Camera: Difference between revisions
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[[File:Camera-module.jpg|250px|thumb|right|Camera module]] | [[File:Camera-module.jpg|250px|thumb|right|Camera module]] | ||
[[File:OV2B1AG_diemrk.jpg|250px|thumb|right|OmniVision OV2B1AG die mark]] | |||
== Overview == | |||
There is a camera on the front and back side of all PSVita models. Although the cameras may have higher specs, you are only allowed to take [[LiveArea:Photos|photos]] with the built-in software at max resolution of 640x480 (VGA), Screenshot in game are at 960x544. What this means is that although the OLED screen will display a clear picture (indicating a nice camera), once you click the button, the compared saved pictures are a little blurry. Augmented reality types of applications can use one of the two supported modes of 120fps at 320x240 resolution, or 60fps at 640x480 resolution. The following is a breakdown of the max camera resolutions in either mode. | There is a camera on the front and back side of all PSVita models. Although the cameras may have higher specs, you are only allowed to take [[LiveArea:Photos|photos]] with the built-in software at max resolution of 640x480 (VGA), Screenshot in game are at 960x544. What this means is that although the OLED screen will display a clear picture (indicating a nice camera), once you click the button, the compared saved pictures are a little blurry. Augmented reality types of applications can use one of the two supported modes of 120fps at 320x240 resolution, or 60fps at 640x480 resolution. The following is a breakdown of the max camera resolutions in either mode. | ||
The image sensor is an OmniVision OV2B1AG. | |||
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* Eye of Judgment | * Eye of Judgment | ||
* Invizimals | * Invizimals | ||
== Related articles == | |||
*[[LiveArea:Photos|Photos]] | |||
*[http://www.psdevwiki.com/ps4/PlayStation_4_Camera PlayStation 4 Camera] |
Revision as of 00:12, 24 March 2015
Overview
There is a camera on the front and back side of all PSVita models. Although the cameras may have higher specs, you are only allowed to take photos with the built-in software at max resolution of 640x480 (VGA), Screenshot in game are at 960x544. What this means is that although the OLED screen will display a clear picture (indicating a nice camera), once you click the button, the compared saved pictures are a little blurry. Augmented reality types of applications can use one of the two supported modes of 120fps at 320x240 resolution, or 60fps at 640x480 resolution. The following is a breakdown of the max camera resolutions in either mode.
The image sensor is an OmniVision OV2B1AG.
Portable device | Built in camera | Photo mode | Video mode |
PSVita wi-fi | 1.3 megapixel | 640x480 | 640x480(60fps) |
PSVita 3G | 1.3 megapixel | 640x480 | 640x480(60fps) |
Augmented Reality (AR) Cards
Cards contain 3x3 pattern, contrary to Pokedex which uses 4x4
- https://www.youtube.com/watch?v=wUxSwsy3PZo
- http://origin.playstationlifestyle.net/assets/uploads/2012/02/AR-Play-Cards.pdf
- https://play.google.com/store/apps/details?id=com.andrewwilson.vitaarcards&hl=en
Games with AR
- Cliff Diving (Free)
- Fireworks (Free)
- Table Soccer / Table Football (Free)
- Table Mini Golf ($1.99)
- Table Top Tanks ($1.99)
- Table Ice Hockey ($1.99)
- PulzAR ($1.99)
- Pocket War
- Reality Fighters
- Hot Shots Golf (feat.)
- Invizimals: The Alliance (feat.)
- Little Big Planet (feat.)
- Little Deviants (feat.)
- Tearaway (feat.)
PSP:
- Eye of Judgment
- Invizimals