Specifications
PS Vita disassembled - 01
PS Vita disassembled - 02
PS Vita disassembled - 03
PS Vita disassembled - 04
PS Vita disassembled - 05
Component |
Type
|
CPU |
4 core ARM Cortex-A9 MPCore
|
RAM Memory |
512 MB RAM
|
VRAM Memory |
128 MB VRAM
|
Display |
PCH-1000 |
PCH-2000 |
Vita TV
|
Samsung OLED (x) |
IPS LCD (x) |
na
|
(x) 5-inch multi-touch capacitive touchscreen, 24-bit color, 966 × 544 qHD @ 220 ppi
|
Graphics |
4 core PowerVR SGX543MP4+
|
Storage |
eMMC
(x) (3.51953125 GB) 3,779,067,904 bytes) [4]
|
User Storage |
PCH-1000 |
PCH-2000 |
Vita TV
|
na |
1 GB |
1 GB
|
|
Touch |
- Front Touchscreen (capacitive)
- Rear touchpad (capacitive)
|
Sensors |
- Sixaxis motion sensing (Three-axis gyroscope + Three-axis accelerometer)
- Three-axis electronic compass
|
Location |
- Built-in GPS (3G/WiFi model only)
- WiFi location service support
|
Input |
- 2 × Analog sticks
- D-pad (directional buttons)
- Action Buttons (Triangle, Circle, Cross, Square)
- Shoulderbuttons (Left / Right)
- Start
- Select
- Volume +/-
- Power
- PS button (home)
|
Sound |
- Built-in stereo speakers
- Built-in microphone
|
Camera |
Front and back VGA cameras 120fps @ 320×240 (QVGA). 60fps @ 640×480 (VGA)
|
Wireless communications |
- Mobile network connectivity (3G/WiFi model only)
- 3G modem (datacommunication): HSDPA/HSUPA (specs for Japanese region)
- IEEE 802.11b/g/n (n=1x1) (WiFi) (Infrastructure mode/Adhoc Mode)
- Bluetooth 2.1+EDR (A2DP/AVRCP/HSP)
|
Online services |
PlayStation Network
|
Slots/Ports |
- Playstation Vita card slot
- Memorycard slot
- SIM card slot (3G+GPS model only)
- Multi-use port (PCH-1xxx only)
- USB data communication
- DC IN
- Audio (Stereo Out, Mono in, Serial data communication)
- Headset Jack (Stereo mini jack) (for Audio (Stereo Out, Mono in))
- Accessory Port (PCH-1xxx only)
|
Media |
PS Vita Card
|
Power |
- AC adaptor: DC 5V
- Built-in Lithium-ion Battery: DC 3.7V 2200mA
- charging time approx. 160 minutes
- Battery Duration (approx.):
PCH-1000 |
PCH-2000 |
Vita TV
|
Game: 3~5 hours |
Game: 4~6 hours |
na
|
Video: 5 hours |
Video: 7 hours |
na
|
Music: 9 hours |
Music: 12 hours |
na
|
|
Operating Environment |
5 °C ~ 35 °C
|
Supported AV Content format |
- Music
- MP3 (MPEG-1/2 Audio Layer 3)
- MP4 (MPEG-4 AAC), WAVE (linear PCM)
- Videos
- MPEG-4 Simple Profile (AAC)
- H.264/MPEG-4 AVC High/Main/Baseline Profile (AAC)
- Photos
- JPEG (Exif 2.2.1), TIFF, BMP, GIF, PNG
|
External dimensions |
PCH-1000 |
PCH-2000 |
Vita TV
|
83.55 mm (3.289 in) (h) |
85.1 mm (3.35 in) (h) |
65 mm (2.559 in)
|
182 mm (7.2 in) (w) |
183.6 mm (7.23 in) (w) |
105 mm (4.133 in)
|
18.6 mm (0.73 in) (d) |
15.0 mm (0.59 in) (d) |
13.6 mm (0.535 in)
|
|
Weight |
PCH-1000 |
PCH-2000 |
Vita TV
|
260 grams (9.2 oz) (Wi-Fi) |
219 grams (7.7 oz) (Wi-Fi) |
110 grams (3,9 oz)
|
279 grams (9.8 oz) (3G+GPS) |
na |
na
|
|
PlayStation Vita development kit
€1,900 plus VAT
"There is no cost to join the PS Vita Develop Program. There's just that cost of the dev kit. If you're a small developer, we happy to talk to you about this. It will help if you have a games portfolio. There's no reason we won't speak with smaller studios about joining up."
Bain also confirmed that prototype dev kits can be free, and revealed that the SCEA PubFund, which offers studios budget for the creation of exclusive titles, is currently seeing up to 15 pitches a week.
The PS Vita Dev kit will, unlike the consumer version, feature HDMI out.
Bain concluded by confirming that while the Vita will eventually see non-gaming apps created with Sony partners, for now the company is only accepting game proposals. the system will also, like the PS3, boast support for freemium gaming models.
Disassembly / Chip analysis pictures