
| Bombastic || {{playable}} || {{available}} || {{available}} || This is the PS2 sequel to the PS1 game 'Devil Dice'. XI Coliseum (Japan-only game in the same series) also works as a PSP Remaster.
| Bombastic || {{playable}} || {{available}} || {{available}} || This is the PS2 sequel to the PS1 game 'Devil Dice'. XI Coliseum (Japan-only game in the same series) also works as a PSP Remaster.
|-
|-
| Bomberman Hardball || {{available}} || {{notavailable}} || {{available}} ||
| Bomberman Jetters || {{notavailable}} || {{notavailable}} || {{playable}} ||
|-
|-
| Bomberman Kart: DX || {{notavailable}} || {{notavailable}} || {{playable}} ||
| Bratz: The Movie || {{playable}} || {{available}} || {{notavailable}} ||
|-
|-
| Bomberman Jetters || {{notavailable}} || {{notavailable}} || {{playable}} ||
| Bratz: Rock Angelz || {{available}} || {{playable}} || {{notavailable}} ||
|-
|-
| Bratz: Forever Diamondz || {{playable}} || {{playable}} || {{notavailable}} ||
| Bratz: Forever Diamondz || {{available}} || {{playable}} || {{notavailable}} ||
|-
|-
| Bratz: The Movie || {{playable}} || {{minorissues}} || {{notavailable}} || ntsc tested by icymuffins, minor slowdowns in some parts but seems playable
| Brave: The Search for Spirit Dancer || {{available}} || {{available}} || {{notavailable}} ||
|-
| Bratz: Rock Angelz || {{playable}} || {{playable}} || {{notavailable}} ||
|-
|-
| Brave Story: Wataru no Bouken || {{notavailable}} || {{notavailable}} || {{playable}} ||
| Brave Story: Wataru no Bouken || {{notavailable}} || {{notavailable}} || {{playable}} ||
|-
|-
| Brave: The Search for Spirit Dancer || {{available}} || {{available}} || {{notavailable}} ||
| Breath of Fire V: Dragon Quarter || {{available}} || {{playable}} || {{ps2classic}} ||
|-
| Breath of Fire V: Dragon Quarter {{altnames|Breath of Fire: Dragon Quarter}} || {{available}} || {{playable}} || {{ps2classic}} || PS2 Classic no longer available on the PlayStation Store.
|-
|-
| Britney's Dance Beat || {{available}} || {{minorissues}} || {{available}} || 360 immersive videos stutter.
| Britney's Dance Beat || {{available}} || {{minorissues}} || {{available}} || 360 immersive videos stutter.
|-
|-
| Broken Sword: The Sleeping Dragon || {{playable}} || {{notavailable}} || {{available}} ||
| Broken Sword: The Sleeping Dragon || {{playable}} || {{notavailable}} || {{available}} ||
|-
| Brothers in Arms: Earned in Blood || {{available}} || {{available}} || {{available}} ||
|-
|-
| Brothers in Arms: Road to Hill 30 || {{playable}} || {{available}} || {{available}} ||
| Brothers in Arms: Road to Hill 30 || {{playable}} || {{available}} || {{available}} ||
|-
|-
| Buffy The Vampire Slayer: Chaos Bleeds || {{playable}} || {{playable}} || {{notavailable}} || Config fixes flickering graphics and frame drops (VIF1 issue).
| Buffy The Vampire Slayer: Chaos Bleeds || {{unplayable}} || {{majorissues}} || {{notavailable}} || Config fixes flickering black screen. HUD, characters, or other objects will disappear when too much geometry is on screen, causing issues such as not seeing enemies, not seeing health bars, navigating menus blindly, etc.
|-
|-
| Bujingai: The Forsaken City {{altnames|Bujingai: Swordmaster}} || {{playable}} || {{playable}} || {{available}} || Game use mipmaps <!-- this description is pointless without further details -->
| Bujingai: The Forsaken City || {{playable}} || {{playable}} || {{available}} || Game use mipmaps
|-
|-
| Bully {{altnames|Canis Canem Edit}} || {{ps2classic}} || {{ps2classic}} || {{ps2classic}} || Emulator configuration available.
| Burnout || {{available}} || {{playable}} || {{notavailable}} ||
|-
| Burnout || {{playable}} || {{playable}} || {{notavailable}} ||
|-
|-
| Burnout 2: Point of Impact || {{playable}} || {{playable}} || {{available}} || Config fixes textures. Some minor slowdown in areas of heavy traffic.
| Burnout 2: Point of Impact || {{playable}} || {{playable}} || {{available}} || Config fixes textures. Some minor slowdown in areas of heavy traffic.
|-
|-
| Burnout 3: Takedown || {{playable}} || {{playable}} || {{playable}} || Config fixes the slow motion bug and memory card read error. Main menu's FMV looping. Some frame drops exist but do not affect the game speed.
| Burnout 3: Takedown || {{playable}} || {{playable}} || {{playable}} || Config fixes the slow motion bug and memory card read error. Main menu's FMV looping. Some frame drops exist but don’t affect the game speed anymore.
|-
|-
| Burnout Dominator || {{playable}} || {{playable}} || {{playable}} || Emulator configuration available. Potential save fix.
| Burnout Dominator || {{playable}} || {{playable}} || {{playable}} || Emulator configuration available. Potential save fix.
Line 499: Line 475:
| Busou Renkin - Youkoso Papillon Park e || {{notavailable}} || {{notavailable}} || {{playable}} ||
| Busou Renkin - Youkoso Papillon Park e || {{notavailable}} || {{notavailable}} || {{playable}} ||
|-
|-
| Buzz! Junior: Jungle Party || {{unplayable}} || {{available}} || {{notavailable}} || Buzz controllers not detected. Patches listed in the PS2 Config Database for versions SCES54219 and SCES54220 but when applied have no effect. Both SOFT and GX patches are identical.
| Bully <br/><small>''Canis Canem Edit''</small> || {{ps2classic}} || {{ps2classic}} || {{ps2classic}} || Emulator configuration available.
|-
|-
| Buzz! Pop Quiz || {{unplayable}} || {{notavailable}} || {{notavailable}} || Buzz controllers not detected.
| Buzz! Pop Quiz || {{unplayable}} || {{notavailable}} || {{notavailable}} || Buzz controllers not detected.
Line 545: Line 521:
| Cabela's Trophy Bucks || {{notavailable}} || {{playable}} || {{notavailable}} ||
| Cabela's Trophy Bucks || {{notavailable}} || {{playable}} || {{notavailable}} ||
|-
|-
| Call of Duty 2: Big Red One || {{playable}} || {{playable}} || {{available}} || Slowdown fps but playable. Collector's Edition PAL version, fps aren't amazing but are good enough to play.
| Call of Duty 3 || {{playable}} || {{majorissues}} || {{notavailable}} || Bad Framerate. (This game was published for PS3)
|-
|-
| Call of Duty 3 {{altnames|Call of Duty 3 (PS3)}} || {{playable}} || {{majorissues}} || {{notavailable}} || Bad Framerate (NTSC-U/C).
| Call of Duty: Big Red One || {{playable}} || {{playable}} || {{available}} || Slowdown fps but playable. Collector's Edition PAL version, fps aren't amazing but are good enough to play.
|-
|-
| Call of Duty: Finest Hour || {{playable}} || {{playable}} || {{available}} || Slowdown fps but playable.
| Call of Duty: Finest Hour || {{playable}} || {{playable}} || {{available}} || Slowdown fps but playable.
|-
|-
| Call of Duty: World at War: Final Fronts || {{available}} || {{playable}} || {{available}} ||
| Call of Duty: World at War Final Fronts || {{available}} || {{playable}} || {{available}} ||
|-
|-
| Capcom Classics Collection Volume 2 || {{notavailable}} || {{playable}} || {{notavailable}} ||
| Capcom Classics Collection Volume 2 || {{notavailable}} || {{playable}} || {{notavailable}} ||  
|-
|-
| Capcom Fighting Jam {{altnames|Capcom Fighting Evolution}} || {{playable}} || {{ps2classic}} || {{ps2classic}} || Empty emulator configuration.
| Capcom Fighting Jam <br/> <small>''Capcom Fighting Evolution''</small> || {{playable}} || {{ps2classic}} || {{ps2classic}} || Empty emulator configuration.
|-
|-
| Capcom vs. SNK 2: Mark of the Millennium 2001 {{altnames|Capcom vs. SNK 2: Millionaire Fighting 2001|カプコン バーサス エス・エヌ・ケイ ツー ミリオネア ファイティング ツーサウザンドワン}} || {{ps2classic}} || {{ps2classic}} || {{ps2classic}} || Empty emulator configuration.
| Capcom vs. SNK 2: Mark of the Millennium 2001 || {{ps2classic}} || {{ps2classic}} || {{ps2classic}} || Empty emulator configuration. Known in Japan as ''Capcom vs. SNK 2: Millionaire Fighting 2001 (カプコン バーサス エス・エヌ・ケイ ツー ミリオネア ファイティング ツーサウザンドワン)''.
|-
|-
| Captain Tsubasa || {{notavailable}} || {{notavailable}} || {{playable}} ||
| Captain Tsubasa || {{notavailable}} || {{notavailable}} || {{playable}} ||
Line 573: Line 549:
| Castlevania: Curse of Darkness || {{playable}} || {{playable}} || {{playable}} || Config fixes world entities (vases, gates) rendering over everything else and covering the top half of the screen at certain camera angles.
| Castlevania: Curse of Darkness || {{playable}} || {{playable}} || {{playable}} || Config fixes world entities (vases, gates) rendering over everything else and covering the top half of the screen at certain camera angles.
|-
|-
| Castlevania: Lament of Innocence || {{playable}} || {{ps2classic}} || {{ps2classic}} || Empty emulator configuration. PAL version works fine in both 50/60Hz modes. Korean version also available on the PlayStation Store.
| Castlevania: Lament of Innocence || {{playable}} || {{ps2classic}} || {{ps2classic}} || Empty emulator configuration. PAL version works fine in both 50/60Hz modes.
|-
|-
| Castleween {{altnames|Spirits and Spells|Mahou no Pumpkin|魔法のパンプキン 〜アンとグレッグの大冒険〜}} || {{playable}} || {{notavailable}} || {{available}} ||
| Cel Damage Overdrive || {{ps2classic}} || {{notavailable}} || {{notavailable}} ||
|-
| Cat In the Hat || {{playable}} || {{playable}} || {{available}} || inconsistent framerate at times but overall is playable , sound rarely cuts and a simple restart of console can fix it
|-
| Cel Damage Overdrive || {{ps2classic}} || {{notavailable}} || {{notavailable}} || Empty emulator configuration. An HD remaster is available.
|-
|-
| ChainDive || {{notavailable}} || {{notavailable}} || {{playable}} ||
| ChainDive || {{notavailable}} || {{notavailable}} || {{playable}} ||
|-
|-
| Champions of Norrath: Realms of EverQuest || {{playable}} || {{playable}} || {{notavailable}} || Config fixes backgrounds flickering and improves the frame rate in the Blackdelve Lava Fields (distortion particles disabled). Short term slowdowns possible, zooming in the camera does diminish them. Game switches between field and frame rendering modes depending on the frame rate. A quick flash of the old frame could be seen during the transition to the field mode.
| Champions of Norrath: Realms of EverQuest || {{playable}} || {{playable}} || {{notavailable}} || Config fixes backgrounds flickering and improve the frame rate in the Blackdelve Lava Fields. Short term slowdowns possible, zooming in the camera does diminish them. Game switches between field and frame rendering modes depending on the frame rate. A quick flash of the old frame could be seen during the transition to the field mode.
|-
|-
| Champions: Return to Arms || {{playable}} || {{playable}} || {{notavailable}} || Config fixes backgrounds flickering and improves the frame rate in the Lake of Fire maps (distortion particles disabled). Short term slowdowns possible, zooming in the camera does diminish them. Game switches between field and frame rendering modes depending on the frame rate. A quick flash of the old frame could be seen during the transition to the field mode.
| Champions: Return to Arms || {{playable}} || {{playable}} || {{notavailable}} || Config fixes backgrounds flickering and improve the frame rate in the Lake of Fire maps. Short term slowdowns possible, zooming in the camera does diminish them. Game switches between field and frame rendering modes depending on the frame rate. A quick flash of the old frame could be seen during the transition to the field mode.
|-
|-
| Chaos Legion || {{playable}} || {{playable}} || {{playable}} || Slowdown sometimes when using certain Legion's special attacks, but totally playable.
| Chaos Legion || {{playable}} || {{playable}} || {{playable}} || Slowdown sometimes when using certain Legion's special attacks, but totally playable.
Line 591: Line 563:
| Chaos Wars || {{notavailable}} || {{playable}} || {{available}} ||
| Chaos Wars || {{notavailable}} || {{playable}} || {{available}} ||
|-
|-
| Charlie's Angels || {{playable}} || {{notavailable}} || {{notavailable}} ||
| Chess Challenger || {{ps2classic}} || {{notavailable}} || {{notavailable}} ||
|-
| Chess Challenger || {{ps2classic}} || {{notavailable}} || {{notavailable}} || Empty emulator configuration.
|-
|-
| Chou Aniki: Seinaru Protein Densetsu || {{notavailable}} || {{notavailable}} || {{playable}} ||
| Chou Aniki: Seinaru Protein Densetsu || {{notavailable}} || {{notavailable}} || {{playable}} ||
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|-
|-
| Circuit Blasters || {{playable}} || {{notavailable}} || {{notavailable}} || Works with no major issues.
| Circuit Blasters || {{playable}} || {{notavailable}} || {{notavailable}} || Works with no major issues.
|-
| City Crisis || {{available}} || {{available}} || {{available}} ||
|-
|-
| Clock Tower 3 || {{playable}} || {{playable}} || {{available}} ||
| Clock Tower 3 || {{playable}} || {{playable}} || {{available}} ||
Line 613: Line 581:
| Codename: Kids Next Door Operation: V.I.D.E.O.G.A.M.E || {{playable}} || {{playable}} || {{notavailable}} ||
| Codename: Kids Next Door Operation: V.I.D.E.O.G.A.M.E || {{playable}} || {{playable}} || {{notavailable}} ||
|-
|-
| Cold Fear || {{available}} || {{playable}} || {{notavailable}} || Config fixes pause menu randomly displaying. Game can display graphical glitching when fading into a room and it is currently unknown if this is a game or emulation bug.
| Cold Fear || {{available}} || {{minorissues}} || {{notavailable}} || Graphics glitch severely but go away once room is loaded completely. Game randomly pauses and also fires your gun at the same time.
|-
|-
| Cold Winter || {{available}} || {{playable}} || {{notavailable}} ||
| Cold Winter || {{available}} || {{playable}} || {{notavailable}} ||
|-
|-
| Colin McRae Rally 04 || {{minorissues}} || {{notavailable}} || {{notavailable}} || Config enables the pressure sensitive controls. Persistent slowdown with the chase cam. In-game timer does not compensate any game speed slowdown (EE/VU cycle skipping issue).
| Colin McRae Rally 04 || {{available}} || {{notavailable}} || {{notavailable}} ||
|-
| Colin McRae Rally 2005 || {{minorissues}} || {{notavailable}} || {{notavailable}} || Config fixes the overbrightness issue by disabling the shadows and enables the pressure sensitive controls. Persistent slowdown with the chase cam. In-game timer does not compensate any game speed slowdown (EE/VU cycle skipping issue).
|-
| Colin McRae Rally 3 || {{minorissues}} || {{minorissues}} || {{notavailable}} || Config enables the pressure sensitive controls. Persistent slowdown with the chase cam. In-game timer does not compensate any game speed slowdown (EE/VU cycle skipping issue). Screen jitter with PAL version when the frame rate does drop (half height front buffers).
|-
|-
| College Hoops 2k8 || {{notavailable}} || {{playable}} || {{notavailable}} ||
| Colin McRae Rally 2005 || {{majorissues}} || {{notavailable}} || {{notavailable}} || 30-60 fps in bumper cam, 10-30 fps in any other cam caused from rendering the car, overly bright textures (some are even completely white), broken shadows, although the game can be finished despite these issues.
|-
|-
| Colosseum: Road to Freedom {{altnames|Gladiator: Road to Freedom|グラディエーター ロード トゥー フリーダム}} || {{available}} || {{playable}} || {{available}} ||
| Colin McRae Rally 3 || {{majorissues}} || {{available}} || {{notavailable}} || Unstable frame rate, best performance on the hood view. Major frame drops during the forest sections.
|-
| Combat Ace || {{playable}} || {{notavailable}} || {{notavailable}} ||
|-
|-
| Combat Elite: WWII Paratroopers || {{notavailable}} || {{playable}} || {{notavailable}} || Config fixes textures flickering and screen flashing.
| Combat Elite: WWII Paratroopers || {{notavailable}} || {{playable}} || {{notavailable}} || Config fixes textures flickering and screen flashing.
Line 639: Line 601:
| Conflict: Desert Storm || {{available}} || {{playable}} || {{available}} ||
| Conflict: Desert Storm || {{available}} || {{playable}} || {{available}} ||
|-
|-
| Conflict: Desert Storm II || {{ps2classic}} || {{available}} || {{available}} || Empty emulator configuration.
| Conflict: Desert Storm II || {{ps2classic}} || {{available}} || {{available}} ||
|-
|-
| Conflict: Global Terror {{altnames|Conflict: Global Storm}} || {{available}} || {{available}} || {{notavailable}} ||
| Conflict: Vietnam || {{ps2classic}} || {{available}} || {{notavailable}} ||
|-
|-
| Conflict: Vietnam || {{ps2classic}} || {{available}} || {{notavailable}} || Empty emulator configuration.
| Contra: Shattered Soldier || {{available}} || {{ps2classic}} || {{ps2classic}} || Emulator configuration available (NTSC-U/C and NTSC-J). Known in Japan as ''Shin Contra (真魂斗羅)''.
|-
|-
| Contra: Shattered Soldier {{altnames|Shin Contra (真魂斗羅)}} || {{available}} || {{ps2classic}} || {{ps2classic}} || Emulator configuration available (NTSC-U/C and NTSC-J).
| Cool Boarders 2001 || {{notavailable}} || {{minorissues}} || {{notavailable}} || Some polygons disappear as you go, texture flickering.
|-
|-
| Cool Boarders 2001 || {{notavailable}} || {{minorissues}} || {{notavailable}} || Some polygons disappear as you go, texture flickering (VU issue).
| Coraline || {{playable}} || {{playable}} || {{notavailable}} ||
|-
|-
| Coraline || {{playable}} || {{playable}} || {{notavailable}} ||
| Counter Terrorist Special Forces: Fire for Effect || {{playable}} || {{notavailable}} || {{available}} ||
|-
| College Hoops 2k8 || {{notavailable}} || {{playable}} || {{notavailable}} ||
|-
| Colosseum: Road to Freedom || {{available}} || {{playable}} || {{available}} || Known in Japan as ''Gladiator: Road to Freedom (グラディエーター ロード トゥー フリーダム)''.
|-
| Combat Ace || {{playable}} || {{notavailable}} || {{notavailable}} ||
|-
|-
| Corvette Evolution GT || {{playable}} || {{ps2classic}} || {{notavailable}} || Empty emulator configuration.
| Corvette Evolution GT || {{playable}} || {{ps2classic}} || {{notavailable}} ||
|-
|-
| Counter Terrorist Special Forces: Fire for Effect || {{playable}} || {{notavailable}} || {{available}} ||
| Counter Terrorist Special Forces: Fire for Effect || {{playable}} || {{notavailable}} || {{available}} ||
Line 659: Line 627:
| Crash Bandicoot: The Wrath of Cortex || {{playable}} || {{playable}} || {{playable}} || Config fixes pause menu freeze and improves the frame rate. Frame drops in some areas in the NTSC version.
| Crash Bandicoot: The Wrath of Cortex || {{playable}} || {{playable}} || {{playable}} || Config fixes pause menu freeze and improves the frame rate. Frame drops in some areas in the NTSC version.
|-
|-
| Crash Nitro Kart || {{playable}} || {{playable}} || {{playable}} || Minor frame drops similar to actual PS2 hardware. Framerate improves in time trial and crystal hunt modes.
| Crash Nitro Kart || {{playable}} || {{minorissues}} || {{available}} || Minor slowdown in few areas and tracks. Framerate improves in time trial and crystal hunt modes. Game works 100% otherwise.
|-
|-
| Crash of the Titans || {{minorissues}} || {{playable}} || {{notavailable}} || Low frame-rate experienced in the PAL version.
| Crash of the Titans || {{minorissues}} || {{playable}} || {{notavailable}} || Low frame-rate experienced in the PAL version.
|-
|-
| Crash Tag Team Racing || {{playable}} || {{playable}} || {{playable}} || Config fixes stuttering due to coins and crates rendering. The "Connect to PSP" feature doesn't work because the emulator doe not support USB peripherals.
| Crash Tag Team Racing || {{playable}} || {{playable}} || {{available}} || Frames drop slightly in the park, it's because there are too much coins on screen, collect all the coins and the frames will stop dropping. Also the "Connect to PSP" feature doesn't work because the emulator doesn't support USB peripheral.  
|-
|-
| Crash Twinsanity || {{playable}} || {{playable}} || {{playable}} || Config fixes loading saved game freeze and random ingame freezes. Possible freeze after Dingodile boss fight is present in NTSC-U v1.00. This is a fault of the game itself, not an emulation issue. PAL and NTSC-U v2.00 have fixed this issue.
| Crash Twinsanity || {{playable}} || {{playable}} || {{playable}} || Config fixes loading saved game freeze and random ingame freezes. Possible freeze after Dingodile boss fight is present in NTSC-U v1.00. This is a fault of the game itself, not an emulation issue. PAL and NTSC-U v2.00 have fixed this issue.
Line 669: Line 637:
| Crash: Mind over Mutant || {{playable}} || {{playable}} || {{notavailable}} || Game works perfectly, even better than original PS2.
| Crash: Mind over Mutant || {{playable}} || {{playable}} || {{notavailable}} || Game works perfectly, even better than original PS2.
|-
|-
| Crash 'N' Burn || {{available}} || {{available}} || {{notavailable}} ||
| Crazy Golf: World Tour || {{ps2classic}} || {{notavailable}} || {{notavailable}} ||
|-
|-
| Crazy Frog Racer || {{playable}} || {{notavailable}} || {{notavailable}} || Config fixes fullscreen line corruption.
| Crazy Frog Racer || {{minorissues}} || {{notavailable}} || {{notavailable}} || All sprites suffer from double scan line issue.
|-
|-
| Crazy Frog Racer 2 || {{playable}} || {{available}} || {{notavailable}} || Config fixes fullscreen line corruption and stuttering music videos.
| Crazy Frog Racer 2 || {{playable}} || {{available}} || {{notavailable}} || FMV videos glitch.
|-
|-
| Crazy Golf: World Tour || {{ps2classic}} || {{notavailable}} || {{notavailable}} || Empty emulator configuration.
| Crazy Taxi || {{playable}} || {{playable}} || {{playable}} || Config fixes HUD flickering and slowdown.
|-
|-
| Crazy Taxi {{altnames|Crazy Taxi (PS3)}} || {{playable}} || {{playable}} || {{playable}} || Config fixes HUD flickering and slowdown.
| Crime Life: Gang Wars || {{playable}} || {{notavailable}} || {{notavailable}} ||
|-
|-
| Crescent Suzuki Racing: Superbikes and Super Sidecars || {{available}} || {{notavailable}} || {{notavailable}} ||
| Crimson Tears || {{available}} || {{playable}} || {{available}} ||
|-
| Crime Life: Gang Wars || {{playable}} || {{notavailable}} || {{notavailable}} ||
|-
|-
| Crimson Sea 2 || {{available}} || {{ps2classic}} || {{available}} || Empty emulator configuration.
| Crimson Sea 2 || {{available}} || {{ps2classic}} || {{available}} || Empty emulator configuration.
|-
| Crimson Tears || {{available}} || {{playable}} || {{available}} ||
|-
|-
| Critical Bullet: 7th Target || {{notavailable}} || {{notavailable}} || {{playable}} ||
| Critical Bullet: 7th Target || {{notavailable}} || {{notavailable}} || {{playable}} ||
|-
|-
| Critical Velocity || {{notavailable}} || {{notavailable}} || {{minorissues}} || Occasional slowdown ingame, potential to crash (Needs more investigation).
| Critical Velocity || {{notavailable}} || {{notavailable}} || {{Minorissues}} || FMV stutter and slowdown.
|-
|-
| Crusty Demons || {{playable}} || {{notavailable}} || {{notavailable}} || Config fixes freeze on loading screen and graphical glitches while ingame.
| Crusty Demons || {{unplayable}} || {{notavailable}} || {{notavailable}} || Game freezes on load screen after selecting video output.
|-
|-
| CSI: 3 Dimensions of Murder || {{available}} || {{playable}} || {{notavailable}} ||
| CSI: 3 Dimensions of Murder || {{available}} || {{playable}} || {{notavailable}} ||
|-
|-
| Cue Academy: Snooker, Pool, Billiards || {{ps2classic}} || {{notavailable}} || {{notavailable}} || Empty emulator configuration.
| Cue Academy: Snooker, Pool, Billiards || {{ps2classic}} || {{notavailable}} || {{notavailable}} ||
|-
|-
| Culdcept || {{notavailable}} || {{playable}} || {{available}} ||
| Culdcept || {{notavailable}} || {{playable}} || {{available}} ||
Line 703: Line 667:
| Curse: The Eye of Isis || {{playable}} || {{notavailable}} || {{notavailable}} ||
| Curse: The Eye of Isis || {{playable}} || {{notavailable}} || {{notavailable}} ||
|-
|-
| Cy Girls {{altnames|Cool Girl}} || {{playable}} || {{available}} || {{available}} ||
| CY Girls || {{playable}} || {{available}} || {{available}} ||
|-
|-
| Cyber Troopers Virtual-On Marz {{altnames|Dennou Senki: Virtual-On Marz|電脳戦機バーチャロン マーズ}} || {{notavailable}} || {{playable}} || {{ps2classic}} || Empty emulator configuration.
| Cyber Troopers Virtual-On Marz || {{notavailable}} || {{playable}} || {{ps2classic}} || Empty emulator configuration. Known in Japan as ''Dennou Senki: Virtual-On Marz (電脳戦機バーチャロン マーズ)''.
|}
|}


Line 712: Line 676:
|-
|-
| D1 Professional Drift Grand Prix Series || {{notavailable}} || {{playable}} || {{playable}} ||
| D1 Professional Drift Grand Prix Series || {{notavailable}} || {{playable}} || {{playable}} ||
|-
| The Da Vinci Code || {{playable}} || {{available}} || {{notavailable}} ||
|-
|-
| Daemon Summoner || {{playable}} || {{notavailable}} || {{notavailable}} ||
| Daemon Summoner || {{playable}} || {{notavailable}} || {{notavailable}} ||
Line 721: Line 687:
| Dance Dance Revolution EXTREME 2 || {{notavailable}} || {{playable}} || {{notavailable}} || Game stutters while in Dance Master mode, but remains navigable. No effect on actual gameplay.
| Dance Dance Revolution EXTREME 2 || {{notavailable}} || {{playable}} || {{notavailable}} || Game stutters while in Dance Master mode, but remains navigable. No effect on actual gameplay.
|-
|-
| Dance Dance Revolution SuperNOVA || {{available}} || {{playable}} || {{playable}} ||
| Dance Dance Revolution SuperNOVA || {{available}} || {{playable}} || {{available}} ||
|-
|-
| Dance Dance Revolution SuperNOVA 2 || {{available}} || {{playable}} || {{playable}} ||
| Dance Dance Revolution SuperNOVA 2 || {{available}} || {{playable}} || {{available}} ||
|-
|-
| Dance Dance Revolution X || {{notavailable}} || {{majorissues}} || {{available}} || Steady desyncing of the game and the game's audio during gameplay. This is a known issue even on PCSX2 and is substantially more pronounced on CFW. There's nothing unplayable about it, but as a rhythm game, it is rendered pointless.
| Dance Dance Revolution X || {{notavailable}} || {{majorissues}} || {{available}} || Steady desyncing of the game and the game's audio during gameplay. This is a known issue even on PCSX2 and is substantially more pronounced on CFW. There's nothing unplayable about it, but as a rhythm game, it is rendered pointless.
Line 729: Line 695:
| Dance Dance Revolution X2 || {{notavailable}} || {{majorissues}} || {{notavailable}} || Same issues as its predecessor.
| Dance Dance Revolution X2 || {{notavailable}} || {{majorissues}} || {{notavailable}} || Same issues as its predecessor.
|-
|-
| Dance Summit 2001: Bust a Move {{altnames|ダンスサミット2001 バスト・ア・ムーブ}} || {{notavailable}} || {{notavailable}} || {{playable}} || Config fixes the frozen screen. Some framebuffer effects used in certain stages are not rendered properly, causing short term freeze frames.
| Dance Summit 2001: Bust A Move || {{notavailable}} || {{notavailable}} || {{unplayable}} || Sound is heard and game sounds fine, but no visuals are properly displayed and only displays initial loading screen/stage loading screen.
|-
|-
| Dark Angel: Vampire Apocalypse || {{notavailable}} || {{playable}} || {{available}} ||
| Dark Angel: Vampire Apocalypse || {{notavailable}} || {{playable}} || {{available}} ||
|-
|-
| Dark Chronicle {{altnames|Dark Cloud 2}} || {{minorissues}} || {{minorissues}} || {{available}} || Minor graphic glitches & some frame drop.
| Dark Cloud || {{playable}} || {{playable}} || {{ps2classic}} || Emulator configuration available (NTSC-J). Config disables shadows and improves FPU accuracy.
|-
|-
| Dark Cloud || {{playable}} || {{playable}} || {{ps2classic}} || Emulator configuration available (NTSC-J). Config disables shadows and improves FPU accuracy.
| Dark Cloud II (Dark Chronicle) || {{minorissues}} || {{minorissues}} || {{available}} || Minor graphic glitches & some frame drop.
|-
|-
| Dark Summit || {{playable}} || {{playable}} || {{notavailable}} ||
| Dark Summit || {{playable}} || {{playable}} || {{notavailable}} ||
|-
|-
| Darkwatch || {{minorissues}} || {{minorissues}} || {{notavailable}} || Config fixes freeze during loading of 8th level (Rescue) and fixes performance of main menu. Weapon animations appear disjointed and wrong.
| Darkwatch || {{majorissues}} || {{minorissues}} || {{notavailable}} || PAL Game works perfect, but freeze loading 8th level. NTSC-U works fine, but weapon animations appear disjointed and wrong.
|-
|-
| Dave Mirra's Freestyle BMX 2 || {{available}} || {{playable}} || {{notavailable}} ||
| Dave Mirra's Freestyle BMX 2 || {{available}} || {{playable}} || {{notavailable}} ||
|-
|-
| Dawn of Mana {{altnames|Seiken Densetsu 4 (聖剣伝説4)}} || {{notavailable}} || {{playable}} || {{playable}} || Config fixes missing geometry and looped sound effects. Nevertheless, some animated parts of models do twitch in the cut scenes.
| Dawn of Mana || {{notavailable}} || {{minorissues}} || {{minorissues}} || Config fixes characters rendering. Nevertheless, some models are glitched in the cut scenes. Some audio effects do not fade out properly. Known in Japan as ''Seiken Densetsu 4 (聖剣伝説4)''.
|-
|-
| DDRMAX2: Dance Dance Revolution || {{notavailable}} || {{playable}} || {{playable}} || Emulator configuration available. Config fixes button input at song select wheel.
| DDRMAX2: Dance Dance Revolution || {{notavailable}} || {{playable}} || {{playable}} || Emulator configuration available. Config fixes button input at song select wheel.
|-
|-
| DDRMAX: Dance Dance Revolution || {{notavailable}} || {{playable}} || {{playable}} || Emulator configuration available. Config fixes button input at song select wheel.
| DDRMAX: Dance Dance Revolution || {{notavailable}} || {{playable}} || {{playable}} || Emulator configuration available. Config fixes button input at song select wheel.  
|-
|-
| Dead or Alive 2 {{altnames|DOA2: Dead or Alive 2|DOA2: Hardcore|DOA2: Hard*Core}} || {{playable}} || {{ps2classic}} || {{ps2classic}} || Emulator configuration available. Config fixes the black screen on startup (EE cache issue).
| Dead or Alive 2 (Hardcore) || {{playable}} || {{ps2classic}} || {{ps2classic}} || Emulator configuration available. Config fixes the black screen on startup (EE cache issue).
|-
|-
| Dead to Rights || {{available}} || {{playable}} || {{notavailable}} ||
| Dead to Rights || {{notavailable}} || {{playable}} || {{notavailable}} ||
|-
|-
| Dead to Rights II || {{available}} || {{playable}} || {{notavailable}} || Experienced slight jump in audio during opening cut scene.
| Dead to Rights II || {{notavailable}} || {{playable}} || {{notavailable}} || Experienced slight jump in audio during opening cut scene.
|-
|-
| Dear Boys: Fast Break! || {{notavailable}} || {{notavailable}} || {{playable}} ||
| Dear Boys: Fast Break! || {{notavailable}} || {{notavailable}} || {{playable}} ||
Line 759: Line 725:
| Death By Degrees || {{available}} || {{playable}} || {{available}} ||
| Death By Degrees || {{available}} || {{playable}} || {{available}} ||
|-
|-
| Def Jam Vendetta || {{available}} || {{playable}} || {{available}} || Config sets multitap controller ports properly. May shut off PS3 during loading sequences.
| Def Jam Vendetta || {{available}} || {{playable}} || {{available}} ||
|-
|-
| Def Jam: Fight for NY || {{playable}} || {{playable}} || {{available}} || Config sets multitap controller ports properly. An extremely minor graphic bug occurs in stores midway through game, but it lasts only a second and is barely noticeable. Initial loading screen can soft lock. Resetting can fix this.
| Def Jam: Fight for NY || {{playable}} || {{playable}} || {{available}} || An extremely minor graphic bug occurs in stores midway through game, but it lasts only a second and is barely noticeable. On certain consoles, loading times can be very long (up to 5 or 10 minutes) Resetting can fix this..
|-
|-
| Defender || {{available}} || {{playable}} || {{notavailable}} || Graphical glitches in menus on left side that don't seem to appear in game.
| Defender || {{available}} || {{playable}} || {{notavailable}} || Graphical glitches in menus on left side that don't seem to appear in game.
Line 767: Line 733:
| Delta Force - Black Hawk Down: Team Sabre || {{playable}} || {{available}} || {{notavailable}} ||
| Delta Force - Black Hawk Down: Team Sabre || {{playable}} || {{available}} || {{notavailable}} ||
|-
|-
| Demon Chaos || {{available}} || {{notavailable}} || {{ps2classic}} || Empty emulator configuration.
| Demon Chaos || {{available}} || {{notavailable}} || {{ps2classic}} ||
|-
|-
| Densha de GO! Final || {{notavailable}} || {{notavailable}} || {{playable}} || Config fixes graphical corruption.
| Densha de GO! Final || {{notavailable}} || {{notavailable}} || {{playable}} || Config fixes graphical corruption.
Line 777: Line 743:
| Destruction Derby Arenas || {{minorissues}} || {{minorissues}} || {{notavailable}} || NTSC config fixes the white tires. There is small glitch in menu/loading. Little slowdown during the gameplay.
| Destruction Derby Arenas || {{minorissues}} || {{minorissues}} || {{notavailable}} || NTSC config fixes the white tires. There is small glitch in menu/loading. Little slowdown during the gameplay.
|-
|-
| Deus Ex {{altnames|Deus Ex: The Conspiracy}} || {{ps2classic}} || {{playable}} || {{notavailable}} || Empty emulator configuration.
| Deus Ex <br/> <small>''Deus Ex: The Conspiracy''</small> || {{ps2classic}} || {{playable}} || {{notavailable}} || Empty emulator configuration.
|-
|-
| Devil Kings || {{available}} || {{playable}} || {{notavailable}} || Visible, though not intrusive, graphical error on skyboxes and particle effects.
| Devil Kings || {{available}} || {{playable}} || {{notavailable}} || Visible, though not intrusive, graphical error on skyboxes and particle effects.
|-
|-
| Devil May Cry {{altnames|Devil May Cry HD Collection (PS3)}} || {{minorissues}} || {{minorissues}} || {{available}} || Emulator configuration available. Noticeable slowdown and game will crash on ending cutscene (needs confirmation with config applied). An HD remaster is available.
| Devil May Cry || {{minorissues}} || {{minorissues}} || {{available}} || Emulator configuration available. Noticeable slowdown and game will crash on ending cutscene (needs confirmation with config applied). An HD remaster available as a part of the ''Devil May Cry HD Collection''.
|-
|-
| Devil May Cry 2 {{altnames|Devil May Cry HD Collection (PS3)}} || {{playable}} || {{available}} || {{available}} || An HD remaster is available.
| Devil May Cry 2 || {{playable}} || {{available}} || {{available}} || An HD remaster available as a part of the ''Devil May Cry HD Collection''.
|-
|-
| Devil May Cry 3: Dante's Awakening {{altnames|Devil May Cry 3: Special Edition|Devil May Cry 3: Dante's Awakening Special Edition|Devil May Cry HD Collection (PS3)}} || {{minorissues}} || {{minorissues}} || {{available}} || Emulator configuration available. Config fixes boss fight selector on the monolith in the 18th mission. Frame drops in large ambients with a lot of lights and on some cutscenes. Screen shaking/jitter issues (field rendered game). An HD remaster is available.
| Devil May Cry 3: Dante's Awakening (Special Edition) || {{majorissues}} || {{minorissues}} || {{available}} || Emulator configuration available. Frame drops in large ambients with a lot of lights and frame drop on some cutscenes. Bug in the game menu, causing graphics to weirdly warp. You cannot progress past the boss rush in Mission 18 due to the fact that you are unable to select the pillars of Nevan, Cerberus and Gigapede, rendering the game unbeatable (needs confirmation with config applied). An HD remaster available as a part of the ''Devil May Cry HD Collection''.
|-
|-
| Diabolik: The Original Sin || {{playable}} || {{notavailable}} || {{notavailable}} ||
| Diabolik: The Original Sin || {{playable}} || {{notavailable}} || {{notavailable}} ||
Line 791: Line 757:
| Die Hard: Vendetta || {{playable}} || {{notavailable}} || {{notavailable}} || PAL version quite smooth.
| Die Hard: Vendetta || {{playable}} || {{notavailable}} || {{notavailable}} || PAL version quite smooth.
|-
|-
| Digimon Rumble Arena 2 {{altnames|Digimon Battle Chronicle (デジモンバトルクロニクル}} || {{playable}} || {{playable}} || {{playable}} || Config sets multitap controller ports properly. Config should fix random freezes (needs confirmation with current config updated 4/29/23).
| Digimon Rumble Arena 2 || {{unplayable}} || {{unplayable}} || {{unplayable}} || Freeze after few minutes of play.
|-
|-
| Digimon World 4 || {{playable}} || {{playable}} || {{available}} ||
| Digimon World 4 || {{playable}} || {{playable}} || {{available}} ||
Line 799: Line 765:
| Dino Stalker || {{available}} || {{available}} || {{minorissues}} || Framerate drop at some places.
| Dino Stalker || {{available}} || {{available}} || {{minorissues}} || Framerate drop at some places.
|-
|-
| Dirge of Cerberus: Final Fantasy VII {{altnames|Dirge of Cerberus: Final Fantasy VII International}} || {{playable}} || {{playable}} || {{minorissues}} || Config fixes looped sound effects. Original NTSC-J version has an invisible barrier in Chapter 10 when jumping into a path from a waterway, making it impossible to pass through. NTSC-U, PAL, and NTSC-J International do not have this bug.
| Dirge of Cerberus: Final Fantasy VII (International) || {{playable}} || {{playable}} || {{minorissues}} || Confirmation sound does not fade out properly. Original NTSC-J version has an invisible barrier in Chapter 10 when jumping into a path from a waterway, making it impossible to pass through. NTSC-U, PAL, and NTSC-J International do not have this bug.
|-
|-
| Disaster Report {{altnames|SOS: The Final Escape|Zettai Zetsumei Toshi (絶体絶命都市)}} || {{playable}} || {{playable}} || {{ps2classic}} || Emulator configuration available.
| Disaster Report <br/> <small>''SOS: The Final Escape''</small> || {{playable}} || {{playable}} || {{ps2classic}} || Emulator configuration available. Known in Japan as ''Zettai Zetsumei Toshi (絶体絶命都市)''.
|-
|-
| Disgaea: Hour of Darkness || {{playable}} || {{ps2classic}} || {{playable}} || Empty emulator configuration.
| Disgaea: Hour of Darkness || {{playable}} || {{ps2classic}} || {{playable}} || Empty emulator configuration.
Line 807: Line 773:
| Disgaea 2: Cursed Memories || {{available}} || {{ps2classic}} || {{available}} || Empty emulator configuration.
| Disgaea 2: Cursed Memories || {{available}} || {{ps2classic}} || {{available}} || Empty emulator configuration.
|-
|-
| Disney Bolt || {{ps2classic}} || {{available}} || {{notavailable}} || Empty emulator configuration.
| Disney Bolt || {{ps2classic}} || {{available}} || {{notavailable}} ||
|-
|-
| Disney G-Force || {{ps2classic}} || {{playable}} || {{notavailable}} || Empty emulator configuration.
| Disney G-Force || {{ps2classic}} || {{playable}} || {{notavailable}} || Empty emulator configuration.
|-
|-
| Disney Golf || {{available}} || {{minorissues}} || {{available}} || Config fixes all freezes (VIF1 related). Screen turns black on crossfades and while using shot meter. Shot meter is still visible.
| Disney Golf || {{available}} || {{minorissues}} || {{available}} || Config fixes all freezes. Screen turns black on crossfades and while using shot meter. Shot meter is still visible.
|-
|-
| Disney Princess: Enchanted Journey || {{ps2classic}} || {{playable}} || {{playable}} || Empty emulator configuration.
| Disney Princess: Enchanted Journey || {{ps2classic}} || {{playable}} || {{playable}} || Empty emulator configuration.
Line 817: Line 783:
| Disney's Chicken Little || {{ps2classic}} || {{playable}} || {{playable}} || Empty emulator configuration.
| Disney's Chicken Little || {{ps2classic}} || {{playable}} || {{playable}} || Empty emulator configuration.
|-
|-
| Disney's Donald Duck: Goin' Quackers {{altnames|Disney's Donald Duck: Quack Attack}} || {{ps2classic}} || {{playable}} || {{playable}} || Empty emulator configuration.
| Disney's Donald Duck: Goin' Quackers <br/> <small>''Disney's Donald Duck: Quack Attack''</small> || {{ps2classic}} || {{playable}} || {{playable}} || Empty emulator configuration.
|-
|-
| Disney's Extreme Skate Adventure || {{playable}} || {{playable}} || {{notavailable}} || Config fixes major graphical glitches and freezing.
| Disney's Extreme Skate Adventure || {{playable}} || {{playable}} || {{notavailable}} || Config fixes major graphical glitches and freezing.
Line 823: Line 789:
| Disney's Kim Possible: What's the Switch? || {{ps2classic}} || {{playable}} || {{notavailable}} || Empty emulator configuration.
| Disney's Kim Possible: What's the Switch? || {{ps2classic}} || {{playable}} || {{notavailable}} || Empty emulator configuration.
|-
|-
| Disney's Meet the Robinsons || {{ps2classic}} || {{ps2classic}} || {{playable}} || Emulator configuration available (NTSC-U/C only).
| Disney’s Meet the Robinsons || {{ps2classic}} || {{ps2classic}} || {{playable}} || Emulator configuration available (NTSC-U/C).
|-
|-
| Disney's Peter Pan: The Legend of Never-Land || {{ps2classic}} || {{notavailable}} || {{notavailable}} || Empty emulator configuration.
| Disney's Peter Pan: The Legend of Never-Land || {{ps2classic}} || {{notavailable}} || {{notavailable}} || Empty emulator configuration.
|-
|-
| Disney's PK: Out of the Shadows {{altnames|Disney's Donald Duck PK}} || {{ps2classic}} || {{playable}} || {{notavailable}} || Emulator configuration available. Config fixes the freeze after loading a level.
| Disney's PK: Out of the Shadows <br/> <small>''Disney's Donald Duck PK''</small> || {{ps2classic}} || {{playable}} || {{notavailable}} || Emulator configuration available. Config fixes the freeze after loading a level.
|-
|-
| Disney's Stitch: Experiment 626 || {{ps2classic}} || {{playable}} || {{playable}} || Empty emulator configuration.
| Disney's Stitch: Experiment 626 || {{ps2classic}} || {{playable}} || {{playable}} || Empty emulator configuration.
|-
|-
| Disney's Tarzan Untamed || {{available}} || {{playable}} || {{available}} ||
| Disney’s Tarzan Untamed || {{available}} || {{playable}} || {{available}} ||
|-
|-
| Disney's The Haunted Mansion || {{available}} || {{playable}} || {{available}} ||
| Disney’s The Haunted Mansion || {{available}} || {{playable}} || {{available}} ||
|-
|-
| Disney's Treasure Planet || {{ps2classic}} || {{playable}} || {{notavailable}} || Emulator configuration available. Config fixes the black screen at start.
| Disney’s Treasure Planet || {{ps2classic}} || {{playable}} || {{notavailable}} || Emulator configuration available. Config fixes the black screen at start.
|-
|-
| Disney's Winnie the Pooh's Rumbly Tumbly Adventure || {{ps2classic}} || {{playable}} || {{notavailable}} || Empty emulator configuration.
| Disney's Winnie the Pooh's Rumbly Tumbly Adventure || {{ps2classic}} || {{playable}} || {{notavailable}} || Empty emulator configuration.
Line 841: Line 807:
| Disney/Pixar Cars || {{ps2classic}} || {{ps2classic}} || {{playable}} || Empty emulator configuration.
| Disney/Pixar Cars || {{ps2classic}} || {{ps2classic}} || {{playable}} || Empty emulator configuration.
|-
|-
| Disney/Pixar Cars: Mater-National Championship {{altnames|Disney/Pixar Cars: Mater-National Championship (PS3)}} || {{ps2classic}} || {{playable}} || {{notavailable}} || Empty emulator configuration. Minor slowdown and polygons flickering in some tracks.
| Disney/Pixar Cars: Mater-National Championship || {{ps2classic}} || {{playable}} || {{notavailable}} || Empty emulator configuration. Minor slowdown and polygons flickering in some tracks.
|-
|-
| Disney/Pixar Cars: Race-O-Rama || {{available}} || {{minorissues}} || {{notavailable}} || Avoid changing the display mode in the option menu or your display setting will mess up. Minor slowdown and texture flickering/ pop-in during races. Nothing game-breaking/ still playable.
| Disney/Pixar Cars: Race-O-Rama || {{available}} || {{minorissues}} || {{notavailable}} || Avoid changing the display mode in the option menu or your display setting will mess up. Minor slowdown and texture flickering/ pop-in during races. Nothing game-breaking/ still playable.
Line 851: Line 817:
| Disney/Pixar Monsters, Inc.: Scare Island || {{ps2classic}} || {{notavailable}} || {{notavailable}} || Empty emulator configuration.
| Disney/Pixar Monsters, Inc.: Scare Island || {{ps2classic}} || {{notavailable}} || {{notavailable}} || Empty emulator configuration.
|-
|-
| Disney/Pixar Ratatouille || {{playable}} || {{playable}} || {{available}} || A very minor texture-flickering occurs in water; in "Home Stink Home" and few other places but besides that game fully playable.
| Disney/Pixar Ratatouille || {{minorissues}} || {{minorissues}} || {{available}} || A very minor issue in water flickering occurs in "Home Stink Home" and few other places but besides that game fully playable.
|-
|-
| Disney/Pixar The Incredibles || {{ps2classic}} || {{ps2classic}} || {{playable}} || Empty emulator configuration.
| Disney/Pixar The Incredibles || {{ps2classic}} || {{ps2classic}} || {{playable}} || Empty emulator configuration.
Line 857: Line 823:
| Disney/Pixar The Incredibles: Rise of the Underminer || {{ps2classic}} || {{playable}} || {{playable}} || Empty emulator configuration.
| Disney/Pixar The Incredibles: Rise of the Underminer || {{ps2classic}} || {{playable}} || {{playable}} || Empty emulator configuration.
|-
|-
| Disney/Pixar Toy Story 3 || {{ps2classic}} || {{available}} || {{notavailable}} || Empty emulator configuration.
| Disney/Pixar Toy Story 3 || {{ps2classic}} || {{available}} || {{notavailable}} ||
|-
|-
| Disney/Pixar Up || {{available}} || {{playable}} || {{notavailable}} ||
| Disney/Pixar Up || {{available}} || {{playable}} || {{notavailable}} ||
|-
|-
| Disney/Pixar WALL-E || {{playable}} || {{ps2classic}} || {{notavailable}} || Empty emulator configuration.
| DoDonPachi DaiOuJou || {{notavailable}} || {{notavailable}} || {{playable}} ||
|-
|-
| DJ: Decks & FX - House Edition || {{playable}} || {{notavailable}} || {{notavailable}} || No USB peripheral support in the emulator. USB Headset is not required for the game.
| Dog's Life || {{playable}} || {{playable}} || {{available}} ||  
|-
|-
| DoDonPachi DaiOuJou || {{notavailable}} || {{notavailable}} || {{playable}} ||
| Dog of Bay || {{notavailable}} || {{notavailable}} || {{minorissues}} || Massive flickering of text and UI in menus and character select screens (VIF issue). Gameplay is fine.
|-
|-
| Dog of Bay || {{notavailable}} || {{notavailable}} || {{majorissues}} || Massive flickering of text and UI in menus and character select screens (VSYNC issue). Gameplay desyncs depending on the stage.
| Dokapon Kingdom || {{notavailable}} || {{playable}} || {{available}} || Chance to freeze at start menu, other than that plays perfectly
|-
|-
| Dog's Life || {{playable}} || {{playable}} || {{available}} ||
| Doko Demo Issho: Toro to Ippai <br/><small>''どこでもいっしょ トロといっぱい''</small> || {{notavailable}} || {{notavailable}} || {{playable}} ||
|-
|-
| Dokapon Kingdom || {{notavailable}} || {{playable}} || {{available}} || Chance to freeze at start menu, other than that plays perfectly. To get around freeze, let the intro video play for a bit before skippping it.
| Doko Demo Issho: Watashi na Ehon <br/><small>''どこでもいっしょ 私なえほん''</small> || {{notavailable}} || {{notavailable}} || {{ps2classic}} || Empty emulator configuration.
|-
|-
| Doko Demo Issho: Toro to Ippai {{altnames|どこでもいっしょ トロといっぱい}} || {{notavailable}} || {{notavailable}} || {{playable}} ||
| Dora's Big Birthday Adventure || {{notavailable}} || {{ps2classic}} || {{notavailable}} || Emulator configuration available.
|-
| Doko Demo Issho: Watashi na Ehon {{altnames|どこでもいっしょ 私なえほん}} || {{notavailable}} || {{notavailable}} || {{ps2classic}} || Empty emulator configuration.
|-
|-
| Dora the Explorer: Dora Saves the Crystal Kingdom || {{notavailable}} || {{ps2classic}} || {{notavailable}} || Empty emulator configuration.
| Dora the Explorer: Dora Saves the Crystal Kingdom || {{notavailable}} || {{ps2classic}} || {{notavailable}} || Empty emulator configuration.
Line 883: Line 847:
| Dora the Explorer: Dora Saves the Snow Princess || {{available}} || {{ps2classic}} || {{notavailable}} || Empty emulator configuration.
| Dora the Explorer: Dora Saves the Snow Princess || {{available}} || {{ps2classic}} || {{notavailable}} || Empty emulator configuration.
|-
|-
| Dora the Explorer: Journey to the Purple Planet || {{available}} || {{available}} || {{notavailable}} ||
| Downhill Domination || {{playable}} || {{playable}} || {{available}} ||
|-
|-
| Dora's Big Birthday Adventure || {{notavailable}} || {{ps2classic}} || {{notavailable}} || Emulator configuration available.
|-
| Downhill Domination || {{playable}} || {{playable}} || {{available}} ||
|-
|-
| Downtown Run || {{playable}} || {{playable}} || {{notavailable}} ||
| Downtown Run || {{playable}} || {{playable}} || {{notavailable}} ||
Line 894: Line 853:
| Dr. Muto || {{available}} || {{playable}} || {{notavailable}} || Some levels have graphical glitches but do not impact gameplay.
| Dr. Muto || {{available}} || {{playable}} || {{notavailable}} || Some levels have graphical glitches but do not impact gameplay.
|-
|-
| Dragon Ball Z: Budokai {{altnames|Dragon Ball Z (ドラゴンボールZ)|Dragon Ball Z: Budokai HD Collection (PS3)}} || {{playable}} || {{playable}} || {{playable}} || An HD remaster is available.
| Dragon Ball Z: Budokai || {{playable}} || {{playable}} || {{playable}} || An HD remaster available as a part of the ''Dragon Ball Z: Budokai HD Collection''. Known in Japan as ''Dragon Ball Z (ドラゴンボールZ)''.
|-
|-
| Dragon Ball Z: Budokai 2 {{altnames|Dragon Ball Z 2 (ドラゴンボールZ2)}} || {{playable}} || {{playable}} || {{playable}} ||
| Dragon Ball Z: Budokai 2 || {{playable}} || {{playable}} || {{playable}} || Known in Japan as ''Dragon Ball Z 2 (ドラゴンボールZ2)''.
|-
|-
| Dragon Ball Z: Budokai 3 {{altnames|Dragon Ball Z 3 (ドラゴンボールZ3)|Dragon Ball Z: Budokai HD Collection (PS3)}} || {{playable}} || {{playable}} || {{playable}} || An HD remaster is available.
| Dragon Ball Z: Budokai 3 || {{playable}} || {{playable}} || {{playable}} || An HD remaster available as a part of the ''Dragon Ball Z: Budokai HD Collection''. Known in Japan as ''Dragon Ball Z 3 (ドラゴンボールZ3)''.
|-
|-
| Dragon Ball Z: Budokai Tenkaichi {{altnames|Dragon Ball Z: Sparking! (ドラゴンボールZ Sparking!)}} || {{playable}} || {{playable}} || {{playable}} || Config improves frame rate.
| Dragon Ball Z: Budokai Tenkaichi || {{minorissues}} || {{minorissues}} || {{minorissues}} || Small audio problems at the opening scene. Frame rate drops during the fight. Known in Japan as ''Dragon Ball Z: Sparking! (ドラゴンボールZ Sparking!)''.
|-
|-
| Dragon Ball Z: Budokai Tenkaichi 2 {{altnames|Dragon Ball Z: Sparking! Neo (ドラゴンボールZ Sparking! NEO)}} || {{playable}} || {{playable}} || {{playable}} || Config improves frame rate.
| Dragon Ball Z: Budokai Tenkaichi 2 || {{minorissues}} || {{minorissues}} || {{minorissues}} || Frame rate drops during the fight. Known in Japan as ''Dragon Ball Z: Sparking! Neo (ドラゴンボールZ Sparking! NEO)''.
|-
|-
| Dragon Ball Z: Budokai Tenkaichi 3 {{altnames|Dragon Ball Z: Sparking! Meteor (ドラゴンボールZ Sparking! METEOR)}} || {{playable}} || {{playable}} || {{playable}} || Config improves frame rate.
| Dragon Ball Z: Budokai Tenkaichi 3 || {{minorissues}} || {{minorissues}} || {{minorissues}} || Frame rate drops during the fight. Known in Japan as ''Dragon Ball Z: Sparking! Meteor (ドラゴンボールZ Sparking! METEOR)''.
|-
|-
| Dragon Ball Z: Infinite World || {{playable}} || {{playable}} || {{playable}} ||
| Dragon Ball Z: Infinite World || {{majorissues}} || {{playable}} || {{playable}} || PAL version crashes randomly when entering a fight, the others works perfect
|-
|-
| Dragon Ball Z: Sagas || {{playable}} || {{majorissues}} || {{available}} || The game is randomly blocked at the end of each phase
| Dragon Ball Z: Sagas || {{playable}} || {{majorissues}} || {{available}} || The game is randomly blocked at the end of each phase
Line 912: Line 871:
| Dragon Blaze || {{playable}} || {{notavailable}} || {{notavailable}} ||
| Dragon Blaze || {{playable}} || {{notavailable}} || {{notavailable}} ||
|-
|-
| Dragon Quest & Final Fantasy in Itadaki Street Special || {{notavailable}} || {{notavailable}} || {{playable}} || Config fixes black board spaces.
| Dragon Quest V || {{notavailable}} || {{notavailable}} || {{playable}} || Config fixes characters getting stuck in a cutscene near the end of game.
|-
|-
| Dragon Quest V || {{notavailable}} || {{notavailable}} || {{playable}} || Config fixes characters getting stuck in a cutscene near the end of game.
| Dragon Quest VIII: Journey of the Cursed King || {{minorissues}} || {{playable}} || {{minorissues}} || Occasional Stuttering. Pal sometimes freezes when escaping from a battle.
|-
|-
| Dragon Quest VIII: Journey of the Cursed King || {{minorissues}} || {{minorissues}} || {{minorissues}} || Occasional Stuttering. PAL sometimes freezes when escaping from a battle. NTSC-U/C sometimes softlock after battle. Config do not fix these issues.
| Dragon Quest & Final Fantasy in Itadaki Street Special || {{notavailable}} || {{notavailable}} || {{playable}} || Config fixes black board spaces.
|-
|-
| Dragon Rage || {{available}} || {{playable}} || {{notavailable}} || Framerate a little sluggish.
| Dragon Rage || {{available}} || {{playable}} || {{notavailable}} || Framerate a little sluggish.
Line 922: Line 881:
| Dragon's Lair 3D Special Edition || {{minorissues}} || {{notavailable}} || {{notavailable}} || Some frame drops in certain locations.
| Dragon's Lair 3D Special Edition || {{minorissues}} || {{notavailable}} || {{notavailable}} || Some frame drops in certain locations.
|-
|-
| Drakan: The Ancients' Gates || {{playable}} || {{playable}} || {{notavailable}} || Config fixes all flashing shadows/lighting corruption, broken interactive switches, and pause menu freezing.
| Drakan: The Ancients' Gates || {{playable}} || {{playable}} || {{notavailable}} || Config fixes all flashing shadows/lighting corruption (needs more testing).
|-
|-
| Drakengard || {{minorissues}} || {{minorissues}} || {{minorissues}} || Config fixes slowdown on mission info screens and game over screen bug. Occasional slowdown in gameplay and cutscenes. Audio and text desync sometimes during cutscenes.
| Drakengard || {{minorissues}} || {{minorissues}} || {{minorissues}} || Config fixes slowdown on mission info screens and game over screen bug. Occasional slowdown in gameplay and cutscenes. Audio and text desync sometimes during cutscenes.
Line 930: Line 889:
| DreamMix TV: World Fighters || {{notavailable}} || {{notavailable}} || {{playable}} ||
| DreamMix TV: World Fighters || {{notavailable}} || {{notavailable}} || {{playable}} ||
|-
|-
| DreamWorks & Aardman Flushed Away || {{playable}} || {{playable}} || {{notavailable}} ||
| DreamWorks & Aardman Flushed Away || {{available}} || {{playable}} || {{notavailable}} ||
|-
|-
| DreamWorks Bee Movie Game || {{available}} || {{playable}} || {{notavailable}} ||
| DreamWorks Bee Movie Game || {{available}} || {{playable}} || {{notavailable}} ||
|-
|-
| DreamWorks Madagascar || {{playable}} || {{playable}} || {{available}} || Config fixes fog/transparency bugs and Gloria's infinite walk after playing as Melman in Coming of Age level.
| DreamWorks Madagascar || {{playable}} || {{playable}} || {{available}} || Config fixes Gloria's infinite walk after playing as Melman in Coming of Age level.
|-
|-
| DreamWorks Madagascar: Escape 2 Africa {{altnames|DreamWorks Madagascar: Escape 2 Africa (PS3)}} || {{playable}} || {{minorissues}} || {{notavailable}} || NTSC version tested by icymuffins, there are minor audio glitches when you start a new game but the games seems functional and playable.
| DreamWorks Madagascar: Escape 2 Africa || {{playable}} || {{available}} || {{notavailable}} || A PS3 version available.
|-
|-
| DreamWorks Shrek Smash n' Crash Racing || {{playable}} || {{available}} || {{notavailable}} ||
| DreamWorks Shrek Smash n' Crash Racing || {{playable}} || {{available}} || {{notavailable}} ||
|-
|-
| DreamWorks Shrek SuperSlam || {{playable}} || {{playable}} || {{notavailable}} ||
| DreamWorks Shrek SuperSlam || {{Playable}} || {{Playable}} || {{notavailable}} ||  
|-
|-
| DreamWorks Shrek the Third || {{playable}} || {{available}} || {{notavailable}} ||
| DreamWorks Shrek the Third || {{playable}} || {{available}} || {{notavailable}} ||
|-
| Dropship: United Peace Force || {{available}} || {{playable}} || {{notavailable}} || Playable but on-screen text is messed up.
|-
|-
| Driv3r || {{majorissues}} || {{majorissues}} || {{majorissues}} || In the second mission, the police car always crash, making impossible to follow it, so it is impossible to complete the mission. Lag and graphical issues. Issues are unfixable at this point.
| Driv3r || {{majorissues}} || {{majorissues}} || {{majorissues}} || In the second mission, the police car always crash, making impossible to follow it, so it is impossible to complete the mission. Lag and graphical issues. Issues are unfixable at this point.
Line 948: Line 909:
| Driven || {{available}} || {{playable}} || {{notavailable}} || NTSC Console: Seems OK. There is an NTSC patch available for this game, but it is not needed.
| Driven || {{available}} || {{playable}} || {{notavailable}} || NTSC Console: Seems OK. There is an NTSC patch available for this game, but it is not needed.
|-
|-
| Driver Parallel Lines || {{majorissues}} || {{majorissues}} || {{majorissues}} || The Settings option on pause menu tends to glitch the entire save game and make the game starts from the beginning 0%. The main character's idle animation has a glitch which causes the character's upper body to go back and forth, the game also suffers from performance issues.
| Driver Parallel Lines || {{minorissues}} || {{minorissues}} || {{unplayable}} || The Settings option on pause menu tends to glitch the entire save game and make the game starts from the beginning 0%. The main character's idle animation has a glitch which causes the character's upper body to go back and forth, the game also suffers from performance issues. JAP is really weird.
|-
|-
| Driving Emotion Type-S || {{available}} || {{minorissues}} || {{available}} || Config fixes cars flying around/exiting. Minor frame drops on some stages causes missing geometry/HUD (VSYNC issue).
| Driving Emotion Type-S || {{available}} || {{minorissues}} || {{available}} || Config fixes cars flying around/exiting. Minor frame drops on some stages causes missing geometry/HUD (VIF issue).
|-
|-
| Dropship: United Peace Force || {{available}} || {{playable}} || {{notavailable}} || Playable but on-screen text is messed up.
| DT Carnage || {{notavailable}} || {{minorissues}} || {{notavailable}} || Config fixes the freeze. Little graphical glitches and HUD flickering.
|-
| DT Carnage || {{notavailable}} || {{playable}} || {{notavailable}} || Config fixes graphical glitches due to mipmapping and flickering and slowdown issues.
|-
|-
| DT Racer || {{playable}} || {{playable}} || {{notavailable}} ||
| DT Racer || {{playable}} || {{playable}} || {{notavailable}} ||
|-
|-
| Dual Hearts || {{notavailable}} || {{playable}} || {{ps2classic}} || Emulator configuration available (NTSC-J). Frame drops during 'busy' scenes. Exactly the same as they were on an original PS2.
| Dual Hearts || {{notavailable}} || {{playable}} || {{ps2classic}} || Frame drops during 'busy' scenes. Exactly the same as they were on an original PS2.
|-
|-
| Dynasty Tactics 2 {{altnames|Sangokushi Senki 2 (三國志戦記2)}} || {{playable}} || {{ps2classic}} || {{playable}} || Empty emulator configuration.
| Dynasty Tactics 2 || {{playable}} || {{ps2classic}} || {{playable}} || Empty emulator configuration. Known in Japan as ''Sangokushi Senki 2 (三國志戦記2)''.
|-
|-
| Dynasty Warriors 2 {{altnames|Shin Sangoku Musou (真・三國無双)}} || {{playable}} || {{playable}} || {{ps2classic}} || Emulator configuration available. Config fixes the black screen at start and graphical corruption on musou mode intros.
| Dynasty Warriors 2 || {{playable}} || {{playable}} || {{ps2classic}} || Config fixes the black screen at start and graphical corruption on musou mode intros.
|-
|-
| Dynasty Warriors 3 {{altnames|Shin Sangoku Musou 2 (真・三國無双2)}} || {{playable}} || {{playable}} || {{ps2classic}} || Emulator configuration available. Config fixes the black screen at start.
| Dynasty Warriors 3 || {{playable}} || {{playable}} || {{ps2classic}} || Config fixes the black screen at start.
|-
|-
| Dynasty Warriors 3: Xtreme Legends || {{playable}} || {{playable}} || {{available}} || Config fixes black screen at start.
| Dynasty Warriors 3: Xtreme Legends || {{playable}} || {{playable}} || {{available}} || Config fixes black screen at start.
|-
|-
| Dynasty Warriors 4 {{altnames|Shin Sangoku Musou 3 (真・三國無双3)}} || {{ps2classic}} || {{playable}} || {{ps2classic}} || Emulator configuration available (NTSC-J only).
| Dynasty Warriors 4 || {{ps2classic}} || {{playable}} || {{ps2classic}} || Empty emulator configuration. Known in Japan as ''Shin Sangokumusou 3 (真・三國無双3)''.
|-
|-
| Dynasty Warriors 4: Empires || {{ps2classic}} || {{available}} || {{available}} || Empty emulator configuration.
| Dynasty Warriors 4: Empires || {{ps2classic}} || {{available}} || {{available}} ||
|-
|-
| Dynasty Warriors 5 {{altnames|Shin Sangoku Musou 4 (真・三國無双4)}} || {{ps2classic}} || {{playable}} || {{ps2classic}} || Emulator configuration available (NTSC-J only).
| Dynasty Warriors 5 || {{ps2classic}} || {{playable}} || {{ps2classic}} || Empty emulator configuration. Known in Japan as ''Shin Sangokumusou 4 (真・三國無双4)''.
|-
|-
| Dynasty Warriors 5: Xtreme Legends || {{playable}} || {{playable}} || {{available}} ||
| Dynasty Warriors 5: Xtreme Legends || {{playable}} || {{playable}} || {{available}} ||
|-
|-
| Dynasty Warriors: Gundam 2 {{altnames|Dynasty Warriors: Gundam 2 (PS3)|Gundam Musou 2 (ガンダム無双2)}} || {{notavailable}} || {{playable}} || {{available}} || A small issue though, the health and musou bar are greyed out.
| Dynasty Warriors: Gundam 2 || {{notavailable}} || {{playable}} || {{available}} || A small issue though, the health and musou bar are greyed out. A PS3 version available. Known in Japan as ''Gundam Musou 2 (ガンダム無双2)''.
|}
|}


Line 988: Line 947:
| Ed, Edd n Eddy: The Mis-Edventures || {{available}} || {{playable}} || {{notavailable}} ||
| Ed, Edd n Eddy: The Mis-Edventures || {{available}} || {{playable}} || {{notavailable}} ||
|-
|-
| Endonesia {{altnames|エンドネシア}} || {{notavailable}} || {{notavailable}} || {{playable}} ||
| Endonesia <br/><small>''エンドネシア''</small> || {{notavailable}} || {{notavailable}} || {{playable}} ||
|-
|-
| Enter the Matrix || {{playable }} || {{playable}} || {{available}} || Video and audio in cutscenes are desynchronized half to 1 second. Gameplay 100% fine.
| Enter the Matrix || {{minorissues}} || {{minorissues}} || {{available}} || Video and audio in cutscenes are desynchronized half to 1 second. Gameplay 100% fine.
|-
|-
| Enthusia Professional Racing || {{playable}} || {{playable}} || {{playable}} ||
| Enthusia Professional Racing || {{playable}} || {{available}} || {{available}} ||
|-
|-
| EOE: Eve of Extinction || {{playable}} || {{playable}} || {{available}} ||
| EOE: Eve of Extinction || {{playable}} || {{playable}} || {{available}} ||
|-
| Ephemeral Fantasia {{altnames|Reiselied: Ephemeral Fantasia|ライゼリート 〜エフェメラルファンタジア〜}} || {{available}} || {{playable}} || {{available}} ||
|-
|-
| Eragon || {{playable}} || {{playable}} || {{notavailable}} ||
| Eragon || {{playable}} || {{playable}} || {{notavailable}} ||
Line 1,012: Line 969:
| ESPN NBA 2K5 || {{available}} || {{minorissues}} || {{notavailable}} || Double buffer v-sync halves the framerate most of the time in stadium games. Street plays fine.
| ESPN NBA 2K5 || {{available}} || {{minorissues}} || {{notavailable}} || Double buffer v-sync halves the framerate most of the time in stadium games. Street plays fine.
|-
|-
| ESPN NBA Basketball || {{available}} || {{available}} || {{notavailable}} ||
| ESPN NFL 2K5 || {{available}} || {{minorissues}} || {{notavailable}} || Double buffer v-sync halves the framerate most of the time.
|-
| ESPN NFL 2K5 || {{available}} || {{playable}} || {{notavailable}} || Very minor graphical glitches but 100% playable.
|-
| ESPN NFL Football || {{available}} || {{available}} || {{notavailable}} ||
|-
| ESPN NHL 2K5 || {{available}} || {{playable}} || {{notavailable}} ||
|-
| ESPN NHL Hockey || {{available}} || {{available}} || {{notavailable}} ||
|-
|-
| ESPN Winter X Games-Snowboarding || {{available}} || {{playable}} || {{available}} ||
| ESPN Winter X Games-Snowboarding || {{available}} || {{playable}} || {{available}} ||
Line 1,026: Line 975:
| ESPN Winter X Games-Snowboarding 2002 || {{available}} || {{playable}} || {{available}} || Make sure that game is detected as PS2CD (Blue disc in XMB).
| ESPN Winter X Games-Snowboarding 2002 || {{available}} || {{playable}} || {{available}} || Make sure that game is detected as PS2CD (Blue disc in XMB).
|-
|-
| Eternal Poison {{altnames|Poison Pink}} || {{notavailable}} || {{playable}} || {{available}} || Config fixes fading text during some dialogues.
| Eternal Poison <br/> ''<small>Poison Pink</small>'' || {{notavailable}} || {{playable}} || {{available}} || Config fixes fading text during some dialogues.
|-
|-
| Eternal Ring || {{available}} || {{playable}} || {{available}} || Config fixes instant death glitch.
| Eternal Ring || {{available}} || {{playable}} || {{available}} || Config fixes instant death glitch.
Line 1,034: Line 983:
| Eureka Seven Vol.2: The New Vision || {{notavailable}} || {{playable}} || {{available}} ||
| Eureka Seven Vol.2: The New Vision || {{notavailable}} || {{playable}} || {{available}} ||
|-
|-
| Euro Rally Champion || {{ps2classic}} || {{notavailable}} || {{notavailable}} || Empty emulator configuration.
| Euro Rally Champion || {{ps2classic}} || {{notavailable}} || {{notavailable}} ||
|-
|-
| Evangelion Jo|| {{notavailable}} || {{notavailable}} || {{minorissues}} || No graphical issues, but there are framedrops.
| Evergrace || {{playable}} || {{playable}} || {{available}} || Config enables pressure sensitive controls. Occasional texture flickering in some areas (much less apparent than gxemu).
|-
|-
| Everblue || {{playable}} || {{notavailable}} || {{available}} ||
| Everquest - Online Adventures || {{unplayable}} || {{unplayable}} || {{notavailable}} || Even though the game starts, you cannot play since the official servers are down. The game doesn't detect your network adapter no matter what you try to do.
|-
|-
| Everblue 2 || {{available}} || {{playable}} || {{available}} || Emulator configuration available (NTSC-U/C and PAL).
| Everquest - Online Adventures - Frontiers || {{unplayable}} || {{unplayable}} || {{notavailable}} || Similar to Everquest - Online Adventures.
|-
|-
| Evergrace || {{playable}} || {{playable}} || {{available}} || Config fixes texture flickering and enables pressure sensitive controls.
| Evangelion Jo|| {{notavailable}} || {{notavailable}} || {{minorissues}} || No graphical issues, but there are framedrops.
|-
|-
| EverQuest Online Adventures || {{unplayable}} || {{unplayable}} || {{notavailable}} || Online-only game. No network support implemented in the emulator.
| Everybody's Golf 3 <br/><small>''Hot Shots Golf 3''</small> || {{notavailable}} || {{playable}} || {{playable}} || Config fixes slowdown by disabling shadow rendering and to enable pressure sensitive controls. Known in Japan as ''Minna no Golf 3 (みんなのGOLF 3)''.
|-
|-
| Everybody's Golf 3 {{altnames|Hot Shots Golf 3|Minna no Golf 3 (みんなのGOLF 3)}} || {{notavailable}} || {{playable}} || {{playable}} || Config fixes slowdown by disabling shadow rendering, fixes sound bugs, and enables pressure sensitive controls.
| Everybody's Golf 4 <br/><small>''Everybody's Golf''</small> <br/><small>''Hot Shots Golf Fore!''</small> || {{playable}} || {{playable}} || {{playable}} || Config fixes slowdown by disabling shadow rendering and to enable pressure sensitive controls. Game may shutdown PS3 upon loading a course, but rarely. Known in Japan as ''Minna no Golf 4 (みんなのGOLF 4)''.
|-
|-
| Everybody's Golf 4 {{altnames|Everybody's Golf|Hot Shots Golf Fore!|Minna no Golf 4 (みんなのGOLF 4)}} || {{playable}} || {{playable}} || {{playable}} || Config fixes slowdown by disabling shadow rendering, fixes sound bugs, and enables pressure sensitive controls. Game may shutdown PS3 upon loading a course, but rarely.
| Everybody's Tennis <br/><small>''Hot Shots Tennis''</small> || {{playable}} || {{available}} || {{available}} || Emulator configuration available. Known in Japan as ''Minna no Tennis (みんなのテニス)''.
|-
| Everybody's Tennis {{altnames|Hot Shots Tennis|Minna no Tennis (みんなのテニス)}} || {{playable}} || {{playable}} || {{playable}} || Emulator configuration available. GX config fixes HUD graphics not showing ingame. Custom config additionally fixes slowdown due to character shadows.
|-
|-
| Evil Dead: A Fistful of Boomstick || {{minorissues}} || {{minorissues}} || {{notavailable}} || Config fixes freeze on initial splash screen. Once in-game, framerate drops and shadow flicker.
| Evil Dead: A Fistful of Boomstick || {{minorissues}} || {{minorissues}} || {{notavailable}} || Config fixes freeze on initial splash screen. Once in-game, framerate drops and shadow flicker.
|-
|-
| Evil Dead: Regeneration || {{available}} || {{playable}} || {{notavailable}} ||
| Evil Dead: Regeneration || {{available}} || {{playable}} || {{available}} ||
|-
|-
| Evil Twin: Cyprien's Chronicles || {{minorissues}} || {{notavailable}} || {{notavailable}} || Config fixes PS3 shutdown when creating save file. The game will freeze when loading Big Joe battle (after furnace), if this place is completed elsewhere, then the game is fully completable.
| Evil Twin: Cyprien's Chronicles || {{majorissues}} || {{notavailable}} || {{notavailable}} || Crashes when creating a save file. (DMAC issue) However, if launch with premade save, saving and loading works OK. The game will freeze when loading Big Joe battle (after furnace), if this place completed elsewhere, then game is fully completable.
|-
|-
| Evolution Skateboarding || {{minorissues}} || {{minorissues}} || {{available}} || Minor framerate drops during gameplay. Otherwise, playable.
| Evolution Skateboarding || {{minorissues}} || {{minorissues}} || {{available}} || Minor framerate drops during gameplay. Otherwise, playable.
|-
|-
| Evolution Snowboarding || {{playable}} || {{playable}} || {{available}} || Config fixes black screen after Konami logo.
| Evolution Snowboarding || {{minorissues}} || {{minorissues}} || {{available}} || Config fixes black screen after Konami logo. Videos are skipped.
|-
|-
| Extermination || {{minorissues}} || {{minorissues}} || {{available}} || Noticeable framedrops in areas.
| Extermination || {{minorissues}} || {{minorissues}} || {{available}} || Noticeable framedrops in areas.
|-
| Extreme G-Racing || {{playable}} || {{playable}} || {{playable}} || No issues
|}
|}


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| F1 Championship Season 2000 || {{playable}} || {{playable}} || {{playable}} || Config fixes the flickering textures caused by mipmapping and improve the frame rate.
| F1 Championship Season 2000 || {{playable}} || {{playable}} || {{playable}} || Config fixes the flickering textures caused by mipmapping and improve the frame rate.
|-
|-
| Fahrenheit {{altnames|Indigo Prophecy}} || {{playable}} || {{playable}} || {{playable}} || Config fixes the freeze in Lucas' apartment.
| Fahrenheit <br/> <small>''Indigo Prophecy''</small> || {{playable}} || {{playable}} || {{playable}} || Config fixes the freeze in Lucas' apartment ([[PS2_Emulation#Unofficial|Emulator Configuration]]).
|-
|-
| Fallout: Brotherhood of Steel || {{available}} || {{playable}} || {{available}} || Config fixes the rendering of the backgrounds.
| Fallout: Brotherhood of Steel || {{available}} || {{playable}} || {{available}} || Config fixes the rendering of the backgrounds.
|-
|-
| Family Guy Video Game! || {{playable}} || {{playable}} || {{notavailable}} ||
| Family Guy || {{available}} || {{playable}} || {{notavailable}} ||
|-
| Fantastic 4 || {{available}} || {{available}} || {{notavailable}} ||
|-
|-
| Fantastic Four: Rise of the Silver Surfer || {{playable}} || {{available}} || {{notavailable}} ||
| Fantastic Four: Rise of the Silver Surfer || {{playable}} || {{available}} || {{notavailable}} ||
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| Fantavision || {{playable}} || {{playable}} || {{available}} ||
| Fantavision || {{playable}} || {{playable}} || {{available}} ||
|-
|-
| Fatal Frame {{altnames|Project Zero|Zero (零 〜zero〜)}} || {{playable}} || {{ps2classic}} || {{playable}} || Empty emulator configuration. PAL config fixes freezes in FMVs.<br>Fatal Frame / Project Zero: Undub, Widescreen + Fixes is an extensive ROM hack of the PAL version which includes undub, replacement of models with Japanese versions, bug fixes, widescreen ratio and removal of bloom/noise/dark filter. Tested using PAL config, removal of filters seems to have performance improved it on PS3.
| Fatal Frame <br/> <small>''Project Zero''</small> || {{playable}} || {{ps2classic}} || {{playable}} || Empty emulator configuration.
|-
|-
| Fatal Frame II: Crimson Butterfly {{altnames|Project Zero II: Crimson Butterfly|Zero: Akai Chou (零〜紅い蝶〜)}} || {{playable}} || {{ps2classic}} || {{playable}} || Emulator configuration available.
| Fatal Frame II: Crimson Butterfly <br/> <small>''Project Zero II: Crimson Butterfly''</small> || {{playable}} || {{ps2classic}} || {{playable}} || Emulator configuration available.
|-
|-
| Fatal Frame III: The Tormented {{altnames|Project Zero 3: The Tormented|Zero: Shisei no Koe (零 〜刺青の聲〜)}} || {{playable}} || {{ps2classic}} || {{playable}} || Empty emulator configuration.
| Fatal Frame III: The Tormented <br/> <small>''Project Zero 3: The Tormented''</small> || {{playable}} || {{ps2classic}} || {{playable}} || Empty emulator configuration.
|-
|-
| Fatal Fury: Battle Archives Volume 1 || {{available}} || {{playable}} || {{available}} ||
| Fatal Fury: Battle Archives Volume 1 || {{available}} || {{playable}} || {{available}} ||
|-
|-
| Fatal Fury: Battle Archives Volume 2 || {{available}} || {{notavailable}} || {{ps2classic}} || Empty emulator configuration.
| Fatal Fury: Battle Archives Volume 2 || {{available}} || {{notavailable}} || {{ps2classic}} ||
|-
|-
| Fate/Unlimited Codes || {{notavailable}} || {{notavailable}} || {{playable}} ||
| Fate/Unlimited Codes || {{notavailable}} || {{notavailable}} || {{playable}} ||
|-
|-
| FCEUmm PS2 || {{playable}} || {{playable}} || {{notavailable}} ||
| FCEUmm PS2 || {{playable}} || {{playable}} || {{notavailable}} ||  
|-
|-
| Ferrari F355 Challenge || {{available}} || {{playable}} || {{available}} ||
| Ferrari F355 Challenge || {{available}} || {{playable}} || {{available}} ||
|-
|-
| FIFA 06 || {{available}} || {{available}} || {{notavailable}} ||
| FIFA 07 || {{available}} || {{playable}} || {{available}} ||
|-
|-
| FIFA 07 || {{available}} || {{playable}} || {{notavailable}} ||
| FIFA 12 || {{available}} || {{playable}} || {{notavailable}} ||
|-
|-
| FIFA 08 || {{minorissues}} || {{minorissues}} || {{notavailable}} || corrupted textures and little frame drops. Anyone has a config file?
| FIFA 13 || {{playable}} || {{available}} || {{notavailable}} ||
|-
|-
| FIFA 09 || {{available}} || {{available}} || {{notavailable}} ||
| FIFA 14 || {{playable}} || {{available}} || {{notavailable}} ||
|-
| FIFA 10 || {{available}} || {{available}} || {{available}} ||
|-
| FIFA 11 || {{available}} || {{available}} || {{notavailable}} ||
|-
| FIFA 12 || {{minorissues}} || {{minorissues}} || {{notavailable}} || corrupted textures and little frame drops. Anyone has a config file?
|-
| FIFA 13 || {{playable}} || {{notavailable}} || {{notavailable}} ||
|-
| FIFA 14 || {{playable}} || {{notavailable}} || {{notavailable}} ||
|-
|-
| FIFA 2001 || {{available}} || {{playable}} || {{available}} ||
| FIFA 2001 || {{available}} || {{playable}} || {{available}} ||
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| FIFA 2003 || {{playable}} || {{playable}} || {{playable}} || Config fixes flickering textures caused by mipmapping.
| FIFA 2003 || {{playable}} || {{playable}} || {{playable}} || Config fixes flickering textures caused by mipmapping.
|-
|-
| FIFA 2004 || {{playable}} || {{playable}} || {{notavailable}} || Config fixes flickering textures caused by mipmapping.
| FIFA 2004 || {{playable}} || {{playable}} || {{available}} || Config fixes flickering textures caused by mipmapping.
|-
|-
| FIFA 2005 || {{minorissues}} || {{minorissues}} || {{notavailable}} || Corrupted textures (GIF FIFO issue).
| FIFA 2005 || {{minorissues}} || {{minorissues}} || {{minorissues}} || Corrupted textures (GIF FIFO issue).
|-
|-
| FIFA Street || {{playable}} || {{available}} || {{available}} ||
| FIFA Street || {{playable}} || {{available}} || {{available}} ||
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| Fight Night Round 3 || {{available}} || {{playable}} || {{available}} ||
| Fight Night Round 3 || {{available}} || {{playable}} || {{available}} ||
|-
|-
| Fighter Maker 2 {{altnames|3D Kakutou Tsukuru 2 (3D格闘ツクール2)}} || {{notavailable}} || {{playable}} || {{minorissues}} || Emulator configuration available (NTSC-U/C). Config fixes Downtown and Garden stages from black screening. Downtown stage has some screen jitter due to the hook applied in the config.
| Fighter Maker 2 || {{notavailable}} || {{minorissues}} || {{minorissues}} || Emulator configuration available (NTSC-U/C). 2 stages (Downtown & Garden) will black screen on fight start but audio still plays (needs confirmation with config applied). Known in Japan as ''3D Kakutou Tsukuru 2 (3D格闘ツクール2)''.
|-
|-
| Final Fantasy X {{altnames|Final Fantasy X International|Final Fantasy X/X-2 HD Remaster (PS3)}} || {{playable}} || {{playable}} || {{available}} || Emulator configuration available. Config fixes looped sound effects and rearranges problematic instructions. An HD remaster is available.
| Final Fantasy X || {{playable}} || {{playable}} || {{available}} || Emulator configuration available.
|-
|-
| Final Fantasy X-2 {{altnames|Final Fantasy X-2 International + Last Mission||Final Fantasy X/X-2 HD Remaster (PS3)}} || {{playable}} || {{playable}} || {{available}} || Emulator configuration available. Config fixes looped sound effects and FMV slowdown/desync by disabling subtitle function in FMVs. An HD remaster is available.
| Final Fantasy X-2 || {{playable}} || {{playable}} || {{available}} || Config fixes FMV slowdown/desync by disabling subtitle function in FMVs.
|-
|-
| Final Fantasy XI || {{notavailable}} || {{unplayable}} || {{unplayable}} || Online-only game. No HDD and network support implemented in the emulator. Only Supported officially with "PS2 System Data" download from Playstation Store. Still unplayable due to console support ended in 2014 for this title.
| Final Fantasy XI || {{notavailable}} || {{unplayable}} || {{unplayable}} ||
|-
|-
| Final Fantasy XII {{altnames|Final Fantasy XII International Zodiac Job System}} || {{playable}} || {{playable}} || {{playable}} || Config fixes looped sound effects. Minor sound issues after playing for a long time (can be fixed by resetting). Frame rate drops during certain locations such as Golmore Jungle and during quickenings.
| Final Fantasy XII (International: Zodiac Job System) || {{minorissues}} || {{minorissues}} || {{minorissues}} || Config fixes stuttering in the IZJS' turbo mode. Confirmation sound does not fade out properly.
|-
|-
| Final Fight: Streetwise || {{minorissues}} || {{minorissues}} || {{notavailable}} || Graphical glitch in game which makes the health bar and textures shake.
| Final Fight: Streetwise || {{minorissues}} || {{minorissues}} || {{notavailable}} || Graphical glitch in game which makes the health bar and textures shake.
|-
|-
| Finny the Fish & the Seven Waters {{altnames|Uo: 7-tsu no Mizu to Densetsu no Nushi|うお 7つの水の伝説のヌシ}} || {{notavailable}} || {{available}} || {{ps2classic}} || Emulator configuration available (NTSC-J).
| Finny the Fish & the Seven Waters || {{notavailable}} || {{available}} || {{ps2classic}} || Emulator configuration available (NTSC-J). Known in Japan as ''Uo: 7-tsu no Mizu to Densetsu no Nushi (うお 7つの水の伝説のヌシ)''.
|-
|-
| Fire Pro Wrestling Returns {{altnames|Fi-Pro Returns|ファイプロ・リターンズ}} || {{available}} || {{ps2classic}} || {{available}} || Emulator configuration available (NTSC-U/C). Config fixes fullscreen line corruption.
| Fire Pro Wrestling Returns || {{available}} || {{ps2classic}} || {{available}} || Emulator configuration available (NTSC-U/C). Known in Japan as ''Fi-Pro Returns (ファイプロ・リターンズ)''.
|-
|-
| Firefighter F.D. 18 || {{playable}} || {{playable}} || {{available}} ||
| Firefighter F.D. 18 || {{playable}} || {{playable}} || {{available}} ||
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| FlatOut 2 || {{playable}} || {{playable}} || {{available}} || Config fixes frame rate and camera issues.
| FlatOut 2 || {{playable}} || {{playable}} || {{available}} || Config fixes frame rate and camera issues.
|-
|-
| Flipnic {{altnames|Flipnic: Ultimate Pinball}} || {{playable}} || {{playable}} || {{playable}} || Config removes horizontal lines, reduces screen shakes and enables pressure sensitive controls.
| Flipnic <br><small>''Flipnic: Ultimate Pinball''</small> || {{playable}} || {{playable}} || {{playable}} || Config removes horizontal lines, reduces screen shakes and enables pressure sensitive controls.
|-
|-
| Flower, Sun, And Rain || {{notavailable}} || {{notavailable}} || {{playable}} ||
| Flower, Sun, And Rain || {{notavailable}} || {{notavailable}} || {{playable}} ||
Line 1,174: Line 1,107:
| Football Generation || {{ps2classic}} || {{notavailable}} || {{notavailable}} || Empty emulator configuration.
| Football Generation || {{ps2classic}} || {{notavailable}} || {{notavailable}} || Empty emulator configuration.
|-
|-
| Forbidden Siren 2 || {{playable}} || {{notavailable}} || {{available}} || Config fixes SPS issues. Noise effect bugs on some levels and has this weird grid effect. No effect to gameplay.
| Forbidden Siren 2 || {{playable}} || {{notavailable}} || {{available}} || Graphic issues with Spiky Polygons. Custom Config fixes issue ( [[PS2 Emulation#Config_file_examples_.28for_netemu.29_(unofficial)|Emulator Configuration]] ) Noise effect bugs on some levels and has this weird grid effect. No effect to gameplay.
|-
|-
| Ford Mustang: The Legend Lives || {{available}} || {{minorissues}} || {{notavailable}} || Minor Graphic issues in the background and HUD, Los Angeles being the most notable because of the GPS HUD Dissapearing in certain moments, but without any notable gameplay effect.
| Ford Mustang: The Legend Lives || {{available}} || {{minorissues}} || {{notavailable}} || Minor Graphic issues in the background and HUD, Los Angeles being the most notable because of the GPS HUD Dissapearing in certain moments, but without any notable gameplay effect.
|-
|-
| Ford Racing 2 || {{available}} || {{playable}} || {{notavailable}} ||
| Ford Racing 2 || {{available}} || {{playable}} || {{notavailable}} ||  
|-
|-
| Ford Racing 3 || {{available}} || {{playable}} || {{notavailable}} || Chase camera has weird choppy camera swiveling, seems to run perfectly otherwise.
| Ford Racing 3 || {{available}} || {{playable}} || {{notavailable}} || Chase camera has weird choppy camera swiveling, seems to run perfectly otherwise.
Line 1,184: Line 1,117:
| Ford Street Racing || {{available}} || {{playable}} || {{notavailable}} || Similar problems as Ford Racing 3. Also features weird shadow glitches and incredibly minimal texture flickering on car models, but doesn't impact playability. Can be fully completed no problem.
| Ford Street Racing || {{available}} || {{playable}} || {{notavailable}} || Similar problems as Ford Racing 3. Also features weird shadow glitches and incredibly minimal texture flickering on car models, but doesn't impact playability. Can be fully completed no problem.
|-
|-
| Forever Kingdom {{altnames|Evergrace II (エヴァーグレイスII)}} || {{notavailable}} || {{playable}} || {{available}} || Config fixes bridge that cannot be crossed. NTSC-J needs config.
| Forever Kingdom (Evergrace 2) || {{notavailable}} || {{playable}} || {{available}} || Config fixes bridge that cannot be crossed. NTSC-J needs config.
|-
|-
| Forgotten Realms: Demon Stone || {{available}} || {{playable}} || {{available}} || Minor graphical issues.
| Forgotten Realms: Demon Stone || {{available}} || {{playable}} || {{available}} || Minor graphical issues.
|-
|-
| Formula Challenge || {{ps2classic}} || {{notavailable}} || {{notavailable}} || Empty emulator configuration.
| Formula Challenge || {{ps2classic}} || {{notavailable}} || {{notavailable}} ||
|-
|-
| Formula One 04 || {{playable}} || {{notavailable}} || {{available}} || Config enables pressure sensitive controls.
| Formula One 04 || {{playable}} || {{notavailable}} || {{available}} || Config enables pressure sensitive controls.
Line 1,200: Line 1,133:
| Formula One 2002 || {{playable}} || {{notavailable}} || {{available}} || Config enables pressure sensitive controls.
| Formula One 2002 || {{playable}} || {{notavailable}} || {{available}} || Config enables pressure sensitive controls.
|-
|-
| Formula One 2003 || {{playable}} || {{notavailable}} || {{notavailable}} || Config enables pressure sensitive controls. Side-view mirrors are not working most of the time.
| Formula One 2003 || {{playable}} || {{notavailable}} || {{available}} || Config enables pressure sensitive controls. Side-view mirrors are not working most of the time.
|-
|-
| Frank Herbert's Dune || {{playable}} || {{notavailable}} || {{notavailable}} ||
| Frank Herbert's Dune || {{playable}} || {{notavailable}} || {{notavailable}} ||
Line 1,206: Line 1,139:
| Freaky Flyers || {{playable}} || {{playable}} || {{notavailable}} || Config fixes freezing and SPS issues by disabling the snow effect.
| Freaky Flyers || {{playable}} || {{playable}} || {{notavailable}} || Config fixes freezing and SPS issues by disabling the snow effect.
|-
|-
| Free Running || {{playable}} || {{notavailable}} || {{notavailable}} || Emulator configuration available (GX). Config fixes character falling through the floor.
| Freedom Fighters || {{playable}} || {{playable}} || {{playable}} || Config fixes freeze at start.
|-
|-
| Freedom Fighters || {{playable}} || {{playable}} || {{playable}} || Config fixes freeze at start.
| Free Running || {{playable}} || {{notavailable}} || {{notavailable}} || Config fixes character falling through the floor.
|-
|-
| Freekstyle || {{playable}} || {{playable}} || {{playable}} || Config fixes black screen after PlayStation 2 logo.
| FreekStyle || {{unplayable}} || {{unplayable}} || {{unplayable}} || Black screen after PS2 logo.
|-
|-
| Freestyle Metal X || {{available}} || {{playable}} || {{notavailable}} || Minor slowdown.
| Freestyle Metal X || {{available}} || {{playable}} || {{notavailable}} || Minor slowdown.
|-
|-
| Frequency || {{playable}} || {{playable}} || {{notavailable}} || Game works but has latency issues (CRT recommended).
| Frequency || {{playable}} || {{playable}} || {{notavailable}} || Game works but has latency issues(CRT recommended).
|-
|-
| Frogger: Ancient Shadow || {{notavailable}} || {{playable}} || {{notavailable}} ||
| Frogger: Ancient Shadow || {{notavailable}} || {{playable}} || {{notavailable}} ||
|-
|-
| Frogger Hop, Skip & Jumpin' Fun || {{notavailable}} || {{playable}} || {{notavailable}} || Minor graphical issues causing outlines around certain sprites.
| Frogger’s Adventures: The Rescue || {{notavailable}} || {{playable}} || {{available}} ||
|-
|-
| Frogger: The Great Quest || {{available}} || {{playable}} || {{notavailable}} ||
| Frogger: The Great Quest || {{available}} || {{playable}} || {{notavailable}} ||
|-
| Frogger’s Adventures: The Rescue || {{notavailable}} || {{playable}} || {{available}} ||
|-
|-
| Front Mission 4 || {{notavailable}} || {{playable}} || {{available}} ||
| Front Mission 4 || {{notavailable}} || {{playable}} || {{available}} ||
Line 1,228: Line 1,159:
| Front Mission 5: Scars of War || {{notavailable}} || {{notavailable}} || {{playable}} || NTSC-J version tested with English patch. Seems to run fine.
| Front Mission 5: Scars of War || {{notavailable}} || {{notavailable}} || {{playable}} || NTSC-J version tested with English patch. Seems to run fine.
|-
|-
| Fruit Machine Mania || {{ps2classic}} || {{notavailable}} || {{notavailable}} || Empty emulator configuration.
| Fruit Machine Mania || {{ps2classic}} || {{notavailable}} || {{notavailable}} ||
|-
| Fu-un Bakumatsu-den {{altnames|風雲 幕末伝}} || {{notavailable}} || {{notavailable}} || {{ps2classic}} || Empty emulator configuration.
|-
|-
| Fu-un Shinsengumi {{altnames|風雲 新撰組}} || {{notavailable}} || {{notavailable}} || {{ps2classic}} || Empty emulator configuration.
| Fu-un Bakumatsu-den <br/><small>''風雲 幕末伝''</small> || {{notavailable}} || {{notavailable}} || {{ps2classic}} ||
|-
|-
| Fugitive Hunter: War on Terror {{altnames|America's 10 Most Wanted}} || {{playable}} || {{available}} || {{notavailable}} ||
| Fu-un Shinsengumi <br/><small>''風雲 新撰組''</small> || {{notavailable}} || {{notavailable}} || {{ps2classic}} ||
|-
|-
| Full House Kiss || {{notavailable}} || {{notavailable}} || {{ps2classic}} || Empty emulator configuration.
| Fugitive Hunter: War on Terror <br/><small>''America's 10 Most Wanted''</small> || {{playable}} || {{available}} || {{notavailable}} ||
|-
|-
| Full Spectrum Warrior || {{ps2classic}} || {{ps2classic}} || {{available}} || PS2 Classic no longer available on the PlayStation Store.
| Full House Kiss || {{notavailable}} || {{notavailable}} || {{ps2classic}} ||
|-
| Full Spectrum Warrior: Ten Hammers || {{available}} || {{ps2classic}} || {{available}} || PS2 Classic no longer available on the PlayStation Store.
|-
|-
| Fullmetal Alchemist and the Broken Angel || {{notavailable}} || {{playable}} || {{available}} ||
| Fullmetal Alchemist and the Broken Angel || {{notavailable}} || {{playable}} || {{available}} ||
|-
|-
| Fullmetal Alchemist 2: Curse of the Crimson Elixir || {{notavailable}} || {{playable}} || {{available}} ||
| Fullmetal Alchemist 2: Curse of the Crimson Elixir || {{notavailable}} || {{playable}} || {{available}} ||
|-
| Full Spectrum Warrior || {{ps2classic}} || {{ps2classic}} || {{available}} ||
|-
| Full Spectrum Warrior: Ten Hammers || {{available}} || {{ps2classic}} || {{available}} ||
|-
|-
| Fur Fighters: Viggo's Revenge || {{playable}} || {{playable}} || {{notavailable}} ||
| Fur Fighters: Viggo's Revenge || {{playable}} || {{playable}} || {{notavailable}} ||
|-
|-
| Fushigi no Kuni no Alice {{altnames|不思議の国のアリス}} || {{notavailable}} || {{notavailable}} || {{playable}} || Config fixes flickering graphics.
| Fushigi no Kuni no Alice <br/> <small>''不思議の国のアリス''</small> || {{notavailable}} || {{notavailable}} || {{minorissues}} || Graphics flickering.
|-
| Futari no Fantavision || {{notavailable}} || {{notavailable}} || {{playable}} ||
|-
|-
| Futurama || {{minorissues}} || {{playable}} || {{notavailable}} || PAL version has minor framedrops.
| Futurama || {{minorissues}} || {{playable}} || {{notavailable}} || PAL version has minor framedrops.
|-
|-
| Fuuraiki {{altnames|風雨来記}} || {{notavailable}} || {{notavailable}} || {{ps2classic}} || Empty emulator configuration.
| Fuuraiki <br/> <small>''風雨来記''</small> || {{notavailable}} || {{notavailable}} || {{ps2classic}} ||
|-
|-
| Fuuraiki 2 {{altnames|風雨来記2}} || {{notavailable}} || {{notavailable}} || {{ps2classic}} || Emulator configuration available.
| Fuuraiki 2 <br/> <small>''風雨来記2''</small> || {{notavailable}} || {{notavailable}} || {{ps2classic}} ||
|-
|-
| Fuuun Super Combo || {{notavailable}} || {{notavailable}} || {{ps2classic}} || Empty emulator configuration.
| Fuuun Super Combo || {{notavailable}} || {{notavailable}} || {{ps2classic}} ||
|}
|}


Line 1,264: Line 1,193:
{{PS2 Classics Emulator Compatibility List Headers|G}}
{{PS2 Classics Emulator Compatibility List Headers|G}}
|-
|-
| G-Surfers {{altnames|HSX: Hypersonic.Xtreme}} || {{available}} || {{playable}} || {{notavailable}} ||
| G-Surfers <br><small>''HSX: Hypersonic.Xtreme''</small> || {{available}} || {{playable}} || {{notavailable}} ||
|-
|-
| G1 Jockey 4 || {{ps2classic}} || {{notavailable}} || {{available}} || Empty emulator configuration.
| G1 Jockey 4 || {{ps2classic}} || {{notavailable}} || {{available}} ||
|-
|-
| Gacharoku {{altnames|ガチャろく}} || {{notavailable}} || {{notavailable}} || {{ps2classic}} || Emulator configuration available. Config enables pressure sensitive controls.
| Gadget Racers || {{ps2classic}} || {{ps2classic}} || {{notavailable}} ||
|-
| Gadget & Gadgetinis || {{playable}} || {{notavailable}} || {{notavailable}} || Config fixes freezes on intro screen and black screen after selecting language.
|-
| <abbr title="Not to be confused with 'Gadget Racers' [NTSC-U/C) [SLUS-20225] which was also known in PAL regions as 'Penny Racers' [SLES-50252] and for the NTSC-J version as 'Choro Q HG' (チョロQ HG) [SLPS-25015]">Gadget Racers</abbr> {{altnames|Choro Q HG 3 (チョロQ HG3)}} || {{ps2classic}} || {{notavailable}} || {{available}} || PS2 Classic no longer available on the PlayStation Store.
|-
|-
| Galactic Wrestling || {{notavailable}} || {{playable}} || {{notavailable}} ||
| Galactic Wrestling || {{notavailable}} || {{playable}} || {{notavailable}} ||
|-
|-
| Galerians: Ash || {{playable}} || {{playable}} || {{playable}} || Config fixes missing text/images/saving.
| Galerians Ash || {{playable}} || {{playable}} || {{playable}} || Config fixes missing text/images/saving.
|-
|-
| Gallop Racer 2006 {{altnames|Gallop Racer 8: Live Horse Racing}} || {{notavailable}} || {{available}} || {{available}} || Emulator configuration available (NTSC-U/C).
| Gacharoku <br/> <small>''ガチャろく''</small> || {{notavailable}} || {{notavailable}} || {{ps2classic}} || Emulator configuration available. Config enables pressure sensitive controls.
|-
|-
| Games Galaxy 2 || {{playable}} || {{notavailable}} || {{notavailable}} || Loading screen is flickering, actual gameplay is fine.
| Games Galaxy 2 || {{playable}} || {{notavailable}} || {{notavailable}} || Loading screen is flickering, actual gameplay is fine.
|-
|-
| Gantz || {{notavailable}} || {{notavailable}} || {{playable}} || Works 100% on CECH-4000A. Tested only first stage but Extra Content,Options ,video FMV and preview are ok. [ntsc-j]
| Garfield || {{playable}} || {{notavailable}} || {{notavailable}} ||
|-
| Garfield || {{playable}} || {{notavailable}} || {{notavailable}} ||  
|-
|-
| Garfield: A Tail of Two Kitties || {{playable}} || {{available}} || {{notavailable}} ||
| Garfield: A Tail of Two Kitties || {{playable}} || {{available}} || {{notavailable}} ||
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| Garfield: Saving Arlene || {{playable}} || {{notavailable}} || {{available}} ||
| Garfield: Saving Arlene || {{playable}} || {{notavailable}} || {{available}} ||
|-
|-
| Garou: Mark of the Wolves {{altnames|餓狼 MARK OF THE WOLVES}} || {{notavailable}} || {{notavailable}} || {{ps2classic}} || Emulator configuration available.
| Garou: Mark of the Wolves || {{notavailable}} || {{notavailable}} || {{ps2classic}} ||  
|-
|-
| Garōden Breakblow Fist or Twist || {{notavailable}} || {{notavailable}} || {{playable}} ||
| Garouden Breakblow Fist or Twist || {{notavailable}} || {{notavailable}} || {{playable}} ||
|-
|-
| Gauntlet: Dark Legacy || {{playable}} || {{playable}} || {{available}} || Config fixes random freezes after levels (SIF issue).
| Gauntlet Dark Legacy || {{majorissues}} || {{minorissues}} || {{available}} || When using multiple players, game crashes on level completion. Would need a config made to fix. (EU and US). First level (US) plays well but on completion may crash and shut down PS3 (You can fix this by adjusting your release check mode to debugging mode & your boot mode to system software mode in debug settings for DEX. Game will then play flawlessly after the first level).<br>Above method may work to fix crash but for users who are still experienncing the crash you can Use PCSX2 to get past the stage using your PS3 save file and then go back export the save back to your PS3 file. Though personally I haven't beaten the game, I have gotten to the second world with no issues at all. Hope this last method works for you.
|-
|-
| Gauntlet: Seven Sorrows || {{playable}} || {{playable}} || {{notavailable}} || Config fixes frame rate issues.
| Gauntlet: Seven Sorrows || {{playable}} || {{playable}} || {{notavailable}} || Config fixes frame rate issues.
|-
|-
| Gekibo: Gekisha Boy 2 {{altnames|Polaroid Pete}} || {{playable}} || {{notavailable}} || {{available}} ||
| Gekibo: Gekisha Boy 2 || {{playable}} || {{notavailable}} || {{available}} || The unreleased English version is known as ''Polaroid Pete''.
|-
|-
| Gene Troopers || {{playable}} || {{notavailable}} || {{notavailable}} || Config fixes freeze during opening FMVs.
| Gene Troopers || {{minorissues}} || {{notavailable}} || {{notavailable}} || Really unstable starting up but playable if it starts up OK. Sometimes it works fine, sometimes not. If you spam the cross button after starting that'll make start up unstable. I kept having to repeat Reset Game until it eventually worked
|-
|-
| Genji: Dawn of the Samurai || {{playable}} || {{playable}} || {{available}} ||
| Genji Dawn of the Samurai || {{playable}} || {{playable}} || {{available}} ||
|-
|-
| Genshi no Kotoba {{altnames|げんしのことば}} || {{notavailable}} || {{notavailable}} || {{playable}} ||
| Giant Robo: The Animation - Chikyuu ga Seishisuru Hi <br/><small>''ジャイアントロボ THE ANIMATION 地球が静止する日''</small> || {{notavailable}} || {{notavailable}} || {{playable}} ||  
|-
|-
| GetBackers Dakkan'ya: Dakkan da yo! Zen'in Shuugou!! {{altnames|ゲットバッカーズ 奪還屋 奪還だヨ!全員集合!!}} || {{notavailable}} || {{notavailable}} || {{available}} ||
| Giants - Citizen Kabuto || {{playable}} || {{playable}} || {{notavailable}} || Config skips freezing FMV and stops "insert disc" prompt from displaying.
|-
|-
| GetBackers Dakkan'ya: Ubawareta Mugenjou {{altnames|ゲットバッカーズ奪還屋 奪われた無限城}} || {{notavailable}} || {{notavailable}} || {{playable}} ||
| Ghosthunter || {{minorissues}} || {{minorissues}} || {{available}} || Config fixes ladder bug. Frame drops that do not affect game speed during scenes with post-processing.
|-
| GetBackers Dakkan'ya - Ura Shinjuku Saikyou Battle {{altnames|ゲットバッカーズ 奪還屋 裏新宿最強バトル}} || {{notavailable}} || {{notavailable}} || {{available}} ||
|-
|-
| Ghost in the Shell: Stand Alone Complex || {{minorissues}} || {{minorissues}} || {{available}} || Config fixes graphics/training. Suffers from much lower framerates than on a PS2.
| Ghost in the Shell: Stand Alone Complex || {{minorissues}} || {{minorissues}} || {{available}} || Config fixes graphics/training. Suffers from much lower framerates than on a PS2.
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|-
|-
| Ghost Vibration || {{playable}} || {{notavailable}} || {{available}} ||
| Ghost Vibration || {{playable}} || {{notavailable}} || {{available}} ||
|-
| Ghosthunter || {{minorissues}} || {{minorissues}} || {{available}} || Config fixes ladder bug. Frame drops that do not affect game speed during scenes with post-processing.
|-
| Giant Robo: The Animation - Chikyuu ga Seishisuru Hi {{altnames|ジャイアントロボ THE ANIMATION 地球が静止する日}} || {{notavailable}} || {{notavailable}} || {{playable}} ||
|-
| Giants: Citizen Kabuto || {{playable}} || {{playable}} || {{notavailable}} || Config skips freezing FMV and stops "insert disc" prompt from displaying.
|-
|-
| Gift || {{playable}} || {{notavailable}} || {{notavailable}} || Config fixes black screen after initial loading screen (VU/M-bit related).
| Gift || {{playable}} || {{notavailable}} || {{notavailable}} || Config fixes black screen after initial loading screen (VU/M-bit related).
|-
|-
| Gitaroo Man || {{playable}} || {{playable}} || {{available}} || Config fixes freeze during intro screen and flickering graphics.
| Gitaroo Man || {{minorissues}} || {{minorissues}} || {{available}} || Config fixes all freezing issues. Stages 1 and 3 have a variable amount of flickering, but the rest of the game works flawlessly.
|-
| Gladiator: Sword of Vengeance || {{available}} || {{available}} || {{notavailable}} ||
|-
| Gladius || {{ps2classic}} || {{available}} || {{notavailable}} || Empty emulator configuration.
|-
| Glass Rose || {{playable}} || {{notavailable}} || {{available}} ||
|-
| Global Folktale || {{notavailable}} || {{notavailable}} || {{playable}} ||
|-
| Global Touring Challenge: Africa || {{available}} || {{playable}} || {{available}} ||
|-
|-
| Goblin Commander: Unleash the Horde || {{available}} || {{playable}} || {{notavailable}} ||
| Goblin Commander: Unleash the Horde || {{available}} || {{playable}} || {{notavailable}} ||
|-
|-
| God Hand || {{ps2classic}} || {{ps2classic}} || {{ps2classic}} || Emulator configuration available.
| God Hand || {{ps2classic}} || {{ps2classic}} || {{available}} || Emulator configuration available.
|-
|-
| God of War {{altnames|God of War Collection (PS3)}} || {{playable}} || {{playable}} || {{available}} || Emulator configuration available. Unstable frame rate during intensive scenes. Missing shadows (depth issue). An HD remaster is available.
| God of War || {{playable}} || {{playable}} || {{available}} || Emulator configuration available. Unstable frame rate during intensive scenes. Missing shadows (depth issue). An HD remaster available as a part of the ''God of War Collection''.
|-
|-
| God of War II {{altnames|God of War Collection (PS3)}} || {{playable}} || {{playable}} || {{available}} || Emulator configuration available. Unstable frame rate during intensive scenes. Missing shadows (depth issue). The new game sequence could be rarely played without an audio (potential audio issues during the gameplay). An HD remaster is available.
| God of War II || {{playable}} || {{playable}} || {{available}} || Emulator configuration available. Unstable frame rate during intensive scenes. Missing shadows (depth issue). The new game sequence could be rarely played without an audio (potential audio issues during the gameplay). An HD remaster available as a part of the ''God of War Collection''.
|-
|-
| Godzilla: Save the Earth || {{available}} || {{playable}} || {{available}} ||
| Godzilla: Save the Earth || {{available}} || {{playable}} || {{available}} ||
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| Godzilla: Unleashed || {{available}} || {{playable}} || {{notavailable}} ||
| Godzilla: Unleashed || {{available}} || {{playable}} || {{notavailable}} ||
|-
|-
| Golden Age of Racing || {{ps2classic}} || {{notavailable}} || {{notavailable}} || Empty emulator configuration.
| Golden Age of Racing || {{ps2classic}} || {{notavailable}} || {{notavailable}} ||
|-
|-
| GoldenEye: Rogue Agent || {{available}} || {{available}} || {{available}} ||
| Gottlieb Pinball Classics || {{ps2classic}} || {{notavailable}} || {{notavailable}} ||
|-
| Gottlieb Pinball Classics || {{ps2classic}} || {{notavailable}} || {{notavailable}} || Emulator configuration available.
|-
|-
| Gradius III and IV || {{playable}} || {{playable}} || {{available}} || Make sure that game is recognized in XMB as PS2 Disc! Some managers mount PS2 CD as PSX game, then it fail to boot.
| Gradius III and IV || {{playable}} || {{playable}} || {{available}} || Make sure that game is recognized in XMB as PS2 Disc! Some managers mount PS2 CD as PSX game, then it fail to boot.
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| Gradius V || {{ps2classic}} || {{ps2classic}} || {{ps2classic}} || Emulator configuration available.
| Gradius V || {{ps2classic}} || {{ps2classic}} || {{ps2classic}} || Emulator configuration available.
|-
|-
| Graffiti Kingdom || {{available}} || {{playable}} || {{available}} || Config fixes minor visual glitches/skipping during FMV cutscenes.
| Graffiti Kingdom || {{available}} || {{playable}} || {{available}} || Minor visual glitches/skipping during FMV cutscenes.
|-
|-
| Gran Turismo 2000 || {{notavailable}} || {{notavailable}} || {{playable}} ||
| Gran Turismo 2000 || {{notavailable}} || {{notavailable}} || {{playable}} ||
|-
|-
| Gran Turismo 3: A-Spec || {{minorissues}} || {{minorissues}} || {{available}} || Config fixes the FMV stuttering, image shaking on car selection screen, and enables pressure sensitive controls. Image can still shake on some tracks and more intensely during replays with post-processing effects. Demonstration cars in the license tests do not follow the correct path. Ghost cars are not transparent (GS issue).
| Gran Turismo 3: A-spec || {{playable}} || {{playable}} || {{available}} || Config fixes the FMV stuttering and enables pressure sensitive controls. Image shaking on the car selection screen. Scanlines are offset and make the HUD text appear slightly buggy. Ghost cars are not transparent (GS issue).
|-
|-
| Gran Turismo 4 || {{minorissues}} || {{minorissues}} || {{minorissues}} || Config fixes the freeze in the license menu. CUSTOM config fixes the frame rate by disabling the colour correction and light sources rendering. Movie playback is disabled to avoid the freezing, press X to skip the black screen during the Ending Movie and opening intro (it could be turned off in the settings). Ghost cars are not transparent (GS issue). 1080i mode is not working causing the emulator to lose the video signal.
| Gran Turismo 4 || {{playable}} || {{playable}} || {{playable}} || Config fixes the freeze in the license menu. Picture Quality settings are discarded in the config, as they impact the frame rate a lot. Movie playback is disabled to avoid the freezing, press X to skip the black screen during the Ending Movie and opening intro (it could be turned off in the settings). Ghost cars are not transparent (GS issue). 1080i mode is not working causing the emulator to lose video signal.
|-
|-
| Gran Turismo 4 Prologue || {{minorissues}} || {{notavailable}} || {{minorissues}} || Config fixes the FMV stuttering, image shaking on car selection screen, and enables pressure sensitive controls. Image can still shake on some tracks. Demonstration cars in the license tests do not follow the correct path. Ghost cars are not transparent (GS issue).
| Gran Turismo 4: Prologue || {{playable}} || {{notavailable}} || {{playable}} || Config fixes the FMV stuttering and enables pressure sensitive controls. Image shaking on the car selection screen. Ghost cars are not transparent (GS issue).
|-
|-
| Gran Turismo Concept: 2001 Tokyo || {{notavailable}} || {{notavailable}} || {{available}} ||
| Gran Turismo Concept: 2002 Tokyo-Geneva || {{playable}} || {{notavailable}} || {{available}} || Config improves the video playback and enables pressure sensitive controls. Image shaking on the car selection screen and sometimes during the race.
|-
| Gran Turismo Concept: 2002 Tokyo-Geneva || {{playable}} || {{notavailable}} || {{available}} || Config fixes the FMV stuttering, image shaking on car selection screen, and enables pressure sensitive controls.
|-
| Gran Turismo Concept: 2002 Tokyo-Seoul || {{notavailable}} || {{notavailable}} || {{available}} ||
|-
|-
| Grand Prix Challenge || {{available}} || {{majorissues}} || {{available}} || Extreme slowdown during races.
| Grand Prix Challenge || {{available}} || {{majorissues}} || {{available}} || Extreme slowdown during races.
|-
|-
| Grand Theft Auto III || {{ps2classic}} || {{ps2classic}} || {{available}} || Emulator configuration available. Has the following issues: (1) Framerate is worse than on PS2; (2) Shadowmap issues in tunnels; (3) UV issues on some streets when the angle of the road changes; (4) occasional polygon gaps on world geometry, but frequent on the ocean. Custom config is available, which adds pressure sensitivity but introduces an annoying graphical bug: 2D assets flicker under load, happens more often when trails and/or smoothing are enabled, so possible framebuffer issue.
| Grand Theft Auto III || {{ps2classic}} || {{ps2classic}} || {{available}} || Emulator configuration available.
|-
|-
| Grand Theft Auto III - Forelli Redemption || {{notavailable}} || {{playable}} || {{notavailable}} || Barcode Studia total conversion of PS2 version of GTAIII (released in 2022).  Tested using the CUSTOM SLUS_200.62.CONFIG
| Grand Theft Auto: Liberty City Stories || {{ps2classic}} || {{ps2classic}} || {{available}} ||
|-
|-
| Grand Theft Auto: Liberty City Stories || {{ps2classic}} || {{ps2classic}} || {{available}} || Empty emulator configuration. Game gradually lags at certain areas of the map.
| Grand Theft Auto: San Andreas || {{ps2classic}} || {{ps2classic}} || {{ps2classic}} || Emulator configuration available. An HD remaster available.
|-
| Grand Theft Auto: San Andreas {{altnames|Grand Theft Auto: San Andreas (PS3)}} || {{ps2classic}} || {{ps2classic}} || {{ps2classic}} || Emulator configuration available. Has the following issues: (1) Colour banding, very noticeable in the night sky and helicopter searchlights (2) Fog does not always work in San Fierro; (3) Trees can have transparency issues; (4) Rare shadow flickering; (5) Occasional polygon gaps on world geometry, and frequent polygon gaps on the ocean. Custom config is available, which adds pressure sensitivity. An HD remaster is available, however it's known to be incredibly buggy.
|-
|-
| Grand Theft Auto: Vice City || {{ps2classic}} || {{ps2classic}} || {{ps2classic}} || Emulator configuration available (NTSC-U/C). On PS2 ISO sometimes Error at reading from disc.
| Grand Theft Auto: Vice City || {{ps2classic}} || {{ps2classic}} || {{ps2classic}} || Emulator configuration available (NTSC-U/C). On PS2 ISO sometimes Error at reading from disc.
|-
|-
| Grand Theft Auto: Vice City Stories || {{ps2classic}} || {{ps2classic}} || {{available}} || Emulator configuration available (NTSC-U/C).
| Grand Theft Auto: Vice City Stories || {{ps2classic}} || {{ps2classic}} || {{available}} ||
|-
|-
| Grandia II || {{playable}} || {{minorissues}} || {{ps2classic}} || Emulator configuration available. Glitched shadows in the NTSC-U version. Randomly Black screens (tested multiple NTSC-U Iso's)
| Grandia II || {{playable}} || {{minorissues}} || {{ps2classic}} || Glitched shadows in the NTSC-U version.
|-
|-
| Grandia III || {{notavailable}} || {{ps2classic}} || {{ps2classic}} || Emulator configuration available.
| Grandia III || {{notavailable}} || {{ps2classic}} || {{ps2classic}} || Emulator configuration available.
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| The Grim Adventures of Billy & Mandy || {{notavailable}} || {{playable}} || {{notavailable}} ||
| The Grim Adventures of Billy & Mandy || {{notavailable}} || {{playable}} || {{notavailable}} ||
|-
|-
| GrimGrimoire || {{available}} || {{ps2classic}} || {{ps2classic}} || Emulator configuration available.
| GrimGrimoire || {{available}} || {{ps2classic}} || {{available}} || Emulator configuration available.
|-
|-
| Groove Rider: Slot Car Racing || {{ps2classic}} || {{notavailable}} || {{notavailable}} || Empty emulator configuration.
| Groove Rider: Slot Car Racing || {{ps2classic}} || {{notavailable}} || {{notavailable}} ||
|-
|-
| Growlanser Generations || {{notavailable}} || {{playable}} || {{available}} || Emulator configuration available. Minor graphical glitches on some character sprites.
| Growlanser Generations || {{notavailable}} || {{playable}} || {{available}} ||
|-
|-
| Growlanser IV: Wayfarer of the Time || {{notavailable}} || {{notavailable}} || {{playable}} ||
| Growlanser: Heritage of War || {{available}} || {{ps2classic}} || {{available}} || Emulator configuration available. Config fixes horizontal black line on character sprites. Some minor texture flickering and fps drops on rare occasions.
|-
|-
| Growlanser VI: Precarious World || {{notavailable}} || {{notavailable}} || {{playable}} || Minor graphical glitches on some character sprites.
| GT Racers || {{ps2classic}} || {{notavailable}} || {{notavailable}} ||
|-
|-
| Growlanser: Heritage of War {{altnames|Growlanser V: Generations|グローランサーV ジェネレーションズ}} || {{available}} || {{ps2classic}} || {{available}} || Emulator configuration available. Config fixes graphical glitches on character sprites. Some minor texture flickering and fps drops on rare occasions.
| Global Touring Challenge: Africa || {{available}} || {{playable}} || {{available}} ||
|-
|-
| GT Racers || {{ps2classic}} || {{notavailable}} || {{notavailable}} || Emulator configuration available.
| Guilty Gear Isuka || {{available}} || {{minorissues}} || {{available}} || Slow gameplay/framerate.
|-
| Guilty Gear Isuka || {{minorissues}} || {{minorissues}} || {{unplayable}} || Slow gameplay/framerate on PAL & NTSC-U/C Versions. NTSC-J version will freeze before the intro screen plays.
|-
|-
| Guilty Gear X || {{available}} || {{playable}} || {{notavailable}} ||
| Guilty Gear X || {{available}} || {{playable}} || {{notavailable}} ||
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| Guilty Gear X2 || {{playable}} || {{playable}} || {{available}} ||
| Guilty Gear X2 || {{playable}} || {{playable}} || {{available}} ||
|-
|-
| Guilty Gear XX Accent Core {{altnames|Guilty Gear XX Accent Core Plus (PS3)|Guilty Gear XX Accent Core Plus R (PS3)}} || {{notavailable}} || {{minorissues}} || {{available}} || USA version tends to freeze before the intro starts, so just keep resetting until it starts, no problems otherwise. Enhanced PS3 versions available.
| Guilty Gear XX Accent Core || {{notavailable}} || {{minorissues}} || {{available}} || USA version tends freeze before the intro starts, so just keep resetting until it starts, no problems otherwise.
|-
|-
| Guitar Hero || {{minorissues}} || {{minorissues}} || {{notavailable}} || No USB peripheral support in the emulator.
| Guitar Hero || {{minorissues}} || {{minorissues}} || {{notavailable}} || No USB peripheral support in the emulator.
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| Guitar Hero 5 || {{unplayable}} || {{unplayable}} || {{notavailable}} || No USB peripheral support in the emulator.
| Guitar Hero 5 || {{unplayable}} || {{unplayable}} || {{notavailable}} || No USB peripheral support in the emulator.
|-
|-
| Guitar Hero Encore: Rocks the 80's {{altnames|Guitar Hero: Rocks the 80's}} || {{minorissues}} || {{minorissues}} || {{notavailable}} || Same Problem in PAL and NTSC, in the 6th tier the stage freezes the game, but the other stages are fine. No USB peripheral support in the emulator.
| Guitar Hero Encore: Rocks the 80's <br/> <small>''Guitar Hero: Rocks the 80's''</small> || {{minorissues}} || {{minorissues}} || {{notavailable}} || Same Problem in PAL and NTSC, in the 6th tier the stage freezes the game, but the other stages are fine. No USB peripheral support in the emulator.
|-
|-
| Guitar Hero II || {{minorissues}} || {{minorissues}} || {{notavailable}} || No USB peripheral support in the emulator. In the 6th tier(Relentless Riffs) the stage freezes the game, but the other stages are fine.
| Guitar Hero II || {{minorissues}} || {{minorissues}} || {{notavailable}} || No USB peripheral support in the emulator.
|-
|-
| Guitar Hero III: Legends of Rock || {{minorissues}} || {{minorissues}} || {{minorissues}} || Config fixes major graphical glitches and freezing. There are still some minor glitches during FMVs, but the game seems playable. Tested 6 songs from the carrier only. No USB peripheral support in the emulator.
| Guitar Hero III: Legends of Rock || {{minorissues}} || {{minorissues}} || {{minorissues}} || Config fixes major graphical glitches and freezing. There are still some minor glitches during FMVs, but game seems playable. Tested 6 songs from carrier only. No USB peripheral support in the emulator.
|-
|-
| Guitar Hero World Tour || {{available}} || {{available}} || {{notavailable}} || No USB peripheral support in the emulator.
| Guitar Hero World Tour || {{available}} || {{available}} || {{notavailable}} || No USB peripheral support in the emulator.
|-
|-
| Guitar Hero: Smash Hits {{altnames|Guitar Hero: Greatest Hits|Guitar Hero: Smash Hits (PS3)}} || {{minorissues}} || {{minorissues}} || {{notavailable}} || Config fixes graphical glitches and freezing. No USB peripheral support in the emulator.
| Guitar Hero: Smash Hits <br/> <small>''Guitar Hero: Greatest Hits''</small> || {{minorissues}} || {{minorissues}} || {{notavailable}} || Config fixes graphical glitches and freezing. No USB peripheral support in the emulator. A PS3 version available.
|-
|-
| Gumball 3000 || {{playable}} || {{notavailable}} || {{notavailable}} || Config fixes freeze in car selection screen (VU/M-bit issue).
| Gumball 3000 || {{playable}} || {{notavailable}} || {{notavailable}} || Config fixes freeze in car selection screen (VU/M-bit issue).
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| Gungrave || {{playable}} || {{minorissues}} || {{available}} || Framerate issues game looks slow motion. Still playable.
| Gungrave || {{playable}} || {{minorissues}} || {{available}} || Framerate issues game looks slow motion. Still playable.
|-
|-
| Gungrave: Overdose {{altnames|Gungrave O.D.|レッド・エンタテインメント}} || {{ps2classic}} || {{ps2classic}} || {{playable}} || Empty emulator configuration.
| Gungrave: Overdose || {{ps2classic}} || {{ps2classic}} || {{playable}} || Empty emulator configuration. Known in Japan as ''Gungrave O.D. (レッド・エンタテインメント)''.
|-
|-
| Gungriffon Blaze || {{available}} || {{playable}} || {{available}} || Make sure that game is detected as PS2CD (Blue disc in XMB).
| Gungriffon Blaze || {{available}} || {{playable}} || {{available}} || Make sure that game is detected as PS2CD (Blue disc in XMB).
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{{PS2 Classics Emulator Compatibility List Headers|H}}
{{PS2 Classics Emulator Compatibility List Headers|H}}
|-
|-
| Half-Life || {{minorissues}} || {{playable}} || {{notavailable}} || Whilst the PAL version is playable, this game has a few frame rate slowdowns which are less of a problem in the NTSC version.
| Half-Life || {{playable}} || {{minorissues}} || {{notavailable}} || Whilst the PAL version is playable, this game has a few frame rate slowdowns which are less of a problem in the NTSC version.
|-
| Half-Life: Blue Shift || {{notavailable}} || {{playable}} || {{notavailable}} || This is on ModDB under the name 'PS2 Blue Shift (unofficial port)'. It's a back port of Blue Shift onto the PS2 version of Half-life.
|-
|-
| Hanuman: Boy Warrior || {{playable}} || {{notavailable}} || {{notavailable}} || Seems fine, although not completely played through.
| Hanuman: Boy Warrior || {{playable}} || {{notavailable}} || {{notavailable}} || Seems fine, although not completely played through.
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| Happy! Happy!! Boarders in Hokkaido || {{notavailable}} || {{notavailable}} || {{playable}} || Config fixes freeze on initial loading screen.
| Happy! Happy!! Boarders in Hokkaido || {{notavailable}} || {{notavailable}} || {{playable}} || Config fixes freeze on initial loading screen.
|-
|-
| Hard Hitter Tennis {{altnames|Hard Hitter 2|Magical Sports: Hard Hitter 2|マジカルスポーツ Hard Hitter 2}} || {{available}} || {{playable}} || {{available}} ||
| Hard Hitter Tennis <br/> <small>''Hard Hitter 2''</small> || {{available}} || {{playable}} || {{available}} || Known in Japan as ''Magical Sports: Hard Hitter 2 (マジカルスポーツ Hard Hitter 2)''.
|-
|-
| Harry Potter and the Chamber of Secrets || {{minorissues}} || {{minorissues}} || {{minorissues}} || Config fixes graphical glitches and infinite walk through the wall at Knockturn/Diagon Alley. Potential softlock on any loading screen, so saving often is required to avoid losing progress. Minor graphical glitches appear more frequently than actual PS2 hardware.
| Harry Potter and the Chamber of Secrets || {{minorissues}} || {{minorissues}} || {{minorissues}} || Config fixes graphical glitches and infinite walk through the wall at Knockturn/Diagon Alley. Potential softlock on any loading screen, so saving often is required to avoid losing progress. Minor graphical glitches appear more frequently than actual PS2 hardware.
|-
|-
| Harry Potter and the Philosopher's Stone {{altnames|Harry Potter and the Sorcerer's Stone}} || {{playable}} || {{playable}} || {{available}} ||
| Harry Potter and the Goblet of Fire || {{playable}} || {{playable}} || {{available}} || Config fixes graphical glitches due to mipmapping.
|-
|-
| Harry Potter and the Prisoner of Azkaban || {{playable}} || {{playable}} || {{playable}} || Config fixes graphical glitches and texture issues due to mipmapping.
| Harry Potter and the Half-Blood Prince || {{unplayable}} || {{unplayable}} || {{available}} || Freezes randomly during FMV Sequences. A PS3 version available.
|-
|-
| Harry Potter and the Goblet of Fire || {{playable}} || {{playable}} || {{available}} || Config fixes graphical glitches due to mipmapping.
| Harry Potter and the Order of the Phoenix || {{unplayable}} || {{unplayable}} || {{available}} || Freezes randomly during FMV Sequences. A PS3 version available.
|-
|-
| Harry Potter and the Order of the Phoenix {{altnames|Harry Potter and the Order of the Phoenix (PS3}} || {{playable}} || {{playable}} || {{available}} || Config fixes freezing FMVs, graphical glitches due to mipmapping, and improves frame rate.
| Harry Potter and the Philosopher's Stone <br/> <small>''Harry Potter and the Sorcerer's Stone''</small> || {{playable}} || {{playable}} || {{available}} ||
|-
|-
| Harry Potter and the Half-Blood Prince {{altnames|Harry Potter and the Half-Blood Prince (PS3)}} || {{playable}} || {{playable}} || {{notavailable}} || Config fixes freezing FMVs, graphical glitches due to mipmapping, and improves frame rate. Slowdown is much lessened than on actual PS2 hardware. Rare SPS issues from specific objects (i.e. picture frames by staircase).
| Harry Potter and the Prisoner of Azkaban || {{playable}} || {{playable}} || {{playable}} || Config fixes graphical glitches and texture issues due to mipmapping.
|-
|-
| Harry Potter: Quidditch World Cup || {{playable}} || {{playable}} || {{playable}} || Config fixes graphical glitches due to mipmapping.
| Harry Potter: Quidditch World Cup || {{playable}} || {{playable}} || {{playable}} || Config fixes graphical glitches due to mipmapping.
|-
|-
| Harvest Moon: A Wonderful Life Special Edition {{altnames|Bokujō Monogatari: Wonderful Life|牧場物語 ワンダフルライフ}} || {{playable}} || {{ps2classic}} || {{playable}} || Empty emulator configuration.
| Harvest Moon: A Wonderful Life Special Edition || {{playable}} || {{ps2classic}} || {{playable}} || Empty emulator configuration. Known in Japan as ''Bokujō Monogatari: Wonderful Life (牧場物語 ワンダフルライフ)''.
|-
|-
| Harvest Moon: Save the Homeland {{altnames|Bokujō Monogatari 3: Heart ni Hi o Tsukete|牧場物語3 ハートに火をつけて}} || {{notavailable}} || {{ps2classic}} || {{playable}} || Empty emulator configuration.
| Harvest Moon: Save the Homeland || {{notavailable}} || {{ps2classic}} || {{playable}} || Empty emulator configuration. Known in Japan as ''Bokujō Monogatari 3: Heart ni Hi o Tsukete (牧場物語3 ハートに火をつけて)''.
|-
|-
| Haunting Ground {{altnames|Demento (デメント)}} || {{playable}} || {{playable}} || {{ps2classic}} || Emulator configuration available. Config fixes the lag of voices during cutscenes by enabling frame skipping.
| Haunting Ground || {{playable}} || {{playable}} || {{ps2classic}} || Emulator configuration available. Config fixes the lag of voices during cutscenes by enabling frame skipping. Known in Japan as ''Demento (デメント)''.
|-
|-
| Haven: Call of the King || {{playable}} || {{available}} || {{notavailable}} ||
| Haven: Call of the King || {{playable}} || {{available}} || {{notavailable}} ||
|-
|-
| Hawk Superbike Racing || {{ps2classic}} || {{notavailable}} || {{notavailable}} || Empty emulator configuration.
| Hawk Superbike Racing || {{ps2classic}} || {{notavailable}} || {{notavailable}} ||
|-
|-
| Headhunter || {{available}} || {{playable}} || {{notavailable}} ||
| Headhunter || {{available}} || {{playable}} || {{notavailable}} ||
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| Headhunter Redemption || {{available}} || {{playable}} || {{notavailable}} ||
| Headhunter Redemption || {{available}} || {{playable}} || {{notavailable}} ||
|-
|-
| Heavenly Guardian {{altnames|Legend of Sayuki|Yukinko Daisenpuu: Sayuki to Koyuki no Hie-Hie Daisoudou|雪ん娘大旋風 さゆきとこゆきのひえひえ大騒動}} || {{playable}} || {{ps2classic}} || {{ps2classic}} || Empty emulator configuration.
| Heavenly Guardian <br/> <small>''Legend of Sayuki''</small> || {{playable}} || {{ps2classic}} || {{ps2classic}} || Empty emulator configuration. Known in Japan as ''Yukinko Daisenpuu: Sayuki to Koyuki no Hie-Hie Daisoudou (雪ん娘大旋風 さゆきとこゆきのひえひえ大騒動)''.
|-
|-
| Hello Kitty: Roller Rescue || {{playable}} || {{available}} || {{available}} || Minor slowdowns here and there.
| Hello Kitty: Roller Rescue || {{playable}} || {{available}} || {{available}} || Minor slowdowns here and there.
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| High Heat Baseball 2002 || {{notavailable}} || {{playable}} || {{notavailable}} ||
| High Heat Baseball 2002 || {{notavailable}} || {{playable}} || {{notavailable}} ||
|-
|-
| Higurashi no Naku Koro ni Matsuri: Kakera Asobi{{altnames|ひぐらしのなく頃に祭 カケラ遊び}} || {{notavailable}} || {{notavailable}} || {{playable}} ||
| Hitman 2: Silent Assassin || {{playable}} || {{playable}} || {{playable}} || Config fixes freezing issues.
|-
| Hitman 2: Silent Assassin {{altnames|Hitman HD Trilogy (PS3)}} || {{playable}} || {{playable}} || {{playable}} || Emulator configuration available. Config fixes freezing issues. An HD remaster is available.
|-
|-
| Hitman: Blood Money {{altnames|Hitman HD Trilogy (PS3)}} || {{available}} || {{minorissues}} || {{notavailable}} || Loud static noise during some cutscenes, low frame-rate when playing in well lighted areas, some performance issues. An HD remaster is available.
| Hitman: Contracts || {{available}} || {{playable}} || {{available}} || This Game Was Remastered For PS3 Part as Hitman HD Trilogy.
|-
|-
| Hitman: Contracts {{altnames|Hitman HD Trilogy (PS3)}} || {{available}} || {{playable}} || {{available}} || Emulator configuration available. An HD remaster is available.
| Hitman Blood Money || {{available}} || {{minorissues}} || {{notavailable}} || Loud static noise during some cutscenes, low frame-rate when playing in well lighted areas, some performance issues. This Game Was Remastered For PS3 Part as Hitman HD Trilogy.
|-
|-
| Hokuto no Ken || {{notavailable}} || {{notavailable}} || {{majorissues}} || Very low frame rate.
| Hokuto no Ken || {{notavailable}} || {{notavailable}} || {{majorissues}} || Very low frame rate.
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| Hot Wheels: Velocity X || {{available}} || {{playable}} || {{notavailable}} ||
| Hot Wheels: Velocity X || {{available}} || {{playable}} || {{notavailable}} ||
|-
|-
| Hot Wheels: World Race || {{playable}} || {{playable}} || {{notavailable}} || Config fixes black screen after PlayStation 2 logo.
| Hot Wheels: World Race || {{unplayable}} || {{unplayable}} || {{notavailable}} || Hangs on a black screen after PS2 logo (VIF issue).
|-
|-
| Hulk || {{available}} || {{minorissues}} || {{available}} || FMVs can be delayed for a prolonged amount of time but will eventually play regardless. Delay can range from a second to half a minute. Gameplay works fine.
| Hulk || {{available}} || {{minorissues}} || {{available}} || FMVs can be delayed for a prolonged amount of time but will eventually play regardless. Delay can range from a second to half a minute. Gameplay works fine.
|-
| Hunter The Reckoning Wayward || {{available}} || {{playable}} || {{notavailable}} ||
|-
|-
| Hungry Ghosts || {{notavailable}} || {{notavailable}} || {{playable}} || Works fine, minor graphical effects hiccups.
| Hungry Ghosts || {{notavailable}} || {{notavailable}} || {{playable}} || Works fine, minor graphical effects hiccups.
|-
| Hunter The Reckoning Wayward || {{available}} || {{playable}} || {{notavailable}} ||
|-
|-
| Hype: The Time Quest || {{playable}} || {{notavailable}} || {{notavailable}} ||
| Hype: The Time Quest || {{playable}} || {{notavailable}} || {{notavailable}} ||
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{{PS2 Classics Emulator Compatibility List Headers|I}}
{{PS2 Classics Emulator Compatibility List Headers|I}}
|-
|-
| I.Q Remix+: Intelligent Qube || {{notavailable}} || {{notavailable}} || {{playable}} || Config fixes minor slowdowns. Japanese version is blacklisted in netemu bios/rom and requires patched emulator to boot. Black screen after developer logos regardless. Korean version works fine with or without patched emulator.
| I.Q. Remix+: Intelligent Qube || {{notavailable}} || {{notavailable}} || {{unplayable}} || Black screen after logos. Game is blacklisted in netemu bios/rom and requires patched netemu to boot.
|-
|-
| Ibara {{altnames|鋳薔薇}} || {{notavailable}} || {{notavailable}} || {{playable}} || Config fixes slow frame rate.
| Ibara || {{notavailable}} || {{notavailable}} || {{playable}} || Config fixes slow frame rate.
|-
|-
| Ice Age 2: The Meltdown || {{playable}} || {{playable}} || {{available}} || Config fixes intro loading screen.
| Ice Age 2: The Meltdown || {{available}} || {{playable}} || {{available}} || Config fixes intro loading screen. For Russian version use USA patch.
|-
|-
| Ice Age 3: Dawn of the Dinosaurs {{altnames|Ice Age 3: Dawn of the Dinosaurs (PS3)}} || {{available}} || {{playable}} || {{notavailable}} ||
| Ice Age 3: Dawn of the Dinosaurs || {{available}} || {{playable}} || {{notavailable}} || Game also available for PS3.
|-
|-
| Ico {{altnames|The Ico & Shadow of the Colossus Collection (PS3)}} || {{playable}} || {{playable}} || {{playable}} || Config fixes slowdown, audio desync, and graphical glitches by disabling full screen effects (fog, sunlight glow). Slight graphical glitch on the opening cutscene that does not affect gameplay. Korean and Chinese versions also available and playable with config. An HD remaster is available.
| Ico || {{minorissues}} || {{minorissues}} || {{minorissues}} || Cutscene desync and minor graphical glitches. An HD remaster available as a part of ''The Ico & Shadow of the Colossus Collection''.
|-
|-
| Ikki Tousen: Shining Dragon {{altnames|一騎当千 Shining Dragon}} || {{notavailable}} || {{notavailable}} || {{playable}} ||
| Ikki Tousen - Shining Dragon || {{notavailable}} || {{notavailable}} || {{playable}} ||
|-
|-
| Ikuze! Onsen Takkyuu!! {{altnames|いくぜ!温泉卓球!!}} || {{notavailable}} || {{notavailable}} || {{playable}} ||
| Ikuze! Onsen Takkyuu!! || {{notavailable}} || {{notavailable}} || {{playable}} ||
|-
|-
| Impossible Mission || {{ps2classic}} || {{notavailable}} || {{notavailable}} || Empty emulator configuration.
| Impossible Mission || {{ps2classic}} || {{notavailable}} || {{notavailable}} ||
|-
|-
| Indiana Jones and the Emperor's Tomb || {{available}} || {{playable}} || {{notavailable}} ||
| Indiana Jones and the Emperor's Tomb || {{available}} || {{playable}} || {{notavailable}} ||
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| Indiana Jones and the Staff of Kings || {{playable}} || {{available}} || {{notavailable}} ||
| Indiana Jones and the Staff of Kings || {{playable}} || {{available}} || {{notavailable}} ||
|-
|-
| Indycar Series || {{available}} || {{available}} || {{notavailable}} ||
| Inuyasha: Feudal Combat || {{notavailable}} || {{playable}} || {{available}} ||
|-
|-
| Indycar Series 2005 || {{available}} || {{notavailable}} || {{notavailable}} ||
| InuYasha: The Secret of the Cursed mask || {{notavailable}} || {{playable}} || {{available}} || Config fixes freeze after leaving village.
|-
|-
| Initial D Special Stage || {{notavailable}} || {{notavailable}} || {{playable}} ||
| Initial D Special Stage || {{notavailable}} || {{notavailable}} || {{playable}} ||
|-
|-
| Innocent Life: A Futuristic Harvest Moon (Special Edition) {{altnames|Shin Bokujō Monogatari: Pure Innocent Life|新牧場物語:ピュア イノセントライフ}} || {{notavailable}} || {{ps2classic}} || {{playable}} || Empty emulator configuration.
| Innocent Life: A Futuristic Harvest Moon Special Edition || {{notavailable}} || {{ps2classic}} || {{playable}} || Empty emulator configuration. Known in Japan as ''Shin Bokujō Monogatari: Pure Innocent Life (新牧場物語:ピュア イノセントライフ)''.
|-
|-
| Intellivision Lives! || {{ps2classic}} || {{playable}} || {{notavailable}} || Emulator configuration available.
| Intellivision Lives! || {{ps2classic}} || {{playable}} || {{notavailable}} ||
|-
|-
| International Super Karts || {{ps2classic}} || {{notavailable}} || {{notavailable}} || Empty emulator configuration.
| International Super Karts || {{ps2classic}} || {{notavailable}} || {{notavailable}} ||
|-
|-
| International Tennis Pro || {{ps2classic}} || {{notavailable}} || {{notavailable}} || Empty emulator configuration.
| International Tennis Pro || {{ps2classic}} || {{notavailable}} || {{notavailable}} ||
|-
|-
| In The Groove || {{available}} || {{minorissues}} || {{notavailable}} || Little graphical errors but its fully playable
| Iron Man || {{playable}} || {{playable}} || {{notavailable}} ||
|-
| InuYasha: Feudal Combat || {{notavailable}} || {{playable}} || {{available}} ||
|-
| InuYasha: The Secret of the Cursed Mask || {{notavailable}} || {{playable}} || {{available}} || Config fixes freeze after leaving village.
|-
| Iron Man || {{playable}} || {{playable}} || {{notavailable}} ||
|-
|-
| Island Xtreme Stunts || {{minorissues}} || {{minorissues}} || {{notavailable}} || Slowdown and graphic glitches throughout.
| Island Xtreme Stunts || {{minorissues}} || {{minorissues}} || {{notavailable}} || Slowdown and graphic glitches throughout.
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| Jackass: The Game || {{playable}} || {{playable}} || {{notavailable}} || US version VERY rarely crashes on main menu when booting for first time. No other issues.
| Jackass: The Game || {{playable}} || {{playable}} || {{notavailable}} || US version VERY rarely crashes on main menu when booting for first time. No other issues.
|-
|-
| Jackie Chan Adventures || {{playable}} || {{notavailable}} || {{notavailable}} || Config fixes falling through floor in the temple and FMV stuttering.
| Jade Cocoon 2 || {{available}} || {{playable}} || {{ps2classic}} ||
|-
|-
| Jade Cocoon 2 || {{available}} || {{playable}} || {{ps2classic}} || Emulator configuration available.
| James Cameron's Dark Angel || {{playable}} || {{playable}} || {{notavailable}} ||
|-
|-
| Jak and Daxter: The Precursor Legacy {{altnames|Jak and Daxter Collection (PS3)}} || {{minorissues}} || {{minorissues}} || {{minorissues}} || Config fixes short term freezes when picking up specific precursor orbs and texture issues. Frame rate drops and jitter is introduced frequently (field rendered game). Game speed is unaffected. An HD remaster is available.
| Jackie Chan Adventures || {{playable}} || {{notavailable}} || {{notavailable}} ||
|-
|-
| Jak II {{altnames|Jak II: Renegade|Jak and Daxter Collection (PS3)}} || {{available}} || {{playable}} || {{available}} || Config fixes texture flickering caused by mipmapping. Frame rate drops often but does not affect game speed. An HD remaster is available.
| Jak 3 || {{minorissues}} || {{minorissues}} || {{available}} || Frame rate drops often. Texture flickering caused by mipmapping. An HD remaster available as a part of the ''Jak and Daxter Collection''.
|-
|-
| Jak 3 {{altnames|Jak and Daxter Collection (PS3)}} || {{minorissues}} || {{playable}} || {{notavailable}} || Config fixes texture flickering caused by mipmapping. Frame rate drops but does not affect game speed. An HD remaster is available.
| Jak and Daxter: The Lost Frontier || {{playable}} || {{available}} || {{notavailable}} ||
|-
| Jak and Daxter: The Precursor Legacy || {{majorissues}} || {{majorissues}} || {{majorissues}} || Severe lag when collecting specific orbs (VIF issue). Unstable frame rate and jitter (field rendered game). Mipmapping issues. An HD remaster available as a part of the ''Jak and Daxter Collection''.
|-
|-
| Jak X: Combat Racing {{altnames|Jak X}} || {{minorissues}} || {{playable}} || {{notavailable}} || Config fixes texture flickering caused by mipmapping and the hang during saving by changing the memory card's related timing value in v1.00. Saving takes a longer time because of this. v2.00 has the save bug fixed. Frame rate drops often but does not affect game speed.
| Jak II <br><small>''Jak II: Renegade''</small> || {{available}} || {{minorissues}} || {{available}} || Frame rate drops often. Texture flickering caused by mipmapping. An HD remaster available as a part of the ''Jak and Daxter Collection''.
|-
|-
| Jak and Daxter: The Lost Frontier || {{playable}} || {{available}} || {{notavailable}} ||
| Jak X: Combat Racing <br><small>''Jak X''</small> || {{minorissues}} || {{minorissues}} || {{notavailable}} || Config fixes the hang during saving by changing the memory card's related timing value. Saving takes a longer time because of that. Game will freeze on certain cutscenes but otherwise, fully playable. Frame rate drops often. Texture flickering caused by mipmapping.
|-
|-
| James Bond 007: Agent Under Fire || {{minorissues}} || {{minorissues}} || {{notavailable}} || Config sets multitap controller ports properly. Resolution is halved vertically when frame drops occur, but game speed is unaffected. In the tank section of "Streets of Bucharest," a possible freeze occurs when looking directly at the smoke effects after shooting down the helicopter on the bridge. Turning the camera away will avoid it. Multiplayer works perfectly.
| James Cameron's Dark Angel || {{playable}} || {{available}} || {{notavailable}} ||
|-
|-
| James Cameron's Dark Angel || {{playable}} || {{playable}} || {{notavailable}} ||
| Jaws Unleashed || {{playable}} || {{playable}} || {{notavailable}} ||
|-
|-
| Jaws Unleashed || {{playable}} || {{playable}} || {{notavailable}} || Config fixes freeze on the 6th mission "The Angry Armada" when being close to the helicopter.
| Jeremy McGrath Supercross World || {{available}} || {{playable}} || {{notavailable}} ||
|-
|-
| Jelly Belly Ballistic Beans || {{playable}} || {{notavailable}} || {{notavailable}} ||
| Jelly Belly Ballistic Beans || {{playable}} || {{notavailable}} || {{notavailable}} ||
|-
| Jeremy McGrath Supercross World || {{available}} || {{playable}} || {{notavailable}} ||
|-
|-
| Jet de Go! 2: Let’s Go By Airliner || {{notavailable}} || {{notavailable}} || {{unplayable}} || Freezes randomly.
| Jet de Go! 2: Let’s Go By Airliner || {{notavailable}} || {{notavailable}} || {{unplayable}} || Freezes randomly.
|-
|-
| Jet Li: Rise to Honor || {{available}} || {{playable}} || {{notavailable}} || Emulator configuration available.
| Rise to Honor || {{available}} || {{playable}} || {{notavailable}} ||
|-
|-
| Jet X2O || {{notavailable}} || {{minorissues}} || {{notavailable}} || Noticeable slowdown during gameplay for a few seconds when boost ramps are on screen, but it smooths out soon after. Managunz speedhack can reduce slowdown duration a bit.
| Jet X2O || {{notavailable}} || {{minorissues}} || {{notavailable}} || Noticeable slowdown during gameplay for a few seconds when boost ramps are on screen, but it smooths out soon after. Managunz speedhack can reduce slowdown duration a bit.
|-
|-
|Jimmy Neutron Boy Genius || {{playable}} || {{playable}} ||{{notavailable}} ||
| Jimmy Neutron: Attack of the Twonkies || {{available}} || {{majorissues}} || {{notavailable}} || Severe frame drops during memory card menus, infinite loading screen on first level
|-
|-
| Jimmy Neutron: Jet Fusion || {{available}} || {{playable}} || {{notavailable}} ||
| Jimmy Neutron: Jet Fusion || {{available}} || {{playable}} || {{notavailable}} ||
|-
|-
| Jissen Pachi-Slot Hisshouhou! Ore no Sora || {{notavailable}} || {{notavailable}} || {{majorissues}} || Config fixes freeze after loading a game. Slowdown and graphical glitches on pachinko machine still exist.
| Jissen Pachi-Slot Hisshouhou! Ore no Sora || {{notavailable}} || {{notavailable}} || {{unplayable}} || Freeze on loading screen, some gfx issues in menu.
|-
|-
| JoJo no Kimyou na Bouken: Ougon no Kaze {{altnames|ジョジョの奇妙な冒険 黄金の旋風}} || {{notavailable}} || {{notavailable}} || {{minorissues}} || Tested with English patch. Minor slowdown when certain effects are on screen, but game otherwise runs perfectly.
| JoJo no Kimyou na Bouken: Ougon no Kaze <br/><small>''ジョジョの奇妙な冒険 黄金の旋風''</small> || {{notavailable}} || {{notavailable}} || {{minorissues}} || Tested with English patch. Minor slowdown when certain effects are on screen, but game otherwise runs perfectly.
|-
|-
| JoJo no Kimyou na Bouken: Phantom Blood {{altnames|ジョジョの奇妙な冒険 ファントムブラッド}} || {{notavailable}} || {{notavailable}} || {{playable}} ||
| JoJo no Kimyou na Bouken: Phantom Blood <br/><small>''ジョジョの奇妙な冒険 ファントムブラッド''</small> || {{notavailable}} || {{notavailable}} || {{playable}} ||
|-
| Judge Dredd: Dredd vs. Death || {{minorissues}} || {{available}} || {{notavailable}} || A few graphical glitches of some windows' glass.
|-
|-
| Juiced || {{available}} || {{playable}} || {{available}} ||
| Juiced || {{available}} || {{playable}} || {{available}} ||
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| Jumper: Griffin's Story || {{available}} || {{playable}} || {{notavailable}} ||
| Jumper: Griffin's Story || {{available}} || {{playable}} || {{notavailable}} ||
|-
|-
| Junior Board Games || {{playable}} || {{notavailable}} || {{notavailable}} ||
| Jurassic Park: Operation Genesis || {{majorissues}} || {{majorissues}} || {{available}} || Game boots but unable to progress past text errors on main menu (mipmapping issue).
|-
|-
| Jurassic Park: Operation Genesis || {{majorissues}} || {{majorissues}} || {{available}} || Game boots but unable to progress past text errors on main menu (mipmapping issue).
| Justice League: Heroes || {{available}} || {{minorissues}} || {{notavailable}} || Slight graphical glitch in game but works fine.
|-
|-
| Just Cause || {{ps2classic}} || {{available}} || {{notavailable}} || Empty emulator configuration.
| Just Cause || {{ps2classic}} || {{available}} || {{notavailable}} || Empty emulator configuration.
|-
| Justice League Heroes || {{playable}} || {{playable}} || {{notavailable}} || Config fixes textures flickering. Game switches between field and frame rendering modes depending on the frame rate. A quick flash of the old frame could be seen during the transition to the field mode.
|}
|}


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{{PS2 Classics Emulator Compatibility List Headers|K}}
{{PS2 Classics Emulator Compatibility List Headers|K}}
|-
|-
| Kaena {{altnames|ケイナ}} || {{notavailable}} || {{notavailable}} || {{playable}} || Config fixes crash at the end of loading screen after starting a new game.
| Ka 2: Let's Go Hawaii <br><small>''蚊2 レッツゴーハワイ''</small> || {{notavailable}} || {{notavailable}} || {{ps2classic}} || Empty emulator configuration.
|-
| Kidou Senshi Gundam 00 || {{playable}} || {{playable}} || {{available}} || Empty emulator configuration
|-
|-
| K-1 World Grand Prix || {{notavailable}} || {{playable}} || {{available}} || Empty emulator configuration
| Kakutou Bijin Wulong || {{notavailable}} || {{notavailable}} || {{playable}} ||
|-
| Ka 2: Let's Go Hawaii {{altnames|蚊2 レッツゴーハワイ}} || {{notavailable}} || {{notavailable}} || {{ps2classic}} || Empty emulator configuration.
|-
| Kakutou Bijin Wulong {{altnames|格闘美神 武龍}} || {{notavailable}} || {{notavailable}} || {{playable}} ||
|-
|-
| Kamen Rider 555 || {{notavailable}} || {{notavailable}} || {{playable}} ||
| Kamen Rider 555 || {{notavailable}} || {{notavailable}} || {{playable}} ||
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| Kamen Rider: Climax Heroes || {{notavailable}} || {{notavailable}} || {{playable}} ||
| Kamen Rider: Climax Heroes || {{notavailable}} || {{notavailable}} || {{playable}} ||
|-
|-
| Kamen Rider: Seigi No Keifu {{altnames|仮面ライダー 正義の系譜}} || {{notavailable}} || {{notavailable}} || {{playable}} ||
| Kamen Rider: Seigi No Keifu || {{notavailable}} || {{notavailable}} || {{playable}} ||
|-
|-
| Kamiwaza {{altnames|神業}} || {{notavailable}} || {{notavailable}} || {{playable}} ||
| Kamiwaza || {{notavailable}} || {{notavailable}} || {{playable}} ||
|-
|-
| Kao the Kangaroo Round 2 || {{playable}} || {{playable}} || {{notavailable}} || Game plays fine with no issues. However, the interlacing filter is visible to the screen for modern HD TVs. You may see heavy scanlines because the game is designed for old CRT TVs.
| Karaoke Revolution: Anime Song Selection || {{notavailable}} || {{notavailable}} || {{majorissues}} || No USB peripheral support in the emulator. The first time booting you must cancel the save and then save from the options menu, if you press OK the game will return to the same screen.
|-
|-
| Karaoke Revolution: Anime Song Selection || {{notavailable}} || {{notavailable}} || {{majorissues}} || No USB peripheral support in the emulator. The first time booting you must cancel the save and then save from the options menu, if you press OK the game will return to the same screen.
| Kao the Kangaroo Round 2 || {{playable}} || {{playable}} || {{notavailable}} ||
|-
|-
| Katamari Damacy || {{notavailable}} || {{ps2classic}} || {{ps2classic}} || Emulator configuration available. Korean version also available on the PlayStation Store.
| Katamari Damacy || {{notavailable}} || {{ps2classic}} || {{ps2classic}} || Emulator configuration available.
|-
|-
| Kelly Slater's Pro Surfer || {{available}} || {{playable}} || {{available}} ||
| Kelly Slater's Pro Surfer || {{available}} || {{playable}} || {{available}} ||
|-
|-
| Kengo 2 {{altnames|Sword of the Samurai}} || {{playable}} || {{notavailable}} || {{ps2classic}} || Empty emulator configuration.
| Kengo 2 <br/> <small>''Sword of the Samurai''</small> || {{playable}} || {{notavailable}} || {{ps2classic}} ||
|-
|-
| Kengo 3 || {{notavailable}} || {{notavailable}} || {{ps2classic}} || Emulator configuration available.
| Kengo 3 || {{notavailable}} || {{notavailable}} || {{ps2classic}} ||
|-
|-
| Kengo: Master of Bushido || {{playable}} || {{playable}} || {{ps2classic}} || Emulator configuration available (NTSC-J). Config fixes screen jitter on main menu.
| Kengo: Master of Bushido || {{available}} || {{minorissues}} || {{ps2classic}} ||
|-
|-
| Kenran Butou Sai: The Mars Daybreak || {{notavailable}} || {{notavailable}} || {{minorissues}} || Slight frame drops that do not affect game speed.
| Kenran Butou Sai: The Mars Daybreak || {{notavailable}} || {{notavailable}} || {{minorissues}} || Slight frame drops that do not affect game speed.
|-
|-
| Kessen || {{available}} || {{available}} || {{ps2classic}} || Empty emulator configuration.
| Kessen || {{available}} || {{available}} || {{ps2classic}} ||
|-
|-
| Kessen II || {{playable}} || {{ps2classic}} || {{playable}} || Emulator configuration available.
| Kessen II || {{playable}} || {{ps2classic}} || {{playable}} || Emulator configuration available.
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| Kessen III || {{ps2classic}} || {{ps2classic}} || {{available}} || Empty emulator configuration.
| Kessen III || {{ps2classic}} || {{ps2classic}} || {{available}} || Empty emulator configuration.
|-
|-
| Kikou Souhei Armodyne {{altnames|機甲装兵アーモダイン}} || {{available}} || {{available}} || {{ps2classic}} || Empty emulator configuration.
| Kidou Senshi Gundam Seed: Rengou vs Z.A.F.T. || {{notavailable}} || {{notavailable}} || {{playable}} ||
|-
| Kidou Senshi Gundam Seed Destiny: Rengou vs Z.A.F.T. II Plus || {{notavailable}} || {{notavailable}} || {{playable}} ||
|-
| Kikou Souhei Armodyne <br><small>''機甲装兵アーモダイン''</small> || {{available}} || {{available}} || {{ps2classic}} ||
|-
|-
| Killer7 || {{available}} || {{playable}} || {{available}} || Game can crash when transitioning from one area to another (VERY rare). Game can do a loud beeping noises after certain save rooms, but it will go away eventually. This audio bug can happen on real PS2 hardware and is currently unknown if it is an emulation bug or not.
| Killer7 || {{available}} || {{playable}} || {{available}} || Game can crash when transitioning from one area to another (VERY rare). Game can do a loud beeping noises after certain save rooms, but it will go away eventually. This audio bug can happen on real PS2 hardware and is currently unknown if it is an emulation bug or not.
|-
|-
| Killzone {{altnames|Killzone (PS3)}} || {{playable}} || {{playable}} || {{available}} || An HD remaster is available.
| Killzone || {{playable}} || {{available}} || {{available}} || An HD remaster available.
|-
|-
| Kinetica || {{notavailable}} || {{playable}} || {{notavailable}} ||
| Kinetica || {{notavailable}} || {{playable}} || {{notavailable}} ||
Line 1,702: Line 1,581:
| King Arthur || {{playable}} || {{playable}} || {{notavailable}} || Config fixes freezing issues.
| King Arthur || {{playable}} || {{playable}} || {{notavailable}} || Config fixes freezing issues.
|-
|-
| King of Clubs || {{ps2classic}} || {{notavailable}} || {{notavailable}} || Empty emulator configuration.
| King of Clubs || {{ps2classic}} || {{notavailable}} || {{notavailable}} ||
|-
|-
| King of Colosseum II || {{notavailable}} || {{notavailable}} || {{playable}} ||
| King of Colosseum II || {{notavailable}} || {{notavailable}} || {{playable}} ||
|-
|-
| King of Fighters: Maximum Impact || {{available}} || {{minorissues}} || {{available}} || Cannot quit out of character select in Challenge Mode.
| King's Field IV <br/><small>''King's Field: The Ancient City''</small> || {{playable}} || {{playable}} || {{available}} ||
|-
|-
| King of Fighters: Maximum Impact 2 (Regulation "A") {{altnames|The King of Fighters 2006}} || {{playable}} || {{playable}} || {{ps2classic}} || Empty emulator configuration.
| Kingdom Hearts (Final Mix) || {{minorissues}} || {{minorissues}} || {{playable}} || Glitchy font in menus/glitchy text bubbles occur many times (there are times when it doesn't happen). Otherwise game is fully playable. An HD remaster available as a part of the ''Kingdom Hearts HD 1.5 Remix''.
|-
|-
| King of Fighters: Maximum Impact: Maniax || {{playable}} || {{playable}} || {{ps2classic}} || Empty emulator configuration.
| Kingdom Hearts II (Final Mix) || {{playable}} || {{playable}} || {{playable}} || Config fixes Hostile Program Boss issue. An HD remaster available as a part of the ''Kingdom Hearts HD 2.5 Remix''.
|-
|-
| King's Field IV {{altnames|King's Field: The Ancient City}} || {{playable}} || {{playable}} || {{available}} || Config fixes critical areas not loading in properly (FPU accuracy issue).
| Kinniku Banzuke: Muscle Wars 21 || {{notavailable}} || {{notavailable}} || {{playable}} ||
|-
|-
| Kingdom Hearts {{altnames|Kingdom Hearts: Final Mix|Kingdom Hearts HD 1.5 Remix (PS3)}} || {{minorissues}} || {{minorissues}} || {{playable}} || Config fixes looped sound effects. Glitchy font in menus/glitchy text bubbles occur many times (there are times when it doesn't happen). Otherwise game is fully playable. An HD remaster is available.
| Kinnikuman Muscle Grand Prix 2 || {{notavailable}} || {{notavailable}} || {{minorissues}} || There are small slowdowns with every attack that appears to have a particle.
|-
|-
| Kingdom Hearts II {{altnames|Kingdom Hearts II: Final Mix|Kingdom Hearts HD 2.5 Remix (PS3)}} || {{playable}} || {{playable}} || {{playable}} || Config fixes looped sound effects and Hostile Program boss issue. An HD remaster is available.
| Klonoa 2: Lunatea's Veil || {{playable}} || {{playable}} || {{playable}} || Config fixes elevator switch freeze (Ishra's Ark, The Ark Revisited, etc.). Main menu slowdown in the NTSC (60 Hz) mode. Minor graphical glitches with a few mirrors in the "Maze of Memories" level and audio bugs (e.g. no sound effects of the ring).
|-
|-
| Kinniku Banzuke: Muscle Wars 21 || {{notavailable}} || {{notavailable}} || {{playable}} ||
| Knights of the Temple: Infernal Crusade || {{minorissues}} || {{notavailable}} || {{notavailable}} || Framerate drops when facing multiple enemies.
|-
|-
| Kinnikuman Muscle Grand Prix 2 || {{notavailable}} || {{notavailable}} || {{minorissues}} || There are small slowdowns with every attack that appears to have a particle.
| Knights of the Temple II || {{playable}} || {{notavailable}} || {{notavailable}} ||
|-
|-
| Klonoa 2: Lunatea's Veil || {{playable}} || {{playable}} || {{playable}} || Config fixes elevator switch freeze (Ishra's Ark, The Ark Revisited, etc.), missing audio effects, SPS issues and intro/main menu slowdown.
| Knockout Kings 2001 || {{unplayable}} || {{unplayable}} || {{unplayable}} || Unplayable due to the wrong handling of the IOP's DMA interrupts by the emulator.
|-
|-
| Knights of the Temple II || {{playable}} || {{notavailable}} || {{notavailable}} || Freezes several times during gameplay
| Knockout Kings 2002 || {{playable}} || {{playable}} || {{unplayable}} || Config fixes the freeze at the beginning of the battle.
|-
|-
| Knights of the Temple: Infernal Crusade || {{minorissues}} || {{notavailable}} || {{notavailable}} || Framerate drops when facing multiple enemies.
| King of Fighters: Maximum Impact || {{available}} || {{minorissues}} || {{available}} || Cannot quit out of character select in Challenge Mode.
|-
|-
| Knockout Kings 2001 || {{playable}} || {{playable}} || {{playable}} || Config fixes freeze at start menu and random freezes throughout due to SIF0/1 interrupts not firing properly.
| King of Fighters: Maximum Impact 2 (Regulation "A") <br/> <small>''The King of Fighters 2006''</small> || {{playable}} || {{playable}} || {{ps2classic}} || Empty emulator configuration.
|-
|-
| Knockout Kings 2002 || {{playable}} || {{playable}} || {{playable}} || Config fixes the freeze at the beginning of the battle.
| King of Fighters: Maximum Impact: Maniax || {{playable}} || {{playable}} || {{ps2classic}} ||
|-
|-
| Kouenji Joshi Soccer {{altnames|高円寺女子サッカー}} || {{notavailable}} || {{notavailable}} || {{ps2classic}} || Empty emulator configuration.
| Kouenji Joshi Soccer <br/> <small>''高円寺女子サッカー''</small> || {{notavailable}} || {{notavailable}} || {{ps2classic}} ||
|-
|-
| Koufuku Sousakan {{altnames|幸福操作官}} || {{notavailable}} || {{notavailable}} || {{playable}} ||
| Koufuku Sousakan <br/> <small>''幸福操作官''</small> || {{notavailable}} || {{notavailable}} || {{playable}} ||
|-
|-
| Kuon || {{available}} || {{playable}} || {{available}} || Config fixes the bugged Sugoroku minigame.
| Kuon || {{available}} || {{playable}} || {{available}} || Config fixes the bugged Sugoroku minigame.
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| L.A. Rush || {{available}} || {{minorissues}} || {{notavailable}} || Doesn't display ingame videos. Sound volume too low during gameplay, incorrect mix volume (Police sirens and crashes sound too loud, engine sounds inaudible). Solid framerate.
| L.A. Rush || {{available}} || {{minorissues}} || {{notavailable}} || Doesn't display ingame videos. Sound volume too low during gameplay, incorrect mix volume (Police sirens and crashes sound too loud, engine sounds inaudible). Solid framerate.
|-
|-
| La Pucelle: Tactics || {{available}} || {{ps2classic}} || {{ps2classic}} || Emulator configuration available (NTSC-U/C and NTSC-J). Korean version available on the PlayStation Store.
| La Pucelle: Tactics || {{available}} || {{ps2classic}} || {{ps2classic}} || Emulator configuration available (NTSC-U/C).
|-
| Lake Masters EX || {{ps2classic}} || {{notavailable}} || {{available}} || Empty emulator configuration.
|-
| Lara Croft Tomb Raider: The Angel of Darkness || {{playable}} || {{playable}} || {{available}} || Emulator configuration available. Config fixes crash when dying.
|-
| Lara Croft Tomb Raider: Legend {{altnames|The Tomb Raider Trilogy (PS3)}} || {{playable}} || {{playable}} || {{available}} || Config disables mipmapping/fixes textures. An HD remaster is available.
|-
|-
| Lara Croft Tomb Raider: Anniversary {{altnames|The Tomb Raider Trilogy (PS3)}} || {{playable}} || {{playable}} || {{available}} || Config disables mipmapping/fixes textures. An HD remaster is available.
| Lake Masters EX || {{ps2classic}} || {{notavailable}} || {{available}} ||
|-
| Largo Winch: Empire Under Threat || {{playable}} || {{notavailable}} || {{notavailable}} || Config fixes freeze.
|-
|-
| Leaderboard Golf || {{ps2classic}} || {{notavailable}} || {{notavailable}} ||
| Leaderboard Golf || {{ps2classic}} || {{notavailable}} || {{notavailable}} ||
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| Legacy of Kain: Defiance || {{playable}} || {{playable}} || {{notavailable}} || Config fixes textures flickering caused by mipmapping.
| Legacy of Kain: Defiance || {{playable}} || {{playable}} || {{notavailable}} || Config fixes textures flickering caused by mipmapping.
|-
|-
| Legaia 2: Duel Saga || {{playable}} || {{available}} || {{ps2classic}} || Empty emulator configuration.
| Legacy of Kain: Soul Reaver 2 || {{playable}} || {{playable}} || {{available}} || Config fixes missing moveable statue in Dark Reaver puzzle and texture glitches from mipmapping.
|-
|-
| Legend of Kay {{altnames|Legend of Kay Anniversary (PS3)}} || {{ps2classic}} || {{available}} || {{notavailable}} || Empty emulator configuration. PAL has minor issues with some texture effects; certain flashes have the wrong color, otherwise plays perfect to completion and features a 60Hz mode (tested on Rebug 4.84). NTSC version untested. An HD remaster is available.
| Legaia 2: Duel Saga || {{playable}} || {{available}} || {{ps2classic}} ||
|-
| Legend of Kay || {{ps2classic}} || {{available}} || {{notavailable}} || Empty emulator configuration. PAL has minor issues with some texture effects; certain flashes have the wrong color, otherwise plays perfect to completion and features a 60Hz mode (tested on Rebug 4.84). NTSC version untested. HD remaster is available on PS3 called Legend of Kay Anniversary.
|-
|-
| Legends Of Wrestling || {{available}} || {{playable}} || {{available}} ||
| Legends Of Wrestling || {{available}} || {{playable}} || {{available}} ||
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| Legion: The Legend of Excalibur || {{playable}} || {{available}} || {{notavailable}} ||
| Legion: The Legend of Excalibur || {{playable}} || {{available}} || {{notavailable}} ||
|-
|-
| LEGO Batman: The Video Game {{altnames|LEGO Batman: The Video Game (PS3)}} || {{playable}} || {{playable}} || {{available}} ||
| LEGO Batman: The Video Game || {{playable}} || {{playable}} || {{available}} || A PS3 version available.
|-
|-
| LEGO Drome Racers || {{playable}} || {{playable}} || {{notavailable}} ||
| LEGO Drome Racers || {{playable}} || {{playable}} || {{notavailable}} ||
|-
|-
| LEGO Indiana Jones: The Original Adventures {{altnames|LEGO Indiana Jones: The Original Adventures (PS3)}} || {{playable}} || {{playable}} || {{notavailable}} || Config fixes freeze near the end of the first level and rare freezes elsewhere (DMA timing issue).
| LEGO Indiana Jones: The Original Adventures || {{unplayable}} || {{unplayable}} || {{notavailable}} || The Game always freezes on the last cutscene of the first stage and sometimes when quickly moving back and forth between areas.(Play The Remastered Version For PS3 it Works Fine)
|-
|-
| LEGO Racers 2 || {{available}} || {{minorissues}} || {{available}} || Some framedrops in areas but nothing that ruins the gameplay.
| LEGO Racers 2 || {{available}} || {{minorissues}} || {{available}} || Some framedrops in areas but nothing that ruins the gameplay.
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| LEGO Star Wars II: The Original Trilogy || {{ps2classic}} || {{playable}} || {{playable}} || Empty emulator configuration.
| LEGO Star Wars II: The Original Trilogy || {{ps2classic}} || {{playable}} || {{playable}} || Empty emulator configuration.
|-
|-
| LEGO Star Wars: The Video Game || {{playable}} || {{playable}} || {{available}} || Extremely rare crashes, but they do not corrupt your save. Sometimes the music does not play, but this is fixed by pressing Start and resuming.
| LEGO Star Wars: The Video Game || {{playable}} || {{playable}} || {{available}} ||
|-
| LeMans 24 Hours || {{available}} || {{playable}} || {{notavailable}} ||
|-
|-
| Leisure Suit Larry: Magna Cum Laude || {{playable}} || {{playable}} || {{notavailable}} ||
| Leisure Suit Larry: Magna Cum Laude || {{playable}} || {{playable}} || {{notavailable}} ||
|-
|-
| LeMans 24 Hours || {{available}} || {{playable}} || {{notavailable}} ||
| Lifeline || {{unplayable}} || {{notavailable}} || {{unplayable}} || USB support unimplemented in emulator. Known in Japan as ''Operator's Side (オペレーターズサイド)''.
|-
| Lethal Skies II {{altnames|SideWinder V (サイドワインダー V)}} || {{available}} || {{minorissues}} || {{available}} || Config fixes black screen after PlayStation 2 logo. FMVs are skipped. Occasional slowdown and screen jitter.
|-
| Lifeline {{altnames|Operator's Side (オペレーターズサイド)}} || {{unplayable}} || {{notavailable}} || {{unplayable}} || USB support unimplemented in emulator.
|-
|-
| Looney Tunes: Acme Arsenal || {{available}} || {{playable}} || {{notavailable}} ||
| Looney Tunes: Acme Arsenal || {{available}} || {{playable}} || {{notavailable}} ||
|-
|-
| Looney Tunes: Back In Action || {{playable}} || {{playable}} || {{notavailable}} ||
| Looney Tunes: Back In Action || {{playable}} || {{unplayable}} || {{notavailable}} ||
|-
|-
| Looney Tunes: Space Race || {{playable}} || {{playable}} || {{notavailable}} || In the NTSC, version, you need to put the .bin and .cue to work, or else, it won't work, but the rest, it works 100%
| Looney Tunes: Space Race || {{playable}} || {{playable}} || {{notavailable}} || In the NTSC, version, you need to put the .bin and .cue to work, or else, it won't work, but the rest, it works 100%
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| Lotus Challenge || {{playable}} || {{notavailable}} || {{available}} ||
| Lotus Challenge || {{playable}} || {{notavailable}} || {{available}} ||
|-
|-
| Lunatic Dawn Tempest {{altnames|ルナティックドーン テンペスト}} || {{notavailable}} || {{notavailable}} || {{playable}} ||
| Lunatic Dawn Tempest || {{notavailable}} || {{notavailable}} || {{playable}} ||
|}
|}


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{{PS2 Classics Emulator Compatibility List Headers|M}}
{{PS2 Classics Emulator Compatibility List Headers|M}}
|-
|-
| Mace Griffin: Bounty Hunter || {{available}} || {{available}} || {{notavailable}} ||
| Mad Maestro! || {{playable}} || {{playable}} || {{ps2classic}} || Emulator configuration available. Custom config enables pressure sensitivity required by the game. Alternatively, the official config automatically selects correct pressure needed for conducting without the need for pressure sensitivity. Known in Japan as ''Bravo Music (ブラボーミュージック)''.
|-
|-
| Mad Maestro! {{altnames|Bravo Music|ブラボーミュージック}} || {{playable}} || {{playable}} || {{ps2classic}} || Emulator configuration available. Custom config enables pressure sensitivity required by the game. Alternatively, the official config automatically selects correct pressure needed for conducting without the need for pressure sensitivity.
| Madden NFL 2001 || {{available}} || {{playable}} || {{available}} ||
|-
|-
| Madden NFL 2001 || {{available}} || {{minorissues}} || {{available}} || Config fixes infinite loading before starting a game. Graphics jump, some slowdowns.
| Madden NFL 2004 || {{available}} || {{minorissues}} || {{available}} || Graphics jump, some slowdowns.
|-
| Madden NFL 2002 || {{available}} || {{available}} || {{available}} ||
|-
| Madden NFL 2003 || {{available}} || {{minorissues}} || {{available}} || Experimental config fixes freezing issues and slowdown. Mild pausing can occur for a couple of seconds at times.
|-
| Madden NFL 2004 || {{available}} || {{minorissues}} || {{notavailable}} || Graphics jump, some slowdowns.
|-
|-
| Madden NFL 2005 || {{available}} || {{minorissues}} || {{available}} || Graphics jump, some slowdowns.
| Madden NFL 2005 || {{available}} || {{minorissues}} || {{available}} || Graphics jump, some slowdowns.
|-
| Madden NFL 06 || {{available}} || {{available}} || {{available}} ||
|-
| Madden NFL 07 || {{available}} || {{available}} || {{available}} ||
|-
| Madden NFL 08 || {{available}} || {{playable}} || {{available}} ||
|-
| Madden NFL 09 || {{available}} || {{available}} || {{notavailable}} ||
|-
| Madden NFL 10 || {{available}} || {{majorissues}} || {{notavailable}} || Many graphical glitches once in game. The field flickers and hurts your eyes. No config files were available to test.
|-
| Madden NFL 11 || {{notavailable}} || {{available}} || {{notavailable}} ||
|-
|-
| Madden NFL 12 || {{notavailable}} || {{minorissues}} || {{notavailable}} || Graphics jump, some slowdowns.
| Madden NFL 12 || {{notavailable}} || {{minorissues}} || {{notavailable}} || Graphics jump, some slowdowns.
|-
| Made Man || {{minorissues}}|| {{available}} || {{notavailable}} || At the Vietnam level major issues with camera on stationary machine gun this prevents you from detonating the bomb on the ruins and moving on. At all game play good.
|-
|-
| Mafia || {{playable}} || {{playable}} || {{notavailable}} ||Config fixes freezing issues.
| Mafia || {{playable}} || {{playable}} || {{notavailable}} ||Config fixes freezing issues.
|-
|-
| Magic Pengel: The Quest For Color || {{notavailable}} || {{playable}} || {{available}} || Config fixes freezes during loading transitions.
| Magic Pengel: The Quest For Color || {{notavailable}} || {{unplayable}} || {{available}} || Softlock on loading screen when going to town. If game manages to load into town, definite softlock on the next loading screen.
|-
|-
| Magna Carta: Tears of Blood || {{available}} || {{playable}} || {{available}} ||
| Magna Carta: Tears of Blood || {{available}} || {{playable}} || {{available}} ||
|-
| Mahoutsukai Kuro-hime {{altnames|魔砲使い黒姫}} || {{notavailable}} || {{notavailable}} || {{playable}} ||
|-
|-
| Makai Kingdom: Chronicles of the Sacred Tome || {{available}} || {{playable}} || {{available}} ||
| Makai Kingdom: Chronicles of the Sacred Tome || {{available}} || {{playable}} || {{available}} ||
|-
|-
| Maken Shao: Demon Sword {{altnames|Maken Shao (魔剣爻)}} || {{ps2classic}} || {{notavailable}} || {{available}} || Empty emulator configuration. Minor SPS issues from walls and floors. PS2 Classic no longer available on the PlayStation Store.
| Maken Shao: Demon Sword || {{ps2classic}} || {{notavailable}} || {{available}} || Empty emulator configuration.
|-
|-
| Malice || {{playable}} || {{playable}} || {{notavailable}} || Config fixes slowdown.
| Malice || {{available}} || {{minorissues}} || {{notavailable}} || Slowdown but plays fine.
|-
|-
| Mana Khemia: Alchemists of Al-Revis || {{playable}} || {{playable}} || {{available}} || Previous Notes: "Font cropped. The PSP version 'Mana Khemia: Student Alliance' works as a Remaster." / I tested the game myself for about an hour, never noticed any font cropping, and it plays perfect with no issues that I noticed.
| Mana Khemia: Alchemists of Al-Revis || {{available}} || {{playable}} || {{available}} || Previous Notes: "Font cropped. The PSP version 'Mana Khemia: Student Alliance' works as a Remaster." / I tested the game myself for about an hour, never noticed any font cropping, and it plays perfect with no issues that I noticed.
|-
|-
| Mana Khemia 2: Fall of Alchemy || {{notavailable}} || {{available}} || {{ps2classic}} || Emulator configuration available.
| Mana Khemia 2: Fall of Alchemy || {{notavailable}} || {{available}} || {{ps2classic}} || Emulator configuration available.
|-
|-
| Manhunt || {{ps2classic}} || {{ps2classic}} || {{notavailable}} || Emulator configuration available. Config fixes light overbrightness and shining through walls.
| Manhunt || {{ps2classic}} || {{ps2classic}} || {{notavailable}} ||
|-
|-
| Manhunt 2 || {{playable}} || {{playable}} || {{notavailable}} || Config improves frame rate and fixes freezing issues (needs confirmation). PAL version randomly freezes.
| Manhunt 2 || {{playable}} || {{majorissues}} || {{notavailable}} || serious fps issues previously said sexual deviants freezes even though through testing got through without any problems. PAL version randomly freezes.
|-
|-
| Marc Eckō's Getting Up: Contents Under Pressure || {{playable}} || {{playable}} || {{available}} ||
| Marc Eckō's Getting Up: Contents Under Pressure || {{playable}} || {{playable}} || {{available}} ||
|-
|-
| Mark Davis Pro Bass Challenge || {{available}} || {{ps2classic}} || {{notavailable}} || Emulator configuration available.
| Mark Davis Pro Bass Challenge || {{available}} || {{ps2classic}} || {{notavailable}} ||
|-
|-
| Marvel Nemesis: Rise of the Imperfects || {{unplayable}} || {{unplayable}} || {{unplayable}} || Emulator configuration available. Unplayable due to the lack of timing accuracy required to fix lag and graphical glitches.
| Marvel Nemesis: Rise of the Imperfects || {{unplayable}} || {{unplayable}} || {{unplayable}} || Emulator configuration available. Unplayable due to the lack of timing accuracy required to fix lag and graphical glitches.
|-
|-
| Marvel Ultimate Alliance || {{available}} || {{playable}} || {{notavailable}} || Config improves frame rate.
| Marvel Ultimate Alliance || {{available}} || {{playable}} || {{notavailable}} ||
|-
|-
| Marvel Ultimate Alliance 2 || {{available}} || {{playable}} || {{notavailable}} ||
| Marvel Ultimate Alliance 2 || {{available}} || {{playable}} || {{notavailable}} ||
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| Marvel Vs. Capcom 2 || {{available}} || {{playable}} || {{available}} ||
| Marvel Vs. Capcom 2 || {{available}} || {{playable}} || {{available}} ||
|-
|-
| Mashed: Drive to Survive || {{available}} || {{notavailable}} || {{notavailable}} ||
| Mashed - Fully Loaded || {{available}} || {{ps2classic}} || {{available}} ||
|-
| Mashed: Fully Loaded {{altnames|Drive to Survive|Simple 2000 Series Ultimate Vol. 28: Bousou! Kenka Grand Prix, Drive to Survive|闘走!喧嘩グランプリ 〜Drive to Survive〜}} || {{playable}} || {{available}} || {{available}} ||
|-
|-
| Masters Of The Universe: Defenders of Grayskull || {{playable}} || {{notavailable}} || {{notavailable}} ||
| Masters Of The Universe: Defenders of Grayskull || {{playable}} || {{notavailable}} || {{notavailable}} ||
Line 1,876: Line 1,723:
| Mat Hoffman's Pro BMX 2 || {{playable}} || {{playable}} || {{available}} ||
| Mat Hoffman's Pro BMX 2 || {{playable}} || {{playable}} || {{available}} ||
|-
|-
| Maximo {{altnames|Maximo: Ghosts to Glory}} || {{ps2classic}} || {{ps2classic}} || {{playable}} || Empty emulator configuration.
| Maximo <br/> <small>''Maximo: Ghosts to Glory''</small> || {{ps2classic}} || {{ps2classic}} || {{playable}} || Empty emulator configuration.
|-
|-
| Maximo vs. Army of Zin {{altnames|Makai Eiyūki Makishimo: Mashin Monsutā no Yabō|魔界英雄記 マキシモ ~マシンモンスターの野望}} || {{ps2classic}} || {{playable}} || {{playable}} || Empty emulator configuration.
| Maximo vs. Army of Zin || {{ps2classic}} || {{playable}} || {{playable}} || Empty emulator configuration. Known in Japan as ''Makai Eiyūki Makishimo: Mashin Monsutā no Yabō (魔界英雄記 マキシモ ~マシンモンスターの野望)''.
|-
|-
| Max Payne || {{ps2classic}} || {{ps2classic}} || {{available}} || Emulator configuration available.
| Max Payne || {{ps2classic}} || {{ps2classic}} || {{available}} || Emulator configuration available (NTSC-U/C and PAL).
|-
|-
| Max Payne 2: The Fall of Max Payne || {{available}} || {{playable}} || {{notavailable}} || Emulator configuration available.
| Max Payne 2: The Fall of Max Payne || {{available}} || {{playable}} || {{notavailable}} ||
|-
|-
| McDonald's Original Happy Disc || {{notavailable}} || {{notavailable}} || {{playable}} || Config fixes freezing and black screen issues. Possible black screen after reentering Piposaru 2001 demo a second time after exiting.
| McDonald's Original Happy Disc || {{notavailable}} || {{notavailable}} || {{playable}} || Config fixes freezing and black screen issues. Possible black screen after reentering Piposaru 2001 demo a second time after exiting.
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| MDK 2 Armageddon || {{playable}} || {{playable}} || {{notavailable}} ||
| MDK 2 Armageddon || {{playable}} || {{playable}} || {{notavailable}} ||
|-
|-
| Medal of Honor: Frontline {{altnames|Medal of Honor: Frontline (PS3)}} || {{playable}} || {{playable}} || {{available}} || An HD remaster is available.
| Medal of Honor: European Assault || {{ps2classic}} || {{playable}} || {{playable}} || Emulator configuration available.
|-
| Medal Of Honor: Frontline || {{playable}} || {{playable}} || {{available}} || An HD remaster available.
|-
|-
| Medal of Honor: Rising Sun || {{playable}} || {{playable}} || {{available}} ||
| Medal of Honor: Rising Sun || {{playable}} || {{playable}} || {{available}} ||
|-
| Medal of Honor: European Assault || {{ps2classic}} || {{playable}} || {{playable}} || Emulator configuration available. Config sets multitap controller ports properly.
|-
|-
| Medal of Honor: Vanguard || {{playable}} || {{playable}} || {{available}} ||
| Medal of Honor: Vanguard || {{playable}} || {{playable}} || {{available}} ||
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| Mega Man X7 || {{available}} || {{playable}} || {{available}} ||
| Mega Man X7 || {{available}} || {{playable}} || {{available}} ||
|-
|-
| Mega Man X8 {{altnames|Rockman X8 (ロックマンX8)}} || {{playable}} || {{playable}} || {{ps2classic}} || Emulator configuration available (NTSC-J). Config fixes graphical glitches on FMVs and frame rate issues.
| Mega Man X8 || {{minorissues}} || {{playable}} || {{ps2classic}} || Emulator configuration available (NTSC-J). PAL version has graphical glitches during cutscenes and framerate is unstable. US works fine, has extremely minor texture glitch during cutscenes at bottom of screen. Known in Japan as ''Rockman X8 (ロックマンX8))''.
|-
|-
| Meitantei Conan - Daiei Teikoku no Isan || {{notavailable}} || {{notavailable}} || {{playable}} || Intro and the first location tested.
| Melty Blood Act Cadenza || {{notavailable}} || {{notavailable}} || {{unplayable}} || Freezes in different spots (possible DMA issue).
|-
|-
| Melty Blood: Act Cadenza || {{notavailable}} || {{notavailable}} || {{playable}} || Config fixes freezes (DMA timing issue).
| Melty Blood Actress Again || {{notavailable}} || {{notavailable}} || {{unplayable}} || Freezes on opening logo screen and on dynamic stages (possible DMA issue).
|-
| Melty Blood: Actress Again || {{notavailable}} || {{notavailable}} || {{playable}} || Config fixes freezes (DMA timing issue).
|-
|-
| Men in Black II: Alien Escape || {{available}} || {{playable}} || {{available}} ||
| Men in Black II: Alien Escape || {{available}} || {{playable}} || {{available}} ||
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| Mercenaries: Playground of Destruction || {{ps2classic}} || {{playable}} || {{available}} || Empty emulator configuration. Slowdown during big events, otherwise playable.
| Mercenaries: Playground of Destruction || {{ps2classic}} || {{playable}} || {{available}} || Empty emulator configuration. Slowdown during big events, otherwise playable.
|-
|-
| Metal Arms: Glitch in the System || {{available}} || {{playable}} || {{notavailable}} ||
| Metal Arms: Glitch in the System || {{available}} || {{minorissues}} || {{notavailable}} || Slight lighting issues but perfectly playable
|-
|-
| Metal Gear Solid 2: Sons of Liberty {{altnames|Metal Gear Solid 2: Substance|Metal Gear Solid HD Collection (PS3)}} || {{minorissues}} || {{minorissues}} || {{minorissues}} || Config enables pressure sensitive controls. Slowdown in the graphically intensive scenes. Improper SCANMSK and AA1 support in the emulator causes issues with transparency (water, glasses, laser beams are opaque, infrared rays are visible with the naked eye) (GS issue). An HD remaster is available.
| Metal Gear Solid 2: Sons of Liberty (Substance) || {{minorissues}} || {{minorissues}} || {{minorissues}} || Config enables pressure sensitive controls. Slowdown in the graphically intensive scenes. Improper SCANMSK and AA1 support in the emulator causes issues with transparency (water, glasses, laser beams are opaque, infrared rays are visible with the naked eye) (GS issue). An HD remaster available as a part of the ''Metal Gear Solid HD Collection''.
|-
|-
| Metal Gear Solid 3: Snake Eater {{altnames|Metal Gear Solid 3: Subsistence|Metal Gear Solid HD Collection (PS3)}} || {{playable}} || {{playable}} || {{playable}} || Config bypasses black screen freeze after intro sequence, fixes getting stuck in trees and fake pits, improves the frame rate, and enables pressure sensitive controls. Improper SCANMSK and AA1 support in the emulator causes issues with transparency (GS issue). An HD remaster is available.
| Metal Gear Solid 3: Snake Eater (Subsistence) || {{playable}} || {{playable}} || {{playable}} || Config bypasses black screen freeze after intro sequence, fixes getting stuck in trees and fake pits, improves the frame rate, and enables pressure sensitive controls. Improper SCANMSK and AA1 support in the emulator causes issues with transparency (GS issue). An HD remaster available as a part of the ''Metal Gear Solid HD Collection''.
|-
|-
| Metal Saga || {{notavailable}} || {{playable}} || {{available}} ||
| Metal Saga || {{notavailable}} || {{playable}} || {{available}} ||
|-
|-
| Metal Slug {{altnames|メタルスラッグ}} || {{notavailable}} || {{notavailable}} || {{playable}} ||
| Metal Slug <br/><small>''メタルスラッグ''</small> || {{notavailable}} || {{notavailable}} || {{playable}} ||
|-
|-
| Metal Slug 3 {{altnames|メタルスラッグ3}} || {{available}} || {{notavailable}} || {{ps2classic}} || Emulator configuration available.
| Metal Slug 3 <br/><small>''メタルスラッグ3''</small> || {{available}} || {{notavailable}} || {{ps2classic}} ||
|-
|-
| Metal Slug 4 {{altnames|メタルスラッグ4}} || {{available}} || {{available}} || {{ps2classic}} || Empty emulator configuration.
| Metal Slug 4 <br/><small>''メタルスラッグ4''</small> || {{available}} || {{available}} || {{ps2classic}} ||
|-
|-
| Metal Slug 5 {{altnames|メタルスラッグ5}} || {{available}} || {{available}} || {{ps2classic}} || Empty emulator configuration.
| Metal Slug 5 <br/><small>''メタルスラッグ5''</small> || {{available}} || {{available}} || {{ps2classic}} ||
|-
|-
| Metal Slug 6 {{altnames|メタルスラッグ6}} || {{notavailable}} || {{notavailable}} || {{ps2classic}} || Empty emulator configuration.
| Metal Slug 6 <br/><small>''メタルスラッグ6''</small> || {{notavailable}} || {{notavailable}} || {{ps2classic}} ||
|-
|-
| Metal Slug Anthology {{altnames|Metal Slug Complete|メタルスラッグ コンプリート}} || {{playable}} || {{playable}} || {{ps2classic}} || Emulator configuration available (NTSC-U/C and NTSC-J). GX config fixes the Metal Slug 6 boot problem on the NTSC-U/C release (albeit does work randomly).
| Metal Slug Anthology || {{playable}} || {{playable}} || {{ps2classic}} || Config fixes the Metal Slug 6 boot problem on the NTSC release (albeit does work randomly). Known in Japan as ''Metal Slug Complete (メタルスラッグ コンプリート)''.
|-
|-
| Miami Vice || {{playable}} || {{notavailable}} || {{notavailable}} || Config improves frame rate. Frame rate is low even on actual PS2 hardware.
| Miami Vice || {{minorissues}} || {{notavailable}} || {{notavailable}} ||
|-
|-
| Michigan: Report From Hell || {{playable}} || {{notavailable}} || {{available}} ||
| Michigan: Report From Hell || {{playable}} || {{notavailable}} || {{available}} ||
|-
|-
| Micro Machines V4 || {{playable}} || {{available}} || {{notavailable}} ||
| Micro Machines: V4 || {{playable}} || {{notavailable}} || {{notavailable}} ||
|-
|-
| Midnight Club: Street Racing || {{ps2classic}} || {{ps2classic}} || {{playable}} || Empty emulator configuration. City champ may not appear after defeating all other racers in New York. Makes it impossible to progress the game. This is a bug in the game itself, not an emulation issue.
| Midnight Club: Street Racing || {{ps2classic}} || {{ps2classic}} || {{playable}} || Empty emulator configuration. City champ may not appear after defeating all other racers in New York. Makes it impossible to progress the game. This is a bug in the game itself, not an emulation issue.
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| Midnight Club II || {{ps2classic}} || {{ps2classic}} || {{notavailable}} || Empty emulator configuration.
| Midnight Club II || {{ps2classic}} || {{ps2classic}} || {{notavailable}} || Empty emulator configuration.
|-
|-
| Midnight Club 3: DUB Edition {{altnames|Midnight Club 3: DUB Edition Remix}} || {{ps2classic}} || {{ps2classic}} || {{notavailable}} || Empty emulator configuration.
| Midnight Club 3: DUB Edition (Remix) || {{ps2classic}} || {{ps2classic}} || {{notavailable}} || Empty emulator configuration.
|-
|-
| Midway Arcade Treasures || {{available}} || {{playable}} || {{notavailable}} ||
| Midway Arcade Treasures 2 || {{available}} || {{majorissues}} || {{notavailable}} || Some games will trigger a data loss warning on startup then show a black screen, but the game is still on and reacts to input, rendering most of them unplayable. Side note when you quit those games, a different one is selected when you return to the main menu. Maybe game bugs out in emu and tries to load the wrong game.
|-
| Midway Arcade Treasures 2 || {{majorissues}} || {{majorissues}} || {{notavailable}} || Some games will trigger a data loss warning on startup then show a black screen, but the game is still on and reacts to input, rendering most of them unplayable. Side note when you quit those games, a different one is selected when you return to the main menu. Maybe game bugs out in emu and tries to load the wrong game. (Also the europe version have the same issue).
|-
|-
| Midway Arcade Treasures 3 || {{playable}} || {{playable}} || {{notavailable}} ||
| Midway Arcade Treasures 3 || {{playable}} || {{playable}} || {{notavailable}} ||
|-
| Might and Magic VIII: Day of the Destroyer || {{notavailable}} || {{notavailable}} || {{playable}} ||
|-
| Minority Report: Everybody Runs || {{available}} || {{available}} || {{available}} ||
|-
| Mike Tyson Heavyweight Boxing || {{available}} || {{playable}} || {{notavailable}} || Config fixes SPS and major graphical glitches on characters and initial splash screen freeze.
|-
| Mirai Shounen Conan {{altnames|未来少年コナン}} || {{notavailable}} || {{notavailable}} || {{minorissues}} || Main menu does not display properly, but is still navigable.
|-
|-
| Mission Impossible - Operation Surma || {{playable}} || {{playable}} || {{available}} ||
| Mission Impossible - Operation Surma || {{playable}} || {{playable}} || {{available}} ||
|-
|-
| Mister Mosquito {{altnames|Mr Moskeeto|Ka (蚊)}} || {{playable}} || {{playable}} || {{available}} ||
| Mister Mosquito (Mr Moskeeto) [Ka] || {{playable}} || {{minorissues}} || {{available}} || Works perfectly with only very minor texture anomalies on certain environment objects.
|-
|-
| MLB 06: The Show || {{notavailable}} || {{playable}} || {{available}} ||
| MLB 06: The Show || {{notavailable}} || {{playable}} || {{available}} ||
Line 1,970: Line 1,805:
| MLB Power Pros 2008 || {{notavailable}} || {{playable}} || {{available}} ||
| MLB Power Pros 2008 || {{notavailable}} || {{playable}} || {{available}} ||
|-
|-
| MLB SlugFest: Loaded || {{notavailable}} || {{playable}} || {{notavailable}} || Only tested half an inning pitting the Yankees against the Brewers in quickplay. Any slowdown or other issues beyond this point or in other modes are unknown, or haven't been noticed. For now, all that's known is that the game runs perfectly.
| Mobile Suit Gundam: Climax U.C. <br/> <small>''Kidou Senshi Gundam: Climax U.C.''</small> || {{notavailable}} || {{notavailable}} || {{playable}} || [SLPS-25627] Perfect
|-
|-
| Mobile Suit Gundam: Climax U.C. {{altnames|Kidou Senshi Gundam: Climax U.C.}} || {{notavailable}} || {{notavailable}} || {{playable}} || [SLPS-25627] Perfect
| Mobile Suit Gundam: Encounters in Space <br/> <small>''Kidou Senshi Gundam: Meguriai Sora''</small> || {{notavailable}} || {{available}} || {{available}} ||
|-
|-
| Mobile Suit Gundam: Encounters in Space {{altnames|Kidou Senshi Gundam: Meguriai Sora}} || {{notavailable}} || {{available}} || {{available}} || An HD remaster is available.
| Mobile Suit Gundam: Federation vs. Zeon <br/> <small>''Kidou Senshi Gundam: Renpou vs. Zeon DX''</small> || {{available}} || {{playable}} || {{available}} || [SLUS-20382: SuperSlim on HAN] FMV: OK, Graphics: OK, Framerate: OK, Audio: OK, Save: OK
|-
|-
| Mobile Suit Gundam: Federation vs. Zeon {{altnames|Kidou Senshi Gundam: Renpou vs. Zeon DX}} || {{available}} || {{playable}} || {{available}} || [SLUS-20382: SuperSlim on HAN] FMV: OK, Graphics: OK, Framerate: OK, Audio: OK, Save: OK
| Mobile Suit Gundam: Gundam vs. Zeta Gundam <br/> <small>''Kidou Senshi Gundam: Gundam vs. Z Gundam''</small> || {{notavailable}} || {{available}} || {{available}} ||
|-
|-
| Mobile Suit Gundam: Gundam vs. Zeta Gundam {{altnames|Kidou Senshi Gundam: Gundam vs. Z Gundam}} || {{notavailable}} || {{minorissues}} || {{available}} ||Some mobile armors (big zam and g-bull tested) sink on the floor,but the others units are perfectly playable.
| Mobile Suit Gundam: Journey to Jaburo <br/> <small>''Kidou Senshi Gundam''</small> || {{notavailable}} || {{playable}} || {{available}} ||
|-
|-
| Mobile Suit Gundam: Journey to Jaburo {{altnames|Kidou Senshi Gundam}} || {{notavailable}} || {{playable}} || {{available}} ||
| Mobile Suit Gundam: The One Year War<br/> <small>''Kidou Senshi Gundam: Ichinen Sensou''</small> || {{notavailable}} || {{notavailable}} || {{available}} ||
|-
|-
| Mobile Suit Gundam: The One Year War {{altnames|Kidou Senshi Gundam: Ichinen Sensou}} || {{notavailable}} || {{notavailable}} || {{available}} ||
| Mobile Suit Gundam: Zeonic Front || {{notavailable}} || {{playable}} || {{available}} ||
|-
|-
| Mobile Suit Gundam: Zeonic Front || {{notavailable}} || {{playable}} || {{available}} || An HD remaster is available.
| Mobile Suit Gundam Seed <br/> <small>''Kidou Senshi Gundam SEED''</small> || {{notavailable}} || {{notavailable}} || {{available}} ||
|-
|-
| Mobile Suit Gundam Seed {{altnames|Kidou Senshi Gundam SEED}} || {{notavailable}} || {{notavailable}} || {{available}} ||
| Gundam Seed: Federation vs. Z.A.F.T. <br/> <small>''Kidou Senshi Gundam SEED: Rengou vs. Z.A.F.T.''</small> || {{notavailable}} || {{notavailable}} || {{available}} ||
|-
|-
| Mobile Suit Gundam Seed: Never Ending Tomorrow {{altnames|Kido Senshi Gundam SEED: Owaranai Ashita e}} || {{notavailable}} || {{available}} || {{available}} ||
| Mobile Suit Gundam Seed: Never Ending Tomorrow <br/> <small>''Kido Senshi Gundam SEED: Owaranai Ashita e''</small> || {{notavailable}} || {{available}} || {{available}} ||
|-
|-
| Mobile Suit Gundam Seed: Federation vs. Z.A.F.T. {{altnames|Kidou Senshi Gundam Seed: Rengou vs Z.A.F.T.}} || {{notavailable}} || {{notavailable}} || {{playable}} ||
| Mobile Suit Z Gundam: AEUG Vs. Titans<br/> <small>''Kidou Senshi Z Gundam: AEUG Vs. Titans''</small> || {{notavailable}} || {{notavailable}} || {{available}} ||
|-
|-
| Mobile Suit Gundam Seed Destiny: Federation vs. Z.A.F.T. II Plus {{altnames|Kidou Senshi Gundam Seed Destiny: Rengou vs Z.A.F.T. II Plus}} || {{notavailable}} || {{notavailable}} || {{playable}} ||
| Mojo! || {{available}} || {{playable}} || {{notavailable}} ||
|-
|-
| Mobile Suit Z Gundam: AEUG Vs. Titans {{altnames|Kidou Senshi Z Gundam: AEUG Vs. Titans}} || {{notavailable}} || {{notavailable}} || {{available}} ||
| Monster Jam: Maximum Destruction || {{playable}} || {{available}} || {{notavailable}} ||
|-
|-
| Mojo! || {{available}} || {{playable}} || {{notavailable}} ||
| Monster House || {{notavailable}} || {{playable}} || {{notavailable}} ||
|-
| Monster House || {{minorissues}} || {{playable}} || {{notavailable}} || In the PAL version it only crashed once in the whole game, after that it can be played normally.
|-
|-
| Monster Hunter || {{available}} || {{playable}} || {{available}} ||
| Monster Hunter || {{available}} || {{playable}} || {{available}} ||
|-
|-
| Monster Hunter 2 || {{notavailable}} || {{notavailable}} || {{playable}} || Will not be able to save if played from ISO.
| Monster Hunter 2 || {{notavailable}} || {{notavailable}} || {{available}} ||
|-
| Monster Jam: Maximum Destruction || {{playable}} || {{available}} || {{notavailable}} ||
|-
|-
| Monster Rancher 3 || {{notavailable}} || {{playable}} || {{available}} || Creating a monster from disc slot is not possible due to netemu’s disc emulation. Maybe possible to emulate disc swap with config.
| Monster Rancher 3 || {{notavailable}} || {{playable}} || {{available}} || Creating a monster from disc slot is not possible due to netemu’s disc emulation. Maybe possible to emulate disc swap with config.
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| Mortal Kombat: Deadly Alliance || {{available}} || {{minorissues}} || {{notavailable}} || Framerate drops sometimes, but still playable.
| Mortal Kombat: Deadly Alliance || {{available}} || {{minorissues}} || {{notavailable}} || Framerate drops sometimes, but still playable.
|-
|-
| Mortal Kombat: Deception || {{minorissues}} || {{minorissues}} || {{notavailable}} || Config forces analog controller mode. Some fps drop in very detailed sceneries, although is still playable. PAL 50HZ retains same slowdown as US version, yet running 60HZ on PAL almost fixes it completely, yet some characters, weapons, and stages present noticeable lag but it usually isn't too bad. Chamber of artifacts stage runs unplayably slow.
| Mortal Kombat: Deception || {{minorissues}} || {{minorissues}} || {{notavailable}} || Some fps drop in very detailed sceneries, although is still playable. PAL 50HZ retains same slowdown as US version, yet running 60HZ on PAL almost fixes it completely, yet some characters, weapons, and stages present noticeable lag but it usually isn't too bad.
|-
| Mortal Kombat: Shaolin Monks || {{playable}} || {{playable}} || {{notavailable}} || Config fixes graphical glitches and slowdown. The first memory card screen could say that your game save may be corrupted, but it is not and is still loadable through the main menu.
|-
|-
| Moto X Maniac || {{playable}} || {{notavailable}} || {{notavailable}} ||
| Mortal Kombat: Shaolin Monks || {{available}} || {{minorissues}} || {{notavailable}} || Graphical glitches and slowdown.
|-
|-
| Motocross Mania 3 || {{available}} || {{playable}} || {{notavailable}} ||
| Motocross Mania 3 || {{available}} || {{playable}} || {{notavailable}} ||
|-
|-
| MotoGP || {{available}} || {{playable}} || {{available}} || Make sure that game is detected as PS2CD (Blue disc in XMB).
| MotoGP || {{available}} || {{playable}} || {{available}} || Make sure that game is detected as PS2CD (Blue disc in XMB).
|-
| MotoGP 07 || {{available}} || {{available}} || {{available}} ||
|-
|-
| MotoGP 2 || {{available}} || {{playable}} || {{available}} ||
| MotoGP 2 || {{available}} || {{playable}} || {{available}} ||
|-
|-
| MotoGP 3 || {{available}} || {{playable}} || {{available}} ||
| Moto X Maniac || {{playable}} || {{notavailable}} || {{notavailable}} ||
|-
|-
| Motor Mayhem || {{available}} || {{playable}} || {{notavailable}} || Some weapon effects appear minorly glitchy.
| Motor Mayhem || {{available}} || {{playable}} || {{notavailable}} || Some weapon effects appear minorly glitchy.
|-
|-
| Motorsiege: Warriors of Primetime || {{ps2classic}} || {{notavailable}} || {{notavailable}} || Empty emulator configuration. Main menu sometimes has blacked out options but still works fine and can select things no problem (When running on ISO).
| MotorStorm: Arctic Edge || {{minorissues}} || {{playable}} || {{notavailable}} || PAL version for some reason can't restart the main menu's FMV video and makes the game lag alot there, to make it disappear just go to Choose a vehicle menu and the lag will go a way, but if you go back to the main menu the issue will occur again after some seconds, however, it's not gamebreaking. Gameplay runs 100% perfect on both versions.
|-
| MotorStorm: Arctic Edge || {{minorissues}} || {{playable}} || {{notavailable}} || PAL version for some reason can't restart the main menu's FMV video and makes the game lag alot there, to make it disappear just go to Choose a vehicle menu and the lag will go a way, but if you go back to the main menu the issue will occur again after some seconds, however, it's not gamebreaking. Gameplay runs 100% perfect on both versions.
On NTSC (USA) the FMV video restarts normally.
On NTSC (USA) the FMV video restarts normally.
|-
|-
| Mr. Bean || {{playable}} || {{notavailable}} || {{notavailable}} ||
| Motorsiege: Warriors of Primetime || {{ps2classic}} || {{notavailable}} || {{notavailable}} || Empty emulator configuration. Main menu sometimes has blacked out options but still works fine and can select things no problem (When running on ISO).
|-
|-
| Mr. Golf || {{ps2classic}} || {{notavailable}} || {{available}} || Empty emulator configuration.
| Mr. Golf || {{ps2classic}} || {{notavailable}} || {{available}} || Empty emulator configuration.
Line 2,051: Line 1,876:
| MTX Mototrax || {{available}} || {{playable}} || {{notavailable}} || Config fixes graphical/texture issues.
| MTX Mototrax || {{available}} || {{playable}} || {{notavailable}} || Config fixes graphical/texture issues.
|-
|-
| Musashi: Samurai Legend {{altnames|Musashiden II: Blademaster|武蔵伝II ブレイドマスター}} || {{playable}} || {{playable}} || {{playable}} || Config fixes graphical glitches and wrong NPC calculations.
| Musashi: Samurai Legend || {{playable}} || {{playable}} || {{playable}} || Config fixes graphical glitches and wrong NPC calculations. Known in Japan as ''Musashiden II: Blademaster (武蔵伝II ブレイドマスター).''
|-
|-
| Mushihimesama || {{notavailable}} || {{notavailable}} || {{playable}} ||
| Mushihimesama || {{notavailable}} || {{notavailable}} || {{playable}} ||
|-
|-
| Music 3000 {{altnames|Funkmaster Flex's Digital Hitz Factory}} || {{majorissues}} || {{majorissues}} || {{notavailable}} || Game has extreme stuttering issues. Created music plays fine.
| Music 3000 || {{majorissues}} || {{majorissues}} || {{notavailable}} || Game has extreme stuttering issues. Created music plays fine.
|-
|-
| MVP 06: NCAA Baseball || {{notavailable}} || {{playable}} || {{notavailable}} ||
| MVP 06: NCAA Baseball || {{notavailable}} || {{playable}} || {{notavailable}} ||
Line 2,062: Line 1,887:
|-
|-
| MVP Baseball 2005 || {{notavailable}} || {{playable}} || {{available}} ||
| MVP Baseball 2005 || {{notavailable}} || {{playable}} || {{available}} ||
|-
| MXRider || {{available}} || {{playable}} || {{notavailable}} ||
|-
|-
| MX Superfly || {{playable}} || {{available}} || {{notavailable}} ||
| MX Superfly || {{playable}} || {{available}} || {{notavailable}} ||
|-
|-
| MX vs. ATV Unleashed || {{available}} || {{playable}} || {{available}} || Emulator configuration available. Config fixes graphical glitches.
| MX vs. ATV Unleashed || {{available}} || {{playable}} || {{notavailable}} || Some texture glitches, not affecting gameplay.
|-
| MX vs. ATV Untamed || {{available}} || {{ps2classic}} || {{notavailable}} ||
|-
|-
| MX vs. ATV Untamed || {{available}} || {{ps2classic}} || {{notavailable}} || Emulator configuration available (NTSC-U/C). Config fixes graphical glitches.
| MX World Tour: Featuring Jamie Little || {{ps2classic}} || {{available}} || {{notavailable}} ||
|-
|-
| MX World Tour: Featuring Jamie Little || {{ps2classic}} || {{available}} || {{notavailable}} || Empty emulator configuration.
| Mystic Heroes || {{available}} || {{ps2classic}} || {{available}} || Emulator configuration available (NTSC-U/C).
|-
|-
| MXRider || {{available}} || {{playable}} || {{notavailable}} ||
| Mystic Nights || {{notavailable}} || {{notavailable}} || {{playable}} || English patch works fine.
|-
|-
| My Street || {{minorissues}} || {{minorissues}} || {{notavailable}} || Config fixes invisible characters (M-bit related). Some frame rate slowdown in detailed areas.
| My Street || {{minorissues}} || {{minorissues}} || {{notavailable}} || Config fixes invisible characters (M-bit related). Some frame rate slowdown in detailed areas.
|-
| Myst III: Exile || {{playable}} || {{playable}} || {{playable}} || Config fixes texture glitches and stuttering.
|-
| Mystic Heroes || {{available}} || {{ps2classic}} || {{available}} || Emulator configuration available (NTSC-U/C). Config sets multitap controller ports properly.
|-
| Mystic Nights || {{notavailable}} || {{notavailable}} || {{playable}} || English patch works fine.
|-
|-
| Myth Makers: Super Kart GP || {{playable}} || {{notavailable}} || {{notavailable}} ||
| Myth Makers: Super Kart GP || {{playable}} || {{notavailable}} || {{notavailable}} ||
Line 2,086: Line 1,909:
== N ==
== N ==
{{PS2 Classics Emulator Compatibility List Headers|N}}
{{PS2 Classics Emulator Compatibility List Headers|N}}
|-
| Namco Museum || {{notavailable}} || {{playable}} || {{notavailable}} || All the games included works flawlessly, with the Arrangement and Originals seem to run at full speed.
|-
|-
| Namco × Capcom || {{notavailable}} || {{notavailable}} || {{playable}} || English patched version also working.
| Namco × Capcom || {{notavailable}} || {{notavailable}} || {{playable}} || English patched version also working.
Line 2,093: Line 1,914:
| namCollection || {{notavailable}} || {{notavailable}} || {{playable}} || All games seems to work fine. Not to be confused with Namco Museum 50th Anniversary
| namCollection || {{notavailable}} || {{notavailable}} || {{playable}} || All games seems to work fine. Not to be confused with Namco Museum 50th Anniversary
|-
|-
| Nano Breaker || {{available}} || {{available}} || {{available}} ||
| Namco Museum || {{notavailable}} || {{playable}} || {{notavailable}} || All the games included works flawlessly, with the Arrangement and Originals seem to run at full speed.
|-
|-
| NARC || {{available}} || {{playable}} || {{notavailable}} ||
| NARC || {{available}} || {{playable}} || {{notavailable}} ||
|-
|-
| Naruto: Ultimate Ninja {{altnames|Naruto: Narutimate Hero|NARUTO -ナルト- ナルティメットヒーロー}} || {{playable}} || {{playable}} || {{playable}} || Config fixes the freezes on Special Attack.
| Naruto Shippuden: Ultimate Ninja 4 || {{playable}} || {{playable}} || {{playable}} || Config fixes the freezes on Special Attack. Known in Japan as ''Naruto Shippuden: Narutimate Accel (NARUTO-ナルト- 疾風伝 ナルティメットアクセル)''.
|-
|-
| Naruto: Ultimate Ninja 2 {{altnames|Naruto: Narutimate Hero 2|NARUTO-ナルト-ナルティメットヒーロー2}} || {{playable}} || {{playable}} || {{playable}} || Config fixes the freezes on Special Attack.
| Naruto Shippuden: Ultimate Ninja 5 || {{playable}} || {{notavailable}} || {{playable}} || Config fixes the freezes on Special Attack. Known in Japan as ''Naruto Shippuden: Narutimate Accel 2 (NARUTO-ナルト- 疾風伝 ナルティメットアクセル2)''.
|-
|-
| Naruto: Ultimate Ninja 3 {{altnames|Naruto: Narutimate Hero 3|NARUTO-ナルト-ナルティメットヒーロー3}} || {{playable}} || {{playable}} || {{playable}} || Config fixes the freezes on Special Attack.
| Naruto: Ultimate Ninja || {{playable}} || {{playable}} || {{playable}} || Config fixes the freezes on Special Attack. Known in Japan as ''Naruto: Narutimate Hero (NARUTO -ナルト- ナルティメットヒーロー)''.
|-
|-
| Naruto Shippuden: Ultimate Ninja 4 {{altnames|Naruto Shippuden: Narutimate Accel|NARUTO-ナルト- 疾風伝 ナルティメットアクセル}} || {{playable}} || {{playable}} || {{playable}} || Config fixes the freezes on Special Attack.
| Naruto: Ultimate Ninja 2 || {{playable}} || {{playable}} || {{playable}} || Config fixes the freezes on Special Attack. Known in Japan as ''Naruto: Narutimate Hero 2 (NARUTO-ナルト-ナルティメットヒーロー2)''.
|-
|-
| Naruto Shippuden: Ultimate Ninja 5 {{altnames|Naruto Shippuden: Narutimate Accel 2|NARUTO-ナルト- 疾風伝 ナルティメットアクセル2}} || {{playable}} || {{notavailable}} || {{playable}} || Config fixes the freezes on Special Attack.
| Naruto: Ultimate Ninja 3 || {{playable}} || {{playable}} || {{playable}} || Config fixes the freezes on Special Attack. Known in Japan as ''Naruto: Narutimate Hero 3 (NARUTO-ナルト-ナルティメットヒーロー3)''.
|-
|-
| Naruto: Uzumaki Chronicles {{altnames|Naruto: Uzumaki Ninden|NARUTO-ナルト- うずまき忍伝}} || {{playable}} || {{playable}} || {{playable}} || Config fixes freezing issues.
| Naruto: Uzumaki Chronicles || {{playable}} || {{playable}} || {{playable}} || Config fixes freezing issues. Known in Japan as ''Naruto: Uzumaki Ninden (NARUTO-ナルト- うずまき忍伝)''.
|-
|-
| Naruto: Uzumaki Chronicles 2 {{altnames|Naruto: Konoha Spirits!!|NARUTO-ナルト- 木ノ葉スピリッツ!!}} || {{playable}} || {{playable}} || {{playable}} || Config fixes freezing issues.
| Naruto: Uzumaki Chronicles 2 || {{playable}} || {{playable}} || {{playable}} || Config fixes freezing issues. Known in Japan as ''Naruto: Konoha Spirits!! (NARUTO-ナルト- 木ノ葉スピリッツ!!)''.
|-
|-
| NASCAR 2001 || {{notavailable}} || {{playable}} || {{notavailable}} ||
| NASCAR 2001 || {{notavailable}} || {{playable}} || {{notavailable}} ||
|-
|-
| NASCAR Thunder 2002 || {{notavailable}} || {{playable}} || {{notavailable}} || Config fixes frame rate issues and potential PS3 shut downs.
| NASCAR 05: Chase for the Cup || {{notavailable}} || {{minorissues}} || {{notavailable}} || Config dramatically improves frame rate. Minor "stopping" effect in races.
|-
| NASCAR Thunder 2003 || {{notavailable}} || {{playable}} || {{notavailable}} || Config fixes frame rate issues and potential PS3 shut downs.
|-
| NASCAR Thunder 2004 || {{notavailable}} || {{playable}} || {{notavailable}} || Config fixes frame rate issues and potential PS3 shut downs.
|-
| NASCAR 2005: Chase for the Cup || {{notavailable}} || {{playable}} || {{notavailable}} || Config fixes frame rate issues and potential PS3 shut downs.
|-
|-
| NASCAR 06: Total Team Control || {{available}} || {{playable}} || {{notavailable}} ||
| NASCAR 06: Total Team Control || {{available}} || {{playable}} || {{notavailable}} ||
Line 2,131: Line 1,946:
| NASCAR: Dirt to Daytona || {{notavailable}} || {{playable}} || {{notavailable}} ||
| NASCAR: Dirt to Daytona || {{notavailable}} || {{playable}} || {{notavailable}} ||
|-
|-
| Naval Ops: Commander || {{available}} || {{ps2classic}} || {{available}} || Empty emulator configuration.
| NASCAR Thunder 2002 || {{notavailable}} || {{minorissues}} || {{notavailable}} || Config dramatically improves frame rate. Minor "stopping" effect in races.
|-
|-
| NBA 08 featuring The Life Vol. 3 || {{available}} || {{available}} || {{notavailable}} || Emulator configuration available (NTSC-U/C).
| NASCAR Thunder 2003 || {{notavailable}} || {{minorissues}} || {{notavailable}} || Config dramatically improves frame rate and mostly fixes potential PS3 shutdown. A PS3 shutdown can still occur, usually on the start of races, but to much lesser degree. Minor "stopping" effect in races. Possible lock on first loading screen.
|-
|-
| NBA 2K2 || {{notavailable}} || {{available}} || {{available}} ||
| NASCAR Thunder 2004 || {{notavailable}} || {{minorissues}} || {{notavailable}} || Config dramatically improves frame rate and fixes potential PS3 shutdown. Minor "stopping" effect in races. Possible lock on first loading screen.
|-
|-
| NBA 2K3 || {{available}} || {{available}} || {{available}} ||
| Naval Ops: Commander || {{available}} || {{ps2classic}} || {{available}} ||
|-
| NBA 2K6 || {{available}} || {{available}} || {{notavailable}} ||
|-
| NBA 2K7 || {{available}} || {{available}} || {{notavailable}} ||
|-
|-
| NBA 2K8 || {{playable}} || {{available}} || {{notavailable}} ||
| NBA 2K8 || {{playable}} || {{available}} || {{notavailable}} ||
|-
| NBA 2K9 || {{available}} || {{available}} || {{available}} ||
|-
| NBA 2K10 || {{available}} || {{available}} || {{notavailable}} ||
|-
| NBA 2K11 || {{available}} || {{available}} || {{notavailable}} ||
|-
| NBA 2K12 || {{available}} || {{available}} || {{notavailable}} ||
|-
|-
| NBA Ballers || {{available}} || {{playable}} || {{notavailable}} ||
| NBA Ballers || {{available}} || {{playable}} || {{notavailable}} ||
|-
|-
| NBA Jam || {{available}} || {{available}} || {{notavailable}} ||
| NBA Live 2002 || {{available}} || {{playable}} || {{available}} ||
|-
| NBA Live 2001 || {{playable}} || {{available}} || {{available}} || Frame rate drops in-game.
|-
| NBA Live 2002 || {{playable}} || {{playable}} || {{available}} ||
|-
| NBA Live 2003 || {{available}} || {{available}} || {{available}} ||
|-
| NBA Live 2004 || {{available}} || {{available}} || {{available}} ||
|-
|-
| NBA Live 2005 || {{available}} || {{playable}} || {{available}} ||
| NBA Live 2005 || {{available}} || {{playable}} || {{available}} ||
|-
| NBA Live 06 || {{available}} || {{available}} || {{available}} ||
|-
| NBA Live 07 || {{available}} || {{available}} || {{available}} ||
|-
| NBA Live 08 || {{available}} || {{available}} || {{available}} ||
|-
| NBA Live 09 || {{available}} || {{available}} || {{available}} ||
|-
|-
| NBA Street || {{available}} || {{playable}} || {{available}} ||
| NBA Street || {{available}} || {{playable}} || {{available}} ||
|-
|-
| NBA Street Vol. 2 || {{playable}} || {{majorissues}} || {{available}} || Major slow downs on certain courts
| NBA Street Vol. 2 || {{playable}} || {{playable}} || {{available}} ||
|-
|-
| NBA Street V3 || {{playable}} || {{minorissues}} || {{available}} || Minor slow downs on certain courts
| NBA Street V3 || {{playable}} || {{minorissues}} || {{available}} || Minor slow downs during games.
|-
|-
| NCAA '07 March Madness || {{notavailable}} || {{minorissues}} || {{notavailable}} || Freezes if left on the main menu after a minute or two, otherwise perfectly playable.
| NCAA '07 March Madness || {{notavailable}} || {{minorissues}} || {{notavailable}} || Freezes if left on the main menu after a minute or two, otherwise perfectly playable.
Line 2,185: Line 1,972:
| NCAA March Madness 2002 || {{notavailable}} || {{minorissues}} || {{notavailable}} || A little slowdown at times.
| NCAA March Madness 2002 || {{notavailable}} || {{minorissues}} || {{notavailable}} || A little slowdown at times.
|-
|-
| Need for Speed: Carbon {{altnames|Need for Speed: Carbon Collector's Edition|Need for Speed: Carbon (PS3)}} || {{playable}} || {{playable}} || {{playable}} || Config fixes the frame rate.
| Need for Speed: Carbon (Collector's Edition) || {{playable}} || {{playable}} || {{playable}} || Config fixes the frame rate. A PS3 version available.
|-
|-
| Need for Speed: Hot Pursuit 2 || {{playable}} || {{playable}} || {{playable}} || Emulator configuration available (GX). Config adjusts camera function and skips bugged attract mode on main menu.
| Need for Speed: Hot Pursuit 2 || {{playable}} || {{playable}} || {{minorissues}} || Busted scenes are broken and depth issues on NTSC-J (Korea) version.
|-
|-
| Need for Speed: Most Wanted {{altnames|Need for Speed: Most Wanted Black Edition}} || {{ps2classic}} || {{ps2classic}} || {{playable}} || Empty emulator configuration. Disable the smoothing to improve the frame rate. On rare occasion, the game will cut to a black screen and PS3 will need to be rebooted.
| Need for Speed: Most Wanted (Black Edition) || {{ps2classic}} || {{ps2classic}} || {{playable}} || Empty emulator configuration. Disable the smoothing to improve the frame rate. On rare occasion, the game will cut to a black screen and PS3 will need to be rebooted.
|-
|-
| Need for Speed: ProStreet {{altnames|Need for Speed: ProStreet (PS3)}} || {{playable}} || {{playable}} || {{playable}} || Config fixes frame rate issues.
| Need for Speed: ProStreet || {{playable}} || {{playable}} || {{playable}} || Config fixes frame rate issues. A PS3 version available.
|-
|-
| Need for Speed: Undercover {{altnames|Need for Speed: Undercover (PS3)}} || {{playable}} || {{playable}} || {{playable}} || Config fixes frame rate issues.
| Need for Speed: Undercover || {{playable}} || {{playable}} || {{playable}} || Config fixes frame rate issues. A PS3 version available.
|-
|-
| Need for Speed: Underground || {{playable}} || {{playable}} || {{playable}} ||
| Need for Speed: Underground || {{playable}} || {{playable}} || {{playable}} ||
|-
|-
| Need for Speed: Underground 2 {{altnames|Need for Speed: Underground 2 SHA_DO}} || {{playable}} || {{playable}} || {{playable}} || Config fixes frame rate issues. Possible crash when saving data.
| Need for Speed: Underground 2 (SHA_DO) || {{playable}} || {{playable}} || {{playable}} || Config fixes frame rate issues. Possible crash when saving data.
|-
|-
| Neo Contra {{altnames|ネオコントラ}} || {{ps2classic}} || {{ps2classic}} || {{ps2classic}} || Empty emulator configuration.
| Neo Contra <br/><small>''ネオコントラ''</small> || {{ps2classic}} || {{ps2classic}} || {{ps2classic}} || Empty emulator configuration.
|-
|-
| NeoGeo Battle Coliseum || {{playable}} || {{playable}} || {{ps2classic}} || Emulator configuration available. Config fixes softlocks on loading screens before fights.
| NeoGeo Battle Coliseum || {{unplayable}} || {{playable}} || {{ps2classic}} || PAL version softlocks while loading a match.
|-
|-
| NeoPets: The Darkest Faerie || {{notavailable}} || {{minorissues}} || {{notavailable}} || Minor screen glitches from time to time. Getting hit by the Ixi Spearmen will cause a softlock (FPU accuracy issue).
| NeoPets: The Darkest Faerie || {{notavailable}} || {{minorissues}} || {{notavailable}} || Minor Screen Glitches From Time To Time. When Fighting The Ixi Spearman If You Get Hit You Will Get Soft Locked Only Way To Fix This Is To Load Up Your Last Save File. As of now, no config file exists to fix this.
|-
|-
| New Roommania: Porori Seishun || {{notavailable}} || {{notavailable}} || {{playable}} ||
| New Roommania: Porori Seishun || {{notavailable}} || {{notavailable}} || {{playable}} ||
|-
|-
| NFL 2K2 || {{notavailable}} || {{available}} || {{available}} ||
| Shinseiki Evangelion: Battle Orchestra || {{notavailable}} || {{notavailable}} || {{playable}} ||
|-
| NFL 2K3 || {{available}} || {{available}} || {{available}} ||
|-
|-
| NFL Street || {{available}} || {{minorissues}} || {{notavailable}} || Some Slow Down during Gameplay
| NFL Street || {{available}} || {{minorissues}} || {{notavailable}} || Some Slow Down during Gameplay
Line 2,217: Line 2,002:
| NFL Street 3 || {{available}} || {{majorissues}} || {{notavailable}} || Game is in slow motion.
| NFL Street 3 || {{available}} || {{majorissues}} || {{notavailable}} || Game is in slow motion.
|-
|-
| NHL 2001 || {{playable}} || {{available}} || {{notavailable}} ||
| NHL 2002 || {{available}} || {{playable}} || {{available}} ||
|-
|-
| NHL 2002 || {{playable}} || {{playable}} || {{available}} ||
| NHL 2004 || {{available}} || {{playable}} || {{notavailable}} ||
|-
|-
| NHL 2003 || {{available}} || {{available}} || {{notavailable}} ||
| NHL 2k7 || {{available}} || {{playable}} || {{notavailable}} ||
|-
|-
| NHL 2004 || {{playable}} || {{playable}} || {{notavailable}} ||
| NHL Hitz 20-02 || {{available}} || {{majorissues}} || {{notavailable}} || Notable graphical glitches during gameplay.
|-
| NHL 2005 || {{available}} || {{available}} || {{notavailable}} ||
|-
| NHL 06 || {{available}} || {{available}} || {{available}} ||
|-
| NHL 07 || {{available}} || {{available}} || {{notavailable}} ||
|-
| NHL 08 || {{available}} || {{available}} || {{notavailable}} ||
|-
| NHL 09 || {{available}} || {{available}} || {{notavailable}} ||
|-
| NHL 2K3 || {{available}} || {{available}} || {{notavailable}} ||
|-
| NHL 2K6 || {{available}} || {{available}} || {{notavailable}} ||
|-
| NHL 2K7 || {{available}} || {{playable}} || {{notavailable}} ||
|-
| NHL 2K8 || {{available}} || {{available}} || {{notavailable}} ||
|-
| NHL 2K9 || {{available}} || {{available}} || {{available}} ||
|-
| NHL 2K10 || {{notavailable}} || {{available}} || {{notavailable}} ||
|-
| NHL Hitz 20-02 || {{playable}} || {{playable}} || {{notavailable}} || Config fixes random freezes and major graphical glitches.
|-
| NHL Hitz 20-03 || {{playable}} || {{playable}} || {{notavailable}} || Config fixes random freezes.
|-
| NHL Hitz Pro || {{available}} || {{available}} || {{notavailable}} ||
|-
|-
| Nichibeikan Pro Yakyuu: Final League || {{notavailable}} || {{notavailable}} || {{playable}} || Config fixes player deformation.
| Nichibeikan Pro Yakyuu: Final League || {{notavailable}} || {{notavailable}} || {{playable}} || Config fixes player deformation.
Line 2,257: Line 2,014:
| Nick Jr. Go, Diego, Go! Safari Rescue || {{ps2classic}} || {{ps2classic}} || {{notavailable}} || Empty emulator configuration.
| Nick Jr. Go, Diego, Go! Safari Rescue || {{ps2classic}} || {{ps2classic}} || {{notavailable}} || Empty emulator configuration.
|-
|-
| Nickelodeon Barnyard || {{majorissues}} || {{majorissues}} || {{available}} || The game has glitched graphics, with most of the textures looking corrupted and constantly flickering, some of the in-game texts also are unreadable.
| Nickelodeon Barnyard || {{majorissues}} || {{majorissues}} || {{available}} || Texture issues caused by mipmapping.
|-
|-
| Nickelodeon Go, Diego, Go! Great Dinosaur Rescue || {{ps2classic}} || {{ps2classic}} || {{notavailable}} || Empty emulator configuration.
| Nickelodeon Go, Diego, Go! Great Dinosaur Rescue || {{playable}} || {{ps2classic}} || {{notavailable}} || Empty emulator configuration.
|-
|-
| Nickelodeon Tak and the Guardians of Gross || {{available}} || {{majorissues}} || {{notavailable}} || May shut off PS3 at a certain point.
| Nickelodeon Tak and the Guardians of Gross || {{available}} || {{playable}} || {{notavailable}} || May shut off PS3 at a certain point.
|-
|-
| Nickelodeon Tak: The Great Juju Challenge || {{ps2classic}} || {{available}} || {{notavailable}} || Empty emulator configuration.
| Nickelodeon Tak: The Great Juju Challenge || {{ps2classic}} || {{available}} || {{notavailable}} || Empty emulator configuration.
|-
|-
| Nickelodeon Tak 2: The Staff of Dreams || {{available}} || {{ps2classic}} || {{available}} || PS2 Classic no longer available on the PlayStation Store.
| Nickelodeon Tak 2: The Staff of Dreams || {{available}} || {{ps2classic}} || {{available}} ||
|-
|-
| Nicktoons: Attack of the Toybots || {{available}} || {{majorissues}} || {{available}} || Texture issues in HUD and in menus. Game speed is unaffected
| Nicktoons Unite! <br/><small>''Nickelodeon SpongeBob SquarePants and Friends Unite!''</small> || {{majorissues}} || {{majorissues}} || {{notavailable}} || Texture issues caused by mipmapping.
|-
|-
| Nicktoons Unite! {{altnames|Nickelodeon SpongeBob SquarePants and Friends Unite!}} || {{majorissues}} || {{majorissues}} || {{notavailable}} || Texture issues caused by mipmapping.
| Nightshade || {{minorissues}} || {{minorissues}} || {{available}} || Notable graphical glitches and frame drops in some areas with many enemies. Oddly enough, it happens very rarely and it goes away when the enemies are killed. As of now, no config file exists to fix this.
|-
|-
| Nightshade || {{playable}} || {{playable}} || {{available}} || Config fixes slowdown and flickering graphics.
| Nights into Dreams || {{notavailable}} || {{notavailable}} || {{available}} ||
|-
|-
| Nights into Dreams || {{notavailable}} || {{notavailable}} || {{available}} || An HD remaster is available.
| Ninkyouden: Toseinin Ichidaiki <br/><small>''任侠伝 渡世人一代記''</small> || {{notavailable}} || {{notavailable}} || {{ps2classic}} ||
|-
| Ninkyouden: Toseinin Ichidaiki {{altnames|任侠伝 渡世人一代記}} || {{notavailable}} || {{notavailable}} || {{ps2classic}} || Emulator configuration available.
|-
|-
| Nitrobike || {{playable}} || {{available}} || {{notavailable}} ||
| Nitrobike || {{playable}} || {{available}} || {{notavailable}} ||
|-
|-
| Noble Racing || {{ps2classic}} || {{notavailable}} || {{notavailable}} || Empty emulator configuration.
| Noble Racing || {{ps2classic}} || {{notavailable}} || {{notavailable}} ||
|-
|-
| Nobunaga's Ambition: Iron Triangle || {{notavailable}} || {{ps2classic}} || {{available}} || Empty emulator configuration.
| Nobunaga's Ambition: Iron Triangle || {{notavailable}} || {{ps2classic}} || {{available}} ||
|-
|-
| Nobunaga's Ambition: Rise to Power || {{notavailable}} || {{ps2classic}} || {{available}} || Empty emulator configuration.
| Nobunaga's Ambition: Rise to Power || {{notavailable}} || {{ps2classic}} || {{available}} ||
|-
|-
| Noddy and the Magic Book || {{playable}} || {{notavailable}} || {{notavailable}} ||
| Noddy and the Magic Book || {{playable}} || {{notavailable}} || {{notavailable}} ||
Line 2,293: Line 2,048:
| Obscure || {{playable}} || {{playable}} || {{notavailable}} ||
| Obscure || {{playable}} || {{playable}} || {{notavailable}} ||
|-
|-
| Obscure II {{altnames|Obscure: The Aftermath}} || {{playable}} || {{minorissues}} || {{notavailable}} || Small issue with memory card, and start screen. Letters looks like some of them are refreshing itself. Some levels have textures and models that seem to occasionally phase out of existence but its only level pieces and its not too major nor an impact on gameplay. PSP version works as a Remaster.
| Obscure II <br/><small>''Obscure: The Aftermath''</small> || {{playable}} || {{minorissues}} || {{notavailable}} || Small issue with memory card, and start screen. Letters looks like some of them are refreshing itself. Some levels have textures and models that seem to occasionally phase out of existence but its only level pieces and its not too major nor an impact on gameplay. PSP version works as a Remaster.
|-
|-
| Odin Sphere {{altnames|Odin Sphere Leifthrasir (PS3)}} || {{available}} || {{ps2classic}} || {{available}} || Emulator configuration available (NTSC-U/C). Potential save fix.
| Odin Sphere || {{available}} || {{ps2classic}} || {{available}} || Emulator configuration available (NTSC-U/C). A remaster called Odin Sphere Leifthrasir is available
|-
|-
| Okage: Shadow King {{altnames|Boku to Maou (ボクと魔王)}} || {{notavailable}} || {{minorissues}} || {{available}} || Config disables depth of field blur effect to improve frame rate. Minor slowdown when lots of characters are on screen.
| Okage: Shadow King || {{notavailable}} || {{minorissues}} || {{available}} || Config disables depth of field blur effect to improve frame rate. Minor slowdown when lots of characters are on screen.
|-
|-
| Okami {{altnames|Okami (PS3)}} || {{playable}} || {{playable}} || {{available}} || Config improves frame rate and enables pressure sensitive controls. An HD remaster is available.
| Okami || {{playable}} || {{playable}} || {{available}} || An HD remaster available.
|-
|-
| One Piece Grand Adventure || {{playable}} || {{playable}} || {{available}} ||
| One Piece Grand Adventure || {{playable}} || {{playable}} || {{available}} ||
|-
| One Piece: Round the Land! || {{minorissues}} || {{notavailable}} || {{available}} || Minor frame drops.
|-
|-
| Oni || {{minorissues}} || {{minorissues}} || {{notavailable}} || Config fixes black screen after intro. Minor textures flickering during in-game cutscenes.
| Oni || {{minorissues}} || {{minorissues}} || {{notavailable}} || Config fixes black screen after intro. Minor textures flickering during in-game cutscenes.
Line 2,321: Line 2,074:
| Open Season || {{playable}} || {{playable}} || {{notavailable}} || USA and PAL version are working fine.
| Open Season || {{playable}} || {{playable}} || {{notavailable}} || USA and PAL version are working fine.
|-
|-
| Operation Air Assault || {{ps2classic}} || {{notavailable}} || {{notavailable}} || Empty emulator configuration.
| Operation Air Assault || {{ps2classic}} || {{notavailable}} || {{notavailable}} ||
|-
|-
| Orphen: Scion Of Sorcery || {{available}} || {{minorissues}} || {{available}} || Config fixes freezing FMV sequences. Character voices in cutscenes loop and are very distracting. Game speed is normal.
| Orphen: Scion Of Sorcery || {{available}} || {{minorissues}} || {{available}} || Config fixes freezing FMV sequences. Character voices in cutscenes loop and are very distracting. Game speed is normal.
|-
| Outlaw Golf || {{available}} || {{notavailable}} || {{notavailable}} ||
|-
| Outlaw Golf 2 || {{available}} || {{available}} || {{notavailable}} ||
|-
|-
| Outlaw Tennis || {{playable}} || {{playable}} || {{notavailable}} ||
| Outlaw Tennis || {{playable}} || {{playable}} || {{notavailable}} ||
|-
| Outlaw Volleyball Remixed || {{available}} || {{available}} || {{notavailable}} ||
|-
|-
| Outrun 2 SP || {{notavailable}} || {{notavailable}} || {{majorissues}} || Original mode playable; Arcade (OUTRUN2SP) mode hangs after race.
| Outrun 2 SP || {{notavailable}} || {{notavailable}} || {{majorissues}} || Original mode playable; Arcade (OUTRUN2SP) mode hangs after race.
|-
|-
| Outrun 2006: Coast 2 Coast || {{playable}} || {{minorissues}} || {{available}} || Runs below 60fps, mostly stable, occasionally very choppy (NTSC-U)
| Outrun 2006: Coast 2 Coast || {{playable}} || {{playable}} || {{notavailable}} || Runs fine but can't reach full 60fps. Progressive Scan may help.
|-
| Over The Hedge || {{available}} || {{available}} || {{notavailable}} ||
|}
|}


Line 2,343: Line 2,088:
{{PS2 Classics Emulator Compatibility List Headers|P}}
{{PS2 Classics Emulator Compatibility List Headers|P}}
|-
|-
| P.T.O. IV: Pacific Theater of Operations {{altnames|Teitoku no Ketsudan IV (提督の決断IV)}} || {{playable}} || {{ps2classic}} || {{playable}} || Empty emulator configuration.
| P.T.O. IV: Pacific Theater of Operations || {{playable}} || {{ps2classic}} || {{playable}} || Empty emulator configuration. Known in Japan as ''Teitoku no Ketsudan IV (提督の決断IV)''.
|-
| Pacific Warriors II: Dogfight || {{ps2classic}} || {{notavailable}} || {{notavailable}} ||
|-
|-
| Pac-Man Fever || {{available}} || {{playable}} || {{notavailable}} ||
| Pac-Man Fever || {{available}} || {{playable}} || {{notavailable}} ||
|-
|-
| Pac-Man World 2 || {{playable}} || {{playable}} || {{available}} ||
| Pac-man World 2 || {{playable}} || {{playable}} || {{available}} ||
|-
|-
| Pac-Man World 3 || {{available}} || {{playable}} || {{notavailable}} || Emulator configuration available. Config fixes FMV black screen issue.
| Pac-man World 3 || {{available}} || {{playable}} || {{notavailable}} || Config fixes FMV black screen issue.
|-
|-
| Pac-Man World Rally || {{available}} || {{playable}} || {{notavailable}} || Slowdown at the start of a race on some stages, but the moment the light goes green, it becomes completely stable and fixes itself.
| Pac-man World Rally || {{available}} || {{playable}} || {{notavailable}} || Slowdown at the start of a race on some stages, but the moment the light goes green, it becomes completely stable and fixes itself.
|-
|-
| Pacific Warriors II: Dogfight || {{ps2classic}} || {{notavailable}} || {{notavailable}} || Empty emulator configuration.
| Panzer Elite Action: Fields of Glory || {{minorissues}} || {{notavailable}} || {{notavailable}} || Player tank is not drawn, only the shadow under. While issue seems to be minor, we can't fix it without using command 0x12 (game draw tank using VU0 with mbit, require precise timing).
|-
| Panzer Elite Action: Fields of Glory || {{playable}} || {{notavailable}} || {{notavailable}} || Config fixes invisible tank and other objects (VU issue).
|-
|-
| PaRappa the Rapper 2 || {{playable}} || {{playable}} || {{playable}} || GX config for the NTSC versions and CUSTOM config for the PAL version fixes all freezes.
| PaRappa the Rapper 2 || {{playable}} || {{playable}} || {{playable}} || GX config for the NTSC versions and CUSTOM config for the PAL version fixes all freezes.
|-
|-
| PDC World Championship Darts 2008 || {{ps2classic}} || {{available}} || {{notavailable}} || Empty emulator configuration.
| PDC World Championship Darts 2008 || {{ps2classic}} || {{available}} || {{notavailable}} ||
|-
|-
| Perfect Ace 2: The Championships || {{ps2classic}} || {{notavailable}} || {{notavailable}} || Empty emulator configuration.
| Perfect Ace 2: The Championships || {{ps2classic}} || {{notavailable}} || {{notavailable}} ||
|-
|-
| Peter Jackson's King Kong: The Official Game of the Movie || {{playable}} || {{playable}} || {{available}} ||
| Peter Jackson's King Kong || {{playable}} || {{available}} || {{available}} ||
|-
|-
| Petz: Catz 2 || {{playable}} || {{playable}} || {{notavailable}} ||
| Phantasy Star Universe || {{available}} || {{playable}} || {{available}} || Config fixes memory card issues.
|-
|-
| Petz: Dogz 2 || {{playable}} || {{playable}} || {{notavailable}} ||
| Phantasy Star Universe Ambition of the Illuminus || {{available}} || {{playable}} || {{available}} || Config fixes memory card issues. Slight graphic issue with PlayStation logo staying at bottom of screen.
|-
| Phantasy Star Universe || {{playable}} || {{playable}} || {{available}} || Config fixes memory card issues and glitched bottom of screen (GS->DISPLAY2 issue).
|-
| Phantasy Star Universe: Ambition of the Illuminus || {{available}} || {{playable}} || {{available}} || Config fixes memory card issues and glitched bottom of screen (GS->DISPLAY2 issue).
|-
|-
| Phantom Brave || {{available}} || {{playable}} || {{available}} ||
| Phantom Brave || {{available}} || {{playable}} || {{available}} ||
Line 2,379: Line 2,120:
| Pilot Down: Behind Enemy Lines || {{ps2classic}} || {{notavailable}} || {{notavailable}} || Empty emulator configuration.
| Pilot Down: Behind Enemy Lines || {{ps2classic}} || {{notavailable}} || {{notavailable}} || Empty emulator configuration.
|-
|-
| Pinball Hall of Fame: The Gottlieb Collection || {{ps2classic}} || {{available}} || {{notavailable}} || Emulator configuration available (PAL).
| Pinball Hall of Fame: The Gottlieb Collection || {{ps2classic}} || {{available}} || {{notavailable}} ||
|-
|-
| Pinball Hall of Fame: The Williams Collection || {{notavailable}} || {{available}} || {{notavailable}} ||
| Pinball Hall of Fame: The Williams Collection || {{notavailable}} || {{available}} || {{notavailable}} ||
|-
|-
| Piposaru 2001 {{altnames|ピポサル2001}} || {{notavailable}} || {{notavailable}} || {{playable}} || Config fixes black screen after intro.
| Piposaru 2001 </br><small>''ピポサル2001''</small> || {{notavailable}} || {{notavailable}} || {{playable}} || Config fixes black screen after intro.
|-
| Pirates: Legend of the Black Buccaneer || {{available}} || {{ps2classic}} || {{notavailable}} ||
|-
| Pirates: The Legend of the Black Kat || {{playable}} || {{available}} || {{notavailable}} || PAL works fine on Semi-BC console.
|-
|-
| Pirates of the Caribbean: At World's End || {{ps2classic}} || {{available}} || {{available}} || Empty emulator configuration.
| Pirates of the Caribbean: At World's End || {{ps2classic}} || {{available}} || {{available}} || Empty emulator configuration.
|-
|-
| Pirates of the Caribbean: The Legend of Jack Sparrow || {{available}} || {{playable}} || {{notavailable}} ||
| Pirates of the Caribbean: The Legend of Jack Sparrow || {{available}} || {{playable}} || {{notavailable}} ||
|-
| Pirates: Legend of the Black Buccaneer || {{available}} || {{ps2classic}} || {{notavailable}} || Empty emulator configuration.
|-
| Pirates: The Legend of the Black Kat || {{playable}} || {{available}} || {{notavailable}} || PAL works fine on Semi-BC console.
|-
|-
| Pitfall: The Lost Expedition || {{available}} || {{playable}} || {{notavailable}} ||
| Pitfall: The Lost Expedition || {{available}} || {{playable}} || {{notavailable}} ||
|-
|-
| Play It Pinball {{altnames|American Arcade(アメリカン・アーケード)}} || {{ps2classic}} || {{notavailable}} || {{available}} || Empty emulator configuration.
| Playboy The Mansion || {{playable}} || {{unplayable}} || {{notavailable}} || US cuts video signal and requires PS3 powered off after gameplay starts.
|-
|-
| Playboy The Mansion || {{playable}} || {{unplayable}} || {{notavailable}} || US cuts video signal and requires PS3 powered off after highlighting objects with X button (TLB issue).
| Play It Pinball || {{ps2classic}} || {{notavailable}} || {{available}} || Known in Japan as ''American Arcade(アメリカン・アーケード)''.
|-
|-
| Poinie's Poin || {{notavailable}} || {{notavailable}} || {{playable}} ||
| Poinie's Poin || {{notavailable}} || {{notavailable}} || {{playable}} ||
|-
|-
| Police 24/7 {{altnames|The Keisatsukan: Shinjuku 24-ji|ザ・警察官 新宿24時}} || {{playable}} || {{notavailable}} || {{available}} || No USB peripheral support in the emulator. Controller works fine.
| Police 24/7 (The Keisatsukan) || {{playable}} || {{notavailable}} || {{available}} || USB camera and light gun not supported by emulator. Controller works fine.
|-
|-
| Pool Shark 2 || {{ps2classic}} || {{notavailable}} || {{notavailable}} || Empty emulator configuration.
| Pool Shark 2 || {{ps2classic}} || {{notavailable}} || {{notavailable}} || Empty emulator configuration.
|-
|-
| Pop'n Music 7 || {{notavailable}} || {{notavailable}} || {{playable}} || Dedicated controller is recognized with a PS2 to USB adapter, but all buttons except START and SELECT are mismatched. Right yellow button does not appear to map to any button.
| PopCap Hits! Vol. 1 || {{notavailable}} || {{playable}} || {{notavailable}} ||
|-
|-
| Pop'n Music 8 || {{notavailable}} || {{notavailable}} || {{playable}} || Config fixes black screen after the logos and initial opening.
| PopCap Hits! Vol. 2 || {{notavailable}} || {{playable}} || {{notavailable}} ||
|-
|-
| Pop'n Music 9 || {{notavailable}} || {{notavailable}} || {{playable}} ||
| Portal Runner || {{playable}} || {{playable}} || {{notavailable}} || Config enables pressure sensitive controls.
|-
|-
| Pop'n Music 10 || {{notavailable}} || {{notavailable}} || {{playable}} ||
| Power Rangers: Dino Thunder || {{playable}} || {{available}} || {{notavailable}} ||
|-
|-
| Pop'n Music 11 || {{notavailable}} || {{notavailable}} || {{minorissues}} ||Game is fully playable, aside from a major issue: that being the timing of a certain part of songs becoming mistimed. Cause of this issue is unknown.
| Power Rangers: Super Legends || {{playable}} || {{playable}} || {{notavailable}} || In PAL version: After played a level, if you go to the legends room there will be a noticeable frame rate. For the rest Game works flawlessy!
|-
|-
| Pop'n Music 12 いろは || {{notavailable}} || {{notavailable}} || {{playable}} || Dedicated controller is recognized with a PS2 to USB adapter, but all buttons except START and SELECT are mismatched. Right yellow button does not appear to map to any button.
| Powershot Pinball || {{ps2classic}} || {{notavailable}} || {{notavailable}} ||
|-
|-
| Pop'n Music 13 カーニバル || {{notavailable}} || {{notavailable}} || {{minorissues}} ||Game is fully playable, aside from a major issue: that being the timing of a certain part of songs becoming mistimed. Cause of this issue is unknown.
| Predator Concrete Jungle || {{available}} || {{playable}} || {{notavailable}} ||
|-
|-
| Pop'n Music 14 FEVER! || {{notavailable}} || {{notavailable}} || {{playable}} ||
| Pride FC: Fighting Championships || {{available}} || {{majorissues}} || {{available}} || Lots of screen stuttering, bouts of lag in matches, and several menu graphics (such as text and fighter select portraits) do not load.
|-
| Pop'n Music Best Hits! || {{notavailable}} || {{notavailable}} || {{playable}} || Config fixes black screen upon selecting a character, choosing a song, and playing a song.
|-
| PopCap Hits! Vol. 1 || {{notavailable}} || {{playable}} || {{notavailable}} ||
|-
| PopCap Hits! Vol. 2 || {{notavailable}} || {{playable}} || {{notavailable}} ||
|-
| Portal Runner || {{playable}} || {{playable}} || {{notavailable}} || Config enables pressure sensitive controls.
|-
| Power Drome || {{playable}} || {{playable}} || {{notavailable}} || Config fixes graphical glitches.
|-
| Power Rangers Dino Thunder || {{playable}} || {{available}} || {{notavailable}} ||
|-
| Power Rangers: Super Legends || {{playable}} || {{playable}} || {{notavailable}} || In PAL version: After played a level, if you go to the legends room there will be a noticeable frame rate. For the rest Game works flawlessy!
|-
| Powershot Pinball || {{ps2classic}} || {{notavailable}} || {{notavailable}} || Empty emulator configuration.
|-
| Predator Concrete Jungle || {{available}} || {{playable}} || {{notavailable}} ||
|-
| PRIDE FC: Fighting Championships || {{available}} || {{minorissues}} || {{available}} || Config fixes most of the frame rate issues and missing menu graphics. Some slowdown and screen jitter on grab moves showing a lot of the ring ropes. PAL port is unoptimised - slower game speed and black bars.
|-
| Pride GP Grand Prix 2003 || {{notavailable}} || {{notavailable}} || {{playable}} || Empty Emulator Configuration.
|-
|-
| Primal || {{playable}} || {{ps2classic}} || {{playable}} || Emulator configuration available.
| Primal || {{playable}} || {{ps2classic}} || {{playable}} || Emulator configuration available.
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| Primal Image vol. 1 || {{notavailable}} || {{notavailable}} || {{playable}} || Config fixes freezing. Low frame rates still exist.
| Primal Image vol. 1 || {{notavailable}} || {{notavailable}} || {{playable}} || Config fixes freezing. Low frame rates still exist.
|-
|-
| Prince of Persia: The Sands of Time {{altnames|The Prince of Persia Trilogy (PS3)}} || {{playable}} || {{playable}} || {{ps2classic}} || Empty emulator configuration. Korean version available on the PlayStation Store. An HD remaster is available.
| Prince of Persia: The Sands of Time || {{playable}} || {{playable}} || {{available}} || No issues noticed.
|-
|-
| Prince of Persia: The Two Thrones {{altnames|The Prince of Persia Trilogy (PS3)}} || {{playable}} || {{playable}} || {{available}} || An HD remaster is available.
| Prince of Persia: The Two Thrones || {{playable}} || {{playable}} || {{available}} ||
|-
|-
| Prince of Persia: Warrior Within {{altnames|The Prince of Persia Trilogy (PS3)}} || {{playable}} || {{playable}} || {{available}} || Config fixes frame rate issues. An HD remaster is available.
| Prince of Persia: Warrior Within || {{minorissues}} || {{available}} || {{available}} || Low FPS.
|-
|-
| Prisoner of War || {{playable}} || {{notavailable}} || {{notavailable}} ||
| Prisoner of War || {{playable}} || {{notavailable}} || {{notavailable}} ||
|-
|-
| Pro Evolution Soccer {{altnames|World Soccer: Winning Eleven 5}} || {{available}} || {{notavailable}} || {{available}} ||
| Pro Evolution Soccer 2 (World Soccer: Winning Eleven 6 International) || {{available}} || {{minorissues}} || {{playable}} || Minor slowdown when camera pans across field occasionally.
|-
| Pro Evolution Soccer 2 {{altnames|World Soccer: Winning Eleven 6}} || {{available}} || {{minorissues}} || {{playable}} || Minor slowdown when camera pans across field occasionally.
|-
|-
| Pro Evolution Soccer 3 {{altnames|World Soccer: Winning Eleven 7|World Soccer: Winning Eleven 7 International}} || {{playable}} || {{playable}} || {{playable}} ||
| Pro Evolution Soccer 3 (World Soccer: Winning Eleven 7 International) || {{playable}} || {{playable}} || {{playable}} ||
|-
|-
| Pro Evolution Soccer 4 {{altnames|World Soccer: Winning Eleven 8|World Soccer: Winning Eleven 8 International}} || {{playable}} || {{playable}} || {{playable}} ||
| Pro Evolution Soccer 4 (World Soccer: Winning Eleven 8 International) || {{playable}} || {{playable}} || {{playable}} ||
|-
|-
| Pro Evolution Soccer 5 {{altnames|World Soccer: Winning Eleven 9}} || {{playable}} || {{playable}} || {{playable}} ||
| Pro Evolution Soccer 5 (World Soccer: Winning Eleven 9) || {{playable}} || {{playable}} || {{playable}} ||
|-
|-
| Pro Evolution Soccer 6 {{altnames|World Soccer: Winning Eleven 10|Winning Eleven: Pro Evolution Soccer 2007}} || {{playable}} || {{playable}} || {{playable}} || Config fixes black screen after opening logos on PAL (v2.00) and NTSC-J versions and ingame stuttering.
| Pro Evolution Soccer 6 <small>(World Soccer: Winning Eleven 10 [Liveware Evolution]) [Winning Eleven: Pro Evolution Soccer 2007]</small> || {{playable}} || {{minorissues}} || {{unplayable}} || Someone says that is not working but in reality it's working fine both PAL and NTSC, little frame drops may occasionally occur in the NTSC version (More in-depth test have shown that IT and PL version get a black screen after the KONAMI logo, but EU version non-multi and USA version are working fine). Japanese version (Winning Eleven 10) get a black screen after the KONAMI logo.
|-
| Pro Evolution Soccer 2008 {{altnames|World Soccer: Winning Eleven 2008|World Soccer: Winning Eleven 11|Pro Evolution Soccer 2008 (PS3)}} || {{available}} || {{available}} || {{available}} ||
|-
| Pro Evolution Soccer 2009 {{altnames|World Soccer: Winning Eleven 2009|Pro Evolution Soccer 2009 (PS3)}} || {{available}} || {{available}} || {{available}} ||
|-
| Pro Evolution Soccer 2010 {{altnames|World Soccer: Winning Eleven 2010|Pro Evolution Soccer 2010 (PS3)}} || {{minorissues}} || {{available}} || {{available}} || works with Config file. Little frame drops and pitch textures are corrupted.
|-
| Pro Evolution Soccer 2011 {{altnames|World Soccer: Winning Eleven 2011|Pro Evolution Soccer 2011 (PS3)}} || {{available}} || {{available}} || {{available}} ||
|-
| Pro Evolution Soccer 2012 {{altnames|World Soccer: Winning Eleven 2012|Pro Evolution Soccer 2012 (PS3)}} || {{available}} || {{playable}} || {{available}} || Config fixes black screen after Konami logo and fixes FMV and ingame stuttering.
|-
| Pro Evolution Soccer 2013 {{altnames|Pro Evolution Soccer 2013 (PS3)}} || {{available}} || {{available}} || {{notavailable}} ||
|-
| Pro Evolution Soccer 2014 {{altnames|Pro Evolution Soccer 2014 (PS3)}} || {{playable}} || {{notavailable}} || {{notavailable}} || There are slight fps drops at the beginning of the match, it improves after the match and it stays on a black screen in the UCL intro.
|-
|-
| Project Eden || {{playable}} || {{playable}} || {{notavailable}} ||
| Project Eden || {{playable}} || {{playable}} || {{notavailable}} ||
|-
|-
| Project Minerva || {{notavailable}} || {{notavailable}} || {{available}} ||
| Pro Race Driver || {{available}} || {{minorissues}} || {{notavailable}} || While in race game is full speed, but has lag on game menu.
|-
| Project: Snowblind || {{available}} || {{available}} || {{notavailable}} ||
|-
|-
| Pryzm Chapter One: The Dark Unicorn || {{available}} || {{playable}} || {{notavailable}} ||
| Pryzm Chapter One: The Dark Unicorn || {{available}} || {{playable}} || {{notavailable}} ||
|-
|-
| Psi-Ops: The Mindgate Conspiracy || {{playable}} || {{playable}} || {{available}} || Config enables pressure sensitive controls.
| Psi-Ops: The Mindgate Conspiracy || {{available}} || {{playable}} || {{available}} || [http://www.psx-place.com/threads/compatibility-list-ps2-on-ps3.1306/page-70#post-139986 Reference]
|-
|-
| Psychonauts || {{playable}} || {{ps2classic}} || {{notavailable}} || Emulator configuration available.
| Psychonauts || {{available}} || {{ps2classic}} || {{notavailable}} || Emulator configuration available.
|-
|-
| Psyvariar: Complete Edition || {{playable}} || {{notavailable}} || {{ps2classic}} || Empty emulator configuration.
| Psyvariar: Complete Edition || {{playable}} || {{notavailable}} || {{ps2classic}} || Empty emulator configuration.
|-
| Puyo Puyo Fever {{altnames|Puyo Pop Fever}} || {{available}} || {{notavailable}} || {{playable}} ||
|-
| Puyo Puyo Fever 2 {{altnames|Puyo Pop Fever 2}} || {{notavailable}} || {{notavailable}} || {{playable}} ||
|}
|}


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{{PS2 Classics Emulator Compatibility List Headers|Q}}
{{PS2 Classics Emulator Compatibility List Headers|Q}}
|-
|-
| Q-Ball: Billiards Master {{altnames|Pool Master|Dōkyū Billiard Master 2|撞球 ビリヤードマスター2}} || {{available}} || {{available}} || {{available}} ||
| Q-Ball: Billiards Master <br/><small>''Pool Master''</small> || {{available}} || {{available}} || {{available}} || Known in Japan as ''Dōkyū Billiard Master 2(撞球 ビリヤードマスター2)''.
|-
|-
| Quake III: Revolution || {{playable}} || {{playable}} || {{playable}} || Config fixes the flickering textures caused by mipmapping.
| Quake III: Revolution || {{playable}} || {{playable}} || {{playable}} || Config fixes the flickering textures caused by mipmapping.
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== R ==
== R ==
{{PS2 Classics Emulator Compatibility List Headers|R}}
{{PS2 Classics Emulator Compatibility List Headers|R}}
|-
| R: Racing Evolution || {{available}} || {{majorissues}} || {{available}} || Low frame rate and SPS issues with cars.
|-
|-
| R-Type Final || {{available}} || {{playable}} || {{available}} ||
| R-Type Final || {{available}} || {{playable}} || {{available}} ||
|-
|-
| R: Racing Evolution {{altnames|R: Racing}} || {{majorissues}} || {{majorissues}} || {{available}} || Low frame rate and SPS issues with cars.
| Raceway: Drag & Stock Racing || {{ps2classic}} || {{notavailable}} || {{notavailable}} ||
|-
| Raceway: Drag & Stock Racing || {{ps2classic}} || {{notavailable}} || {{notavailable}} || Empty emulator configuration.
|-
|-
| Racing Battle: C1 Grand Prix || {{notavailable}} || {{notavailable}} || {{playable}} ||
| Racing Battle: C1 Grand Prix || {{notavailable}} || {{notavailable}} || {{playable}} ||
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| Radiata Stories || {{notavailable}} || {{playable}} || {{playable}} || Config fixes the black screen, frame rate, and incorrect camera positioning on battle results screen. Camera positioning may take a battle or two to stabilize.
| Radiata Stories || {{notavailable}} || {{playable}} || {{playable}} || Config fixes the black screen, frame rate, and incorrect camera positioning on battle results screen. Camera positioning may take a battle or two to stabilize.
|-
|-
| Radio Helicopter II {{altnames|Puchi Copter 2 (プチコプター2)}} || {{playable}} || {{notavailable}} || {{available}} ||
| Radio Helicopter II || {{playable}} || {{notavailable}} || {{available}} || Japanese release called 'Puchi Copter 2'.
|-
| Radirgy Precious || {{notavailable}} || {{notavailable}} || {{playable}} ||
|-
|-
| Raging Blades {{altnames|Raging Bless: Gouma Mokushiroku|レイジングブレス 〜降魔黙示録〜}} || {{available}} || {{notavailable}} || {{playable}} || Config fixes fullscreen line corruption.
| Raging Blades (Raging Bless: Gōma Mokushiroku) || {{available}} || {{notavailable}} || {{playable}} || Config fixes fullscreen line corruption.
|-
|-
| Raiden III || {{playable}} || {{ps2classic}} || {{playable}} || Empty emulator configuration.
| Raiden III || {{playable}} || {{ps2classic}} || {{playable}} || Empty emulator configuration.
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| Rally Fusion: Race of Champions || {{available}} || {{playable}} || {{notavailable}} || Config fixes freezing upon entering a race, opening start menu bug/freeze, and significantly improves frame rate.
| Rally Fusion: Race of Champions || {{available}} || {{playable}} || {{notavailable}} || Config fixes freezing upon entering a race, opening start menu bug/freeze, and significantly improves frame rate.
|-
|-
| Rampage: Total Destruction || {{playable}} || {{playable}} || {{notavailable}} || Config fixes possible grey screen after PlayStation 2 logo. Rampage World Tour had also been released on PS1 and PS3.
| Rampage: Total Destruction || {{minorissues}} || {{minorissues}} || {{notavailable}} || This is actually a compilation of three Rampage games. It grey screens after ps2 logo, holding the cross button whilst starting gets past this problem. Widescreen patching it also widescreen patches Rampage and Rampage World Tour, which suggests these are native PS2 ports of both these games (rather than them being run in emulation on PS2). Rampage World Tour had also been released on PS1 and PS3.
|-
|-
| Ratchet & Clank {{altnames|Ratchet & Clank Collection (PS3)}} || {{majorissues}} || {{majorissues}} || {{majorissues}} || Emulator configuration available. Config fixes black screen during loading. Game suffers from massive slowdown and mipmapping issues. An HD remaster is available.
| Ratchet & Clank || {{majorissues}} || {{majorissues}} || {{majorissues}} || Emulator configuration available. Config fixes black screen during loading. Game suffers from massive slowdown and mipmapping issues. An HD remaster available as part of the ''Ratchet & Clank Collection''.
|-
|-
| Ratchet & Clank: Going Commando {{altnames|Ratchet & Clank 2|Ratchet & Clank Collection (PS3)}} || {{majorissues}} || {{unplayable}} || {{unplayable}} || Emulator configuration available. Config fixes black screen during loading. Game suffers from massive slowdown while ingame and mipmapping issues. NTSC and NTSC-J versions softlocks on Maktar electroylzer puzzle, making the game unbeatable. An HD remaster is available.
| Ratchet & Clank: Going Commando <br/><small>''Ratchet & Clank: Locked and Loaded''</small> <br/><small>''Ratchet & Clank 2''</small> || {{unplayable}} || {{unplayable}} || {{unplayable}} || Emulator configuration available. Config fixes black screen during loading. Game suffers from massive slowdown while ingame and mipmapping issues. Softlocks on Maktar electroylzer puzzle, making the game unbeatable. An HD remaster available as part of the ''Ratchet & Clank Collection''.
|-
|-
| Ratchet & Clank: Up Your Arsenal {{altnames|Ratchet & Clank 3|Ratchet & Clank Collection (PS3)}} || {{majorissues}} || {{majorissues}} || {{majorissues}} || Emulator configuration available. Config fixes black screen during loading. Game suffers from massive slowdown while ingame and mipmapping issues. An HD remaster is available.
| Ratchet & Clank: Size Matters || {{playable}} || {{playable}} || {{unplayable}} || NTSC-J will not boot. NTSC and PAL work like original hardware.
|-
|-
| Ratchet: Deadlocked {{altnames|Ratchet: Gladiator|Ratchet: Deadlocked (PS3)}} || {{majorissues}} || {{majorissues}} || {{majorissues}} || Emulator configuration available. Config fixes black screen during loading. Game suffers from massive slowdown while ingame and mipmapping issues. An HD remaster is available.
| Ratchet & Clank: Up Your Arsenal <br/><small>''Ratchet & Clank 3''</small> || {{majorissues}} || {{majorissues}} || {{majorissues}} || Emulator configuration available. Config fixes black screen during loading. Game suffers from massive slowdown while ingame and mipmapping issues. An HD remaster available as part of the ''Ratchet & Clank Collection''.
|-
|-
| Ratchet & Clank: Size Matters {{altnames|Ratchet & Clank 5}} || {{playable}} || {{playable}} || {{playable}} || A rare bug can sometimes cause the screen to only display a sheet of 2D textures and softlock the game. Restarting the game will fix this.
| Ratchet: Deadlocked <br/><small>''Ratchet: Gladiator''</small> || {{majorissues}} || {{majorissues}} || {{majorissues}} || Emulator configuration available. Config fixes black screen during loading. Game suffers from massive slowdown while ingame and mipmapping issues. An HD remaster available.
|-
|-
| Raw Danger! {{altnames|Zettai Zetsumei Toshi 2: Itetsuita Kiokutachi|絶体絶命都市2 -凍てついた記憶たち-}} || {{playable}} || {{playable}} || {{ps2classic}} || Emulator configuration available. Config disables blur effect to fix the framerate.
| Raw Danger! || {{playable}} || {{playable}} || {{ps2classic}} || Emulator configuration available. Config disables blur effect to fix the framerate. Known in Japan as ''Zettai Zetsumei Toshi 2: Itetsuita Kiokutachi (絶体絶命都市2 -凍てついた記憶たち-)''.
|-
|-
| Rayman 3: Hoodlum Havoc {{altnames|Rayman 3: Hoodlum Havoc (PS3)}} || {{playable}} || {{available}} || {{available}} || An HD remaster is available.
| Rayman 3: Hoodlum Havoc || {{playable}} || {{available}} || {{available}} || An HD remaster available.
|-
|-
| Rayman M {{altnames|Rayman Arena}} || {{playable}} || {{ps2classic}} || {{notavailable}} || Emulator configuration available.
| Rayman M <br/> <small>''Rayman Arena''</small> || {{playable}} || {{ps2classic}} || {{notavailable}} || Emulator configuration available.
|-
|-
| Rayman Raving Rabbids || {{available}} || {{playable}} || {{notavailable}} ||
| Rayman Raving Rabbids || {{available}} || {{playable}} || {{notavailable}} ||
|-
|-
| Rayman Revolution {{altnames|Rayman 2: Revolution}} || {{playable}} || {{ps2classic}} || {{playable}} || Empty emulator configuration.
| Rayman Revolution <br></small>''Rayman 2: Revolution''</small> || {{playable}} || {{ps2classic}} || {{playable}} || Empty emulator configuration.
|-
|-
| RC Revenge Pro || {{available}} || {{minorissues}} || {{available}} || Black texture on trees.
| RC Revenge Pro || {{available}} || {{minorissues}} || {{available}} || Black texture on trees.
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| Ready 2 Rumble Boxing: Round 2 || {{playable}} || {{playable}} || {{available}} ||
| Ready 2 Rumble Boxing: Round 2 || {{playable}} || {{playable}} || {{available}} ||
|-
|-
| Real Pool || {{available}} || {{playable}} || {{available}} || Config fixes texture flickering (DMA timing issue). The config created for the PAL version doesn't work if the PAL version has been widescreen patched. The reason this matters is only the PAL version has a widescreen patch.
| Real Pool || {{available}} || {{minorissues}} || {{available}} || Texture flickering (VU1 issue).
|-
|-
| Realm of the Dead {{altnames|Bakuen Kakusei: Neverland Senki Zero (爆炎覚醒 ネバーランド戦記ZERO}} || {{playable}} || {{notavailable}} || {{available}} ||
| Realm of the Dead || {{playable}} || {{notavailable}} || {{available}} || Bakuen Kakusei: Neverland Senki Zero
|-
|-
| Rebel Raiders: Operation Nighthawk || {{available}} || {{ps2classic}} || {{notavailable}} || PS2 Classic no longer available on the PlayStation Store.
| Rebel Raiders: Operation Nighthawk || {{available}} || {{ps2classic}} || {{notavailable}} ||
|-
|-
| Red Dead Revolver || {{ps2classic}} || {{ps2classic}} || {{available}} || Empty emulator configuration.
| Red Dead Revolver || {{ps2classic}} || {{ps2classic}} || {{available}} || Empty emulator configuration.
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| Red Faction || {{ps2classic}} || {{ps2classic}} || {{notavailable}} || Empty emulator configuration.
| Red Faction || {{ps2classic}} || {{ps2classic}} || {{notavailable}} || Empty emulator configuration.
|-
|-
| Red Faction II || {{ps2classic}} || {{ps2classic}} || {{notavailable}} || Emulator configuration available (NTSC-U/C only). Config forces analog controller mode.
| Red Faction II || {{ps2classic}} || {{ps2classic}} || {{notavailable}} || Emulator configuration available (NTSC-U/C).
|-
|-
| Red Ninja - End Of Honor || {{playable}} || {{playable}} || {{playable}} ||
| Red Ninja - End Of Honor || {{playable}} || {{playable}} || {{playable}} ||
|-
|-
| Reel Fishing III || {{available}} || {{playable}} || {{available}} ||
| Reel Fishing III || {{available}} || {{playable}} || {{available}} ||
|-
| Remote Control Dandy SF || {{notavailable}} || {{notavailable}} || {{playable}} ||
|-
|-
| Reservoir Dogs || {{available}} || {{playable}} || {{notavailable}} || Perfectly playable, but with minor artifacting on top left of screen in first level
| Reservoir Dogs || {{available}} || {{playable}} || {{notavailable}} || Perfectly playable, but with minor artifacting on top left of screen in first level
|-
|-
| Resident Evil 4 {{altnames|Resident Evil 4 (PS3)}} || {{playable}} || {{playable}} || {{playable}} || An HD remaster is available.
| Resident Evil 4 || {{playable}} || {{playable}} || {{playable}} || An HD remaster available.
|-
|-
| Resident Evil Code: Veronica X {{altnames|Resident Evil Code: Veronica X (PS3)|Resident Evil: Revival Selection (PS3)}} || {{playable}} || {{playable}} || {{ps2classic}} || Empty emulator configuration. An HD remaster is available.
| Resident Evil Code: Veronica X || {{ps2classic}} || {{playable}} || {{ps2classic}} || Empty emulator configuration. A PS3 version available.
|-
|-
| Resident Evil Survivor 2 - Code: Veronica || {{playable}} || {{notavailable}} || {{available}} || Minor slowdown in busy scenes but still perfectly playable.
| Resident Evil Survivor 2 - Code: Veronica || {{playable}} || {{notavailable}} || {{available}} || Minor slowdown in busy scenes but still perfectly playable.
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|-
|-
| Return to Castle Wolfenstein: Operation Resurrection || {{playable}} || {{available}} || {{notavailable}} ||
| Return to Castle Wolfenstein: Operation Resurrection || {{playable}} || {{available}} || {{notavailable}} ||
|-
| Reveal Fantasia: Mariel to Yousei Monogatari {{altnames|リーヴェルファンタジア マリエルと妖精物語}}|| {{notavailable}} || {{notavailable}} || {{playable}} || Config fixes freezing issues.
|-
|-
| Rez || {{available}} || {{playable}} || {{available}} ||
| Rez || {{available}} || {{playable}} || {{available}} ||
|-
|-
| Ribbit King || {{available}} || {{playable}} || {{available}} || Texture and frame rate issues also exist on actual PS2 hardware.
| Ribbit King || {{available}} || {{minorissues}} || {{available}} || Some texture issues. Prone to frame-drops (worse than on an original PS2). Still playable.
|-
| Richard Burns Rally || {{playable}} || {{available}} || {{available}} ||
|-
|-
| Ridge Racer V || {{majorissues}} || {{majorissues}} || {{majorissues}} || Minor texture issues (flashing overlay on some road-signs and backgrounds vehicles, fuzz on the bumper of the car only noticable in replays.), game sometimes unloads assets usually when idling requiring you to exit the entire race/GP and restart it, or in one instance on the pre-race BGM selection screen this happened and the game froze up. Screen jump when the framerate drops due to interlacing. Playable if you're desperate as the NTSC versions are very prone to slow-down especially on the bumper view, PAL version less-so.
| Riding Star || {{Unplayable}} || {{ps2classic}} || {{notavailable}} ||
|-
|-
| Riding Star || {{playable}} || {{ps2classic}} || {{notavailable}} || Empty emulator configuration.
| Richard Burns Rally || {{playable}} || {{notavailable}} || {{available}} ||
|-
|-
| Rimococoron {{altnames|リモココロン}} || {{notavailable}} || {{notavailable}} || {{playable}} || Emulator configuration available. Config fixes SPS issues. Custom config additionally fixes flashing graphics.
| Ridge Racer V || {{minorissues}} || {{minorissues}} || {{available}} || Minor texture issues, and screen jump. Playable.
|-
|-
| Ring of Red || {{available}} || {{ps2classic}} || {{available}} || Empty emulator configuration.
| Ring of Red || {{available}} || {{ps2classic}} || {{available}} || Empty emulator configuration.
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| River King: A Wonderful Journey || {{available}} || {{ps2classic}} || {{available}} || Empty emulator configuration.
| River King: A Wonderful Journey || {{available}} || {{ps2classic}} || {{available}} || Empty emulator configuration.
|-
|-
| RLH: Run Like Hell || {{playable}} || {{playable}} || {{playable}} || Config fixes main character texturing/flickering.
| Road Trip || {{ps2classic}} || {{playable}} || {{available}} ||
|-
| Road Trip Adventure {{altnames|Choro Q HG 2 (チョロQ HG)}} || {{ps2classic}} || {{playable}} || {{available}} || Empty emulator configuration.
|-
|-
| Roadkill || {{available}} || {{playable}} || {{notavailable}} ||
| Roadkill || {{available}} || {{playable}} || {{notavailable}} ||
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| Robin Hood: Defender of the Crown || {{available}} || {{playable}} || {{notavailable}} ||
| Robin Hood: Defender of the Crown || {{available}} || {{playable}} || {{notavailable}} ||
|-
|-
| RoboCop || {{playable}} || {{notavailable}} || {{available}} ||
| Robots || {{playable}} || {{available}} || {{available}} ||
|-
|-
| Robot Alchemic Drive || {{notavailable}} || {{playable}} || {{available}} || Timer don't appear, but config fixes screen flickering and frame rate issues
| Robot Alchemic Drive || {{notavailable}} || {{minorissues}} || {{available}} || Screen sometimes flashes during gameplay
|-
|-
| Robot Warlords {{altnames|Velvet File (ヴェルベット ファイル)}} || {{ps2classic}} || {{notavailable}} || {{available}} || Empty emulator configuration.
| Robot Warlords || {{ps2classic}} || {{notavailable}} || {{available}} || Known in Japan as ''Velvet File (ヴェルベット ファイル)''.
|-
|-
| Robot Wars: Arenas of Destruction || {{minorissues}} || {{notavailable}} || {{notavailable}} || Some texture problems and some slowdowns, but still playable
| Rockman: Power Battle Fighters <br/> <small>''ロックマン パワーバトルファイターズ''</small> || {{notavailable}} || {{notavailable}} || {{ps2classic}} || Emulator configuration available.
|-
| Robotech: Battlecry || {{available}} || {{playable}} || {{available}} ||
|-
| Robotech: Invasion || {{available}} || {{available}} || {{notavailable}} ||
|-
| Robots || {{playable}} || {{playable}} || {{available}} ||
|-
| Rocket Power: Beach Bandits || {{minorissues}} || {{notavailable}} || {{notavailable}} || Game runs normally on Multiplayer, however on the main story it freezes on the last factory level that you make use of the robot suit and it's impossible to progress without cheats.
|-
| Rockman: Power Battle Fighters {{altnames|ロックマン パワーバトルファイターズ}} || {{notavailable}} || {{notavailable}} || {{ps2classic}} || Emulator configuration available.
|-
| Rocky || {{available}} || {{playable}} || {{available}} ||
|-
|-
| Rocky Legends || {{playable}} || {{available}} || {{notavailable}} ||
| Rocky Legends || {{playable}} || {{available}} || {{notavailable}} ||
|-
|-
| Rogue Galaxy {{altnames|Rogue Galaxy: Director's Cut}} || {{playable}} || {{playable}} || {{ps2classic}} || Emulator configuration available (NTSC-J). NTSC-U/C UNDUB version randomly freezes during battle sequence game requires reset. The NTSC-J version available on the PS Store is the Director's Cut version, not the original 2005 release.
| Rogue Galaxy (Director's Cut) || {{playable}} || {{playable}} || {{ps2classic}} || Emulator configuration available (NTSC-J). Overall there's a little more slowdowns than the PS2 versions, but much faster loading times. The NTSC-J version available on the PS Store is the Director's Cut version, not the original 2005 release.
|-
|-
| Rogue Hearts Dungeon || {{notavailable}} || {{notavailable}} || {{playable}} || Seems playable, I do not finished the game yet. TESTING
| Rogue Hearts Dungeon || {{notavailable}} || {{notavailable}} || {{playable}} || Seems playable, I do not finished the game yet. TESTING
|-
|-
| Rogue Trooper || {{playable}} || {{available}} || {{notavailable}} ||
| Rogue Trooper || {{playable}} || {{available}} || {{notavailable}} ||
|-
| Rogue Ops || {{available}} || {{playable}} || {{available}} || Config fixes wrong calculation of movement/direction.
|-
|-
| Romance of the Three Kingdoms VII || {{available}} || {{notavailable}} || {{available}} ||
| Romance of the Three Kingdoms VII || {{available}} || {{notavailable}} || {{available}} ||
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| Room Zoom: Race for Impact || {{ps2classic}} || {{notavailable}} || {{notavailable}} || Empty emulator configuration.
| Room Zoom: Race for Impact || {{ps2classic}} || {{notavailable}} || {{notavailable}} || Empty emulator configuration.
|-
|-
| RPG Maker 3 || {{notavailable}} || {{ps2classic}} || {{available}} || Empty emulator configuration. Cannot use save to Hard Drive function.
| RPG Maker 3 || {{notavailable}} || {{ps2classic}} || {{available}} || Cannot use save to Hard Drive function.
|-
|-
| RPM Tuning || {{minorissues}} || {{notavailable}} || {{notavailable}} || Runs slower than it should on Non-BC Consoles(should run fine with full/partial BC Console). Seldom texture glitching. Dont worry about earrape audio, its the same as on the real PS2.
| RPM Tuning || {{minorissues}} || {{notavailable}} || {{notavailable}} || Runs slower than it should on Non-BC Consoles(should run fine with full/partial BC Console). Seldom texture glitching. Dont worry about earrape audio, its the same as on the real PS2.
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|-
|-
| Rumble Roses || {{playable}} || {{playable}} || {{available}} ||
| Rumble Roses || {{playable}} || {{playable}} || {{available}} ||
|-
| RLH: Run Like Hell || {{playable}} || {{playable}} || {{playable}} || Config fixes main character texturing/flickering.
|-
|-
| Rune: Viking Warlord || {{available}} || {{playable}} || {{notavailable}} ||
| Rune: Viking Warlord || {{available}} || {{playable}} || {{notavailable}} ||
|-
|-
| Rurouni Kenshin: Meiji Kenkaku Romantan - Enjou! Kyoto Rinne {{altnames|るろうに剣心-明治剣客浪漫譚- 炎上!京都輪廻}} || {{notavailable}} || {{notavailable}} || {{playable}} ||
| Rurouni Kenshin: Meiji Kenkaku Romantan - Enjou! Kyoto Rinne || {{notavailable}} || {{notavailable}} || {{playable}} ||
|-
|-
| Rygar: The Legendary Adventure {{altnames|Argus no Senshi (アルゴスの戦士)}} || {{playable}} || {{ps2classic}} || {{playable}} || Emulator configuration available.
| Rygar: The Legendary Adventure || {{playable}} || {{ps2classic}} || {{playable}} || Emulator configuration available. Known in Japan as ''Argus no Senshi (アルゴスの戦士)''.
|}
|}


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{{PS2 Classics Emulator Compatibility List Headers|S}}
{{PS2 Classics Emulator Compatibility List Headers|S}}
|-
|-
| Sagashi ni Ikouyo {{altnames|探しに行こうよ}} || {{notavailable}} || {{notavailable}} || {{ps2classic}} || Empty emulator configuration.
| Sagashi ni Ikouyo <br/><small>''探しに行こうよ''</small> || {{notavailable}} || {{notavailable}} || {{ps2classic}} ||
|-
| Saint Seiya: The Hades {{altnames|Saint Seiya: Meiou Hades Juunikyuu Hen|聖闘士星矢 冥王ハーデス十二宮編}} || {{playable}} || {{notavailable}} || {{available}} ||
|-
|-
| Saint Seiya: The Sanctuary {{altnames|Saint Seiya: Sanctuary Juu Ni Kyuu Hen|聖闘士星矢 -聖域十二宮編-}} || {{available}} || {{notavailable}} || {{available}} ||
| Saint Seiya: The Hades || {{playable}} || {{notavailable}} || {{available}} ||
|-
|-
| Sakura Taisen V Episode 0: Kouya no Samurai Musume {{altnames|サクラ大戦V エピソード0 〜荒野のサムライ娘〜}} || {{notavailable}} || {{notavailable}} || {{playable}} ||
| Sakura Wars - So long, my Love || {{notavailable}} || {{minorissues}} || {{available}} || Also known as Sakura Taisen V in Japan. Can be rebuilt into 2 DVD 5 if you wish. It's original DVD 9 format will also work though. Slight sound lags at longer FMV-sequences, huge framedrops at Special Attack-sequences, but fully and fluently playable otherwise.
|-
|-s
| Sakura Wars: So Long, My Love {{altnames|Sakura Taisen V}} || {{notavailable}} || {{minorissues}} || {{available}} || Can be rebuilt into 2 DVD 5 if you wish. Its original DVD 9 format will also work though. Slight sound lags at longer FMV sequences, huge frame drops at Special Attack sequences, but fully and fluently playable otherwise.
| Samurai Jack - The Shadow of Aku || {{majorissues}} || {{majorissues}} || {{notavailable}} || There's a high chance of the game freezing during gameplay or when paused. It is playable with an optimal framerate. However, it can freeze at any random point. Both PAL and NTSC were tested with ManaGunz and HEN install.
|-
| Salt Lake 2002 || {{available}} || {{available}} || {{available}} || Emulator configuration available (NTSC-U and NTSC-J).
|-
| Samurai Jack: The Shadow of Aku || {{playable}} || {{playable}} || {{notavailable}} || Config should fix random freezes (needs confirmation with current config updated 4/29/23).
|-
|-
| Samurai Shodown Anthology || {{available}} || {{minorissues}} || {{available}} || Tested NTSC-U version. Notable frame rate issues/lag during zoom ins and outs (SS1-SS5). Surprisingly, SS6 plays flawlessly. As of now, no config file exists to fix this.
| Samurai Shodown Anthology || {{available}} || {{minorissues}} || {{available}} || Tested NTSC-U version. Notable frame rate issues/lag during zoom ins and outs (SS1-SS5). Surprisingly, SS6 plays flawlessly. As of now, no config file exists to fix this.
|-
|-
| Samurai Shodown V {{altnames|Samurai Spirits Zero (サムライスピリッツ零)}} || {{playable}} || {{notavailable}} || {{ps2classic}} || Empty emulator configuration.
| Samurai Shodown V || {{playable}} || {{notavailable}} || {{ps2classic}} || Known in Japan as ''Samurai Spirits Zero (サムライスピリッツ零)''.
|-
|-
| Samurai Spirits: Tenkaichi Kenkakuden {{altnames|サムライスピリッツ 天下一剣客伝}} || {{notavailable}} || {{notavailable}} || {{ps2classic}} || Empty emulator configuration.
| Samurai Spirits: Tenkaichi Kenkakuden <br/><small>''サムライスピリッツ 天下一剣客伝''</small> || {{notavailable}} || {{notavailable}} || {{ps2classic}} ||
|-
|-
| Samurai Warriors || {{available}} || {{playable}} || {{playable}} ||
| Samurai Warriors || {{available}} || {{playable}} || {{playable}} ||
|-
|-
| Samurai Warriors: Xtreme Legends || {{ps2classic}} || {{available}} || {{available}} || Empty emulator configuration.
| Samurai Warriors 2 || {{ps2classic}} || {{available}} || {{ps2classic}} ||
|-
|-
| Samurai Warriors 2 || {{ps2classic}} || {{available}} || {{ps2classic}} || Emulator configuration available (PAL only). An HD remaster is available.
| Samurai Warriors 2: Empires || {{ps2classic}} || {{available}} || {{available}} ||
|-
|-
| Samurai Warriors 2: Empires || {{ps2classic}} || {{available}} || {{available}} || Empty emulator configuration. An HD remaster is available.
| Samurai Warriors 2: Xtreme Legends || {{available}} || {{playable}} || {{available}} ||
|-
| Samurai Warriors 2: Xtreme Legends || {{available}} || {{playable}} || {{available}} || An HD remaster is available.
|-
|-
| Samurai Western || {{available}} || {{playable}} || {{available}} ||
| Samurai Western || {{available}} || {{playable}} || {{available}} ||
|-
|-
| Saru! Get You! Million Monkeys {{altnames|サルゲッチュ ミリオンモンキーズ}} || {{notavailable}} || {{notavailable}} || {{playable}} ||
| Saru! Get You! Million Monkeys <br/> <small>''サルゲッチュ ミリオンモンキーズ''</small> || {{notavailable}} || {{notavailable}} || {{playable}} ||
|-
|-
| Savage Skies || {{available}} || {{playable}} || {{available}} || Emulator configuration available (NTSC-U).
| SBK-07: Superbike World Championship || {{available}} || {{ps2classic}} || {{notavailable}} ||
|-
|-
| SBK-07: Superbike World Championship || {{available}} || {{ps2classic}} || {{notavailable}} || Empty emulator configuration.
| Scaler || {{available}} || {{playable}} || {{notavailable}} ||
|-
|-
| Scaler || {{playable}} || {{playable}} || {{notavailable}} ||
| Scarface: The World Is Yours || {{playable}} || {{playable}} || {{notavailable}} || Config improves the frame rate by lowering the draw distance. Slowdown could happen while driving and it is more severe on few locations (e.g. Babylon Club's entrance). Apparently after hours of playing the game either cuts to a black screen or shuts PS3 off all together. Not exactly sure what causes this issue but it doesn't occur enough to take away from the game.
|-
|-
| Scandal || {{notavailable}} || {{notavailable}} || {{playable}} || Config fixes graphical corruption (DMA timing issue).
| Scooby-Doo! Night of 100 Frights || {{playable}} || {{playable}} || {{notavailable}} ||
|-
| Scarface: The World Is Yours || {{playable}} || {{playable}} || {{notavailable}} || Config improves the frame rate by lowering the draw distance. Slowdown could happen while driving and it is more severe in a few locations (e.g. Babylon Club's entrance). Apparently after hours of playing the game either cuts to a black screen or shuts PS3 off altogether. Not exactly sure what causes this issue but it doesn't occur enough to take away from the game.
|-
| Scooby-Doo! And the Spooky Swamp || {{playable}} || {{playable}} || {{notavailable}} || The game runs fine, but the characters get distorted in various areas and de hair is invisible.
|-
|-
| Scooby-Doo! First Frights || {{majorissues}} || {{majorissues}} || {{notavailable}} || The characters get distorted so do some stages objects,game is playable however,config has no effect on the issue.
| Scooby-Doo! Mystery Mayhem || {{available}} || {{minorissues}} || {{notavailable}} || Cutscenes tend to go silent or never have sound. There's a weird noise during loading screens and they have spliced lines.
|-
|-
| Scooby-Doo! Mystery Mayhem || {{available}} || {{playable}} || {{notavailable}} || Config fixes screen jitter and looped/muted audio in FMVs.
| Scooby-Doo! And the Spooky Swamp || {{Playable}} || {{Playable}} || {{notavailable}} || The game runs fine, but the characters get distorted in various areas and de hair is invisible.
|-
|-
| Scooby-Doo! Night of 100 Frights || {{playable}} || {{playable}} || {{notavailable}} ||
| Scooby-Doo! Unmasked || {{available}} || {{Playable}} || {{notavailable}} ||
|-
|-
| Scooby-Doo! Unmasked || {{playable}} || {{playable}} || {{notavailable}} ||
| Scooby-Doo! First Frights || {{Unplayable}} || {{Unplayable}} || {{notavailable}} || The characters get distorted. It crashes your console, may also set your PS3's fan at a high rate
|-
|-
| SCORE International Baja 1000 {{altnames|SCORE International Baja 1000 (PS3)}} || {{playable}} || {{playable}} || {{notavailable}} || Config fixes black screen after starting career mode. Restarting career mode during an already started game is not possible and will cause a black screen.
| SCORE International Baja 1000 || {{playable}} || {{playable}} || {{notavailable}} || Config fixes black screen after starting career mode. Restarting career mode during an already started game is not possible and will cause a black screen. A PS3 version available.
|-
|-
| SD Gundam: G Generation Wars || {{notavailable}} || {{notavailable}} || {{playable}} ||
| SD Gundam: G Generation Wars || {{notavailable}} || {{notavailable}} || {{playable}} ||
|-
|-
| Second Sight || {{available}} || {{playable}} || {{notavailable}} || Entire game works fine. Very insignificant framerate drops during a handful of cutscenes.
| Second Sight || {{available}} || {{ps2classic}} || {{notavailable}} ||
|-
|-
| Secret Agent Clank || {{playable}} || {{playable}} || {{notavailable}} || Config fixes walk/run calculations and Fort Sprocket softlock caused by robot falling through floor.
| Secret Agent Clank || {{playable}} || {{playable}} || {{notavailable}} || Config fixes walk/run calculations and Fort Sprocket softlock caused by robot falling through floor.
|-
|-
| Secret Weapons Over Normandy || {{ps2classic}} || {{available}} || {{available}} || Empty emulator configuration.
| Seek and Destroy || {{ps2classic}} || {{available}} || {{available}} || Empty emulator configuration. Known in Japan as ''Shin Combat Choro Q (新コンバットチョロQ)''.
|-
| Seek and Destroy {{altnames|Shin Combat Choro Q (新コンバットチョロQ)}} || {{ps2classic}} || {{available}} || {{available}} || Empty emulator configuration.
|-
|-
| Sega Ages 2500 Series Vol. 1: Phantasy Star Generation 1 || {{notavailable}} || {{notavailable}} || {{ps2classic}} || Emulator configuration available.
| Sega Ages 2500 Series Vol. 1: Phantasy Star Generation 1 || {{notavailable}} || {{notavailable}} || {{ps2classic}} || Emulator configuration available.
|-
|-
| Sega Ages 2500 Series Vol. 2: Monaco GP || {{notavailable}} || {{notavailable}} || {{playable}} || Config fixes SPS issues (Tamsoft engine game).
| Sega Ages 2500 Series Vol. 2: Monaco GP || {{notavailable}} || {{notavailable}} || {{majorissues}} || Vertical bars do appear during the race, especially when turning the car.
|-
|-
| Sega Ages 2500 Series Vol. 3: Fantasy Zone || {{notavailable}} || {{notavailable}} || {{playable}} || Work fine dumped to ISO. Make sure that game is detected as PS2CD (Blue disc in XMB).
| Sega Ages 2500 Series Vol. 3: Fantasy Zone || {{notavailable}} || {{notavailable}} || {{playable}} || Work fine dumped to ISO. Make sure that game is detected as PS2CD (Blue disc in XMB).
|-
|-
| Sega Ages 2500 Series Vol. 4: Space Harrier || {{notavailable}} || {{notavailable}} || {{playable}} || Config fixes SPS issues (Tamsoft engine game).
| Sega Ages 2500 Series Vol. 4: Space Harrier || {{notavailable}} || {{notavailable}} || {{minorissues}} || Minor screen-obscuring SPS when some objects pass the camera.
|-
|-
| Sega Ages 2500 Series Vol. 5: Golden Axe || {{notavailable}} || {{notavailable}} || {{playable}} || Graphic seems to be much better than on PS2. Make sure that game is detected as PS2CD (Blue disc in XMB).
| Sega Ages 2500 Series Vol. 5: Golden Axe || {{notavailable}} || {{notavailable}} || {{playable}} || Graphic seems to be much better than on PS2. Make sure that game is detected as PS2CD (Blue disc in XMB).
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| Sega Ages 2500 Series Vol. 24: Last Bronx: Tokyo Bangaichi || {{notavailable}} || {{notavailable}} || {{minorissues}} || Minor texture problems, seems to be little bit slower than original. But playable. Make sure that game is detected as PS2CD (Blue disc in XMB).
| Sega Ages 2500 Series Vol. 24: Last Bronx: Tokyo Bangaichi || {{notavailable}} || {{notavailable}} || {{minorissues}} || Minor texture problems, seems to be little bit slower than original. But playable. Make sure that game is detected as PS2CD (Blue disc in XMB).
|-
|-
| Sega Ages 2500 Series Vol. 25: Gunstar Heroes Treasure Box || {{notavailable}} || {{notavailable}} || {{ps2classic}} || Emulator configuration available.
| Sega Ages 2500 Series Vol. 25: Gunstar Heroes Treasure Box || {{notavailable}} || {{notavailable}} || {{ps2classic}} ||
|-
|-
| Sega Ages 2500 Series Vol. 26: Dynamite Deka || {{notavailable}} || {{notavailable}} || {{ps2classic}} || Empty emulator configuration.
| Sega Ages 2500 Series Vol. 26: Dynamite Deka || {{notavailable}} || {{notavailable}} || {{ps2classic}} || Empty emulator configuration.
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| Sega Ages 2500 Series Vol. 27: Panzer Dragoon || {{notavailable}} || {{notavailable}} || {{playable}} || Dumped as BIN/CUE. Working fine.
| Sega Ages 2500 Series Vol. 27: Panzer Dragoon || {{notavailable}} || {{notavailable}} || {{playable}} || Dumped as BIN/CUE. Working fine.
|-
|-
| Sega Ages 2500 Series Vol. 28: Tetris Collection || {{notavailable}} || {{notavailable}} || {{playable}} ||
| Sega Ages 2500 Series Vol. 28: Tetris Collection || {{notavailable}} || {{notavailable}} || {{playable}} ||  
|-
|-
| Sega Ages 2500 Series Vol. 29: Monster World Complete Collection || {{notavailable}} || {{notavailable}} || {{minorissues}} || When changing game or emulated console sometime freeze can occur. But when playing one game, then all games seems to be fully playable. Make sure that the game is detected as PS2CD (Blue disc in XMB).
| Sega Ages 2500 Series Vol. 29: Monster World Complete Collection || {{notavailable}} || {{notavailable}} || {{minorissues}} || When changing game or emulated console sometime freeze can occur. But when playing one game, then all games seems to be fully playable. Make sure that game is detected as PS2CD (Blue disc in XMB).
|-
|-
| Sega Ages 2500 Series Vol. 30: Galaxy Force II - Special Extended Edition || {{notavailable}} || {{notavailable}} || {{ps2classic}} || Emulator configuration available.
| Sega Ages 2500 Series Vol. 30: Galaxy Force II - Special Extended Edition || {{notavailable}} || {{notavailable}} || {{ps2classic}} ||
|-
|-
| Sega Ages 2500 Series Vol. 31: Dennou Senki Virtual On || {{notavailable}} || {{notavailable}} || {{minorissues}} || Minor graphical issues, seems to be little bit slower that original. Setting game to 480p, make it work worse than in 480i. Make sure that game is detected as PS2CD (Blue disc in XMB).
| Sega Ages 2500 Series Vol. 31: Dennou Senki Virtual On || {{notavailable}} || {{notavailable}} || {{minorissues}} || Minor graphical issues, seems to be little bit slower that original. Setting game to 480p, make it work worse than in 480i. Make sure that game is detected as PS2CD (Blue disc in XMB).
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| Sega Ages 2500 Series Vol. 32: Phantasy Star Complete Collection || {{notavailable}} || {{notavailable}} || {{ps2classic}} || Emulator configuration available.
| Sega Ages 2500 Series Vol. 32: Phantasy Star Complete Collection || {{notavailable}} || {{notavailable}} || {{ps2classic}} || Emulator configuration available.
|-
|-
| Sega Ages 2500 Series Vol. 33: Fantasy Zone Complete Collection || {{notavailable}} || {{notavailable}} || {{ps2classic}} || Emulator configuration available.
| Sega Ages 2500 Series Vol. 33: Fantasy Zone Complete Collection || {{notavailable}} || {{notavailable}} || {{ps2classic}} ||
|-
|-
| Sega Genesis Collection {{altnames|Sega Mega Drive Collection}} || {{playable}} || {{playable}} || {{notavailable}} ||
| Sega Genesis Collection || {{notavailable}} || {{playable}} || {{notavailable}} ||
|-
|-
| Sega Rally 2006 || {{notavailable}} || {{notavailable}} || {{minorissues}} || Black bar on top of screen in menus, noticeable slowdown in races.
| Sega Rally 2006 || {{notavailable}} || {{notavailable}} || {{minorissues}} || Black bar on top of screen in menus, noticeable slowdown in races.
|-
|-
| Sega Rally Championship '95 || {{notavailable}} || {{notavailable}} || {{majorissues}} || Minor bitmap corruptions (mainly on text elements). Runs at 25% speed. Sometimes, game crashs with infinite black screen.
| Sega Rally Championship '95 || {{notavailable}} || {{notavailable}} || {{minorissues}} || Minor graphical issues (mainly on text elements) but fully playable. Sometimes, game crashs with infinite black screen.
|-
| Sega Soccer Slam || {{playable}} || {{playable}} || {{notavailable}} || Config fixes freezing issues.
|-
| Sega Superstars Tennis || {{available}} || {{playable}} || {{notavailable}} || Config fixes SPS on characters.
|-
|-
| Seigi no Mikata || {{notavailable}} || {{notavailable}} || {{playable}} ||
| Seigi no Mikata || {{notavailable}} || {{notavailable}} || {{playable}} ||
|-
|-
| Sengoku Basara || {{notavailable}} || {{notavailable}} || {{ps2classic}} || PS2 Classic no longer available on the PlayStation Store. An HD remaster is available.
| Sengoku Basara || {{notavailable}} || {{notavailable}} || {{ps2classic}} ||
|-
|-
| Sengoku Basara 2 || {{notavailable}} || {{notavailable}} || {{ps2classic}} || Empty emulator configuration. An HD remaster is available.
| Sengoku Basara 2 || {{notavailable}} || {{notavailable}} || {{ps2classic}} ||
|-
|-
| Sengoku Basara 2 Heroes || {{notavailable}} || {{notavailable}} || {{ps2classic}} || Emulator configuration available. An HD remaster is available.
| Sengoku Basara 2 Heroes || {{notavailable}} || {{notavailable}} || {{ps2classic}} ||
|-
|-
| Sengoku Basara X || {{notavailable}} || {{notavailable}} || {{majorissues}} || Unplayable, extreme slowdown in gameplay and menus, persists for entire game.
| Sengoku Basara X || {{notavailable}} || {{notavailable}} || {{Majorissues}} || Unplayable, extreme slowdown in gameplay and menus, persists for entire game.
|-
|-
| Sensible Soccer 2006 || {{playable}} || {{notavailable}} || {{notavailable}} ||
| Sensible Soccer 2006 || {{playable}} || {{notavailable}} || {{notavailable}} ||
|-
|-
| Serious Sam: Next Encounter || {{playable}} || {{playable}} || {{notavailable}} ||
| Serious Sam: Next Encounter || {{playable}} || {{playable}} || {{notavailable}} ||
|-
| Seven Samurai 20XX || {{available}} || {{available}} || {{available}} ||
|-
|-
| Shadow Hearts || {{minorissues}} || {{minorissues}} || {{minorissues}} || Config fixes lottery hang and FMV slowdown/desync. Minor slowdown/jitter in some areas. PAL needs config.
| Shadow Hearts || {{minorissues}} || {{minorissues}} || {{minorissues}} || Config fixes lottery hang and FMV slowdown/desync. Minor slowdown/jitter in some areas. PAL needs config.
|-
|-
| Shadow Hearts: Covenant {{altnames|Shadow Hearts II|Shadow Hearts II: Director's Cut}} || {{playable}} || {{playable}} || {{available}} || Config fixes softlocks from analog stick movement, inaccurate positioning calculations, and crash in area before final boss. Game can softlock randomly, but is very rare.
| Shadow Hearts: Covenant || {{available}} || {{playable}} || {{available}} || Config fixes softlocks from analog stick movement, inaccurate positioning calculations, and crash in area before final boss. Game can softlock randomly, but is very rare.
|-
|-
| Shadow Hearts: From the New World || {{available}} || {{playable}} || {{available}} || Config fixes softlocks from analog stick movement and FMV freezing.
| Shadow Hearts: From the New World || {{available}} || {{playable}} || {{available}} || Config fixes softlocks from analog stick movement and FMV freezing.
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| Shadow Man 2econd Coming || {{playable}} || {{playable}} || {{notavailable}} || Minor slowdown in some places.
| Shadow Man 2econd Coming || {{playable}} || {{playable}} || {{notavailable}} || Minor slowdown in some places.
|-
|-
| Shadow of Memories {{altnames|Shadow of Destiny}} || {{minorissues}} || {{minorissues}} || {{available}} || Config fixes chapter 4 freeze and improves frame rate. Slowdown/desync still present. NTSC-J needs config.
| Shadow of Memories <br/><small>''Shadow of Destiny''</small> || {{minorissues}} || {{minorissues}} || {{available}} || Config fixes chapter 4 freeze and improves frame rate. Slowdown/desync still present. NTSC-J needs config.
|-
|-
| Shadow of Rome || {{playable}} || {{playable}} || {{playable}} || Config fixes stuttering cutscenes and slowdown in certain gameplay segments.
| Shadow of Rome || {{minorissues}} || {{minorissues}} || {{available}} || FMV sequences will tend to stutter or stop playing sound. Game screen will start to shake and drop frames in large areas with too much NPCs. Can run really slow in several areas (Tested on non-BC Slim 2000 running on REBUG 4.85.1).
|-
|-
| Shadow of the Colossus {{altnames|The Ico & Shadow of the Colossus Collection (PS3)}} || {{playable}} || {{playable}} || {{available}} || An HD remaster is available.
| Shadow of the Colossus || {{playable}} || {{playable}} || {{available}} || An HD remaster available as a part of ''The Ico & Shadow of the Colossus Collection''.
|-
|-
| Shadow the Hedgehog || {{playable}} || {{playable}} || {{ps2classic}} || Empty emulator configuration. Frame rate issues similar to actual PS2 hardware.
| Shadow the Hedgehog || {{playable}} || {{playable}} || {{ps2classic}} ||
|-
|-
| Shadow Tower Abyss || {{notavailable}} || {{notavailable}} || {{playable}} || Tried the English patched version.
| Shadow Tower Abyss || {{notavailable}} || {{notavailable}} || {{playable}} || Tried the English patched version.
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| Shaun White Snowboarding || {{playable}} || {{playable}} || {{notavailable}} ||
| Shaun White Snowboarding || {{playable}} || {{playable}} || {{notavailable}} ||
|-
|-
| Shellshock: Nam '67 || {{ps2classic}} || {{available}} || {{notavailable}} || Empty emulator configuration.
| Shellshock: Nam '67 || {{ps2classic}} || {{available}} || {{notavailable}} ||
|-
|-
| Shepherd's Crossing {{altnames|Youkoso Hitsuji-Mura (ようこそ ひつじ村)}} || {{notavailable}} || {{playable}} || {{ps2classic}} || Empty emulator configuration. Config fixes FMV stuttering on NTSC-U/C version.
| Shepherd's Crossing || {{notavailable}} || {{minorissues}} || {{ps2classic}} || NTSC US Has slight stuttering in intro FMV. Known in Japan as ''Youkoso Hitsuji-Mura (ようこそ ひつじ村)''.
|-
|-
| Shifters (of Might and Magic) || {{available}} || {{playable}} || {{notavailable}} ||
| Shifters (of Might and Magic) || {{available}} || {{playable}} || {{notavailable}} ||
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| Shin Goketsuji Ichizoku: Bonnou no Kaihou || {{notavailable}} || {{notavailable}} || {{playable}} ||
| Shin Goketsuji Ichizoku: Bonnou no Kaihou || {{notavailable}} || {{notavailable}} || {{playable}} ||
|-
|-
| Shin Megami Tensei: Devil Summoner: Raidou Kuzunoha vs. The Soulless Army || {{available}} || {{ps2classic}} || {{available}} || Emulator configuration available. Custom config fixes shaking. NET config slows down game speed to fully fix shaking but causes cutscene desync and other side effects.
| Shin Megami Tensei: Devil Summoner: Raidou Kuzunoha vs. The Soulless Army || {{available}} || {{ps2classic}} || {{available}} ||
|-
|-
| Shin Megami Tensei: Devil Summoner 2: Raidou Kuzunoha vs. King Abaddon || {{notavailable}} || {{ps2classic}} || {{available}} || Emulator configuration available. Config loads in save data from Devil Summoner if available.
| Shin Megami Tensei: Devil Summoner 2: Raidou Kuzunoha vs. King Abaddon || {{notavailable}} || {{ps2classic}} || {{available}} ||
|-
|-
| Shin Megami Tensei: Digital Devil Saga || {{available}} || {{ps2classic}} || {{available}} || Emulator configuration available. NTSC-U/C version released on the European PSN. Custom config fixes shaking. NET config slows down game speed to fully fix shaking but causes cutscene desync and other side effects.
| Shin Megami Tensei: Digital Devil Saga || {{ps2classic}} || {{ps2classic}} || {{available}} || Emulator configuration available.
|-
|-
| Shin Megami Tensei: Digital Devil Saga 2 || {{available}} || {{ps2classic}} || {{available}} || Emulator configuration available. NTSC-U/C version released on the European PSN. Config loads in save data from Digital Devil Saga if available.
| Shin Megami Tensei: Digital Devil Saga 2 || {{ps2classic}} || {{ps2classic}} || {{available}} || Custom config fixes shaking. NET config slows down game speed to fully fix shaking but causes cutscene desync and other side effects.
|-
|-
| Shin Megami Tensei: Nocturne {{altnames|Shin Megami Tensei: Lucifer's Call}} || {{ps2classic}} || {{ps2classic}} || {{playable}} || Emulator configuration available.
| Shin Megami Tensei: Nocturne || {{ps2classic}} || {{ps2classic}} || {{playable}} ||  
|-
|-
| Shin Megami Tensei: Persona 3 FES || {{available}} || {{ps2classic}} || {{available}} || Emulator configuration available. NTSC-U/C version released on the European PSN. Once you reach Level 90+, the game has a chance to load infinitely in the Love Hotel before the boss battle (needs confirmation with config applied!).
| Shin Megami Tensei: Persona 3 FES || {{ps2classic}} || {{ps2classic}} || {{available}} || Emulator configuration available. NTSC-U/C version released on the European PSN. Once you reach Level 90+, the game has a chance to load infinitely in the Love Hotel before the boss battle (needs confirmation with config applied!).
|-
|-
| Shin Megami Tensei: Persona 4 || {{playable}} || {{ps2classic}} || {{playable}} || Emulator configuration available. Config fixes glitched bar in the bottom left corner of the screen.
| Shin Megami Tensei: Persona 4 || {{available}} || {{ps2classic}} || {{available}} || Emulator configuration available. Config fixes glitched bar in the bottom left corner of the screen.
|-
|-
| Shining Force EXA || {{notavailable}} || {{playable}} || {{available}} ||
| Shining Force EXA || {{notavailable}} || {{playable}} || {{available}} ||
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| Shining Tears || {{notavailable}} || {{playable}} || {{available}} ||
| Shining Tears || {{notavailable}} || {{playable}} || {{available}} ||
|-
|-
| Shinobi || {{ps2classic}} || {{ps2classic}} || {{ps2classic}} || Empty emulator configuration. Korean version available on the PlayStation Store.
| Shinobi || {{ps2classic}} || {{ps2classic}} || {{available}} || Empty emulator configuration.
|-
|-
| Shinobido: Way Of The Ninja || {{playable}} || {{notavailable}} || {{available}} ||
| Shinobido: Way Of The Ninja || {{playable}} || {{notavailable}} || {{available}} ||
|-
|-
| Shinseiki Evangelion: Battle Orchestra || {{notavailable}} || {{notavailable}} || {{playable}} ||
| Shooting Love: Trizeal || {{notavailable}} || {{notavailable}} || {{majorissues}} || Screen flickers and flashes constantly.
|-
| Shooting Love: Trizeal || {{notavailable}} || {{notavailable}} || {{majorissues}} || Screen flickers and flashes constantly. Low frame rate and lag issues.
|-
|-
| Showdown: Legends Of Wrestling || {{available}} || {{playable}} || {{available}} || The game itself is already buggy and unstable on original hardware.
| Showdown: Legends Of Wrestling || {{available}} || {{playable}} || {{available}} || The game itself is already buggy and unstable on original hardware.
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| Shrek 2 || {{minorissues}} || {{playable}} || {{available}} || Falls of fps, tested converted through Ps2 Classics Gui. NTSC version works fine.
| Shrek 2 || {{minorissues}} || {{playable}} || {{available}} || Falls of fps, tested converted through Ps2 Classics Gui. NTSC version works fine.
|-
|-
| Shrek's Carnival Craze || {{playable}} || {{playable}} || {{notavailable}} ||
| Shrek's Carnival Craze || {{available}} || {{playable}} || {{notavailable}} ||
|-
|-
| Silent Hill 2 {{altnames|Silent Hill HD Collection (PS3)}} || {{playable}} || {{playable}} || {{playable}} || Config fixes missing character polygons, camera inaccuracies, and enables pressure sensitivity for melee attack differentiation. Room 109 at Blue Creek Apartments has minor texture issue on door and flickering shadow outside room during Angela cutscene. An HD remaster is available, however it's known to be incredibly buggy.
| Silent Hill 2 || {{playable}} || {{playable}} || {{playable}} || Config fixes missing character polygons, camera inaccuracies, and enables pressure sensitivity for melee attack differentiation. An HD remaster available as a part of the ''Silent Hill HD Collection''.
 
Note - The config does not appear to fix everything though there is a chance there might be something wrong with my version of the game (Greatest Hits Version), but during the 2nd encounter with Angela that there is shadow and flickering issues near the door during the cutscene, and the main entrance of room 109 is missing its texture inside (if someone can reproduce this error then have it marked for fixing later).
|-
|-
| Silent Hill 3 {{altnames|Silent Hill HD Collection (PS3)}} || {{playable}} || {{playable}} || {{playable}} || Config fixes camera inaccuracies. An HD remaster is available, however it's known to be incredibly buggy.
| Silent Hill 3 || {{playable}} || {{playable}} || {{playable}} || Config fixes camera inaccuracies. An HD remaster available as a part of the ''Silent Hill HD Collection''.
|-
|-
| Silent Hill 4: The Room || {{playable}} || {{playable}} || {{ps2classic}} || Emulator configuration available (NTSC-U/C and PAL). Some effects textures have slight alpha bugs and some cutscenes don't sync properly. Issues are not fixed by the official config.
| Silent Hill 4: The Room || {{playable}} || {{playable}} || {{ps2classic}} || Emulator configuration available (NTSC-U/C and PAL). Some effects textures have slight alpha bugs and some cutscenes don't sync properly. Issues are not fixed by the official config.
|-
|-
| Silent Hill: Origins || {{playable}} || {{playable}} || {{available}} || Config fixes white over-blending at burning house.<br>Note - There appear to be some minor issues with shadows whenever Travis uses his flashlight against certain objects, but not all. Secondly, there is some minor lag when picking up items and certain scenes at the very end (most notable in the end credit songs) however this can be ignored and should not affect the enjoyment of the game overall.
| Silent Hill: Origins || {{playable}} || {{playable}} || {{available}} || Config fixes white over-blending at burning house.<br/>
Note - There appears to be some really minor issues with shadows whenever Travis uses his flashlight against certain objects, but not all. Secondly there is some minor lag when picking up items and certain scenes at the very end (most notable in the end credit songs) however this can be ignored and should not affect enjoyment of the game overall.
|-
|-
| Silent Hill: Shattered Memories || {{playable}} || {{playable}} || {{available}} || Phone call voice audio can occasionally hang or repeat. Slows a little bit down when opening a door sometimes. (This is common in the game normally as the doors act as hidden load screens) Some slowdown during therapy scenes.
| Silent Hill: Shattered Memories || {{playable}} || {{playable}} || {{available}} || Phone call voice audio can occasionally hang or repeat. Slows a little bit down when opening a door sometimes. (This is common in the game normally as the doors act as hidden load screens) Some slowdown during therapy scenes. Although this has a widescreen patch, the PAL version still doesn't look quite right in 16:9, however, there are black bars at the top and bottom which seem to assume you'll use Wide Zoom on your TV. If you display the widescreen patched version in Wide Zoom, it looks much better.
|-
|-
| Silent Scope || {{available}} || {{playable}} || {{available}} || Make sure that game is detected as PS2CD (Blue disc in XMB).
| Silent Scope || {{available}} || {{playable}} || {{available}} || Make sure that game is detected as PS2CD (Blue disc in XMB).
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| Silent Scope 2: Dark Silhouette || {{available}} || {{playable}} || {{available}} || Config fixes black screen after PS2 logo.
| Silent Scope 2: Dark Silhouette || {{available}} || {{playable}} || {{available}} || Config fixes black screen after PS2 logo.
|-
|-
| Silpheed: The Lost Planet || {{available}} || {{playable}} || {{available}} ||
| Silpheed - The Lost Planet || {{available}} || {{playable}} || {{available}} ||
|-
|-
| Simple 2000 Series Vol. 5: The Block Kuzushi Hyper {{altnames|Bust-A-Bloc}} || {{ps2classic}} || {{notavailable}} || {{available}} || Empty emulator configuration. Config fixes SPS issues (Tamsoft engine game).
| Simple 2000 Series Vol. 5: The Block Kuzushi Hyper <br><small>''Bust-A-Bloc''</small> || {{ps2classic}} || {{notavailable}} || {{available}} || Minor SPS before levels without config.
|-
|-
| Simple 2000 Series Vol. 6: The Snowboard {{altnames|Snowboard Racer}} || {{ps2classic}} || {{notavailable}} || {{available}} || Empty emulator configuration.
| Simple 2000 Series Vol. 6: The Snowboard <br><small>''Snowboard Racer''</small> || {{ps2classic}} || {{notavailable}} || {{available}} ||
|-
|-
| Simple 2000 Series Vol. 7: The Boxing: Real Fist Fighter {{altnames|Boxing Champions}} || {{playable}} || {{notavailable}} || {{available}} || Config fixes SPS issues (Tamsoft engine game). Opponent's shadow is slightly flickering.
| Simple 2000 Series Vol. 7: The Boxing: Real Fist Fighter <br><small>''Boxing Champions''</small> || {{minorissues}} || {{notavailable}} || {{available}} || Opponent shadow is flickering.
|-
|-
| Simple 2000 Series Vol. 10: The Table Game Sekaihen {{altnames|Ultimate Mind Games}} || {{ps2classic}} || {{notavailable}} || {{available}} || Empty emulator configuration.
| Simple 2000 Series Vol. 10: The Table Game Sekaihen <br><small>''Ultimate Mind Games''</small> || {{ps2classic}} || {{notavailable}} || {{available}} || Empty emulator configuration.
|-
|-
| Simple 2000 Series Vol. 11: The Offroad Buggy {{altnames|Dirt Track Devils}} || {{ps2classic}} || {{notavailable}} || {{playable}} || Empty emulator configuration.
| Simple 2000 Series Vol. 11: The Offroad Buggy <br><small>''Dirt Track Devils''</small> || {{ps2classic}} || {{notavailable}} || {{playable}} || Empty emulator configuration.
|-
|-
| Simple 2000 Series Vol. 14: The Billiard {{altnames|Billiards Xciting}} || {{playable}} || {{notavailable}} || {{available}} ||
| Simple 2000 Series Vol. 14: The Billiard <br><small>''Billiards Xciting''</small> || {{minorissues}} || {{notavailable}} || {{available}} || Screen turns black (Not freezing!) after "Now Loading" if the D3Publisher intro is skipped.
|-
|-
| Simple 2000 Series Vol. 16: The Sniper 2: Akumu no Juudan {{altnames|The Sniper 2}} || {{ps2classic}} || {{notavailable}} || {{playable}} || Empty emulator configuration.
| Simple 2000 Series Vol. 16: The Sniper 2: Akumu no Juudan <br><small>''The Sniper 2''</small> || {{ps2classic}} || {{notavailable}} || {{playable}} || Empty emulator configuration.
|-
|-
| Simple 2000 Series Vol. 20: The Dungeon RPG {{altnames|Eternal Quest}} || {{ps2classic}} || {{notavailable}} || {{available}} || Empty emulator configuration.
| Simple 2000 Series Vol. 20: The Dungeon RPG <br><small>''Eternal Quest''</small> || {{ps2classic}} || {{notavailable}} || {{available}} || Empty emulator configuration.
|-
|-
| Simple 2000 Series Vol. 24: The Bowling Hyper {{altnames|Bowling Xciting}} || {{playable}} || {{notavailable}} || {{available}} ||
| Simple 2000 Series Vol. 24: The Bowling Hyper <br><small>''Bowling Xciting''</small> || {{playable}} || {{notavailable}} || {{available}} ||
|-
|-
| Simple 2000 Series Vol. 30: The Street Baske: 3 on 3 {{altnames|Basketball Xciting}} || {{playable}} || {{notavailable}} || {{available}} ||
| Simple 2000 Series Vol. 31: The Chikyuu Boueigun <br><small>''Monster Attack''</small> || {{playable}} || {{notavailable}} || {{available}} ||
|-
|-
| Simple 2000 Series Vol. 31: The Chikyuu Boueigun {{altnames|Monster Attack}} || {{playable}} || {{notavailable}} || {{available}} || Config fixes screen flickering and frame rate issues.
| Simple 2000 Series Vol. 32: The Sensha <br><small>''Tank Elite''</small> || {{available}} || {{notavailable}} || {{available}} ||
|-
|-
| Simple 2000 Series Vol. 32: The Sensha {{altnames|Tank Elite}} || {{available}} || {{notavailable}} || {{available}} ||
| Simple 2000 Series Vol. 33: The Jet Coaster: Yuuenchi Otsukurou! <br><small>''Rollercoaster World''</small> || {{ps2classic}} || {{notavailable}} || {{available}} ||
|-
|-
| Simple 2000 Series Vol. 33: The Jet Coaster: Yuuenchi Otsukurou! {{altnames|Rollercoaster World}} || {{ps2classic}} || {{notavailable}} || {{available}} || Empty emulator configuration.
| Simple 2000 Series Vol. 37: The Shooting: Double Shienryu <br><small>''Steel Dragon EX''</small> || {{ps2classic}} || {{notavailable}} || {{available}} ||
|-
|-
| Simple 2000 Series Vol. 37: The Shooting: Double Shienryu {{altnames|Steel Dragon EX}} || {{ps2classic}} || {{notavailable}} || {{available}} || Empty emulator configuration.
| Simple 2000 Series Vol. 50: The Daibijin <br><small>''Demolition Girl''</small> || {{majorissues}} || {{notavailable}} || {{majorissues}} || SPS issues that block the view with garbage graphics.
|-
|-
| Simple 2000 Series Vol. 47: The Kassen Gekigahara {{altnames|Shogun's Blade}} || {{playable}} || {{notavailable}} || {{available}} || Config fixes SPS issues (Tamsoft engine game).
| Simple 2000 Series Vol. 55: The Catfight: Joneko Densetsu <br><small>''Fighting Angels''</small> || {{available}} || {{notavailable}} || {{majorissues}} || SPS caused by the fences that obstructs the view and generally a low frame rate throughout gameplay.
|-
|-
| Simple 2000 Series Vol. 48: The Taxi: Utenshu wa Kimi da {{altnames|Taxi Rider}} || {{playable}} || {{notavailable}} || {{available}} || Config fixes white textures.
| Simple 2000 Series Vol. 61: The Oneechanbara <br><small>''Zombie Zone''</small> || {{playable}} || {{notavailable}} || {{playable}} ||
|-
|-
| Simple 2000 Series Vol. 50: The Daibijin {{altnames|Demolition Girl}} || {{playable}} || {{notavailable}} || {{playable}} || Config fixes SPS issues (Tamsoft engine game).
| Simple 2000 Series Vol. 64: The Splatter Action <br><small>''Splatter Master''</small> || {{playable}} || {{notavailable}} || {{available}} ||
|-
|-
| Simple 2000 Series Vol. 51: The Senkan {{altnames|Iron Sea}} || {{playable}} || {{notavailable}} || {{available}} || Config fixes SPS issues (Tamsoft engine game).
| Simple 2000 Series Vol. 80: The Oneechanpuruu <br><small>''Zombie Hunters''</small> || {{playable}} || {{notavailable}} || {{playable}} ||
|-
|-
| Simple 2000 Series Vol. 54: The Daikaijuu {{altnames|Deep Water}} || {{playable}} || {{notavailable}} || {{available}} || Config fixes SPS issues (Tamsoft engine game).
| Simple 2000 Series Vol. 81: The Chikyuu Boueigun 2 <br><small>''Global Defence Force''</small> || {{minorissues}} || {{notavailable}} || {{available}} || Flickering graphics during gameplay.
|-
|-
| Simple 2000 Series Vol. 55: The Catfight: Joneko Densetsu {{altnames|Fighting Angels}} || {{available}} || {{notavailable}} || {{minorissues}} || Config fixes SPS issues (Tamsoft engine game). Slight graphical glitch before match and some slowdown.
| Simple 2000 Series Vol. 95: The Zombie vs. Kyuukyuusha <br><small>''Zombie Virus''</small> || {{playable}} || {{notavailable}} || {{playable}} ||
|-
|-
| Simple 2000 Series Vol. 61: The Oneechanbara {{altnames|Zombie Zone}} || {{playable}} || {{notavailable}} || {{playable}} ||
| Simple 2000 Series Vol. 101: The Oneechanpon: The Oneechan 2 Special Edition <br><small>''Zombie Hunters 2''</small> || {{playable}} || {{notavailable}} || {{playable}} ||
|-
|-
| Simple 2000 Series Vol. 63: The Suieitaikai {{altnames|Party Girls}} || {{playable}} || {{notavailable}} || {{available}} || Config fixes SPS issues (Tamsoft engine game).
| Simple 2000 Series Vol. 103: The Chikyuu Boueigun Tactics <br><small>''Global Defence Force: Tactics''</small> || {{minorissues}} || {{notavailable}} || {{available}} || Flickering graphics during gameplay.
|-
|-
| Simple 2000 Series Vol. 64: The Splatter Action {{altnames|Splatter Master}} || {{playable}} || {{notavailable}} || {{available}} ||
| Simple 2000 Series Vol. 107: The Honoo no Kakutou Banchou <br><small>''Hard Knock High''</small> || {{playable}} || {{notavailable}} || {{available}} || Some levels are rendered incorrectly. Causes no issues otherwise.
|-
|-
| Simple 2000 Series Vol. 65: The Kyonshi Panic {{altnames|Zombie Attack}} || {{playable}} || {{notavailable}} || {{available}} ||
| Simple 2000 Series Vol. 114: The Onna Okappichi Torimonochou: Oharuchan Go Go Go! || {{notavailable}} || {{notavailable}} || {{majorissues}} || SPS throughout gameplay.
|-
|-
| Simple 2000 Series Vol. 68: The Tousou Highway: Nagoya-Tokyo {{altnames|Car Racing Challenge}} || {{playable}} || {{notavailable}} || {{available}} || Config fixes SPS issues (Tamsoft engine game).
| Simple 2000 Series Ultimate Vol. 6: Love*Upper! <br><small>''Heartbeat Boxing''</small> || {{available}} || {{notavailable}} || {{majorissues}} || SPS throughout gameplay.
|-
|-
| Simple 2000 Series Vol. 80: The Oneechanpuruu {{altnames|Zombie Hunters}} || {{playable}} || {{notavailable}} || {{playable}} ||
| Simple 2000 Series Ultimate Vol. 16: Sengoku vs. Gendai <br><small>''Deadly Strike''</small> || {{ps2classic}} || {{notavailable}} || {{available}} || Emulator configuration available (PAL). Config fixes white lines on the screen.
|-
|-
| Simple 2000 Series Vol. 81: The Chikyuu Boueigun 2 {{altnames|Global Defence Force}} || {{playable}} || {{notavailable}} || {{available}} || Config fixes screen flickering and frame rate issues.
| Simple 2000 Series Ultimate Vol. 18: Love*Aerobie <br><small>''Fitness Fun''</small> || {{playable}} || {{notavailable}} || {{available}} ||
|-
|-
| Simple 2000 Series Vol. 87: The Nadesico {{altnames|Dragon Sisters}} || {{playable}} || {{notavailable}} || {{available}} ||
| Siren <br/> <small>''Forbidden Siren''</small> || {{playable}} || {{ps2classic}} || {{ps2classic}} || Emulator configuration available (NTSC-U/C and NTSC-J).
|-
|-
| Simple 2000 Series Vol. 95: The Zombie vs. Kyuukyuusha {{altnames|Zombie Virus}} || {{playable}} || {{notavailable}} || {{playable}} ||
| Ski-Doo Snow X Racing || {{available}} || {{playable}} || {{notavailable}} || Pause screen flashes white lightly. Draw distance appears bugged.
|-
|-
| Simple 2000 Series Vol. 101: The Oneechanpon: The Oneechan 2 Special Edition {{altnames|Zombie Hunters 2}} || {{playable}} || {{notavailable}} || {{playable}} ||
| Ski Jumping Pairs Reloaded || {{notavailable}} || {{notavailable}} || {{playable}} ||
|-
|-
| Simple 2000 Series Vol. 102: The Fuhyou: Senjou no Inu Tach {{altnames|Covert Command}} || {{playable}} || {{notavailable}} || {{available}} ||
| SkyGunner || {{notavailable}} || {{minorissues}} || {{available}} || More frequent slowdown compared to original release. Major slowdown on Mission 2 (all 3 main characters) due to the amount of cargo ships loaded at a time. Use Uniform Mode cheat for lower resolution to fix.
|-
|-
| Simple 2000 Series Vol. 103: The Chikyuu Boueigun Tactics {{altnames|Global Defence Force: Tactics}} || {{playable}} || {{notavailable}} || {{available}} ||
| Sky Odyssey || {{available}} || {{playable}} || {{available}} || Can have some pretty noticeable texture issues at times (incorrect colours etc). No effect to gameplay.
|-
|-
| Simple 2000 Series Vol. 107: The Honoo no Kakutou Banchou {{altnames|Hard Knock High}} || {{playable}} || {{notavailable}} || {{available}} || Some levels are rendered incorrectly. Causes no issues otherwise.
| Skyscraper || {{ps2classic}} || {{notavailable}} || {{notavailable}} || Empty emulator configuration.
|-
|-
| Simple 2000 Series Vol. 110: The Toubou Prisoner || {{notavailable}} || {{notavailable}} || {{playable}} || Config fixes SPS issues (Tamsoft engine game).
| Sled Storm || {{playable}} || {{playable}} || {{notavailable}} || Minor framedrops when multiple racers are onscreen
|-
|-
| Simple 2000 Series Vol. 114: The Onna Okappichi Torimonochou: Oharuchan Go Go Go! || {{notavailable}} || {{notavailable}} || {{playable}} || Config fixes SPS issues (Tamsoft engine game).
| Sly Cooper and the Thievius Raccoonus || {{available}} || {{playable}} || {{playable}} || This game was also released on PS3 as "The Sly Trilogy"
|-
|-
| Simple 2000 Ultimate Vol. 3: Saisoku! Zokusha King {{altnames|Maxxed Out Racing}} || {{playable}} || {{notavailable}} || {{available}} || Config fixes SPS issues (Tamsoft engine game).
| Sly 2: Band of Thieves || {{playable}} || {{playable}} || {{available}} || Game double buffer vsyncs to half fps all the time. no graphical glitches. (This game was also released on PS3 as "The Sly Trilogy")
|-
|-
| Simple 2000 Series Ultimate Vol. 6: Love*Upper! {{altnames|Heartbeat Boxing}} || {{available}} || {{notavailable}} || {{playable}} || Config fixes SPS issues (Tamsoft engine game). Opponent's shadow is slightly flickering.
| Sly 3: Honor Among Thieves || {{minorissues}} || {{minorissues}} || {{available}} || Slow down in some areas where too many polygons in screen but seems to be fully playable. (This game was also released on PS3 as "The Sly Trilogy")
|-
|-
| Simple 2000 Ultimate Vol. 7: Saikyou! Shiro Biking: Security Police {{altnames|Police Chase Down}} || {{playable}} || {{notavailable}} || {{playable}} || Config fixes SPS issues (Tamsoft engine game).
| Smuggler's Run || {{playable}} || {{playable}} || {{available}} ||
|-
|-
| Simple 2000 Ultimate Vol. 13: Kyousou! Tansha King {{altnames|Motorbike King}} || {{playable}} || {{notavailable}} || {{available}} || Config fixes SPS issues (Tamsoft engine game).
| Smuggler's Run 2: Hostile Territory || {{available}} || {{playable}} || {{notavailable}} ||
|-
|-
| Simple 2000 Series Ultimate Vol. 15: Love * Ping Pong! {{altnames|Pink Pong}} || {{playable}} || {{notavailable}} || {{available}} ||
| SNK vs Capcom: SVC Chaos || {{playable}} || {{notavailable}} || {{playable}} || Holding cross + triangle buttons after PS2 logo is required to enable progressive scan and fix screen rendering.
|-
|-
| Simple 2000 Series Ultimate Vol. 16: Sengoku vs. Gendai {{altnames|Deadly Strike}} || {{ps2classic}} || {{notavailable}} || {{available}} || Emulator configuration available (PAL). Config fixes white lines on the screen.
| Sniper Elite || {{playable}} || {{playable}} || {{playable}} ||
|-
|-
| Simple 2000 Series Ultimate Vol. 18: Love*Aerobie {{altnames|Fitness Fun}} || {{playable}} || {{notavailable}} || {{available}} ||
| Snocross 2: Featuring Blair Morgan || {{available}} || {{playable}} || {{notavailable}} || Some minor slowdown.
|-
|-
| Simple 2000 Ultimate Series Vol. 21: Kenka Joutou! Yankee Banchou {{altnames|Street Boyz}} || {{playable}} || {{notavailable}} || {{available}} ||
| Snoopy vs. the Red Baron || {{notavailable}} || {{playable}} || {{notavailable}} ||
|-
| Simple 2000 Series Ultimate Vol. 24: Makai Tenshou || {{notavailable}} || {{notavailable}} || {{playable}} || Config fixes SPS issues (Tamsoft engine game).
|-
| Simple 2000 Ultimate Vol. 30: Kourin! Zokushi God {{altnames|Maxxed Out Racing: Nitro}} || {{minorissues}} || {{notavailable}} || {{available}} || Config fixes SPS issues (Tamsoft engine game). Flashing graphics and some slowdown.
|-
| Siren {{altnames|Forbidden Siren}} || {{playable}} || {{ps2classic}} || {{ps2classic}} || Emulator configuration available (NTSC-U/C and NTSC-J). Config forces analog controller mode. Korean and Chinese versions also available on the PlayStation Store.
|-
| Ski Jumping Pairs Reloaded || {{notavailable}} || {{notavailable}} || {{playable}} ||
|-
| Ski-Doo Snow X Racing || {{available}} || {{playable}} || {{notavailable}} || Pause screen flashes white lightly. Draw distance appears bugged.
|-
| Sky Odyssey || {{available}} || {{playable}} || {{available}} || Can have some pretty noticeable texture issues at times (incorrect colours etc). No effect to gameplay.
|-
|-
| Sky Surfer || {{playable}} || {{notavailable}} || {{available}} ||
| SOCOM 3 U.S. Navy SEALs || {{playable}} || {{playable}} || {{notavailable}} || Config enables pressure sensitive controls meant for changing stance and throwing grenades.
|-
|-
| SkyGunner || {{notavailable}} || {{minorissues}} || {{available}} || More frequent slowdown compared to original release. Major slowdown on Mission 2 (all 3 main characters) due to the amount of cargo ships loaded at a time. Use Uniform Mode cheat for lower resolution to fix.
| SOCOM II U.S. Navy SEALs || {{playable}} || {{playable}} || {{playable}} || Config enables pressure sensitive controls meant for changing stance and throwing grenades.
|-
| Skyscraper || {{ps2classic}} || {{notavailable}} || {{notavailable}} || Empty emulator configuration.
|-
| Sled Storm || {{playable}} || {{playable}} || {{notavailable}} || Minor framedrops when multiple racers are onscreen
|-
| Sly Cooper and the Thievius Raccoonus {{altnames|Sly Raccoon|The Sly Collection (PS3)}} || {{available}} || {{playable}} || {{playable}} || An HD remaster is available.
|-
| Sly 2: Band of Thieves {{altnames|The Sly Collection (PS3)}} || {{playable}} || {{playable}} || {{available}} || Game double buffer vsyncs to half fps all the time. no graphical glitches. An HD remaster is available.
|-
| Sly 3: Honor Among Thieves {{altnames|The Sly Collection (PS3)}} || {{minorissues}} || {{minorissues}} || {{available}} || Slow down in some areas where too many polygons in screen but seems to be fully playable. An HD remaster is available.
|-
| Smarties Meltdown || {{playable}} || {{notavailable}} || {{notavailable}} ||
|-
| Smuggler's Run || {{playable}} || {{playable}} || {{available}} ||
|-
| Smuggler's Run 2: Hostile Territory || {{available}} || {{playable}} || {{notavailable}} ||
|-
| Sniper Elite || {{playable}} || {{playable}} || {{playable}} ||
|-
| SNK vs Capcom: SVC Chaos || {{playable}} || {{notavailable}} || {{playable}} || Config fixes slowdown and flickering graphics.
|-
| Snocross 2: Featuring Blair Morgan || {{available}} || {{playable}} || {{notavailable}} || Some minor slowdown.
|-
| Snoopy vs. the Red Baron || {{notavailable}} || {{playable}} || {{notavailable}} ||
|-
|-
| SOCOM U.S. Navy SEALs || {{playable}} || {{playable}} || {{playable}} || Config enables pressure sensitive controls meant for changing stance and throwing grenades.
| SOCOM U.S. Navy SEALs || {{playable}} || {{playable}} || {{playable}} || Config enables pressure sensitive controls meant for changing stance and throwing grenades.
|-
|-
| SOCOM II U.S. Navy SEALs || {{playable}} || {{playable}} || {{playable}} || Config enables pressure sensitive controls meant for changing stance and throwing grenades. No HDD and network support implemented in the emulator.
| SOCOM U.S. Navy SEALs: Combined Assault || {{playable}} || {{playable}} || {{notavailable}} || Config enables pressure sensitive controls meant for changing stance and throwing grenades.
|-
| SOCOM 3 U.S. Navy SEALs || {{playable}} || {{playable}} || {{notavailable}} || Config enables pressure sensitive controls meant for changing stance and throwing grenades. No HDD and network support implemented in the emulator.
|-
| SOCOM U.S. Navy SEALs: Combined Assault || {{playable}} || {{playable}} || {{notavailable}} || Config enables pressure sensitive controls meant for changing stance and throwing grenades. No HDD and network support implemented in the emulator.
|-
|-
| Soldier of Fortune: Gold Edition || {{playable}} || {{playable}} || {{notavailable}} || Config improves frame rate. The lag in cutscenes is also apparent on actual PS2 hardware. If you widescreen patch the PAL version and use the config, the PS3 shuts down as soon as you start an actual game.
| Soldier of Fortune: Gold Edition || {{unplayable}} || {{playable}} || {{notavailable}} || Very minor slowdown. Cutscenes can stutter and lag. PAL version causes the PS3 to power off.
|-
|-
| Sonic Gems Collection || {{minorissues}} || {{notavailable}} || {{minorissues}} || Sonic The Fighters (which is also available standalone on PSN) barely works, frame rate can drop to single figures, many graphical errors and the sound is all messed up. Frame-rate on Sonic R is also noticeably slower, multiplayer seems to not render the map, characters, or any objects. Still playable in singleplayer though. Seems to be a chance of a hard freeze on exiting games in the collection too.<br>Japanese version has same issues as EU version. However, there doesn't seem to be a chance for the games to freeze here. Games tested were Sonic R, Sonic The Fighters, and the Streets of Rage Trilogy.
| Sonic Gems Collection || {{minorissues}} || {{notavailable}} || {{available}} || Sonic The Fighters (which is also available standalone on PSN) barely works, frame rate can drop to single figures, many graphical errors and the sound is all messed up. Frame-rate on Sonic R is also noticeably slower, multiplayer seems to not render the map, characters, or any objects. Still playable in singleplayer though. Seems to be a chance of a hard-freeze on exiting games in the collection too.
|-
|-
| Sonic Heroes || {{ps2classic}} || {{playable}} || {{ps2classic}} || Emulator configuration available (NTSC-J).
| Sonic Heroes || {{ps2classic}} || {{playable}} || {{ps2classic}} || Emulator configuration available (NTSC-J).
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| Sonic Mega Collection Plus || {{playable}} || {{playable}} || {{available}} ||
| Sonic Mega Collection Plus || {{playable}} || {{playable}} || {{available}} ||
|-
|-
| Sonic Riders || {{playable}} || {{playable}} || {{available}} || Emulator configuration available (PAL). Minor graphical glitches with animations for certain characters' heads looking noticeably choppier after jumping off a ramp. (Ex: Sonic and Knuckles' quills, Jet's mohawk) No known issues otherwise. The PAL version was tested with the available config, but it doesn't seem to fix the issue.
| Sonic Riders || {{playable}} || {{playable}} || {{available}} || Emulator configuration available (PAL). Minor graphical glitches with animations for certain characters' heads looking noticeably choppier after jumping off a ramp. (Ex: Sonic and Knuckles' quills, Jet's mohawk) No known issues otherwise. PAL version was tested with the available config, but it doesn't seem to fix the issue.
|-
|-
| Sonic Riders: Zero Gravity || {{playable}} || {{playable}} || {{notavailable}} || Minor graphical glitches with animations for certain characters' heads looking noticeably choppier after jumping off a ramp. (Ex: Sonic and Knuckles' quills, Jet's mohawk) No known issues otherwise.
| Sonic Riders: Zero Gravity || {{playable}} || {{playable}} || {{notavailable}} || Minor graphical glitches with animations for certain characters' heads looking noticeably choppier after jumping off a ramp. (Ex: Sonic and Knuckles' quills, Jet's mohawk) No known issues otherwise.
|-
|-
| Sonic Unleashed || {{available}} || {{playable}} || {{notavailable}} || An entirely different PS3 game also exists (the PS2 version is significantly different gameplay-wise)
| Sonic Unleashed || {{available}} || {{playable}} || {{notavailable}} || A PS3 version available.
|-
|-
| Soukou Kihei Votoms || {{notavailable}} || {{notavailable}} || {{playable}} ||
| Soukou Kihei Votoms || {{notavailable}} || {{notavailable}} || {{playable}} ||
|-
|-
| Soul Nomad & the World Eaters {{altnames|Soul Cradle: Sekai o Kurau Mono|ソウルクレイドル: 世界を喰らう者}} || {{available}} || {{playable}} || {{ps2classic}} || Empty emulator configuration.
| Soul Nomad & the World Eaters || {{available}} || {{playable}} || {{ps2classic}} || Known in Japan as ''Soul Cradle: Sekai o Kurau Mono (ソウルクレイドル: 世界を喰らう者 )''.
|-
| Soul Reaver 2: The Legacy of Kain Series || {{playable}} || {{playable}} || {{available}} || Config fixes missing moveable statue in Dark Reaver puzzle and texture glitches from mipmapping.
|-
|-
| Soulcalibur II || {{minorissues}} || {{minorissues}} || {{minorissues}} || Config fixes graphical ghosting/blur and improves frame rate. Frame drops still occur and are dependent on character clothing/body physics. Game speed is unaffected by frame drops. Movies are completely bugged in the 480p and PAL50 mode, and glitch the emulator and PS button menu when played. Skipping avoids glitches. An HD remaster is available.
| SoulCalibur II || {{minorissues}} || {{minorissues}} || {{minorissues}} || Config fixes graphical ghosting/blur and improves frame rate. Frame drops still occur and are dependent on character clothing/body physics. Game speed is unaffected by frame drops. Movies are completely bugged in the 480p and PAL50 mode, and glitch the emulator and PS button menu when played. Skipping avoids glitches.
|-
|-
| Soulcalibur III || {{playable}} || {{playable}} || {{playable}} || Config fixes graphical ghosting, game speed, frame rate issues (by disabling shadows and sun rendering) and movie playback (yet few FMVs still stutter slightly).
| SoulCalibur III || {{minorissues}} || {{minorissues}} || {{minorissues}} || Config fixes graphical ghosting, game speed, and frame rate issues. FMVs are bugged in the 480p and PAL50 mode.
|-
|-
| Sousei no Aquarion || {{notavailable}} || {{notavailable}} || {{playable}} ||
| Sousei no Aquarion || {{notavailable}} || {{notavailable}} || {{playable}} ||
|-
|-
| Space Channel 5: Special Edition || {{notavailable}} || {{playable}} || {{notavailable}} || An HD remaster of Part 2 is available.
| Space Channel 5: Special Edition || {{notavailable}} || {{playable}} || {{notavailable}} ||
|-
|-
| Space Fishermen || {{notavailable}} || {{notavailable}} || {{ps2classic}} || Empty emulator configuration.
| Space Fishermen || {{notavailable}} || {{notavailable}} || {{ps2classic}} ||
|-
|-
| Space Venus starring Morning Musume || {{notavailable}} || {{notavailable}} || {{minorissues}} || Config fixes flicker on main menu, slowdown on space hub, and slowdown/skipping on interactive FMV segments. Game will hard lock console when exiting an FMV from "mail" segment. Slowdown and graphic corruption on TVDJ segment.
| Space Venus starring Morning Musume || {{notavailable}} || {{notavailable}} || {{minorissues}} || Config fixes flicker on main menu, slowdown on space hub, and slowdown/skipping on interactive FMV segments. Game will hard lock console when exiting an FMV from "mail" segment. Slowdown and graphic corruption on TVDJ segment.
|-
|-
| Spartan: Total Warrior || {{minorissues}} || {{minorissues}} || {{available}} || Config fixes freezing (VIF1 issue), fixes lever issue, and improves game speed by disabling graphical effects. Slowdown when many characters are on screen.
| Spartan: Total Warrior || {{unplayable}} || {{unplayable}} || {{available}} || Slowdown and freezes in between the first level.
|-
| Spawn: Armageddon || {{playable}} || {{playable}} || {{available}} ||
|-
|-
| Speed Kings || {{available}} || {{minorissues}} || {{available}} || Config fixes console shutdown upon loading a level and improves frame rate. Texture glitches still exist.
| Spawn: Armageddon || {{playable}} || {{minorissues}} || {{available}} || Graphical glitches and framerate issues.
|-
|-
| Speed Racer - The Videogame || {{minorissues}} || {{minorissues}} || {{notavailable}} || While the game is fully playable, playing for a few hours will cause the audio to stutter and repeat. It doesn't hinder the gameplay, but it becomes annoying over time.
| Speed Racer - The Videogame || {{minorissues}} || {{minorissues}} || {{notavailable}} || While the game is fully playable, playing for a few hours will cause the audio to stutter and repeat. It doesn't hinder the gameplay, but it becomes annoying overtime.
|-
|-
| Sphinx and the Cursed Mummy || {{playable}} || {{playable}} || {{available}} ||
| Sphinx and the Cursed Mummy || {{playable}} || {{playable}} || {{available}} ||
|-
|-
| Spider-Man || {{playable}} || {{playable}} || {{available}} || Config fixes stuttering and glitching bottom of screen on FMVs and improves frame rate.
| Spider-Man: The Movie || {{playable}} || {{playable}} || {{available}} || Config fixes stuttering FMVs and improves frame rate.
|-
|-
| Spider-Man 2 || {{playable}} || {{playable}} || {{available}} ||
| Spider-Man 2 || {{playable}} || {{playable}} || {{available}} ||
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|-
|-
| Spider-Man: Web of Shadows || {{minorissues}} || {{available}} || {{notavailable}} || Framedrops happen sometimes but works fine.
| Spider-Man: Web of Shadows || {{minorissues}} || {{available}} || {{notavailable}} || Framedrops happen sometimes but works fine.
|-
| SpinDrive Ping Pong {{altnames|Fukuhara Ai no Takkyu Icchokusen|福原愛の卓球一直線}} || {{available}} || {{notavailable}} || {{playable}} ||
|-
|-
| Splashdown || {{playable}} || {{minorissues}} || {{available}} || US has minor slowdown but plays fine.
| Splashdown || {{playable}} || {{minorissues}} || {{available}} || US has minor slowdown but plays fine.
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| Splashdown: Rides Gone Wild || {{available}} || {{minorissues}} || {{notavailable}} || Runs a bit choppy / random grey/blue artifacts pop on-screen every minute or two
| Splashdown: Rides Gone Wild || {{available}} || {{minorissues}} || {{notavailable}} || Runs a bit choppy / random grey/blue artifacts pop on-screen every minute or two
|-
|-
| SpongeBob SquarePants featuring Nicktoons: Globs of Doom || {{playable}} || {{playable}} || {{notavailable}} || Memory card Saving icon corrupt fully playable
| SpongeBob SquarePants: Atlantis Squarepantis || {{available}} || {{playable}} || {{notavailable}} ||
|-
|-
| SpongeBob SquarePants: Atlantis Squarepantis || {{available}} || {{playable}} || {{notavailable}} ||  
| SpongeBob SquarePants: Battle for Bikini Bottom || {{playable}} || {{playable}} || {{notavailable}} ||
|-
|-
| SpongeBob SquarePants: Battle for Bikini Bottom || {{playable}} || {{playable}} || {{notavailable}} || May freeze occasionally.
| SpongeBob SquarePants: Creature From the Krusty Krab || {{available}} || {{playable}} || {{available}} ||
|-
|-
| SpongeBob SquarePants: Creature From the Krusty Krab || {{available}} || {{playable}} || {{available}} ||
| SpongeBob SquarePants featuring Nicktoons: Globs of Doom || {{playable}} || {{available}} || {{notavailable}} || Memory card Saving icon corrupt fully playable
|-
|-
| SpongeBob SquarePants: Lights, Camera, Pants! || {{playable}} || {{playable}} || {{notavailable}} || Emulator configuration available.
| SpongeBob SquarePants: Lights, Camera, Pants! || {{playable}} || {{playable}} || {{notavailable}} || Emulator configuration available.
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| SpongeBob SquarePants: Revenge of the Flying Dutchman || {{available}} || {{playable}} || {{notavailable}} || Emulator configuration available.
| SpongeBob SquarePants: Revenge of the Flying Dutchman || {{available}} || {{playable}} || {{notavailable}} || Emulator configuration available.
|-
|-
| SpongeBob SquarePants: The Movie {{altnames|The SpongeBob SquarePants Movie}} || {{playable}} || {{ps2classic}} || {{notavailable}} || Empty emulator configuration. Audio not synced properly during some cutscenes.
| SpongeBob SquarePants: The Movie || {{playable}} || {{ps2classic}} || {{notavailable}} || Empty emulator configuration. Audio not synced properly during some cutscenes.
|-
|-
| Sprint Cars: Road to Knoxville || {{playable}} || {{playable}} || {{notavailable}} || Emulator configuration available. Config fixes incorrect car physics. Intermittent graphical corruption on the loading screen.
| Sprint Cars: Road to Knoxville || {{minorissues}} || {{available}} || {{notavailable}} || Intermittent graphical corruption on the loading screen
|-
| Spy Fiction || {{available}} || {{available}} || {{available}} || Emulator configuration available.
|-
|-
| Spy Hunter || {{playable}} || {{available}} || {{available}} ||
| Spy Hunter || {{playable}} || {{available}} || {{available}} ||
|-
| Spy Hunter 2 || {{available}} || {{available}} || {{notavailable}} ||
|-
| Spy Hunter: Nowhere to Run || {{available}} || {{available}} || {{notavailable}} ||
|-
|-
| Spy Vs. Spy || {{playable}} || {{notavailable}} || {{notavailable}} ||
| Spy Vs. Spy || {{playable}} || {{notavailable}} || {{notavailable}} ||
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| Spyro: A Hero's Tail || {{playable}} || {{playable}} || {{notavailable}} ||
| Spyro: A Hero's Tail || {{playable}} || {{playable}} || {{notavailable}} ||
|-
|-
| Spyro: Enter the Dragonfly || {{minorissues}} || {{playable}} || {{notavailable}} || Config fixes random freezes and improves frame rate. A soft lock can happen when entering any world. Resetting the game will lead you into the area without issue. It is a bug of the game itself, not an emulation one. Minor graphical glitches in some areas. Game cutscenes have audio delayed and cut, even with config.
| Spyro: Enter the Dragonfly || {{playable}} || {{playable}} || {{notavailable}} || Config fixes random freezes and improves frame rate. Soft lock can happen when entering any world. Resetting the game will load you into the area without issue. It is a bug of the game itself, not an emulation one. Minor graphical glitches in some areas.
|-
|-
| SSX || {{playable}} || {{playable}} || {{available}} || Config fixes freezing issues.
| SSX || {{playable}} || {{playable}} || {{available}} || Config fixes freezes.
|-
|-
| SSX 3 || {{playable}} || {{playable}} || {{available}} ||
| SSX 3 || {{playable}} || {{playable}} || {{available}} ||
|-
|-
| SSX On Tour || {{ps2classic}} || {{playable}} || {{available}} || PS2 Classic no longer available on the PlayStation Store.
| SSX On Tour || {{playable}} || {{playable}} || {{available}} ||
|-
|-
| SSX Tricky || {{playable}} || {{playable}} || {{available}} || Config fixes freezing issues (needs confirmation).
| SSX Tricky || {{playable}} || {{playable}} || {{available}} ||
|-
|-
| Star Ocean: Till the End of Time || {{playable}} || {{playable}} || {{playable}} || Config fixes black screen and enables pressure sensitivity required for Dragon Flute song.
| Star Ocean: Till the End of Time || {{playable}} || {{playable}} || {{playable}} || Config fixes black screen and enables pressure sensitivity required for Dragon Flute song.
|-
|-
| Star Trek: Conquest || {{playable}} || {{playable}} || {{notavailable}} ||
| Star Wars: Battlefront || {{Playable}} || {{Playable}} || {{available}} || Config fixes freezing issues.
|-
|-
| Star Trek: Shattered Universe || {{playable}} || {{playable}} || {{notavailable}} ||
| Star Wars: Battlefront II || {{Playable}} || {{Playable}} || {{Playable}} || Config fixes freezing issues.
|-
| Star Wars: Battlefront || {{playable}} || {{playable}} || {{available}} || Config fixes freezing issues.
|-
| Star Wars: Battlefront II || {{playable}} || {{playable}} || {{playable}} || Config fixes freezing issues
|-
|-
| Star Wars: Bounty Hunter || {{ps2classic}} || {{ps2classic}} || {{available}} || Empty emulator configuration.
| Star Wars: Bounty Hunter || {{ps2classic}} || {{ps2classic}} || {{available}} || Empty emulator configuration.
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| Star Wars: Episode III - Revenge of the Sith || {{ps2classic}} || {{ps2classic}} || {{available}} || Empty emulator configuration.
| Star Wars: Episode III - Revenge of the Sith || {{ps2classic}} || {{ps2classic}} || {{available}} || Empty emulator configuration.
|-
|-
| Star Wars: Jedi Starfighter || {{ps2classic}} || {{available}} || {{available}} || Empty emulator configuration.
| Star Wars: Jedi Starfighter || {{available}} || {{ps2classic}} || {{available}} || Empty emulator configuration.
|-
|-
| Star Wars: Racer Revenge || {{ps2classic}} || {{ps2classic}} || {{notavailable}} || Empty emulator configuration.
| Star Wars: Racer Revenge || {{ps2classic}} || {{ps2classic}} || {{notavailable}} || Empty emulator configuration.
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| Star Wars: Super Bombad Racing || {{available}} || {{playable}} || {{notavailable}} ||
| Star Wars: Super Bombad Racing || {{available}} || {{playable}} || {{notavailable}} ||
|-
|-
| Star Wars: The Clone Wars || {{playable}} || {{playable}} || {{notavailable}} || Config fixes graphical flashing in NTSC version and freezing issues in both versions.
| Star Wars: The Clone Wars || {{available}} || {{minorissues}} || {{notavailable}} || Config fixes freezing issues. Minor screen flashes occasionally on certain parts of levels.
|-
|-
| Star Wars: The Clone Wars - Republic Heroes || {{notavailable}} || {{playable}} || {{notavailable}} || Config fixes graphical glitches and random freezes before or after FMVs.
| Star Wars: The Clone Wars - Republic Heroes || {{notavailable}} || {{Unplayable}} || {{notavailable}} || Freezes after first cutscene.
|-
|-
| Star Wars: The Force Unleashed || {{playable}} || {{playable}} || {{available}} || Config fixes graphical glitches, subtitles, and QTE buttons.
| Star Wars: The Force Unleashed || {{playable}} || {{majorissues}} || {{available}} || Config fixes graphical gliches, subtitles, QTE buttons on SLES-54658 version. NTSC-U/C and NTSC-J needs config.
|-
|-
| Starsky & Hutch || {{available}} || {{playable}} || {{notavailable}} ||
| Starsky & Hutch || {{available}} || {{playable}} || {{available}} ||
|-
|-
| State of Emergency || {{playable}} || {{playable}} || {{notavailable}} ||
| State of Emergency || {{playable}} || {{playable}} || {{notavailable}} ||
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| State of Emergency 2 || {{playable}} || {{playable}} || {{available}} || Config fixes freeze after memory card check and graphical glitches.
| State of Emergency 2 || {{playable}} || {{playable}} || {{available}} || Config fixes freeze after memory card check and graphical glitches.
|-
|-
| Steambot Chronicles || {{majorissues}} || {{playable}} || {{available}} || Config fixes slowdown and missing Basil glitch. Major slowdown on PAL releases.
| Steambot Chronicles || {{available}} || {{playable}} || {{available}} || Config fixes slowdown and missing Basil glitch.
|-
|-
| Stella Deus {{altnames|Stella Deus: The Gate of Eternity}} || {{playable}} || {{ps2classic}} || {{playable}} || Empty emulator configuration.
| Stella Deus <br/> <small>''Stella Deus: The Gate of Eternity''</small> || {{playable}} || {{ps2classic}} || {{playable}} || Empty emulator configuration.
|-
|-
| Stock Car Crash || {{ps2classic}} || {{notavailable}} || {{notavailable}} || Empty emulator configuration.
| Stock Car Crash || {{ps2classic}} || {{notavailable}} || {{notavailable}} ||
|-
|-
| Stolen || {{available}} || {{minorissues}} || {{notavailable}} || Generally low frame rate that does not affect game speed.
| Stolen || {{available}} || {{minorissues}} || {{notavailable}} || Generally low frame rate that does not affect game speed.
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| Strawberry Shortcake: The Sweet Dreams Game || {{available}} || {{playable}} || {{notavailable}} || First two levels tested.
| Strawberry Shortcake: The Sweet Dreams Game || {{available}} || {{playable}} || {{notavailable}} || First two levels tested.
|-
|-
| Street Fighter Alpha Anthology || {{unplayable}} || {{majorissues}} || {{available}} || Config fixes screen freezing. Config disables some background graphics in all games, and HUD elements and character selections in Alpha 1. Alpha 1 is unplayable, but Alpha 2, 2 Gold, 3, and Gem Fighters all work with some missing background graphics. An additional fix is needed to keep background graphics, HUD elements while retaining the freeze fix. PAL needs config.
| Street Fighter Alpha Anthology || {{unplayable}} || {{majorissues}} || {{available}} || Config fixes screen freezing. Config disables some background graphics in all games, and HUD elements and character selections in Alpha 1. Alpha 1 is unplayable, but Alpha 2, 2 Gold, 3, and Gem Fighters all work with some missing background graphics. Additional fix is needed to keep background graphics, HUD elements while retaining freeze fix. PAL needs config.
|-
| Street Fighter Anniversary Collection || {{notavailable}} || {{playable}} || {{available}} || No issues.
|-
|-
| Street Fighter EX3 || {{playable}} || {{playable}} || {{minorissues}} || Config fixes freezes (DMA issue). Minor short term slowdowns that are more apparent in NTSC-J version.
| Street Fighter Anniversary Collection || {{notavailable}} || {{Playable}} || {{available}} || No issues.
|-
|-
| Street Hoops || {{available}} || {{available}} || {{available}} ||
| Street Fighter EX 3 || {{Unplayable}} || {{majorissues}} || {{available}} || Config helps with freezing issues by disabling the rendering of certain HUD elements (names and graphic underlays). Health meters and power meters are still shown. Minor slowdown on stages with lots of geometry to render. The game can still freeze on occasion with config. PAL needs config.
|-
|-
| Street Racing Syndicate || {{minorissues}} || {{minorissues}} || {{notavailable}} || Config fixes freeze at opening splash screen. Minor graphical glitches on main menu. FMV stuttering on NTSC version.
| Street Racing Syndicate || {{minorissues}} || {{minorissues}} || {{notavailable}} || Config fixes freeze at opening splash screen. Minor graphical glitches on main menu. FMV stuttering on NTSC version.
|-
|-
| Stretch Panic {{altnames|Freak Out|Hippa Linda (ひっぱリンダ)}} || {{playable}} || {{playable}} || {{playable}} ||
| Stretch Panic <br/> <small>Freak Out</small> || {{playable}} || {{playable}} || {{playable}} || Known in Japan as ''Hippa Linda (ひっぱリンダ)''.
|-
| Strike Force Bowling || {{ps2classic}} || {{available}} || {{notavailable}} || Empty emulator configuration.
|-
|-
| Stuart Little 3: Big Photo Adventure || {{available}} || {{playable}} || {{playable}} || Config fixes freezing and graphical corruption during loading screens. Korean version does not require a config file.
| Strike Force Bowling || {{ps2classic}} || {{available}} || {{notavailable}} ||
|-
|-
| Stunt GP || {{available}} || {{playable}} || {{available}} ||
| Stunt GP || {{available}} || {{playable}} || {{available}} ||
|-
|-
| Stuntman || {{majorissues}} || {{majorissues}} || {{majorissues}} || Huge frame drops, AI-controlled lead cars will often act erratically, which may make career progression impossible. NTSC-U version has a better frame rate. Issues are unfixable at this point. To play the game with everything unlocked either get a 100% saved game or put the Codebreaker Cheat device ELF inside the game files and activate the Unlock Everything code.
| Stuntman || {{majorissues}} || {{majorissues}} || {{majorissues}} || Huge frame drops, AI controlled lead cars will often act erratically, which may make career progression impossible. NTSC-U version has better frame rate. Issues are unfixable at this point. To play the game with everything unlocked either get a 100% saved game or put the Codebreaker Cheat device ELF inside the game files and activate the Unlock Everything code.
|-
|-
| Stuntman: Ignition || {{ps2classic}} || {{ps2classic}} || {{available}} || Empty emulator configuration (NTSC U/C).
| Stuntman: Ignition || {{ps2classic}} || {{ps2classic}} || {{available}} ||
|-
|-
| Suggoi! Arcana Heart 2 || {{notavailable}} || {{notavailable}} || {{playable}} || Config fixes freezes (DMA timing issue).
| Suggoi! Arcana Heart 2 || {{notavailable}} || {{notavailable}} || {{Majorissues}} || VS Mode won't load. Seems to run fine at first but will hang during fights randomly with most characters (Akane vs Fiona seems glitch-free).
|-
|-
| Sub Rebellion {{altnames|-U- アンダーウォーター ユニット}} || {{playable}} || {{available}} || {{available}} ||  
| Sukusuku Inufuku || {{notavailable}} || {{notavailable}} || {{ps2classic}} ||
|-
|-
| Suikoden III || {{notavailable}} || {{ps2classic}} || {{ps2classic}} || Emulator configuration available.
| Suikoden III || {{notavailable}} || {{ps2classic}} || {{ps2classic}} || Emulator configuration available.
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| Suikoden IV || {{ps2classic}} || {{ps2classic}} || {{playable}} || Empty emulator configuration.
| Suikoden IV || {{ps2classic}} || {{ps2classic}} || {{playable}} || Empty emulator configuration.
|-
|-
| Suikoden V || {{playable}} || {{playable}} || {{playable}} ||
| Suikoden V || {{available}} || {{playable}} || {{available}} ||
|-
|-
| Suikoden Tactics || {{available}} || {{playable}} || {{available}} ||
| Suikoden Tactics || {{available}} || {{playable}} || {{available}} ||
|-
|-
| Sukusuku Inufuku {{altnames|すくすく犬福}} || {{notavailable}} || {{notavailable}} || {{ps2classic}} || Empty emulator configuration.
| Summoner || {{ps2classic}} || {{ps2classic}} || {{notavailable}} ||
|-
| Summoner || {{ps2classic}} || {{playable}} || {{notavailable}} || Emulator configuration available.
|-
|-
| Summoner 2 || {{playable}} || {{playable}} || {{notavailable}} || Config fixes crash on opening cutscene.
| Summoner 2 || {{majorissues}} || {{unplayable}} || {{notavailable}} || Crashes the console as soon as the first in-game cutscene starts. Config stops some VU related rendering/sync function to fix the freeze, but characters and weapons are not rendered.
|-
|-
| Sunny Garcia Surfing || {{playable}} || {{available}} || {{notavailable}} ||
| Sunny Garcia Surfing || {{playable}} || {{available}} || {{notavailable}} ||
|-
|-
| Super Bust-A-Move {{altnames|Super Puzzle Bobble}} || {{available}} || {{playable}} || {{available}} ||
| Super Bust-A-Move || {{available}} || {{playable}} || {{available}} ||
|-
|-
| Super Bust-A-Move 2 {{altnames|Super Puzzle Bobble 2}} || {{available}} || {{available}} || {{available}} ||
| Supercar Street Challenge || {{available}} || {{playable}} || {{notavailable}} || Only stutters slightly when a race starts but after that it runs pretty much perfect.
|-
|-
| Super Dragon Ball Z || {{playable}} || {{playable}} || {{playable}} ||
| Super Dragon Ball Z || {{Playable}} || {{Playable}} || {{Playable}} ||
|-
|-
| Super Farm || {{playable}} || {{notavailable}} || {{notavailable}} ||
| Super Farm || {{playable}} || {{notavailable}} || {{notavailable}} ||
|-
|-
| Super Fruit Fall || {{ps2classic}} || {{notavailable}} || {{notavailable}} || Empty emulator configuration.
| Super Fruit Fall || {{ps2classic}} || {{notavailable}} || {{notavailable}} ||
|-
|-
| Super Galdelic Hour || {{notavailable}} || {{notavailable}} || {{minorissues}} || Frame drops throughout most stages.
| Super Galdelic Hour || {{notavailable}} || {{notavailable}} || {{minorissues}} || Frame drops throughout most stages.
|-
|-
| Super Monkey Ball Deluxe || {{playable}} || {{playable}} || {{available}} || Minor stutters between loading stages.
| Super Monkey Ball Deluxe || {{Playable}} || {{playable}} || {{available}} || Minor stutters between loading stages.
|-
|-
| Super Robot Taisen Impact || {{notavailable}} || {{notavailable}} || {{playable}} ||
| Super Robot Taisen Impact || {{notavailable}} || {{notavailable}} || {{playable}} ||
Line 3,271: Line 2,865:
| Super Robot Taisen OG Gaiden || {{notavailable}} || {{notavailable}} || {{minorissues}} || Both the cutscenes and the title menu have sttutering sound.
| Super Robot Taisen OG Gaiden || {{notavailable}} || {{notavailable}} || {{minorissues}} || Both the cutscenes and the title menu have sttutering sound.
|-
|-
| Super Robot Wars: Original Generations || {{notavailable}} || {{notavailable}} || {{minorissues}} || Both the cutscenes and the title menu have sttutering sound.
| Super Robot Taisen OG: Original Generations || {{notavailable}} || {{notavailable}} || {{minorissues}} || Both the cutscenes and the title menu have sttutering sound.
|-
|-
| Super Robot Wars Z {{altnames|スーパーロボット大戦Z}} || {{notavailable}} || {{notavailable}} || {{ps2classic}} || Emulator configuration available (undumped). PS2 Classic no longer available on the PlayStation Store.
| Super Robot Taisen Z <br><small>''スーパーロボット大戦Z''</small> || {{notavailable}} || {{notavailable}} || {{ps2classic}} || Emulator configuration available (undumped).
|-
|-
| Supercar Street Challenge || {{available}} || {{playable}} || {{notavailable}} || Only stutters slightly when a race starts but after that it runs pretty much perfect.
| SuperLite 2000: Uno|| {{notavailable}} || {{notavailable}} || {{majorissues}} || Game starts but will freeze at random points. This includes the menus, story dialogue and gameplay. Menu graphics are also glitchy.  
|-
| SuperLite 2000 Vol. 16: UNO Game || {{notavailable}} || {{notavailable}} || {{playable}} || Config fixes graphical flickering and freezes.
|-
|-
| Superman Returns || {{playable}} || {{playable}} || {{notavailable}} || Config fixes graphical corruption.
| Superman Returns || {{playable}} || {{playable}} || {{notavailable}} || Config fixes graphical corruption.
|-
|-
| Superman: Shadow of Apokolips || {{minorissues}} || {{available}} || {{notavailable}} || Flickers a pink texture every now and then, but it's still playable.
| Superman: Shadow of Apokolips || {{minorissues}} || {{available}} || {{notavailable}} || Flickers a pink texture every now and then, but it's still playable.
|-
| Surf's Up {{altnames|Surf's Up (PS3)}} || {{available}} || {{available}} || {{notavailable}} ||
|-
|-
| Surfing H3O || {{available}} || {{playable}} || {{available}} || Make sure that game is detected as PS2CD (Blue disc in XMB).
| Surfing H3O || {{available}} || {{playable}} || {{available}} || Make sure that game is detected as PS2CD (Blue disc in XMB).
|-
|-
| Suzuki TT Superbikes Real Road Racing Championship || {{available}} || {{ps2classic}} || {{available}} || Empty emulator configuration.
| Suzuki TT Superbikes Real Road Racing Championship || {{available}} || {{ps2classic}} || {{available}} ||
|-
|-
| SWAT: Global Strike Team || {{available}} || {{playable}} || {{notavailable}} || Config fixes frame rate issues by skipping over screen brightening function.
| SWAT: Global Strike Team || {{available}} || {{minorissues}} || {{notavailable}} || Minor slowdown in-game.
|-
|-
| Syberia || {{playable}} || {{notavailable}} || {{notavailable}} || An HD remaster is available.
| Syberia || {{playable}} || {{notavailable}} || {{notavailable}} ||
|-
|-
| Syberia 2 || {{playable}} || {{notavailable}} || {{notavailable}} || An HD remaster is available.
| Syberia 2 || {{playable}} || {{notavailable}} || {{notavailable}} ||
|-
|-
| Syphon Filter: Dark Mirror || {{playable}} || {{playable}} || {{notavailable}} || Config fixes the weapons and equipment floating near the characters.
| Syphon Filter: Dark Mirror || {{playable}} || {{playable}} || {{notavailable}} || Config fixes the weapons and equipment floating near the characters.
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| Syphon Filter: Logan's Shadow || {{notavailable}} || {{playable}} || {{notavailable}} || Config fixes the weapons and equipment floating near the characters.
| Syphon Filter: Logan's Shadow || {{notavailable}} || {{playable}} || {{notavailable}} || Config fixes the weapons and equipment floating near the characters.
|-
|-
| Syphon Filter: The Omega Strain || {{playable}} || {{ps2classic}} || {{ps2classic}} || Emulator configuration available. Config fixes the weapons and equipment floating near the characters. Korean version available on the PlayStation Store.
| Syphon Filter: The Omega Strain || {{playable}} || {{ps2classic}} || {{playable}} || Emulator configuration available. Config fixes the weapons and equipment floating near the characters.
|}
|}


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|-
|-
| Taiko: Anami (?) || {{notavailable}} || {{notavailable}} || {{playable}} || Reduced latency when playing with wired controller.
| Taiko: Anami (?) || {{notavailable}} || {{notavailable}} || {{playable}} || Reduced latency when playing with wired controller.
|-
| Taiko: Drum Master || {{notavailable}} || {{playable}} || {{playable}} || Reduced latency when playing with wired controller.
|-
|-
| Taiko no Tatsujin: Waku Waku Anime Matsuri || {{notavailable}} || {{notavailable}} || {{playable}} || Reduced latency when playing with wired controller.
| Taiko no Tatsujin: Waku Waku Anime Matsuri || {{notavailable}} || {{notavailable}} || {{playable}} || Reduced latency when playing with wired controller.
|-
| Taiko: Drum Master || {{notavailable}} || {{playable}} || {{playable}} || Reduced latency when playing with wired controller.
|-
|-
| Taito Legends || {{available}} || {{unplayable}} || {{available}} || Low FPS constantly or freezes; also shuts down PS3 - [http://www.psx-place.com/threads/compatibility-list-ps2-on-ps3.1306/page-68#post-137809 Reference]
| Taito Legends || {{available}} || {{unplayable}} || {{available}} || Low FPS constantly or freezes; also shuts down PS3 - [http://www.psx-place.com/threads/compatibility-list-ps2-on-ps3.1306/page-68#post-137809 Reference]
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| Tak and the Power of Juju || {{playable}} || {{playable}} || {{available}} || NTSC config fixes the freeze when loading the Burial Ground and stuttering of the cut scenes. PAL version does not need any config.
| Tak and the Power of Juju || {{playable}} || {{playable}} || {{available}} || NTSC config fixes the freeze when loading the Burial Ground and stuttering of the cut scenes. PAL version does not need any config.
|-
|-
| Tales of Destiny {{altnames|Tales of Destiny: Director's Cut}} || {{notavailable}} || {{notavailable}} || {{playable}} || Config fixes freeze after accessing menus, some NPC characters from not showing, and immovable character in the Helraios dungeon. English patch works fine.
| Tales of Destiny (Director's Cut) || {{notavailable}} || {{notavailable}} || {{playable}} || Config fixes freeze in sound menu and others. English patch works fine.
|-
|-
| Tales of Destiny 2 || {{notavailable}} || {{notavailable}} || {{playable}} || Works fine.
| Tales of Destiny 2 || {{notavailable}} || {{notavailable}} || {{minorissues}} || Works fine, rare mugshot bug during battle.
|-
|-
| Tales of Legendia || {{notavailable}} || {{playable}} || {{minorissues}} || Config fixes graphical glitches, slowdown, and freezing issues. Some minor slowdown during battles with multiple characters on-screen.
| Tales of Legendia || {{notavailable}} || {{minorissues}} || {{minorissues}} || Config fixes graphical glitches and frame rate issues. Possible freezes can occur a couple minutes after gameplay starts. If there is no freeze within in the first few minutes, the game will work. Minor SPS in the world map from cloud shadows and some minor slowdown during some battles.
|-
|-
| Tales of Rebirth || {{notavailable}} || {{notavailable}} || {{playable}} ||
| Tales of Rebirth || {{notavailable}} || {{notavailable}} || {{playable}} ||
|-
| Tales of Symphonia || {{notavailable}} || {{notavailable}} || {{minorissues}} || Some frame rate drops. Slight graphical glitch during room and battle transitions. An HD remaster is available.
|-
|-
| Tales of the Abyss || {{notavailable}} || {{playable}} || {{playable}} || Config fixes freeze at Choral Castle.
| Tales of the Abyss || {{notavailable}} || {{playable}} || {{playable}} || Config fixes freeze at Choral Castle.
|-
|-
| Tantei Jinguuji Saburo: Innocent Black {{altnames|探偵 神宮寺三郎 イノセントブラック}} || {{notavailable}} || {{notavailable}} || {{ps2classic}} || Emulator configuration available.
| Tantei Jinguuji Saburo: Innocent Black <br><small>''探偵 神宮寺三郎 イノセントブラック''</small> || {{notavailable}} || {{notavailable}} || {{ps2classic}} ||
|-
|-
| Tantei Jinguuji Saburo: Kind of Blue {{altnames|探偵 神宮寺三郎 カインドオブブルー}} || {{notavailable}} || {{notavailable}} || {{ps2classic}} || Emulator configuration available.
| Tantei Jinguuji Saburo: Kind of Blue <br><small>''探偵 神宮寺三郎 カインドオブブルー''</small> || {{notavailable}} || {{notavailable}} || {{ps2classic}} ||
|-
|-
| Taz: Wanted || {{majorissues}} || {{unplayable}} || {{notavailable}} || PAL version works with some missing music and flickering and corrupt textures. NTSC-U has a black screen after first loading screen after starting a new game.
| Taz Wanted || {{unplayable}} || {{unplayable}} || {{notavailable}} || Black screen after first loading screen after starting a new game. Music does not play, and some textures are flickering.
|-
|-
| Tear Ring Saga Series: Berwick Saga: Lazberia Chronicle Chapter 174 || {{notavailable}} || {{notavailable}} || {{playable}} || Config fixes transparency issues on intro FMV.
| TearRing Saga Series: Berwick Saga: Lazberia Chronicle Chapter 174 || {{notavailable}} || {{notavailable}} || {{playable}} ||
|-
| Technic Beat || {{notavailable}} || {{playable}} || {{available}} ||
|-
|-
| Technictix || {{notavailable}} || {{notavailable}} || {{playable}} ||
| Technictix || {{notavailable}} || {{notavailable}} || {{playable}} ||
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| Teenage Mutant Ninja Turtles: Smash Up || {{available}} || {{playable}} || {{notavailable}} ||
| Teenage Mutant Ninja Turtles: Smash Up || {{available}} || {{playable}} || {{notavailable}} ||
|-
|-
| Tekken 4 || {{minorissues}} || {{minorissues}} || {{available}} || Frame rate drops in high detailed environments like fog and water (Reduced if 60Hz mode and smoothing off). Some Story Battle ending FMVs have a tendency to crash and skip straight to the credits (unless viewed through Theatre Mode, but they suffer from annoying visual artifacts), with Jin Kazama's ending crashing the entire console. The PAL version works fine if you select 50Hz mode, but this mode is slower (not because of emulation issue; 50Hz caps the frame rate to 50 to match the refresh rate), and even then the game still slightly struggles in high detailed environments like the Laboratory and Arena stages
| Tekken 4 || {{playable}} || {{minorissues}} || {{available}} || Frame rate drop in high detailed environments. ex fog & water (Reduced if 60hz mode and smoothing off). Crashes during some of the story mode FMVs. (Most notably Jin's ending will always crash). PAL version works fine if you select 50Hz mode at the first menu.
|-
|-
| Tekken 5 || {{minorissues}} || {{minorissues}} || {{minorissues}} || All versions have stutter in some stages (Hidden Garden stage for example). The NTSC version has Progressive Scan but it causes constant screen shake. The Tekken Within mode also suffers from constant slowdowns, unable to retain a steady frame rate for the most part. An HD port of the game's updated version, Dark Resurrection Online, is available but lacks almost every mode from both the PS2 original and PSP Dark Resurrection versions, retaining a few staple modes like Arcade Battle, VS, and Survival.
| Tekken 5 || {{playable}} || {{playable}} || {{available}} || This game was also published for PS3 as Tekken 5 Dark Resurrection.
|-
|-
| Tekken Tag Tournament {{altnames|Tekken Hybrid (PS3)}} || {{majorissues}} || {{majorissues}} || {{majorissues}} || Heavy slowdown during battles. An HD remaster is available.
| Tekken Tag Tournament || {{majorissues}} || {{majorissues}} || {{majorissues}} || Heavy slowdown during battles. An HD remaster available as a part of the ''Tekken Hybrid''.
|-
|-
| Tenchu: Fatal Shadows {{altnames|Tenchu Kurenai (天誅 紅)}} || {{available}} || {{playable}} || {{available}} || Minor framedrops.
| Tenchu: Fatal Shadows || {{available}} || {{playable}} || {{available}} || Minor framedrops.
|-
|-
| Tenchu: Wrath of Heaven {{altnames|Tenchu San (天誅 参)}} || {{playable}} || {{playable}} || {{playable}} || Config fixes freezing and frame rate issues. Definite freezes in either Rikimaru's mission 3 or Ayame's mission 9 or 10 without config. Versus mode can crash after finishing a match.
| Tenchu: Wrath of Heaven || {{majorissues}} || {{playable}} || {{available}} || Config fixes freezing and frame rate issues in NTSC-U version. Definite freezes in either Rikimaru's mission 3 or Ayame's mission 9 or 10 without config. PAL and NTSC-J needs config. Versus mode can crash after finishing a match.
|-
|-
| Tenshi no Present: Marl Oukoku Monogatari {{altnames|天使のプレゼント マール王国物語}} || {{notavailable}} || {{notavailable}} || {{ps2classic}} || Emulator configuration available.
| Tenshi no Present: Marl Oukoku Monogatari <br/><small>''天使のプレゼント マール王国物語''</small> || {{notavailable}} || {{notavailable}} || {{ps2classic}} ||
|-
|-
| Terminator 3: Rise of the Machines || {{playable}} || {{available}} || {{available}} ||
| Terminator 3: Rise of the Machines || {{playable}} || {{available}} || {{available}} ||
|-
|-
| Test Drive {{altnames|TD Overdrive: The Brotherhood of Speed}} || {{playable}} || {{playable}} || {{notavailable}} || Config disables car shadows and fog rendering to fix slowdown.
| Test Drive <br/><small>''TD Overdrive: The Brotherhood of Speed''</small> || {{playable}} || {{playable}} || {{notavailable}} || Minor slowdown in places.
|-
|-
| Test Drive Off-Road: Wide Open {{altnames|Off-Road: Wide Open}} || {{playable}} || {{playable}} || {{notavailable}} ||
| Test Drive Off-Road: Wide Open <br/><small>''Off-Road: Wide Open''</small> || {{playable}} || {{playable}} || {{notavailable}} ||
|-
|-
| Test Drive Unlimited || {{playable}} || {{playable}} || {{notavailable}} ||
| Test Drive Unlimited || {{playable}} || {{playable}} || {{notavailable}} ||
|-
|-
| Test Drive: Eve of Destruction {{altnames|Driven to Destruction}} || {{playable}} || {{playable}} || {{notavailable}} || Incomplete rendered shadows underneath the vehicles.
| Test Drive: Eve of Destruction <br/><small>''Driven to Destruction''</small> || {{playable}} || {{playable}} || {{notavailable}} || Incomplete rendered shadows underneath the vehicles.
|-
|-
| Tetris Worlds || {{available}} || {{playable}} || {{notavailable}} ||
| Tetris Worlds || {{available}} || {{playable}} || {{notavailable}} ||
|-
|-
| Tetsugin 28-Gou || {{notavailable}} || {{notavailable}} || {{majorissues}} || (Tested versus mode only) The game have some screen flickering,sometimes crash,and small slowdown, config required
| The Adventures of Cookie & Cream || {{available}} || {{ps2classic}} || {{available}} || Emulator configuration available (NTSC U/C). Custom config fixes to fix the graphical errors during the Music World's boss battle by disabling the boss' shadow. NET config alternatively disables more shadows than needed.
|-
|-
| The Adventures of Cookie & Cream {{altnames|Kuri Kuri Mix}} || {{available}} || {{ps2classic}} || {{available}} || Emulator configuration available (NTSC U/C). Custom config fixes to fix the graphical errors during the Music World's boss battle by disabling the boss' shadow. NET config alternatively disables more shadows than needed.
| The Arcade || {{ps2classic}} || {{notavailable}} || {{notavailable}} ||
|-
|-
| The Adventures of Jimmy Neutron Boy Genius: Attack of the Twonkies || {{playable}} || {{playable}} || {{notavailable}} || Config fixes Goddard softlock on first level and infinite load screens.
| The Bard's Tale || {{available}} || {{minorissues}} || {{available}} || Config fixes flickering textures. As the game is field rendered, the image does shake when the target frame rate is not maintained. It does affect the clarity of in-game texts therefore.
|-
|-
| The Arcade || {{ps2classic}} || {{notavailable}} || {{notavailable}} || Empty emulator configuration.
| The Battle of Yuu Yuu Hakusho: Shitou! Ankoku Bujutsukai! 120% <br><small>''THE BATTLE OF 幽★遊★白書〜死闘!暗黒武術会〜120%''</small> || {{notavailable}} || {{notavailable}} || {{playable}} ||
|-
|-
| The Bard's Tale || {{available}} || {{minorissues}} || {{available}} || Config fixes flickering textures. As the game is field rendered, the image does shake when the target frame rate is not maintained. It does affect the clarity of in-game texts, therefore.
| The Bouncer || {{playable}} || {{playable}} || {{playable}} || Config disablse post-processing filters to fix slowdown and screen jitter issues and enables pressure sensitivity required for attacks/combos.
|-
|-
| The Battle of Yuu Yuu Hakusho: Shitou! Ankoku Bujutsukai! 120% {{altnames|THE BATTLE OF 幽★遊★白書〜死闘!暗黒武術会〜120%}} || {{notavailable}} || {{notavailable}} || {{playable}} ||
| The Conveni 3 || {{notavailable}} || {{notavailable}} || {{ps2classic}} ||
|-
|-
| The Bouncer {{altnames|バウンサー}} || {{playable}} || {{playable}} || {{playable}} || Config disablse post-processing filters to fix slowdown and screen jitter issues and enables pressure sensitivity required for attacks/combos.
| The Conveni 4 || {{notavailable}} || {{notavailable}} || {{playable}} ||
|-
|-
| The Chronicles of Narnia: Prince Caspian || {{ps2classic}} || {{available}} || {{notavailable}} || PS2 Classic no longer available on the PlayStation Store.
| The Chronicles of Narnia: Prince Caspian || {{ps2classic}} || {{available}} || {{notavailable}} ||
|-
|-
| The Chronicles of Narnia: The Lion, the Witch and the Wardrobe || {{ps2classic}} || {{ps2classic}} || {{available}} || Empty emulator configuration.
| The Chronicles of Narnia: The Lion, the Witch and the Wardrobe || {{ps2classic}} || {{ps2classic}} || {{available}} ||
|-
|-
| The Conveni 3 || {{notavailable}} || {{notavailable}} || {{ps2classic}} || Empty emulator configuration.
| The Dukes of Hazzard - Return of the General Lee || {{available}} || {{majorissues}} || {{notavailable}} || Framerate drops a lot when driving in certain areas with too much geometry and objects. FMV sequences stutter and the audio de-syncs. Menu textures can become glitchy.
|-
|-
| The Conveni 4 || {{notavailable}} || {{notavailable}} || {{playable}} ||
| The Fast and The Furious || {{minorissues}} || {{minorissues}} || {{notavailable}} || Config fixes freezes and incorrect alpha effects (needs confirmation). Graphical glitches on windows in car lot when the camera its rotating at a certain angle.
|-
|-
| The Da Vinci Code || {{playable}} || {{available}} || {{notavailable}} ||
| The Fairly Oddparents: Breaking Da Rules || {{notavailable}} || {{majorissues}} || {{notavailable}} || Game works until Crimson Chin level where during the flying segment you will instantly die halfway and respawn for no reason. Unpassable.
|-
| The Dukes of Hazzard: Return of the General Lee || {{available}} || {{majorissues}} || {{notavailable}} || Framerate drops a lot when driving in certain areas with too much geometry and objects. FMV sequences stutter and the audio de-syncs. Menu textures can become glitchy.
|-
| The Fairly Oddparents: Breaking Da Rules || {{notavailable}} || {{playable}} || {{notavailable}} ||
|-
|-
| The Fairly OddParents: Shadow Showdown || {{available}} || {{minorissues}} || {{notavailable}} || The audio on FMVs constantly stutters, with the video constantly lagging to keep up. Exiting the shop results in the graphics glitching out, leaving only the HUD and a light blue screen under it. This can be fixed by simply quitting the main menu and re-entering the level. Tested on a Slim CECH-2001A.
| The Fairly OddParents: Shadow Showdown || {{available}} || {{minorissues}} || {{notavailable}} || The audio on FMVs constantly stutters, with the video constantly lagging to keep up. Exiting the shop results in the graphics glitching out, leaving only the HUD and a light blue screen under it. This can be fixed by simply quitting to the main menu and re-entering the level. Tested on a Slim CECH-2001A.
|-
| The Fast and The Furious || {{minorissues}} || {{minorissues}} || {{notavailable}} || Config fixes freezes and incorrect alpha effects (needs confirmation). Graphical glitches on windows in car lot when the camera its rotating at a certain angle.
|-
|-
| The Getaway || {{playable}} || {{playable}} || {{available}} || Must have memory card assigned or freezes at black screen. Once it starts it's perfectly playable.
| The Getaway || {{playable}} || {{playable}} || {{available}} || Must have memory card assigned or freezes at black screen. Once it starts it's perfectly playable.
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| The Getaway: Black Monday || {{playable}} || {{playable}} || {{available}} || Config fixes freeze during ambush on chapter 5.
| The Getaway: Black Monday || {{playable}} || {{playable}} || {{available}} || Config fixes freeze during ambush on chapter 5.
|-
|-
| The Godfather {{altnames|The Godfather (PS3)}} || {{playable}} || {{playable}} || {{available}} ||
| The Godfather || {{playable}} || {{playable}} || {{available}} || A PS3 version available.
|-
|-
| The Hobbit || {{available}} || {{playable}} || {{available}} ||
| The Hobbit || {{available}} || {{playable}} || {{available}} ||
|-
|-
| The History Channel: Battle for the Pacific {{altnames|The History Channel: Battle for the Pacific (PS3)}} || {{available}} || {{minorissues}} || {{notavailable}} || The main character and guns are a shiny green. It doesn't affect gameplay but it does ruin the immersion.
| The History Channel: Battle for the Pacific || {{available}} || {{minorissues}} || {{notavailable}} || The main character and guns are a shiny green. It doesn't affect gameplay but it does ruin the immersion. A PS3 version available.
|-
|-
| The History Channel: Civil War - A Nation Divided || {{notavailable}} || {{playable}} || {{notavailable}} || Couldn't get this to work using PS2 Classics GUI, however, using PS2 Classics Placeholder to launch ISO.BIN.ENC works. This now has a widescreen patch, Google: 18834BA2.pnach
| The History Channel: Civil War - A Nation Divided || {{notavailable}} || {{playable}} || {{notavailable}} || Couldn't get this to work using PS2 Classics GUI, however, using PS2 Classics Placeholder to launch ISO.BIN.ENC works. This now has a widescreen patch, Google: 18834BA2.pnach
|-
|-
| The History Channel: Civil War - Secret Missions {{altnames|The History Channel: Civil War - Secret Missions (PS3)}} || {{notavailable}} || {{available}} || {{notavailable}} ||
| The History Channel: Civil War - Secret Missions || {{notavailable}} || {{available}} || {{notavailable}} || A PS3 version available.
|-
|-
| The Incredible Hulk || {{available}} || {{playable}} || {{notavailable}} ||
| The Incredible Hulk || {{available}} || {{playable}} || {{notavailable}} ||
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| The Incredible Hulk: Ultimate Destruction || {{minorissues}} || {{minorissues}} || {{notavailable}} || Purple color graphical glitches appear in the distant background and objects.
| The Incredible Hulk: Ultimate Destruction || {{minorissues}} || {{minorissues}} || {{notavailable}} || Purple color graphical glitches appear in the distant background and objects.
|-
|-
| The Italian Job || {{playable}} || {{playable}} || {{notavailable}} || Config fixes black screen after PlayStation 2 logo.
| The Italian Job || {{unplayable}} || {{unplayable}} || {{notavailable}} || Hangs on a black screen after PS2 logo (VIF issue).
|-
|-
| The King of Fighters '94 Re-Bout || {{notavailable}} || {{notavailable}} || {{ps2classic}} || Emulator configuration available.
| The King of Fighters '94 Re-Bout || {{notavailable}} || {{notavailable}} || {{ps2classic}} ||
|-
|-
| The King of Fighters '98: Ultimate Match || {{available}} || {{playable}} || {{ps2classic}} || Empty emulator configuration.
| The King of Fighters '98: Ultimate Match || {{available}} || {{playable}} || {{ps2classic}} || Empty emulator configuration.
|-
|-
| The King of Fighters 2000 || {{notavailable}} || {{notavailable}} || {{ps2classic}} || Empty emulator configuration.
| The King of Fighters 2002 || {{available}} || {{available}} || {{ps2classic}} ||
|-
| The King of Fighters 2001 || {{notavailable}} || {{notavailable}} || {{ps2classic}} || Emulator configuration available.
|-
| The King of Fighters 2002 || {{available}} || {{available}} || {{ps2classic}} || Empty emulator configuration.
|-
|-
| The King of Fighters 2002: Unlimited Match || {{notavailable}} || {{notavailable}} || {{playable}} ||
| The King of Fighters 2002: Unlimited Match || {{notavailable}} || {{notavailable}} || {{playable}} ||
|-
|-
| The King of Fighters 2002: Unlimited Match (Tougeki version) || {{notavailable}} || {{notavailable}} || {{minorissues}} || Audio desyncing and Sometimes game loses sound (goes muted). Sometimes cinematic videos stop working going black screen.
| The King of Fighters 2003 || {{playable}} || {{available}} || {{ps2classic}} ||
|-
| The King of Fighters 2003 || {{playable}} || {{available}} || {{ps2classic}} || Emulator configuration available.
|-
|-
| The King of Fighters Collection: The Orochi Saga || {{available}} || {{available}} || {{ps2classic}} || Empty emulator configuration.
| The King of Fighters Collection: The Orochi Saga || {{available}} || {{available}} || {{ps2classic}} ||
|-
|-
| The King of Fighters NeoWave || {{playable}} || {{notavailable}} || {{ps2classic}} || Empty emulator configuration.
| The King of Fighters NeoWave || {{playable}} || {{notavailable}} || {{ps2classic}} ||
|-
|-
| The King of Fighters NESTS Collection || {{notavailable}} || {{notavailable}} || {{ps2classic}} || Empty emulator configuration.
| The King of Fighters NESTS Collection || {{notavailable}} || {{notavailable}} || {{ps2classic}} ||
|-
|-
| The King of Fighters XI || {{playable}} || {{playable}} || {{ps2classic}} || Empty emulator configuration.
| The King of Fighters XI || {{playable}} || {{playable}} || {{ps2classic}} || Empty emulator configuration.
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| The Legend of Spyro: A New Beginning || {{playable}} || {{playable}} || {{notavailable}} || Config fixes rendering of HUD, main menu and subtitles.
| The Legend of Spyro: A New Beginning || {{playable}} || {{playable}} || {{notavailable}} || Config fixes rendering of HUD, main menu and subtitles.
|-
|-
| The Legend of Spyro: Dawn of The Dragon {{altnames|The Legend of Spyro: Dawn of The Dragon (PS3)}} || {{playable}} || {{available}} || {{notavailable}} ||
| The Legend of Spyro: Dawn of The Dragon || {{playable}} || {{available}} || {{notavailable}} || A PS3 version available.
|-
|-
| The Legend of Spyro: The Eternal Night || {{playable}} || {{playable}} || {{notavailable}} || Config fixes rendering of HUD, main menu and subtitles.
| The Legend of Spyro: The Eternal Night || {{playable}} || {{playable}} || {{notavailable}} || Config fixes rendering of HUD, main menu and subtitles.
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| The Lord of the Rings: The Fellowship of the Ring || {{playable}} || {{playable}} || {{notavailable}} || Emulator configuration available. Config fixes graphical glitches.
| The Lord of the Rings: The Fellowship of the Ring || {{playable}} || {{playable}} || {{notavailable}} || Emulator configuration available. Config fixes graphical glitches.
|-
|-
| The Lord of the Rings: The Return of the King || {{playable}} || {{playable}} || {{notavailable}} || Missing sound effects in the character selection screen. Unstable frame rate. Broken mist post-processing effect glitching the top left corner of the screen.
| The Lord of the Rings: The Return of the King || {{playable}} || {{playable}} || {{notavailable}} || Slowdown similar to real PS2 hardware.
|-
|-
| The Lord of the Rings: The Third Age || {{playable}} || {{available}} || {{available}} || Occasional choppiness, otherwise works perfectly.
| The Lord of the Rings: The Third Age || {{playable}} || {{available}} || {{available}} || Occasional choppiness, otherwise works perfectly.
|-
|-
| The Lord of the Rings: The Two Towers || {{playable}} || {{playable}} || {{available}} || Config fixes falling through certain floors and barriers.
| The Lord of the Rings: The Two Towers || {{playable}} || {{playable}} || {{available}} || Config fixes falling through certain floors and barriers (needs confirmation).
|-
| THE Maid Uniform & Machinegun || {{notavailable}} || {{notavailable}} || {{playable}} || On Romhacking(dot)net is an English patch of Simple 2000 Series Vol. 105: The Maid-fuku to Kikanjuu which works without problems on PS3.
|-
|-
| The Mark of Kri || {{playable}} || {{ps2classic}} || {{playable}} || Empty emulator configuration.
| The Mark of Kri || {{playable}} || {{ps2classic}} || {{playable}} || Empty emulator configuration.
|-
|-
| The Matrix: Path of Neo || {{minorissues}} || {{minorissues}} || {{available}} || Config removes post-processing effects (screen overlay and depth of field/blur) to improve the frame rate. Flashing text on menus (DMA issue). NTSC-J needs config.
| The Matrix: Path of Neo || {{minorissues}} || {{minorissues}} || {{available}} || Config removes post-processing effects (screen overlay and depth of field/blur) to improve the frame rate. Flashing text on menus. NTSC-J needs config.
|-
|-
| The Mummy: Returns || {{minorissues}} || {{minorissues}} || {{notavailable}} || Some textures are glitched otherwise runs fine.
| The Mummy: Returns || {{minorissues}} || {{minorissues}} || {{notavailable}} || Some textures are glitched otherwise runs fine.
|-
|-
| The Mummy: Tomb of the Dragon Emperor || {{available}} || {{playable}} || {{notavailable}} ||
| The Mummy: Tomb of the Dragon Emperor || {{available}} || {{playable}} || {{notavailable}} ||
|-
| Tim Burton's The Nightmare Before Christmas: Oogie's Revenge || {{available}} || {{playable}} || {{available}} ||
|-
|-
| The Nightmare of Druaga || {{notavailable}} || {{playable}} || {{available}} ||
| The Nightmare of Druaga || {{notavailable}} || {{playable}} || {{available}} ||
|-
|-
| The Operative: No One Lives Forever || {{playable}} || {{playable}} || {{notavailable}} || Config fixes black screen after intro.
| The Operative: No One Lives Forever || {{playable}} || {{playable}} || {{notavailable}} || Config fixes black screen after intro.
|-
| The Plan / Th3 Plan || {{available}} || {{unplayable}} || {{notavailable}} || In the Santa Monica Jail mission right after pickpocketing the guard, and hacking the service access grating room with Valerie Carrera, the game glitches with a cutscene loop of Alan Siegel exiting the outside security control room door in sneak mode wondering around endlessly when after reloading your saved game, if you fail the "getting out through the back of the jail" part with Robert Taylor and Alan. Voice dialog missing in mission cutscenes. Tested on NTSC version.
|-
|-
| The Polar Express || {{available}} || {{playable}} || {{notavailable}} ||
| The Polar Express || {{available}} || {{playable}} || {{notavailable}} ||
|-
|-
| The Powerpuff Girls: Relish Rampage || {{playable}} || {{playable}} || {{notavailable}} || ntsc version tested by icymuffins, first level tested, works fine.
| The Powerpuff Girls: Relish Rampage || {{playable}} || {{available}} || {{notavailable}} ||
|-
|-
| The Punisher || {{available}} || {{playable}} || {{notavailable}} || Minor framedrops.
| The Punisher || {{available}} || {{playable}} || {{notavailable}} || Minor framedrops.
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| The Red Star || {{playable}} || {{ps2classic}} || {{notavailable}} || Empty emulator configuration.
| The Red Star || {{playable}} || {{ps2classic}} || {{notavailable}} || Empty emulator configuration.
|-
|-
| The Scorpion King: Rise of the Akkadian || {{available}} || {{playable}} || {{notavailable}} ||
| The Secret Saturdays: Beasts of the 5th Sun || {{available}} || {{playable}} || {{notavailable}} ||
|-
| The Secret Saturdays: Beasts of the 5th Sun || {{available}} || {{playable}} || {{notavailable}} ||
|-
|-
| The Seed: Warzone || {{ps2classic}} || {{notavailable}} || {{playable}} || Empty emulator configuration.
| The Seed: Warzone || {{ps2classic}} || {{notavailable}} || {{playable}} || Empty emulator configuration.
|-
|-
| The Shadow of Zorro || {{playable}} || {{notavailable}} || {{notavailable}} || Config fixes PS3 shutdown when creating save file.
| The Shadow of Zorro || {{majorissues}} || {{notavailable}} || {{notavailable}} || While the game is playable, any attempt to save or load data will crash your console forcing you to press the power button to restart it (DMAC issue). May work with an already created save (needs confirmation).
|-
|-
| The Simpsons Game {{altnames|The Simpsons Game (PS3)}} || {{playable}} || {{playable}} || {{notavailable}} || Fully playable. May freeze randomly.
| The Simpsons Road Rage || {{playable}} || {{playable}} || {{notavailable}} ||
|-
|-
| The Simpsons Skateboarding || {{playable}} || {{playable}} || {{notavailable}} ||
| The Simpsons Game || {{playable}} || {{playable}} || {{notavailable}} || Fully playable. May freeze randomly. This game was also released for PS3.
|-
|-
| The Simpsons: Hit & Run || {{playable}} || {{playable}} || {{notavailable}} || Config improves frame rate.
| The Simpsons Hit & Run || {{playable}} || {{playable}} || {{notavailable}} ||
|-
|-
| The Simpsons: Road Rage || {{playable}} || {{playable}} || {{notavailable}} ||
| The Simpsons Skateboarding || {{available}} || {{playable}} || {{notavailable}} ||
|-
|-
| The Sims || {{playable}} || {{playable}} || {{available}} ||
| The Sims || {{playable}} || {{playable}} || {{available}} ||
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| The Sims 2: Pets || {{available}} || {{majorissues}} || {{available}} || After playing game for 30-60mins the PS3 will hard crash and require the power plug to be unplugged and plugged to turn the PS3 on again.
| The Sims 2: Pets || {{available}} || {{majorissues}} || {{available}} || After playing game for 30-60mins the PS3 will hard crash and require the power plug to be unplugged and plugged to turn the PS3 on again.
|-
|-
| The Shield: The Game || {{available}} || {{unplayable}} || {{notavailable}} || Cant get past level 3 in us version.
| The Spiderwick Chronicles || {{available}} || {{playable}} || {{notavailable}} ||
|-
| The Scorpion King: Rise of the Akkadian || {{available}} || {{playable}} || {{notavailable}} ||
|-
|-
| The Sopranos: Road to respect || {{playable}} || {{available}} || {{notavailable}} ||
| The Sopranos: Road to respect || {{playable}} || {{available}} || {{notavailable}} ||
|-
|-
| The Spiderwick Chronicles || {{available}} || {{playable}} || {{notavailable}} ||
| The Suffering || {{playable}} || {{playable}} || {{notavailable}} || Config fixes all flashing shadows/lighting corruption (needs more testing).
|-
| The Suffering || {{playable}} || {{playable}} || {{notavailable}} || Config fixes some but not all flashing shadows/lighting corruption (needs more testing).Sometimes game stops/freeze-recommend save after every checkpoint/new level
|-
|-
| The Suffering: Ties That Bind || {{available}} || {{playable}} || {{notavailable}} || Config fixes all flashing shadows/lighting corruption (needs more testing).
| The Suffering: Ties That Bind || {{available}} || {{playable}} || {{notavailable}} || Config fixes all flashing shadows/lighting corruption (needs more testing).
|-
| The Sum of All Fears || {{available}} || {{notavailable}} || {{notavailable}} ||
|-
|-
| The Terminator: Dawn of Fate || {{playable}} || {{playable}} || {{notavailable}} || Rare minor slowdowns.
| The Terminator: Dawn of Fate || {{playable}} || {{playable}} || {{notavailable}} || Rare minor slowdowns.
|-
|-
| The Thing || {{playable}} || {{playable}} || {{available}} ||
| The Thing || {{playable}} || {{playable}} || {{available}} ||
|-
| The Transformers: Call of The Future || {{notavailable}} || {{notavailable}} || {{playable}} ||
|-
|-
| The Typing of the Dead: Zombie Panic || {{notavailable}} || {{notavailable}} || {{unplayable}} || Game requires keyboard that is not supported by the emulator.
| The Typing of the Dead: Zombie Panic || {{notavailable}} || {{notavailable}} || {{unplayable}} || Game requires keyboard that is not supported by the emulator.
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|-
|-
| The Warriors || {{ps2classic}} || {{ps2classic}} || {{notavailable}} || Empty emulator configuration.
| The Warriors || {{ps2classic}} || {{ps2classic}} || {{notavailable}} || Empty emulator configuration.
|-
| The Weakest Link || {{playable}} || {{notavailable}} || {{notavailable}} || French version tested (Le Maillon Faible), works with no issues.
|-
|-
| The X Files: Resist or Serve || {{available}} || {{playable}} || {{notavailable}} || Artifacting at the bottom of the screen during cutscenes, but works perfectly otherwise.
| The X Files: Resist or Serve || {{available}} || {{playable}} || {{notavailable}} || Artifacting at the bottom of the screen during cutscenes, but works perfectly otherwise.
|-
|-
| Theme Park Roller Coaster {{altnames|Theme Park World}} || {{unplayable}} || {{majorissues}} || {{available}} || Config fixes black screen after Bullfrog video (DMA stall issue). Major texture issues still exist.
| Theme Park Roller Coaster <br/> <small>''Theme Park World''</small> || {{unplayable}} || {{unplayable}} || {{available}} || Blackscreen after Bullfrog video.
|-
|-
| This is Football 2004 || {{playable}} || {{available}} || {{notavailable}} || World Tour Soccer 2005
| This is Football 2004 || {{playable}} || {{available}} || {{notavailable}} || World Tour Soccer 2005
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| Thunder Force VI || {{notavailable}} || {{notavailable}} || {{playable}} ||
| Thunder Force VI || {{notavailable}} || {{notavailable}} || {{playable}} ||
|-
|-
| Thunderhawk: Operation Phoenix {{altnames|Thunderstrike: Operation Phoenix}} || {{playable}} || {{available}} || {{notavailable}} ||
| Tian Xing: Swords of Destiny || {{ps2classic}} || {{notavailable}} || {{available}} ||
|-
| Tian Xing: Swords of Destiny || {{ps2classic}} || {{notavailable}} || {{available}} || Empty emulator configuration.
|-
| Tiger Woods PGA Tour 2001 || {{available}} || {{available}} || {{available}} ||
|-
| Tiger Woods PGA Tour 2002 || {{available}} || {{playable}} || {{available}} || Config fixes character deformations.
|-
| Tiger Woods PGA Tour 2003 || {{available}} || {{available}} || {{notavailable}} ||
|-
| Tiger Woods PGA Tour 2004 || {{available}} || {{available}} || {{notavailable}} || Emulator configuration available.
|-
| Tiger Woods PGA Tour 2005 || {{available}} || {{playable}} || {{notavailable}} || Emulator configuration available. Config fixes video problems.
|-
| Tiger Woods PGA Tour 06 || {{available}} || {{available}} || {{available}} ||
|-
| Tiger Woods PGA Tour 07 || {{available}} || {{available}} || {{available}} ||
|-
| Tiger Woods PGA Tour 08 || {{available}} || {{available}} || {{notavailable}} ||
|-
| Tiger Woods PGA Tour 09 || {{available}} || {{available}} || {{notavailable}} ||
|-
| Tiger Woods PGA Tour 10 || {{available}} || {{available}} || {{notavailable}} ||
|-
|-
| Tim Burton's The Nightmare Before Christmas: Oogie's Revenge || {{available}} || {{playable}} || {{majorissues}} || Japanese version can freeze randomly during the gameplay. You need to restart console itself, or the possibility of freezing would increase if you launch it again.
| Tiger Woods PGA Tour 2005 || {{available}} || {{playable}} || {{notavailable}} || Config fixes video problems.
|-
|-
| Time Crisis II || {{available}} || {{majorissues}} || {{available}} || GunCon 1/2 not supported. Music is heavily corrupted, slowdown in most areas, but playable otherwise.
| Time Crisis II || {{available}} || {{majorissues}} || {{available}} || GunCon 1/2 not supported. Music is heavily corrupted, slowdown in most areas, but playable otherwise.
|-
|-
| Time Crisis 3 || {{majorissues}} || {{majorissues}} || {{available}} || GunCon 2 not supported. Music is heavily corrupted, slowdown in most areas, but playable otherwise. Bonus mode not tested.
| Time Crisis 3 || {{majorissues}} || {{majorissues}} || {{available}} || GunCon 2 not supported. Music is heavily corrupted, slowdown in most areas, but playable otherwise. Bonus mode not tested.
|-
| Time Crisis: Crisis Zone || {{available}} || {{available}} || {{available}} ||
|-
|-
| TimeSplitters || {{playable}} || {{playable}} || {{notavailable}} || Config improves the frame rate.
| TimeSplitters || {{playable}} || {{playable}} || {{notavailable}} || Config improves the frame rate.
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| TimeSplitters 2 || {{playable}} || {{playable}} || {{available}} || Config fixes black screen on boot and improves the frame rate.
| TimeSplitters 2 || {{playable}} || {{playable}} || {{available}} || Config fixes black screen on boot and improves the frame rate.
|-
|-
| TimeSplitters: Future Perfect || {{playable}} || {{playable}} || {{notavailable}} || Config fixes graphical corruption issues with camera and improves the frame rate.
| TimeSplitters: Future Perfect || {{playable}} || {{playable}} || {{notavailable}} || Two minor graphical glitches in story mode in 2 levels which can be easily identified and avoid.
|-
|-
| Tiny Toon Adventures: Defenders of the Looniverse || {{notavailable}} || {{playable}} || {{notavailable}} || The game was once cancelled, and definitely needs to copy the .bin and .cue files, otherwise the game won't run.
| Tiny Toon Adventures: Defenders of the Looniverse || {{notavailable}} || {{playable}} || {{notavailable}} || The game was once cancelled, and definitely needs to copy the .bin and .cue files, otherwise the game won't run.
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| TMNT || {{playable}} || {{playable}} || {{notavailable}} ||
| TMNT || {{playable}} || {{playable}} || {{notavailable}} ||
|-
|-
| TOCA Race Driver {{altnames|DTM Race Driver|Pro Race Driver|V8 Supercars Australia: Race Driver}} || {{minorissues}} || {{available}} || {{notavailable}} || Racetrack detail, such as foliage etc., visibility flickers. Config enables the pressure sensitive controls.
| TOCA Race Driver 3 <br/><small>''DTM Race Driver 3''</small> <br/><small>''V8 Supercars 3''</small> || {{minorissues}} || {{minorissues}} || {{minorissues}} || FPS problem during full race, not major, but noticeable. When playing time trials , where only one car is on track, game run fine. Best result while playing with bumper cam.
|-
| TOCA Race Driver 2 {{altnames|DTM Race Driver 2|V8 Supercars Australia 2}} || {{minorissues}} || {{minorissues}} || {{minorissues}} || Slowdown in race depending on the camera mode, number of vehicles nearby or part of the circuit.
|-
| TOCA Race Driver 3 {{altnames|DTM Race Driver 3|V8 Supercars Australia 3}} || {{minorissues}} || {{minorissues}} || {{minorissues}} || Config disables the flicker filter (sharper image) and enables the pressure sensitive controls. Slowdown in race depending on the camera mode, number of vehicles nearby or part of the circuit.
|-
| Tokimeki Memorial 3: Yakusoku no Ano Basho de {{altnames|ときめきメモリアル3 〜約束のあの場所で〜}} || {{notavailable}} || {{notavailable}} || {{playable}} || Slight graphical glitches in certain places, otherwise perfect.
|-
|-
| Tokobot Plus: Mysteries of the Karakuri {{altnames|Korobot Adventure (コロボットアドベンチャー)}} || {{playable}} || {{ps2classic}} || {{playable}} || Empty emulator configuration. PAL version features a 60Hz mode, game plays perfectly to completion (tested on rebug 4.84).
| Tokimeki Memorial 3 Yakusoku no Ano Basho de || {{notavailable}} || {{notavailable}} || {{playable}} || Slight graphical glitches in certain places, otherwise perfect.
|-
|-
| Tokyo Bus Annai || {{notavailable}} || {{notavailable}} || {{playable}} || Config fixes texture flickering (DMA issue).
| Tokobot Plus: Mysteries of the Karakuri || {{playable}} || {{ps2classic}} || {{playable}} || Empty emulator configuration. PAL version features a 60Hz mode, game plays perfectly to completion (tested on rebug 4.84). Known in Japan as ''Korobot Adventure (コロボットアドベンチャー)''.
|-
|-
| Tokyo Bus Annai 2 || {{notavailable}} || {{notavailable}} || {{playable}} || Config enables pressure sensitive controls.
| Tokyo Bus Annai || {{notavailable}} || {{notavailable}} || {{minorissues}} || Minor texture flickering on the menu and ingame.
|-
|-
| Tokyo Xtreme Racer Zero || {{playable}} || {{playable}} || {{available}} ||
| Tokyo Xtreme Racer Zero || {{playable}} || {{playable}} || {{available}} ||
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| Tokyo Xtreme Racer: Drift 2 || {{playable}} || {{playable}} || {{available}} ||
| Tokyo Xtreme Racer: Drift 2 || {{playable}} || {{playable}} || {{available}} ||
|-
|-
| Tom and Jerry in War of the Whiskers || {{minorissues}} || {{minorissues}} || {{available}} || Config fixes freeze in opening menus. Slowdown in gameplay when a lot of polygons are on screen. Some stages work fine.
| Tom and Jerry in War of the Whiskers || {{majorissues}} || {{majorissues}} || {{notavailable}} || PAL sometimes freezes, but the audio works. Low fps in heavy areas. Turning off smoothing helps. NTSC has low fps all the time and freezes.
|-
|-
| Tom Clancy's Ghost Recon || {{ps2classic}} || {{playable}} || {{playable}} || Emulator configuration available.
| Tom Clancy's Ghost Recon || {{ps2classic}} || {{playable}} || {{playable}} || Emulator configuration available.
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| Tom Clancy's Rainbow Six 3 || {{available}} || {{minorissues}} || {{available}} || Minor textures glitch.
| Tom Clancy's Rainbow Six 3 || {{available}} || {{minorissues}} || {{available}} || Minor textures glitch.
|-
|-
| Tom Clancy's Splinter Cell {{altnames|Tom Clancy's Splinter Cell Trilogy (PS3)}} || {{available}} || {{minorissues}} || {{available}} || FMV stuttering. An HD remaster of the Xbox and PC port is available.
| Tom Clancy's Splinter Cell: Double Agent || {{available}} || {{minorissues}} || {{available}} || Minor graphical glitches (when Sam leans and switches sides, he twirks and in the money train level, when you give Enrica a boost for the first time, her model flips vertically when lifting up Sam after boost. Otherwise it runs well (re-released for PS3 (US = BLUS30032 / EU = BLES00024)
|-
| Tom Clancy's Splinter Cell: Chaos Theory || {{available}} || {{playable}} || {{available}} || Minor slowdowns when going into well lighted areas, otherwise completely playable. This game was remastered for the PS3 under the name "Splinter Cell Trilogy HD"
|-
|-
| Tom Clancy's Splinter Cell: Chaos Theory {{altnames|Tom Clancy's Splinter Cell Trilogy (PS3)}} || {{available}} || {{playable}} || {{available}} || Minor slowdowns when going into well lighted areas, otherwise completely playable. An HD remaster of the Xbox and PC port is available.
| Tomb Raider: The Angel of Darkness || {{minorissues}} || {{minorissues}} || {{available}} || NTSC-U version freezes during loading screen if the system language is not set to English. If you want to play with other languages than English, start a new game for the first time with English system language and then save it. Now you can re-launch the game with your desired language and load your saved game. After that the game should work with your desired language with no freezes (tested for French language and works perfectly). PAL version crashes every time the player dies and has almost not noticable flickering in main menu. Use config file to fix crash.
|-
|-
| Tom Clancy's Splinter Cell: Double Agent || {{available}} || {{minorissues}} || {{available}} || Minor graphical glitches (when Sam leans and switches sides, he twirks and in the money train level, when you give Enrica a boost for the first time, her model flips vertically when lifting up Sam after boost. Otherwise it runs well. A completely different PS3 version available. (PS2 version is the same as the original Xbox version, PS3 version is the same as the Xbox 360 version.)
| Tomb Raider: Anniversary || {{minorissues}} || {{playable}} || {{available}} || Config disables mipmapping/fixes textures. (this game was remastered for PS3 in Tomb Raider: Trilogy)
|-
|-
| Tom Clancy's Splinter Cell: Pandora Tomorrow {{altnames|Tom Clancy's Splinter Cell Trilogy (PS3)}} || {{available}} || {{available}} || {{available}} || An HD remaster of the Xbox and PC port is available.
| Tomb Raider: Legend || {{minorissues}} || {{playable}} || {{available}} || Config disables mipmapping/fixes textures. (this game was remastered for PS3 in Tomb Raider: Trilogy)
|-
|-
| Tomb Raider: Underworld {{altnames|Tomb Raider: Underworld (PS3)|The Tomb Raider Trilogy (PS3)}} || {{playable}} || {{playable}} || {{available}} ||
| Tomb Raider: Underworld || {{majorissues}} || {{majorissues}} || {{available}} || Works, but impossible to save game. (this game was published for PS3 as a standalone and as a part of Tomb Raider: Trilogy)
|-
|-
| Tony Hawk's American Wasteland || {{playable}} || {{playable}} || {{notavailable}} || Config fixes major graphical glitches and freezing.
| Tony Hawk's American Wasteland || {{playable}} || {{playable}} || {{notavailable}} || Config fixes major graphical glitches and freezing.
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| Tony Hawk's Downhill Jam || {{playable}} || {{playable}} || {{notavailable}} || Config fixes major graphical glitches and freezing.
| Tony Hawk's Downhill Jam || {{playable}} || {{playable}} || {{notavailable}} || Config fixes major graphical glitches and freezing.
|-
|-
| Tony Hawk's Pro Skater 3 || {{playable}} || {{playable}} || {{playable}} || A config for the NTSC-J version exists, but it is not needed at all. This game is unaffected by issues known from the subsequent releases.
| Tony Hawk's Pro Skater 3 || {{playable}} || {{playable}} || {{playable}} ||
|-
|-
| Tony Hawk's Pro Skater 4 || {{playable}} || {{playable}} || {{playable}} || Config fixes major graphical glitches and freezing.
| Tony Hawk's Pro Skater 4 <br/> <small>''Tony Hawk's Pro Skater 2003''</small> || {{playable}} || {{playable}} || {{playable}} || Config fixes major graphical glitches and freezing.
|-
|-
| Tony Hawk's Project 8 || {{playable}} || {{playable}} || {{notavailable}} || Config fixes major graphical glitches and freezing.
| Tony Hawk's Project 8 || {{playable}} || {{playable}} || {{notavailable}} || Config fixes major graphical glitches and freezing.
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| Tony Hawk's Underground 2 || {{playable}} || {{playable}} || {{notavailable}} || Config fixes major graphical glitches and freezing. Music sometimes mutes mid-game.
| Tony Hawk's Underground 2 || {{playable}} || {{playable}} || {{notavailable}} || Config fixes major graphical glitches and freezing. Music sometimes mutes mid-game.
|-
|-
| Toro to Kyuujitsu {{altnames|トロと休日}} || {{notavailable}} || {{notavailable}} || {{minorissues}} || Frame rate is low, but otherwise seems to run fine.
| Torrente 3: El Protector || {{playable}} || {{notavailable}} || {{notavailable}} ||
|-
|-
| Torrente 3: El Protector || {{playable}} || {{notavailable}} || {{notavailable}} ||
| Toro to Kyuujitsu || {{notavailable}} || {{notavailable}} || {{minorissues}} || Frame rate is low, but otherwise seems to run fine.
|-
|-
| Total Overdose || {{playable}} || {{playable}} || {{notavailable}} ||
| Total Overdose || {{playable}} || {{playable}} || {{notavailable}} ||
|-
|-
| Totally Spies! Totally Party || {{available}} || {{majorissues}} || {{notavailable}} || Lots of polygon-like glitching in graphics throughout. Desynched audio/video. Tested on NTSC version.
| Tourist Trophy || {{playable}} || {{playable}} || {{playable}} || Config fixes freeze in the license menu. Adjusting saturation and color balance in settings will cause slowdown. Movie playback is disabled to avoid the freezing, press X to skip the black screen during the opening intro (it could be turned off in the settings). 1080i mode is not working causing the emulator to lose video signal.
|-
-
| Tourist Trophy || {{minorissues}} || {{minorissues}} || {{minorissues}} || Config fixes freeze in the license menu. Adjusting saturation and color balance in settings will cause slowdown. Movie playback is disabled to avoid the freezing, press X to skip the black screen during the opening intro (it could be turned off in the settings). 1080i mode is not working causing the emulator to lose video signal.
|-
| Transformers {{altnames|The Transformers: Call of the Future|トランスフォーマー}} || {{notavailable}} || {{notavailable}} || {{playable}} || Game developed by WinkySoft
|-
|-
| Transformers {{altnames|Transformers Armada: Prelude to Energon|트랜스포머}} || {{majorissues}} || {{majorissues}} || {{notavailable}} || Game developed by Melbourne House. Config fixes broken loading screen (VU1 issue). The game suffers from consistently heavy slowdown once in gameplay (VIF1 FIFO issue). Likely still playable to completion, but more effort than it's worth. Korean region release available.
| Transformers: The Game || {{available}} || {{playable}} || {{available}} ||
|-
|-
| Transformers: Revenge of the Fallen {{altnames|Transformers: Revenge of the Fallen (PS3)}} || {{available}} || {{available}} || {{notavailable}} ||
| Transformers (Armada) || {{majorissues}} || {{majorissues}} || {{majorissues}} || Config fixes broken loading screen (VIF FIFO issue). The game suffers from consistently heavy slowdown once in gameplay. Likely still playable to completion, but more effort than it's worth.
|-
|-
| Transformers: The Game {{altnames|Transformers: The Game (PS3)}} || {{available}} || {{playable}} || {{available}} ||
| Trapt || {{playable}} || {{ps2classic}} || {{playable}} || Emulator configuration available. Sound effects in the cutscenes are out of sync. A CUSTOM config fixes the flickering of the textures in the cutscenes. A NET config fixes the jitter in the cutscenes at the expense of the jerky playback. Known in Japan as ''Kagero II: Dark Illusion (影牢II: Dark Illusion)''.
|-
|-
| Trapt {{altnames|Kagero II: Dark Illusion|影牢II: Dark Illusion}} || {{playable}} || {{ps2classic}} || {{playable}} || Emulator configuration available. Sound effects in the cutscenes are out of sync. A CUSTOM config fixes the glitched textures in cutscenes. A NET NTSC-U/C config fixes the jitter in cutscenes additionally, at the expense of the jerky playback.
| Triggerheart Exelica Enhanced || {{notavailable}} || {{notavailable}} || {{playable}} || Occasional screen flicker in later levels.
|-
|-
| Trigger Man || {{ps2classic}} || {{playable}} || {{notavailable}} || Empty emulator configuration.
| Trigger Man || {{ps2classic}} || {{playable}} || {{notavailable}} || Empty emulator configuration.
|-
| Triggerheart Exelica Enhanced {{altnames|トリガーハートエグゼリカ エンハンスド}} || {{notavailable}} || {{notavailable}} || {{playable}} || Occasional screen flicker in later levels.
|-
|-
| Trivial Pursuit || {{available}} || {{available}} || {{notavailable}} ||
| Trivial Pursuit || {{available}} || {{available}} || {{notavailable}} ||
|-
|-
| Truck Kyousoukyoku: Ai to Kanashimi no Rodeo || {{notavailable}} || {{notavailable}} || {{playable}} || Config fixes all graphical issues.
| Truck Kyousoukyoku: Ai to Kanashimi no Rodeo || {{notavailable}} || {{notavailable}} || {{unplayable}} || Extreme flashing and missing graphics (VIF problem).
|-
|-
| Truck Racing 2 || {{ps2classic}} || {{notavailable}} || {{notavailable}} || Empty emulator configuration.
| Truck Racing 2 || {{ps2classic}} || {{notavailable}} || {{notavailable}} ||
|-
|-
| True Crime: New York City || {{majorissues}} || {{playable}} || {{available}} || Config fixes freeze on opening menu screen and major controls/animation issues (VU0 delay slot issue), but somehow after a long play session the game crashes and PS3 keeps on black screen on PAL, probably happens aswell on NTSC, this makes the game completely unplayable.
| True Crime: New York City || {{majorissues}} || {{majorissues}} || {{available}} || Config fixes freeze on opening menu screen. Other issue(Feb 2/21) Controls for moving character is glitched and makes the game almost impossible to play, and when aiming the gun characters weapon will move rapidly right and left, rendering the game pretty much impossible to play.
|-
|-
| True Crime: Streets of L.A. || {{playable}} || {{playable}} || {{available}} || Dummy/Targets in karate upgrade gym are invisible (mipmapping issue?).
| True Crime: Streets of L.A. || {{playable}} || {{playable}} || {{available}} || Dummy/Targets in karate upgrade gym are invisible. Enemies can be seen just not any targets that come from the ceiling. Works perfect otherwise.
|-
|-
| Turok: Evolution || {{playable}} || {{playable}} || {{notavailable}} || Config fixes freezing (DMA timing issue).
| Turok: Evolution || {{unplayable}} || {{unplayable}} || {{notavailable}} || Chapter 1 is playable in the PAL version, albeit with some performance issues. The flight section in Chapter 2 immediately freezes the game. The US NTSC game loads OK, but the game freezes at the gameplay start made this game unplayable.
|-
|-
| Twinkle Star Sprites: La Petite Princesse || {{notavailable}} || {{notavailable}} || {{ps2classic}} || Empty emulator configuration.
| Twinkle Star Sprites: La Petite Princesse || {{notavailable}} || {{notavailable}} || {{ps2classic}} ||
|-
|-
| Twisted Metal: Black || {{ps2classic}} || {{ps2classic}} || {{notavailable}} || Emulator configuration available. Config sets multitap controller ports properly.
| Twisted Metal: Black || {{ps2classic}} || {{ps2classic}} || {{notavailable}} || Emulator configuration available.
|-
|-
| Twisted Metal: Head-On || {{notavailable}} || {{playable}} || {{notavailable}} || Config fixes fire effect on Sweet Tooth and destroyed vehicles, and fixes incorrect lighting on vehicles (VU sync issue). Game very rarely crashes when finishing 2 player co-op story (needs confirmation with config applied).
| Twisted Metal: Head-On || {{notavailable}} || {{minorissues}} || {{notavailable}} || Lighting on cars is wrong, Fire effect sprays all over the place but doesn't affect the game at all. Game very rarely crashes when finishing 2 player co-op story.
|-
|-
| TY the Tasmanian Tiger || {{playable}} || {{minorissues}} || {{notavailable}} || Config fixes graphical glitches. Despite new config, USA version of the game still freezes randomly at any point during gameplay, no matter the amount of time played or things done in the game.
| Ty the Tasmanian Tiger || {{playable}} || {{playable}} || {{notavailable}} || Config fixes graphical glitches and freezing issues.
|-
|-
| TY the Tasmanian Tiger 2: Bush Rescue || {{available}} || {{playable}} || {{notavailable}} || Can crash after playing for a certain amount of time. New config potentially fixes freezing issues (needs confirmation).
| Ty the Tasmanian Tiger 2: Bush Rescue || {{available}} || {{playable}} || {{notavailable}} || Can crash after playing for a certain amount of time.
|-
|-
| TY the Tasmanian Tiger 3: Night of the Quinkan || {{playable}} || {{available}} || {{notavailable}} ||
| Ty the Tasmanian Tiger 3: Night of the Quinkan || {{playable}} || {{available}} || {{notavailable}} ||
|}
|}


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| UEFA Champions League 2004-2005 || {{playable}} || {{notavailable}} || {{notavailable}} ||
| UEFA Champions League 2004-2005 || {{playable}} || {{notavailable}} || {{notavailable}} ||
|-
|-
| UEFA Champions League 2006-2007 || {{playable}} || {{notavailable}} || {{notavailable}} || Grainy pitch (mipmapping issue).
| Ultimate Board Game Collection || {{playable}} || {{ps2classic}} || {{notavailable}} ||
|-
| UEFA Champions League: Season 2001/2002 || {{playable}} || {{notavailable}} || {{notavailable}} || Occasional slowdowns in-game.
|-
| Ultimate Board Game Collection || {{playable}} || {{ps2classic}} || {{notavailable}} || Empty emulator configuration.
|-
|-
| Ultimate Pro Pinball || {{available}} || {{notavailable}} || {{available}} ||
| Ultimate Pro Pinball || {{available}} || {{notavailable}} || {{available}} ||
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| Ultimate Spider-Man || {{minorissues}} || {{playable}} || {{available}} || Cutscene left is bugged
| Ultimate Spider-Man || {{minorissues}} || {{playable}} || {{available}} || Cutscene left is bugged
|-
|-
| Ultraman Fighting Evolution 3 || {{notavailable}} || {{notavailable}} || {{playable}} ||
| Ultraman Fighting Evolution 3 || {{notavailable}} || {{notavailable}} || {{available}} ||
|-
| Ultraman Fighting Evolution Rebirth || {{notavailable}} || {{notavailable}} || {{playable}} || Work perfectly,but need config to run with analog stick, some small lag but don't affect the gameplay
|-
|-
| Under the Skin {{altnames|Meiwaku Seijin: Panic Maker|めいわく星人 パニックメーカー}} || {{playable}} || {{playable}} || {{playable}} ||
| Under the Skin || {{playable}} || {{playable}} || {{playable}} || Known in Japan as ''Meiwaku Seijin: Panic Maker (めいわく星人 パニックメーカー)''.
|-
|-
| Underworld: The Eternal War || {{playable}} || {{notavailable}} || {{notavailable}} ||
| Underworld: The Eternal War || {{playable}} || {{notavailable}} || {{notavailable}} ||
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| Urban Freestyle Soccer || {{minorissues}} || {{notavailable}} || {{notavailable}} || Works fine but sometimes randomly freeze.
| Urban Freestyle Soccer || {{minorissues}} || {{notavailable}} || {{notavailable}} || Works fine but sometimes randomly freeze.
|-
|-
| Urban Reign || {{playable}} || {{playable}} || {{available}} || Config fixes fullscreen line corruption and freezing/black screens.
| Urban Reign || {{majorissues}} || {{minorissues}} || {{available}} || Config fixes fullscreen line corruption and freezing on mission info screen. Due to the fix, the mission info screen does not display the FMV. Game also has trouble booting properly and black screens around half the time. Resetting the game from emulator menu fixes the issue after a couple tries. Random black screens after missions. PAL needs config.
|-
| USA Racer || {{available}} || {{notavailable}} || {{notavailable}} ||
|-
|-
| Utawarerumono: Chiriyuku Mono e no Komoriuta {{altnames|うたわれるもの 散りゆく者への子守唄}} || {{notavailable}} || {{notavailable}} || {{ps2classic}} || Empty emulator configuration.
| Utawarerumono: Chiriyuku Mono e no Komoriuta <br/> <small>''うたわれるもの 散りゆく者への子守唄''</small> || {{notavailable}} || {{notavailable}} || {{ps2classic}} || Empty emulator configuration.
|}
|}


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{{PS2 Classics Emulator Compatibility List Headers|V}}
{{PS2 Classics Emulator Compatibility List Headers|V}}
|-
|-
| V-Rally 3 || {{minorissues}} || {{minorissues}} || {{notavailable}} || Small drops in fps when the camera renders the whole vehicle during the race. No others big bugs, game 100% playable.
| V-Rally 3 || {{minorissues}} || {{available}} || {{available}} || Small drops in fps when the camera renders the whole vehicle during the race. No others big bugs, game 100% playable.
|-
| V8 Supercars Australia 2 || {{playable}} || {{playable}} || {{notavailable}} || Works marvellously like Skaife on the mountain.
|-
|-
| Valkyrie Profile 2: Silmeria || {{playable}} || {{playable}} || {{playable}} || Config fixes crashing after the PS2 boot logo. The 1080i mode present in the NTSC-J version does not work causing the video signal to lose. Additionally, the UK, US and JAP CUSTOM configs fix the slowdown (by disabling the shadows) and remove the ghosting in battle mode.<br>'''ATTENTION''': Config files updated on '''1.10.2021'''. Please delete all the saves made by the earlier CUSTOM config files, as the game will crash in the Chapter 5. Do not use any cheated saves or patched ISO files because the protection could be triggered.
| Valkyrie Profile 2: Silmeria || {{playable}} || {{playable}} || {{playable}} || Game requires a config file to boot, otherwise it shuts down itself after the PS2 boot logo. The 1080i mode present in the NTSC-J version does not work causing the video signal to lose.<br/>The UK, US and JAP configs ignore the game protection, disable the ghosting in the battle mode and the character shadows to fix the slowdown. Frame rate drops are present in some locations and battle encounters.<br/>'''ATTENTION''': Config files updated on '''1.10.2021'''. Please delete all the saves made by the earlier CUSTOM config files, as the game will crash in the chapter 5. Do not use any cheated saves or patched ISO files because the protection could still be triggered.
|-
|-
| Vampire Night || {{unplayable}} || {{playable}} || {{available}} || Config fixes black screen after PS2 logo. PAL-EU with more Language (En,Fr,De,Es,It) still have black screen after PS2 Logo (Fix Config port needed).
| Vampire Night || {{available}} || {{playable}} || {{available}} || Config fixes black screen after PS2 logo.
|-
|-
| Van Helsing || {{available}} || {{playable}} || {{available}} ||
| Van Helsing || {{available}} || {{playable}} || {{available}} ||
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| Vib-Ripple || {{notavailable}} || {{notavailable}} || {{playable}} ||
| Vib-Ripple || {{notavailable}} || {{notavailable}} || {{playable}} ||
|-
|-
| Video Poker & Blackjack || {{ps2classic}} || {{notavailable}} || {{notavailable}} || Empty emulator configuration.
| Video Poker & Blackjack || {{ps2classic}} || {{notavailable}} || {{notavailable}} ||
|-
|-
| Viewtiful Joe || {{available}} || {{minorissues}} || {{available}} || Slowdown when many enemies on screen, also when film grain filter is present. Cutscenes that have slowdown delay the audio.
| Viewtiful Joe || {{available}} || {{minorissues}} || {{available}} || Slowdown when many enemies on screen, also when film grain filter is present. Cutscenes that have slowdown delay the audio.
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| Virtua Cop: Elite Edition || {{playable}} || {{notavailable}} || {{available}} || Tested with .bin .cue.
| Virtua Cop: Elite Edition || {{playable}} || {{notavailable}} || {{available}} || Tested with .bin .cue.
|-
|-
| Virtua Fighter 4 {{altnames|Virtua Fighter 4: Evolution}} || {{ps2classic}} || {{playable}} || {{playable}} || Empty emulator configuration.
| Virtua Fighter 4 (Evolution) || {{ps2classic}} || {{playable}} || {{playable}} || Empty emulator configuration.
|-
|-
| Virtua Tennis 2 {{altnames|Sega Sports Tennis|Power Smash 2 (パワースマッシュ2)}} || {{playable}} || {{available}} || {{available}} ||
| Virtua Tennis 2 <br/><small>''Sega Sports Tennis''</small> || {{playable}} || {{available}} || {{available}} || Known in Japan as ''Power Smash 2 (パワースマッシュ2)''.
|-
|-
| Visual Mix: Ayumi Hamasaki Dome Tour 2001 || {{notavailable}} || {{notavailable}} || {{playable}} || Config fixes all desync and possible freezes on "ripple" screen transition. Disc 2 standalone content works fine, but a combined image is needed to circumvent the required disc swapping from disc 1 to disc 2. Using a combined image fixes this issue completely.
| Visual Mix: Ayumi Hamasaki Dome Tour 2001 || {{notavailable}} || {{notavailable}} || {{playable}} || Config fixes all desync and possible freezes on "ripple" screen transition. Disc 2 standalone content works fine, but a combined image is needed to circumvent the required disc swapping from disc 1 to disc 2. Using a combined image fixes this issue completely.
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| Wakeboarding Unleashed Featuring Shaun Murray || {{available}} || {{minorissues}} || {{notavailable}} || Config bypasses splash screen freeze and texture glitches. Game still has a noticeable texture bug off in the distance but the game is otherwise playable.
| Wakeboarding Unleashed Featuring Shaun Murray || {{available}} || {{minorissues}} || {{notavailable}} || Config bypasses splash screen freeze and texture glitches. Game still has a noticeable texture bug off in the distance but the game is otherwise playable.
|-
|-
| Wallace & Gromit in Project Zoo || {{playable}} || {{playable}} || {{notavailable}} || Config fixes black screen after PlayStation 2 logo (GIF issue).
| WALL-E || {{playable}} || {{ps2classic}} || {{notavailable}} ||
|-
| Wallace & Gromit: Curse of the Were-Rabbit || {{minorissues}} || {{Playable}} || {{available}} || Some minor texture flickering here, and there. Probably mipmapping.
|-
|-
| Wallace & Gromit: The Curse of the Were-Rabbit || {{minorissues}} || {{minorissues}} || {{available}} || Some minor texture flickering here, and there. Probably mipmapping.
| Wallace & Gromit in Project Zoo || {{unplayable}} || {{unplayable}} || {{notavailable}} || Doesn't boot.
|-
|-
| War of the Monsters || {{playable}} || {{ps2classic}} || {{ps2classic}} || Empty emulator configuration. Korean version available on the PlayStation Store.
| War of the Monsters || {{playable}} || {{ps2classic}} || {{available}} || Empty emulator configuration.
|-
|-
| Warhammer 40,000: Fire Warrior || {{available}} || {{playable}} || {{notavailable}} ||
| Warhammer 40,000 - Fire Warrior || {{available}} || {{playable}} || {{notavailable}} ||
|-
|-
| Warriors of Might and Magic || {{available}} || {{playable}} || {{available}} ||
| Warriors of Might and Magic || {{available}} || {{playable}} || {{available}} ||
|-
|-
| Warriors Orochi {{altnames|Musou Orochi (無双OROCHI)}} || {{ps2classic}} || {{ps2classic}} || {{ps2classic}} || Empty emulator configuration.
| Warriors Orochi || {{ps2classic}} || {{ps2classic}} || {{ps2classic}} || Empty emulator configuration (PAL). Known in Japan as ''Musou Orochi (無双OROCHI)''.
|-
|-
| Warriors Orochi 2 {{altnames|Musou Orochi: Maou Sairin (無双OROCHI 魔王再臨)}} || {{ps2classic}} || {{available}} || {{available}} || Empty emulator configuration.
| Warriors Orochi 2 || {{ps2classic}} || {{available}} || {{available}} || Empty emulator configuration. Known in Japan as ''Musou Orochi: Maou Sairin (無双OROCHI 魔王再臨)''.
|-
|-
| Warship Gunner 2 || {{notavailable}} || {{ps2classic}} || {{available}} || Empty emulator configuration.
| Warship Gunner 2 || {{notavailable}} || {{ps2classic}} || {{available}} || Empty emulator configuration.
|-
|-
| Way of the Samurai {{altnames|Samurai (侍)}} || {{playable}} || {{playable}} || {{playable}} || Emulator configuration available. Config greatly reduces erratic head behavior of characters during dialogue.
| Way of the Samurai || {{playable}} || {{playable}} || {{playable}} || Config greatly reduces erratic head behavior of characters during dialogue. Known in Japan as ''Samurai (侍)''.
|-
|-
| Way of the Samurai 2 {{altnames|Samurai Dou 2 (侍道2)}} || {{available}} || {{playable}} || {{playable}} || Emulator configuration available. Config greatly reduces erratic head behavior of characters during dialogue.
| Way of the Samurai 2 (侍道2) || {{available}} || {{minorissues}} || {{available}} || SLUS20893 has less "head-banging" issue during cutscenes than Way of Samurai 1 - not game-breaking but just funny.
|-
|-
| We Love Katamari || {{playable}} || {{playable}} || {{available}} ||
| We Love Katamari || {{playable}} || {{playable}} || {{available}} ||
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| Whiplash || {{playable}} || {{playable}} || {{notavailable}} || Config fixes graphical glitches caused by mipmapping.
| Whiplash || {{playable}} || {{playable}} || {{notavailable}} || Config fixes graphical glitches caused by mipmapping.
|-
|-
| Whirl Tour || {{playable}} || {{playable}} || {{notavailable}} || Emulator configuration available (GX).
| Whirl Tour || {{playable}} || {{playable}} || {{notavailable}} ||
|-
|-
| Whiteout || {{playable}} || {{notavailable}} || {{notavailable}} ||
| Whiteout || {{playable}} || {{notavailable}} || {{notavailable}} ||
|-
|-
| Who Wants to Be a Millionaire: Party Edition || {{minorissues}} || {{notavailable}} || {{notavailable}} || Buzz controllers and EyeToy-Camera not usable.
| Who Wants to Be a Millionaire: Party Edition || {{minorissues}} || {{notavailable}} || {{notavailable}} || Buzz controllers and EyeToy-Camera not usable.
|-
| Who Wants to Be a Millionaire: 2nd Edition || {{playable}} || {{notavailable}} || {{notavailable}} ||
|-
|-
| Wild Arms 3 || {{available}} || {{minorissues}} || {{available}} || Occasional frame drops at cutscenes but it's extremely minor. Very much playable.
| Wild Arms 3 || {{available}} || {{minorissues}} || {{available}} || Occasional frame drops at cutscenes but it's extremely minor. Very much playable.
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| Wild Arms 4 || {{available}} || {{playable}} || {{available}} ||
| Wild Arms 4 || {{available}} || {{playable}} || {{available}} ||
|-
|-
| Wild Arms 5 {{altnames|Wild Arms: The Fifth Vanguard|ワイルドアームズ ザ フィフスヴァンガード}} || {{available}} || {{available}} || {{ps2classic}} || Emulator configuration available (NTSC-J).
| Wild Arms 5 || {{available}} || {{available}} || {{ps2classic}} || Emulator configuration available (NTSC-J). Known in Japan as ''Wild Arms: The Fifth Vanguard (ワイルドアームズ ザ フィフスヴァンガード)''.
|-
| Wild Arms Alter Code : F|| {{available}} || {{playable}} || {{available}} ||
|-
|-
| Wild Wild Racing || {{available}} || {{playable}} || {{available}} ||
| Wild Wild Racing || {{available}} || {{playable}} || {{available}} ||
|-
|-
| WinBack: Covert Operations {{altnames|Operation WinBack}} || {{playable}} || {{ps2classic}} || {{playable}} || Empty emulator configuration.
| WinBack: Covert Operations <br/> <small>''Operation WinBack''</small> || {{playable}} || {{ps2classic}} || {{playable}} || Empty emulator configuration.
|-
|-
| Winter Sports || {{ps2classic}} || {{notavailable}} || {{notavailable}} || Empty emulator configuration.
| Winter Sports || {{ps2classic}} || {{notavailable}} || {{notavailable}} ||
|-
|-
| Winx Club || {{playable}} || {{notavailable}} || {{notavailable}} ||
| Winx Club || {{playable}} || {{notavailable}} || {{notavailable}} ||
|-
|-
| Wipeout Fusion || {{available}} || {{majorissues}} || {{notavailable}} || Emulator configuration available (GX). Game becomes unplayable at random points due to screen flickering causing the display to be obscured. PS3 softlocks or shutdowns either ingame or during demo sequences. Config has no effect on the issue.
| Wipeout Fusion || {{available}} || {{majorissues}} || {{notavailable}} || Game becomes unplayable at random points due to screen flickering causing the display to be obscured. Config has no effect on the issue.
|-
|-
| Wipeout Pulse || {{minorissues}} || {{notavailable}} || {{notavailable}} || Randomly corrupts memory card savegame file.
| Wipeout Pulse || {{Minorissues}} || {{notavailable}} || {{notavailable}} || Randomly corrupts memory card savegame file.
|-
|-
| Without Warning || {{playable}} || {{playable}} || {{notavailable}} ||
| Without Warning || {{playable}} || {{playable}} || {{notavailable}} ||
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| wordimagesoundplay || {{notavailable}} || {{notavailable}} || {{playable}} || Config fixes infinite loading screens.
| wordimagesoundplay || {{notavailable}} || {{notavailable}} || {{playable}} || Config fixes infinite loading screens.
|-
|-
| World Championship Poker || {{ps2classic}} || {{available}} || {{notavailable}} || Emulator configuration available.
| World Championship Poker || {{ps2classic}} || {{available}} || {{notavailable}} ||
|-
|-
| World Championship Poker 2: Featuring Howard Lederer || {{ps2classic}} || {{available}} || {{notavailable}} || Empty emulator configuration.
| World Championship Poker 2: Featuring Howard Lederer || {{ps2classic}} || {{available}} || {{notavailable}} || Empty emulator configuration.
|-
|-
| World Championship Snooker 2002 || {{available}} || {{notavailable}} || {{notavailable}} ||
| World Fantasista || {{notavailable}} || {{notavailable}} || {{minorissues}} || Config fixes player deformations. Small slowdown in some game intros. Gameplay is unaffected.
|-
|-
| World Championship Snooker 2003 || {{available}} || {{notavailable}} || {{notavailable}} ||
| World Series Baseball 2K3 || {{notavailable}} || {{unplayable}} || {{notavailable}} || Game hangs on Loading screen before in Game.
|-
| World Championship Snooker 2004 || {{available}} || {{notavailable}} || {{notavailable}} ||
|-
|-
| World Snooker Championship 2005 || {{ps2classic}} || {{notavailable}} || {{notavailable}} || Empty emulator configuration
| World Snooker Championship 2005 || {{ps2classic}} || {{notavailable}} || {{notavailable}} || Empty emulator configuration
|-
| World Snooker Championship 2007 || {{available}} || {{notavailable}} || {{notavailable}} ||
|-
| World Fantasista || {{notavailable}} || {{notavailable}} || {{minorissues}} || Config fixes player deformations. Small slowdown in some game intros. Gameplay is unaffected.
|-
| World Series Baseball 2K3 || {{notavailable}} || {{unplayable}} || {{notavailable}} || Game hangs on Loading screen before in Game.
|-
|-
| World War Zero - Iron Storm || {{playable}} || {{notavailable}} || {{notavailable}} || This was a Europe-only bug fix release of Iron Storm.
| World War Zero - Iron Storm || {{playable}} || {{notavailable}} || {{notavailable}} || This was a Europe-only bug fix release of Iron Storm.
|-
|-
| Worms 3D || {{playable}} || {{available}} || {{notavailable}} || Emulator configuration available.
| Worms 3D || {{playable}} || {{available}} || {{notavailable}} ||
|-
|-
| Worms 4: Mayhem || {{playable}} || {{notavailable}} || {{notavailable}} ||
| Worms 4: Mayhem || {{playable}} || {{notavailable}} || {{notavailable}} ||
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| WRC 3: The Official Game of the FIA World Rally Championship || {{available}} || {{notavailable}} || {{available}} ||
| WRC 3: The Official Game of the FIA World Rally Championship || {{available}} || {{notavailable}} || {{available}} ||
|-
|-
| WRC 4: The Official Game of the FIA World Rally Championship || {{minorissues}} || {{notavailable}} || {{minorissues}} || Config fixes the black screen after PS2 logo (branch delay slot violation) and SPS issues. CUSTOM config disables the fog, particles and lowers the draw distance. Short term slowdowns are possible. Best performance when using the bumper cam.
| WRC 4: The Official Game of the FIA World Rally Championship || {{minorissues}} || {{notavailable}} || {{minorissues}} || Config disables the fog, particles and lowers the draw distance. Short term slowdowns possible. Best performance when using the bumper cam, but the hood and indoor view are playable too on most stages.
|-
|-
| WRC II Extreme || {{majorissues}} || {{notavailable}} || {{majorissues}} || Game slows down on the every stage practically.
| WRC II Extreme || {{majorissues}} || {{notavailable}} || {{majorissues}} || Game slows down on the every stage practically.
|-
|-
| WRC: Rally Evolved {{altnames|WRC avec Sébastien Loeb Édition 2005}} || {{playable}} || {{notavailable}} || {{notavailable}} || Config fixes the black screen after PS2 logo (branch delay slot violation) and SPS issues. CUSTOM config disables the fog, particles and lowers the draw distance. Possible slowdowns with the chase cam on a few stages (e.g. Monte Carlo) and in the rallycross mode with any camera.
| WRC: Rally Evolved <br/><small>''WRC avec Sébastien Loeb Édition 2005''</small> || {{minorissues}} || {{notavailable}} || {{notavailable}} || Config disables the fog, particles and lowers the draw distance. Best performance when using the bumper and hood camera view, but the indoor view is playable too. Possible slowdowns with the chase cam on some stages (Monte Carlo for example) and in the rally cross mode with any camera.
|-
|-
| WRC: World Rally Championship || {{unplayable}} || {{majorissues}} || {{majorissues}} || Textures are rendered very slowly. PAL version freezes as soon as you begin a stage.
| WRC: World Rally Championship || {{unplayable}} || {{majorissues}} || {{majorissues}} || Textures are rendered very slowly. PAL version freezes as soon as you begin a stage.
|-
|-
| Wrestle Kingdom 2: Pro Wrestling Sekai Taisen {{altnames|レッスルキングダム2 プロレスリング世界大戦}} || {{notavailable}} || {{notavailable}} || {{playable}} ||
| Wrestle Kingdom 2: Pro Wrestling Sekai Taisen || {{notavailable}} || {{notavailable}} || {{playable}} ||
|-
|-
| WWF SmackDown! Just Bring it || {{available}} || {{minorissues}} || {{notavailable}} || Emulator configuration available. Config fixes softlock on memory card screen. Minor FMV stuttering.
| WWE SmackDown! Here Comes the Pain || {{minorissues}} || {{minorissues}} || {{available}} || Slowdown during pyro and smoke heavy entrances. Gameplay runs perfect.
|-
| WWE SmackDown! Shut Your Mouth || {{minorissues}} || {{minorissues}} || {{available}} || Config fixes graphical glitches. The game randomly crashes at times in the custom moveset menu, however resetting the game from the PS Menu fixes it. The game is otherwise fully playable.
|-
|-
| WWE SmackDown! Here Comes the Pain || {{minorissues}} || {{minorissues}} || {{available}} || Slowdown during pyro and smoke heavy entrances. Gameplay runs perfect.
| WWE SmackDown! Shut Your Mouth || {{available}} || {{minorissues}} || {{available}} || Graphical glitches whenever an overlay is present (such as the match HUD or the Wrestlemania X8 nameplate). Game randomly crashes at times in the custom moveset menu, however resetting the game from the PS Menu fixes it. Game is otherwise fully playable.
|-
|-
| WWE SmackDown! vs. Raw || {{minorissues}} || {{available}} || {{available}} || Slowdown during pyro and smoke heavy entrances. Gameplay runs perfect.
| WWE SmackDown! vs. Raw || {{minorissues}} || {{available}} || {{available}} || Slowdown during pyro and smoke heavy entrances. Gameplay runs perfect.
|-
|-
| WWE SmackDown! vs. Raw 2006 || {{minorissues}} || {{minorissues}} || {{available}} || Slowdown during pyro and smoke heavy entrances. Gameplay runs perfect.
| WWE SmackDown! vs. Raw 2006 || {{minorissues}} || {{available}} || {{available}} || Slowdown during pyro and smoke heavy entrances. Gameplay runs perfect.
|-
|-
| WWE SmackDown! vs. Raw 2007 || {{minorissues}} || {{available}} || {{available}} || Slowdown during pyro and smoke heavy entrances. Gameplay runs perfect.
| WWE SmackDown! vs. Raw 2007 || {{minorissues}} || {{available}} || {{available}} || Slowdown during pyro and smoke heavy entrances. Gameplay runs perfect.
|-
| WWE SmackDown! vs. Raw 2008 || {{available}} || {{available}} || {{available}} ||
|-
| WWE SmackDown! vs. Raw 2009 || {{available}} || {{available}} || {{notavailable}} ||
|-
|-
| WWE SmackDown! vs. Raw 2010 || {{minorissues}} || {{available}} || {{notavailable}} || Slowdown during pyro and smoke heavy entrances. Gameplay runs perfect.
| WWE SmackDown! vs. Raw 2010 || {{minorissues}} || {{available}} || {{notavailable}} || Slowdown during pyro and smoke heavy entrances. Gameplay runs perfect.
|-
|-
| WWE SmackDown! vs. Raw 2011 || {{available}} || {{available}} || {{notavailable}} ||
| WWF SmackDown! Just Bring it || {{available}} || {{minorissues}} || {{notavailable}} || Emulator configuration available. Config fixes softlock on memory card screen. Minor FMV stuttering.
|-
|-
| WWE All Stars || {{available}} || {{available}} || {{notavailable}} ||
| WWI: Aces of the Sky || {{ps2classic}} || {{notavailable}} || {{notavailable}} ||
|-
|-
| WWE Crush Hour || {{available}} || {{available}} || {{notavailable}} ||
| WWII: Battle over the Pacific || {{ps2classic}} || {{notavailable}} || {{notavailable}} ||
|-
| WWI: Aces of the Sky || {{ps2classic}} || {{notavailable}} || {{notavailable}} || Empty emulator configuration.
|-
|-
| WWII: Battle over Europe || {{playable}} || {{notavailable}} || {{notavailable}} ||
| WWII: Battle over Europe || {{playable}} || {{notavailable}} || {{notavailable}} ||
|-
|-
| WWII: Battle over the Pacific || {{ps2classic}} || {{notavailable}} || {{notavailable}} || Empty emulator configuration.
| WWII: Soldier || {{ps2classic}} || {{notavailable}} || {{notavailable}} ||
|-
| WWII: Soldier || {{ps2classic}} || {{notavailable}} || {{notavailable}} || Empty emulator configuration.
|-
|-
| WWII: Tank battles || {{available}} || {{notavailable}} || {{notavailable}} ||
| WWII: Tank battles || {{available}} || {{notavailable}} || {{notavailable}} ||
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{{PS2 Classics Emulator Compatibility List Headers|X}}
{{PS2 Classics Emulator Compatibility List Headers|X}}
|-
|-
| X-Men Legends || {{available}} || {{playable}} || {{notavailable}} || Config improves frame rate.
| X-Men Legends || {{available}} || {{playable}} || {{notavailable}} || Noticeable slowdown most of the time but it's not too bad.
|-
|-
| X-Men Legends II: Rise of Apocalypse || {{available}} || {{playable}} || {{notavailable}} || Config improves frame rate.
| X-Men Legends II: Rise of Apocalypse || {{available}} || {{playable}} || {{notavailable}} ||
|-
|-
| X-Men Next Dimension || {{playable}} || {{playable}} || {{notavailable}} ||
| X-Men Next Dimension || {{playable}} || {{playable}} || {{notavailable}} ||
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| X-Men The Official Game || {{available}} || {{playable}} || {{notavailable}} ||
| X-Men The Official Game || {{available}} || {{playable}} || {{notavailable}} ||
|-
|-
| X-Squad || {{available}} || {{playable}} || {{available}} || Emulator configuration available. Config fixes audio stutter and crashing.
| X-Squad || {{notavailable}} || {{playable}} || {{notavailable}} || Config fixes audio stutter and crashing (needs confirmation).
|-
|-
| X-treme Express {{altnames|Tetsu One: Densha de Battle!|鉄1〜電車でバトル!〜}} || {{ps2classic}} || {{notavailable}} || {{playable}} || Empty emulator configuration.
| X-treme Express || {{ps2classic}} || {{notavailable}} || {{playable}} || Empty emulator configuration. Known in Japan as ''Tetsu One: Densha de Battle! (鉄1〜電車でバトル!〜)''.
|-
|-
| X2: Wolverine's Revenge || {{available}} || {{playable}} || {{notavailable}} ||
| X2: Wolverine's Revenge || {{available}} || {{playable}} || {{notavailable}} ||
|-
|-
| Xenosaga Episode I: Der Wille zur Macht || {{notavailable}} || {{playable}} || {{playable}} || Config fixes black and white cutscene as black screen, freeze on Beach of Nothingness cutscene after gargoyle boss, and immovable character at AGWS shop.<br>Note - The undub patch of the game doesn't work, as it stuck in black screen after PS2 logo (this only for DVD9,DVD5 multiple disc undub works)
| Xenosaga Episode I: Der Wille zur Macht || {{notavailable}} || {{playable}} || {{playable}} || Config fixes black and white cutscene as black screen, freeze on Beach of Nothingness cutscene after gargoyle boss, and immovable character at AGWS shop.
|-
|-
| Xenosaga Episode II: Jenseits von Gut und Böse || {{available}} || {{playable}} || {{available}} || Minor audio on Dolby 5.1 may be better on the second option but with the game being of the few PS2 multi-disc games save game data issues may arise, Gameplay plays like clockwork no lag or drops in framerate.
| Xenosaga Episode II: Jenseits von Gut und Böse || {{available}} || {{playable}} || {{available}} || Minor audio on dolby 5.1 may be better on second option but with the game being of the few PS2 multi disc games save game data issues may arise, Gameplay plays like clockwork no lag or drops in framerate.
|-
|-
| Xenosaga Episode III: Also Sprach Zarathustra || {{notavailable}} || {{playable}} || {{available}} || Small glitch in intro movie on first disc, very much playable.
| Xenosaga Episode III: Also Sprach Zarathustra || {{notavailable}} || {{playable}} || {{available}} || Small glitch in intro movie on first disc, very much playable.
|-
|-
| XGIII: Extreme G Racing || {{playable}} || {{playable}} || {{available}} ||
| XGIII Extreme G 3 || {{playable}} || {{playable}} || {{available}} ||
|-
|-
| XGRA: Extreme G Racing Association || {{available}} || {{playable}} || {{notavailable}} ||
| XGRA Extreme-G Racing Association || {{available}} || {{playable}} || {{notavailable}} ||
|-
|-
| XII Stag || {{playable}} || {{notavailable}} || {{available}} ||
| XII Stag || {{playable}} || {{notavailable}} || {{available}} ||
|-
|-
| XIII || {{playable}} || {{playable}} || {{available}} ||
| XIII || {{playable}} || {{playable}} || {{available}} ||
|-
| Xyanide: Resurrection || {{minorissues}} || {{notavailable}} || {{available}} || Minor graphical glitches and slowdown.
|}
|}


Line 3,970: Line 3,475:
{{PS2 Classics Emulator Compatibility List Headers|Y}}
{{PS2 Classics Emulator Compatibility List Headers|Y}}
|-
|-
| Yakiniku Bugyou Bonfire! {{altnames|焼肉奉行 ボンファイア!}} || {{notavailable}} || {{notavailable}} || {{playable}} || Soft high frequency ringing at the end of a game.
| Yakiniku Bugyou Bonfire! || {{notavailable}} || {{notavailable}} || {{playable}} || Soft high frequency ringing at the end of a game.
|-
| Yakuza || {{playable}} || {{playable}} || {{playable}} || Config fixes freezing issues. Known in Japan as ''Ryu ga Gotoku (龍が如く)''.
|-
|-
| Yakuza {{altnames|Ryu ga Gotoku (龍が如く)|Ryū ga Gotoku 1&2 HD Edition (龍が如く 1&2 HD Edition) PS3 port}} || {{playable}} || {{playable}} || {{playable}} || Config fixes freezing issues. An HD remaster is available.
| Yakuza 2 || {{playable}} || {{playable}} || {{available}} || Extremely rare black screens at start of fight. Known in Japan as ''Ryu ga Gotoku 2 (龍が如く 2)''.
|-
|-
| Yakuza 2 {{altnames|Ryu ga Gotoku 2 (龍が如く 2)|Ryū ga Gotoku 1&2 HD Edition (龍が如く 1&2 HD Edition) PS3 port}}|| {{playable}} || {{playable}} || {{available}} || Extremely rare black screens at start of fight. An HD remaster is available.
| Yanya Caballista - City Skater || {{notavailable}} || {{playable}} || {{playable}} || Config fixes frame rate.
|-
|-
| Yanya Caballista: City Skater || {{notavailable}} || {{playable}} || {{playable}} || Config fixes frame rate.
| Yaoke no Mariko || {{notavailable}} || {{notavailable}} || {{playable}} || Very minor frame drops in some areas.
|-
|-
| Yaoke no Mariko {{altnames|夜明けのマリコ}} || {{notavailable}} || {{notavailable}} || {{playable}} || Very minor frame drops in some areas.
| Yoshitsune Eiyūden: The Story of Hero Yoshitsune || {{notavailable}} || {{notavailable}} || {{playable}} ||
|-
|-
| Yoshitsune Eiyūden: The Story of Hero Yoshitsune {{altnames|義経英雄伝}} || {{notavailable}} || {{notavailable}} || {{playable}} ||
| Ys: The Ark of Napishtim || {{available}} || {{playable}} || {{available}} ||
|-
|-
| Ys IV: Mask of the Sun - A New Theory || {{notavailable}} || {{notavailable}} || {{playable}} || Config fixes freeze in opening Taito FMV.
| Ys IV: Mask of the Sun - A New Theory || {{notavailable}} || {{notavailable}} || {{playable}} || Config fixes freeze in opening Taito FMV.
|-
| Ys: The Ark of Napishtim || {{available}} || {{playable}} || {{available}} ||
|-
|-
| Yu Yu Hakusho: Dark Tournament || {{available}} || {{playable}} || {{notavailable}} || Minor sound stuttering during cutscenes. Disabling subtitles improves cutscene stutter.
| Yu Yu Hakusho: Dark Tournament || {{available}} || {{playable}} || {{notavailable}} || Minor sound stuttering during cutscenes. Disabling subtitles improves cutscene stutter.
|-
|-
| Yu-Gi-Oh! Capsule Monster Coliseum || {{playable}} || {{playable}} || {{available}} ||
| Yu-Gi-Oh! Capsule Monster Coliseum || {{available}} || {{playable}} || {{available}} ||
|-
|-
| Yu-Gi-Oh! GX: The Beginning of Destiny {{altnames|Tag Force Evolution}} || {{playable}} || {{playable}} || {{available}} || Game works fine, but USB recognition for Tag Force 2 not working (Tested with Adrenaline on Vita).
| Yu-Gi-Oh! GX: The Beginning of Destiny (Tag Force Evolution) || {{playable}} || {{playable}} || {{available}} || USB recognition for Tag Force 2 not working (Tested with Adrenaline on Vita). Game works fine.
|-
|-
| Yu-Gi-Oh! The Duelists of the Roses || {{playable}} || {{playable}} || {{available}} || In the NTSC-U/C version, when the camera is positioned from top-down (either attacking or by setting the camera) a graphic glitch occurs but it is extremely minor & exodia summons (games will be lag.
| Yu-Gi-Oh! The Duelists of the Roses || {{playable}} || {{playable}} || {{available}} || In USA version, when the camera is positioned from top-down (either attacking or by setting the camera) a graphic glitch occurs but it is extremely minor.
|-
|-
| Yumemi Hakusho: Second Dream {{altnames|夢見白書 〜second dream〜}} || {{notavailable}} || {{notavailable}} || {{playable}} ||
| Yumemi Hakusho - Second Dream || {{notavailable}} || {{notavailable}} || {{playable}} ||
|-
|-
| Yumeria {{altnames|ゆめりあ}} || {{notavailable}} || {{notavailable}} || {{playable}} ||
| Yumeria || {{notavailable}} || {{notavailable}} || {{playable}} ||
|}
|}


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{{PS2 Classics Emulator Compatibility List Headers|Z}}
{{PS2 Classics Emulator Compatibility List Headers|Z}}
|-
|-
| Zapper: One Wicked Cricket || {{playable}} || {{playable}} || {{notavailable}} || Config fixes random freezes (world map around level 4, loading screens, etc.).
| Zapper: One Wicked Cricket || {{unplayable}} || {{unplayable}} || {{notavailable}} || Crashes when entering level 3 or 4.
|-
|-
| Zatch Bell! Mamodo Battles || {{notavailable}} || {{playable}} || {{available}} ||
| Zatch Bell! Mamodo Battles || {{notavailable}} || {{playable}} || {{available}} || Played for about 1 hour,tested story mode,training,everything worked perfectly.
|-
|-
| Zatch Bell: Mamodo Fury || {{notavailable}} || {{playable}} || {{playable}} || Config fixes PS3 shutdown after PlayStation 2 logo.
| Zatch Bell: Mamodo Fury || {{notavailable}} || {{Unplayable}} || {{Unplayable}} || Black screen after Playstation 2 logo.
|-
|-
| Zathura || {{available}} || {{playable}} || {{notavailable}} ||
| Zathura || {{available}} || {{playable}} || {{notavailable}} ||
|-
|-
| Zill O'll Infinite || {{notavailable}} || {{notavailable}} || {{playable}} ||
| Zill O'll Infinite || {{notavailable}} || {{notavailable}} || {{available}} ||
|-
|-
| Zoids Infinity || {{notavailable}} || {{notavailable}} || {{available}} ||
| Zoids Infinity || {{notavailable}} || {{notavailable}} || {{available}} ||
Line 4,020: Line 3,525:
| Zoku Segare Ijiri || {{notavailable}} || {{notavailable}} || {{playable}} ||
| Zoku Segare Ijiri || {{notavailable}} || {{notavailable}} || {{playable}} ||
|-
|-
| Zone of the Enders {{altnames|Zone of the Enders HD Collection (PS3 port)}} || {{playable}} || {{playable}} || {{available}} || An HD remaster is available.
| Zone of the Enders || {{playable}} || {{available}} || {{available}} || An HD remaster available as a part of the ''Zone of the Enders HD Collection''.
|-
|-
| Zone of the Enders: The 2nd Runner {{altnames|Anubis: Zone of the Enders|アヌビス ゾーン オブ エンダーズ|Zone of the Enders HD Collection (PS3 port)}} || {{playable}} || {{available}} || {{available}} || Minor but frequent FPS drops, heavy slowdown during the fifth Anubis fight. An HD remaster is available.
| Zone of the Enders: The 2nd Runner || {{playable}} || {{available}} || {{available}} || An HD remaster available as a part of the ''Zone of the Enders HD Collection''. Known in Japan as ''Anubis: Zone of the Enders (アヌビス ゾーン オブ エンダーズ)''.
|-
|-
| Zoo Puzzle || {{available}} || {{notavailable}} || {{available}} ||
| Zoo Puzzle || {{available}} || {{notavailable}} || {{available}} ||
Line 4,031: Line 3,536:
|}
|}


<br>
{{Games}}<noinclude>[[Category:Games]]</noinclude>
{{PS2 Classics Emulator Compatibility List Rules}}
<br>
 
{{Games}}<noinclude>
[[Category:Games]]
</noinclude>
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