Editing Hardware flashing
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{| border="1" cellspacing="0" cellpadding="5" border="#999" class="wikitable" style="border:1px solid #999; border-collapse: collapse;" | {| border="1" cellspacing="0" cellpadding="5" border="#999" class="wikitable" style="border:1px solid #999; border-collapse: collapse;" | ||
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! style="background-color:red | ! style="background-color:red;" | <span style="background-color:lightred; color:white;">Generic Warning</span> | ||
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| <span style="white; color:red | | style="background-color:white;" | <span style="white; color:red; font-size:180%; ">Make sure you have several proper dumps of your flash before even trying writing to it! Use unpacking tools (e.g. Norunpack, Flowrebuilder, Norpatch etc.) and hexeditors (e.g. HxD) and use [[Flash]] page as reference. | ||
* CRC/MD5 is not a method to check your flash (if it is bad, you are only comparing if the other file is equally bad). | * CRC/MD5 is not a method to check your flash (if it is bad, you are only comparing if the other file is equally bad). | ||
* Also make sure you checked the content of the flash, Flowrebuilder, Norunpack only looks for image header and unpacks without warnings and without checking the content. | * Also make sure you checked the content of the flash, Flowrebuilder, Norunpack only looks for image header and unpacks without warnings and without checking the content. | ||
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===== Extracted flash content files ===== | ===== Extracted flash content files ===== | ||
<span style="color:red | <span style="background-color:white; color:red;">(make sure they are all there, flowrebuilder will not give warning when it fails!)</span>: | ||
* bootloader_0 | * bootloader_0 | ||
* bootloader_1 | * bootloader_1 | ||
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! style="background-color:red | ! style="background-color:red;" id="Brick warning" | <span style="background-color:lightred; color:white;">Brick warning - Peek/Poke only</span> | ||
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| [[#Brick warning]]<span style="white; color:red | | style="background-color:white;" | [[#Brick warning]]<span style="white; color:red;"> | ||
TCL: http://pastebin.com/Snh4ERQ6 (Don't use, BRICK RISK, see below)<br /> | TCL: http://pastebin.com/Snh4ERQ6 (Don't use, BRICK RISK, see below)<br /> | ||
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=== A/B Trick === | === A/B Trick === | ||
The A/B trick is a solution found by DiGiTaLAnGeL to write his Macronix NOR (but can be tried on other NORs as well <small><span style="color:red | The A/B trick is a solution found by DiGiTaLAnGeL to write his Macronix NOR (but can be tried on other NORs as well <small><span style="color:red;">1</span></small>). <br /> | ||
Some Sectors of his flash were "slow to write" and using the normal flashing procedure was resulting in a fail or in a freeze of the [[Progskeet 1.0 / 1.1]] Flasher. | Some Sectors of his flash were "slow to write" and using the normal flashing procedure was resulting in a fail or in a freeze of the [[Progskeet 1.0 / 1.1]] Flasher. | ||
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If you still have sectors that have failed to write, start again until they successfully write (Rember to check the Progskeet.log because reaching 100% doesn't mean that the sectors have successfully been written) | If you still have sectors that have failed to write, start again until they successfully write (Rember to check the Progskeet.log because reaching 100% doesn't mean that the sectors have successfully been written) | ||
:<small>note: <span style="color:red | :<small>note: <span style="color:red;">1)</span></small><br /> | ||
::<small><DiGiAnGeL> if you successfully write at least one of the sectors you are having problem with, this trick work for you!<br /><DiGiAnGeL> (some sectors require even 5 minutes of trying before successfully writing them)</small><br /> | ::<small><DiGiAnGeL> if you successfully write at least one of the sectors you are having problem with, this trick work for you!<br /><DiGiAnGeL> (some sectors require even 5 minutes of trying before successfully writing them)</small><br /> | ||