Talk:Playstation Update Package (PUP)

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Revision as of 21:13, 4 April 2012 by Deroad (talk | contribs) (adding discussion on the psp2swu.self and psp2swu.sprx)
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PS3

PS3 FW 4.0 added PS Vita support: http://blog.eu.playstation.com/2011/11/30/ps3-system-software-update-v-4-00/

PUP Files

note: absolute offsets are pretty useless in a dynamic filetable ;)

Information From Offset To Offset Length Notes SHA1
license.xml 0xA00 0x713DF 0x709E0 XML formatted file with license agreement 69BDF9C174639AFB4FBC92818EBF3D0A7C9801DC
binary0.self - - - (this file is exactly the same on preinst-01.000.000, systemdata-01.000.010, full-01.500.000) 91B125BC64BA4C77B3C93E33FB43EE6F5A237B8C
binary1.self - - - (this file is exactly the same on preinst-01.000.000, systemdata-01.000.010, full-01.500.000) 08DDAEF4E68E1D5EBDAFE709E9B116EFAC8EF54C
version.txt - - - - EFE0BF54CCAF3544C141A215FCA23735AC3EB2DF

i just noticed that binary0.self has the same id as the ps3swu.self. so for me this file is the psp2swu.self (deroad)

psp2swu.self and psp2swu.sprx

SCEAS

this is an unknown file. from v1,00/v1,00b to v1,50 it only have the same header:

00000000  53 43 45 41 53 00 00 01  01 00 00 00 00 04 00 00  |SCEAS...........|
00000010  01 00 00 00 01 00 00 00  01 00 00 00 00 00 00 00  |................|

SCEWM

this is an unknown file as the SCEAS. from v1,00/v1,00b to v1,50 it only have the same header:

00000000  53 43 45 57 4d 00 00 01  01 00 00 00 00 10 00 00  |SCEWM...........|
00000010  5a 00 00 00 01 00 00 00  01 00 00 00 01 00 00 00  |Z...............|