Editing Game Modding
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Most PS3 games (probably all) uses one or more settings files that can contain several infos, like the list of [[PlayStation_archive_(PSARC)|.psarc's]] that will be loaded at boot time, generic settings like gamma level or brighness, or debug settings like gravity, godmode, fps display, etc, etc, etc... | Most PS3 games (probably all) uses one or more settings files that can contain several infos, like the list of [[PlayStation_archive_(PSARC)|.psarc's]] that will be loaded at boot time, generic settings like gamma level or brighness, or debug settings like gravity, godmode, fps display, etc, etc, etc... | ||
This settings files can be embedded inside other file or separated files (in this case usually protected as an .edat) and are dependant of the [[Game Engines| | This settings files can be embedded inside other file or separated files (in this case usually protected as an .edat) and are dependant of the [[Game Engines|Physics Engine]] used by the game, in other words... all the games compiled with the same engine uses the same settings files | ||
==Game Files Mods== | ==Game Files Mods== |