RCOXML Models
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Description[edit | edit source]
The models inside .rco files are indexed in the embedded RCOXML code of the .rco container under the XML element ModelTree. See Resource Container (RCO) and RCOXML Coding
.gmo format
Model[edit | edit source]
Uses the same values than Images with a couple of differences, the table is repeated here for comparison purposes
The presence of the unknown (specific for PS3) is completlly speculative because never has been found a GMO file used on PS3 official firmware, is not even known if PS3 firmware has some function able to manage GMO files, it works
Offset | Length | Name | Example | Notes |
---|---|---|---|---|
0x00 | 0x02 | file_format | 0x0=GMO | |
0x02 | 0x02 | file_compression | 0x0=NONE 0x1=ZLIB 0x2=RLZ | |
0x04 | 0x04 | file_size | either compressed or uncompressed, this is the final size of the file stored inside the rco | |
0x08 | 0x04 | file_offset | Offset of data relative to the beginning of the image data section | |
0x0C | 0x04 | unknown | PS3 RCOs seem to have this extra value - probably something to do with planes/frames?? usually 0x1 | |
0x10 | 0x04 | file_uncompressed_size | Optional. Doesn't exist if file_compression = NONE, for PSP is located 4 bytes before because the previous value doesn't exists |
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