Editing PS2 Classics Emulator Compatibility List
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| Grand Theft Auto III - Forelli Redemption || {{notavailable}} || {{playable}} || {{notavailable}} || Barcode Studia total conversion of PS2 version of GTAIII (released in 2022). Tested using the CUSTOM SLUS_200.62.CONFIG | | Grand Theft Auto III - Forelli Redemption || {{notavailable}} || {{playable}} || {{notavailable}} || Barcode Studia total conversion of PS2 version of GTAIII (released in 2022). Tested using the CUSTOM SLUS_200.62.CONFIG | ||
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| Grand Theft Auto: Liberty City Stories || {{ps2classic}} || {{ps2classic}} || {{available}} || | | Grand Theft Auto: Liberty City Stories || {{ps2classic}} || {{ps2classic}} || {{available}} || Game gradually lags at certain areas of the map on PS2 Classics Emulator. | ||
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| Grand Theft Auto: San Andreas {{altnames|Grand Theft Auto: San Andreas (PS3)}} || {{ps2classic}} || {{ps2classic}} || {{ps2classic}} || Emulator configuration available. Has the following issues: (1) Colour banding, very noticeable in the night sky and helicopter searchlights (2) Fog does not always work in San Fierro; (3) Trees can have transparency issues; (4) Rare shadow flickering; (5) Occasional polygon gaps on world geometry, and frequent polygon gaps on the ocean. Custom config is available, which adds pressure sensitivity. An HD remaster is available, however it's known to be incredibly buggy. | | Grand Theft Auto: San Andreas {{altnames|Grand Theft Auto: San Andreas (PS3)}} || {{ps2classic}} || {{ps2classic}} || {{ps2classic}} || Emulator configuration available. Has the following issues: (1) Colour banding, very noticeable in the night sky and helicopter searchlights (2) Fog does not always work in San Fierro; (3) Trees can have transparency issues; (4) Rare shadow flickering; (5) Occasional polygon gaps on world geometry, and frequent polygon gaps on the ocean. Custom config is available, which adds pressure sensitivity. An HD remaster is available, however it's known to be incredibly buggy. |