Talk:ConsoleId

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Revision as of 18:50, 30 March 2020 by CelesteBlue (talk | contribs)
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PSVita ConsoleId samples

  • 00 00 00 01 01 01 00 05 04 00 XX XX XX XX XX XX ( from a DEM-3000H )
  • 00 00 00 01 01 01 00 0B 04 00 04 XX XX XX XX XX ( from a DEM-3000L )
  • 00 00 00 01 01 02 00 0A 04 00 00 71 XX XX XX XX ( from a CEM-3000VP1, with minimum FW 0.99x )
  • 00 00 00 01 01 02 00 0F 00 00 XX XX XX XX XX XX ( from a CEM-3000?NP1? )
  • 00 00 00 01 01 01 00 10 04 00 XX XX XX XX XX XX ( from a PDEL-1000, with minimum FW 1.03 )
  • 00 00 00 01 01 01 00 10 00 01 F9 00 XX XX XX XX ( from a PDEL-1000, with minimum FW 1.03 )
  • 00 00 00 01 01 02 00 10 0C 00 XX XX XX XX XX XX ( from a PTEL-10xx, with minimum FW 1.66 )
  • 00 00 00 01 01 02 00 14 0C 00 XX XX XX XX XX XX ( from a PTEL-2002 )
  • 00 00 00 01 01 03 00 10 0C 1C XX XX XX XX XX XX ( from a PCH-10xx )
  • 00 00 00 01 01 05 00 10 0C 02 XX XX XX XX XX XX ( from a PCH-10xx, with minimum FW 1.06 )
  • 00 00 00 01 01 05 00 10 0C 08 XX XX XX XX XX XX ( from a PCH-11xx, with minimum FW 1.06 )
  • 00 00 00 01 01 05 00 10 0C 10 XX XX XX XX XX XX ( from a PCH-11xx )
  • 00 00 00 01 01 03 00 11 0C 00 XX XX XX XX XX XX ( from a PCH-11xx Japanese Blue, with minimum FW 1.81 )
  • 00 00 00 01 01 07 02 01 0C 00 XX XX XX XX XX XX ( from a PSTV, with minimum FW 3.20 )
  • 00 00 00 01 01 07 02 01 0C 03 XX XX XX XX XX XX ( from a PSTV, with minimum FW 3.20 )
  • 00 00 00 01 01 07 00 14 0C XX XX XX XX XX XX XX ( from a PCH-20xx )
  • 00 00 00 01 01 07 00 18 0C 02 XX XX XX XX XX XX ( from a PCH-20xx, with minimum FW 3.50, manufactured in 2016 )

Notes

  • In a physical memory dump, you can usually find the ConsoleId 0x40 bytes after the magic 1E C8 1E EB 72 A9 E1 81 D5 92 0B 45 3C F2 C2 1F