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= DeviceIDs used by Hypervisor (Lv1.self) =
DeviceIDs used by Hypervisor (Lv1.self):
{| border="1" cellspacing="0" cellpadding="5" border="#999" class="wikitable sortable" style="border:1px solid #999; border-collapse: collapse;"
|- bgcolor="#cccccc"
|-
! Device !! #ID !! #Int !! Address in HV !! Note
|-
| [[Hypervisor_Reverse_Engineering#Storage_subsystem_device|Storage subsystem]] || -1 ||  ||  ||
|-
| [[Hypervisor_Reverse_Engineering#Gelic_device_.28Network_Interface.29|Gelic device]] || 0 || 8 || 0x00245330 (3.15)  ||
|-
| [[Hypervisor_Reverse_Engineering#RBD_device|RBD device]] || 0 or 2 ||  ||  ||
|-
| [[Hypervisor_Reverse_Engineering#SATA_Controller_1_device|SATA controller 1]] || 1 || 49 ||  ||
|-
| [[Hypervisor_Reverse_Engineering#FLASH_device|Flash device]] || 1 ||  ||  ||
|-
| [[Hypervisor_Reverse_Engineering#SATA_Controller_2_device|SATA Controller 2]] || 2 || 13 ||  ||
|-
| [[Hypervisor_Reverse_Engineering#HDD_device|HDD device]] || 2 ||  ||  ||
|-
| [[Hypervisor_Reverse_Engineering#USB_Controller_1_device|USB Controller 1]] || 3 || ? ||  ||
|-
| [[Hypervisor_Reverse_Engineering#Virtual_FLASH_device_.28VFLASH.29|Virtual Flash device (vflash)]] || 3 (Linux) or 4 (GameOS) ||  ||  ||
|-
| [[Hypervisor_Reverse_Engineering#USB_Controller_2_device|USB Controller 2]] || 4 || ? ||  ||
|-
| [[Hypervisor_Reverse_Engineering#ENCDEC_device|ENCDEC device]] || 7 || 5 || 0x00275C60 (3.15) ||
|-
| [[Hypervisor_Reverse_Engineering#FLASH_Controller_device_.28StarShip_-_SS.29|EBUS (Flashcontroller Starship)]] || 9 || 41 || 0x002814EC (3.15) ||
|-
| EH EPCIC internal || - || 6 || 0x0023B6B0 (3.15) ||
|-
| [[Hypervisor_Reverse_Engineering#ATA_Interrupt_Handler|ATA interrupt handler]] || - || 12 || 0x0026B984 (3.15) ||
|-
| [[Hypervisor_Reverse_Engineering#ATA_Interrupt_Handler|ATA interrupt handler]] || - || 13 || 0x0026B984 (3.15) ||
|-
| [[Hypervisor_Reverse_Engineering#System_Controller_.28SC_or_SYSCON.29|Spider SC]] || - || 14 || 0x0020A68C (3.15) ||
|-
| SBERR || - || 29 || 0x0023AA50 (3.15) ||
|-
| SBERR || - || 30 || 0x0023AA50 (3.15) ||
|-
| ATA media interrupt handler || - || 49 || 0x00268A8C (3.15) ||
|-
| Flash ? || - ||  || 0x00280B24 (3.15) ||
|-
| EH EPCIC SERR || - || 55 || 0x0023B67C (3.15) ||
|-
|}
Info in table for easy reference, originally taken from [[Hypervisor Reverse Engineering]] page.


= DeviceIDs used in GameOS =
{| border="1" cellspacing="0" cellpadding="5" border="#999" class="wikitable sortable" style="border:1px solid #999; border-collapse: collapse;"  
{| border="1" cellspacing="0" cellpadding="5" border="#999" class="wikitable sortable" style="border:1px solid #999; border-collapse: collapse;"  
|- bgcolor="#cccccc"
|- bgcolor="#cccccc"
|-
|-
! Device !! #ID !! Note
! Device !! #ID !! #Int !! Note
|-
|-
| NAND/eMMC || 0x100000000000001 || NAND Flash & eMMC
| Storage subsystem || -1 ||  ||  
|-
|-
| || 0x100000500000001 || cell_ext_os_area
| Gelic || 0 || 8 ||
|-
|-
| || 0x100000000000002 ||  
| RBD || 0 or 2 ||  ||  
|-
|-
| || 0x100000000000003 ||  
| SATA controller 1 || 1 || 49 ||  
|-
|-
| NOR  || 0x100000000000004 || NOR Flash, not vflash
| Flashdevice || 1 || ||  
|-
|-
| || 0x100000200000004 || ext_nor_flash
| SATA Controller 2 || 2 || 13 ||  
|-
|-
| BDVD || 0x101000000000006 ||  
| HDD || 2 ||  ||  
|-
|-
| HDD  || 0x101000000000007 ||  
| USB Controller 1 || 3 || ? ||  
|-
|-
| BD-Emu?  || 0x101000000000008 ||  
| Virtual Flash || 3(Linux) or 4(GameOS) || ||  
|-
|-
| || 0x101000000000009 ||  
| USB Controller 2 || 4 || ? ||  
|-
|-
| cardctrl_dev_id || 0x101000000000010 ||
| ENCDEC || 7 || 5 ||  
|-
|-
| || 0x103000000000000 ||
| Flashcontroller Starship || 9 || 41 ||  
|-
|-
| Memory Stick || 0x103000000000010 ||
|-
| SD Card || 0x103000100000010 ||
|-
| Compact Flash || 0x103000200000010 ||
|-
| usb000 || 0x10300000000000A ||
|-
| usb001 || 0x10300000000000B ||
|-
| usb002 || 0x10300000000000C ||
|-
| usb003 || 0x10300000000000D ||
|-
| usb004 || 0x10300000000000E ||
|-
| usb005 || 0x10300000000000F ||
|-
| usb006 || 0x10300000000001F ||
|-
| usb007 || 0x103000000000020 ||
|}
|}




 
Info in table for easy reference, originally taken from [[Hypervisor Reverse Engineering]] page.
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